Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 11:59:13 Player: Helstads_dog Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (197) 985 Value Destroyed (6855) 6855 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (2236) 2236 TOTAL SCORE: 13376 Bonus ------- High Alert Combat Kills 1112 Follower Combat Kills 138 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/550 Matter 209/300 Energy 69/280 System Corruption 1% Temperature Warm (135) Movement Rolling (180) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (6) ------ Improved Coolant Injector High-capacity Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating Advanced Hacking Suite > --- WEAPON (2) ------- Shock Rifle EM Pulse Cannon > --- INVENTORY (20) --- Nuclear Core Light Treads Armored Wheel Advanced Heat Sink Improved Signal Interpreter Hardened Heavy Armor Plating Improved Light Armor Plating Advanced Drone Bay (2/2) Wave Gun Wave Gun Heavy Rocket Launcher Improved Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit Signal Interpreter Improved Field Recycling Unit > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Treads Carbon-fiber Leg Wheel Wheel High-capacity Matter Pod Heavy EM Shotgun Gauss Rifle Flak Gun Heavy Rocket Launcher Katana [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Potential Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . 2 . . . 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . 2 . . . 2 . . Weapon . | . . . . . . . . . Parts Attached 216 | . 17 47 8 7 14 46 38 39 Power 15 | . 1 3 . 1 1 6 . 3 Engine 13 | . 1 2 . 1 . 6 . 3 Core 2 | . . 1 . . 1 . . . Reactor . | . . . . . . . . . Propulsion 34 | . 4 10 . 2 2 9 2 5 Treads 12 | . 2 4 . . . 3 1 2 Leg 7 | . 1 . . 2 2 2 . . Wheel 15 | . 1 6 . . . 4 1 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 79 | . 6 22 2 1 4 19 15 10 Device 33 | . . 8 1 . 4 9 6 5 Storage 7 | . 2 3 . . . 1 1 . Processor 7 | . . 2 1 1 . . 1 2 Hackware 5 | . 1 . . . . 2 1 1 Protection 27 | . 3 9 . . . 7 6 2 Artifact . | . . . . . . . . . Weapon 88 | . 6 12 6 3 7 12 21 21 Energy Gun 27 | . . . . . 1 11 12 3 Energy Cannon 9 | . . 4 1 1 . 1 . 2 Ballistic Gun 17 | . 4 3 . 1 1 . 1 7 Ballistic Cannon 9 | . 1 2 2 1 3 . . . Launcher 13 | . 1 3 3 . 2 . 4 . Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . . . . . 2 5 Slashing Weapon 6 | . . . . . . . 2 4 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 . . Parts Lost 28 | . 1 5 2 . 1 10 2 7 Power . | . . . . . . . . . Propulsion 8 | . . 2 . . . 3 1 2 Utility 12 | . . 3 2 . 1 3 1 2 Weapon 8 | . 1 . . . . 4 . 3 Highest Loss Streak 4 | . 1 2 2 . 1 4 2 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 97 99 99 80 100 99 89 88 Engine 8 | . 14 5 11 11 3 8 9 8 Core 1 | . . 5 . . 7 . . . Treads 8 | . 11 11 11 5 . 5 9 8 Leg 3 | . 4 . . 10 22 4 . . Wheel 8 | . 12 10 11 5 . 7 9 8 Device 10 | . . 12 12 18 19 8 8 4 Storage 10 | . 14 11 11 11 11 9 9 9 Processor 7 | . . 4 10 14 13 3 9 12 Hackware 3 | . . . . . . 12 . 7 Protection 13 | . 12 15 9 . . 20 17 10 Energy Gun 8 | . 4 . . . 7 17 15 9 Energy Cannon 3 | . . 11 13 . 3 . . . Ballistic Gun 4 | . 22 6 . 2 . . . 7 Ballistic Cannon 2 | . . 3 7 . 10 . . . Peak Build Rating 51 | . 13 23 22 37 44 51 46 48 Average Rating 30 | . 9 18 20 24 39 36 38 45 On Entrance 24 | 6 6 11 20 21 36 43 36 43 Naked Turns . | . . . . . . . . . Heaviest Build 88 | 11 35 66 44 39 46 72 88 84 Greatest Support 60 | 20 20 23 10 60 60 60 10 12 Greatest Overweight (x) 8 | . 3 6 4 3 1 7 8 8 Average Overweight (x) 3 | . 2 4 3 . . 4 7 6 Largest Inventory Capacity 20 | . 15 20 15 15 15 20 20 20 Average Capacity 17 | . 13 17 15 15 15 19 20 20 Most Carried 20 | . 15 20 15 15 15 20 20 20 Average Carried 16 | . 12 16 14 14 14 17 18 19 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 Final Carried 20 | 6 13 13 14 15 15 20 20 15 Class Distribution -------------------- 85% | Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Matter Collected 4024 | 200 416 1127 170 97 427 456 584 547 Remotely 102 | . . 102 . . . . . . Salvage Created 7148 | . 346 1499 209 . 393 2147 1198 1356 Parts 397 | . 28 100 19 . 26 102 61 61 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . 1 . . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 165 | . 14 40 11 . 14 34 30 22 Melee 10 | . . . . . . . 5 5 Guns 66 | . 9 9 . . 1 19 15 13 Cannons 40 | . 1 26 4 . 6 1 . 2 AOE 36 | . 4 4 7 . 6 9 6 . Classes Destroyed 16 | . 4 3 2 . 2 2 2 1 Worker 4 | . . . 1 . 2 . . 1 Builder 5 | . . . . . 1 3 . 1 Recycler 3 | . . 1 . . . 1 . 1 Mechanic 1 | . . . . . . . . 1 Operator 5 | . 1 1 . . . 3 . . Watcher 14 | . 1 5 . . . 5 . 3 Swarmer 41 | . 9 10 7 . 4 4 7 . Saboteur 1 | . . . . . . . 1 . Grunt 78 | . 5 20 2 . 8 16 12 15 Brawler 6 | . . . 1 . 1 1 2 1 Duelist 6 | . . 1 1 . . . 3 1 Sentry 23 | . . 9 . . . 7 2 5 Specialist 2 | . . . . . . 2 . . Hunter 5 | . . . . . 1 3 1 . Programmer 1 | . . . . . . . 1 . Heavy 1 | . . . . . . 1 . . Butcher 1 | . . . . . . . 1 . Best Kill Streak 12 | . 3 12 4 . 5 6 5 4 Combat Bots Only 9 | . 3 9 4 . 4 5 5 3 Max Kills in Single Turn 4 | . 3 3 3 . 4 2 4 2 Gunslinging . | . . . . . . . . . Exploded 4 | . 3 3 3 . 4 2 4 . Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 654 | . 53 156 23 . 41 137 91 153 Missed 193 | . 9 46 5 . 13 44 30 46 Damage Taken 7580 | . 482 1522 355 . 463 1573 1278 1907 Core 919 | . 26 238 26 . 75 90 229 235 Absorbed by Shields 8 | . . . . . . . 8 . Redirected to Shielding 2 | . . 2 . . . . . . Ignored by Resistances 171 | . . . . . . 102 69 . Regen/Repaired (Parts) 350 | . . 34 . . . . . 316 Core Remaining (%) 68 | 100 89 . . . 15 . . . Volleys Fired 412 | . 49 107 25 . 29 87 41 74 Largest 2 | . 2 2 2 . 2 2 2 2 Hottest 150 | . 62 150 150 . 114 110 90 128 Shots Fired 797 | . 96 212 49 . 58 174 70 138 Gun 531 | . 90 78 . . 9 168 60 126 Cannon 241 | . 4 130 46 . 43 6 . 12 Launcher 25 | . 2 4 3 . 6 . 10 . Special . | . . . . . . . . . Kinetic 303 | . 85 126 13 . 23 . 3 53 Thermal 150 | . . 82 33 . 29 6 . . Explosive 25 | . 2 4 3 . 6 . 10 . Electromagnetic 319 | . 9 . . . . 168 57 85 Robot Hit Streak 19 | . 7 19 10 . 8 13 18 17 Robot Miss Streak 8 | . 8 4 3 . 2 5 3 6 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 . . . . 3 2 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 Shots Hit Robots 603 | . 57 145 27 . 39 139 68 128 Core Hits 365 | . 18 60 11 . 28 95 51 102 Critical Kills 4 | . . 2 . . 1 . 1 . Critical Parts Destroyed 3 | . . . . . . . 2 1 Critical Strikes 11 | . . 3 . . 2 . 3 3 Burn 1 | . . . . . 1 . . . Meltdown 1 | . . . . . 1 . . . Destroy 2 | . . 2 . . . . . . Blast 1 | . . 1 . . . . . . Smash 4 | . . . . . . . 3 1 Sever 2 | . . . . . . . . 2 Melee Attacks 47 | . . . . . . . 19 28 Thermal 3 | . . . . . . . 3 . Impact 28 | . . . . . . . 14 14 Slashing 16 | . . . . . . . 2 14 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . Combat Hostiles 4 | . . . . . . . 4 . Follow-up Attacks 1 | . . . . . . . 1 . Damage Inflicted 16339 | . 1041 3339 1146 . 1725 3628 2396 3064 Guns 7003 | . 762 846 . . 114 2578 914 1789 Cannons 4239 | . 70 2305 660 . 785 150 . 269 Explosions 3358 | . 209 187 486 . 712 889 614 261 Melee 1613 | . . . . . . . 868 745 Ramming 126 | . . 1 . . 114 11 . . Kinetic 3942 | . 764 1615 190 . 410 . 53 910 Thermal 3970 | . 24 1536 470 . 489 1039 210 202 Explosive 2033 | . 185 187 486 . 712 . 404 59 Electromagnetic 4655 | . 68 . . . . 2578 861 1148 Impact 1187 | . . . . . . . 839 348 Slashing 426 | . . . . . . . 29 397 Piercing . | . . . . . . . . . Highest Corruption 13 | . . 1 8 8 13 1 1 1 Average Corruption 2 | . . 1 2 8 12 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 127 | . . 14 15 15 38 17 22 6 Message Errors 24 | . . 4 3 4 7 . 5 1 Matter Fused 35 | . . 3 3 3 14 4 5 3 Heat Flow Errors 17 | . . 2 1 3 2 4 4 1 Energy Discharges 17 | . . 1 2 2 4 3 4 1 Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 14 | . . 2 1 1 6 2 2 . Data Loss (major) 6 | . . . 1 1 . 2 2 . Misfires 6 | . . 1 2 . 2 1 . . Alerts 4 | . . . 2 1 . 1 . . Weapon Failures 3 | . . 1 . . 2 . . . Overload Shots . | . . . . . . . . . Overflow Damage 468 | . 42 62 98 . 8 15 165 78 Projectiles 79 | . 20 48 11 . . . . . Explosions 174 | . 22 14 87 . 8 15 4 24 Melee 215 | . . . . . . . 161 54 Knockbacks 7 | . . 4 . . 1 . 2 . Impact 2 | . . . . . . . 2 . Kinetic 5 | . . 4 . . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 505 | . 58 . 22 . 50 147 143 85 Shots 14 | . 2 . 1 . 1 5 4 1 Rammed 3 | . . 1 . . . 2 . . Targets Rammed 12 | . . 1 . . 9 2 . . Kicked 9 | . . . . . 9 . . . Crushed . | . . . . . . . . . Highest Temperature 539 | . 147 539 297 238 207 405 512 387 Average Temperature 102 | . 33 97 111 102 55 120 118 124 Received Heat Transfer 2715 | . 156 483 24 . 198 531 495 828 Effects 24 | . . 5 1 1 . 4 9 4 Shutdowns 4 | . . 1 . . . 1 2 . Energy Bleed 9 | . . 1 1 1 . 2 2 2 Interference 4 | . . . . . . . 2 2 Matter Decay 1 | . . 1 . . . . . . Short Circuit 1 | . . . . . . . 1 . Damage (minor) 4 | . . 2 . . . 1 1 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 14 | . . . . . . 7 4 3 Combat Hostiles 10 | . . . . . . 5 3 2 Parts Fried 29 | . . . . . . 14 8 7 Impact Corruptions 10 | . . . . . . . 8 2 Robots Melted 2 | . . 1 . . 1 . . . Combat Hostiles 2 | . . 1 . . 1 . . . Parts Melted 2 | . . 1 . . . 1 . . Heat Transferred 5464 | . . 2175 666 . 851 1272 300 200 Parts Sabotaged 4 | . . . . . . . 4 . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 20 | . 1 . . . . 14 3 2 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Peak Influence 1801 | . 268 824 472 . 225 374 1801 1092 Initial 877 | . . 90 311 . . 26 161 877 Average 539 | . 119 568 354 . 96 177 1002 916 Maximum Alert Level 5 | . 1 3 2 . 1 1 5 3 Low Security (%) 26 | . 84 9 . . 85 51 1 . Level 1 22 | . 15 7 76 . 14 48 12 . Level 2 18 | . . 59 23 . . . 19 2 Level 3 22 | . . 23 . . . . 18 97 Level 4 7 | . . . . . . . 34 . Level 5 2 | . . . . . . . 13 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 21 | . 3 5 1 . . 8 . 4 Investigation 7 | . 2 1 1 . . 2 . 1 Extermination . | . . . . . . . . . Reinforcement 9 | . 1 2 . . . 5 . 1 Assault 4 | . . 2 . . . . . 2 Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Distress Signals 11 | . . 4 . . . 3 . 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 221 | . 21 60 11 . 13 45 27 44 Peak Tracking Total 7 | . 4 7 4 . 4 5 7 5 Tactical Retreats 6 | . . 2 . . . 2 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Traps Triggered 17 | . 1 2 . . . 2 11 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Disabled 15 | . . 6 1 . 1 1 4 2 Max in Single Turn 2 | . . 1 1 . 1 1 2 2 Phase Generator 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Accessed 52 | . 8 14 1 5 . 13 3 8 Terminals 32 | . 7 9 . . . 9 3 4 Fabricators . | . . . . . . . . . Repair Stations 3 | . . 1 . . . . . 2 Recycling Units 5 | . 1 2 . . . 1 . 1 Scanalyzers 5 | . . 2 . . . 2 . 1 Garrison Access 1 | . . . . . . 1 . . Total Hacks 204 | . 29 44 1 50 . 50 5 25 Successful 143 | . 14 32 1 50 . 23 2 21 Failed 58 | . 14 11 . . . 26 3 4 Catastrophic 12 | . 2 . . . . 9 . 1 Database Lockouts 3 | . 1 1 . . . 1 . . Manual 66 | . 14 9 . 1 . 33 . 9 Terminals 103 | . 24 20 . . . 43 5 11 Fabricators . | . . . . . . . . . Repair Stations 10 | . . 3 . . . . . 7 Recycling Units 12 | . 5 4 . . . 1 . 2 Scanalyzers 27 | . . 17 . . . 5 . 5 Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 94 | . 10 10 1 50 . 16 2 5 Record 50 | . . . . 49 . 1 . . Robot Analysis 8 | . 3 3 . . . 2 . . Prototype ID Bank 6 | . 3 2 . . . . . 1 Open Door 2 | . . . 1 . . . 1 . Level Access Points 1 | . 1 . . . . . . . Branch Access Points 3 | . . 1 . . . 1 . 1 Terminal Index 2 | . 1 . . . . 1 . . Scanalyzer Index 1 | . . . . . . 1 . . Alert Level 8 | . . 1 . . . 6 . 1 Unreport Threat 4 | . . . . . . 2 . 2 Locate Traps 7 | . 2 3 . . . 2 . . Security Stations 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . 2 . . . . . 6 Scan Component 4 | . . 1 . . . . . 3 Repair 4 | . . 1 . . . . . 3 Recycling Unit Hacks 8 | . 2 3 . . . 1 . 2 Report Inventory 5 | . 1 2 . . . 1 . 1 Retrieve Components 3 | . 1 1 . . . . . 1 Scanalyzer 22 | . . 14 . . . 3 . 5 Insert Component 11 | . . 6 . . . 2 . 3 Analyze 11 | . . 8 . . . 1 . 2 Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 10 | . 2 3 . . . 2 . 3 Terminals 9 | . 2 2 . . . 2 . 3 Assimilate 1 | . . . . . . . . 1 Botnet 8 | . 2 2 . . . 2 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Mask 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 41 | . 8 13 . . . 12 2 6 Full Trace Events 5 | . . . . . . 3 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . 6 . . . 1 . 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . 1 . . . . . 3 Time 159 | . . 26 . . . . . 133 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 18 | . 3 9 . . . . . 6 Parts Scanalyzed 10 | . . 6 . . . 2 . 2 Part Schematics Acquired 9 | . . 6 . . . 1 . 2 Parts Damaged 3 | . . 2 . . . . . 1 Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . 1 2 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total Allies 3 | . . . . . . . 1 2 Largest Group 1 | . . . . . . . 1 1 Highest-Rated Group 31 | . . . . . . . 31 21 Highest-Rated Ally 31 | . . . . . . . 31 21 Total Orders 2 | . . . . . . . 2 . EXPLORE 1 | . . . . . . . 1 . RETURN 1 | . . . . . . . 1 . Ally Attacks 44 | . . . . . . . 22 22 Total Damage 581 | . . . . . . . 373 208 Kills 6 | . . . . . . . 3 3 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Robot Analysis Total 8 | . 3 3 . . . 2 . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . 2 . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Turns Passed 12930 | . 938 2491 1071 792 1119 2256 2592 1671 Spaces Moved 7160 | 1 600 1260 672 774 995 1160 1127 571 Core . | . . . . . . . . . Treads 1 | . . 1 . . . . . . Legs 1807 | 1 91 . . 410 995 310 . . Wheels 5352 | . 509 1259 672 364 . 850 1127 571 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 120 95 125 125 90 90 90 170 180 Average Speed 142 | 120 119 149 137 100 90 149 198 183 Slowest Speed 240 | 120 125 240 140 170 180 185 200 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 81 | 2 98 96 98 92 102 88 99 56 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 5 | . 1 1 . 1 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . . . . . Scrap Searched 6 | . . . 3 . 3 . . . Spaces Dug 67 | . . 5 28 . . . 32 2 Terrain Destroyed 534 | . 23 52 58 . 98 46 225 32 Melee 2 | . . . . . . . . 2 Projectile 40 | . . 19 16 . 5 . . . AOE 492 | . 23 33 42 . 93 46 225 30 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total 9017 | . 741 1676 773 786 1151 1511 1382 997 Wait 839 | . 41 186 56 . 89 144 67 256 Move 7153 | . 599 1259 671 773 994 1160 1126 571 Hop . | . . . . . . . . . Pick Up 123 | . 19 33 8 1 6 34 13 9 Fast Attach 52 | . 2 7 . 3 3 16 11 10 Attach 62 | . 7 17 2 2 4 13 8 9 Detach 20 | . 1 2 . 2 2 5 5 3 Swap 102 | . 8 23 6 2 7 17 19 20 Drop 136 | . 15 41 5 3 8 33 21 10 Fire 412 | . 49 107 25 . 29 87 41 74 Melee 45 | . . . . . . . 17 28 Ram 2 | . . . . . . 2 . . Kick 9 | . . . . . 9 . . . Crush 1 | . . 1 . . . . . . Escape Stasis 40 | . . . . . . . 40 . Rewire 21 | . . . . . . . 14 7 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x3] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 7) 246 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 10) 378 | -10/Materials | Central database locked down 549 | -10/Materials | Discovered new exit (range 14) 565 | -10/Materials | Identified exit to Materials 801 | -10/Materials | Derelicts attacked the area 939 | -10/Materials | Entered another Materials area 939 | -9/Materials | Evolved 2 slots: Utility x2 1272 | -9/Materials | Destroyed 9 combat bots 1390 | -9/Materials | Discovered new exit (range 11) 1514 | -9/Materials | Repaired Wheel 1619 | -9/Materials | Discovered new exit (range 3) 1625 | -9/Materials | Identified exit to Materials 1683 | -9/Materials | Identified exit to Mines 1739 | -9/Materials | First assault squad dispatched 2498 | -9/Materials | Core integrity fell below 50% 2848 | -9/Materials | Discovered exit to Materials (range 16) 2999 | -9/Materials | Central database locked down 3267 | -9/Materials | Discovered exit to Materials (range 8) 3430 | -9/Materials | Entered Mines 3499 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3705 | -9/Mines | Discovered exit to Materials (range 9) 3722 | -9/Mines | Met a Derelict shopkeep closing up shop 4178 | -9/Mines | Discovered exit to Materials (range 5) 4262 | -9/Mines | Found a hidden stash of uninstalled traps 4294 | -9/Mines | Learned Materials security intel 4496 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4496 | -9/Mines | Discovered new exit (range 5) 4501 | -9/Mines | Entered Exiles 4533 | -9/Exiles | Met 8R-AWN 4556 | -9/Exiles | Met EX-HEX 4610 | -9/Exiles | Met EX-DEC 4637 | -9/Exiles | Visited The Gauntlet 4808 | -9/Exiles | Learned location of Zion (-6) 4835 | -9/Exiles | Met EX-BIN 4855 | -9/Exiles | Aligned with FarCom system 4856 | -9/Exiles | Given EX-Vault access code 4902 | -9/Exiles | Opened EX-Vault 4907 | -9/Exiles | Found Prototype Leg 4907 | -9/Exiles | Identified Potential Leg 4923 | -9/Exiles | Found Potential Leg 4964 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5036 | -9/Exiles | Discovered new exit (range 14) 5048 | -9/Exiles | Identified exit to Mines 5246 | -9/Exiles | Discovered exit to Mines (range 14) 5293 | -9/Exiles | Left Exiles lab with Potential Leg 5293 | -9/Exiles | Entered Mines 5502 | -8/Mines | System corruption reached 10% 5736 | -8/Mines | Discovered exit to Materials (range 8) 5762 | -8/Mines | Core integrity fell below 20% 5817 | -8/Mines | Discovered exit to Materials (range 14) 6412 | -8/Mines | Entered Materials 6412 | -8/Materials | Evolved 2 slots: Utility x2 7212 | -8/Materials | Discovered new exit (range 10) 7277 | -8/Materials | Lost 3 parts (1n1u1w) 7321 | -8/Materials | Build established: Hacker-Mutant 7584 | -8/Materials | Central database locked down 7682 | -8/Materials | Lost 4 parts (1n1u2w) 7839 | -8/Materials | Discovered new exit (range 15) 8390 | -8/Materials | Discovered new exit (range 4) 8407 | -8/Materials | Garrison activated, responded to threat 8668 | -8/Materials | Identified exit to Garrison 8668 | -8/Materials | Entered Garrison 8992 | -8/Garrison | Triggered checkpoint 9011 | -8/Garrison | Triggered checkpoint 9054 | -8/Garrison | Triggered checkpoint 9141 | -8/Garrison | Build established: Mutant 9238 | -8/Garrison | Triggered checkpoint 9298 | -8/Garrison | Discovered new exit (range 10) 9500 | -8/Garrison | Discovered new exit (range 10) 9518 | -8/Garrison | Triggered checkpoint 9705 | -8/Garrison | Phase Generator disabled 10008 | -8/Garrison | Discovered new exit (range 9) 10081 | -8/Garrison | Core integrity fell below 50% 10149 | -8/Garrison | Learned Materials security intel 10224 | -8/Garrison | Triggered checkpoint 10342 | -8/Garrison | Triggered checkpoint 10752 | -8/Garrison | Installed Relay Interface Framework 11260 | -8/Garrison | Entered Materials 11708 | -8/Materials | Repaired Arm. Treads 11905 | -8/Materials | Repaired Broken Arm. Wheel 12029 | -8/Materials | Discovered new exit (range 5) 12060 | -8/Materials | First assault squad dispatched 12436 | -8/Materials | Repaired Hvy. Ion Engine 12708 | -8/Materials | Core integrity fell below 20% 12931 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12903_ U-05 Engineer lays Concrete. 12905_ L-31 Rogue reactivates. 12906_ M-28 Smith repairs L-31 Rogue. 12906_ U-05 Engineer lays Concrete. 12909_ U-05 Engineer builds a Wall. 12909_ U-05 Engineer lays Concrete. 12911_ M-28 Smith repairs M-28 Smith. 12911_ U-05 Engineer lays Concrete. 12912_ Melee Analysis Suite fried. 12912_ Core Shielding fried. 12912_ Katana fried. 12912_ L-31 Rogue destroyed. 12912_ Arm. Treads destroyed. 12913_ M-28 Smith fits Backup Plating III on O-16 Technician. 12913_ U-05 Engineer builds a Wall. 12915_ U-05 Engineer lays Concrete. 12920_ G-50 Soldier misfires. 12921_ Adv. Heat Sink fried. 12921_ G-50 Soldier destroyed. 12929_ G-47 Trooper IFF system glitched. Map ----- +----------------------------------------------------+ | ??????????????????# ! + *=#??# ######### | | ??????????????????# ##### #??# #???????? | | ??????????????????# #???# ####+###?????? | | ??????????????????# #???# #* #?????? | | ??????????????????# ##### # #?????? | | ?????????????????######+######"## # *** #?????? | | ?????????????????# + **! 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R"## #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 25 Resistance: TH 10 Core Shielding 20 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 1 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Disposable Heat Sink | -9/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed ZioniteEfficiencyPenetrator Manual? 0 Play Time 04:00:37 Cumulative 60.2 hours Start 2024.09.06 @ 05:21:31 End 2024.09.06 @ 11:59:13 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 80% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a2a8849c-391a-4632-b1f5-311ad266f89c