Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.11 @ 15:42:34 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (193) 965 Value Destroyed (6293) 6293 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1552) 1552 TOTAL SCORE: 14050 Bonus ------- High Alert Combat Kills 335 Follower Combat Kills 703 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -386 Cogmind --------- Core Integrity 335/850 Matter 240/300 Energy 200/200 System Corruption 6% Temperature Cool (0) Movement Treading (200) Ox2 Location -6/Zion Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (3) --- Medium Treads > --- UTILITY (9) ------ Advanced Heat Sink Coolant Injector Large Storage Unit Large Storage Unit Experimental Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Plasma Cannon Phase Cannon > --- INVENTORY (16) --- Light Angular Momentum Engine Cold Fusion Reactor Core Expander Phase Cannon Guided Missile Launcher Guided Missile Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Cooling System Coolant Injector Large Storage Unit Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Energy Filter > --- WEAPON ----------- Heavy Plasma Cannon Compact Ion Cannon > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Advanced Treads Improved Medium Treads Improved Heat Sink Advanced Sensor Array Improved Light Armor Plating Force Field Core Expander Plasma Cannon Plasma Cannon Phase Cannon Phase Cannon Heavy Rocket Launcher Molecular Deconstructor [Rating: 71] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Compact Ion Cannon Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . 1 . . . Utility 7 | . . . 2 . 2 2 . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 171 | 6 4 1 15 13 25 15 11 6 . 4 44 3 13 11 Power 10 | 1 . . 1 2 2 1 . 1 . . 1 . 1 . Engine 6 | 1 . . 1 2 2 . . . . . . . . . Core 2 | . . . . . . 1 . 1 . . . . . . Reactor 2 | . . . . . . . . . . . 1 . 1 . Propulsion 30 | 2 . 1 4 5 6 1 1 1 . . 4 . 4 1 Treads 30 | 2 . 1 4 5 6 1 1 1 . . 4 . 4 1 Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 75 | 1 2 . 3 2 9 8 6 3 . 2 26 3 5 5 Device 43 | . . . 1 . 4 4 4 3 . 2 16 3 4 2 Storage 6 | 1 2 . . . 1 . . . . . 1 . . 1 Processor 8 | . . . 2 1 . 2 . . . . 1 . . 2 Hackware 1 | . . . . 1 . . . . . . . . . . Protection 17 | . . . . . 4 2 2 . . . 8 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 56 | 2 2 . 7 4 8 5 4 1 . 2 13 . 3 5 Energy Gun 3 | 2 . . 1 . . . . . . . . . . . Energy Cannon 34 | . . . 5 3 6 4 2 1 . 1 7 . 2 3 Ballistic Gun 1 | . . . . 1 . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . Launcher 14 | . . . 1 . 2 1 2 . . 1 4 . 1 2 Special Weapon 2 | . . . . . . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 4 . 3 . . . . 2 . . 2 Parts Lost 53 | . 3 . 2 4 9 4 3 1 . . 8 . 19 . Power 2 | . . . . . . . . 1 . . . . 1 . Propulsion 17 | . 1 . 1 1 4 1 1 . . . 1 . 7 . Utility 21 | . . . . 2 1 3 2 . . . 4 . 9 . Weapon 13 | . 2 . 1 1 4 . . . . . 3 . 2 . Highest Loss Streak 12 | . 1 . 1 2 6 4 2 1 . . 3 . 12 . Average Slot Usage (%) 90 | . 91 99 96 91 96 98 98 96 100 100 96 100 93 54 Engine 4 | . 14 14 10 11 8 1 . . . . . . . . Core 2 | . . . . . . 5 7 7 7 7 5 . . . Reactor 1 | . . . . . . . . . . . . 6 5 6 Treads 16 | . 23 27 21 21 16 14 14 15 15 15 18 20 17 3 Device 18 | . . . 9 3 7 24 27 34 38 38 27 40 35 12 Storage 17 | . 25 28 22 22 27 20 15 15 15 15 12 13 13 6 Processor 6 | . . . 11 7 . 6 7 7 7 7 6 6 6 10 Hackware 1 | . . . . 5 9 . . . . . . . . . Protection 3 | . . . . . 9 7 9 . . . 9 . 1 . Energy Cannon 12 | . . . 20 20 14 14 14 12 15 15 11 6 9 12 Ballistic Cannon 2 | . 16 28 1 . . . . . . . . . . . Launcher 1 | . . . . . 3 . . 2 . . 1 6 2 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 85 | 11 43 43 53 53 73 85 71 59 59 59 85 64 66 61 Greatest Support 80 | 40 40 42 45 43 40 40 40 40 40 40 68 68 80 28 Greatest Overweight (x) 16 | . 2 2 1 1 3 3 3 1 1 1 2 . 16 15 Average Overweight (x) 1 | . . 1 . 1 1 1 1 1 1 1 . . . 3 Largest Inventory Capacity 22 | 6 16 16 16 16 22 22 16 16 16 16 16 16 16 16 Average Capacity 15 | 4 14 16 16 16 21 20 16 16 16 16 15 16 16 10 Most Carried 22 | 2 16 16 16 16 22 22 16 16 16 16 16 16 16 10 Average Carried 14 | . 9 15 15 15 18 18 15 14 16 16 15 15 13 9 Final Capacity 22 | 6 16 16 16 16 22 16 16 16 16 16 16 16 16 16 Final Carried 22 | 2 16 16 15 16 22 16 15 16 16 16 16 16 9 10 Class Distribution -------------------- 74% | Mutant 13% | Hauler-Mutant 5% | Messiah-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Matter Collected 2734 | 212 176 165 156 161 286 191 102 125 . 62 548 178 226 146 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6916 | . 396 204 1155 898 1578 578 578 90 . 86 938 16 369 30 Parts 347 | . 23 7 52 42 81 41 17 8 . 2 57 4 10 3 Haulers Intercepted 12 | . 1 . 4 1 4 1 . . . . 1 . . . Recyclers Shooed 4 | . 1 . . 1 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 10 2 . 1 . 6 10 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Combat Hostiles Destroyed 143 | . 12 2 20 17 24 11 15 2 . 3 22 3 12 . Guns 5 | . 5 . . . . . . . . . . . . . Cannons 84 | . 7 2 16 15 15 7 9 2 . 1 8 . 2 . AOE 50 | . . . 4 1 8 4 6 . . 2 12 3 10 . Classes Destroyed 18 | . 5 2 5 1 1 1 1 . . . . . 1 1 Worker 12 | . . . 3 1 1 3 . . . . 4 . . . Builder 5 | . . . . 1 1 2 . . . . 1 . . . Tunneler 2 | . . 1 . . 1 . . . . . . . . . Hauler 12 | . 1 . 4 1 4 1 . . . . 1 . . . Recycler 7 | . . 2 . . 4 1 . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Watcher 8 | . 1 . 1 . 3 1 . . . . 2 . . . Swarmer 31 | . 3 . 3 . 8 3 3 . . 2 6 3 . . Grunt 70 | . 9 2 12 14 10 6 4 . . . 8 . 5 . Brawler 5 | . . . 1 1 . . 1 . . . 1 . 1 . Duelist 2 | . . . 1 1 . . . . . . . . . . Sentry 12 | . . . 3 2 4 . 1 . . 1 1 . . . Specialist 3 | . . . . . . . . . . . . . 3 . Hunter 6 | . . . . . 2 . . . . . 1 . 3 . Programmer 8 | . . . . . . 2 . 1 . . 5 . . . Zionite 1 | . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . 1 . . . . . . . Butcher 4 | . . . . . . . 4 . . . . . . . Mutant 2 | . . . . . . . 1 1 . . . . . . Best Kill Streak 12 | . 4 3 8 5 11 12 6 1 . 3 8 3 5 . Combat Bots Only 8 | . 3 1 6 5 8 6 6 1 . 3 6 3 5 . Max Kills in Single Turn 6 | . 2 1 3 1 6 6 2 1 . 2 3 2 2 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . 3 1 3 3 2 . . 2 3 2 2 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Damage Taken 10843 | . 553 184 613 636 1879 860 1584 94 . 265 1770 15 2109 281 Core 1382 | . 110 17 65 116 251 17 224 30 . 37 211 . 272 32 Absorbed by Shields 17 | . . . . . . . . . . . . 17 . . Core Remaining (%) 62 | 100 . 49 . 54 54 . . . . 56 . . . . Volleys Fired 431 | . 48 12 51 51 104 21 38 5 . 5 60 3 33 . Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 1 2 . Hottest 180 | . 80 70 131 146 136 155 180 180 . 120 180 39 180 . Shots Fired 707 | . 90 24 96 90 144 39 65 8 . 8 91 3 47 2 Gun 52 | . 52 . . . . . . . . . . . . . Cannon 603 | . 38 24 95 90 137 36 58 8 . 6 77 . 32 2 Launcher 49 | . . . 1 . 7 3 7 . . 2 11 3 15 . Special 3 | . . . . . . . . . . . 3 . . . Kinetic 62 | . 38 24 . . . . . . . . . . . . Thermal 460 | . 52 . 49 40 100 36 58 8 . 6 77 . 32 2 Explosive 49 | . . . 1 . 7 3 7 . . 2 11 3 15 . Electromagnetic 133 | . . . 46 50 37 . . . . . . . . . Robot Hit Streak 21 | . 20 4 19 17 16 21 15 5 . 10 20 2 5 5 Robot Miss Streak 5 | . 4 2 2 3 3 2 5 1 . 1 3 . 3 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 468 | . 65 15 72 58 95 24 40 5 . 6 61 1 25 1 Core Hits 295 | . 25 6 32 24 55 28 29 3 . 6 46 5 35 1 Critical Hits 23 | . 2 1 3 1 7 2 3 1 . . 1 . 2 . Critical Kills 7 | . 1 1 . . 1 1 . 1 . . 1 . 1 . Critical Parts Destroyed 15 | . 1 . 2 1 6 1 3 . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18291 | . 920 297 2338 1544 2923 1338 2247 152 . 248 3688 358 2177 61 Guns 498 | . 498 . . . . . . . . . . . . . Cannons 10558 | . 422 297 1742 1403 2188 682 1307 152 . 154 1640 . 510 61 Explosions 7193 | . . . 596 111 735 656 940 . . 94 2039 358 1664 . Melee . | . . . . . . . . . . . . . . . Ramming 42 | . . . . 30 . . . . . . 9 . 3 . Kinetic 719 | . 422 297 . . . . . . . . . . . . Thermal 7983 | . 498 . 769 637 1444 682 1307 152 . 154 1769 . 510 61 Explosive 6832 | . . . 503 . 707 656 940 . . 94 1910 358 1664 . Electromagnetic 2715 | . . . 1066 877 772 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 2 10 3 2 2 2 2 2 4 4 9 9 Average Corruption 3 | . . . 2 7 2 1 2 2 2 2 2 4 7 6 Corruption Purged . | . . . . . . . . . . . . . . . Effects 186 | . . . 8 43 1 5 10 4 2 4 40 14 33 22 Message Errors 53 | . . . 3 10 . 2 5 1 2 2 12 1 8 7 Matter Fused 31 | . . . . 6 1 . . . . . 10 5 6 3 Heat Flow Errors 22 | . . . 1 1 . . 1 . . . 8 3 4 4 Energy Discharges 24 | . . . . 8 . . 1 2 . 1 3 2 5 2 Data Loss (minor) 29 | . . . 2 4 . 2 3 1 . 1 6 3 4 3 Data Loss (major) 2 | . . . . 1 . . . . . . . . . 1 Misfires 3 | . . . . 1 . . . . . . . . . 2 Misdirections 5 | . . . . 5 . . . . . . . . . . Targeting Errors 15 | . . . 2 5 . 1 . . . . 1 . 6 . Weapon Failures 2 | . . . . 2 . . . . . . . . . . Overload Shots 11 | . . . . . . 2 4 2 . . 3 . . . Overflow Damage 430 | . 6 . 41 16 47 14 74 . . . 158 35 39 . Projectiles 227 | . 6 . 7 16 42 . 58 . . . 75 . 23 . Explosions 203 | . . . 34 . 5 14 16 . . . 83 35 16 . Melee . | . . . . . . . . . . . . . . . Knockbacks 13 | . 7 5 . 1 . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . Kinetic 12 | . 7 5 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 762 | . . . 143 16 88 121 105 . . . 252 . 37 . Shots 21 | . . . 2 1 3 3 3 . . . 8 . 1 . Rammed 7 | . . . . 3 . . . . . . 2 . 2 . Targets Rammed 8 | . . . . 4 . . . . . . 2 . 2 . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 537 | . 264 144 279 247 537 111 199 90 . 13 506 189 154 185 Average Temperature 101 | . 81 55 85 51 181 39 110 43 . 7 101 103 72 87 Received Heat Transfer 2613 | . 219 87 216 225 504 162 216 20 . 42 510 . 345 67 Effects 26 | . . . 2 . 20 . . . . . 4 . . . Shutdowns 4 | . . . . . 3 . . . . . 1 . . . Energy Bleed 3 | . . . 2 . 1 . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . Matter Decay 3 | . . . . . 3 . . . . . . . . . Short Circuit 3 | . . . . . 3 . . . . . . . . . Damage (minor) 3 | . . . . . 3 . . . . . . . . . Damage (major) 6 | . . . . . 3 . . . . . 3 . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 1 1 . . . . . . . . . Combat Hostiles 2 | . . . . 1 1 . . . . . . . . . Parts Fried 9 | . . . 4 1 4 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . Parts Melted 18 | . 1 . . 1 4 . 5 . . 1 5 . 1 . Heat Transferred 11682 | . 1125 . 1371 1088 2529 814 1532 185 . 185 2074 . 705 74 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 4 1 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Peak Influence 768 | . 213 155 310 655 541 273 . . . . 768 . . . Average Influence 218 | . 102 33 106 404 418 180 . . . . 222 . . . Maximum Alert Level 3 | . 1 . 1 2 2 1 . . . . 3 . . . Low Security (%) 54 | 100 93 100 76 10 . 53 . . . . 60 . . . Level 1 22 | . 6 . 23 36 46 46 . . . . 10 . . . Level 2 22 | . . . . 53 53 . . . . . 28 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 32 | . 3 1 1 8 4 4 . . . . 10 . 1 . Investigation 9 | . 1 1 . 2 2 . . . . . 3 . . . Extermination 8 | . . . . . . 3 . . . . 5 . . . Reinforcement 11 | . 2 . 1 3 2 1 . . . . 2 . . . Assault 2 | . . . . 1 . . . . . . . . 1 . Garrison 2 | . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 1 . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Distress Signals 12 | . 2 . . 4 3 1 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 245 | . 22 8 28 37 35 16 17 2 . 3 39 3 29 6 Peak Tracking Total 13 | . 5 3 6 6 5 6 5 1 . 3 5 3 13 6 Tactical Retreats 13 | . 2 . . 1 . . 2 . . . 2 2 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Traps Triggered 11 | . 1 . 1 3 3 . . . . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Disabled 21 | . 2 . 3 4 . . 1 1 . . 9 . 1 . Max in Single Turn 3 | . 1 . 2 1 . . 1 1 . . 3 . 1 . Garrison Access 1 | . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Machines Accessed 30 | . 2 1 2 8 2 4 . . 4 1 6 . . . Terminals 21 | . 2 . 2 7 2 2 . . . 1 5 . . . Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . Total Hacks 74 | . 3 1 3 17 4 7 . . 25 1 13 . . . Successful 52 | . 3 1 2 10 3 1 . . 25 1 6 . . . Failed 22 | . . . 1 7 1 6 . . . . 7 . . . Catastrophic 4 | . . . . . . 3 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 24 | . 1 . 4 7 2 4 . . . . 5 . 1 . Terminals 40 | . 3 . 3 15 4 5 . . . 1 9 . . . Fabricators 2 | . . . . . . 2 . . . . . . . . Repair Stations 4 | . . . . . . . . . . . 4 . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . Terminal Hacks 43 | . 2 1 2 7 3 . . . 25 1 2 . . . Record 13 | . 1 . . . . . . . 11 1 . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . Open Door 5 | . . 1 . 4 . . . . . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . . . 1 . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 4 . . . Scan Component 2 | . . . . . . . . . . . 2 . . . Repair 2 | . . . . . . . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . 2 . . . . . . . . . . Terminals 3 | . 1 . . 2 . . . . . . . . . . Botnet 2 | . . . . 2 . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 1 5 1 4 . . . 1 4 . . . Full Trace Events 3 | . . . . . 1 . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 2 . . . Time 64 | . . . . . . . . . . . 64 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . . . Non-combat 1 | . . . . . . . . . . . 1 . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . . parse_system 1 | . . . . . . . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . 1 . . . Manual 1 | . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Total Allies 20 | . . 3 . 10 . . . . . . 1 . . 6 Largest Group 10 | . . 3 3 10 1 . . . . . 1 . . 6 Highest-Rated Group 211 | . . 40 40 88 8 . . . . . 81 . . 211 Highest-Rated Ally 81 | . . 16 16 16 8 . . . . . 81 . . 39 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 155 | . . 12 14 111 1 . . . . . 17 . . . Total Damage 2069 | . . 145 202 1016 . . . . . . 706 . . . Kills 38 | . . 6 2 21 . . . . . . 9 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . 2 . 1 . 1 1 2 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Turns Passed 15477 | 85 802 1083 1316 1164 1372 1030 1036 392 148 555 2709 773 909 2103 Spaces Moved 7123 | 49 350 585 644 543 559 450 456 201 81 250 1294 460 459 742 Core 121 | 3 . . . . . . . . . . . . 1 117 Treads 7002 | 46 350 585 644 543 559 450 456 201 81 250 1294 460 458 625 Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 172 152 180 180 185 185 185 185 185 166 166 155 180 Average Speed 190 | 153 178 173 174 180 186 201 186 185 185 185 181 166 169 280 Slowest Speed 850 | 160 200 200 180 180 220 230 230 185 185 185 210 166 850 800 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . Exploration Rate (%) 57 | 3 79 98 64 89 49 13 57 40 69 45 33 69 70 82 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . 1 1 . . . . 2 Known Exits Taken 10 | . . 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . Scrap Searched 16 | . . 1 . . . . 1 2 . 1 . 7 . 4 Spaces Dug 33 | . . . . . . . . . . . 18 14 1 . Terrain Destroyed 444 | . . . 46 5 52 23 47 1 . . 136 33 101 . Melee . | . . . . . . . . . . . . . . . Projectile 47 | . . . . 2 5 12 10 1 . . 11 . 6 . AOE 397 | . . . 46 3 47 11 37 . . . 125 33 95 . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Total 8340 | 56 437 636 753 638 748 535 572 212 80 337 1563 466 542 765 Wait 426 | . 19 29 12 13 30 37 67 . . 75 115 . 29 . Move 7109 | 48 349 584 643 542 558 449 455 200 80 249 1293 459 458 742 Hop . | . . . . . . . . . . . . . . . Pick Up 101 | 2 16 5 13 2 17 7 1 1 . 2 26 1 4 4 Fast Attach 43 | 6 1 1 5 6 4 2 1 . . . 11 . 1 5 Attach 51 | . 2 . 3 2 10 5 2 2 . . 9 1 9 6 Detach 10 | . . . 1 1 2 1 . . . . 2 . . 3 Swap 77 | . 1 . 7 5 11 8 8 4 . 4 24 2 3 . Drop 80 | . 1 5 18 8 12 5 . . . 2 21 . 3 5 Fire 431 | . 48 12 51 51 104 21 38 5 . 5 60 3 33 . Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush 7 | . . . . 4 . . . . . . 2 . 1 . Escape Stasis 4 | . . . . 4 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / Min / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 8) 738 | -10/Materials | Discovered new exit (range 15) 856 | -10/Materials | Discovered new exit (range 15) 888 | -10/Materials | Entered Mines 903 | -10/Mines | Met a Derelict shopkeep closing up shop 909 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1020 | -10/Mines | Core integrity fell below 50% 1121 | -10/Mines | Identified exit to Materials 1138 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1557 | -10/Mines | Discovered exit to Materials (range 13) 1675 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1683 | -10/Mines | Found Prototype Device 1971 | -10/Mines | Entered Materials 1971 | -9/Materials | Accompanied by 3 allies 1971 | -9/Materials | Evolved 2 slots: Utility x2 1972 | -9/Materials | Identified exit to Mines 2519 | -9/Materials | Discovered new exit (range 15) 2997 | -9/Materials | Identified exit to Storage 3127 | -9/Materials | Discovered new exit (range 3) 3287 | -9/Materials | Entered Storage 3642 | -9/Storage | Garrison activated, responded to threat 3682 | -9/Storage | System corruption reached 10% 3721 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3808 | -9/Storage | Discovered new exit (range 16) 4043 | -9/Storage | Build established: Commander-Mutant 4087 | -9/Storage | First assault squad dispatched 4366 | -9/Storage | Build established: Mutant 4451 | -9/Storage | Entered Materials 4451 | -8/Materials | Accompanied by 1 ally 4451 | -8/Materials | Evolved 2 slots: Utility x2 4696 | -8/Materials | Lost 6 parts (3n1u2w) 4730 | -8/Materials | Discovered new exit (range 16) 4743 | -8/Materials | Build established: Hauler-Mutant 5309 | -8/Materials | Destroyed 8 combat bots 5776 | -8/Materials | Discovered new exit (range 16) 5823 | -8/Materials | Entered Factory 5823 | -7/Factory | Evolved 2 slots: Utility x2 5823 | -7/Factory | Identified Exp. Sensor Array 6525 | -7/Factory | Crushed by falling debris 6569 | -7/Factory | Lost 4 parts (1n3u) 6805 | -7/Factory | Discovered new exit (range 4) 6820 | -7/Factory | Identified exit to Lower Caves 6825 | -7/Factory | Build established: Mutant 6853 | -7/Factory | Entered Lower Caves 6863 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7422 | -7/Lower Caves | Attacked by a faux Warlord 7791 | -7/Lower Caves | Attracted the attention of an 0b10 base 7880 | -7/Lower Caves | Discovered new exit (range 4) 7887 | -7/Lower Caves | Identified exit to Lower Caves 7889 | -7/Lower Caves | Entered another Lower Caves area 7891 | -7/Lower Caves | Learned location of Zion (-6) 8015 | -7/Lower Caves | Learned Factory garrison access intel 8227 | -7/Lower Caves | Discovered new exit (range 9) 8240 | -7/Lower Caves | Identified exit to Data Miner 8256 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8281 | -7/Lower Caves | Entered Data Miner 8281 | -7/Data Miner | Discovered new exit (range 6) 8317 | -7/Data Miner | Met Data Miner 8370 | -7/Data Miner | Learned location of Section 7 (-3) 8370 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8387 | -7/Data Miner | Received God Mode back door access code from Data Miner 8428 | -7/Data Miner | Identified exit to Proximity Caves 8429 | -7/Data Miner | Entered Proximity Caves 8431 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8841 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8973 | -6/Proximity Caves | Discovered new exit (range 6) 8982 | -6/Proximity Caves | Identified exit to Factory 8984 | -6/Proximity Caves | Entered Factory 8984 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8985 | -6/Factory | Loaded intel: 4 garrison access locations 9656 | -6/Factory | Repaired Lrg. Storage Unit 9705 | -6/Factory | Incoming investigation squad redirected 9722 | -6/Factory | Repaired Arm. Treads 9836 | -6/Factory | Found Prototype Processor 9836 | -6/Factory | Identified Exp. Signal Interpreter 10630 | -6/Factory | Spotted B-75 Beast 10638 | -6/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 10727 | -6/Factory | Incoming investigation squad redirected 10904 | -6/Factory | Lost 3 parts (1u2w) 11222 | -6/Factory | Discovered new exit (range 9) 11232 | -6/Factory | Identified exit to Factory 11532 | -6/Factory | Identified exit to Lower Caves 11552 | -6/Factory | Incoming investigation squad redirected 11693 | -6/Factory | Entered Lower Caves 11716 | -6/Lower Caves | Learned Factory non-interactive machine intel 12461 | -6/Lower Caves | Discovered new exit (range 3) 12465 | -6/Lower Caves | Identified exit to Lower Caves 12466 | -6/Lower Caves | Entered another Lower Caves area 12488 | -6/Lower Caves | Found Alien Artifact 12672 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12692 | -6/Lower Caves | Found Prototype Special Weapon 12792 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 12852 | -6/Lower Caves | Lost 3 parts (1n2u) 13102 | -6/Lower Caves | Lost 4 parts (1n2u1w) 13114 | -6/Lower Caves | Learned Factory security intel 13131 | -6/Lower Caves | Build established: Scavenger-Mutant 13255 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13355 | -6/Lower Caves | Discovered new exit (range 7) 13366 | -6/Lower Caves | Identified exit to Zion 13372 | -6/Lower Caves | Core integrity fell below 50% 13375 | -6/Lower Caves | Entered Zion 13400 | -6/Zion | Lost 12 parts (1p5n5u1w) 13466 | -6/Zion | Given A8's code to call for help 13645 | -6/Zion | Build established: Mutant 13804 | -6/Zion | System corruption cleaned by Quarantine Array 14140 | -6/Zion | Learned location of Warlord (-5) 14678 | -6/Zion | Imprinted 14680 | -6/Zion | Declared Zion's savior 14840 | -6/Zion | Visited the Megawrench Repair Shop 14844 | -6/Zion | Megawrench repaired 6 parts 14964 | -6/Zion | Build established: Messiah-Mutant 14966 | -6/Zion | Learned Factory emergency access door positions 15018 | -6/Zion | Found Prototype Launcher 15018 | -6/Zion | Identified Gui. Missile Launcher 15024 | -6/Zion | Found Prototype Launcher 15024 | -6/Zion | Identified Rocket Array 15033 | -6/Zion | Found Gui. Missile Launcher 15131 | -6/Zion | Found Gui. Missile Launcher 15210 | -6/Zion | Learned location of 1 exit from Factory 15386 | -6/Zion | Gained Derelict followers 15471 | -6/Zion | Attacked by Zionites 15478 | -6/Zion | Self-destructed Last Messages --------------- 15297_ System corrupted: Energy discharge (-80). 15320_ 4E-E7P(z) shifts around the Twisted Machinery. 15325_ System corrupted: Substantial component data lost. 15345_ A8XZCONWPMBY7TE4LC>YT 15352_ QI-37R(z) plays with the Twisted Machinery. UY-09Z(g): Ah ha, one more is all we needed. It's party time! 15390_ Searching scrap... 15390_ Found 34 Matter. 15390_ Found Adv. Targeting Computer. 15391_ Acquired 34 matter. 15394_ Acquired Adv. Targeting Computer. 15400_ System corrupted: FCS attempts to trigger Phase Cannon. 15400_ System corrupted: Phase Cannon misfires. 15437_ YS-HNS(z) pokes at the Twisted Machinery. 15446_ O9EN5NTVW /0S7U<&UXFP< 15468_ QI-37R(z) uncovers a bit of Twisted Machinery. 15470_ System corrupted: FCS attempts to trigger Phase Cannon. 15470_ System corrupted: Phase Cannon misfires. 15470_ QI-37R(z) destroyed. 15471_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 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""#???????????? | | """ """"" ""#????????????? | | """" """"""" """#????????????? | | """""" ""#""""" """#????????????? | | "" """""""#""" ""####""" ""##????????????? | | """"""#""""""" """#??#"" "" ""#?????????????? | | ##"""###"#"#"" """"#??##" """" "##?????????????? | | ?""##???####""""""###???""""""""""#??????????????? | | ???????????####""#?????#""""""""###??????????????? | | ??????????????###??????###"####??????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 130 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Woof! Challenges ------------ None Game ------ Seed RocketRagnarokBlaster Manual? 0 Play Time 01:29:51 Cumulative 219.9 hours Start 2020.05.11 @ 13:08:33 End 2020.05.11 @ 15:42:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 345 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0 Lore% 76 Gallery% 76 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3499c937-2fa6-49e3-aad9-56a9749cba44