Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.19 @ 16:20:42 Player: Gder Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (180) 900 Value Destroyed (6568) 6568 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1519) 1519 TOTAL SCORE: 15187 Bonus ------- High Alert Combat Kills 267 Follower Combat Kills 576 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -124 Cogmind --------- Core Integrity 0/1150 Matter 148/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Improved Linear Gravjet Dispersion Rifle Proton Cannon Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Coolant Injector Huge Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor Improved Target Analyzer Recoil Nullifier Improved Medium Armor Plating Graphene Brace > --- WEAPON ----------- Dispersion Rifle Matter Neutralizer KE Penetrator > --- INVENTORY -------- Light Fission Core Neutrino Core Enhanced Fission Core Micro Fission Core Antimatter Reactor Improved Fusion Compressor Armored Medium Treads Medium Storage Unit Matter Compressor Improved Medium Armor Plating Skeleton Box Improved Arc Projector Variable Charge Gun Variable Charge Gun Railgun Railgun Railgun Heavy Shock Bomb Launcher [Rating: 109] Favorites ----------- Power Enhanced Fission Core Engine Ion Engine Power Core Enhanced Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Slots Evolved 12 | . . 2 . . . 2 . . 4 . 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . 1 . 1 . Utility 8 | . . 2 . . . 1 . . 3 . 1 1 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 142 | 7 7 8 14 . 2 12 9 2 4 9 30 38 Power 13 | 1 1 1 1 . . 1 1 . . . 2 5 Engine 6 | 1 1 1 1 . . . . . . . 1 1 Core 7 | . . . . . . 1 1 . . . 1 4 Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 2 . 2 . . 1 1 . 1 3 9 6 Treads 24 | . 2 . 2 . . 1 1 . 1 3 9 5 Leg 2 | 2 . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 56 | 2 1 4 7 . . 5 4 1 3 3 10 16 Device 27 | 1 . 2 2 . . 2 3 1 . 2 7 7 Storage 4 | 1 1 . 1 . . . . . . 1 . . Processor 6 | . . . 1 . . 2 . . 1 . 1 1 Hackware . | . . . . . . . . . . . . . Protection 19 | . . 2 3 . . 1 1 . 2 . 2 8 Artifact . | . . . . . . . . . . . . . Weapon 46 | 2 3 3 4 . 2 5 3 1 . 3 9 11 Energy Gun 20 | . 1 2 2 . 2 3 3 1 . 1 3 2 Energy Cannon 3 | . . . . . . . . . . . . 3 Ballistic Gun 10 | 2 1 1 . . . . . . . . 1 5 Ballistic Cannon 7 | . . . . . . 2 . . . 1 4 . Launcher 6 | . 1 . 2 . . . . . . 1 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . 2 1 . . . . 2 Parts Lost 38 | . . 4 4 . . . 1 . . 1 10 18 Power 2 | . . 1 . . . . . . . . . 1 Propulsion 8 | . . . 1 . . . . . . . 2 5 Utility 18 | . . 2 3 . . . . . . . 4 9 Weapon 10 | . . 1 . . . . 1 . . 1 4 3 Highest Loss Streak 4 | . . 1 4 . . . 1 . . 1 2 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 96 78 100 99 99 95 95 100 98 90 Engine 5 | . 14 10 11 11 11 4 . . . . 3 . Core 4 | . . . . . . 4 9 9 6 6 1 8 Treads 20 | . 18 22 21 22 22 18 18 18 20 20 22 18 Leg 1 | . 9 . . . . . . . . . . . Device 20 | . 14 21 10 11 11 15 17 18 13 23 29 26 Storage 8 | . 14 11 11 11 11 9 9 9 6 6 5 4 Processor 6 | . . . 4 11 11 11 9 9 13 13 8 9 Protection 7 | . . 11 14 11 11 9 9 9 15 9 5 5 Energy Gun 13 | . 7 19 21 1 22 22 26 22 20 8 7 . Ballistic Gun 3 | . 20 2 . . . . . . . . 1 6 Ballistic Cannon 2 | . . . . . . 4 . . . 4 7 6 Peak Build Rating 109 | 7 10 17 18 18 18 28 36 36 38 50 85 109 Average Rating 41 | 5 8 14 16 12 17 23 33 27 37 46 66 95 On Entrance 26 | . 7 10 16 18 12 18 28 36 28 38 50 85 Naked Turns 72 | . . . . . . . . . . . . 72 Heaviest Build 142 | 15 89 96 101 31 31 36 39 39 52 114 137 142 Greatest Support 129 | 20 40 40 40 40 40 43 43 43 63 63 129 129 Greatest Overweight (x) 26 | . 2 2 2 . . . . . . 1 2 26 Average Overweight (x) . | . . 2 . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 10 10 10 10 10 10 25 25 25 Average Capacity 18 | 7 18 25 18 10 10 10 10 10 10 20 25 23 Most Carried 25 | 6 18 25 24 10 9 10 10 10 8 16 23 25 Average Carried 15 | 4 12 21 17 9 8 9 9 9 5 10 19 20 Final Capacity 25 | 8 25 25 10 10 10 10 10 10 10 25 25 5 Final Carried 24 | 6 18 24 10 10 8 10 10 9 5 16 21 4 Class Distribution -------------------- 37% | Mutant 26% | Scavenger-Skirmisher 11% | Skirmisher 9% | Scavenger-Gunner 4% | Commander-Skirmisher 3% | Commander-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Mutant | -8/Recycling Commander-Tank | -6/Factory Scavenger-Skirmisher | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Matter Collected 4177 | 327 135 88 223 . . 229 149 . . 507 899 1620 Remotely . | . . . . . . . . . . . . . Salvage Created 6735 | 86 194 1071 178 . . 525 964 60 . 153 2009 1495 Parts 333 | 2 18 70 14 . . 24 46 . . 11 86 62 Haulers Intercepted 7 | . . 1 . . . 2 3 . . . . 1 Recyclers Shooed 8 | 1 . . . . . 2 1 . . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Combat Hostiles Destroyed 132 | . 6 19 12 . . 6 13 1 . 7 37 31 Melee 3 | . . . . . . . . . . . 3 . Guns 58 | . 3 17 2 . . 3 12 1 . . 8 12 Cannons 41 | . . . . . . 3 . . . 1 23 14 AOE 30 | . 3 2 10 . . . 1 . . 6 3 5 Classes Destroyed 17 | 2 5 6 1 . . . . . . 1 2 . Worker 17 | . 1 3 1 . . . 2 . . . 10 . Builder 12 | . 1 1 . . . . 1 . . . 8 1 Tunneler 3 | 1 . . . . . 1 . . . 1 . . Hauler 8 | . . 1 . . . 2 3 . . 1 . 1 Recycler 6 | 1 . . 1 . . 1 . . . . 3 . Mechanic 1 | . . 1 . . . . . . . . . . Operator 2 | . . 1 . . . . 1 . . . . . Watcher 6 | . 1 2 . . . 1 . . . . 1 1 Swarmer 22 | . 3 . 3 . . . . . . 6 2 8 Grunt 52 | . 3 13 1 . . 4 9 . . . 16 6 Brawler 4 | . . 1 . . . . 1 1 . . 1 . Duelist 4 | . . 1 1 . . . . . . . 1 1 Protector 1 | . . . . . . . . . . . 1 . Sentry 13 | . . 4 . . . 2 3 . . . 2 2 Hunter 11 | . . . . . . . . . . . 5 6 Programmer 18 | . . . . . . . . . . 1 9 8 Assembled 7 | . . . 7 . . . . . . . . . Best Kill Streak 15 | 1 4 4 9 . . 3 5 1 . 4 15 5 Combat Bots Only 8 | . 3 3 7 . . 2 3 1 . 4 8 5 Max Kills in Single Turn 4 | 1 4 4 2 . . 1 2 1 . 4 3 2 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . 3 2 2 . . . 1 . . 2 1 2 Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Hostile Shots Fired 928 | . 25 61 32 . . 22 66 2 . 24 240 456 Missed 293 | . 9 22 7 . . 9 17 1 . 11 74 143 Damage Taken 9300 | . 209 526 364 . . 155 590 12 . 181 2877 4386 Core 1934 | . 24 94 20 . . 13 60 . . . 565 1158 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 2517 | . 65 151 108 . . 44 167 4 . 52 700 1226 Core Remaining (%) 81 | 100 90 . . . 71 . . 86 . 100 43 . Volleys Fired 368 | 10 17 48 13 . . 23 41 3 . 11 101 101 Largest 3 | 2 2 2 2 . . 3 3 3 . 2 3 3 Hottest 226 | 40 65 112 112 . . 151 171 171 . 107 202 226 Shots Fired 864 | 20 32 95 20 . . 65 96 8 . 16 248 264 Gun 558 | 20 30 95 12 . . 46 96 8 . 6 99 146 Cannon 278 | . . . . . . 19 . . . 5 144 110 Launcher 28 | . 2 . 8 . . . . . . 5 5 8 Special . | . . . . . . . . . . . . . Kinetic 439 | 20 15 10 . . . 19 . . . 5 159 211 Thermal 276 | . . 48 12 . . 45 60 5 . 1 63 42 Explosive 20 | . 2 . 8 . . . . . . 5 5 . Electromagnetic 129 | . 15 37 . . . 1 36 3 . 5 21 11 Robot Hit Streak 37 | 9 9 20 8 . . 12 16 15 . 6 28 37 Robot Miss Streak 9 | 1 4 1 3 . . 2 2 . . 2 9 4 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 2 | . . 1 . . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . Shots Hit Robots 634 | 17 21 74 10 . . 49 75 8 . 9 183 188 Core Hits 363 | 2 14 37 24 . . 18 39 3 . 19 130 77 Critical Kills 5 | . . . . . . . . . . . 1 4 Critical Parts Destroyed 16 | 1 1 . . . . . . . . . . 14 Critical Strikes 43 | 1 2 3 1 . . 3 3 . . . 5 25 Burn 9 | . . 3 1 . . 2 3 . . . . . Destroy 21 | 1 1 . . . . . . . . . 1 18 Blast 12 | . . . . . . 1 . . . . 4 7 Corrupt 1 | . 1 . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19310 | 216 597 1613 911 . . 876 1461 184 . 758 6979 5715 Guns 9047 | 212 300 1176 102 . . 610 1375 171 . 42 2190 2869 Cannons 6590 | . . . . . . 234 . . . 162 3809 2385 Explosions 3153 | . 273 381 802 . . . 63 . . 554 747 333 Melee . | . . . . . . . . . . . . . Ramming 520 | 4 24 56 7 . . 32 23 13 . . 233 128 Kinetic 9360 | 212 109 96 . . . 234 . . . 162 4143 4404 Thermal 5313 | . 55 981 102 . . 595 855 104 . . 1824 797 Explosive 2084 | . 218 . 802 . . . . . . 554 468 42 Electromagnetic 2033 | . 191 480 . . . 15 583 67 . 42 311 344 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . 7 7 7 5 5 5 . . 9 6 Average Corruption 5 | . . . 7 7 7 5 5 5 . . 5 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 172 | . . . 21 10 5 9 31 26 . . 36 34 Message Errors 42 | . . . 1 6 . 3 8 9 . . 8 7 Matter Fused 35 | . . . 3 1 1 . 5 8 . . 5 12 Heat Flow Errors 22 | . . . 6 1 . . 3 5 . . 4 3 Energy Discharges 22 | . . . 1 2 2 1 6 2 . . 6 2 Parts Rejected 1 | . . . . . . . . 1 . . . . Parts Fused 3 | . . . . . . . 1 . . . 1 1 Data Loss (minor) 25 | . . . 6 . 1 2 4 1 . . 5 6 Data Loss (major) 4 | . . . 1 . . . . . . . 2 1 Misfires 7 | . . . 2 . . 1 3 . . . . 1 Alerts 5 | . . . . . 1 1 . . . . 3 . Weapon Failures 6 | . . . 1 . . 1 1 . . . 2 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 332 | . . 77 11 . . . . . . 10 210 24 Projectiles 184 | . . . . . . . . . . . 160 24 Explosions 147 | . . 77 11 . . . . . . 10 49 . Melee 1 | . . . . . . . . . . . 1 . Knockbacks 57 | . . . . . . 2 . . . 3 30 22 Impact 3 | . . . . . . . . . . . 1 2 Kinetic 50 | . . . . . . 2 . . . 3 25 20 Secondary 4 | . . . . . . . . . . . 4 . Self-Inflicted Damage 366 | . 50 125 73 . . . 44 . . . 25 49 Shots 9 | . 2 2 3 . . . 1 . . . 1 . Rammed 70 | . 4 6 3 . . 3 6 2 . . 19 27 Targets Rammed 82 | 1 4 7 3 . . 3 6 2 . . 29 27 Kicked 1 | 1 . . . . . . . . . . . . Crushed 11 | . . 1 . . . . . . . . 10 . Highest Temperature 582 | . 13 297 219 148 . 334 442 253 . 197 582 324 Average Temperature 117 | . 3 92 80 79 . 118 151 83 . 136 138 95 Received Heat Transfer 2124 | . 114 246 6 . . 99 396 . . . 549 714 Effects 24 | . . . . . . 2 8 1 . . 11 2 Shutdowns 3 | . . . . . . . 2 . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 11 | . . . . . . 2 3 . . . 5 1 Matter Decay 2 | . . . . . . . 1 . . . . 1 Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . 2 . . . 1 . Damage (core) 3 | . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 6 | . 1 . . . . . 1 . . . . 4 Impact Corruptions 2 | . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 18 | . . 2 . . . 3 4 . . 3 6 . Heat Transferred 10189 | . 50 1767 296 . . 1443 2000 185 . . 3449 999 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 1 . . . . 2 . . . 2 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Peak Influence 683 | 10 138 263 106 . . 179 565 149 . 227 683 258 Initial 199 | . 5 5 . . . . 18 83 . 1 102 199 Average 142 | 3 51 99 23 . . 68 335 55 . 116 311 113 Maximum Alert Level 2 | . . 1 . . . . 2 . . 1 2 1 Low Security (%) 78 | 100 100 84 100 . 100 100 13 100 100 89 48 90 Level 1 11 | . . 15 . . . . 50 . . 10 9 9 Level 2 10 | . . . . . . . 35 . . . 42 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . Squads Dispatched 38 | . . 5 . . . 2 5 . . 1 17 8 Investigation 9 | . . 3 . . . 1 4 . . . 1 . Extermination 7 | . . . . . . . . . . . 3 4 Reinforcement 14 | . . 2 . . . 1 1 . . 1 5 4 Assault 2 | . . . . . . . . . . . 2 . Garrison 6 | . . . . . . . . . . . 6 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . 4 2 Haulers Reinforced 3 | . . . . . . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Distress Signals 26 | . 1 5 3 . . 1 6 . . . 4 6 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 228 | . 15 35 11 . . 8 37 4 . 12 44 62 Peak Tracking Total 16 | . 6 5 6 . . 2 5 1 . 4 5 16 Tactical Retreats 15 | . 5 2 . . . . 3 . . . 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Traps Triggered 15 | . . 2 . . . 1 2 . . 1 4 5 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Machines Disabled 15 | . 1 4 . . . . 3 . . . 4 3 Max in Single Turn 3 | . 1 3 . . . . 1 . . . 2 1 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Machines Accessed 46 | . 7 7 2 5 . . 8 7 1 . 5 4 Terminals 36 | . 7 7 1 . . . 8 6 1 . 3 3 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 1 Total Hacks 179 | . 25 23 6 50 . . 30 25 2 . 9 9 Successful 116 | . 14 12 2 50 . . 17 14 1 . 2 4 Failed 63 | . 11 11 4 . . . 13 11 1 . 7 5 Catastrophic 8 | . . 3 2 . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 55 | . 12 13 5 1 . . 7 7 . . 4 6 Terminals 122 | . 25 23 5 . . . 30 24 2 . 6 7 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 2 2 Terminal Hacks 99 | . 11 7 2 50 . . 14 11 1 . 1 2 Record 52 | . 1 . . 49 . . 1 . . . 1 . Part Schematic 5 | . . . . . . . 4 1 . . . . Prototype ID Bank 5 | . 1 2 . . . . 1 1 . . . . Open Door 1 | . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . Level Access Points 3 | . 1 . . . . . 1 1 . . . . Branch Access Points 6 | . . 1 1 . . . 2 1 . . . 1 Emergency Access Points 3 | . 1 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . . Alert Level 4 | . . 1 . . . . 1 1 . . . 1 Locate Traps 1 | . . . . . . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . Investigation Status 2 | . 1 1 . . . . . . . . . . Hauler Manifests 4 | . 1 . . . . . 1 2 . . . . Registered Components 2 | . 1 1 . . . . . . . . . . Zone Layout 5 | . 2 . . . . . 1 2 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 14 | . 3 5 . . . . 3 2 . . . 1 Terminals 14 | . 3 5 . . . . 3 2 . . . 1 Botnet 12 | . 3 3 . . . . 3 2 . . . 1 Skim 2 | . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 6 7 1 . . . 8 6 . . 4 4 Full Trace Events 8 | . . 3 1 . . . 3 . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 4 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . Programmers 1 | . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 9 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Total Allies 19 | . . . . . . . 10 9 . . . . Largest Group 10 | . . . . . . . 10 10 10 9 . . Highest-Rated Group 173 | . . . . . . . 173 156 151 141 . . Highest-Rated Ally 29 | . . . . . . . 29 29 29 29 . . Total Orders 5 | . . . . . . . 2 3 . . . . ROAM 1 | . . . . . . . 1 . . . . . FOLLOW 2 | . . . . . . . 1 1 . . . . GUARD 2 | . . . . . . . . 2 . . . . Ally Attacks 129 | . . . . . . . 86 14 . 29 . . Total Damage 1505 | . . . . . . . 968 188 . 349 . . Kills 21 | . . . . . . . 14 3 . 4 . . Allies Corrupted 1 | . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Turns Passed 13529 | 133 1419 2048 897 430 204 714 1344 1218 27 455 2157 2483 Spaces Moved 5777 | 75 666 558 371 267 112 379 693 694 15 186 738 1023 Core 140 | 5 . . . . . . . . . . . 135 Treads 5102 | . 260 558 371 267 112 379 693 694 15 186 738 829 Legs 476 | 70 406 . . . . . . . . . . . Wheels 59 | . . . . . . . . . . . . 59 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 320 160 160 160 160 160 160 160 160 160 50 Average Speed 199 | 115 198 320 223 160 160 160 160 160 160 215 229 192 Slowest Speed 1350 | 120 320 320 320 160 160 160 160 160 160 246 318 1350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 91 59 61 65 32 43 84 88 . 96 25 25 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 6 | . 1 1 . . . 1 1 1 1 . . . Unknown Exits Taken 5 | 1 . . 1 1 1 . . . . . 1 . Scrap Searched 2 | . . . 2 . . . . . . . . . Spaces Dug 18 | . . . . . . . 1 . . . 7 10 Terrain Destroyed 355 | . 10 35 51 . . 2 6 . . 28 131 92 Melee . | . . . . . . . . . . . . . Projectile 128 | . . . . . . 2 2 . . 1 69 54 AOE 227 | . 10 35 51 . . . 4 . . 27 62 38 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Fac DSF Fac Fac Total 6941 | 98 728 717 415 272 137 434 847 794 18 224 941 1316 Wait 323 | . 12 73 . . 24 1 76 23 . . 18 96 Move 5765 | 74 665 557 370 266 111 378 692 693 14 185 737 1023 Hop . | . . . . . . . . . . . . . Pick Up 114 | 6 17 17 2 1 . 9 9 1 . 13 20 19 Fast Attach 24 | 7 . 1 . . . 1 1 . . . 2 12 Attach 65 | . 2 7 5 . 2 3 2 1 4 3 17 19 Detach 6 | . . 1 1 2 . . . . . . 1 1 Swap 53 | . 5 . 9 . . 8 6 1 . 6 11 7 Drop 66 | . 6 6 12 3 . 8 10 1 . 4 5 11 Fire 368 | 10 17 48 13 . . 23 41 3 . 11 101 101 Melee . | . . . . . . . . . . . . . Ram 25 | . . . . . . . . . . . . 25 Kick 1 | 1 . . . . . . . . . . . . Crush 56 | . 4 7 3 . . 3 6 2 . . 29 2 Escape Stasis 2 | . . . . . . . . . . 2 . . Rewire 73 | . . . . . . . 4 69 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory -6/DSF -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 134 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 13) 356 | -10/Materials | Discovered new exit (range 16) 542 | -10/Materials | Identified exit to Materials 914 | -10/Materials | Discovered new exit (range 16) 1553 | -10/Materials | Entered another Materials area 1553 | -9/Materials | Evolved 2 slots: Utility x2 1841 | -9/Materials | Discovered new exit (range 12) 1900 | -9/Materials | Identified exit to Mines 3601 | -9/Materials | Entered Mines 3602 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3800 | -9/Mines | Discovered new exit (range 14) 3821 | -9/Mines | Assembled infested the area 3885 | -9/Mines | Destroyed 7 combat bots 3890 | -9/Mines | Lost 4 parts (1n3u) 4290 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4403 | -9/Mines | Discovered new exit (range 12) 4414 | -9/Mines | Build established: Scavenger-Mutant 4491 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4491 | -9/Mines | Discovered new exit (range 5) 4498 | -9/Mines | Entered Exiles 4521 | -9/Exiles | Discovered new exit (range 16) 4542 | -9/Exiles | Met 8R-AWN 4568 | -9/Exiles | Met EX-HEX 4616 | -9/Exiles | Met EX-BIN 4635 | -9/Exiles | Aligned with FarCom system 4636 | -9/Exiles | Given EX-Vault access code 4721 | -9/Exiles | Opened EX-Vault 4731 | -9/Exiles | Found Skeleton Box 4752 | -9/Exiles | Build established: Mutant 4766 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4808 | -9/Exiles | Met EX-DEC 4827 | -9/Exiles | Learned location of Zion (-7) 4912 | -9/Exiles | Discovered new exit (range 12) 4928 | -9/Exiles | Left Exiles lab with Skeleton Box 4928 | -9/Exiles | Entered Mines 5044 | -8/Mines | Discovered new exit (range 15) 5132 | -8/Mines | Entered Materials 5132 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5133 | -8/Materials | Identified exit to Storage 5401 | -8/Materials | Met 7R-MNS 5434 | -8/Materials | Build established: Scavenger-Skirmisher 5643 | -8/Materials | Discovered new exit (range 4) 5721 | -8/Materials | Identified exit to Factory 5838 | -8/Materials | Build established: Skirmisher 5846 | -8/Materials | Entered Storage 6042 | -8/Storage | Discovered new exit (range 8) 6048 | -8/Storage | Identified exit to Recycling 6199 | -8/Storage | Remotely autohacked Sealed Heavy Doors 6329 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6684 | -8/Storage | Remotely autohacked Sealed Heavy Doors 6982 | -8/Storage | Build established: Scavenger-Skirmisher 7164 | -8/Storage | Remotely autohacked Sealed Blast Doors 7190 | -8/Storage | Entered Recycling 7190 | -8/Recycling | Accompanied by 2 allies 7674 | -8/Recycling | Discovered new exit (range 15) 7742 | -8/Recycling | Identified exit to Factory 7873 | -8/Recycling | Build established: Commander-Mutant 8408 | -8/Recycling | Entered Factory 8408 | -6/Factory | Accompanied by 10 allies 8408 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 8435 | -6/Factory | Identified exit to DSF 8435 | -6/Factory | Entered DSF 8435 | -6/DSF | Accompanied by 10 allies 8448 | -6/DSF | Additional patrols routed to DSF 8469 | -6/DSF | Discovered new exit (range 15) 8539 | -6/DSF | Lost 7 allies 8756 | -6/DSF | Sterilization system engaged 8776 | -6/DSF | Ambient heat levels rising (+10) 8781 | -6/DSF | Lost 3 allies 8791 | -6/DSF | Ambient heat levels rising (+10) 8802 | -6/DSF | Build established: Scavenger-Skirmisher 8806 | -6/DSF | Ambient heat levels rising (+10) 8821 | -6/DSF | Ambient heat levels rising (+10) 8836 | -6/DSF | Ambient heat levels rising (+10) 8851 | -6/DSF | Ambient heat levels rising (+10) 8866 | -6/DSF | Ambient heat levels rising (+10) 8881 | -6/DSF | Ambient heat levels rising (+10) 8887 | -6/DSF | Identified exit to Factory 8890 | -6/DSF | Entered Factory 8890 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9429 | -5/Factory | Garrison activated, responded to threat 9936 | -5/Factory | Garrison activated, responded to threat 10207 | -5/Factory | Destroyed 8 combat bots 10390 | -5/Factory | First assault squad dispatched 10548 | -5/Factory | Core integrity fell below 50% 10624 | -5/Factory | Destroyed 8 combat bots 10790 | -5/Factory | Build established: Skirmisher 10985 | -5/Factory | Discovered new exit (range 16) 11047 | -5/Factory | Entered another Factory area 11047 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11334 | -4/Factory | Build established: Scavenger-Skirmisher 11846 | -4/Factory | Build established: Gunner 11868 | -4/Factory | Discovered new exit (range 13) 11980 | -4/Factory | Identified exit to Upper Caves 11980 | -4/Factory | Identified exit to Armory 12207 | -4/Factory | Build established: Scavenger-Gunner 12614 | -4/Factory | Lost 3 parts (1n2u) 13152 | -4/Factory | Lost 3 parts (1n2w) 13252 | -4/Factory | Lost 3 parts (2n1u) 13316 | -4/Factory | Released all parts (2) 13321 | -4/Factory | Core integrity fell below 50% 13498 | -4/Factory | Released all parts (9) 13505 | -4/Factory | Core integrity fell below 20% 13527 | -4/Factory | Lost 3 parts (1p2u) 13530 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 13503_ Slammed into G-67 Veteran. 13503_ Destabilizing: Core damaged (-23). 13504_ Critical hit (Burn: +37). 13504_ Slammed into G-67 Veteran. 13504_ Destabilizing: System corrupted (+1). 13505_ Slammed into G-67 Veteran. 13507_ Penetrated by Slug. 13507_ K-01 Serf destroyed. 13508_ K-01 Serf collects debris. 13509_ Slammed into Y-64 Sentinel. 13510_ Penetrated by Slug. 13511_ Slammed into Y-64 Sentinel. 13513_ System corrupted: Matter fused (-8). 13513_ Slug penetrates Wall. 13518_ Acquired Unknown Energy Cannon. 13518_ Identified Proton Cannon. 13522_ Acquired Imp. Linear Gravjet. 13524_ Acquired Dispersion Rifle. 13524_ Slug penetrates Wall. 13527_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | """" #### ##?????????????????????????????? | | """" #### ##?????????????????????????????? | | """" + ##?????????????????????????????? | | # ##?????????????????????????????? | | + ##?????????????????????????????? | | """ ######+#+##?????????????????????????????? | | Y" # ?????????????????????????????? | | """ # ??????????????????????????????????????? | | # ??????????????????????????????????????? | | #####+#### ??????????????????????????????????????? | | # ??????????????????????????????????????? | | # ??????????????????????????????????????? | | # ??????????????????????????????????????? | | # ????????????Y?????????????????????????? | | # ??????????????????????????????????????? | | #### # ??????????????????????????????????????? | | "" # # ??????????????????????????????????????? | | "" # #############???????????????????????????? | | "" + ### ############????????????????? | | # ### ! # #????????????????? | | # ### # #????????????????? | | # ### g # #????????????????? | | ##### #######g###+# #????????????????? | | ##### ###### ##g# #????????????????? | | #####??#% hgb gg g g/Y #????????????????? | | #####??#=h ### ##s# @ #????????????????? | | ######## Y #### ###+############????????????????? | | *!!]![ %g ##?# #???????????????????????????????? | | #####! ##?# #???????????????????????????????? | | ###?# ##?# #??????????????????????g????????? | | #?# #??# #?????????????????????g?????????? | | #?# #####+#??# #???????????????????????????????? | | #?# #????????# #???????????????????????????????? | | #?# #????????? ??s?????????????????????????????? | | " ## #????????? ?s?s????????????????????????????? | | " ### #????????? ????????????????????????????????? | | #?# ?????????? ????s???????????????????????????? | | ###?# ?????????? ????????????????????????????????? | | ????#+??????????#????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????"""""""""??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????"T"??????????????????????????????????? | | ????????????"""??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 80 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 9 Armor Coverage 1125 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 6 Recoil Reduction 10 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Adv. Heat Sink | -8/Storage | Hacked Weapon Cycler | -8/Storage | Hacked Reflective Plating | -8/Storage | Hacked Mic. Nuclear Core | -8/Storage | Hacked Adv. Terrain Scan Processor | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed ImpulseHoverLink Manual? 0 Play Time 02:31:22 Cumulative 51.0 hours Start 2025.01.16 @ 18:36:57 End 2025.01.19 @ 16:20:42 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 25 Rogue 0 Adventurer 21 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 33 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ae7af02-2d6b-4719-9929-2d77de26084b