Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.25 @ 23:05:52 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (5) 25 Value Destroyed (91) 91 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 6023 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 579/1000 Matter 258/300 Energy 219/220 System Corruption 0% Temperature Cool (3) Movement Flying (34) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (6) --- Improved Cesium-ion Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY (7) ------ Coolant Injector Visual Processing Unit Enhanced Optical Array Improved Transmission Jammer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Layered Medium Armor Plating Advanced System Shield Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Coolant Injector Advanced Weight Redist. System Visual Processing Unit Enhanced Optical Array Reaction Control System System Shield System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Coolant Injector Hardened Medium Armor Plating Rocket Launcher Chainsword [Rating: 56] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Flight Unit Xenon Bombardment Thruster Utility System Shield Device Coolant Injector Processor Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Chainsword Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 1 | . . . . 1 . . . Propulsion 4 | . . 1 1 . . 2 . Utility 5 | . . 1 1 1 . . 2 Weapon . | . . . . . . . . Parts Attached 26 | . 1 . 1 8 . . 16 Power 4 | . . . . 2 . . 2 Engine 1 | . . . . 1 . . . Core 3 | . . . . 1 . . 2 Reactor . | . . . . . . . . Propulsion 10 | . 1 . . 1 . . 8 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 10 | . 1 . . 1 . . 8 Utility 10 | . . . 1 4 . . 5 Device 5 | . . . . 2 . . 3 Storage . | . . . . . . . . Processor 2 | . . . . 1 . . 1 Hackware 2 | . . . 1 1 . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 2 | . . . . 1 . . 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 14 | . . 1 . . . . 13 Power 2 | . . . . . . . 2 Propulsion 6 | . . 1 . . . . 5 Utility 4 | . . . . . . . 4 Weapon 2 | . . . . . . . 2 Highest Loss Streak 11 | . . 1 . . . . 11 To Critical Strikes . | . . . . . . . . Average Backups 3 | 1 2 2 3 4 5 5 3 Power 1 | 1 2 2 2 1 1 1 . Propulsion . | . . . . . . . . Utility 1 | . . . . . 2 2 2 Weapon 1 | . . . 1 2 2 2 1 Tool/Special . | . . . . . . . . Unused Backups 6 | . . . . 2 . . 4 Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 3 | . . . . . . . 3 Weapon 2 | . . . . 1 . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 39 | . 2 11 2 37 61 53 60 Core 2 | . . . . 1 7 6 5 Flight 8 | . 2 11 . 6 7 6 16 Device 7 | . . . . 6 15 13 11 Processor 5 | . . . . 3 7 6 10 Hackware 8 | . . . 2 11 15 13 8 Slashing Weapon 4 | . . . . 6 7 6 3 Peak Build Rating 56 | . 1 1 3 28 28 28 56 Average Rating 22 | . . . . 18 28 28 41 On Entrance 11 | . . 1 . 3 28 28 28 Avg Prop Armor Cover (%) 3 | . . . . . . . 3 Naked Turns 98 | . 52 4 42 . . . . Heaviest Build 15 | . . . . 10 10 10 15 Greatest Support 28 | 3 4 4 3 15 15 15 28 Greatest Overweight (x) 3 | . . . . . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 3 4 5 5 5 5 Average Carried 3 | 1 2 2 3 4 5 5 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 3 4 5 5 5 4 Class Distribution -------------------- 36% | Hacker-Mutant 36% | Mutant 15% | Hacker-Sprinter 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Matter Collected 373 | 200 . 10 . . . 100 63 Remotely . | . . . . . . . . Salvage Created 114 | . . . . . . . 114 Parts 8 | . . . . . . . 8 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Combat Hostiles Destroyed 3 | . . . . . . . 3 Melee 3 | . . . . . . . 3 Classes Destroyed 2 | . . . . . . . 2 Builder 2 | . . . . . . . 2 Swarmer 3 | . . . . . . . 3 Best Kill Streak 3 | . . . . . . . 3 Combat Bots Only 3 | . . . . . . . 3 Max Kills in Single Turn 1 | . . . . . . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Hostile Shots Fired 231 | . 38 15 5 25 21 . 127 Missed 99 | . 12 7 2 17 7 . 54 Hits 132 | . 26 8 3 8 14 . 73 Projectile 132 | . 26 8 3 8 14 . 73 Damage Taken 1794 | . 223 98 48 52 185 . 1188 Core 894 | . 223 75 48 52 75 . 421 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 77 | 100 10 81 91 . 81 100 . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 6 | . . . . . . . 6 Core Hits 3 | . . . . . . . 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 11 | . . . . 2 . 1 8 Impact . | . . . . . . . . Slashing 11 | . . . . 2 . 1 8 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 393 | . 29 . . . . . 364 Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 364 | . . . . . . . 364 Ramming 29 | . 29 . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 364 | . . . . . . . 364 Piercing . | . . . . . . . . Highest Corruption 2 | . 2 . . . . . . Average Corruption 2 | . 2 . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 113 | . . . . . . . 113 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 113 | . . . . . . . 113 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 13 | . 13 . . . . . . Shots . | . . . . . . . . Rammed 8 | . 8 . . . . . . Targets Rammed 8 | . 8 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 6 | . . . . . . . 6 Average Temperature 3 | . . . . . . . 3 Received Heat Transfer 147 | . . 45 27 6 60 . 9 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 125 | . 9 30 60 22 68 47 125 Initial 37 | . . 5 3 22 2 37 17 Average 26 | . 1 9 15 8 18 31 58 Influence Increases 517 | . 24 30 65 50 101 40 207 Destroy 0b10 Robot/C 60 | . . . . . . . 60 Destroy 0b10 Robot/NC 10 | . . . . . . . 10 Successful Hack 67 | . 9 . 5 18 11 24 . Destroy Structure 5 | . . . . 2 . 1 2 Partial Spotted 60 | . . 30 . . 15 15 . Lose Combat Pursuer 315 | . 15 . 60 30 75 . 135 Influence Decreases 427 | . 9 35 25 94 24 86 154 Entered New Map 115 | . . 10 7 28 4 46 20 Time Decay 250 | . 9 15 18 66 20 40 82 Lost Part 62 | . . 10 . . . . 52 Squads Dispatched 12 | . . 3 2 2 3 1 1 Investigation 8 | . . 2 1 2 2 1 . Extermination 1 | . . . . . . . 1 Reinforcement 3 | . . 1 1 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Distress Signals 3 | . 1 2 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 62 | . 9 16 6 5 8 1 17 Peak Tracking Total 15 | . 9 15 5 3 10 1 6 Tactical Retreats 8 | . 1 . 1 2 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Machines Accessed 17 | . 1 3 2 3 4 2 2 Terminals 11 | . 1 3 2 . 4 1 . Fabricators 4 | . . . . 3 . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 55 | . 5 8 7 8 17 5 5 Successful 15 | . 2 1 1 1 4 2 4 Failed 40 | . 3 7 6 7 13 3 1 Catastrophic 12 | . 1 1 4 3 2 1 . Database Lockouts . | . . . . . . . . Manual 42 | . 5 8 7 9 9 4 . Terminals 40 | . 5 8 7 . 17 3 . Fabricators 10 | . . . . 8 . 2 . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers 3 | . . . . . . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 4 | . 1 . . . 3 . . Open Door 2 | . . . . . 2 . . Level Access Points 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 Report Inventory 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer 2 | . . . . . . . 2 Retrieve Study 2 | . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 1 1 1 1 1 2 . Terminals 5 | . 1 1 1 . 1 1 . Botnet 5 | . 1 1 1 . 1 1 . Fabricators 2 | . . . . 1 . 1 . Fabnet 2 | . . . . 1 . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 3 2 2 2 2 . Full Trace Events 10 | . 1 2 2 2 2 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 1 | . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . 3 4 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Active Infowar (turns) 467 | . . . . 109 52 93 213 Optics 467 | . . . . 109 52 93 213 Jamming 71 | . . . . . . . 71 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Turns Passed 748 | 16 62 56 62 194 52 93 213 Spaces Moved 1618 | 28 108 136 118 420 129 223 456 Core 260 | 28 84 8 118 21 . . 1 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1358 | . 24 128 . 399 129 223 455 Fastest Speed 28 | 50 40 40 50 40 40 40 28 Average Speed 39 | 50 47 40 50 40 40 40 33 Slowest Speed 200 | 50 50 50 50 50 40 40 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 16 | . 1 4 . 2 . . 9 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 18 | 3 23 20 20 16 37 11 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . . 2 . 1 1 Terrain Destroyed 4 | . . . . 2 . 1 1 Melee 4 | . . . . 2 . 1 1 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Sto Fac Fac Total 1676 | 29 116 132 119 437 128 224 491 Wait 11 | . . . . . . 1 10 Move 1579 | 27 105 127 117 415 128 222 438 Hop 16 | . 1 4 . 2 . . 9 Pick Up 14 | 2 1 1 1 4 . . 5 Fast Attach 19 | . . . 1 7 . . 11 Attach 9 | . 1 . . 2 . . 6 Detach 4 | . . . . 2 . . 2 Swap . | . . . . . . . . Drop 5 | . . . . 3 . . 2 Fire . | . . . . . . . . Melee 11 | . . . . 2 . 1 8 Ram 8 | . 8 . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 17 | -11/Scrapyard | Entered Materials 24 | -10/Materials | Identified exit to Materials 56 | -10/Materials | Core integrity fell below 50% 67 | -10/Materials | Core integrity fell below 20% 79 | -10/Materials | Entered another Materials area 79 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 131 | -9/Materials | Discovered new exit (range 8) 135 | -9/Materials | Entered another Materials area 135 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 189 | -8/Materials | Discovered new exit (range 16) 197 | -8/Materials | Entered Factory 197 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 384 | -7/Factory | Discovered new exit (range 18) 391 | -7/Factory | Entered Storage 398 | -7/Storage | Identified exit to Factory 443 | -7/Storage | Entered Factory 443 | -6/Factory | Evolved 2 slots: Propulsion x2 481 | -6/Factory | Spotted B-75 Beast 534 | -6/Factory | Discovered new exit (range 4) 536 | -6/Factory | Entered another Factory area 536 | -5/Factory | Evolved 2 slots: Utility x2 682 | -5/Factory | Lost 11 parts (2p4n4u1w) 749 | -5/Factory | Self-destructed Last Messages --------------- 00664_ Acquired Lgt. Nuclear Core. 00665_ Acquired 25 matter. 00675_ Acquired Nuclear Pulse Thruster. 00677_ Dropped Faulty Imp. Cesium-ion Thruster. 00687_ Acquired Field Propulsion Drive. 00690_ Acquired Lyr. Medium Armor Plating. 00695_ Acquired Adv. System Shield. 00701_ Sneak attack on U-05 Engineer. 00701_ U-05 Engineer destroyed. 00704_ Acquired 13 matter. 00727_ Sneak attack on U-05 Engineer. 00727_ Destroyed Welding Torch. 00727_ U-05 Engineer destroyed. 00730_ Acquired 25 matter. 00742_ K-01 Serf cleans the Manufacturing Mainframe. 00744_ Triggered Tiamat Bomb Trap. 00744_ An explosion rips through the floor. 00744_ Chainsword+ destroyed. 00744_ VTOL Module destroyed. 00744_ Manufacturing Mainframe disabled. 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""""???????? | | ??????????????????????# # = """" ??????? | | ??????????????????????# # ] """" ??????? | | ??????????????????????# # """" ??????? | | ??????????????????????# # """" #?????? | | ??????????????????????# # ! """" #?????? | | ??????????????????????# # #?????? | | ??????????????????????# / #?????? | | ??????????????????????# #############?????? | | ??????????????????????# #?????? | | ??????????????????????# """" """ #?????? | | ??????????????????????# """ "Y" #?????? | | ??????????????????????# """ #?????? | | ??????????????????????# """" #?????? | | ??????????????????????# # #?????? | | ??????????????????????# # """" """" ??????? | | ??????????????????????# + """" """"????????? | | ??????????????????????# # """" """?????????? | | ??????????????????????# # """" """?????????? | | ??????????????????????# # ????????? | | ??????????????????????# # ???????? | | ??????????????????????# ###################? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Coolant Potential 65 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 70 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Chainsword | -5/Factory | Hacked Rocket Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketWeaponsManipulator Manual? 0 Play Time 00:17:11 Cumulative 286.9 hours Start 2025.11.25 @ 22:52:05 End 2025.11.25 @ 23:05:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/0/3/1/1/0/0/1/0/1 Lore% 77 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eca7ef0-09a7-457b-9801-0532b83be822