Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 03:30:55 Player: Sen Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (57) 285 Value Destroyed (1900) 1900 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1448) 1448 TOTAL SCORE: 8313 Bonus ------- Follower Combat Kills 648 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 7/300 Energy 28/100 System Corruption 0% Temperature Cool (1) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Signal Interpreter Hypervelocity Gauss Rifle Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web Deep Structural Scanner Machine Analyzer Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Makeshift Hacking Suite > --- WEAPON ----------- Proton Cannon Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Titanium Leg Overtuned Titanium Leg Dynamic Insulation System Coil Gun Axe [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Titanium Leg Treads Heavy Treads Leg Titanium Leg Hover Unit Gravmag System Flight Unit Nuclear Pulse Array Utility Improved Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Minigun Energy Gun Precision Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Slots Evolved 10 | . . 2 2 . . . 4 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . Utility 6 | . . 2 . . . . 3 . . 1 Weapon 1 | . . . 1 . . . . . . . Parts Attached 89 | 6 4 12 4 4 3 6 4 8 35 3 Power 7 | 1 . 2 1 . . . . 1 2 . Engine 7 | 1 . 2 1 . . . . 1 2 . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 25 | 2 . 5 . . . 4 1 3 9 1 Treads 4 | . . . . . . . . 2 2 . Leg 16 | 2 . 5 . . . 4 1 1 3 . Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . . . . 4 . Flight 1 | . . . . . . . . . . 1 Utility 33 | 1 1 4 2 1 3 1 3 2 14 1 Device 13 | . 1 2 1 . . . 2 2 4 1 Storage 4 | 1 . . 1 . . . . . 2 . Processor 9 | . . 1 . 1 3 1 . . 3 . Hackware 1 | . . . . . . . 1 . . . Protection 6 | . . 1 . . . . . . 5 . Artifact . | . . . . . . . . . . . Weapon 24 | 2 3 1 1 3 . 1 . 2 10 1 Energy Gun 5 | 1 1 1 . 2 . . . . . . Energy Cannon 6 | . . . . 1 . . . . 4 1 Ballistic Gun 6 | 1 . . 1 . . . . 1 3 . Ballistic Cannon 3 | . 2 . . . . . . . 1 . Launcher 2 | . . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 3 . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . 6 . Parts Lost 33 | . . 2 . . . . . 2 26 3 Power 4 | . . . . . . . . 1 3 . Propulsion 11 | . . . . . . . . . 10 1 Utility 12 | . . 1 . . . . . . 10 1 Weapon 6 | . . 1 . . . . . 1 3 1 Highest Loss Streak 11 | . . 1 . . . . . 2 11 2 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | . 4 7 6 9 8 9 6 8 7 3 Power 1 | . 1 1 1 2 2 1 1 1 . . Propulsion 1 | . . 2 2 2 2 2 1 1 1 . Utility 1 | . . . . 1 1 2 2 3 2 1 Weapon 2 | . 1 3 2 2 2 2 2 2 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . . 5 1 2 . 4 1 3 . 2 Power 3 | . . . 1 . . 1 . 1 . . Propulsion 2 | . . 2 . . . . . . . . Utility 5 | . . . . . . 1 1 2 . 1 Weapon 7 | . . 3 . 2 . 1 . . . 1 Tool/Special 1 | . . . . . . 1 . . . . Average Slot Usage (%) 92 | . 95 94 99 99 99 100 97 87 84 3 Engine 8 | . 14 11 9 9 9 9 6 5 5 . Treads 3 | . . . . . . . . 6 11 . Leg 19 | . 28 22 26 27 27 27 26 12 2 . Device 8 | . 10 14 9 9 2 . 12 14 17 . Storage 7 | . 14 11 9 9 9 9 6 4 4 . Processor 17 | . . 11 9 14 24 27 20 20 9 . Protection 2 | . . 2 9 3 . . . . 8 . Energy Gun 9 | . 12 9 9 15 18 17 6 4 . . Energy Cannon 1 | . . . . 1 . . . . 5 . Ballistic Gun 6 | . 2 . 8 9 9 9 6 5 6 . Ballistic Cannon 3 | . 13 12 9 1 . . 3 . 4 . Peak Build Rating 68 | 6 9 18 26 30 33 37 50 62 68 19 Average Rating 36 | 4 7 12 22 29 32 34 48 59 56 6 On Entrance 24 | . 6 8 18 25 30 33 37 49 56 2 Avg Prop Armor Cover (%) 12 | . . . . . . . 15 12 2 . Naked Turns 77 | . . . . . . . . . 15 62 Heaviest Build 92 | 13 19 25 34 34 27 29 29 35 92 10 Greatest Support 140 | 20 20 34 44 44 44 57 17 70 140 13 Greatest Overweight (x) 15 | . . 1 . . . . 1 . 15 3 Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 10 10 20 5 Average Capacity 10 | 7 8 8 8 10 10 10 10 8 14 5 Most Carried 13 | 1 6 8 9 10 10 10 10 10 13 5 Average Carried 7 | . 4 7 6 9 8 9 6 8 7 3 Final Capacity 10 | 8 8 8 10 10 10 10 10 5 5 5 Final Carried 10 | 1 6 8 8 10 9 10 10 5 5 3 Class Distribution -------------------- 34% | Commander-Skirmisher 15% | Mutant 13% | Scavenger-Skirmisher 13% | Skirmisher 11% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scientist-Tank | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Commander-Skirmisher | -8/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Matter Collected 2091 | 101 146 350 118 . 127 284 . 406 559 . Remotely . | . . . . . . . . . . . Salvage Created 2871 | . 150 458 166 . 136 435 50 897 579 . Parts 120 | . 11 33 8 . 6 21 2 6 33 . Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Combat Hostiles Destroyed 46 | . 3 14 2 . 1 7 . 4 15 . Guns 14 | . 2 4 2 . 1 1 . 1 3 . Cannons 22 | . 1 10 . . . . . . 11 . AOE 10 | . . . . . . 6 . 3 1 . Classes Destroyed 15 | . 4 2 2 . . 2 . 1 4 . Worker 2 | . . . . . . . . . 2 . Builder 1 | . . . . . . . . . 1 . Tunneler 1 | . . . 1 . . . . . . . Hauler 3 | . . . 1 . . . 1 1 . . Recycler 2 | . 1 . . . 1 . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 11 | . 2 4 . . 1 . . . 4 . Grunt 12 | . 1 4 2 . 1 . . . 4 . Brawler 3 | . . 1 . . . . . . 2 . Duelist 2 | . . . . . . . . . 2 . Sentry 6 | . . 5 . . . . . . 1 . Programmer 2 | . . . . . . . . . 2 . Compactor 4 | . . . . . . . . 4 . . Federalist 1 | . . . . . . 1 . . . . Scrapper 6 | . . . . . . 6 . . . . Best Kill Streak 5 | . 5 5 3 . 2 3 . 2 5 . Combat Bots Only 5 | . 3 5 2 . 1 3 . 2 5 . Max Kills in Single Turn 3 | . 1 2 2 . 2 3 1 2 2 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . 3 . 1 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Hostile Shots Fired 539 | . 6 57 3 . . 27 6 5 303 132 Missed 149 | . 1 10 2 . . 7 3 1 76 49 Hits 390 | . 5 47 1 . . 20 3 4 227 83 Melee 27 | . . . . . . 1 . 4 22 . Projectile 363 | . 5 47 1 . . 19 3 . 205 83 Critical Strikes 22 | . 1 3 . . . 1 . 2 15 . Actively Blocked 1 | . . . . . . . . . 1 . Part Disruptions 1 | . . . . . . . . . 1 . Actively Blocked 1 | . . . . . . . . . 1 . Damage Taken 6916 | . 44 537 40 . . 365 13 595 4051 1271 Core 1800 | . 10 75 20 . . 34 9 18 633 1001 Absorbed by Shields 106 | . . . . . . 103 3 . . . Redirected to Shielding 104 | . . . . . . . . . 104 . Ignored by Resistances 348 | . . . . . . . . . 348 . Core Remaining (%) 77 | 100 96 81 . . . 90 . . 22 . Volleys Fired 142 | . 9 36 4 3 3 17 1 18 45 6 Largest 3 | . 2 2 3 3 3 3 3 3 3 1 Hottest 200 | . 73 89 103 154 141 141 119 130 200 90 Shots Fired 338 | . 18 70 12 9 9 51 3 52 108 6 Gun 168 | . 8 27 8 7 9 39 2 36 32 . Cannon 142 | . 10 43 4 2 . . 1 . 76 6 Launcher 28 | . . . . . . 12 . 16 . . Special . | . . . . . . . . . . . Kinetic 170 | . 10 43 8 4 3 17 2 18 65 . Thermal 104 | . . 10 . 4 6 22 1 18 37 6 Explosive 28 | . . . . . . 12 . 16 . . Electromagnetic 36 | . 8 17 4 1 . . . . 6 . Robot Hit Streak 19 | . 3 13 19 . 2 5 1 12 11 9 Robot Miss Streak 15 | . 2 3 1 . 1 1 2 2 15 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . Shots Hit Robots 190 | . 9 37 7 . 3 13 1 38 76 6 Core Hits 120 | . 5 18 7 . 4 18 1 16 51 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . 1 . . 1 . . . . . Burn 1 | . . . . . 1 . . . . . Blast 1 | . . 1 . . . . . . . . Melee Attacks 16 | . . . . . . . . . 13 3 Impact . | . . . . . . . . . . . Slashing 16 | . . . . . . . . . 13 3 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7592 | . 143 676 191 . 102 568 35 3135 2519 223 Guns 1752 | . 60 223 80 . 102 147 35 593 512 . Cannons 2187 | . 83 453 66 . . . . . 1447 138 Explosions 3399 | . . . 45 . . 421 . 2542 391 . Melee 213 | . . . . . . . . . 128 85 Ramming 41 | . . . . . . . . . 41 . Kinetic 2161 | . 83 453 66 . 33 63 18 320 1125 . Thermal 1830 | . . 84 45 . 69 84 17 273 1120 138 Explosive 2963 | . . . . . . 421 . 2542 . . Electromagnetic 384 | . 60 139 80 . . . . . 105 . Impact . | . . . . . . . . . . . Slashing 213 | . . . . . . . . . 128 85 Piercing . | . . . . . . . . . . . Highest Corruption 32 | . . . . . . . . . 32 . Average Corruption 21 | . . . . . . . . . 21 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 82 | . . . . . . . . . 82 . Message Errors 19 | . . . . . . . . . 19 . Matter Fused 13 | . . . . . . . . . 13 . Heat Flow Errors 8 | . . . . . . . . . 8 . Energy Discharges 12 | . . . . . . . . . 12 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . . . 8 . Data Loss (major) 5 | . . . . . . . . . 5 . Misfires 2 | . . . . . . . . . 2 . Alerts 2 | . . . . . . . . . 2 . Misdirections 5 | . . . . . . . . . 5 . Weapon Failures 7 | . . . . . . . . . 7 . Overload Shots . | . . . . . . . . . . . Overflow Damage 109 | . . . . . . . . . 109 . Projectiles 8 | . . . . . . . . . 8 . Explosions 52 | . . . . . . . . . 52 . Melee 49 | . . . . . . . . . 49 . Knockbacks 10 | . . 1 . . . . . . 9 . Impact 1 | . . . . . . . . . 1 . Kinetic 9 | . . 1 . . . . . . 8 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 310 | . . . 20 . . 50 . 193 47 . Shots 10 | . . . 1 . . 2 . 6 1 . Rammed 4 | . . . . . . . . . 4 . Targets Rammed 7 | . . . . . . . . . 7 . Kicked 3 | . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . Highest Temperature 508 | . 48 153 54 93 66 155 24 255 508 40 Average Temperature 107 | . 19 46 26 36 35 60 16 77 176 17 Received Heat Transfer 1172 | . 6 204 9 . . 171 . . 755 27 Effects 17 | . . . . . . . . 3 14 . Shutdowns 1 | . . . . . . . . . 1 . Energy Bleed 4 | . . . . . . . . . 4 . Interference 8 | . . . . . . . . 3 5 . Matter Decay 1 | . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 2 . . . 2 . . . . Heat Transferred 2596 | . . 185 . . 213 149 28 592 1281 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . . . . 1 . Low Security (%) 99 | 100 100 100 100 100 100 . 100 100 99 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 200 | . 86 180 78 21 123 . 32 29 200 179 Initial 73 | . . 17 73 6 . . . . . 12 Average 40 | . 38 52 48 3 29 . 2 5 60 39 Influence Increases 1692 | . 119 386 73 30 226 . 40 83 504 231 Destroy 0b10 Robot/C 780 | . 60 280 40 . 80 . 20 . 300 . Destroy 0b10 Robot/NC 40 | . 10 . 10 . 5 . . . 15 . Destroy Leader 164 | . 2 80 12 . . . 10 . 60 . Allied During Kill 28 | . . . . . 26 . 2 . . . Successful Hack 94 | . . 5 . . 45 . 8 . 19 17 Select Force Hacks 60 | . . . . . 60 . . . . . Disable Machine 120 | . 15 15 . 30 . . . . 60 . Destroy Structure 166 | . 2 6 11 . 10 . . 83 50 4 Partial Spotted 15 | . . . . . . . . . . 15 Lose Combat Pursuer 225 | . 30 . . . . . . . . 195 Influence Decreases 1523 | . 76 255 231 46 135 91 40 83 477 89 Entered New Map 243 | . . 26 101 10 . 91 . . . 15 Time Decay 996 | . 76 219 130 36 135 . 40 62 253 45 Lost Part 274 | . . 10 . . . . . 11 224 29 Lost Ally 10 | . . . . . . . . 10 . . Squads Dispatched 14 | . 1 1 1 . . . 2 . 8 1 Investigation 5 | . . . 1 . . . . . 3 1 Extermination 5 | . . . . . . . 2 . 3 . Reinforcement 3 | . 1 1 . . . . . . 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Distress Signals 4 | . 1 1 1 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . 6 19 6 . 3 21 2 6 28 16 Peak Tracking Total 13 | . 5 6 4 . 1 5 1 4 7 13 Tactical Retreats 4 | . 1 . . . . . . . . 3 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Traps Triggered 3 | . . . . . . . 1 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Machines Disabled 15 | . 1 1 . 2 . 7 . . 4 . Max in Single Turn 3 | . 1 1 . 1 . 2 . . 3 . Garrison Access 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Machines Accessed 46 | . 2 6 2 3 9 7 5 . 10 2 Terminals 23 | . 2 3 1 3 6 . 1 . 6 1 Fabricators 3 | . . . . . . . 1 . 2 . Repair Stations 1 | . . . . . . . . . 1 . Recycling Units 5 | . . 1 . . 3 . 1 . . . Scanalyzers 6 | . . 2 1 . . . 2 . . 1 Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 146 | . 5 18 7 6 26 35 19 . 23 7 Successful 87 | . 3 9 5 1 10 35 13 . 8 3 Failed 58 | . 2 8 2 5 16 . 6 . 15 4 Catastrophic 11 | . 2 . . 1 3 . 1 . 4 . Database Lockouts 1 | . . 1 . . . . . . . . Manual 45 | . 3 7 2 1 19 . 3 . 8 2 Terminals 62 | . 5 11 2 6 18 . 2 . 15 3 Fabricators 6 | . . . . . . . 2 . 4 . Repair Stations 2 | . . . . . . . . . 2 . Recycling Units 13 | . . 2 . . 8 . 3 . . . Scanalyzers 26 | . . 5 5 . . . 12 . . 4 Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 47 | . 1 2 . 1 5 35 . . 2 1 Record 36 | . . . . . 1 35 . . . . Prototype ID Bank 2 | . . 1 . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . Security Status 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 4 | . 1 . . . 1 . . . 1 1 Fabricator Hacks 4 | . . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . . 2 . Build 2 | . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . . 1 . . 2 . 2 . . . Report Inventory 4 | . . 1 . . 2 . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 18 | . . 3 4 . . . 10 . . 1 Insert Component 7 | . . 1 . . . . 5 . . 1 Analyze 4 | . . 1 . . . . 3 . . . Retrieve Study 7 | . . 1 4 . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 11 | . 2 3 1 . 3 . . . 1 1 Terminals 8 | . 2 2 1 . 1 . . . 1 1 Botnet 2 | . 1 1 . . . . . . . . Operators 5 | . 1 1 1 . 1 . . . 1 . Sabotage 1 | . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . 1 . . 2 . . . . . Monitor 1 | . . 1 . . . . . . . . Tunnel 2 | . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 2 4 2 2 7 . 4 . 9 2 Full Trace Events 4 | . . . 1 . . . . . 3 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . . . . 3 . . . Parts Built 2 | . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . Time 198 | . . . . . . . . . 198 . Total Part Build Rating 4 | . . . . . . . . . 4 . Part Studies Acquired 7 | . . 1 4 . . . 2 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . 1 . . . . 3 . . . Part Schematics Acquired 4 | . . 1 . . . . 3 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 12 | . . . . . 12 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Total Allies 12 | . . . . . 12 . . . . . Largest Group 12 | . . . . . 12 11 5 2 . . Highest-Rated Group 203 | . . . . . 203 187 79 37 . . Highest-Rated Ally 34 | . . . . . 34 34 27 27 . . Total Orders . | . . . . . . . . . . . Ally Attacks 87 | . . . . . 13 68 6 . . . Total Damage 1529 | . . . . . 228 1230 71 . . . Kills 21 | . . . . . 3 17 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 5 | . . . . . . 5 . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Active Infowar (turns) 7300 | . 154 973 268 223 661 2560 531 353 1577 . Optics 5151 | . . . . . 524 2560 531 353 1183 . Sensors 2394 | . 154 534 . . . . 529 44 1133 . Terrain 1536 | . . 630 268 223 137 . . . 278 . Structural 1465 | . . 137 . . . . 530 353 445 . Seismic 382 | . . . . . . . . . 382 . Machine Analysis 4464 | . . . . . 514 2560 531 353 506 . Jamming 566 | . . . . . . . . . 566 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Turns Passed 7974 | 62 210 973 268 223 661 2560 531 353 1984 149 Spaces Moved 4884 | 47 135 389 111 179 411 2111 271 189 815 226 Core 187 | 5 . . . . . . . . 56 126 Treads 653 | . . . . . . . . 138 515 . Legs 3806 | 42 135 389 111 179 411 2111 271 51 106 . Wheels . | . . . . . . . . . . . Hover 138 | . . . . . . . . . 138 . Flight 100 | . . . . . . . . . . 100 Fastest Speed 40 | 50 120 120 111 111 111 100 185 115 48 40 Average Speed 122 | 112 120 140 113 111 111 110 185 147 151 47 Slowest Speed 800 | 120 120 190 130 111 111 111 185 160 800 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 4 Potential Cave-ins 5 | . . . . . . 2 . 3 . . Cave-ins Triggered 2 | . . . . . . . . 1 1 . Exploration Rate (%) 36 | 3 31 40 9 29 75 94 9 83 24 5 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . . . 2 . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . . . Unknown Exits Taken 3 | 1 1 . . . . . . . 1 . Scrap Searched 2 | . . . . . . 2 . . . . Spaces Dug 45 | . . 1 . . . 35 . . 9 . Terrain Destroyed 331 | . 1 5 9 . . 105 . 150 60 1 Melee 9 | . . . . . . . . . 9 . Projectile 24 | . 1 5 . . . 1 . . 16 1 AOE 298 | . . . 9 . . 104 . 150 35 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Was Fac Fac Total 6532 | 53 163 751 245 199 610 2294 301 225 1438 253 Wait 1168 | . 8 289 120 . 107 141 14 4 471 14 Move 4867 | 46 134 388 110 178 410 2110 271 188 814 218 Hop 4 | . . . . . . . . . . 4 Pick Up 57 | 1 6 10 2 5 2 6 6 2 16 1 Fast Attach 39 | 6 1 2 1 3 . 3 . 2 20 1 Attach 36 | . . 4 2 . 2 . 4 4 16 4 Detach 18 | . . . 1 3 1 . 1 2 9 1 Swap 36 | . 4 9 2 1 1 5 1 2 11 . Drop 59 | . 1 13 3 6 2 11 3 3 16 1 Fire 142 | . 9 36 4 3 3 17 1 18 45 6 Melee 16 | . . . . . . . . . 13 3 Ram 1 | . . . . . . . . . 1 . Kick 3 | . . . . . . . . . 3 . Crush 3 | . . . . . . . . . 3 . Escape Stasis . | . . . . . . . . . . . Rewire 83 | . . . . . 82 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 15) 273 | -10/Materials | Entered another Materials area 273 | -9/Materials | Evolved 2 slots: Utility x2 284 | -9/Materials | Central database locked down 313 | -9/Materials | Build established: Mutant 1182 | -9/Materials | Discovered new exit (range 5) 1245 | -9/Materials | Identified exit to Materials 1246 | -9/Materials | Entered another Materials area 1246 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1390 | -8/Materials | Discovered new exit (range 15) 1461 | -8/Materials | Identified exit to Storage 1514 | -8/Materials | Entered Storage 1657 | -8/Storage | Used back door to open Recycling access 1657 | -8/Storage | Discovered new exit (range 4) 1736 | -8/Storage | Identified exit to Recycling 1737 | -8/Storage | Entered Recycling 1905 | -8/Recycling | Build established: Skirmisher 1971 | -8/Recycling | Discovered new exit (range 11) 1981 | -8/Recycling | Identified exit to Factory 2344 | -8/Recycling | Scanned before Scraplab entrance 2361 | -8/Recycling | Entered Scraplab 2373 | -8/Recycling | Discovered new exit (range 3) 2374 | -8/Recycling | Identified exit to Scraptown 2398 | -8/Recycling | Entered Scraptown 2398 | -8/Scraptown | Accompanied by 11 allies 2443 | -8/Scraptown | Build established: Commander-Skirmisher 2641 | -8/Scraptown | Visited TADAMA 2669 | -8/Scraptown | Visited Awakened 2944 | -8/Scraptown | Discovered exit to Factory (range 7) 3136 | -8/Scraptown | Visited Red Mages 3199 | -8/Scraptown | Visited SPCMW 3244 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3257 | -8/Scraptown | Visited Assassins FH 3431 | -8/Scraptown | Visited UFD Registry 3432 | -8/Scraptown | Registered with UFD as "Novarider" 3481 | -8/Scraptown | Visited Cyclists 3501 | -8/Scraptown | Entered Cyclist Reading Room 3573 | -8/Scraptown | Visited Scrapoid Research Area 3610 | -8/Scraptown | Visited Observation Area 3663 | -8/Scraptown | Visited LU-1G1's Boring Crew 3954 | -8/Scraptown | Visited Derelict Rescue Squad 3962 | -8/Scraptown | Found DRS Beacon 3992 | -8/Scraptown | Visited Scrapoid Pod Storage 4018 | -8/Scraptown | Visited Junk Repository 4059 | -8/Scraptown | Visited Cartography Club 4136 | -8/Scraptown | Discovered exit to Factory (range 3) 4251 | -8/Scraptown | Visited Curators Association 4287 | -8/Scraptown | Visited Modified Component R&D 4442 | -8/Scraptown | Met Optimus 4442 | -8/Scraptown | Accepted into 0bPrime 4558 | -8/Scraptown | Civil war broke out across Scraptown 4582 | -8/Scraptown | Found Deep Structural Scanner 4632 | -8/Scraptown | Found Surveybot 24 Chip 4719 | -8/Scraptown | Lost 15 allies 4752 | -8/Scraptown | Optimus destroyed in the chaos of civil war 4958 | -8/Scraptown | Entered Factory 4958 | -6/Factory | Accompanied by 5 allies 4958 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5210 | -6/Factory | Build established: Scavenger-Skirmisher 5339 | -6/Factory | Discovered new exit (range 14) 5489 | -6/Factory | Sucked down chute 5489 | -6/Factory | Entered Waste 5504 | -6/Waste | 2 allies followed down the chute 5511 | -6/Waste | Spotted C-40 Crusher 5518 | -6/Waste | Destroyed C-40 Crusher 5521 | -6/Waste | Spotted C-40 Crusher 5534 | -6/Waste | Spotted C-40 Crusher 5538 | -6/Waste | Spotted C-40 Crusher 5543 | -6/Waste | Spotted C-40 Crusher 5553 | -6/Waste | Destroyed C-40 Crusher 5560 | -6/Waste | Destroyed C-40 Crusher 5593 | -6/Waste | Destroyed C-40 Crusher 5661 | -6/Waste | Spotted C-40 Crusher 5745 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5748 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5753 | -6/Waste | Crushed by falling debris 5815 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5821 | -6/Waste | Discovered new exit (range 12) 5842 | -6/Waste | Entered Factory 6255 | -6/Factory | Garrison activated, responded to threat 6358 | -6/Factory | System corruption reached 10% 6385 | -6/Factory | Lost 5 parts (1p1n2u1w) 6598 | -6/Factory | Fabricated Hvy. Ion Engine? 6946 | -6/Factory | Found Hvy. Reflective Plating 6975 | -6/Factory | Crushed by falling debris 6996 | -6/Factory | Fabricated Hvy. Ion Engine? 7032 | -6/Factory | Lost 4 parts (1p1n2u) 7329 | -6/Factory | Found Hvy. Reflective Plating 7344 | -6/Factory | Lost 5 parts (3n1u1w) 7405 | -6/Factory | Found Hvy. Reflective Plating 7806 | -6/Factory | Core integrity fell below 50% 7812 | -6/Factory | Spotted B-75 Beast 7817 | -6/Factory | Discovered new exit (range 16) 7825 | -6/Factory | System corruption reached 30% 7826 | -6/Factory | Entered another Factory area 7826 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7842 | -5/Factory | Lost 11 parts (1p4n5u1w) 7915 | -5/Factory | Core integrity fell below 50% 7959 | -5/Factory | Core integrity fell below 20% 7975 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07878_ Penetrated by Slug. 07878_ Great Axe destroyed. 07879_ Slug penetrates Wall. 07881_ Slug penetrates Scanalyzer. 07892_ Slug penetrates Wall. 07892_ Penetrated by Slug. 07901_ Acquired Nuclear Pulse Array. 07909_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 2E layout... Downloaded map data. >>Force(Sabotage) SYSTEM_VULNERABLE[Nuclear Reactor] NETWORK_OVERLOAD_FAIL 07909_ ALERT: Suspicious activity at Terminal F006. Dispatching Investigation squad. 07920_ K-01 Serf collects debris. 07934_ Acquired Hvy. Phase Cannon. 07961_ Dropped Hvy. Phase Cannon. 07975_ Nuclear Pulse Array destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ???????T ###########?????????????????????????????? | | ??????? #?????????????????????????????? | | ??????? #?????????????????????????????? | | ???????? ##################????????????? | | ?????????? # #????????????? | | ???????????? # #????????????? | | ?????????????# # @ #????????????? | | ?????????????# # s #????????????? | | ?????????????# # sss #????????????? | | ?????????????# + """"""" #????????????? | | ?????????????# # """"""" #????????????? | | ????? " " #### # """"""" #????????????? | | ????? " " ] # """"""" #????????????? | | ????? " " ######+ ###################????????????? | | ??????"???# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# ! """"""#?????????????????????????? | | ??????????# """"""#?????????????????????????? | | ??????????# """"""#?????????????????????????? | | ??????????# """"""#?????????????????????????? | | ??????????# """""???????????????????????????? | | ??????????# ! """"""??????????????????????????? | | ???????#??# """"""#?????????????????????????? | | ?????? #??# """"""#?????????????????????????? | | ###### #??# """"""#?????????????????????????? | | #??# #?????????????????????????? | | #??####/##+######?????????????????????????? | | ####?????# #??????????????????????????????? | | ### ##???????# #??????????????????????????????? | | ## ######### #######????????????????????????? | | ## ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Jamming Range 12 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 750 Resistance: TH 25 Core Shielding 30 Melee Speed Boost 20 Evasion (%) 62 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Titanium Leg | -6/Factory | Scanalyzed Hvy. Ion Engine | -6/Factory | Scanalyzed Hvy. Particle Gun | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Ion Engine | x1 | -6/Factory Hvy. Ion Engine | x1 | -6/Factory Repaired ---------- Nothing Studied --------- EM Pulse Gun | -9/Materials | Hacked Titanium Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Minigun | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Missile Launcher | -6/Factory | Hacked Imp. Light Cannon | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Link The Feds Uncivil War Challenges ------------ None Game ------ Seed AlloyCombatSaw Manual? 0 Play Time 02:11:45 Cumulative 107.5 hours Start 2026.02.26 @ 00:58:07 End 2026.02.26 @ 03:30:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d7c430d-ae24-4fbe-bca1-6edf78b2cbbd