Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 13:25:19 Player: Povlo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (662) 662 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3882 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 522/550 Matter 157/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Targeting Computer Weapon Shielding > --- WEAPON (3) ------- Ion Cannon Light Cannon > --- INVENTORY (15) --- Improved Treads Armored Treads Potential Leg Large Battery (200) High-capacity Battery (250) Power Shielding Utility Shielding Weapon Shielding Reflective Plating Shield Generator Shield Generator Medium Laser Ion Cannon Ion Cannon Heavy Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon Light Cannon > --- INVENTORY -------- Improved Treads Armored Treads Large Battery High-capacity Battery Power Shielding Utility Shielding Weapon Shielding Weapon Shielding Reflective Plating Shield Generator Shield Generator Medium Laser Ion Cannon Ion Cannon Heavy Flail [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Potential Leg Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Weapon Shielding Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 3 | . . 1 . . . 2 Weapon 1 | . . 1 . . . . Parts Attached 44 | 6 10 10 1 5 1 11 Power 5 | 1 2 1 . . . 1 Engine 5 | 1 2 1 . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . . . 2 . 1 Treads 2 | 2 . . . . . . Leg 3 | . . . . 2 . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 2 3 . 2 . 7 Device 5 | . 1 1 . . . 3 Storage 5 | 1 1 1 . 2 . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 4 | . . 1 . . . 3 Artifact . | . . . . . . . Weapon 19 | 2 6 6 1 1 1 2 Energy Gun 6 | 1 4 1 . . . . Energy Cannon 6 | . . 4 . 1 . 1 Ballistic Gun 4 | 1 2 1 . . . . Ballistic Cannon 1 | . . . . . . 1 Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 2 | . 1 1 . . . . Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . 1 . . . . . Highest Loss Streak 1 | . 1 1 . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 92 99 97 100 100 96 Engine 11 | . 13 10 11 11 11 9 Treads 20 | . 28 22 22 18 . . Leg 2 | . . . . 3 22 16 Device 10 | . 7 11 11 11 11 15 Storage 11 | . 14 11 11 11 11 9 Protection 7 | . . 11 11 11 11 10 Energy Gun 12 | . 19 28 . . . . Energy Cannon 10 | . . 3 22 23 31 17 Ballistic Gun 2 | . 8 . . . . . Special Weapon 3 | . . . 8 9 . . Naked Turns . | . . . . . . . Heaviest Build 44 | 12 20 39 38 43 43 44 Greatest Support 60 | 40 40 40 40 60 60 60 Greatest Overweight (x) 10 | 1 . . . . . 10 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 Average Capacity 13 | 7 9 14 15 14 15 15 Most Carried 15 | 5 10 15 13 15 15 15 Average Carried 10 | 1 8 11 12 12 12 14 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 1 10 12 12 12 15 15 Class Distribution -------------------- 50% | Tank 39% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Matter Collected 592 | 166 207 60 42 . 52 65 Remotely . | . . . . . . . Salvage Created 853 | . 414 272 42 . . 125 Parts 65 | . 25 26 4 . . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 25 | . 13 6 3 . . 3 Guns 19 | . 13 6 . . . . Cannons 6 | . . . 3 . . 3 Classes Destroyed 6 | . 3 3 . . . . Worker 2 | . . 2 . . . . Operator 3 | . 1 2 . . . . Watcher 2 | . . 1 . . . 1 Swarmer 13 | . 6 3 3 . . 1 Grunt 9 | . 7 2 . . . . Sentry 3 | . . 1 . . . 2 Best Kill Streak 4 | . 3 4 3 . . 2 Combat Bots Only 4 | . 3 4 3 . . 1 Max Kills in Single Turn 2 | . 1 2 1 . . 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Hostile Shots Fired 130 | . 57 34 21 . . 18 Missed 40 | . 19 9 5 . . 7 Damage Taken 895 | . 365 267 128 . . 135 Core 210 | . 92 66 24 . . 28 Absorbed by Shields . | . . . . . . . Redirected to Shielding 36 | . . 16 8 . . 12 Regen/Repaired (Parts) 21 | . 21 . . . . . Core Remaining (%) 80 | 100 63 . . . 77 . Volleys Fired 86 | . 39 26 7 . . 14 Largest 3 | . 2 3 2 . . 3 Hottest 180 | . 100 168 120 . . 180 Shots Fired 192 | . 75 75 13 . . 29 Gun 139 | . 75 64 . . . . Cannon 51 | . . 11 11 . . 29 Launcher . | . . . . . . . Special 2 | . . . 2 . . . Kinetic 24 | . 16 . . . . 8 Thermal 145 | . 36 75 13 . . 21 Explosive . | . . . . . . . Electromagnetic 23 | . 23 . . . . . Robot Hit Streak 5 | . 5 3 2 . . 4 Robot Miss Streak 6 | . 6 6 2 . . 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 82 | . 38 26 5 . . 13 Core Hits 48 | . 24 16 3 . . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 4 3 . . . . Burn 7 | . 4 3 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1312 | . 479 417 141 . . 275 Guns 790 | . 479 311 . . . . Cannons 522 | . . 106 141 . . 275 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 181 | . 90 . . . . 91 Thermal 988 | . 246 417 141 . . 184 Explosive . | . . . . . . . Electromagnetic 143 | . 143 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . 2 2 2 2 . Average Corruption 2 | . . 2 2 2 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . 8 6 7 1 . Message Errors 6 | . . 3 1 2 . . Matter Fused 5 | . . 1 1 2 1 . Heat Flow Errors 2 | . . 1 . 1 . . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 3 | . . 1 2 . . . Data Loss (major) 2 | . . . . 2 . . Misfires 1 | . . . 1 . . . Alerts 1 | . . 1 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 5 | . . 5 . . . . Projectiles 5 | . . 5 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 230 | . 96 222 105 230 . 72 Average Temperature 51 | . 30 66 53 118 . 32 Received Heat Transfer 249 | . 108 123 . . . 18 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 2 . . . . Heat Transferred 2886 | . 1036 1332 222 . . 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Peak Influence 222 | . 222 195 110 . . 215 Initial 37 | . . 33 37 . . . Average 98 | . 95 93 99 . . 165 Maximum Alert Level 1 | . 1 . . . . 1 Low Security (%) 87 | 100 80 100 100 . 100 54 Level 1 12 | . 19 . . . . 46 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 3 2 . . . 2 Investigation 4 | . 2 1 . . . 1 Extermination . | . . . . . . . Reinforcement 3 | . 1 1 . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 21 17 3 . . 8 Peak Tracking Total 5 | . 3 5 3 . . 4 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Traps Triggered 4 | . . 1 . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Machines Accessed 14 | . 7 2 . 1 . 4 Terminals 7 | . 6 . . . . 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Recycling Units 2 | . . 1 . . . 1 Scanalyzers 2 | . . 1 . . . 1 Garrison Access . | . . . . . . . Total Hacks 37 | . 21 6 . 1 . 9 Successful 31 | . 15 6 . 1 . 9 Failed 6 | . 6 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 20 | . 18 . . . . 2 Fabricators . | . . . . . . . Repair Stations 7 | . 3 . . . . 4 Recycling Units 3 | . . 2 . . . 1 Scanalyzers 6 | . . 4 . . . 2 Garrison Access . | . . . . . . . Terminal Hacks 15 | . 12 . . 1 . 2 Record 10 | . 8 . . . . 2 Prototype ID Bank 2 | . 2 . . . . . Alert Level 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 3 . . . . 4 Scan Component 5 | . 2 . . . . 3 Repair 2 | . 1 . . . . 1 Recycling Unit Hacks 3 | . . 2 . . . 1 Report Inventory 2 | . . 1 . . . 1 Retrieve Components 1 | . . 1 . . . . Scanalyzer 6 | . . 4 . . . 2 Insert Component 3 | . . 2 . . . 1 Analyze 3 | . . 2 . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 6 1 . . . 4 Full Trace Events 4 | . 2 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . 2 . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 . . . . 1 Time 79 | . 26 . . . . 53 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . 1 . . . . Parts Scanalyzed 3 | . . 2 . . . 1 Part Schematics Acquired 3 | . . 2 . . . 1 Parts Damaged 1 | . . . . . . 1 Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 . . . Highest-Rated Group 31 | . . . 31 . . . Highest-Rated Ally 31 | . . . 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Turns Passed 3100 | 52 979 691 422 577 79 300 Spaces Moved 1807 | 38 501 358 249 396 83 182 Core 22 | 20 . . . . . 2 Treads 1412 | 18 501 358 249 286 . . Legs 373 | . . . . 110 83 180 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 90 90 90 Average Speed 144 | 106 160 160 160 140 90 96 Slowest Speed 550 | 160 160 160 160 160 90 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 59 38 55 73 23 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 9 | . . . 3 . . 6 Melee . | . . . . . . . Projectile 9 | . . . 3 . . 6 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Total 2114 | 49 605 424 257 416 86 277 Wait 90 | . 33 . . . . 57 Move 1801 | 37 500 357 248 395 82 182 Hop . | . . . . . . . Pick Up 64 | 6 17 17 1 12 3 8 Fast Attach 3 | 1 1 . . . . 1 Attach 23 | 5 3 7 1 2 . 5 Detach 2 | . . 1 . . . 1 Swap 18 | . 6 3 . 3 1 5 Drop 27 | . 6 13 . 4 . 4 Fire 86 | . 39 26 7 . . 14 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 17) 309 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 3) 658 | -10/Materials | Repaired Ion Engine 1032 | -10/Materials | Entered another Materials area 1032 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1327 | -9/Materials | Build established: Tank 1651 | -9/Materials | Discovered new exit (range 6) 1723 | -9/Materials | Entered Mines 1801 | -9/Mines | Received a Mining Laser from a helpful Derelict 2004 | -9/Mines | Learned Materials emergency access door positions 2139 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2139 | -9/Mines | Discovered new exit (range 5) 2145 | -9/Mines | Entered Exiles 2187 | -9/Exiles | Met 8R-AWN 2214 | -9/Exiles | Met EX-HEX 2331 | -9/Exiles | Met EX-DEC 2426 | -9/Exiles | Discovered new exit (range 14) 2539 | -9/Exiles | Met EX-BIN 2558 | -9/Exiles | Aligned with FarCom system 2560 | -9/Exiles | Given EX-Vault access code 2603 | -9/Exiles | Opened EX-Vault 2614 | -9/Exiles | Found Potential Leg 2617 | -9/Exiles | Found Potential Leg 2641 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2710 | -9/Exiles | Discovered new exit (range 14) 2722 | -9/Exiles | Left Exiles lab with Potential Leg 2722 | -9/Exiles | Entered Mines 2779 | -8/Mines | Discovered new exit (range 15) 2801 | -8/Mines | Entered Materials 2801 | -8/Materials | Evolved 2 slots: Utility x2 3032 | -8/Materials | Repaired Broken Arm. Treads 3101 | -8/Materials | Self-destructed Last Messages --------------- within the floor. 03073_ Imp. Light Armor Plating severed. 03075_ Triggered Blade Trap. 03075_ Massive razor-sharp blades shoot up from within the floor. 03075_ Potential Leg severed. 03075_ Ion Cannon severed. 03075_ Imp. Heat Sink severed. 03080_ Acquired Potential Leg. 03083_ Triggered Blade Trap. 03083_ Massive razor-sharp blades shoot up from within the floor. 03083_ Potential Leg severed. 03085_ R-06 Scavenger collects Potential Leg. 03090_ Acquired Potential Leg. 03095_ Penetrated by Slug. 03096_ Acquired Imp. Heat Sink. 03098_ Slug penetrates U-05 Engineer. 03098_ U-05 Engineer destroyed. 03098_ R-06 Scavenger destroyed. Map ----- +----------------------------------------------------+ | ???????????????# #????????########+### | | ???????????????# #?###????# # | | ???????????????# =###"###### # | | ???????????????# %" = + + | | ???????????????# [##"####### """ # * | | ???????????????###########?????# """ # | | ???????????????????????????????# """ !! ## | | ???????????????????????????????# ! ## | | ???????????????????????????????# ## | | ???????????????????????????????#+###+###### | | ???????????????????????????????# #?# #????# | | ???????????????????????????????# #?# #????# | | ???????????????????????????????# #?# #???## | | ???????????????????????????????# ### ##### | | ???????????????#####???????????# | | ?????########### ??????????# | | ?????# """ """ # ??????????#### | | ?????# """ """ # ""???########?### #### | | ?????# """ """ # ! """""## ! #???# #??### | | ?????# # """""## #???# #????? | | ?????# ! #! """""##] """ #???# #????? | | ?????# # """ ## =R" #####+####?? | | ?????# # ?# """ # #?? | | ?????# # ???# # "" #?? | | ?????#########+###]/#########+#/# ""S #?? | | ?????????# !^ @ * % =! # "" #?? | | ?????????# ^ !%! %|%= h #?? | | ?????????+ ##+#########+######## """ #?? | | ?????????# # # ## """ #?? | | ?????????# ?# # """## [""" #?? | | ?????????#??# + / """## ! !! #?? | | ????????????# !# """####=######?? | | ????????????# # #??###??????? | | ????????????# # """ #???????????? | | ????????????# # "Y #???????????? | | ????????????# # """ #???????????? | | ????????????########### #???????????? | | ??????????????????????######## #???????????? | | ??????????????????????????????##???????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Weapon Shielding 33 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyAerolevPit Manual? 0 Play Time 00:41:57 Cumulative 3.8 hours Start 2024.06.15 @ 12:39:19 End 2024.06.15 @ 13:25:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 2 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec368ba1-86a0-4b08-a97d-715bab51bc36