Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.02.22 @ 08:29:01 Player: mirxivus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (115) 575 Value Destroyed (3811) 3811 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 8462 Bonus ------- High Alert Combat Kills 8 Friendly Fire -32 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 64/100 System Corruption 0% Temperature Cool (12) Movement Walking (185) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg VSS Leg > --- UTILITY (7) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Spiked Medium Treads Improved Cooling System Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Weight Redist. System Advanced Sensor Array Hardened Light Armor Plating Hacking Suite Recalibrator > --- WEAPON ----------- Beamcaster Flak Gun Coil Gun Heavy Gauss Cannon > --- INVENTORY -------- VSS Leg Advanced Terrain Scanner Kinecellerator Cooled Particle Cannon Remote Datajack [Rating: 66] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Hacking Suite Device Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun Beamcaster Energy Cannon Cooled Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Slots Evolved 8 | . . . 2 . 2 2 . . 2 . Power 1 | . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . 1 . 2 1 . . 1 . Weapon 2 | . . . 1 . . . . . 1 . Parts Attached 96 | 6 2 . 7 . 12 31 7 13 7 11 Power 10 | 1 . . 1 . 1 2 3 . 1 1 Engine 2 | 1 . . 1 . . . . . . . Core 3 | . . . . . 1 2 . . . . Reactor 5 | . . . . . . . 3 . 1 1 Propulsion 19 | 2 . . 1 . 1 5 1 4 1 4 Treads . | . . . . . . . . . . . Leg 17 | 2 . . 1 . 1 4 . 4 1 4 Wheel 1 | . . . . . . . 1 . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . 1 . . . . Utility 33 | 1 2 . 2 . 5 10 2 5 3 3 Device 16 | . . . . . 2 5 2 3 1 3 Storage 3 | 1 1 . . . . . . . 1 . Processor 7 | . 1 . 1 . 2 2 . 1 . . Hackware 2 | . . . . . 1 . . . 1 . Protection 5 | . . . 1 . . 3 . 1 . . Artifact . | . . . . . . . . . . . Weapon 34 | 2 . . 3 . 5 14 1 4 2 3 Energy Gun 8 | 1 . . 2 . 3 . 1 1 . . Energy Cannon 3 | . . . . . . . . 1 1 1 Ballistic Gun 7 | 1 . . . . 1 2 . 1 . 2 Ballistic Cannon 7 | . . . . . . 5 . 1 1 . Launcher 5 | . . . 1 . 1 3 . . . . Special Weapon 2 | . . . . . . 2 . . . . Impact Weapon 2 | . . . . . . 2 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . Parts Lost 49 | . . . 1 . 2 23 . 5 . 18 Power 7 | . . . 1 . . 2 . 1 . 3 Propulsion 8 | . . . . . 1 4 . . . 3 Utility 18 | . . . . . . 9 . 3 . 6 Weapon 16 | . . . . . 1 8 . 1 . 6 Highest Loss Streak 10 | . . . 1 . 1 10 . 2 . 10 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 99 100 87 100 98 71 83 93 96 77 Core 2 | . . . . . 7 3 . . . . Reactor 4 | . . . . . . . 9 13 13 5 Leg 12 | . 28 28 22 22 18 7 7 13 13 12 Device 16 | . . . . . 9 8 22 29 25 24 Storage 5 | . 19 14 11 11 9 5 . . . 6 Processor 10 | . 8 14 13 22 18 13 15 10 6 . Hackware 4 | . . . . . 8 5 . . 2 6 Protection 2 | . . . 5 . . 3 . . 6 5 Energy Gun 6 | . 14 14 19 22 18 3 6 8 6 . Energy Cannon 1 | . . . . . . . . . 4 5 Ballistic Gun 3 | . 14 14 8 . 4 2 . 3 6 4 Ballistic Cannon 5 | . . . . . . 7 15 9 7 . Launcher 1 | . . . 2 11 3 3 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 107 | 12 22 17 22 22 28 38 57 59 107 107 Greatest Support 42 | 20 20 20 20 20 20 20 16 33 37 42 Greatest Overweight (x) 12 | 3 1 . 1 1 1 12 5 5 2 3 Average Overweight (x) 1 | . . . . 1 . 2 3 1 1 1 Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 5 5 20 20 Average Capacity 10 | 7 9 10 10 10 10 9 5 5 6 20 Most Carried 10 | 5 2 2 4 3 10 10 5 5 7 7 Average Carried 5 | 2 1 2 1 3 8 7 4 4 4 4 Final Capacity 20 | 8 10 10 10 10 10 5 5 5 20 20 Final Carried 10 | 1 2 2 3 3 10 5 5 5 7 3 Class Distribution -------------------- 39% | Hacker-Mutant 27% | Scavenger-Skirmisher 9% | Mutant 9% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Matter Collected 2544 | 254 33 . 64 . 216 583 422 558 58 356 Remotely 242 | . . . . . . . . 242 . . Salvage Created 3799 | . 97 . 476 . 625 1259 . 663 51 628 Parts 217 | . 4 . 38 . 51 73 . 26 3 22 Haulers Intercepted 2 | . . . . . 1 . . 1 . . Recyclers Shooed 6 | . . . 1 . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 23 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Combat Hostiles Destroyed 81 | . 2 . 10 . 17 23 . 14 1 14 Melee 1 | . . . . . . 1 . . . . Guns 39 | . 2 . 6 . 12 7 . 6 1 5 Cannons 28 | . . . . . . 11 . 8 . 9 AOE 10 | . . . 4 . 5 1 . . . . Classes Destroyed 13 | . 1 . 6 . 2 1 . 3 . . Worker 3 | . . . . . 1 2 . . . . Builder 7 | . . . 2 . 3 2 . . . . Hauler 2 | . . . . . 1 . . 1 . . Recycler 8 | . . . 1 . . 5 . 2 . . Operator 3 | . . . 2 . 1 . . . . . Watcher 11 | . . . 2 . 5 4 . . . . Swarmer 22 | . . . 3 . 9 3 . 3 . 4 Grunt 38 | . 2 . 5 . 6 11 . 6 . 8 Brawler 1 | . . . . . . . . 1 . . Duelist 2 | . . . . . . . . 1 . 1 Sentry 11 | . . . 2 . 2 3 . 2 1 1 Hunter 1 | . . . . . . . . 1 . . Programmer 6 | . . . . . . 6 . . . . Best Kill Streak 10 | . 2 . 5 . 10 7 . 5 1 4 Combat Bots Only 6 | . 2 . 3 . 6 5 . 4 1 4 Max Kills in Single Turn 4 | . 1 . 2 . 4 3 . 1 1 2 Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . . . 1 . 2 1 . . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Damage Taken 6173 | . 56 . 334 . 362 2408 . 655 33 2325 Core 1551 | . 9 . 79 . 65 459 . 80 . 859 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 77 | 100 . 96 . 80 88 . . 23 . . Volleys Fired 224 | . 7 . 34 . 38 61 1 39 1 43 Largest 4 | . 2 . 3 . 3 3 3 3 4 4 Hottest 212 | . 60 . 129 . 155 134 177 177 212 212 Shots Fired 500 | . 14 . 83 . 75 128 5 107 4 84 Gun 307 | . 14 . 78 . 71 46 1 56 2 39 Cannon 174 | . . . . . . 72 4 51 2 45 Launcher 17 | . . . 5 . 4 8 . . . . Special 2 | . . . . . . 2 . . . . Kinetic 259 | . 7 . 27 . 3 104 4 70 3 41 Thermal 182 | . 7 . 32 . 61 . 1 37 1 43 Explosive 7 | . . . 5 . 2 . . . . . Electromagnetic 50 | . . . 19 . 9 22 . . . . Robot Hit Streak 42 | . 7 . 14 . 18 42 1 8 12 19 Robot Miss Streak 6 | . 1 . 3 . 3 5 1 6 2 6 Penetration Max 1 | . . . . . . . . 1 . 1 Secondary Targets 4 | . 1 . 2 . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . Shots Hit Robots 362 | . 12 . 61 . 48 102 1 74 3 61 Core Hits 225 | . 6 . 27 . 40 69 . 46 2 35 Critical Kills 3 | . . . . . . 1 . . . 2 Critical Parts Destroyed 5 | . . . . . . 4 . . . 1 Critical Strikes 30 | . . . 1 . 10 12 . 3 . 4 Burn 12 | . . . 1 . 10 . . 1 . . Destroy 3 | . . . . . . . . . . 3 Blast 10 | . . . . . . 7 . 2 . 1 Smash 5 | . . . . . . 5 . . . . Melee Attacks 17 | . . . . . . 17 . . . . Impact 17 | . . . . . . 17 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9970 | . 119 . 1047 . 1795 3419 32 1800 54 1704 Guns 3835 | . 119 . 603 . 818 841 . 790 12 652 Cannons 3566 | . . . . . . 1436 32 1010 42 1046 Explosions 2011 | . . . 444 . 968 599 . . . . Melee 543 | . . . . . . 543 . . . . Ramming 15 | . . . . . 9 . . . . 6 Kinetic 4635 | . 54 . 135 . 16 2158 32 1345 54 841 Thermal 2583 | . 65 . 416 . 664 126 . 455 . 857 Explosive 1452 | . . . 306 . 906 240 . . . . Electromagnetic 742 | . . . 190 . 200 352 . . . . Impact 543 | . . . . . . 543 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . . . 1 1 . 5 5 14 . . Average Corruption 4 | . . . 1 1 . 1 5 7 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked 1 | . . . . . . 1 . . . . Effects 62 | . . . . . . 17 13 32 . . Message Errors 18 | . . . . . . 4 3 11 . . Matter Fused 18 | . . . . . . 5 5 8 . . Heat Flow Errors 6 | . . . . . . 1 2 3 . . Energy Discharges 7 | . . . . . . 3 . 4 . . Data Loss (minor) 5 | . . . . . . 2 . 3 . . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 3 | . . . . . . 1 2 . . . Alerts 2 | . . . . . . 1 . 1 . . Weapon Failures 2 | . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 273 | . . . 5 . 12 254 . 2 . . Projectiles 42 | . . . . . . 40 . 2 . . Explosions 44 | . . . 5 . 12 27 . . . . Melee 187 | . . . . . . 187 . . . . Knockbacks 24 | . . . . . . 11 1 9 . 3 Impact 3 | . . . . . . 3 . . . . Kinetic 21 | . . . . . . 8 1 9 . 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . . 39 . . . . Shots 3 | . . . . . . 3 . . . . Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . . . . 1 . . . . 2 Kicked 3 | . . . . . 1 . . . . 2 Crushed . | . . . . . . . . . . . Highest Temperature 915 | . 87 . 196 . 360 197 150 199 174 915 Average Temperature 106 | . 45 . 45 . 102 61 55 32 86 321 Received Heat Transfer 1929 | . 42 . 105 . 189 678 . 135 12 768 Effects 27 | . . . . . 1 . . . . 26 Shutdowns 7 | . . . . . 1 . . . . 6 Energy Bleed 4 | . . . . . . . . . . 4 Interference 3 | . . . . . . . . . . 3 Matter Decay 3 | . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . 2 Damage (major) 4 | . . . . . . . . . . 4 Damage (core) 3 | . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 2 | . . . . . 1 1 . . . . Impact Corruptions 6 | . . . . . . 6 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . 2 . 4 . . . . . Heat Transferred 5622 | . 150 . 956 . 2294 150 . 851 . 1221 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . . 3 . 1 3 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Peak Influence 435 | . 65 21 435 143 426 296 12 170 118 . Initial 143 | . . 21 6 143 46 119 12 . 71 . Average 108 | . 23 21 193 143 272 81 8 71 80 . Maximum Alert Level 2 | . . . 2 . 2 1 . . . . Low Security (%) 77 | 100 100 100 42 100 12 90 100 100 100 . Level 1 21 | . . . 51 . 84 9 . . . . Level 2 . | . . . 6 . 3 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . . . 1 . 3 10 . 2 . . Investigation 3 | . . . . . 1 2 . . . . Extermination 6 | . . . . . . 5 . 1 . . Reinforcement 7 | . . . 1 . 2 3 . 1 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Distress Signals 9 | . 1 . 1 . 2 4 . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 117 | . 4 . 11 . 28 30 . 18 1 25 Peak Tracking Total 10 | . 4 . 4 . 10 5 . 6 1 9 Tactical Retreats 6 | . . . 1 . 1 2 . 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Traps Triggered 6 | . . . 1 . 1 3 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Machines Disabled 15 | . . . 5 . 7 2 . 1 . . Max in Single Turn 4 | . . . 2 . 4 1 . 1 . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Machines Accessed 6 | . . . . . 3 2 . 1 . . Terminals 4 | . . . . . 2 1 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 17 | . . . . . 11 5 . 1 . . Successful 13 | . . . . . 8 4 . 1 . . Failed 4 | . . . . . 3 1 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 12 | . . . . . 8 3 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 9 | . . . . . 5 3 . 1 . . Record 1 | . . . . . 1 . . . . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . 1 . . Alert Level 2 | . . . . . . 2 . . . . Dispatch Records 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . 2 1 . . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 79 | . . . . . 79 . . . . . Retrieved Components 10 | . . . . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . parse_system 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Total Allies 3 | . . . . . . 3 . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 3 | . . . . . . 3 . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Turns Passed 7320 | 44 187 48 284 25 1036 2086 640 1059 328 1583 Spaces Moved 2837 | 33 116 41 130 14 471 807 361 387 128 349 Core 317 | 17 . . . . . 288 12 . . . Treads . | . . . . . . . . . . . Legs 2243 | 16 116 41 130 14 471 519 88 371 128 349 Wheels 277 | . . . . . . . 261 16 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 50 100 125 185 120 Average Speed 194 | 99 140 120 130 190 189 222 156 212 238 195 Slowest Speed 650 | 200 190 120 190 190 190 650 330 330 265 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 4 32 13 18 13 41 20 90 11 5 36 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . . . Unknown Exits Taken 3 | 1 . . . . . . . 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 137 | . . . 21 . 45 41 2 20 1 7 Melee . | . . . . . . . . . . . Projectile 39 | . . . . . . 9 2 20 1 7 AOE 98 | . . . 21 . 45 32 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Fac Low Total 4205 | 43 128 40 182 13 547 952 433 539 152 1176 Wait 911 | . . . . . . 5 56 82 4 764 Move 2828 | 32 115 40 129 13 470 807 360 386 127 349 Hop . | . . . . . . . . . . . Pick Up 72 | 5 3 . 8 . 17 18 4 5 8 4 Fast Attach 23 | 2 . . . . 1 7 5 7 1 . Attach 62 | 4 2 . 7 . 6 24 1 3 5 10 Detach 9 | . . . . . 1 5 . 1 . 2 Swap 11 | . . . . . 5 . 1 3 1 1 Drop 39 | . 1 . 4 . 8 8 4 8 5 1 Fire 224 | . 7 . 34 . 38 61 1 39 1 43 Melee 17 | . . . . . . 17 . . . . Ram . | . . . . . . . . . . . Kick 3 | . . . . . 1 . . . . 2 Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 5 . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 14) 231 | -10/Materials | Identified exit to Mines 232 | -10/Materials | Entered Mines 271 | -10/Mines | Discovered new exit (range 10) 279 | -10/Mines | Identified exit to Materials 280 | -10/Mines | Entered Materials 280 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 318 | -9/Materials | Build established: Mutant 483 | -9/Materials | Discovered new exit (range 16) 560 | -9/Materials | Identified exit to Mines 564 | -9/Materials | Entered Mines 576 | -9/Mines | Discovered new exit (range 5) 583 | -9/Mines | Identified exit to Materials 589 | -9/Mines | Entered Materials 589 | -8/Materials | Evolved 2 slots: Utility x2 1133 | -8/Materials | Build established: Scavenger-Skirmisher 1596 | -8/Materials | Discovered new exit (range 16) 1623 | -8/Materials | Identified exit to Factory 1625 | -8/Materials | Entered Factory 1625 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1685 | -7/Factory | Build established: Hacker-Mutant 2578 | -7/Factory | Lost 6 parts (1p2n1u2w) 2863 | -7/Factory | Cargo convoy interrupted 3223 | -7/Factory | Lost 5 parts (1p1u3w) 3327 | -7/Factory | Core integrity fell below 50% 3362 | -7/Factory | Lost 10 parts (1n6u3w) 3711 | -7/Factory | Sucked down chute 3711 | -7/Factory | Entered Waste 3711 | -7/Waste | The area was eerily silent 4010 | -7/Waste | Discovered new exit (range 11) 4119 | -7/Waste | Identified exit to Factory 4173 | -7/Waste | Build established: Scavenger-Skirmisher 4351 | -7/Waste | Entered Factory 5137 | -7/Factory | System corruption reached 10% 5251 | -7/Factory | Build established: Scavenger-Gunner 5372 | -7/Factory | Discovered new exit (range 15) 5410 | -7/Factory | Entered another Factory area 5410 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5663 | -6/Factory | Discovered new exit (range 8) 5738 | -6/Factory | Entered Lower Caves 5790 | -6/Lower Caves | Core integrity fell below 50% 5816 | -6/Lower Caves | Lost 5 parts (1p4w) 6049 | -6/Lower Caves | Build established: Hacker-Mutant 6120 | -6/Lower Caves | Lost 3 parts (1p1n1u) 6293 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7302 | -6/Lower Caves | Attracted the attention of an 0b10 base 7316 | -6/Lower Caves | Core integrity fell below 20% 7321 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07272_ Kinecellerator destroyed. 07276_ Critical hit (Burn: +37). 07279_ G-50 Soldier destroyed. 07283_ Critical hit (Burn: +37). 07289_ Cld. Particle Cannon destroyed. 07291_ Hvy. Laser fries itself beyond repair. 07301_ S-27 Virus springs to life. 07301_ Hrd. Light Armor Plating destroyed. 07302_ S-27 Virus springs to life. 07302_ Lgt. Antimatter Reactor destroyed. 07305_ Weight Redist. System destroyed. 07306_ Kicked S-27 Virus. 07306_ Critical hit (Destroy). 07306_ Flexi-carbon Leg destroyed. 07308_ Kicked S-27 Virus. 07311_ Adv. Terrain Scanner destroyed. 07315_ Recalibrator destroyed. 07317_ Penetrated by Slug. 07318_ Arm. Leg destroyed. 07320_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????#??????? ??? ?????????????? | | ???????????????????????????????????? ????????????? | | ??????????????????????????#???#??????????????#???? | | ????????????????????????????????????#?????? #???? | | ????????????????????#????????????????????? #?#?? | | ?????????????????????##?#?#???#????#????? #??#? | | ????????????????????## #?####?#?#????????? #???? | | ?????????????????#### ## #????####????? #?#?? | | ????????????????## ###### #####? ##??? | | ???????????????## ## #### | | ???????????????# ## | | ???????????#???# ####### # | | ???????????????## ### ##????## % | | ????????????????### ??### #?????#### ## | | ??????????#????????????## ###????????# ## | | ????????????#?????? ??# ###????#????# | | ???????????????????????# ##??????????# ## | | ?????????????????????#?# ##????#?#??# #?# | | ???????????#???????????# ##??#?????# #?## | | ???????????????######### ########?# ######### | | ???????????????# % ### ## ##?# | | ???????????????# % ### ### | | ???????????? ########/g;#### % ## | | ???????????? ???#""""""$ "]]# ## | | ????????????????? #"" s"]]# # ## | | ??????????????#?? #" @ s%"""# ## ## | | ???????????#???? ?#T ss # #### #####%% | | ???????????????# # ! ss #= #??# ##?## % | | ??????????????????+ %* Y""""" #% #### #?## | | ??????????????#???+ " " #[ ?? #### | | ??????????????????# + ? ##### | | ???????????????? ?#" # + ##?## #??## | | ??????????????????#" # # ###?# ?## | | ??????????????????#" ?# ## ## #?## ## # | | ??????????????????#" ?# #? ? ? ? ## # | | ??????????????????#"??# #? # ## | | ??????????????????#"??# ?? # #?# | | ??????????????????????##++#??##### ##?##?# # | | ?????????????? ?????????????? ???? #???##??### # | | ?????????????????????? ?????????? ????? ##?#### | | ??????????????????????????????????#???? ### | | ?????????????????????????????????????? ? ## | | ??????????????????????????????#???????????## | | ???????????????????????????????? ????????#?## # | | ???????????????????????????????? ??????? ?### ## | | ???????????????????????????????? #???????##### ##? | | ??????????????????????????????????????????#?###??# | | ????????????????????????????????????#??????#?#?### | | ????????????????????????????????????#????????#??#? | | ?????????????????????????????????????????#????#?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 46 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! I Spy Please Form A Line Risk Taker Serviceable Loadout System Compromised Tourist Use The Force Challenges ------------ None Game ------ Seed BladeThermalKatana Manual? 0 Play Time 01:33:24 Cumulative 4.7 hours Start 2023.02.21 @ 21:18:54 End 2023.02.22 @ 08:29:01 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30bf9478-182b-403a-80af-f5e3b0574165