Cogmind - Beta 14 --- EXPLORER MODE // 2025.04.14 @ 18:46:52 Player: Chiefwannatoke Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (2031) 2031 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5018 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 602/700 Matter 196/300 Energy 1300/1300 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- F-cell Engine F-cell Engine > --- PROPULSION (3) --- Light Treads Improved Heavy Treads > --- UTILITY (7) ------ Improved Cooling System Medium Storage Unit Improved Energy Well Improved Targeting Computer Hardened Heavy Armor Plating Hardlight Generator > --- WEAPON (2) ------- Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY (10) --- Improved Ion Engine Heavy Deuterium Engine Improved Heat Sink Experimental Optical Array Weapon Cycler Hardened Medium Armor Plating Cooled Plasma Rifle Advanced KE Penetrator Heavy Shock Bomb Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Light Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Improved Energy Well Improved Targeting Computer Hardened Heavy Armor Plating Hardlight Generator > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Improved Ion Engine Heavy Deuterium Engine Improved Heat Sink Experimental Optical Array Weapon Cycler Hardened Medium Armor Plating Cooled Plasma Rifle Advanced KE Penetrator Heavy Shock Bomb Launcher Mini Grenade Launcher [Rating: 72] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Neutrino Core Propulsion Improved Treads Treads Improved Treads Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Improved Assault Rifle Launcher Heavy Shock Bomb Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 7 | . 1 . 2 2 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 5 | . 1 . 2 . 2 Weapon . | . . . . . . Parts Attached 52 | 8 1 . 11 12 20 Power 10 | 1 . . 1 3 5 Engine 9 | 1 . . 1 3 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 . . 3 1 3 Treads 9 | 2 . . 3 1 3 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 19 | 3 1 . 5 4 6 Device 8 | . . . 3 2 3 Storage 3 | 1 . . . 1 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 6 | 2 . . 2 1 1 Artifact . | . . . . . . Weapon 14 | 2 . . 2 4 6 Energy Gun 8 | 2 . . . 4 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | . . . 2 . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 10 | . . . 1 2 7 Corrupted Parts 1 | . . . . . 1 System Corruption 2 | . . . . . 2 Parts Lost 4 | . . . . 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . 2 . Weapon . | . . . . . . Highest Loss Streak 1 | . . . . 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 100 100 99 95 89 Engine 13 | . 12 12 10 16 13 Treads 21 | . 25 25 20 25 19 Device 13 | . . . 19 11 15 Storage 9 | . 12 12 10 10 8 Processor 8 | . 12 12 10 8 7 Protection 9 | . 12 12 10 5 9 Energy Gun 12 | . 25 25 4 14 10 Ballistic Gun 4 | . . . 15 1 2 Peak Build Rating 72 | 7 8 8 18 32 72 Average Rating 29 | 5 8 8 15 28 46 On Entrance 12 | . 7 8 8 18 32 Naked Turns . | . . . . . . Heaviest Build 80 | 20 20 20 30 46 80 Greatest Support 66 | 40 40 40 46 66 66 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 Average Capacity 9 | 7 10 10 10 10 10 Most Carried 10 | 7 6 6 10 10 10 Average Carried 8 | 3 6 6 7 9 9 Final Capacity 10 | 10 10 10 10 10 10 Final Carried 10 | 7 6 6 10 10 10 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 949 | 181 . 56 244 111 357 Remotely . | . . . . . . Salvage Created 2596 | . 99 . 208 721 1568 Parts 134 | . 5 . 18 33 78 Haulers Intercepted 3 | . . . . 1 2 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 45 | . 2 . 6 12 25 Guns 42 | . 2 . 6 11 23 AOE 1 | . . . . . 1 Classes Destroyed 11 | . 1 . 2 3 5 Builder 1 | . . . . . 1 Hauler 3 | . . . . 1 2 Recycler 3 | . . . . 2 1 Mechanic 1 | . . . . . 1 Swarmer 11 | . . . 3 2 6 Grunt 16 | . 2 . . 6 8 Protector 1 | . . . . . 1 Sentry 9 | . . . 3 3 3 Specialist 2 | . . . . . 2 Hunter 2 | . . . . 1 1 Programmer 4 | . . . . . 4 Best Kill Streak 10 | . 2 . 3 10 10 Combat Bots Only 9 | . 2 . 3 9 8 Max Kills in Single Turn 2 | . 1 . 1 1 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 331 | . 16 . 28 68 219 Missed 109 | . 3 . 12 21 73 Damage Taken 1565 | . 107 . 84 404 970 Core 182 | . 18 . 17 49 98 Absorbed by Shields 314 | . . . 38 48 228 Ignored by Resistances 1168 | . 66 . 79 271 752 Core Remaining (%) 94 | 100 . 92 95 91 . Volleys Fired 125 | . 4 . 16 38 67 Largest 2 | . 2 . 2 2 2 Hottest 81 | . 80 . 46 81 80 Shots Fired 226 | . 8 . 32 75 111 Gun 223 | . 8 . 32 75 108 Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 86 | . . . 32 . 54 Thermal 129 | . . . . 75 54 Explosive . | . . . . . . Electromagnetic 11 | . 8 . . . 3 Robot Hit Streak 34 | . 7 . 34 34 32 Robot Miss Streak 1 | . . . 1 1 1 Penetration Max 1 | . . . . . 1 Secondary Targets 6 | . . . . 4 2 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 204 | . 7 . 28 69 100 Core Hits 84 | . 3 . 10 23 48 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 3 | . . . . . 3 Critical Strikes 10 | . . . . 3 7 Burn 4 | . . . . 3 1 Destroy 6 | . . . . . 6 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4935 | . 96 . 430 1380 3029 Guns 4493 | . 95 . 430 1380 2588 Cannons . | . . . . . . Explosions 441 | . . . . . 441 Melee . | . . . . . . Ramming 1 | . 1 . . . . Kinetic 1704 | . . . 430 . 1274 Thermal 2694 | . . . . 1380 1314 Explosive . | . . . . . . Electromagnetic 536 | . 95 . . . 441 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots 18 | . . . . 4 14 Effects 2 | . . . . . 2 Heat Surge 2 | . . . . . 2 Overflow Damage 5 | . . . . . 5 Projectiles . | . . . . . . Explosions 5 | . . . . . 5 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 379 | . 153 . 1 187 379 Average Temperature 80 | . 76 . 1 70 110 Received Heat Transfer 757 | . 114 . 40 333 270 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Melted 13 | . . . . 9 4 Heat Transferred 5035 | . . . . 2853 2182 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 429 | . 65 17 239 360 429 Initial 118 | . . 17 4 4 118 Average 154 | . 31 17 81 192 233 Maximum Alert Level 2 | . . . 1 1 2 Low Security (%) 64 | 100 100 100 87 43 46 Level 1 29 | . . . 12 56 41 Level 2 5 | . . . . . 12 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . . 5 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 9 | . 1 . 3 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 71 | . 5 . 15 19 32 Peak Tracking Total 8 | . 4 . 4 8 6 Tactical Retreats 4 | . . . 3 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 5 | . . . . 1 4 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 1 | . . . . . 1 Terminals . | . . . . . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . . 1 Successful 1 | . . . . . 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 106 | . . . . . 106 Total Part Build Rating 6 | . . . . . 6 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2045 | 86 214 84 426 358 877 Spaces Moved 890 | 43 125 53 201 148 320 Core 1 | 1 . . . . . Treads 889 | 42 125 53 201 148 320 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 172 | 157 160 160 160 160 194 Slowest Speed 400 | 160 160 160 160 160 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 5 36 17 34 24 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 13 | . . . . . 13 Melee . | . . . . . . Projectile 13 | . . . . . 13 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1204 | 58 131 52 271 212 480 Wait 86 | . 1 . 37 4 44 Move 885 | 42 124 52 200 147 320 Hop . | . . . . . . Pick Up 18 | 7 . . 1 3 7 Fast Attach 30 | 8 . . 4 7 11 Attach 6 | . 1 . 1 3 1 Detach 2 | . . . . . 2 Swap 16 | . . . 6 2 8 Drop 33 | 1 . . 4 8 20 Fire 125 | . 4 . 16 38 67 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Identified exit to Materials 32 | -11/Scrapyard | Discovered exit to Materials (range 16) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Utility x1 238 | -10/Materials | Identified exit to Mines 238 | -10/Materials | Discovered exit to Mines (range 13) 301 | -10/Materials | Entered Mines 302 | -10/Mines | Learned location of Storage (-7) 317 | -10/Mines | Build established: Hacker-Mutant 356 | -10/Mines | Identified exit to Materials 356 | -10/Mines | Discovered exit to Materials (range 15) 385 | -10/Mines | Entered Materials 385 | -9/Materials | Evolved 2 slots: Utility x2 769 | -9/Materials | Identified exit to Materials 769 | -9/Materials | Discovered exit to Materials (range 16) 811 | -9/Materials | Entered another Materials area 811 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1011 | -8/Materials | Destroyed 9 combat bots 1146 | -8/Materials | Identified exit to Factory 1146 | -8/Materials | Discovered exit to Factory (range 11) 1169 | -8/Materials | Entered Factory 1169 | -7/Factory | Evolved 2 slots: Utility x2 1735 | -7/Factory | Fabricated Hvy. Shock Bomb Launcher (x1) 1795 | -7/Factory | Garrison activated, responded to threat 1796 | -7/Factory | Cargo convoy interrupted 2046 | -7/Factory | Self-destructed Last Messages --------------- 02026_ Slug penetrates G-47 Trooper. 02026_ G-47 Trooper suffers critical hit (Destroy). 02026_ Destroyed Aluminum Leg. 02026_ Slug penetrates G-47 Trooper. 02027_ U-05 Engineer builds a Wall. 02029_ Slug penetrates G-47 Trooper. 02029_ G-47 Trooper destroyed. 02029_ K-01 Serf collects debris. 02031_ U-05 Engineer builds a Wall. 02032_ Slug penetrates S-27 Virus. 02032_ K-01 Serf collects debris. 02034_ System corrupted: Component data lost. 02034_ K-01 Serf collects debris. 02035_ Slug penetrates S-27 Virus. 02035_ Destroyed Lgt. Nuclear Core. 02035_ S-27 Virus destroyed. 02036_ K-01 Serf collects debris. 02042_ Acquired 132 matter. 02043_ K-01 Serf collects debris. 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Shock Bomb Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyStructuralMeganuke Manual? 0 Play Time 00:28:44 Cumulative 121.6 hours Start 2024.08.22 @ 14:24:27 End 2025.04.14 @ 18:46:52 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 101 Rogue 35 Adventurer 57 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81ebd25d-0ff1-43de-baa9-fb994b6c03bd