Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 11:30:50 Player: Pitt Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (3074) 3074 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (222) 222 TOTAL SCORE: 6601 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 69/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Terrain Scan Processor Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Improved Carbon-fiber Leg Cooled VTOL Module Improved Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Compact Matter Pod (28) Machine Analyzer Sensor Array Improved Terrain Scanner Seismic Detector Targeting Computer Targeting Computer Advanced ECM Suite Hacking Suite Improved Field Recycling Unit (0) Mini Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Terrain Scan Processor Hardened Light Armor Plating Hacking Suite Hacking Suite Improved Field Recycling Unit > --- WEAPON ----------- Minigun Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Cooling System Compact Matter Pod Machine Analyzer Sensor Array Improved Terrain Scanner Seismic Detector Targeting Computer Targeting Computer Advanced ECM Suite Component Analysis Suite Flak Cannon Mini Grenade Launcher Remote Datajack Mining Laser [Rating: 39] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Terrain Scan Processor Device Improved Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Beam Rifle Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . . 2 . 2 . Weapon 1 | . . . . 1 . . Parts Attached 61 | 7 3 4 19 15 10 3 Power 6 | 1 . 1 1 2 1 . Engine 3 | 1 . 1 1 . . . Core 3 | . . . . 2 1 . Reactor . | . . . . . . . Propulsion 15 | 2 . . 5 8 . . Treads 11 | . . . 3 8 . . Leg 2 | . . . 2 . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 2 2 . 8 1 7 1 Device 10 | 2 1 . 3 . 4 . Storage 4 | . 1 . 2 . 1 . Processor 2 | . . . 1 . . 1 Hackware 2 | . . . . . 2 . Protection 3 | . . . 2 1 . . Artifact . | . . . . . . . Weapon 19 | 2 1 3 5 4 2 2 Energy Gun 3 | . . 1 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 2 . . 3 3 1 2 Ballistic Cannon 2 | . . 1 . . 1 . Launcher 2 | . . 1 . 1 . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . 2 . 1 7 5 9 Power 3 | . . . 1 1 . 1 Propulsion 5 | . . . . 1 2 2 Utility 8 | . 2 . . 2 1 3 Weapon 8 | . . . . 3 2 3 Highest Loss Streak 7 | . 2 . 1 2 4 7 To Critical Strikes . | . . . . . . . Average Backups 15 | 2 5 7 16 19 19 18 Power . | . 1 . . . 1 1 Propulsion 2 | . . . 2 3 4 2 Utility 8 | . 2 4 8 9 11 13 Weapon 3 | . 2 2 5 5 2 1 Tool/Special . | . . . . . . . Unused Backups 22 | . 1 . 3 3 3 12 Power 1 | . . . . . . 1 Propulsion 8 | . 1 . 3 . 2 2 Utility 12 | . . . . 3 1 8 Weapon . | . . . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 96 | . 99 99 99 96 98 75 Engine 7 | . 14 14 10 . . . Core 3 | . . . . 8 7 6 Treads 12 | . . . 10 26 22 9 Wheel 8 | . 28 28 9 . . . Device 13 | . 24 14 14 10 7 6 Storage 8 | . 2 14 11 9 7 7 Processor 8 | . . . 11 9 7 13 Hackware 3 | . . . . . 14 14 Protection 5 | . . . 7 6 6 . Energy Gun 5 | . . 4 10 2 . . Ballistic Gun 11 | . 27 18 1 21 17 10 Ballistic Cannon 3 | . . 2 8 . . 2 Launcher 1 | . . 1 . 1 3 . Peak Build Rating 39 | 9 10 10 21 30 39 31 Average Rating 20 | 7 8 9 16 27 36 28 On Entrance 15 | . 9 10 10 21 30 26 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 73 | 11 15 16 59 61 73 56 Greatest Support 63 | 20 20 20 40 63 63 40 Greatest Overweight (x) 17 | . . . 5 1 1 17 Average Overweight (x) . | . . . 1 . . 1 Largest Inventory Capacity 20 | 5 8 8 20 20 20 20 Average Capacity 16 | 5 5 8 17 20 20 20 Most Carried 20 | 5 7 8 20 20 20 20 Average Carried 15 | 2 5 7 16 19 19 18 Final Capacity 20 | 5 8 8 20 20 20 20 Final Carried 20 | 5 7 8 20 20 20 19 Class Distribution -------------------- 41% | Scavenger-Mutant 26% | Mutant 9% | Scavenger-Tank 8% | Scavenger-Skirmisher 7% | Hacker-Tank 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Matter Collected 2645 | 386 219 106 810 814 284 26 Remotely . | . . . . . . . Salvage Created 3584 | 159 335 73 1237 1124 600 56 Parts 244 | 14 23 16 82 78 29 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | 1 . . 1 1 1 . Parts Field Recycled 9 | . . . . . 9 . Retrieved Matter 113 | . . . . . 113 . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Combat Hostiles Destroyed 72 | . 3 3 27 22 15 2 Melee 1 | . . . . . . 1 Guns 37 | . 3 1 11 15 6 1 Cannons 10 | . . . 9 . 1 . AOE 22 | . . 2 5 7 8 . Classes Destroyed 13 | 3 3 1 4 1 1 . Worker 7 | 1 2 . 1 1 2 . Builder 9 | . 3 . . 6 . . Tunneler 6 | 3 . 3 . . . . Recycler 7 | 1 1 . 4 . 1 . Mechanic 1 | . 1 . . . . . Operator 4 | . . . 2 2 . . Watcher 7 | . . . 4 3 . . Swarmer 20 | . . 3 10 3 3 1 Grunt 30 | . 3 . 9 10 8 . Duelist 4 | . . . 1 1 2 . Sentry 12 | . . . 7 5 . . Hunter 4 | . . . . 3 . 1 Programmer 2 | . . . . . 2 . Best Kill Streak 11 | 3 5 4 6 11 10 1 Combat Bots Only 9 | . 2 3 4 4 9 1 Max Kills in Single Turn 4 | 1 1 1 3 4 3 1 Gunslinging 1 | . . . . 1 . . Exploded 4 | . . 1 2 4 3 . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Hostile Shots Fired 413 | . 25 10 111 110 82 75 Missed 106 | . 6 3 30 27 25 15 Hits 307 | . 19 7 81 83 57 60 Melee 4 | . . . . . 4 . Projectile 303 | . 19 7 81 83 53 60 Critical Strikes 8 | . . . 1 3 3 1 Part Disruptions 1 | . . . . . 1 . Damage Taken 4663 | . 246 56 974 1264 1235 888 Core 1028 | . 24 14 161 117 257 455 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 193 | . . . 90 103 . . Core Remaining (%) 80 | 100 . 84 59 78 . . Volleys Fired 280 | 11 31 11 101 68 35 23 Largest 3 | 2 2 2 2 3 3 2 Hottest 112 | 40 100 40 112 106 87 65 Shots Fired 584 | 22 60 17 175 181 89 40 Gun 491 | 22 58 15 105 173 80 38 Cannon 65 | . . . 58 . 5 2 Launcher 17 | . . 2 3 8 4 . Special 11 | . 2 . 9 . . . Kinetic 455 | 22 58 15 77 158 85 40 Thermal 112 | . 2 . 95 15 . . Explosive 17 | . . 2 3 8 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 28 | 4 8 4 16 20 11 28 Robot Miss Streak 6 | 4 4 3 4 6 6 6 Penetration Max 1 | . . . . . 1 . Secondary Targets 4 | . . . 1 2 1 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 359 | 10 35 6 114 103 54 37 Core Hits 224 | 6 15 6 53 60 36 48 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 12 | . . . 9 3 . . Burn 9 | . . . 7 2 . . Destroy 1 | . . . . 1 . . Blast 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7538 | 132 472 193 1968 2410 1970 393 Guns 4548 | 132 472 62 1020 1605 895 362 Cannons 716 | . . . 624 . 69 23 Explosions 2248 | . . 131 320 805 992 . Melee . | . . . . . . . Ramming 26 | . . . 4 . 14 8 Kinetic 4204 | 132 472 62 729 1460 964 385 Thermal 1278 | . . . 915 145 218 . Explosive 2030 | . . 131 320 805 774 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . . 2 2 Average Corruption 1 | . 2 2 . . 1 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . 1 4 . . 3 5 Message Errors 5 | . 1 1 . . 2 1 Matter Fused 3 | . . 2 . . . 1 Energy Discharges 3 | . . . . . 1 2 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 126 | . . . 26 2 98 . Projectiles 10 | . . . 10 . . . Explosions 116 | . . . 16 2 98 . Melee . | . . . . . . . Knockbacks 13 | . . . 6 . 6 1 Impact 1 | . . . . . 1 . Kinetic 12 | . . . 6 . 5 1 Secondary . | . . . . . . . Self-Inflicted Damage 126 | . . 6 2 46 72 . Shots 5 | . . 1 . 2 2 . Rammed 7 | . . . 1 . . 6 Targets Rammed 9 | . . . 1 . 1 7 Kicked . | . . . . . . . Crushed 2 | . . . . . 1 1 Highest Temperature 203 | . 20 . 108 126 203 . Average Temperature 43 | . 5 . 25 28 82 . Received Heat Transfer 1344 | . 141 . 321 495 387 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Melted 5 | . . . 5 . . . Heat Transferred 3421 | . . . 2803 518 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Maximum Alert Level 2 | . . . 2 2 1 1 Low Security (%) 58 | 100 100 100 48 27 96 3 Level 1 35 | . . . 39 61 3 96 Level 2 6 | . . . 11 10 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 428 | 10 40 69 427 428 353 253 Initial 228 | . . 9 9 169 179 228 Average 151 | 1 4 24 196 249 58 227 Influence Increases 2419 | 25 125 94 915 706 509 45 Destroy 0b10 Robot/C 1440 | . 60 60 540 440 300 40 Destroy 0b10 Robot/NC 210 | 25 35 15 55 60 15 5 Destroy Leader 354 | . 10 10 148 126 60 . Successful Hack 49 | . 18 . 9 8 14 . Disable Machine 150 | . . . 45 15 90 . Destroy Structure 126 | . 2 9 43 42 30 . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 75 | . . . 60 15 . . Influence Decreases 2236 | 25 99 96 539 711 577 189 Entered New Map 578 | . . 17 15 231 216 99 Time Decay 1418 | 25 79 79 514 410 311 . Lost Part 240 | . 20 . 10 70 50 90 Squads Dispatched 11 | . 2 . 2 3 4 . Investigation 1 | . 1 . . . . . Extermination 2 | . . . . . 2 . Reinforcement 7 | . 1 . 2 3 1 . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 1 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Distress Signals 8 | . . . 6 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 6 3 46 32 19 5 Peak Tracking Total 8 | . 3 3 6 5 8 4 Tactical Retreats 3 | . . . 2 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Traps Triggered 9 | . 2 . . . 1 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Disabled 10 | . . . 3 1 6 . Max in Single Turn 6 | . . . 1 1 6 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Machines Accessed 19 | . 2 1 9 5 2 . Terminals 16 | . 2 1 8 4 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 58 | . 6 4 31 14 3 . Successful 27 | . 5 1 14 5 2 . Failed 31 | . 1 3 17 9 1 . Catastrophic 8 | . . . 4 4 . . Database Lockouts . | . . . . . . . Manual 37 | . 6 2 17 11 1 . Terminals 45 | . 6 4 23 11 1 . Fabricators . | . . . . . . . Repair Stations 11 | . . . 8 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 9 | . 2 1 4 1 1 . Terminal Index 3 | . 1 . 1 1 . . Garrison Index 1 | . . . . . 1 . Locate Traps 1 | . . . 1 . . . Zone Layout 4 | . 1 1 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . 6 2 . . Scan Component 4 | . . . 3 1 . . Repair 4 | . . . 3 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 9 | . 3 . 4 2 . . Terminals 9 | . 3 . 4 2 . . Track 1 | . . . 1 . . . Assimilate 1 | . 1 . . . . . Botnet 4 | . 1 . 2 1 . . Operators 3 | . 1 . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 18 | . 1 1 9 5 2 . Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 4 | . . . 3 1 . . Time 116 | . . . 78 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Gar Active Infowar (turns) 2781 | 125 657 . 1218 252 529 . Sensors 154 | . . . . . 154 . Terrain 2618 | 123 650 . 1218 252 375 . Seismic 1256 | 125 657 . 474 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Turns Passed 6505 | 156 852 230 2741 981 957 588 Spaces Moved 2207 | 66 140 236 1009 341 254 161 Core 4 | 3 . . . . . 1 Treads 1148 | . . . 393 341 254 160 Legs 94 | . . . 94 . . . Wheels 961 | 63 140 236 522 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 160 160 240 Average Speed 163 | 78 80 80 169 190 172 284 Slowest Speed 900 | 80 80 80 470 240 240 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 20 59 76 40 8 31 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 10 | . 2 . 8 . . . Terrain Destroyed 140 | . 2 10 41 41 46 . Melee . | . . . . . . . Projectile 10 | . 2 . 8 . . . AOE 130 | . . 10 33 41 46 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Gar Total 4560 | 144 813 259 1844 561 715 224 Wait 1843 | 56 630 . 652 105 394 6 Move 2202 | 65 139 235 1008 340 254 161 Hop . | . . . . . . . Pick Up 56 | 5 4 3 21 13 9 1 Fast Attach 25 | 7 2 2 10 2 1 1 Attach 19 | . 1 . 4 8 4 2 Detach 6 | . . . 6 . . . Swap 57 | . 4 4 25 13 11 . Drop 40 | . 2 4 16 12 6 . Fire 280 | 11 31 11 101 68 35 23 Melee . | . . . . . . . Ram 5 | . . . 1 . . 4 Kick . | . . . . . . . Crush 4 | . . . . . 1 3 Escape Stasis 12 | . . . . . . 12 Rewire 11 | . . . . . . 11 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 971 | -10/Materials | Discovered new exit (range 18) 1009 | -10/Materials | Entered Mines 1186 | -10/Mines | Discovered new exit (range 7) 1239 | -10/Mines | Entered Materials 1239 | -9/Materials | Evolved 2 slots: Utility x2 1527 | -9/Materials | Build established: Scavenger-Mutant 1812 | -9/Materials | Repaired Lgt. Cannon 1859 | -9/Materials | Repaired Seismic Detector 1886 | -9/Materials | Repaired Wheel 2026 | -9/Materials | Discovered new exit (range 13) 2331 | -9/Materials | Build established: Mutant 2332 | -9/Materials | Discovered new exit (range 5) 2698 | -9/Materials | Build established: Scavenger-Mutant 2910 | -9/Materials | Discovered new exit (range 9) 3894 | -9/Materials | Discovered new exit (range 15) 3980 | -9/Materials | Entered another Materials area 3980 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4457 | -8/Materials | Build established: Scavenger-Tank 4859 | -8/Materials | Discovered new exit (range 16) 4932 | -8/Materials | Repaired Minigun 4961 | -8/Materials | Entered Factory 4961 | -7/Factory | Evolved 2 slots: Utility x2 5345 | -7/Factory | Build established: Scavenger-Skirmisher 5882 | -7/Factory | Garrison activated, responded to threat 5915 | -7/Factory | Destroyed 9 combat bots 5918 | -7/Factory | Identified exit to Garrison 5918 | -7/Factory | Entered Garrison 5940 | -7/Garrison | Lost 4 parts (1n1u2w) 6117 | -7/Garrison | Triggered checkpoint 6280 | -7/Garrison | Triggered checkpoint 6466 | -7/Garrison | Build established: Scavenger-Mutant 6470 | -7/Garrison | Core integrity fell below 50% 6497 | -7/Garrison | Core integrity fell below 20% 6506 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06386_ C-45 Heavy ARC is unpowered. 06387_ Attempting to rewire C-45 Heavy ARC. 06387_ C-45 Heavy ARC is unpowered. 06445_ System corrupted: Matter fused (-5). 06465_ Slammed into S-27 Virus. 06471_ Crushed S-27 Virus. 06471_ S-27 Virus destroyed. 06472_ Acquired 7 matter. 06472_ Lgt. Treads destroyed. 06478_ Lgt. Nuclear Core destroyed. 06479_ Assault Rifle destroyed. 06482_ Flak Gun destroyed. 06483_ Targeting Computer destroyed. 06483_ Slammed into S-27 Virus. 06485_ Component Analysis Suite destroyed. 06490_ Hacking Suite destroyed. 06490_ Slammed into S-27 Virus. 06497_ Terrain Scan Processor broken. 06497_ Destabilizing: Short circuit. 06504_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ??????????????????????????????# ## ## #???? | | ??????????????????????????????" "???? | | ??????????????????????????????" "???? | | ??????????????????????????????" "???? | | ??????????????????????????????" "???? | | ??????????????????????????????# ## ## #???? | | ????????????????????########### ## ## ##### | | ????????????????????# ^ | | ????????????????????# ^ | | ????????????????????# #??????# % | | ????????????????????# #??????## ## ########## | | ????????????????????# #???????# ## #????????? | | ????????????????????# #???????# #######????????? | | ????????????????????# #???????# #??????????????? | | ????????????????????# #???????# #??????????????? | | ????????????????????# #???????# #??????????????? | | ???????????########## ######### #??????????????? | | ???????????# #??????????????? | | ???????????# #??????????????? | | ???????????# ####### #############??????????????? | | ????????????????????# #?# #??????????????????????? | | ????????????????????# #?# #??????????????????????? | | ????????????????????# #?# #??????????????????????? | | ????????????????????# ###s#??????????????????????? | | ????????????????????# s #??????????????????????? | | ????????????????????#####@#??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ###????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ###????????????????????? | | ??????????????????####### #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????## ####??????????????????????? | | ??????????????????#"""""?????????????????????????? | | ??????????????????######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 52% | -9/Materials Seismic Detector | 45% | -9/Materials Wheel | 45% | -9/Materials Minigun | 17% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentIntegrityLayer Manual? 0 Play Time 00:54:45 Cumulative 271.3 hours Start 2026.07.19 @ 10:37:45 End 2026.07.19 @ 11:30:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 421 Rogue 421 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 50 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b4ddd36-1c0c-4193-b0f6-b10e13285482