Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.11.15 @ 16:29:10 Player: Arctrect Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (194) 970 Value Destroyed (6738) 6738 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-247) -247 TOTAL SCORE: 12481 Bonus ------- High Alert Combat Kills 38 Friendly Fire -285 Cogmind --------- Core Integrity 0/1150 Matter 287/300 Energy 100/100 System Corruption 19% Temperature Cool (9) Movement Core (1100) Ox21 Location -4/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (24) --- Titanium Leg Gravmag Array Advanced Cryofiber Web Heat Sink Light Armor Plating Layered Light Armor Plating Hacking Suite Relay Coupler [Hunter] (20) Mini Drone Bay (3/3) Tesla Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- High-powered Shock Rifle Coil Gun Assault Cannon Improved Remote Datajack > --- INVENTORY -------- Medium Treads Medium Treads Titanium Leg Improved Titanium Leg Advanced Cryofiber Web Heat Sink Light Armor Plating Layered Light Armor Plating Hacking Suite Relay Coupler [Hunter] Mini Drone Bay Tesla Rifle Small Laser Mini Grenade Launcher Improved Grenade Launcher Long-range Missile Launcher Micro-nuke Launcher [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Protection Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Slots Evolved 13 | . 1 2 . 2 2 2 . . 2 2 Power 4 | . . . . . 1 1 . . 1 1 Propulsion 3 | . . . . 1 . 1 . . . 1 Utility 3 | . 1 1 . . 1 . . . . . Weapon 3 | . . 1 . 1 . . . . 1 . Parts Attached 112 | 6 7 2 4 10 21 6 9 3 2 42 Power 18 | 1 . . 1 . 6 1 1 1 1 6 Engine 8 | 1 . . 1 . 2 . 1 1 . 2 Core 8 | . . . . . 4 1 . . 1 2 Reactor 2 | . . . . . . . . . . 2 Propulsion 36 | 2 . . 2 1 5 4 3 . . 19 Treads 14 | 2 . . . 1 . . . . . 11 Leg 18 | . . . . . 5 4 3 . . 6 Wheel 2 | . . . 2 . . . . . . . Hover 2 | . . . . . . . . . . 2 Flight . | . . . . . . . . . . . Utility 15 | 2 4 1 1 3 3 . . . . 1 Device 1 | . . . . . . . . . . 1 Storage 8 | 1 3 . 1 . 3 . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 6 | 1 1 1 . 3 . . . . . . Artifact . | . . . . . . . . . . . Weapon 43 | 1 3 1 . 6 7 1 5 2 1 16 Energy Gun 5 | . . . . . 1 1 . . . 3 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 1 1 1 . 4 2 . . 1 . 1 Ballistic Cannon 10 | . 2 . . . 3 . 1 1 . 3 Launcher 14 | . . . . 2 1 . 4 . 1 6 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . . . . . 1 Parts Lost 77 | . . . . 1 19 1 7 . . 49 Power 17 | . . . . . 5 . 2 . . 10 Propulsion 26 | . . . . . 5 . 3 . . 18 Utility 6 | . . . . 1 2 . . . . 3 Weapon 28 | . . . . . 7 1 2 . . 18 Highest Loss Streak 10 | . . . . 1 5 1 3 . . 10 Average Slot Usage (%) 91 | . 93 91 100 99 94 93 96 99 100 68 Engine 6 | . 12 10 10 8 5 . 1 11 11 5 Core 6 | . . . . . 6 15 14 6 11 7 Treads 6 | . 25 20 . 8 . . . . . 6 Leg 11 | . . . . . 18 25 23 25 22 10 Wheel 3 | . . . 20 16 1 . . . . . Storage 25 | . 22 20 20 16 33 31 31 31 27 22 Protection 5 | . 12 12 20 15 . . . . . . Energy Gun 1 | . . . . . 2 3 2 . . . Ballistic Gun 9 | . 17 8 10 26 10 6 2 6 5 2 Ballistic Cannon 8 | . 3 20 20 4 9 12 5 12 11 4 Launcher 3 | . . . . 2 3 . 12 6 11 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 145 | 17 59 52 68 81 107 114 119 121 135 145 Greatest Support 140 | 40 40 40 24 24 48 50 50 50 50 140 Greatest Overweight (x) 21 | . 1 1 2 3 8 2 3 2 2 21 Average Overweight (x) 1 | . . 1 2 2 2 2 2 2 2 1 Largest Inventory Capacity 32 | 8 18 16 18 18 32 32 32 32 32 32 Average Capacity 25 | 6 14 16 16 18 30 32 32 32 32 30 Most Carried 30 | 1 16 16 16 18 29 30 26 23 23 26 Average Carried 17 | . 6 16 15 17 18 26 24 22 22 17 Final Capacity 32 | 8 16 16 18 18 32 32 32 32 32 24 Final Carried 28 | 1 16 16 16 18 28 25 23 22 23 11 Class Distribution -------------------- 30% | Hauler-Gunner 22% | Tank 20% | Scavenger-Gunner 17% | Mutant 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Hauler-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Hauler-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Hauler-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Matter Collected 5672 | 232 156 347 199 965 1332 368 262 59 58 1694 Remotely 44 | . . . . . . . . . . 44 Salvage Created 6011 | . 358 471 229 1056 1614 348 139 . 30 1766 Parts 383 | . 28 39 13 70 98 13 9 . . 113 Haulers Intercepted 2 | . . . . 1 . . . . . 1 Recyclers Shooed 10 | . . . 1 . 1 . . . . 8 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 132 | . 8 13 6 25 31 4 6 . 2 37 Melee 6 | . . . . . . . . . . 6 Guns 63 | . 8 8 1 20 21 3 . . . 2 Cannons 42 | . . 5 5 . 5 1 2 . . 24 AOE 20 | . . . . 5 5 . 4 . 2 4 Classes Destroyed 15 | . 4 3 1 3 2 1 1 . . . Worker 23 | . . 1 1 1 5 1 . . . 14 Builder 12 | . . . . 4 2 . . . . 6 Tunneler 3 | . . 1 1 . . 1 . . . . Hauler 2 | . . . . 1 . . . . . 1 Recycler 10 | . 1 2 . 1 4 1 . . . 1 Operator 1 | . . . . . 1 . . . . . Watcher 10 | . 3 2 . 1 3 . . . . 1 Swarmer 39 | . 4 9 2 8 5 . 2 . . 9 Grunt 36 | . 4 1 3 11 13 2 1 . . 1 Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 17 | . . 3 . 4 2 1 1 . . 6 Hunter 13 | . . . . 2 3 . . . . 8 Programmer 24 | . . . . . 8 . 1 . 2 13 Behemoth 1 | . . . . . . . 1 . . . Thug 1 | . . . . . 1 . . . . . Best Kill Streak 12 | . 2 4 3 5 5 3 2 . 1 12 Combat Bots Only 6 | . 2 3 2 4 4 2 2 . 1 6 Max Kills in Single Turn 6 | . 1 2 1 3 4 1 2 . 1 6 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 2 . 2 . 1 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Damage Taken 10726 | . 269 177 33 934 1632 113 621 . 152 6795 Core 1547 | . 5 16 . 98 211 3 45 . 13 1156 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 91 | 100 98 . 96 82 69 . . 94 98 . Volleys Fired 398 | . 36 27 11 62 97 12 13 . 5 135 Largest 5 | . 2 3 3 4 4 4 4 . 4 5 Hottest 223 | . 40 93 93 113 176 176 176 . 142 223 Shots Fired 998 | . 60 78 33 228 300 38 50 . 19 192 Gun 549 | . 60 24 11 203 176 14 12 . 5 44 Cannon 370 | . . 54 22 15 111 24 17 . 9 118 Launcher 79 | . . . . 10 13 . 21 . 5 30 Special . | . . . . . . . . . . . Kinetic 881 | . 60 78 33 218 269 36 23 . 14 150 Thermal 28 | . . . . . 18 2 . . . 8 Explosive 74 | . . . . 10 13 . 21 . 5 25 Electromagnetic 15 | . . . . . . . 6 . . 9 Robot Hit Streak 41 | . 20 18 17 21 14 34 41 . 7 33 Robot Miss Streak 6 | . 2 4 3 5 2 . 2 . 1 6 Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets 3 | . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 724 | . 50 43 19 145 207 32 37 . 16 175 Core Hits 378 | . 22 24 11 61 82 14 18 . 5 141 Critical Hits 11 | . 1 1 . 1 6 . . . . 2 Critical Kills 8 | . 1 1 . 1 4 . . . . 1 Critical Parts Destroyed 2 | . . . . . 1 . . . . 1 Melee Attacks 18 | . . . . . . . . . . 18 Impact . | . . . . . . . . . . . Slashing 10 | . . . . . . . . . . 10 Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17861 | . 444 695 277 2476 4743 713 1255 . 447 6811 Guns 6213 | . 444 329 158 1697 2234 312 194 . 80 765 Cannons 5703 | . . 366 119 82 1062 401 235 . 189 3249 Explosions 5421 | . . . . 697 1447 . 826 . 178 2273 Melee 442 | . . . . . . . . . . 442 Ramming 82 | . . . . . . . . . . 82 Kinetic 11378 | . 444 695 277 1779 3034 682 343 . 269 3855 Thermal 813 | . . . . . 645 31 . . . 137 Explosive 4955 | . . . . 697 1064 . 826 . 178 2190 Electromagnetic 191 | . . . . . . . 86 . . 105 Impact . | . . . . . . . . . . . Slashing 442 | . . . . . . . . . . 442 Piercing . | . . . . . . . . . . . Highest Corruption 19 | . 3 . . . . . . . 2 19 Average Corruption 9 | . 2 . . . . . . . 1 11 Corruption Purged . | . . . . . . . . . . . Effects 76 | . 6 . . . . . . . 2 68 Message Errors 10 | . 1 . . . . . . . 1 8 Matter Fused 14 | . 3 . . . . . . . . 11 Heat Flow Errors 8 | . 1 . . . . . . . . 7 Energy Discharges 8 | . . . . . . . . . 1 7 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 7 | . 1 . . . . . . . . 6 Data Loss (major) 2 | . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . 2 Misdirections 6 | . . . . . . . . . . 6 Targeting Errors 16 | . . . . . . . . . . 16 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 611 | . . 6 . 29 163 14 47 . 27 325 Projectiles 206 | . . 6 . . 38 14 . . 27 121 Explosions 375 | . . . . 29 125 . 47 . . 174 Melee 30 | . . . . . . . . . . 30 Knockbacks 59 | . . 1 . 1 15 7 2 . . 33 Impact . | . . . . . . . . . . . Kinetic 56 | . . 1 . 1 15 7 2 . . 30 Secondary 3 | . . . . . . . . . . 3 Self-Inflicted Damage 334 | . . . . 13 208 . . . 63 50 Shots 11 | . . . . 1 4 . . . 2 4 Rammed 13 | . . . . . . . . . . 13 Targets Rammed 17 | . . . . . . . . . . 17 Kicked . | . . . . . . . . . . . Crushed 4 | . . . . . . . . . . 4 Highest Temperature 495 | . 209 168 157 317 495 219 452 . 389 485 Average Temperature 108 | . 25 50 55 91 91 81 193 . 201 145 Received Heat Transfer 1941 | . 111 42 18 567 501 45 183 . . 474 Effects 24 | . . . . . 2 . 9 . 4 9 Shutdowns 12 | . . . . . 1 . 5 . 1 5 Energy Bleed 2 | . . . . . . . 1 . . 1 Interference 7 | . . . . . . . 3 . 3 1 Matter Decay 1 | . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 1175 | . . . . . 805 74 . . . 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Peak Influence 460 | . 127 181 167 357 325 88 . . 214 460 Average Influence 98 | . 37 76 60 125 115 34 . . 67 173 Maximum Alert Level 2 | . . . . 1 1 . . . 1 2 Low Security (%) 85 | 100 100 100 100 69 82 100 . . 77 69 Level 1 12 | . . . . 30 17 . . . 22 18 Level 2 2 | . . . . . . . . . . 12 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 30 | . . 1 . 5 11 . . . 1 12 Investigation . | . . . . . . . . . . . Extermination 10 | . . . . . 6 . . . 1 3 Reinforcement 11 | . . 1 . 2 5 . . . . 3 Assault . | . . . . . . . . . . . Garrison 9 | . . . . 3 . . . . . 6 Intercept . | . . . . . . . . . . . Construction Impeded 5 | . . . . 1 1 . . . . 3 Haulers Reinforced 2 | . . . . . 2 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Distress Signals 8 | . . 1 . 3 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 189 | . 12 18 6 29 51 4 7 . 3 59 Peak Tracking Total 9 | . 2 4 2 5 4 3 3 . 2 9 Tactical Retreats 8 | . . 1 . . 2 . . . . 5 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Traps Triggered 11 | . 6 . . 2 1 . . . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Machines Disabled 40 | . . 5 2 5 20 . . . 2 6 Max in Single Turn 5 | . . 2 1 1 5 . . . 1 2 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Machines Accessed 2 | . 1 1 . . . . . . . . Terminals 2 | . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 2 | . 1 1 . . . . . . . . Successful 2 | . 1 1 . . . . . . . . Failed . | . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 2 | . 1 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . 1 1 . . . . . . . . Record 2 | . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 1 | . . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . 7 Non-combat 5 | . . . . . . . . . . 5 Combat 2 | . . . . . . . . . . 2 Robot Hacks Applied 8 | . . . . . . . . . . 8 parse_system 4 | . . . . . . . . . . 4 no_distress 3 | . . . . . . . . . . 3 find_recycling 1 | . . . . . . . . . . 1 Relay Couplers Released 11 | . . . . . 4 . . . . 7 Programmers 11 | . . . . . 4 . . . . 7 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Total Allies 1 | . . . 1 . . . . . . . Largest Group 1 | . . . 1 . . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Turns Passed 12402 | 124 1565 955 935 1194 2878 520 1965 181 363 1722 Spaces Moved 6263 | 75 764 433 793 709 1319 229 1002 99 170 670 Core 8 | 4 . . . . . . . . . 4 Treads 1582 | 71 764 433 . . . . . . . 314 Legs 3005 | . . . . . 1196 229 1002 99 170 309 Wheels 1625 | . . . 793 709 123 . . . . . Hover 43 | . . . . . . . . . . 43 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 180 110 110 120 180 180 180 180 116 Average Speed 164 | 154 174 180 110 117 178 180 185 180 180 187 Slowest Speed 1100 | 160 180 180 110 120 240 180 210 180 180 1100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 91 35 99 51 35 5 85 20 4 14 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 602 | . . 41 . 58 178 2 68 . 84 171 Melee . | . . . . . . . . . . . Projectile 20 | . . . . 1 9 2 3 . . 5 AOE 582 | . . 41 . 57 169 . 65 . 84 166 Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Fac Fac Total 7569 | 81 938 548 830 928 1628 311 1072 101 214 918 Wait 692 | . 116 87 19 137 164 62 46 . 35 26 Move 6253 | 74 763 432 792 708 1318 228 1001 98 169 670 Hop . | . . . . . . . . . . . Pick Up 70 | 1 16 . 2 7 27 1 3 . 3 10 Fast Attach 28 | 6 1 2 . 2 3 . 1 . . 13 Attach 59 | . 1 . . 3 18 6 5 1 2 23 Detach 3 | . . . . . 1 2 . . . . Swap 25 | . 5 . 4 5 . . 3 2 . 6 Drop 6 | . . . 2 4 . . . . . . Fire 398 | . 36 27 11 62 97 12 13 . 5 135 Melee 18 | . . . . . . . . . . 18 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 16 | . . . . . . . . . . 16 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 15) 125 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Evolved 1 slot: Utility x1 244 | -10/Materials | Identified exit to Mines 244 | -10/Materials | Discovered exit to Mines (range 8) 316 | -10/Materials | Build established: Mutant 408 | -10/Materials | Identified exit to Materials 408 | -10/Materials | Discovered exit to Materials (range 10) 707 | -10/Materials | Discovered exit to Mines (range 9) 1284 | -10/Materials | Discovered exit to Materials (range 9) 1540 | -10/Materials | Discovered exit to Materials (range 3) 1690 | -10/Materials | Entered another Materials area 1690 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1931 | -9/Materials | Identified exit to Storage 1931 | -9/Materials | Discovered exit to Storage (range 6) 2155 | -9/Materials | Build established: Tank 2392 | -9/Materials | Identified exit to Materials 2392 | -9/Materials | Discovered exit to Materials (range 16) 2603 | -9/Materials | Identified exit to Mines 2603 | -9/Materials | Discovered exit to Mines (range 15) 2645 | -9/Materials | Entered Mines 2666 | -9/Mines | Met a Derelict bent on vengeance 2915 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3061 | -9/Mines | Discovered exit to Materials (range 8) 3166 | -9/Mines | Learned 2 Materials zone layouts 3186 | -9/Mines | Received a Mining Laser from a helpful Derelict 3485 | -9/Mines | Discovered exit to Materials (range 8) 3580 | -9/Mines | Entered Materials 3580 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3581 | -8/Materials | Identified exit to Factory 4103 | -8/Materials | Garrison activated, responded to threat 4758 | -8/Materials | Discovered exit to Factory (range 12) 4774 | -8/Materials | Entered Factory 4774 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4974 | -7/Factory | Lost 4 parts (1n2u1w) 5173 | -7/Factory | Lost 5 parts (1p2n2w) 5540 | -7/Factory | Build established: Hauler-Gunner 6196 | -7/Factory | Lost 5 parts (2p3w) 7639 | -7/Factory | Identified exit to Factory 7639 | -7/Factory | Discovered exit to Factory (range 7) 7652 | -7/Factory | Entered another Factory area 7652 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8111 | -6/Factory | Identified exit to Lower Caves 8111 | -6/Factory | Discovered exit to Lower Caves (range 16) 8172 | -6/Factory | Entered Lower Caves 8173 | -6/Lower Caves | Encountered a Warlord checkpoint 8210 | -6/Lower Caves | Build established: Scavenger-Gunner 8865 | -6/Lower Caves | Spotted B-75 Beast 9124 | -6/Lower Caves | Destroyed B-75 Beast 9147 | -6/Lower Caves | Lost 3 parts (1p1n1w) 9448 | -6/Lower Caves | Build established: Hauler-Gunner 9483 | -6/Lower Caves | Identified exit to Lower Caves 10048 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10100 | -6/Lower Caves | Lost 3 parts (1p1n1w) 10137 | -6/Lower Caves | Entered another Lower Caves area 10307 | -6/Lower Caves | Identified exit to Factory 10307 | -6/Lower Caves | Discovered exit to Factory (range 5) 10318 | -6/Lower Caves | Entered Factory 10318 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 10435 | -5/Factory | Build established: Scavenger-Gunner 10654 | -5/Factory | Identified exit to Factory 10654 | -5/Factory | Discovered exit to Factory (range 16) 10681 | -5/Factory | Entered another Factory area 10681 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11357 | -4/Factory | Lost 9 parts (3p4n2w) 11413 | -4/Factory | System corruption reached 10% 11449 | -4/Factory | Lost 3 parts (1p1n1w) 11488 | -4/Factory | Garrison activated, responded to threat 11612 | -4/Factory | Lost 6 parts (1p2n3w) 11877 | -4/Factory | Garrison activated, responded to threat 11973 | -4/Factory | Lost 10 parts (1p3n1u5w) 12182 | -4/Factory | Core integrity fell below 50% 12201 | -4/Factory | Build established: Hauler-Mutant 12342 | -4/Factory | Identified exit to Upper Caves 12342 | -4/Factory | Discovered exit to Upper Caves (range 10) 12353 | -4/Factory | Lost 5 parts (1p1n1u2w) 12380 | -4/Factory | Core integrity fell below 20% 12403 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 12363_ Critical hit. 12363_ Gravmag Array destroyed. 12364_ Slug penetrates Wall. 12373_ Flexi-carbon Leg destroyed. 12375_ Penetrated by Slug. 12375_ Slug penetrates Nuclear Reactor. 12376_ Slug penetrates Wall. 12376_ Penetrated by Slug. 12376_ Slug penetrates Y-64 Sentinel. 12376_ Slug penetrates L-61 Swordsman. 12379_ System corrupted: Matter fused (-7). 12379_ Slug penetrates Y-64 Sentinel. 12379_ Slug penetrates Wall. 12379_ Penetrated by Slug. 12383_ Slug penetrates Wall. 12386_ Penetrated by Slug. 12392_ Slug penetrates Wall. 12392_ Penetrated by Slug. 12392_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ???????????????????????????? #????????########### | | ????????????????????????????# #????????# | | ????????????????????????????# +????????# | | ????????????????????????????# #????????# " " = | | ??????????????????????????### ###??????# " " = | | ??????????????????????????#! ! ######## " " == % | | ????????????????????##+#+## # " " |%* | | ??????????????"" > / " " | | ???????????????????######## # " " | | ??????????????????????????# ###### # " " | | ??????????????????########## ##????# # " " "R | | ?????????????????? l # #?????# # " " "" | | ???????????????????""" 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""" #????????????????????????? | | #??????# "" "" #????????????????????????? | | #??????# "" "" ?????????????????????????? | | #??????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 59 Energy Capacity 790 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club It's Just You Knowing Is Half The Battle Maybe Next Time I'll Detach My Launcher Packrat Remodeling Challenges ------------ None Game ------ Seed StormSwordNetwork Manual? 0 Play Time 02:11:50 Cumulative 25.7 hours Start 2019.11.12 @ 10:32:39 End 2019.11.15 @ 16:29:10 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 34 Rogue 31 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d183bc9a-f9d4-4940-b787-ab88798ae7be