Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 18:02:57 Player: Shimmyarah Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1258) 1258 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3418 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 104/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner ECM Suite Weapon Shielding Heavy Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON ----------- Heavy Assault Cannon Heavy Assault Cannon > --- INVENTORY -------- Ion Engine Improved Terrain Scanner Improved Terrain Scanner Seismic Detector ECM Suite Heavy Assault Rifle Improved Datajack Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Heavy Assault Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 2 | . . . . 2 Parts Attached 34 | 8 5 17 1 3 Power 5 | 1 1 2 . 1 Engine 5 | 1 1 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 6 1 . Treads 11 | 2 2 6 1 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 . 3 . . Device 1 | 1 . . . . Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 3 2 6 . 2 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 5 | . . 3 . 2 Launcher 2 | . 1 1 . . Special Weapon 1 | . . 1 . . Impact Weapon 2 | . 1 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 11 | . . 2 3 6 Power 3 | . . 1 . 2 Propulsion 5 | . . 1 3 1 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . 1 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 100 92 81 48 Engine 11 | . 14 10 11 5 Treads 28 | . 28 32 26 4 Device 4 | . 14 1 . . Storage 11 | . 14 11 11 9 Processor 7 | . . 11 11 9 Hackware 7 | . . 9 11 9 Energy Gun 3 | . 12 . . . Ballistic Gun 2 | . 7 . . . Ballistic Cannon 5 | . . 5 11 12 Launcher 4 | . 6 5 . . Impact Weapon 2 | . 1 4 . . Peak Build Rating 23 | 9 9 20 20 23 Average Rating 13 | 8 9 16 19 17 On Entrance 11 | . 9 9 20 18 Naked Turns . | . . . . . Heaviest Build 42 | 12 16 30 30 42 Greatest Support 66 | 40 40 66 63 20 Greatest Overweight (x) 11 | . . . 1 11 Average Overweight (x) . | . . . . 3 Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 7 8 8 10 9 Most Carried 10 | 8 8 10 10 10 Average Carried 8 | 7 7 8 9 8 Final Capacity 10 | 8 8 10 10 5 Final Carried 10 | 8 8 10 10 5 Class Distribution -------------------- 95% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1347 | 401 100 634 152 60 Remotely . | . . . . . Salvage Created 1364 | 239 321 601 96 107 Parts 109 | 25 21 44 16 3 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 36 | . 10 16 7 3 Guns 3 | . 3 . . . Cannons 22 | . . 12 7 3 AOE 11 | . 7 4 . . Classes Destroyed 9 | 3 4 2 . . Worker 4 | 2 . 2 . . Builder 4 | . 1 3 . . Tunneler 7 | 6 . . 1 . Recycler 5 | 1 1 3 . . Operator 1 | . . 1 . . Watcher 4 | . 1 3 . . Swarmer 16 | . 6 6 4 . Grunt 16 | . 4 6 3 3 Sentry 4 | . . 4 . . Best Kill Streak 6 | 2 5 6 4 3 Combat Bots Only 4 | . 3 4 4 3 Max Kills in Single Turn 3 | 1 3 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 315 | . 26 148 40 101 Missed 88 | . 7 50 11 20 Damage Taken 3298 | 39 207 1332 338 1382 Core 838 | . 40 239 7 552 Absorbed by Shields . | . . . . . Core Remaining (%) 74 | 100 84 . 38 . Volleys Fired 167 | 28 35 73 21 10 Largest 2 | 2 2 1 1 2 Hottest 120 | 60 70 100 60 120 Shots Fired 212 | 50 49 73 21 19 Gun 92 | 50 42 . . . Cannon 86 | . . 46 21 19 Launcher 30 | . 7 23 . . Special 4 | . . 4 . . Kinetic 123 | 28 9 46 21 19 Thermal 52 | 15 33 4 . . Explosive 30 | . 7 23 . . Electromagnetic 7 | 7 . . . . Robot Hit Streak 22 | 6 8 22 5 2 Robot Miss Streak 3 | 3 3 3 1 3 Penetration Max 1 | . . 1 1 . Secondary Targets . | . . . . . Shots Hit Robots 122 | 28 29 42 15 8 Core Hits 82 | 11 22 38 7 4 Critical Kills . | . . . . . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 8 | 1 . 5 2 . Destroy 1 | 1 . . . . Blast 7 | . . 5 2 . Melee Attacks 1 | . 1 . . . Impact 1 | . 1 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4782 | 323 815 2265 842 537 Guns 534 | 277 257 . . . Cannons 2881 | . . 1522 842 517 Explosions 1260 | 41 489 730 . . Melee 63 | . 63 . . . Ramming 44 | 5 6 13 . 20 Kinetic 3003 | 86 36 1522 842 517 Thermal 629 | 161 221 247 . . Explosive 972 | . 489 483 . . Electromagnetic 71 | 71 . . . . Impact 63 | . 63 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 367 | . 32 184 26 125 Projectiles 335 | . . 184 26 125 Explosions 9 | . 9 . . . Melee 23 | . 23 . . . Knockbacks 15 | . 1 6 6 2 Impact 1 | . 1 . . . Kinetic 14 | . . 6 6 2 Secondary . | . . . . . Self-Inflicted Damage 286 | 39 2 237 . 8 Shots 11 | 1 1 9 . . Rammed 18 | 2 2 3 . 11 Targets Rammed 18 | 2 2 3 . 11 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 429 | 60 47 106 213 429 Average Temperature 57 | 26 19 25 79 194 Received Heat Transfer 1122 | . 81 264 147 630 Effects 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions 1 | . 1 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 925 | 275 500 150 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 534 | 40 259 534 364 242 Initial 208 | . 3 109 208 141 Average 196 | 19 66 307 301 196 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 59 | 100 94 44 . 39 Level 1 26 | . 5 21 100 60 Level 2 13 | . . 33 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 2 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 12 26 7 7 Peak Tracking Total 6 | . 3 6 4 4 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 10 | . 3 4 1 2 Max in Single Turn 2 | . 1 2 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 11 | . 5 6 . . Terminals 11 | . 5 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 15 20 . . Successful 15 | . 8 7 . . Failed 20 | . 7 13 . . Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual 29 | . 12 17 . . Terminals 35 | . 15 20 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 7 6 . . Part Schematic 6 | . 3 3 . . Robot Analysis 2 | . 2 . . . Branch Access Points 2 | . 1 1 . . Emergency Access Points 1 | . . 1 . . Fabricator Index 1 | . . 1 . . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 1 . . Terminals 2 | . 1 1 . . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 10 | . 4 6 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . 3 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2881 | 456 688 1191 365 181 Spaces Moved 1420 | 233 359 610 178 40 Core 37 | 16 . . . 21 Treads 1383 | 217 359 610 178 19 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 200 Average Speed 164 | 152 160 160 175 287 Slowest Speed 600 | 160 160 160 240 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 10 43 41 52 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 34 | . . 34 . . Terrain Destroyed 206 | 2 42 148 7 7 Melee . | . . . . . Projectile 41 | . . 27 7 7 AOE 165 | 2 42 121 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1705 | 288 431 720 200 66 Wait . | . . . . . Move 1416 | 232 358 609 177 40 Hop . | . . . . . Pick Up 38 | 16 13 7 1 1 Fast Attach 6 | 1 1 4 . . Attach 15 | 6 . 5 1 3 Detach 2 | . . 1 . 1 Swap 13 | 1 4 8 . . Drop 29 | 2 17 10 . . Fire 167 | 28 35 73 21 10 Melee 1 | . 1 . . . Ram 11 | . . . . 11 Kick . | . . . . . Crush 7 | 2 2 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 457 | -11/Scrapyard | Entered Materials 458 | -10/Materials | Build established: Mutant 743 | -10/Materials | Identified exit to Mines 959 | -10/Materials | Discovered new exit (range 15) 1145 | -10/Materials | Entered another Materials area 1145 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1284 | -9/Materials | Identified exit to Mines 1972 | -9/Materials | Core integrity fell below 50% 2336 | -9/Materials | Entered Mines 2341 | -9/Mines | Met a Derelict bent on vengeance 2436 | -9/Mines | Discovered new exit (range 17) 2625 | -9/Mines | Discovered new exit (range 13) 2701 | -9/Mines | Entered Materials 2701 | -8/Materials | Evolved 2 slots: Weapon x2 2852 | -8/Materials | Core integrity fell below 50% 2859 | -8/Materials | Lost 4 parts (2p1n1w) 2876 | -8/Materials | Core integrity fell below 20% 2882 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02851_ C-30 ARC bursts open, deploying its payload. 02851_ H-55 Commando unfolds itself. 02855_ Acquired 51 matter. 02857_ Penetrated by Slug. 02858_ Destroyed Hvy. Laser. 02860_ Penetrated by Slug. 02860_ Hvy. Assault Cannon destroyed. 02861_ Acquired 9 matter. 02864_ Penetrated by Slug. 02870_ Slug penetrates Wall. 02873_ Slammed into H-55 Commando. 02875_ Destabilizing: System corrupted (+2). 02876_ Penetrated by Slug. 02877_ Slammed into H-55 Commando. 02879_ Slug penetrates Material Compactor. 02879_ Material Compactor disabled. 02880_ Med. Storage Unit destroyed. 02881_ Slammed into H-55 Commando. 02882_ Destabilizing: Core damaged (-27). 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[ h@!! % g | | ?????????????????####w##### %% % | | ????????????????????????# " ;;#;%#; "###### | | ????????????????????????### #######"""""#????# | | ??????????????????????????# #?????#######????# | | ??????????????????????????# #????????????????# | | ??????????????????????????# #????????????????### | | ??????????????????????????# ??????????????????? | | ?????????????????????????? ##?????????????????? | | ?????????????????????????###+##??????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ????????????????????????????""???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Sensor Array | -10/Materials | Hacked Grenade Launcher | -10/Materials | Hacked Hammer | -10/Materials | Hacked Rnf. Ion Engine | -9/Materials | Hacked Autogun | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodWarlordRay Manual? 0 Play Time 00:39:44 Cumulative 27.7 hours Start 2024.11.10 @ 17:23:31 End 2024.11.10 @ 18:02:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f42ad558-fff4-4560-8dcd-ef6626604413