Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.17 @ 16:51:49 Player: aoemica Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (40) 200 Value Destroyed (1006) 1006 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 7390 Bonus ------- High Alert Combat Kills 89 Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 88/300 Energy 97/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Improved Signal Interpreter Advanced Terrain Scan Processor Transport Network Coupler Improved Melee Analysis Suite Improved Target Analyzer Utility Shielding Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Micro Nuclear Core Transmission Jammer Ionic Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Weight Redist. System Visual Processing Unit Improved Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Transport Network Coupler Improved Melee Analysis Suite Improved Target Analyzer Hacking Suite System Shield > --- WEAPON ----------- Light Assault Rifle Heavy Rocket Launcher > --- INVENTORY -------- Enhanced Nuclear Core Transmission Jammer Utility Shielding [Rating: 38] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion None Utility Visual Processing Unit Device Weight Redist. System Processor Visual Processing Unit Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 2 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 12 | . . . 2 . . . 2 2 2 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 50 | 1 3 . 2 5 . 1 5 10 8 6 9 Power 4 | . . . . . . . . 4 . . . Engine 1 | . . . . . . . . 1 . . . Core 3 | . . . . . . . . 3 . . . Reactor . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 16 | . . . 1 1 . 1 2 4 3 1 3 Device 5 | . . . . 1 . . . 1 2 . 1 Storage . | . . . . . . . . . . . . Processor 7 | . . . 1 . . 1 1 2 1 1 . Hackware 2 | . . . . . . . . 1 . . 1 Protection 2 | . . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 30 | 1 3 . 1 4 . . 3 2 5 5 6 Energy Gun 3 | . 2 . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 1 . . . 2 . . 2 1 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . 1 . 1 1 . . . . . . 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . 1 1 5 5 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . 1 . . 1 Parts Lost 11 | . . . 1 1 . . . . . 1 8 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 6 | . . . . . . . . . . . 6 Weapon 5 | . . . 1 1 . . . . . 1 2 Highest Loss Streak 5 | . . . 1 1 . . . . . 1 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 42 | . 16 14 14 27 33 37 45 77 73 68 58 Core 1 | . . . . . . . . 3 6 5 3 Device 4 | . . . . . . . . 5 19 17 8 Processor 18 | . . . 6 11 11 15 18 36 32 32 30 Hackware 2 | . . . . . . . . 5 6 5 8 Protection 1 | . . . . . . . 9 7 . . 1 Energy Gun 3 | . 2 . . 10 11 11 . . . . . Ballistic Gun 9 | . 14 14 6 6 11 11 18 15 6 5 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 15 | 2 4 2 3 3 3 3 3 11 12 12 15 Greatest Support 9 | 3 3 3 3 3 3 3 3 9 9 9 9 Greatest Overweight (x) 3 | . 1 . . . . . . 3 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 2 4 4 4 5 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 5 5 4 5 5 4 4 Class Distribution -------------------- 63% | Mutant 25% | Scavenger-Scout 8% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 658 | 210 . 48 33 131 . 15 . 60 160 . 1 Remotely . | . . . . . . . . . . . . Salvage Created 947 | . 11 48 123 84 . 26 . 60 180 . 415 Parts 64 | . 1 3 11 17 . 3 . 4 9 . 16 Haulers Intercepted 2 | . . . 1 . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 29 | . 3 . 6 7 . . . . . . 13 Guns 4 | . . . 1 3 . . . . . . . AOE 25 | . 3 . 5 4 . . . . . . 13 Classes Destroyed 8 | . 1 2 2 . . . . . 2 . 1 Worker 4 | . . 1 1 1 . . . . . . 1 Builder 1 | . . . . . . . . . 1 . . Tunneler 2 | . . 1 . . . 1 . . . . . Hauler 2 | . . . 1 . . . . 1 . . . Recycler 2 | . . . . . . . . . 1 . 1 Swarmer 22 | . 3 . 4 7 . . . . . . 8 Grunt 6 | . . . 2 . . . . . . . 4 Hunter 1 | . . . . . . . . . . . 1 Best Kill Streak 12 | . 3 1 6 5 . 1 . 1 1 . 12 Combat Bots Only 11 | . 3 . 5 4 . . . . . . 11 Max Kills in Single Turn 12 | . 3 1 3 4 . 1 . 1 1 . 12 Gunslinging . | . . . . . . . . . . . . Exploded 11 | . 3 . 2 4 . . . . . . 11 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 165 | . 25 . 41 28 . . 2 . 6 1 62 Missed 65 | . 8 . 19 13 . . 1 . 2 . 22 Damage Taken 2216 | . 161 . 267 158 . . 17 . 57 68 1488 Core 1495 | . 84 . 179 64 . . . . . 13 1155 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 41 | . . . . . . . . . . . 41 Core Remaining (%) 86 | 100 . 66 . . . 39 100 100 100 98 . Volleys Fired 42 | . 5 3 8 15 . 4 . . . . 7 Largest 2 | . 2 1 1 2 . 2 . . . . 1 Hottest 70 | . 70 20 30 70 . 70 . . . . 39 Shots Fired 61 | . 8 4 8 26 . 8 . . . . 7 Gun 47 | . 7 4 3 25 . 8 . . . . . Cannon . | . . . . . . . . . . . . Launcher 14 | . 1 . 5 1 . . . . . . 7 Special . | . . . . . . . . . . . . Kinetic 27 | . 4 4 3 12 . 4 . . . . . Thermal 20 | . 3 . . 13 . 4 . . . . . Explosive 14 | . 1 . 5 1 . . . . . . 7 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 6 | . 3 4 5 6 . 2 . . . . . Robot Miss Streak 4 | . 1 1 . 4 . 2 . . . . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 36 | . 6 2 4 12 . 5 . 2 5 . . Core Hits 54 | . 4 2 15 9 . 2 . 1 2 . 19 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . . . Burn 1 | . . . . 1 . . . . . . . Melee Attacks 15 | . . . . . . . 1 2 6 5 1 Impact . | . . . . . . . . . . . . Slashing 15 | . . . . . . . 1 2 6 5 1 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 3 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4052 | . 184 23 428 309 . 55 . 117 303 . 2633 Guns 319 | . 62 23 45 134 . 55 . . . . . Cannons . | . . . . . . . . . . . . Explosions 3313 | . 122 . 383 175 . . . . . . 2633 Melee 420 | . . . . . . . . 117 303 . . Ramming . | . . . . . . . . . . . . Kinetic 164 | . 37 23 45 41 . 18 . . . . . Thermal 2231 | . 25 . . 93 . 37 . . . . 2076 Explosive 1237 | . 122 . 383 175 . . . . . . 557 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 420 | . . . . . . . . 117 303 . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . . . . Average Corruption 1 | . 1 2 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . 6 . . . . . . . . . Message Errors 2 | . . 2 . . . . . . . . . Matter Fused 1 | . . 1 . . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 271 | . . . 7 5 . . . . 4 . 255 Projectiles . | . . . . . . . . . . . . Explosions 267 | . . . 7 5 . . . . . . 255 Melee 4 | . . . . . . . . . 4 . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 712 | . . . 24 12 . . . . . . 676 Shots 12 | . . . 1 1 . . . . . . 10 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 420 | . . 255 2 420 . 28 . . . . 60 Average Temperature 88 | . . 130 2 100 . 14 . . . . 33 Received Heat Transfer 219 | . 30 . 99 33 . . . . . . 57 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . 1 . . . . . . . 2 Heat Transferred 1918 | . 74 . . 333 . 111 . . . . 1400 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 648 | . 313 131 359 393 . 5 66 85 111 78 648 Initial 139 | . . 121 50 139 . . 1 29 41 53 32 Average 118 | . 155 124 185 256 . 1 27 63 79 57 172 Maximum Alert Level 2 | . 1 . 1 1 . . . . . . 2 Low Security (%) 82 | 100 59 100 68 35 . 100 100 100 100 100 83 Level 1 17 | . 40 . 31 64 . . . . . . 12 Level 2 . | . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 3 . 2 2 . . . 1 . 1 2 Investigation 4 | . 1 . 1 1 . . . . . 1 . Extermination 1 | . . . . . . . . . . . 1 Reinforcement 6 | . 2 . 1 1 . . . 1 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 4 | . 1 . 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 86 | . 18 . 20 13 . . 3 2 7 1 22 Peak Tracking Total 14 | . 12 . 9 4 . . 5 1 4 2 14 Tactical Retreats 8 | . 3 . 2 2 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 4 | . 3 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 19 | . . . . . . . . . . . 19 Max in Single Turn 17 | . . . . . . . . . . . 17 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 20 | . 3 . 2 1 1 . 2 4 2 2 3 Terminals 15 | . 3 . 2 . . . 2 4 1 1 2 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 54 | . 8 . 9 1 1 . 7 16 2 6 4 Successful 16 | . 2 . 1 1 1 . 2 6 2 . 1 Failed 38 | . 6 . 8 . . . 5 10 . 6 3 Catastrophic 6 | . 1 . 1 . . . . 2 . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 29 | . 8 . 5 . 1 . 6 8 1 . . Terminals 48 | . 8 . 9 . . . 7 16 1 4 3 Fabricators 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 2 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 12 | . 2 . 1 1 1 . 1 4 1 . 1 Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . . Level Access Points 3 | . . . . . . . . 1 1 . 1 Branch Access Points 1 | . . . 1 . . . . . . . . Locate Traps 2 | . . . . . . . . 2 . . . Zone Layout 1 | . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 1 2 . . . Terminals 3 | . . . . . . . 1 2 . . . Assimilate 1 | . . . . . . . . 1 . . . Botnet 2 | . . . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 3 . 2 . . . 2 4 1 2 3 Full Trace Events 2 | . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 4 | . . 2 . 1 . . . 1 . . . Largest Group 2 | . . 2 2 1 . . . 1 1 . . Highest-Rated Group 40 | . . 40 40 31 . . . 26 26 . . Highest-Rated Ally 31 | . . 31 31 31 . . . 26 26 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 17 | . . . 17 . . . . . . . . Total Damage 237 | . . . 237 . . . . . . . . Kills 3 | . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 2357 | 18 122 201 191 373 108 318 157 234 170 194 271 Spaces Moved 3820 | 29 195 350 336 636 216 540 165 353 271 293 436 Core 3820 | 29 195 350 336 636 216 540 165 353 271 293 436 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 51 50 50 50 50 50 50 50 50 52 50 Slowest Speed 200 | 50 100 50 50 50 50 50 50 200 100 100 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 3 56 77 36 93 62 93 18 9 11 9 11 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . Known Exits Taken 6 | . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . Spaces Dug 98 | . . . 11 9 . . 1 . . 5 72 Terrain Destroyed 138 | . 5 . 20 9 . . 1 . . 5 98 Melee 7 | . . . . . . . 1 . . 5 1 Projectile . | . . . . . . . . . . . . AOE 131 | . 5 . 20 9 . . . . . . 97 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Total 4164 | 31 208 372 350 668 215 579 236 405 296 325 479 Wait 192 | . 2 19 2 3 . 35 64 28 2 18 19 Move 3809 | 28 194 349 335 635 215 539 164 352 270 292 436 Hop . | . . . . . . . . . . . . Pick Up 20 | 2 2 1 1 5 . . 1 5 2 . 1 Fast Attach 16 | 1 . . 1 1 . 1 1 6 1 1 3 Attach 28 | . 2 . 1 3 . . 2 2 7 5 6 Detach 22 | . 2 . 1 1 . . . 3 6 4 5 Swap 6 | . 1 . . 1 . . 2 2 . . . Drop 14 | . . . 1 4 . . 1 5 2 . 1 Fire 42 | . 5 3 8 15 . 4 . . . . 7 Melee 15 | . . . . . . . 1 2 6 5 1 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 15) 121 | -10/Materials | Discovered new exit (range 9) 141 | -10/Materials | Entered Mines 275 | -10/Mines | Learned location of Storage (-9) 313 | -10/Mines | Build established: Mutant 318 | -10/Mines | Discovered new exit (range 8) 342 | -10/Mines | Entered Materials 342 | -9/Materials | Accompanied by 2 allies 342 | -9/Materials | Evolved 2 slots: Utility x2 347 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 409 | -9/Materials | Discovered new exit (range 9) 419 | -9/Materials | Identified exit to Mines 419 | -9/Materials | Identified exit to Storage 533 | -9/Materials | Entered Mines 536 | -9/Mines | Core integrity fell below 50% 557 | -9/Mines | Met a Derelict bent on vengeance 584 | -9/Mines | Learned Materials terminal intel 597 | -9/Mines | Met a Derelict shopkeep closing up shop 661 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 676 | -9/Mines | Discovered new exit (range 7) 695 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 697 | -9/Mines | Found Prototype Device 714 | -9/Mines | Identified Exp. Sensor Array 755 | -9/Mines | Learned 4 Materials zone layouts 892 | -9/Mines | Discovered new exit (range 10) 896 | -9/Mines | Received a Mining Laser from a helpful Derelict 904 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 904 | -9/Mines | Discovered new exit (range 5) 906 | -9/Mines | Entered Exiles 919 | -9/Exiles | Met 8R-AWN 927 | -9/Exiles | Met EX-HEX 941 | -9/Exiles | Met EX-BIN 947 | -9/Exiles | Aligned with FarCom system 948 | -9/Exiles | Given EX-Vault access code 961 | -9/Exiles | Opened EX-Vault 975 | -9/Exiles | Warned to stay clear of 0b10 Research branches 991 | -9/Exiles | Met EX-DEC 1009 | -9/Exiles | Discovered new exit (range 12) 1014 | -9/Exiles | Entered Mines 1317 | -8/Mines | Discovered new exit (range 18) 1325 | -8/Mines | Identified exit to Materials 1332 | -8/Mines | Entered Materials 1332 | -8/Materials | Evolved 2 slots: Utility x2 1333 | -8/Materials | Identified exit to Factory 1334 | -8/Materials | Loaded intel: 12 terminal locations 1489 | -8/Materials | Entered Factory 1489 | -7/Factory | Evolved 2 slots: Utility x2 1541 | -7/Factory | Identified exit to Factory 1723 | -7/Factory | Entered another Factory area 1723 | -6/Factory | Accompanied by 1 ally 1723 | -6/Factory | Evolved 2 slots: Utility x2 1825 | -6/Factory | Identified exit to Factory 1832 | -6/Factory | Build established: Scavenger-Scout 1843 | -6/Factory | Discovered new exit (range 16) 1893 | -6/Factory | Entered another Factory area 1893 | -5/Factory | Evolved 2 slots: Utility x2 1983 | -5/Factory | Discovered new exit (range 18) 1992 | -5/Factory | Identified exit to Factory 2087 | -5/Factory | Entered another Factory area 2087 | -4/Factory | Evolved 2 slots: Utility x2 2113 | -4/Factory | Identified exit to Research 2348 | -4/Factory | Core integrity fell below 50% 2349 | -4/Factory | Core integrity fell below 20% 2358 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02347_ Destroyed Imp. Treads. 02347_ Destroyed Adv. Heat Sink. 02347_ G-67 Veteran destroyed. 02347_ Destroyed Com. Wheel. 02347_ Fusion Modulator explodes. 02347_ Destroyed Unknown Reactor. 02347_ S-27 Virus destroyed. 02347_ Fusion Modulator explodes. 02347_ Adv. Heat Sink melted. 02347_ G-67 Veteran destroyed. 02347_ Destroyed Plasma Rifle. 02347_ R-10 Processor destroyed. 02347_ G-67 Veteran destroyed. 02347_ Penetrated by Slug. 02348_ Adv. Terrain Scanner destroyed. 02348_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02350_ Slug penetrates Wall. 02350_ Penetrated by Slug. 02354_ K-01 Serf cleans the Nuclear Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ??????? ? ? | | ?????????????????????????????????? ????????? | | ?????????????????????????????????? A = ??? | | ??????????????#####+####?????????? =? | | ??????????????# ?????????# *% | | ?????????????? ########## !% | | ?????????s???? | | ????????ss? T | | ?????????? "" % s | | ?????????? k | | ?????????? ] @ """ """ s s s | | ?????????? ### """ """ | | ?????????????## ????# """ """ [ | | ??????????????### ??????# h | | ????????????????# ????????# | | ??????????????????????????# | | ??????????????????????????###########" | | ??????????????????????????#?##??##?### | | ?????????????????????????#???#?#???### | | ?????????????????????????##???##???#?# | | ?????????????????????????#?????#???### | | ???????????????????????#??#???????# # | | ????????????????????????#??????##??# | | ???????????????????? ??#???#???###?# # | | ???????????????????? ????##???#?#??### | | ?????????????????????????##?###?##???# | | ???????????????????????#?????????##?## % % | | ???????????????????? ????##?#??#????#" | | ???????????????????????#??????##??#?## | | ???????????????????????????#?#?###??## | | ?????????????????????????? ?#??#??#??#########+## | | ????????????????????? ?????#??????#???#! # | | ????????????????????????????#??????#?## # | | ????????????????????????#??###???##?#?# # | | ???????????????????????????#???#?#?##?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 6 Utility Shielding 33 Evasion (%) 50 Melee Accuracy 6 Target Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyThrowingActivator Manual? 0 Play Time 00:28:26 Cumulative 959.7 hours Start 2024.02.17 @ 16:23:48 End 2024.02.17 @ 16:51:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 436 Rogue 435 Adventurer 1 Explorer 0 Win Type - Total 147 Types 38/13/22/4/2/1/62/3/2 Lore% 95 Gallery% 98 Achievement% 92 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23a1bb72-1ca7-4455-bb6b-2722f286a59d