Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.15 @ 17:07:45 Player: Serom_69 Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (530) 530 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 1684 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 0/400 Matter 38/300 Energy 99/100 System Corruption 0% Temperature Cool (24) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Aluminum Leg Medium Laser Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Compact Wheel Backup Propulsion III > --- UTILITY ---------- Core Shielding Hacking Suite > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Medium Laser Mini Grenade Launcher Improved Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Backup Propulsion III Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 6 1 13 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 2 | . . 2 Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 5 | 1 1 3 Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware 1 | . 1 . Protection 3 | . . 3 Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 13 | . . 13 Power 3 | . . 3 Propulsion 5 | . . 5 Utility 3 | . . 3 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 83 | . 92 79 Engine 9 | . 14 7 Leg 1 | . . 1 Wheel 17 | . 28 12 Hover 1 | . . 2 Storage 9 | . 14 7 Hackware 9 | . 7 11 Protection 10 | . . 15 Energy Gun 8 | . 14 6 Ballistic Gun 6 | . 14 3 Launcher 5 | . . 8 Special Melee Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 22 | 14 14 22 Greatest Support 28 | 26 26 28 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 7 Most Carried 5 | 4 4 5 Average Carried 2 | . 2 2 Final Capacity 8 | 8 8 5 Final Carried 5 | . 4 5 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 356 | 220 73 63 Remotely . | . . . Salvage Created 371 | . 121 250 Parts 52 | . 11 41 Haulers Intercepted . | . . . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 20 | . 2 18 Guns 4 | . 2 2 AOE 16 | . . 16 Classes Destroyed 6 | . 3 3 Builder 3 | . . 3 Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 11 | . . 11 Grunt 8 | . 2 6 Sentry 1 | . . 1 Best Kill Streak 8 | . 2 8 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 6 | . 2 6 Gunslinging 1 | . 1 . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1519 | . 189 1330 Core 499 | . 96 403 Absorbed by Shields . | . . . Redirected to Shielding 50 | . . 50 Core Remaining (%) 80 | 100 61 . Volleys Fired 42 | 3 9 30 Largest 2 | 2 2 2 Hottest 80 | 70 70 80 Shots Fired 75 | 6 18 51 Gun 52 | 6 18 28 Cannon . | . . . Launcher 23 | . . 23 Special . | . . . Kinetic 22 | 3 9 10 Thermal 30 | 3 9 18 Explosive 23 | . . 23 Electromagnetic . | . . . Robot Hit Streak 13 | 2 3 13 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 49 | 3 11 35 Core Hits 44 | . 8 36 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks 6 | . . 6 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . . 3 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1854 | 39 154 1661 Guns 435 | 39 154 242 Cannons . | . . . Explosions 1414 | . . 1414 Melee . | . . . Ramming 5 | . . 5 Kinetic 182 | 26 92 64 Thermal 253 | 13 62 178 Explosive 1414 | . . 1414 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 61 | . . 61 Projectiles . | . . . Explosions 61 | . . 61 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 109 | . . 109 Shots 3 | . . 3 Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 104 | 27 104 76 Average Temperature 24 | 14 27 24 Received Heat Transfer 540 | . 123 417 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 888 | 37 185 666 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 864 | . 117 864 Initial 49 | . . 49 Average 373 | . 35 577 Maximum Alert Level 3 | . . 3 Low Security (%) 44 | 100 100 12 Level 1 4 | . . 6 Level 2 35 | . . 56 Level 3 15 | . . 24 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 1 5 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 2 | . . 2 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 2 | . . 2 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 50 | . 9 41 Peak Tracking Total 11 | . 5 11 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 2 6 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 35 | . 14 21 Successful 24 | . 11 13 Failed 11 | . 3 8 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 30 | . 14 16 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 4 | . . 4 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 21 | . 11 10 Record 8 | . 6 2 Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . . 1 Branch Access Points 2 | . 1 1 Emergency Access Points 1 | . 1 . Locate Traps 1 | . . 1 Security Status 1 | . . 1 Investigation Status 1 | . . 1 Assault Status 1 | . . 1 Recall Investigation 2 | . 1 1 Hauler Manifests 1 | . . 1 Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks 2 | . . 2 Retrieve Matter 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 7 | . 2 5 Full Trace Events 4 | . . 4 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . . 9 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 1 | . . 1 find_station 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 912 | 60 278 574 Spaces Moved 776 | 41 263 472 Core 22 | 5 . 17 Treads . | . . . Legs 26 | . . 26 Wheels 556 | 36 263 257 Hover 172 | . . 172 Flight . | . . . Fastest Speed 50 | 50 90 50 Average Speed 93 | 85 90 96 Slowest Speed 300 | 90 90 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 37 38 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 65 | . . 65 Melee . | . . . Projectile . | . . . AOE 65 | . . 65 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 882 | 59 286 537 Wait 15 | 4 9 2 Move 774 | 40 262 472 Hop . | . . . Pick Up 19 | 6 5 8 Fast Attach . | . . . Attach 14 | 6 1 7 Detach . | . . . Swap 6 | . . 6 Drop 2 | . . 2 Fire 42 | 3 9 30 Melee 6 | . . 6 Ram 4 | . . 4 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: Min / Sto x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 16) 200 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 15) 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Utility x2 463 | -9/Materials | Lost 5 parts (1p2n1u1w) 540 | -9/Materials | Identified exit to Mines 540 | -9/Materials | Identified exit to Storage 622 | -9/Materials | Core integrity fell below 50% 655 | -9/Materials | Lost 3 parts (1p1n1u) 739 | -9/Materials | First assault squad dispatched 913 | -9/Materials | Core integrity fell below 20% 913 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- >>Retrieve(Components) Retrieving 9 components... Lgt. Assault Rifle Aluminum Leg Aluminum Leg Hvy. Ion Engine Lgt. Ion Engine Flight Unit Heat Sink Ion Engine Aluminum Leg 00903_ Backup Power III destroyed. 00904_ Critical hit (Burn: +37). 00907_ Backup Propulsion III destroyed. 00908_ C-30 ARC bursts open, deploying its payload. 00908_ G-47 Trooper unfolds itself. 00908_ B-36 Bruiser unfolds itself. 00908_ G-34 Mercenary unfolds itself. 00909_ Core Shielding destroyed. 00910_ Minigun destroyed. 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