Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.02 @ 08:34:12 Player: Osymandias Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2004) 2004 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (6826) 6826 TOTAL SCORE: 11080 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 162 Prayed to X0-1V1 5000 Major X0-1V1 Interference 850 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -12 Cogmind --------- Core Integrity 0/330 Matter 95/300 Energy 80/100 System Corruption 1% Temperature Warm (198) Movement Core (750) Ox14 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Visual Processing Unit Hacking Suite X0-1V1's Piety Tracker > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (21) --- Heavy Ion Engine Light Treads Heat Sink Improved Terrain Scanner Medium Armor Plating Relay Coupler [NC] (25) Relay Coupler [Grunt] (23) Shotgun Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Light Armor Plating Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Shotgun Heavy Flail > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink Improved Terrain Scanner Medium Armor Plating Hardened Light Armor Plating Shotgun Shotgun Shotgun Shotgun Shotgun Shotgun Grenade Launcher Datajack [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 43 | 7 7 16 4 9 Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 1 6 . 4 Treads 13 | 2 1 6 . 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 2 3 5 2 1 Device 4 | 1 2 1 . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection 5 | . . 4 . 1 Artifact . | . . . . . Weapon 14 | 2 3 3 2 4 Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 9 | . 2 3 1 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . 1 2 . . Corrupted Parts 1 | . 1 . . . System Corruption 5 | . 5 . . . Parts Lost 18 | . . 2 . 16 Power 1 | . . . . 1 Propulsion 8 | . . 1 . 7 Utility 3 | . . 1 . 2 Weapon 6 | . . . . 6 Highest Loss Streak 16 | . . 1 . 16 To Critical Strikes 1 | . . 1 . . Average Backups 16 | 3 12 20 19 18 Power . | . 1 1 1 1 Propulsion 5 | 1 4 6 6 5 Utility 4 | . 2 5 4 4 Weapon 4 | 1 3 6 7 6 Tool/Special . | . . . . . Unused Backups 26 | . 1 17 . 8 Power 2 | . . 1 . 1 Propulsion 9 | . . 8 . 1 Utility 6 | . . 2 . 4 Weapon 8 | . 1 6 . 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 99 | . 100 98 99 95 Engine 11 | . 14 11 9 8 Treads 29 | . 28 32 27 25 Device 12 | . 14 12 9 9 Storage 11 | . 14 11 9 9 Processor 1 | . . . 9 9 Hackware 1 | . . . 8 9 Protection 5 | . . 9 9 8 Energy Gun 10 | . 24 . . . Ballistic Gun 13 | . 3 22 17 14 Peak Build Rating 36 | 7 23 30 36 36 Average Rating 21 | 5 13 27 35 34 On Entrance 18 | . 7 23 29 35 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 62 | 12 50 62 58 60 Greatest Support 63 | 40 40 63 63 63 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 21 | 8 20 21 21 21 Average Capacity 19 | 7 19 20 21 21 Most Carried 21 | 6 19 21 20 21 Average Carried 16 | 3 12 20 19 18 Final Capacity 21 | 8 20 21 21 21 Final Carried 21 | 5 19 21 19 9 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1564 | 270 94 1051 70 79 Remotely . | . . . . . Salvage Created 2652 | 166 521 1619 40 306 Parts 158 | 16 33 90 5 14 Haulers Intercepted 6 | . 2 4 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 49 | . 6 34 . 9 Guns 44 | . 3 34 . 7 AOE 3 | . 1 . . 2 Classes Destroyed 13 | 1 5 6 . 1 Worker 3 | . 1 . 2 . Tunneler 8 | 7 1 . . . Hauler 6 | . 2 4 . . Recycler 4 | . . 4 . . Mechanic 1 | . 1 . . . Operator 2 | . . 2 . . Watcher 5 | . 3 2 . . Swarmer 12 | . . 12 . . Cutter 2 | . . . . 2 Grunt 24 | . 6 12 . 6 Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 9 | . . 8 . 1 Best Kill Streak 6 | 3 4 6 1 5 Combat Bots Only 6 | . 2 6 . 5 Max Kills in Single Turn 2 | 2 2 2 1 1 Gunslinging 1 | . . 1 . . Exploded 1 | . 1 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 338 | . 37 144 . 157 Missed 91 | . 16 43 . 32 Hits 247 | . 21 101 . 125 Melee 2 | . . . . 2 Projectile 245 | . 21 101 . 123 AOE 2 | . . . . 2 Critical Strikes 10 | . . 4 . 6 Damage Taken 3728 | . 303 1241 . 2184 Core 546 | . 43 169 . 334 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 37 | . . 37 . . Core Remaining (%) 77 | 100 100 32 . . Volleys Fired 184 | 17 38 99 4 26 Largest 2 | 2 2 2 2 2 Hottest 80 | 80 80 46 46 53 Shots Fired 363 | 32 76 198 8 49 Gun 360 | 32 76 198 8 46 Cannon . | . . . . . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 252 | . . 198 8 46 Thermal 23 | 15 8 . . . Explosive 3 | . . . . 3 Electromagnetic 85 | 17 68 . . . Robot Hit Streak 21 | 7 6 21 6 17 Robot Miss Streak 5 | 3 3 5 1 3 Penetration Max . | . . . . . Secondary Targets 7 | . . 6 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 265 | 19 42 154 6 44 Core Hits 141 | 7 21 81 4 28 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 3 | . 1 2 . . Destroy 2 | . . 2 . . Corrupt 1 | . 1 . . . Melee Attacks 3 | . . . 1 2 Impact 3 | . . . 1 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4511 | 302 770 2448 95 896 Guns 4066 | 231 587 2404 95 749 Cannons . | . . . . . Explosions 397 | 70 180 . . 147 Melee . | . . . . . Ramming 48 | 1 3 44 . . Kinetic 3248 | . . 2404 95 749 Thermal 404 | 167 237 . . . Explosive 147 | . . . . 147 Electromagnetic 664 | 134 530 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 7 . . 1 Average Corruption 1 | . 2 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 18 | . 18 . . . Message Errors 4 | . 4 . . . Matter Fused 4 | . 4 . . . Heat Flow Errors 3 | . 3 . . . Energy Discharges 2 | . 2 . . . Parts Fused 1 | . 1 . . . Data Loss (minor) 3 | . 3 . . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 9 | 1 2 6 . . Targets Rammed 9 | 1 2 6 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 345 | 72 345 47 . 237 Average Temperature 70 | 29 86 11 . 129 Received Heat Transfer 1764 | . 168 462 . 1134 Effects 3 | . 2 . . 1 Shutdowns 1 | . 1 . . . Energy Bleed 2 | . 1 . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . 2 . . . Combat Hostiles 2 | . 2 . . . Parts Fried 5 | . 5 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 600 | 275 325 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | 1 2 . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 3 | . . 3 1 1 Low Security (%) 71 | 100 100 59 . 34 Level 1 15 | . . 11 100 65 Level 2 2 | . . 5 . . Level 3 10 | . . 24 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 858 | 10 72 858 360 308 Initial 360 | . . . 360 143 Average 168 | . 14 303 289 227 Influence Increases 2075 | 35 284 1455 21 280 Destroy 0b10 Robot/C 1140 | . 120 840 . 180 Destroy 0b10 Robot/NC 150 | 35 40 65 10 . Destroy Leader 284 | . 40 224 . 20 Allied During Kill 36 | . . 36 . . Successful Hack 34 | . . 24 10 . Select Force Hacks 120 | . 60 60 . . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 25 | . 9 . 1 15 Lose Combat Pursuer 30 | . 15 . . 15 Miscellaneous 206 | . . 206 . . Influence Decreases 1812 | 35 284 601 654 238 Entered New Map 572 | . . . 494 78 Time Decay 1040 | 35 284 561 160 . Lost Part 180 | . . 20 . 160 Lost Ally 20 | . . 20 . . Squads Dispatched 9 | . 3 6 . . Investigation 5 | . 2 3 . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | . 11 47 . 19 Peak Tracking Total 9 | . 3 6 1 9 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 10 | . 2 4 4 . Terminals 3 | . . . 3 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 4 | . 2 2 . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 21 | . 3 6 12 . Successful 16 | . 2 6 8 . Failed 5 | . 1 . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 14 | . 4 2 8 . Terminals 11 | . . . 11 . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 5 | . 3 2 . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Terminal Hacks 3 | . . . 3 . Terminal Index 1 | . . . 1 . Garrison Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Retrieve Study 2 | . . 2 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 8 | . 2 2 4 . Terminals 4 | . . . 4 . Track 1 | . . . 1 . Botnet 2 | . . . 2 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 2 . . Tunnel 4 | . 2 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . 2 . . Parts Repaired 1 | . . 1 . . Time 13 | . . 13 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 6 | . . . . 6 Machine Destruction 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 57 | . . 57 . . Highest-Rated Ally 57 | . . 57 . . Total Orders . | . . . . . Ally Attacks 27 | . . 27 . . Total Damage 741 | . . 741 . . Kills 9 | . . 9 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . X0-1V1 Amusement Gains 92 | . 12 30 . 50 Average Entertainment 13 | . 7 13 16 16 Good Acts 11 | . 3 6 1 1 Bad Acts 9 | . . 4 1 4 Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1860 | 15 969 284 334 258 Optics 592 | . . . 334 258 Seismic 1268 | 15 969 284 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4511 | 250 1755 1914 334 258 Spaces Moved 1927 | 119 669 951 88 100 Core 8 | 8 . . . . Treads 1919 | 111 669 951 88 100 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 186 | 152 235 161 160 161 Slowest Speed 240 | 160 240 240 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 5 99 90 16 25 Regions Visited 4 Branch Regions . Pre-discovered Areas 4 | . 2 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . 1 . Terrain Destroyed 11 | 3 7 . 1 . Melee 1 | . . . 1 . Projectile . | . . . . . AOE 10 | 3 7 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2485 | 155 768 1148 270 144 Wait 221 | . 31 17 173 . Move 1924 | 118 668 950 88 100 Hop . | . . . . . Pick Up 55 | 12 17 24 . 2 Fast Attach 5 | . . 5 . . Attach 25 | 7 1 3 2 12 Detach 1 | . 1 . . . Swap 22 | . 7 11 2 2 Drop 36 | . 3 33 . . Fire 184 | 17 38 99 4 26 Melee 3 | . . . 1 2 Ram . | . . . . . Kick . | . . . . . Crush 9 | 1 2 6 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 251 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Met a group of wandering Federalists 314 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 4) 832 | -10/Materials | Discovered new exit (range 10) 953 | -10/Materials | Discovered new exit (range 11) 1245 | -10/Materials | Discovered new exit (range 8) 1257 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1293 | -10/Materials | Discovered new exit (range 10) 1317 | -10/Materials | Discovered new exit (range 16) 1620 | -10/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2006 | -10/Materials | Entered another Materials area 2006 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2037 | -9/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 2052 | -9/Materials | Repaired EM Pulse Gun 2411 | -9/Materials | Discovered new exit (range 9) 2968 | -9/Materials | X0-1V1 sent allied Chaos Knight (x1) 3333 | -9/Materials | Core integrity fell below 50% 3364 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 3377 | -9/Materials | Discovered new exit (range 9) 3495 | -9/Materials | Discovered new exit (range 10) 3606 | -9/Materials | First assault squad dispatched 3878 | -9/Materials | Discovered new exit (range 14) 3920 | -9/Materials | Entered another Materials area 3920 | -8/Materials | Evolved 2 slots: Utility x2 3921 | -8/Materials | Discovered new exit (range 8) 3937 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+7%; -70 max core) 4010 | -8/Materials | X0-1V1 caused items to flee you 4227 | -8/Materials | Build established: Scavenger-Mutant 4227 | -8/Materials | Items stopped fleeing you 4252 | -8/Materials | Identified exit to Garrison 4254 | -8/Materials | Entered Garrison 4269 | -8/Garrison | Installed Relay Interface Framework 4326 | -8/Garrison | Triggered checkpoint 4343 | -8/Garrison | Garrison Relay disabled 4426 | -8/Garrison | Triggered checkpoint 4459 | -8/Garrison | Triggered checkpoint 4483 | -8/Garrison | X0-1V1 upgraded hostiles (x3) 4491 | -8/Garrison | Core integrity fell below 50% 4503 | -8/Garrison | Core integrity fell below 20% 4504 | -8/Garrison | Triggered checkpoint 4512 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04494_ Lgt. Treads+ destroyed. 04494_ Critical hit (Burn: +37). 04495_ Overheating: Energy bleed (-33). 04496_ Lgt. Treads+ destroyed. 04496_ Critical hit (Burn: +37). 04496_ Hvy. Ion Engine destroyed. 04498_ Lgt. Treads+ destroyed. 04499_ X0-1V1: "Fire in the hole!" 04499_ P-60 Hacker destroyed. 04499_ G-50 Soldier destroyed. 04501_ Lgt. Treads+ destroyed. 04502_ Shotgun+ destroyed. 04504_ Beams of light sweep through the air. An alarm sounds. 04508_ Shotgun+ destroyed. 04510_ G-50 Soldier destroyed. 04511_ Grenade Launcher destroyed. 04511_ Critical hit (Burn: +37). 04512_ Lgt. Treads+ destroyed. 04512_ X0-1V1 howls with laughter! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#gg#??????????????????????? | | ???????????????????????# #??####???#????????????? | | ???????????????????????# #? #?? #????????????? | | ?????????????#????????## ## ## ##???????????? | | ?????????????? ####### #???????????? | | ???????????????? #???????????? | | ??????????????????? #???????????? | | ?????????????????????# ## #???????????? | | ????????????????????### @ # #???????????? | | ????????????????????# [ % "???????????? | | ????????????????????# ! [ "???????????? | | ????????????????????# "???????????? | | ????????????????????# [ g "???????????? | | ????????????????????### % ## #???????????? | | ??????????????????????#g% ## ######??????? | | ?????????????????????? %[ ???? | | ?????????????????????? %* ???? | | ?????????????????????## =[%* #####???????? | | ??????????????????????# [## ## ##???????????? | | ??????????????????????# #? #? #????????????? | | ??????????????????????# #?#####?? #????????????? | | ??????????????????????# #?????????#????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#^ ^#??????????????????????? | | ??????????????????????# #??????????????????????? | | ####################### #??????????????????????? | | = #??????????????????????? | | = * #??????????????????????? | | ! = #??????????????????????? | | ############## ###########??????????????????????? | | ?????????????# ###??????????????????????????????? | | ?????????????# ##### #????????????????????????? | | ?????????????# " #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 1380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 17% | -9/Materials Studied --------- Shotgun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyAlphaSightfinder Manual? 0 Play Time 00:34:40 Cumulative 99.9 hours Start 2026.11.02 @ 06:56:35 End 2026.11.02 @ 08:34:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cdcc2ff7-8eda-48ba-806a-26e628f642ae