Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 21:42:28 Player: tthaar Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2846) 2846 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 6099 Bonus ------- High Alert Combat Kills 316 Friendly Fire -48 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 24/100 System Corruption 12% Temperature Cool (0) Movement Hovering (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Airjet > --- UTILITY (7) ------ Advanced Heat Sink Advanced Targeting Computer Target Analyzer > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (5) ---- Heavy Deuterium Engine Improved Airjet ECM Suite Heavy Laser Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Heat Sink High-capacity Battery Active Sensor Suite Advanced Targeting Computer Target Analyzer > --- WEAPON ----------- Plasma Cannon Heavy Missile Launcher > --- INVENTORY -------- Improved Airjet ECM Suite Lightning Gun Light EM Pulse Cannon [Rating: 64] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 5 | . . 2 . . 3 Weapon . | . . . . . . Parts Attached 74 | 6 9 5 9 1 44 Power 6 | 1 . 1 2 . 2 Engine 6 | 1 . 1 2 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 19 | 2 5 . . . 12 Treads 7 | . 2 . . . 5 Leg 8 | 2 3 . . . 3 Wheel . | . . . . . . Hover 4 | . . . . . 4 Flight . | . . . . . . Utility 23 | 1 3 2 2 . 15 Device 8 | . 2 . 1 . 5 Storage 5 | 1 1 . . . 3 Processor 5 | . . 1 . . 4 Hackware . | . . . . . . Protection 5 | . . 1 1 . 3 Artifact . | . . . . . . Weapon 26 | 2 1 2 5 1 15 Energy Gun 13 | 2 . 1 3 . 7 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 2 | . 1 . . . 1 Ballistic Cannon 2 | . . . . . 2 Launcher 5 | . . . 2 . 3 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 2 . 3 Corrupted Parts 2 | . . . . . 2 System Corruption 5 | . . . . . 5 Parts Lost 32 | . 1 2 1 1 27 Power 4 | . . 1 . . 3 Propulsion 5 | . . . . . 5 Utility 12 | . 1 . 1 . 10 Weapon 11 | . . 1 . 1 9 Highest Loss Streak 6 | . 1 1 1 1 6 To Critical Strikes . | . . . . . . Average Backups 7 | 3 7 8 9 9 7 Power . | . 1 1 1 1 . Propulsion 1 | 1 3 4 2 2 . Utility 1 | . 1 1 3 3 1 Weapon 3 | . 2 1 2 3 4 Tool/Special . | . . . . . . Unused Backups 12 | . 1 1 4 . 6 Power 2 | . . 1 . . 1 Propulsion 4 | . . . 2 . 2 Utility 3 | . . . 2 . 1 Weapon 2 | . 1 . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 86 | . 88 97 100 100 79 Engine 8 | . 14 10 11 11 6 Treads 12 | . 6 22 22 22 8 Leg 3 | . 20 . . . 2 Hover 4 | . . . . . 8 Device 9 | . 3 11 11 11 10 Storage 10 | . 14 11 11 11 10 Processor 8 | . . 11 7 . 11 Protection 8 | . . 8 14 22 7 Energy Gun 9 | . 16 11 21 18 4 Energy Cannon 1 | . . . . 3 3 Ballistic Gun 2 | . 11 9 . . . Ballistic Cannon 1 | . . . . . 2 Peak Build Rating 64 | 6 10 14 20 21 64 Average Rating 29 | 5 7 12 15 20 41 On Entrance 11 | . 6 10 14 20 21 Avg Prop Armor Cover (%) 8 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 59 | 12 19 22 36 38 59 Greatest Support 69 | 20 46 46 46 46 69 Greatest Overweight (x) 14 | . . . . . 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 14 | 4 10 10 10 10 14 Average Carried 7 | 3 7 8 9 9 7 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 9 10 10 9 5 Class Distribution -------------------- 71% | Mutant 11% | Scout 9% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 2006 | 260 194 129 172 12 1239 Remotely . | . . . . . . Salvage Created 2347 | 109 201 181 236 . 1620 Parts 141 | 6 19 10 15 . 91 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 59 | . 4 4 5 . 46 Guns 19 | . 4 4 4 . 7 Cannons 14 | . . . . . 14 AOE 25 | . . . 1 . 24 Classes Destroyed 11 | 2 2 1 . . 6 Worker 4 | . . . . . 4 Builder 7 | . 1 . . . 6 Tunneler 3 | 2 1 . . . . Recycler 2 | 1 . . . . 1 Mechanic 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 10 | . . . . . 10 Grunt 36 | . 4 2 4 . 26 Sentry 7 | . . 2 1 . 4 Programmer 5 | . . . . . 5 Heavy 1 | . . . . . 1 Best Kill Streak 11 | 1 2 2 3 . 11 Combat Bots Only 6 | . 2 2 3 . 6 Max Kills in Single Turn 4 | 1 1 1 1 . 4 Gunslinging . | . . . . . . Exploded 4 | . . . 1 . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 489 | . 25 29 23 4 408 Missed 164 | . 4 8 6 . 146 Hits 325 | . 21 21 17 4 262 Projectile 325 | . 21 21 17 4 262 Critical Strikes 10 | . . 1 1 . 8 Actively Blocked 2 | . . . 1 . 1 Part Disruptions 1 | . . . . . 1 Damage Taken 5213 | . 251 275 335 57 4295 Core 833 | . 34 19 55 12 713 Absorbed by Shields . | . . . . . . Redirected to Shielding 52 | . . 4 11 3 34 Regen/Repaired (Parts) 443 | . . . . . 443 Core Remaining (%) 88 | 100 86 . . 78 . Volleys Fired 198 | 7 25 21 19 2 124 Largest 2 | 2 2 2 2 2 2 Hottest 149 | 80 60 100 100 112 149 Shots Fired 332 | 14 50 37 33 3 195 Gun 210 | 14 50 32 28 2 84 Cannon 96 | . . . . 1 95 Launcher 17 | . . . 1 . 16 Special 9 | . . 5 4 . . Kinetic 100 | . 25 13 . . 62 Thermal 177 | 14 25 24 20 2 92 Explosive 16 | . . . . . 16 Electromagnetic 39 | . . . 13 1 25 Robot Hit Streak 23 | 3 14 21 6 3 23 Robot Miss Streak 3 | 2 3 1 1 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 230 | 7 35 24 22 3 139 Core Hits 142 | 4 12 8 13 . 105 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . . . 1 . 9 Burn 6 | . . . 1 . 5 Meltdown 1 | . . . . . 1 Blast 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7342 | 77 417 286 395 56 6111 Guns 2021 | 77 417 280 298 34 915 Cannons 2521 | . . . . 18 2503 Explosions 2689 | . . . 81 . 2608 Melee . | . . . . . . Ramming 111 | . . 6 16 4 85 Kinetic 2193 | . 231 119 . . 1843 Thermal 2152 | 77 186 161 239 34 1455 Explosive 2383 | . . . . . 2383 Electromagnetic 503 | . . . 140 18 345 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . . . 11 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 57 | . . . . . 57 Message Errors 10 | . . . . . 10 Matter Fused 18 | . . . . . 18 Heat Flow Errors 7 | . . . . . 7 Energy Discharges 8 | . . . . . 8 Data Loss (minor) 9 | . . . . . 9 Data Loss (major) 2 | . . . . . 2 Misfires 2 | . . . . . 2 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 109 | . . . . . 109 Projectiles 68 | . . . . . 68 Explosions 41 | . . . . . 41 Melee . | . . . . . . Knockbacks 16 | . . . 1 . 15 Impact 2 | . . . 1 . 1 Kinetic 12 | . . . . . 12 Secondary 2 | . . . . . 2 Self-Inflicted Damage 490 | . . . . . 490 Shots 11 | . . . . . 11 Rammed 16 | . . 2 4 1 9 Targets Rammed 20 | . . 2 4 1 13 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 784 | 72 84 54 153 27 784 Average Temperature 127 | 30 42 12 37 13 172 Received Heat Transfer 1623 | . 144 117 120 18 1224 Effects 31 | . . . . . 31 Energy Bleed 5 | . . . . . 5 Interference 3 | . . . . . 3 Matter Decay 5 | . . . . . 5 Short Circuit 2 | . . . . . 2 Damage (minor) 4 | . . . . . 4 Damage (major) 12 | . . . . . 12 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . 1 1 . 3 Heat Transferred 4764 | 175 425 375 643 74 3072 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 1 . 3 Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Maximum Alert Level 3 | . . . . . 3 Low Security (%) 73 | 100 100 100 100 100 54 Level 1 6 | . . . . . 11 Level 2 4 | . . . . . 6 Level 3 15 | . . . . . 27 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1031 | 5 70 42 92 7 1031 Initial 14 | . 3 . 14 . . Average 201 | 1 13 5 17 . 337 Influence Increases 2325 | 15 110 130 204 12 1854 Destroy 0b10 Robot/C 1180 | . 80 80 100 . 920 Destroy 0b10 Robot/NC 90 | 15 10 . . . 65 Destroy Leader 282 | . 20 30 30 . 202 Successful Hack 100 | . . 15 7 12 66 Disable Machine 240 | . . . 45 . 195 Destroy Structure 213 | . . 5 7 . 201 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 105 | . . . 15 . 90 Active Sensor Use 100 | . . . . . 100 Influence Decreases 1294 | 10 115 96 238 12 823 Entered New Map 22 | . 2 . 20 . . Time Decay 951 | 10 103 86 176 12 564 Lost Part 279 | . 10 10 . . 259 Purge Threat 42 | . . . 42 . . Squads Dispatched 22 | . 1 1 1 . 19 Investigation 4 | . . . 1 . 3 Extermination 6 | . . . . . 6 Reinforcement 9 | . 1 1 . . 7 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . 1 . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses 1 | . . . . . 1 Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | . 10 7 18 1 68 Peak Tracking Total 8 | . 4 2 8 1 5 Tactical Retreats 7 | . . . 1 . 6 ECM-based Alert Blocks 3 | . . . . . 3 Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered 9 | . . . 1 . 8 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled 16 | . . . 3 . 13 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 28 | . 1 2 7 5 13 Terminals 20 | . . 2 5 3 10 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . 1 . 2 Recycling Units 4 | . 1 . 1 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 67 | . 1 6 16 12 32 Successful 34 | . 1 4 6 7 16 Failed 33 | . . 2 10 5 16 Catastrophic 6 | . . . 2 . 4 Database Lockouts . | . . . . . . Manual 10 | . . 4 2 1 3 Terminals 47 | . . 6 13 8 20 Fabricators 1 | . . . . . 1 Repair Stations 13 | . . . 2 . 11 Recycling Units 6 | . 1 . 1 4 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 22 | . . 4 5 5 8 Record 1 | . . . . . 1 Open Door 1 | . . . 1 . . Open DSF 3 | . . . . . 3 Branch Access Points 2 | . . . 1 . 1 Terminal Index 2 | . . 1 . 1 . Alert Level 2 | . . . . 1 1 Unreport Threat 4 | . . 1 1 1 1 Registered Components 4 | . . 1 1 1 1 Zone Layout 3 | . . 1 1 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 7 | . . . . . 7 Scan Component 4 | . . . . . 4 Repair 3 | . . . . . 3 Recycling Unit Hacks 4 | . 1 . 1 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 3 | . 1 . 1 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . . 2 5 4 10 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 3 | . . . . . 3 Time 93 | . . . . . 93 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 16 | . 3 . 10 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Active Infowar (turns) 2234 | . 141 464 632 . 997 A.S.S. 553 | . . . . . 553 Terrain 1237 | . 141 464 632 . . ECM 455 | . . . . . 455 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 5318 | 116 513 464 900 226 3099 Spaces Moved 2918 | 72 309 178 458 137 1764 Core 29 | 14 . . . . 15 Treads 1385 | . 72 178 458 137 540 Legs 456 | 58 237 . . . 161 Wheels . | . . . . . . Hover 1048 | . . . . . 1048 Flight . | . . . . . . Fastest Speed 42 | 50 120 160 160 160 42 Average Speed 133 | 106 129 160 160 160 124 Slowest Speed 750 | 120 160 160 160 160 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 27 18 53 30 40 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 20 | . . 5 . . 15 Terrain Destroyed 230 | . . 5 7 . 218 Melee . | . . . . . . Projectile 12 | . . 5 . . 7 AOE 218 | . . . 7 . 211 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 3949 | 94 372 306 582 140 2455 Wait 615 | 6 19 93 58 . 439 Move 2913 | 71 308 177 457 136 1764 Hop . | . . . . . . Pick Up 45 | 4 3 3 11 . 24 Fast Attach 46 | 6 6 2 5 . 27 Attach 28 | . . 2 1 1 24 Detach 10 | . 3 . . . 7 Swap 32 | . 3 5 12 . 12 Drop 42 | . 5 1 15 . 21 Fire 198 | 7 25 21 19 2 124 Melee . | . . . . . . Ram 4 | . . . . . 4 Kick 4 | . . . . . 4 Crush 12 | . . 2 4 1 5 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Entered another Materials area 630 | -9/Materials | Evolved 2 slots: Utility x2 1025 | -9/Materials | Discovered new exit (range 5) 1094 | -9/Materials | Entered Storage 1513 | -9/Storage | Met 01-MTF 1703 | -9/Storage | Identified exit to Recycling 1861 | -9/Storage | Learned location of Armory (-3) 1994 | -9/Storage | Entered Recycling 1994 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2121 | -9/Recycling | Discovered new exit (range 15) 2220 | -9/Recycling | Entered Factory 2220 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 2267 | -7/Factory | Repaired Imp. Treads 2294 | -7/Factory | Repaired Med. Storage Unit 2523 | -7/Factory | Garrison activated, responded to threat 2622 | -7/Factory | Discovered new exit (range 16) 3237 | -7/Factory | Cargo convoy interrupted 3292 | -7/Factory | Lost 6 parts (1p3u2w) 3824 | -7/Factory | Found Prototype Device 3825 | -7/Factory | Identified Active Sensor Suite 4012 | -7/Factory | Discovered new exit (range 15) 4039 | -7/Factory | Identified exit to Lower Caves 4127 | -7/Factory | Build established: Scavenger-Skirmisher 4432 | -7/Factory | Build established: Scout 4473 | -7/Factory | Core integrity fell below 50% 4969 | -7/Factory | Repaired Imp. Airjet 5124 | -7/Factory | Core integrity fell below 20% 5140 | -7/Factory | Lost 3 parts (2u1w) 5212 | -7/Factory | Discovered new exit (range 9) 5225 | -7/Factory | System corruption reached 10% 5287 | -7/Factory | Lost 5 parts (1p2n2w) 5319 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- detected, Programmers report to Factory Zone 7K. 05243_ Hvy. Laser destroyed. 05245_ Critical hit (Burn: +37). 05247_ G-47 Trooper destroyed. 05250_ Acquired 11 matter. 05254_ Knocked back. 05256_ Imp. Airjet destroyed. 05261_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05262_ System corrupted: Component data lost. 05276_ Acquired Particle Gun. 05284_ System corrupted: Substantial component data lost. 05285_ U-05 Engineer builds a Wall. 05299_ System corrupted: Matter fused (-10). 05308_ Critical hit (Burn: +37). 05310_ Active Sensor Suite destroyed. 05314_ G-47 Trooper destroyed. 05317_ System corrupted: Matter fused (-5). 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Treads | 9% | -7/Factory Med. Storage Unit | 9% | -7/Factory Imp. Airjet | 15% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Some Acronyms Are Better Than Others \\IAMDERELICT Challenges ------------ None Game ------ Seed VampiricModifiedBeamcaster Manual? 0 Play Time 01:36:51 Cumulative 28.4 hours Start 2025.11.21 @ 19:56:14 End 2025.11.21 @ 21:42:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b79ca412-c3e2-4d5f-b7a6-bd85256d02a7