Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 15:43:17 Player: Bikerider58 Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (451) 2255 Value Destroyed (21876) 21876 Prototype IDs (94) 1880 Alien Tech Used (5) 1000 Bonus (9958) 9958 TOTAL SCORE: 47869 Bonus ------- High Alert Combat Kills 935 Follower Combat Kills 567 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3250 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -1394 Cogmind --------- Core Integrity 1600/1600 Matter 139/300 Energy 950/950 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -1/Access Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (7) --- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads Centrium Leg > --- UTILITY (11) ----- Experimental Coolant Injector High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Graphene Brace (fused) Advanced Force Field > --- WEAPON (4) ------- Gamma Rifle > --- INVENTORY (20) --- Vortex Chain Reactor High-density Centrium Heavy Treads Advanced Heat Sink Coolant Network Advanced Energy Well (500) Experimental Weapon Shielding Long-range Tractor Beam Transdimensional Reconstructor Subatomic Replicator Terrabomb Hypercooled Linear Accelerator Graviton Cannon Enhanced Gamma Bomb Array Chain Missile Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads Centrium Leg > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Centrium Heavy Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Hypercooled Linear Accelerator Graviton Cannon Sigix Broadsword > --- INVENTORY -------- Vortex Chain Reactor High-density Centrium Heavy Treads Coolant Network Advanced Energy Well Advanced Transmission Jammer Experimental Weapon Shielding Centrium Medium Armor Plating Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Subatomic Replicator Terrabomb Disintegrator Enhanced Gamma Bomb Array Chain Missile Launcher [Rating: 235] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Flexi-carbon Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Experimental Optical Array Hackware Authchip [Weapon] Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Precision Assault Rifle Energy Gun EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Hypercooled Linear Accelerator Launcher Rocket Array Impact Weapon Mace Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Propulsion 5 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 2 . . . Utility 9 | . . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 2 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 302 | 7 8 12 1 1 . 28 17 12 3 3 5 12 3 4 6 3 12 1 2 3 . 34 4 10 31 7 16 21 18 16 2 . Power 35 | 1 1 1 . . . 5 1 . . . . . . . 1 . 1 . . 1 . 5 . 1 5 2 . 6 2 2 . . Engine 9 | 1 1 1 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 3 . . . . Reactor 20 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . 4 . 1 4 1 . 3 2 2 . . Propulsion 59 | 2 1 4 . . . 8 1 3 . . . 2 . 1 . 3 1 . . . . 8 2 2 7 1 3 2 4 4 . . Treads 25 | 2 1 4 . . . 8 1 3 . . . 2 . 1 . . . . . . . . . . . . . . . 3 . . Leg 34 | . . . . . . . . . . . . . . . . 3 1 . . . . 8 2 2 7 1 3 2 4 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 114 | 2 1 3 1 . . 6 7 7 . 2 3 3 2 2 3 . 10 . 2 2 . 13 2 3 10 1 8 7 9 5 . . Device 66 | 1 . 1 1 . . 3 5 3 . 1 . 3 1 1 2 . 5 . 2 1 . 8 2 3 6 1 5 3 7 1 . . Storage 10 | 1 1 . . . . . 1 1 . . 1 . . . . . 2 . . . . 1 . . . . . 1 1 . . . Processor 13 | . . . . . . 1 . . . 1 . . . 1 1 . 1 . . . . 2 . . 3 . 1 . 1 1 . . Hackware 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Protection 23 | . . 2 . . . 2 1 3 . . 2 . . . . . 2 . . 1 . 2 . . 1 . 2 2 . 3 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 94 | 2 5 4 . 1 . 9 8 2 3 1 2 7 1 1 2 . . 1 . . . 8 . 4 9 3 5 6 3 5 2 . Energy Gun 32 | 1 2 4 . 1 . 4 1 . . 1 . 5 . . . . . . . . . . . 3 6 2 . . . . 2 . Energy Cannon 19 | . . . . . . 4 1 1 1 . 1 . . 1 2 . . 1 . . . 1 . . 1 . 1 1 1 2 . . Ballistic Gun 23 | 1 2 . . . . . 4 1 . . . . 1 . . . . . . . . 6 . 1 2 1 4 . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 2 . . Launcher 6 | . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 2 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Piercing Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . . . . 2 3 . . . 2 2 . . . . . . . 4 . 3 . . 11 2 . 10 6 8 1 . Corrupted Parts 8 | . . . . . . 4 . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . . System Corruption 42 | . . . . . . 19 . . . . . . . . . . . . . . . . . 11 10 . 2 . . . . . Parts Lost 63 | . 1 3 . . . 5 3 1 . . 2 2 . 1 . 1 2 . . . . 22 . 4 2 4 . 5 2 . 3 . Power 15 | . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . 4 . 1 1 2 . 3 . . . . Propulsion 12 | . . 1 . . . 2 . . . . . . . 1 . 1 . . . . . 6 . . . 1 . . . . . . Utility 20 | . . . . . . . 3 1 . . 1 1 . . . . 1 . . . . 8 . . . 1 . 1 2 . 1 . Weapon 16 | . . 2 . . . 2 . . . . . 1 . . . . . . . . . 4 . 3 1 . . 1 . . 2 . Highest Loss Streak 7 | . 1 2 . . . 3 2 1 . . 1 1 . 1 . 1 1 . . . . 7 . 4 1 2 . 1 2 . 3 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 1 6 14 14 15 15 14 14 14 13 12 12 14 14 14 14 13 14 14 15 14 15 14 20 19 19 17 18 18 18 17 15 . Power . | . . 1 1 1 1 . . 1 1 1 . . 1 1 . 1 . . . . 1 . 1 1 1 1 . . 1 1 1 . Propulsion 1 | . . 1 2 2 2 1 2 2 2 1 1 . . . . 1 . . . . . . . 1 1 1 1 1 . 1 1 . Utility 7 | . 1 2 4 5 6 6 6 6 5 6 7 11 11 10 9 8 7 7 7 7 8 6 8 10 10 9 11 9 8 7 5 . Weapon 4 | . 2 7 5 4 4 3 4 4 3 2 2 2 2 3 3 3 5 7 6 5 5 6 8 5 4 4 3 4 4 3 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 92 | . . 4 1 . . 4 8 2 3 11 . 3 . . 2 3 7 1 1 3 . 6 3 4 4 . 3 7 2 3 . 7 Power 5 | . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 Propulsion 9 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . 1 2 1 1 . 1 Utility 35 | . . 1 . . . 1 3 1 2 6 . 1 . . . 2 3 . . 1 . 1 3 1 2 . 1 3 . 1 . 2 Weapon 36 | . . 3 1 . . 2 3 1 1 3 . 1 . . 1 1 4 1 1 1 . 4 . 3 2 . 1 1 1 . . . Tool/Special 7 | . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . 3 Average Slot Usage (%) 93 | . 99 98 100 100 100 98 95 97 99 97 99 85 83 93 90 99 95 100 99 83 100 93 97 99 98 98 93 86 86 80 72 . Engine 3 | . 13 11 11 11 11 9 6 7 7 7 6 6 6 6 4 . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 6 5 5 5 5 5 7 10 9 9 7 4 6 13 10 8 . Treads 12 | . 28 21 22 22 22 26 23 23 23 23 23 25 26 21 26 13 5 5 5 5 5 . . . . . . . . 5 13 . Leg 10 | . . . . . . . . . . . . . . . . 12 18 23 23 23 23 22 24 26 26 25 23 19 21 13 4 . Device 19 | . 14 14 11 11 11 8 24 23 26 28 22 17 13 19 17 20 22 23 22 22 23 21 21 21 20 23 19 18 15 12 13 . Storage 6 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 . Processor 8 | . . . . . . 8 1 . . 1 7 6 6 11 15 13 11 11 11 11 11 15 15 15 15 15 13 14 14 15 13 . Protection 5 | . . 6 11 11 11 9 6 12 11 7 7 2 5 6 6 6 5 5 5 5 5 2 5 5 5 2 2 4 4 4 4 . Energy Gun 4 | . 14 31 33 33 33 12 . . . . . 9 13 10 3 . . . . . . . . 9 9 9 3 . . . . . Energy Cannon 5 | . . . . . . 13 8 . 9 13 14 7 . 1 3 19 16 17 17 1 17 3 . . . 4 1 . . . . . Ballistic Gun 5 | . 14 . . . . . 12 22 12 6 7 1 4 5 2 . . . . . . 10 15 5 3 . 11 4 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 7 6 7 . Peak Build Rating 235 | 7 9 17 17 15 15 38 55 57 57 58 70 88 78 81 81 87 104 99 104 100 110 126 119 121 159 155 174 204 224 235 232 . Average Rating 102 | 5 7 14 15 15 15 27 45 48 50 52 62 82 76 66 66 83 93 97 99 80 101 112 116 117 130 150 169 194 215 224 230 . On Entrance 89 | . 7 9 17 15 15 15 38 55 57 49 58 66 77 78 68 81 87 96 99 99 100 100 115 119 119 152 155 172 201 215 231 175 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . . . . . . . 8 7 7 7 8 7 7 . . . . 2 . . 1 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 12 28 42 42 42 42 65 71 73 73 65 75 82 73 66 74 74 77 76 78 72 73 111 104 99 112 114 155 173 184 168 167 . Greatest Support 270 | 40 40 40 40 40 40 60 60 68 68 68 68 98 98 98 98 98 112 112 112 112 112 137 100 105 138 140 143 141 193 270 270 . Greatest Overweight (x) 3 | 3 . 1 1 1 1 1 1 1 1 . 1 1 . . . . . . . . . 3 1 . . . 1 1 1 1 . . Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 15 15 15 15 20 20 20 20 20 20 20 20 20 20 . Average Capacity 16 | 7 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 . Most Carried 20 | 2 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 15 15 15 15 20 20 20 20 20 20 20 20 20 20 . Average Carried 16 | . 6 14 14 14 15 14 14 14 14 14 14 14 14 14 14 13 14 14 14 14 14 14 19 19 19 19 19 19 19 19 19 . Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 20 20 20 20 17 20 20 20 20 19 19 Class Distribution -------------------- 49% | Scavenger-Tank 16% | Scavenger-Gunner 13% | Scavenger-Gladiator 11% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gladiator | -3/Quarantine Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -2/Testing Scavenger-Mutant | -2/Protoforge Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Matter Collected 14855 | 297 201 165 26 . 10 225 847 638 443 94 160 1075 194 127 134 126 201 204 37 . 231 2080 293 243 549 94 1447 2073 887 1376 378 . Remotely 2034 | . . . . . . . . . . . . . . . . . . . 10 . . 630 . . . . 173 210 571 440 . . Salvage Created 21430 | 216 404 676 62 . 8 871 1204 515 760 . 229 1731 59 245 73 164 566 168 100 . 88 3184 321 166 1008 460 1780 2001 555 2701 1115 . Parts 1097 | 13 33 52 8 . 2 55 67 27 39 . 17 77 . 8 2 7 26 3 3 . 2 182 15 6 41 14 95 111 22 119 51 . Haulers Intercepted 17 | . 1 3 . . . 1 2 . . . . 1 . . . . . . . . . 5 . . . . 2 1 1 . . . Recyclers Shooed 14 | . 2 1 . . . . 1 . . . . 2 . . . . . . . . . 7 . . . . 1 . . . . . Parts Field Recycled 117 | . . . . . . . . 33 . . . 84 . . . . . . . . . . . . . . . . . . . . Retrieved Matter 1459 | . . . . . . . . 304 . . . 1155 . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 125 | . . . . . . . . 31 35 1 23 . . 8 . 9 . . 3 . 2 . 10 . . 3 . . . . . . Prevented 24 | . . . . . . . . . 1 . 1 . 2 . . . . . . . . . . 7 . 13 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Combat Hostiles Destroyed 325 | . 11 12 4 . . 13 15 8 16 . 8 21 . 4 1 8 18 . 2 . 3 39 4 2 26 4 18 33 7 34 14 . Melee 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 4 . . Guns 114 | . 8 7 4 . . 3 9 8 6 . 3 11 . 4 1 . . . . . . 10 4 1 13 3 17 2 . . . . Cannons 99 | . . . . . . 10 5 . 3 . 4 2 . . . 6 7 . 1 . 1 12 . . 2 1 . 8 6 22 9 . AOE 81 | . 3 5 . . . . 1 . 7 . . 7 . . . 2 11 . . . 2 17 . . 11 . . 10 1 4 . . Classes Destroyed 28 | 2 3 4 . . . 4 2 3 . . . 1 1 . . 1 . . . . . . . . 3 . . . 2 2 . . Worker 33 | . . . . . . 1 1 . . . . 3 . . . . 3 . . . . 12 . . . . 1 4 . 7 1 . Builder 26 | . . 2 . . . 1 2 . . . . 3 . . . . 1 . . . . 13 . . . . 1 1 . 2 . . Tunneler 11 | 5 1 . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Hauler 17 | . 1 3 . . . 1 2 . . . . 1 . . . . . . . . . 5 . . . . 2 1 1 . . . Recycler 14 | 1 . . . . . 1 2 . . . . 5 . . . . . . . . . 3 . . . . . 1 . 1 . . Minesweeper 3 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . Operator 4 | . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Drone 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . Watcher 9 | . . 1 . . . 1 2 . . . . . . . . . . . . . . 2 . . . . 1 . . 1 1 . Swarmer 66 | . 3 4 4 . . 3 1 . 6 . 7 3 . . . 5 5 . . . . 7 . . 5 . . 8 . 5 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 109 | . 8 3 . . . 6 5 6 6 . . 6 . 2 . . 8 . . . . 15 3 . 11 3 3 7 . 13 4 . Brawler 9 | . . . . . . . 2 . 1 . . 1 . 1 . . . . . . . 2 . . 1 . 1 . . . . . Duelist 5 | . . 1 . . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 21 | . . 4 . . . 2 3 . 1 . . . . . . 1 1 . . . 1 2 . . . . 2 1 . . 3 . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Specialist 5 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Hunter 23 | . . . . . . . . . . . . 4 . . . . . . . . . 4 . 2 . . 2 7 2 2 . . Programmer 54 | . . . . . . . 4 . 1 . . 5 . . . . 3 . 2 . . 9 . . 3 1 8 2 1 13 2 . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 4 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 2 . . . . . Quarantine Guard 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hotshot 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Immortal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Mutant 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 14 | 5 3 6 3 . 1 7 4 3 5 . 4 11 . 3 1 3 12 1 2 . 2 14 4 2 8 3 4 8 2 10 4 . Combat Bots Only 11 | . 3 6 3 . . 6 3 3 5 . 4 6 . 3 1 3 8 . 2 . 2 11 4 2 8 3 4 8 2 7 4 . Max Kills in Single Turn 8 | 1 3 2 1 . 1 2 2 1 4 . 2 5 1 2 1 1 5 1 1 . 2 7 1 1 6 1 1 8 2 3 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Exploded 8 | . 3 2 . . . . 1 . 4 . . 3 . . . 1 5 . . . 2 6 . . 6 . . 8 1 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Hostile Shots Fired 1982 | . 66 46 8 . . 74 112 61 75 . 27 125 . 14 . 26 39 . 10 . 13 286 28 56 66 68 178 316 40 140 108 . Missed 620 | . 14 18 2 . . 16 42 18 28 . 4 32 . 3 . 8 14 . 2 . 2 87 6 6 30 23 61 138 13 40 13 . Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Deflected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hits 1362 | . 52 28 6 . . 58 70 43 47 . 23 93 . 11 . 18 25 . 8 . 11 199 22 50 36 45 117 178 27 100 95 . Melee 78 | . . . . . . . 6 . 1 . . . . . . . . . . . . 3 3 . 2 . . . 3 . 60 . Projectile 1284 | . 52 28 6 . . 58 64 43 46 . 23 93 . 11 . 18 25 . 8 . 11 196 19 50 34 45 117 178 24 100 35 . AOE 7 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 5 . . . Critical Strikes 88 | . 2 . 2 . . 3 1 2 1 . . 3 . . . . 2 . 1 . . 13 6 1 . 6 7 8 1 6 23 . Actively Blocked 73 | . . . . . . . . 2 1 . . . . . . . . . . . . 12 6 1 . 6 7 8 1 6 23 . Part Disruptions 7 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 . . 1 1 . Damage Taken 23644 | . 623 499 54 . . 1234 960 691 536 . 515 1650 . 186 . 314 722 . 171 . 117 3765 308 618 765 806 1228 2481 705 1274 3422 . Core 2340 | . 143 57 . . . 152 59 18 60 . . 139 . . . . 32 . 20 . 38 379 71 47 92 108 81 341 . 45 458 . Absorbed by Shields 7065 | . . . . . . . . 166 207 . 50 . . . . . . . . . . 290 181 54 239 303 1250 2146 376 1054 749 . Reduced by Siege Mode 233 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 186 . Redirected to Core 164 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 164 . . . . Ignored by Resistances 670 | . . . . . . . . . . . . . . . . . . . . . 15 266 . 293 . . 9 87 . . . . Regen/Repaired (Parts) 1925 | . . . . . . . . . . . . . . . . . . . . . . . . . 113 . . 758 191 376 487 . Core Remaining (%) 71 | 100 42 . . . 85 72 . . . . 80 . . . . 83 . . . . 91 . . . . 39 . 60 . . 65 . Volleys Fired 912 | 9 42 24 4 . . 43 39 49 28 2 10 81 3 7 8 20 37 31 3 . 5 124 11 8 57 15 73 60 25 62 32 . Largest 4 | 2 2 3 3 . . 3 3 3 3 1 3 3 2 3 3 3 3 3 3 . 3 3 3 3 3 3 4 2 3 2 2 . Hottest 299 | 60 60 135 135 . . 240 240 84 168 55 183 230 140 168 245 245 245 278 278 . 278 278 103 130 250 250 299 160 180 200 150 . Shots Fired 1990 | 18 80 65 12 . . 84 110 96 68 2 20 144 7 15 22 46 68 55 9 . 13 317 32 17 119 42 215 109 52 102 51 . Gun 1192 | 18 79 65 12 . . 31 73 71 41 2 10 118 7 15 18 . . . . . . 201 32 17 110 33 210 23 . . 6 . Cannon 753 | . . . . . . 53 37 25 25 . 10 23 . . 4 44 65 55 9 . 12 108 . . 8 9 5 79 50 96 36 . Launcher 45 | . 1 . . . . . . . 2 . . 3 . . . 2 3 . . . 1 8 . . 1 . . 7 2 6 9 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 958 | 9 38 . . . . . 73 71 41 . 10 . . 3 6 . . . . . . 201 32 6 13 10 182 97 50 80 36 . Thermal 759 | 9 36 . . . . 53 37 25 25 . 10 141 7 12 16 44 65 55 9 . 12 108 . . 33 23 18 5 . 16 . . Explosive 24 | . 1 . . . . . . . 2 . . 3 . . . 2 3 . . . 1 8 . . 1 . . 1 2 . . . Electromagnetic 185 | . 5 65 12 . . 31 . . . 2 . . . . . . . . . . . . . 11 8 9 15 6 . 6 15 . Entropic 64 | . . . . . . . . . . . . . . . . . . . . . . . . . 64 . . . . . . . Robot Hit Streak 34 | 8 6 14 9 . . 26 26 18 26 23 5 13 6 7 12 8 15 7 7 . 4 15 8 5 14 13 29 12 4 25 34 . Robot Miss Streak 10 | 2 4 4 3 . . 2 3 1 2 . 2 4 1 1 3 2 10 1 1 . 1 4 2 1 5 1 7 5 4 2 3 . Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . . . 2 . . . . . Secondary Targets 17 | . . 1 . . . 1 . 1 2 . . 2 . 1 . . . . . . . 1 . . 4 . 4 . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 1 . . 1 . 1 . . . . . . . 1 . . 1 . 1 . . . . . Shots Hit Robots 1273 | 14 41 53 5 . . 60 78 56 50 2 15 89 4 11 12 10 35 15 5 . 6 185 22 13 80 32 129 96 26 95 34 . Core Hits 910 | 7 26 32 5 . 1 33 41 21 30 1 8 70 2 7 7 18 41 4 1 . 4 180 14 6 62 12 69 74 25 73 36 . Critical Kills 8 | . . . . . . 1 . . 1 . . . . . . . . . 1 . . 1 . . . . 2 . . 2 . . Critical Parts Destroyed 17 | . . . . . . . . . . . . . . . . . . . . . . 7 3 . 3 . 4 . . . . . Critical Strikes 65 | . . . . . . 1 . . 1 . . 10 . 1 . . . . 1 . . 8 3 . 3 . 7 15 3 12 . . Burn 11 | . . . . . . . . . . . . 10 . 1 . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Destroy 19 | . . . . . . . . . 1 . . . . . . . . . . . . 8 3 . . . 7 . . . . . Blast 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 10 . . Sever 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Melee Attacks 127 | . . . . . . 1 18 . . . 5 2 . 1 1 . . . . . . 3 . . . . 17 43 3 28 5 . Impact 7 | . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 88 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . 40 3 28 5 . Piercing 32 | . . . . . . . . . . . 5 2 . 1 1 . . . . . . 3 . . . . 17 3 . . . . Sneak Attacks 14 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . 4 1 4 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Strikes 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 7 . . Damage Inflicted 56202 | 155 610 971 65 . 1 1606 2118 1130 1508 17 405 3844 93 247 329 521 3507 434 224 . 257 9264 578 373 5363 1029 3701 6700 2440 6301 2411 . Guns 19328 | 155 503 690 57 . . 500 1097 1130 541 17 121 1932 93 247 232 . . . . . . 3472 578 311 2998 779 3335 397 . . 143 . Cannons 16150 | . . . . . . 948 724 . 527 . 153 222 . . . 334 1219 434 224 . 206 2522 . . 271 250 181 2006 1177 3460 1292 . Explosions 15295 | . 100 276 . . . 146 144 . 440 . . 1672 . . . 187 2270 . . . 51 3245 . 62 2094 . . 1767 1079 1284 478 . Melee 5108 | . . . . . . . 122 . . . 131 . . . 97 . . . . . . . . . . . 96 2524 184 1456 498 . Ramming 321 | . 7 5 8 . 1 12 31 . . . . 18 . . . . 18 . . . . 25 . . . . 89 6 . 101 . . Kinetic 18802 | 68 222 . . . . . 1097 1130 541 . 121 . . 21 94 . . . . . . 3472 578 80 209 359 2646 2364 1177 3331 1292 . Thermal 15951 | 87 253 276 . . . 1094 868 . 527 . 153 2154 93 226 138 334 2739 434 224 . 206 2801 . 62 1938 420 435 97 . 392 . . Explosive 8741 | . 100 . . . . . . . 440 . . 1672 . . . 187 750 . . . 51 2966 . . 640 . . 856 1079 . . . Electromagnetic 4974 | . 28 690 57 . . 500 . . . 17 . . . . . . . . . . . . . 231 271 250 435 853 . 1021 621 . Impact 58 | . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4619 | . . . . . . . 64 . . . . . . . . . . . . . . . . . . . . 2417 184 1456 498 . Piercing 431 | . . . . . . . . . . . 131 . . . 97 . . . . . . . . . . . 96 107 . . . . Entropic 2305 | . . . . . . . . . . . . . . . . . . . . . . . . . 2305 . . . . . . . Highest Corruption 33 | . . . . . . 19 7 4 4 4 . 1 1 1 1 1 3 3 3 3 3 22 22 33 33 2 8 12 4 15 17 . Average Corruption 7 | . . . . . . 9 4 4 4 4 . 1 1 1 1 1 2 3 3 3 3 15 22 32 29 1 6 10 4 9 16 . Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 519 | . . . . . . 12 44 34 15 4 . 2 6 5 1 4 8 14 4 . 10 73 20 29 3 1 24 90 25 55 36 . Message Errors 113 | . . . . . . 1 12 9 1 1 . 1 . 2 1 1 . 2 . . 3 16 4 8 1 . 2 24 5 11 8 . Matter Fused 117 | . . . . . . 1 8 10 5 2 . . 3 . . 1 2 3 1 . 3 12 2 7 2 . 7 22 5 16 5 . Heat Flow Errors 52 | . . . . . . 2 2 3 3 . . . . . . . . 1 . . 2 5 2 1 . . 5 10 4 7 5 . Energy Discharges 68 | . . . . . . 3 8 6 1 1 . 1 1 . . . 2 5 2 . . 7 3 4 . . . 8 8 6 2 . Parts Rejected 10 | . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . . 2 . . 3 . Parts Fused 10 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 2 4 1 . . . Data Loss (minor) 70 | . . . . . . 4 4 1 2 . . . 1 2 . . 1 2 1 . 1 12 4 4 . . 6 10 1 10 4 . Data Loss (major) 28 | . . . . . . 1 4 3 2 . . . . . . 1 . 1 . . 1 4 . 2 . . 1 4 1 2 1 . Misfires 17 | . . . . . . . 3 1 . . . . 1 . . 1 2 . . . . 3 . 1 . 1 . 3 . 1 . . Alerts 12 | . . . . . . . 3 . 1 . . . . 1 . . . . . . . 1 2 . . . 1 1 . . 2 . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . 5 . Weapon Failures 13 | . . . . . . . . . . . . . . . . . 1 . . . . 6 1 1 . . . 1 . 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2001 | . . . . . . 4 71 . 8 . . 43 . . 37 . 285 52 . . . 93 . . 36 32 18 356 168 653 145 . Projectiles 348 | . . . . . . . 33 . 8 . . . . . . . . 52 . . . 34 . . 13 32 . 17 16 130 13 . Explosions 595 | . . . . . . 4 . . . . . 43 . . . . 285 . . . . 59 . . 23 . . 64 89 28 . . Melee 1058 | . . . . . . . 38 . . . . . . . 37 . . . . . . . . . . . 18 275 63 495 132 . Knockbacks 48 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 23 9 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 20 6 . Secondary 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . Self-Inflicted Damage 1391 | . . 116 . . . 85 60 . 67 . . 39 . . . 15 267 . . . . 84 . 66 . . . 111 267 38 176 . Shots 46 | . . 4 . . . 2 1 . 2 . . 2 . . . 1 4 . . . . 2 . 1 . . . 6 4 3 14 . Rammed 11 | . 2 1 1 . . 2 1 . . . . 3 . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 25 | . 2 1 1 . 1 2 2 . . . . 4 . . . . 1 . . . . 3 . . . . 2 1 . 4 1 . Kicked 11 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 1 . 4 . . Crushed 3 | . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | . 121 108 99 . . 204 336 259 214 . 42 259 216 21 . 120 301 246 33 . 219 362 260 216 . 11 371 301 470 235 187 . Average Temperature 82 | . 49 36 50 . . 96 123 82 69 . 24 61 99 11 . 51 68 47 22 . 54 66 101 86 . 5 125 102 128 83 86 . Received Heat Transfer 2573 | . 369 72 . . . 342 105 150 151 . 48 180 . 54 . 18 99 . . . 18 435 61 . 44 89 96 56 . 88 98 . Effects 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 1 1 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 . Total Turns 156 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 59 . Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 26 . Martial Activations 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 5 . . Total Turns 220 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 10 92 . . Longest Duration 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 10 40 . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Robots Corrupted 16 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 4 . 4 5 . Combat Hostiles 13 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . 3 5 . Parts Fried 44 | . . 6 . . . 4 2 . . . . . . . . . . . . . . . . 3 . . 4 7 . 10 8 . Impact Corruptions 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Robots Melted 5 | . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . Combat Hostiles 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . Parts Melted 44 | . . 2 . . . 4 6 . . . . 12 . 2 . . . . 2 . . 2 . . 2 2 1 1 . 8 . . Heat Transferred 17004 | 200 575 250 . . . 1900 1500 . 703 . 111 3922 148 444 333 148 1233 444 50 . 150 1600 . 50 1685 592 555 87 . 324 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . 4 . . . 2 . . . . . . . . . . 1 . . . . 1 . 1 1 . . 1 . 1 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Maximum Alert Level 2 | . . . . . . 1 . . . . . 2 . . . . 2 . . . . 2 . . . . 1 2 1 2 2 . Low Security (%) 67 | 100 100 100 100 . 100 96 100 . . . . 53 . . . . 79 . . . . 18 . . . . 87 32 79 68 15 . Level 1 16 | . . . . . . 3 . . . . . 23 . . . . 17 . . . . 10 . . . . 12 44 20 7 69 . Level 2 15 | . . . . . . . . . . . . 23 . . . . 3 . . . . 70 . . . . . 23 . 23 14 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 688 | 10 127 174 90 . 5 216 168 . . . . 504 . . . . 614 . . . . 688 . . . . 256 613 333 669 421 . Initial 459 | . . 29 60 . . . 19 . . . . 459 . . . . 150 . . . . . . . . . 9 141 333 50 348 158 Average 181 | 2 33 118 24 . . 51 27 . . . . 250 . . . . 100 . . . . 454 . . . . 106 299 154 219 302 . Influence Increases 11779 | 30 320 387 143 . 5 524 553 242 407 . 407 1296 . 99 . 190 1012 10 50 . 45 1754 120 50 505 165 567 1130 303 1091 374 . Destroy 0b10 Robot/C 6660 | . 220 240 100 . . 280 300 180 340 . 260 420 . 80 . 160 360 . 40 . 20 780 80 40 500 80 360 660 140 740 280 . Destroy 0b10 Robot/NC 635 | 30 10 30 . . 5 30 55 5 5 . 10 60 . . . 15 25 10 . . 10 185 . . 5 5 30 40 5 55 10 . Destroy Leader 1282 | . 52 78 20 . . 74 88 40 50 . 40 122 . 10 . 10 60 . 10 . . 144 10 10 . 20 106 152 32 112 42 . Allied During Kill 156 | . . . 8 . . 8 . 17 12 . 97 . . 9 . 5 . . . . . . . . . . . . . . . . Successful Hack 169 | . . 10 . . . 9 32 . . . . . . . . . 26 . . . . 27 . . . . . 16 . 49 . . Disable Machine 780 | . . 15 . . . 15 30 . . . . 90 . . . . 180 . . . . 195 . . . . 15 120 15 90 15 . Destroy Structure 1017 | . 8 14 . . . 48 33 . . . . 124 . . . . 196 . . . . 318 . . . . 56 82 66 45 27 . Advance Influence 600 | . . . . . . . . . . . . 450 . . . . 150 . . . . . . . . . . . . . . . Lose Combat Pursuer 480 | . 30 . 15 . . 60 15 . . . . 30 . . . . 15 . . . 15 105 30 . . 60 . 60 45 . . . Influence Decreases 11621 | 30 249 302 250 49 5 480 433 317 355 141 392 818 493 99 . 188 400 522 152 . 45 1099 473 352 160 496 329 788 807 560 731 106 Entered New Map 2315 | . . 42 96 49 . . 25 62 17 141 . 6 183 . . . 2 228 21 . . . 243 59 . 345 5 111 261 40 273 106 Time Decay 7791 | 30 239 230 154 . 5 250 403 255 318 . 332 542 310 89 . 158 388 294 131 . 45 579 230 253 140 141 324 627 526 520 278 . Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . . . . Lost Part 545 | . 10 30 . . . 40 5 . . . 20 20 . 10 . 10 10 . . . . 220 . 40 20 10 . 50 20 . 30 . Lost Ally 120 | . . . . . . 40 . . 20 . 40 . . . . 20 . . . . . . . . . . . . . . . . Purge Threat 750 | . . . . . . 150 . . . . . 150 . . . . . . . . . 300 . . . . . . . . 150 . Squads Dispatched 61 | . 2 1 . . . 3 5 . . . . 9 . . . . 4 . . . . 11 . . . . 6 8 . 9 3 . Investigation 8 | . 1 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 2 . 1 . . Extermination 27 | . . . . . . . 4 . . . . 4 . . . . 3 . . . . 3 . . . . 4 2 . 6 1 . Reinforcement 22 | . 1 . . . . 3 1 . . . . 4 . . . . . . . . . 6 . . . . 2 1 . 2 2 . Assault 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Distress Signals 33 | . 1 2 . . . 4 1 . . . . 3 . . . . . . . . . 5 . . . . 3 5 7 1 1 . Communications Jammed 87 | . . . . . . . . . . . . . . . . . . . . . 2 61 . . . . 9 7 . 1 7 . Distress Signals 81 | . . . . . . . . . . . . . . . . . . . . . . 61 . . . . 5 7 . 1 7 . Times Spotted 498 | . 18 17 6 . . 29 19 10 17 . 13 28 . 5 4 7 17 . 2 . 4 63 5 2 73 6 29 42 18 36 28 . Peak Tracking Total 13 | . 4 4 3 . . 5 3 4 5 . 4 3 . 4 3 3 5 . 2 . 2 9 4 2 13 3 8 9 6 5 7 . Tactical Retreats 25 | . 2 . 1 . . 3 1 . . . . 2 . . . . 1 . . . 1 5 1 . . 2 . 4 2 . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Traps Triggered 9 | . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 4 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Machines Disabled 57 | . . 1 . . . 1 2 2 . . . 6 . 1 1 . 12 . . . . 13 . . . . 2 8 1 6 1 . Max in Single Turn 4 | . . 1 . . . 1 2 1 . . . 2 . 1 1 . 4 . . . . 4 . . . . 1 1 1 1 1 . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Machines Accessed 78 | . 1 3 . 1 1 4 9 . 1 . . 8 . . 4 . 5 . . 4 1 8 . 1 4 . 1 10 . 7 5 . Terminals 35 | . 1 2 . . 1 2 5 . . . . 3 . . . . 2 . . . 1 4 . . . . 1 5 . 4 4 . Fabricators 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . Repair Stations 5 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . 2 . . . . Recycling Units 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . 1 . . . 2 2 . . . . . . . . . . . . . . 1 . . . . . 3 . 1 1 . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Total Hacks 186 | . 4 4 . 1 5 8 23 . 1 . . 20 . . 24 . 12 . . 17 1 17 . 1 9 . 1 18 . 13 7 . Successful 96 | . 2 3 . 1 1 4 9 . 1 . . 5 . . 24 . 3 . . 17 1 5 . 1 9 . . 6 . 3 1 . Failed 88 | . 2 1 . . 4 4 13 . . . . 15 . . . . 9 . . . . 12 . . . . 1 12 . 9 6 . Catastrophic 23 | . 1 1 . . . 1 4 . . . . 3 . . . . 1 . . . . 3 . . . . 1 4 . 1 3 . Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 38 | . 2 2 . . 5 3 4 . . 1 . 4 . . . . 3 . . . . 7 . . 1 . . 5 . 1 . . Terminals 70 | . 4 2 . . 5 3 13 . . . . 6 . . . . 7 . . . 1 9 . . . . 1 6 . 8 5 . Fabricators 10 | . . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . 3 . . Repair Stations 10 | . . . . . . . 2 . . . . . . . . . . . . . . 4 . . . . . 4 . . . . Recycling Units 9 | . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Scanalyzers 27 | . . 2 . . . 5 6 . . . . . . . . . . . . . . 2 . . . . . 8 . 2 2 . Garrison Access 7 | . . . . . . . 2 . . . . . . . . . 3 . . . . 2 . . . . . . . . . . Terminal Hacks 72 | . 2 1 . 1 1 1 3 . 1 . . 1 . . 24 . 1 . . 17 1 3 . 1 9 . . 3 . 1 1 . Record 18 | . . . . 1 . . . . . . . . . . 7 . . . . 5 1 . . . 3 . . 1 . . . . Part Schematic 17 | . . . . . 1 . . . . . . . . . 11 . . . . 4 . . . . . . . . . 1 . . Robot Schematic 4 | . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 14 | . 1 . . . . . 1 . . . . . . . 3 . . . . 4 . . . . 5 . . . . . . . Open Door 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 . . . . Branch Access Points 4 | . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Unreport Threat 5 | . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 . Zone Layout 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . 2 . . . 2 4 . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Insert Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . 2 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 1 2 . . 1 2 8 . . . . 7 . . . . 4 . . . . 6 . . . . 1 6 . 7 5 . Full Trace Events 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . 1 . 1 . . . . . . . 11 . . . . 4 . . . . . . . 6 . 8 . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 153 | . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . 69 . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 2 . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 2 4 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Programmers 7 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Total Allies 9 | . . . 3 . . . . 3 . 2 . . . 1 . . . . . . . . . . . . . . . . . . Largest Group 3 | . . . 3 3 3 3 . 3 2 2 2 . . 1 1 1 . . . . . . . . . . . . . . . . Highest-Rated Group 192 | . . . 40 40 40 40 . 90 56 192 192 . . 99 99 97 . . . . . . . . . . . . . . . . Highest-Rated Ally 99 | . . . 16 16 16 16 . 30 30 96 96 . . 99 99 97 . . . . . . . . . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 4 . . . . RETURN 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 4 . . . . Ally Attacks 79 | . . . 2 . . 18 . 4 3 . 35 . . 4 10 3 . . . . . . . . . . . . . . . . Total Damage 2558 | . . . 13 . . 166 . 138 112 . 914 . . 351 769 95 . . . . . . . . . . . . . . . . Kills 18 | . . . 1 . . 1 . 2 1 . 7 . . 1 3 2 . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Active Infowar (turns) 28797 | 43 746 172 410 315 328 522 2251 1589 537 2401 825 1551 951 505 327 414 1089 650 294 205 516 1847 481 563 1462 644 1269 2224 1465 1582 619 . Optics 19980 | . . . . . . . . . . 497 825 1551 951 505 327 414 1089 650 294 205 516 1847 481 563 1462 644 1269 2224 1465 1582 619 . Sensors 3438 | . . . . . . . 325 . . . . . . . . . . . . . . 131 . . . . 419 920 885 758 . . Structural 4157 | . . . . . . . 1328 1527 535 767 . . . . . . . . . . . . . . . . . . . . . . Seismic 16303 | 43 746 172 410 315 328 520 1890 1528 506 2401 755 903 947 449 159 400 1004 643 270 184 448 972 . . . . 310 . . . . . Cloaking 1652 | . . . . . . . . . . . . . . . . . . . . . . 40 391 513 708 . . . . . . . Jamming 10875 | . . . . . . 2 2094 569 . . . . . . . . 430 579 294 205 466 1834 481 526 968 . 722 685 . 797 223 . ECM 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . 1 . . . . 1 . 1 1 . 2 1 . 1 . . 1 . 1 . 1 3 . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 4 . . . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 4 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Turns Passed 30063 | 131 746 493 662 315 328 795 2251 1753 705 2401 825 1551 951 505 327 414 1089 650 294 205 516 1847 481 563 1462 644 1269 2224 1465 1582 619 . Spaces Moved 16471 | 53 346 209 321 157 164 312 825 795 345 1321 452 709 563 280 165 236 735 451 226 152 394 908 301 414 963 509 829 1101 1155 846 234 . Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7601 | 38 346 209 321 157 164 312 825 795 345 1321 452 709 563 280 165 69 . . . . . . . . . . . . . 296 234 . Legs 8855 | . . . . . . . . . . . . . . . . 167 735 451 226 152 394 908 301 414 963 509 829 1101 1155 550 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 200 200 200 160 170 163 166 166 166 162 162 162 165 120 120 120 120 120 120 120 120 120 104 102 100 102 98 107 160 . Average Speed 146 | 160 160 161 200 200 200 168 218 177 166 166 166 163 162 163 165 133 120 120 120 120 120 140 141 120 116 103 103 155 112 126 160 . Slowest Speed 348 | 200 160 200 200 200 200 250 250 219 219 166 219 229 162 165 165 165 120 120 120 120 120 330 190 120 120 104 174 348 220 240 160 . Overloaded Moves 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . . . . . . . . . . . 3 . 2 . . . . . . 10 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 54 | 4 61 27 74 54 61 34 25 82 56 80 70 18 87 57 82 48 18 82 56 61 59 26 54 64 89 67 25 93 45 64 12 . Regions Visited 32 Branch Regions 22 Pre-discovered Areas 10 | . . . . 1 . . . . . 2 . . . . 1 . . . 1 3 . . . 2 . . . . . . . . Known Exits Taken 14 | . . 1 . . . 1 1 . . . . . . . . 1 1 . . . 1 1 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken 18 | 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 1 . . 1 1 1 . . . . 1 . . . . 1 . . Scrap Searched 37 | . . . 1 . 1 . . 9 3 3 . . 4 2 . 2 . 1 2 . 5 . . 3 . 1 . . . . . . Spaces Dug 126 | . . . . . . 6 12 5 11 . . 13 . 1 . 3 15 26 . . 3 11 . . . . 14 1 . 5 . . Terrain Destroyed 936 | . 8 13 . . . 61 33 12 16 . 2 148 . 2 . 39 119 38 4 . 33 186 6 13 66 4 29 42 40 13 9 . Melee 29 | . . . . . . 1 12 . . . . 1 . 1 . . . . . . . 1 . . . . 8 1 . 4 . . Projectile 339 | . . . . . . 11 . 12 2 . 2 18 . 1 . 29 23 38 4 . 5 85 5 3 19 4 19 28 15 7 9 . AOE 565 | . 8 13 . . . 49 21 . 14 . . 129 . . . 10 96 . . . 28 100 . 10 47 . . 13 25 2 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Frg Acc Total 20303 | 77 456 314 333 159 164 503 1150 1050 417 1537 497 929 596 307 203 290 874 503 240 175 421 1195 329 464 1199 591 1054 1419 1268 1178 411 . Wait 1453 | 7 36 42 3 . . 78 183 132 13 159 9 68 22 7 1 18 42 16 5 . 13 35 4 3 76 54 52 115 7 129 124 . Move 16439 | 52 345 208 320 156 163 311 824 794 344 1320 451 708 562 279 164 235 734 450 225 151 393 907 300 413 961 508 828 1100 1154 845 234 . Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 260 | 2 15 11 2 1 . 16 15 6 3 21 4 8 1 2 6 6 14 3 . 4 1 31 3 8 14 1 11 20 11 19 1 . Fast Attach 208 | 7 3 1 . . . 8 11 7 3 6 2 5 3 2 6 . 4 . 2 8 . 22 2 9 26 2 8 22 19 17 3 . Attach 98 | . . 4 . . . 10 8 2 . 1 2 4 1 2 3 1 4 . . . . 17 . 4 8 4 2 7 5 7 2 . Detach 23 | . . . . . . . 4 . . . . 2 . . . . . . 1 . . 1 . 1 3 1 2 3 3 1 1 . Swap 368 | . 7 12 1 1 . 12 26 32 18 1 9 36 1 7 2 5 20 1 2 1 8 29 5 5 11 4 41 22 12 31 6 . Drop 384 | . 6 11 2 1 . 22 20 13 8 27 5 11 3 . 12 5 18 2 2 11 1 23 4 13 42 2 18 30 29 42 1 . Fire 912 | 9 42 24 4 . . 43 39 49 28 2 10 81 3 7 8 20 37 31 3 . 5 124 11 8 57 15 73 60 25 62 32 . Melee 111 | . . . . . . 1 18 . . . 5 2 . 1 1 . . . . . . 3 . . . . 17 34 3 21 5 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kick 11 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . 2 1 . 4 . . Crush 13 | . 2 1 1 . 1 2 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . Rewire 15 | . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / [*Low] / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 3 exits: *Acc / [*Sec] / *Frg) -2/Protoforge -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 8) 392 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Discovered new exit (range 15) 720 | -10/Materials | Discovered new exit (range 7) 740 | -10/Materials | Core integrity fell below 50% 878 | -10/Materials | Entered another Materials area 878 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1045 | -9/Materials | Discovered new exit (range 14) 1110 | -9/Materials | Discovered new exit (range 14) 1162 | -9/Materials | Identified exit to Mines 1162 | -9/Materials | Identified exit to Storage 1371 | -9/Materials | Entered Mines 1444 | -9/Mines | Build established: Scavenger-Tank 1509 | -9/Mines | Found a hidden stash of uninstalled traps 1780 | -9/Mines | Discovered new exit (range 6) 1783 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1949 | -9/Mines | Discovered new exit (range 5) 1961 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1985 | -9/Mines | Learned 8 Materials zone layouts 2023 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2023 | -9/Mines | Discovered new exit (range 5) 2033 | -9/Mines | Entered Exiles 2033 | -9/Exiles | Accompanied by 3 allies 2081 | -9/Exiles | Met 8R-AWN 2115 | -9/Exiles | Met EX-HEX 2197 | -9/Exiles | Met EX-DEC 2235 | -9/Exiles | Learned location of Zion (-7) 2332 | -9/Exiles | Discovered new exit (range 10) 2348 | -9/Exiles | Entered Mines 2348 | -8/Mines | Accompanied by 3 allies 2374 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 2648 | -8/Mines | Discovered new exit (range 10) 2676 | -8/Mines | Entered Materials 2676 | -8/Materials | Accompanied by 3 allies 2676 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2677 | -8/Materials | Identified exit to Factory 2991 | -8/Materials | Build established: Scavenger-Gunner 3164 | -8/Materials | Lost 3 parts (1p2n) 3214 | -8/Materials | System corruption reached 10% 3471 | -8/Materials | Entered Factory 3471 | -7/Factory | Evolved 2 slots: Utility x2 4085 | -7/Factory | Build established: Scavenger-Tank 4726 | -7/Factory | Central database locked down 4783 | -7/Factory | Identified exit to Lower Caves 5374 | -7/Factory | Build established: Scavenger-Mutant 5722 | -7/Factory | Entered Lower Caves 5916 | -7/Lower Caves | Build established: Scavenger-Tank 6070 | -7/Lower Caves | Encountered a Warlord checkpoint 6181 | -7/Lower Caves | Found DCF Scrap (12 items) 6261 | -7/Lower Caves | Spotted B-75 Beast 6309 | -7/Lower Caves | Destroyed B-75 Beast 6680 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7268 | -7/Lower Caves | Learned Factory interactive machine intel 7453 | -7/Lower Caves | Discovered new exit (range 10) 7475 | -7/Lower Caves | Entered another Lower Caves area 7475 | -7/Lower Caves | Accompanied by 2 allies 7718 | -7/Lower Caves | Found Prototype Device 7984 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8110 | -7/Lower Caves | Discovered new exit (range 16) 8180 | -7/Lower Caves | Entered Zion 8210 | -7/Zion | Given the Hacking Drone Bay 8211 | -7/Zion | Found Prototype Device 8283 | -7/Zion | Given A8's code to call for help 8300 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8340 | -7/Zion | System corruption cleaned by Quarantine Array 8477 | -7/Zion | Discovered new exit (range 11) 8979 | -7/Zion | Learned Factory stockpile data 8984 | -7/Zion | Identified Heart of Steel 9006 | -7/Zion | Identified Hacking Drone Bay 9075 | -7/Zion | Found Prototype Processor 9084 | -7/Zion | Identified Exp. Signal Interpreter 9094 | -7/Zion | Found Prototype Processor 9098 | -7/Zion | Found Prototype Processor 9106 | -7/Zion | Identified Exp. Armor Integrity Analyzer 9147 | -7/Zion | Identified Exp. Target Analyzer 9338 | -7/Zion | Received a hallucinogenic algorithm 9375 | -7/Zion | Found CR-A16's Pointy Stick 9575 | -7/Zion | Found Prototype Launcher 9580 | -7/Zion | Found Prototype Launcher 9644 | -7/Zion | Identified Rocket Array (x2) 10205 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10214 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10581 | -7/Zion | Entered Proximity Caves 10581 | -6/Proximity Caves | Accompanied by 2 allies 10690 | -6/Proximity Caves | Learned 8 Factory zone layouts 10708 | -6/Proximity Caves | Spotter reported a threat 10770 | -6/Proximity Caves | Spotter reported a threat 10948 | -6/Proximity Caves | Spotter reported a threat 11122 | -6/Proximity Caves | Spotted B-75 Beast 11147 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 11152 | -6/Proximity Caves | Destroyed B-75 Beast 11176 | -6/Proximity Caves | Found Prototype Device 11384 | -6/Proximity Caves | Discovered new exit (range 15) 11406 | -6/Proximity Caves | Entered Factory 11406 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11407 | -6/Factory | Identified exit to Extension 11407 | -6/Factory | Identified exit to Factory 11409 | -6/Factory | Loaded intel: 55 interactive machine locations 11695 | -6/Factory | Build established: Scavenger-Skirmisher 11756 | -6/Factory | Search patrols dispatched 11943 | -6/Factory | Identified Exp. Thermal Shield 11958 | -6/Factory | Discovered exit to Factory (range 5) 12439 | -6/Factory | Discovered new exit (range 8) 12484 | -6/Factory | Build established: Scavenger-Tank 12806 | -6/Factory | First assault squad dispatched 12957 | -6/Factory | Entered Lower Caves 12958 | -6/Lower Caves | Encountered a Warlord checkpoint 13191 | -6/Lower Caves | Build established: Scavenger-Mutant 13244 | -6/Lower Caves | Learned 4 Factory zone layouts 13292 | -6/Lower Caves | Learned Factory garrison access intel 13552 | -6/Lower Caves | Build established: Scavenger-Tank 13864 | -6/Lower Caves | Discovered new exit (range 8) 13908 | -6/Lower Caves | Entered another Lower Caves area 13911 | -6/Lower Caves | Heart of Steel transformed into Warbot 13991 | -6/Lower Caves | Discovered exit to Factory (range 12) 14248 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 14384 | -6/Lower Caves | Learned location of 1 exit from Factory 14399 | -6/Lower Caves | Discovered new exit (range 7) 14413 | -6/Lower Caves | Entered Data Miner 14413 | -6/Data Miner | Accompanied by 1 ally (Warbot) 14415 | -6/Data Miner | Discovered new exit (range 6) 14435 | -6/Data Miner | Met Data Miner 14479 | -6/Data Miner | Learned location of Section 7 (-2) 14479 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14507 | -6/Data Miner | Received God Mode back door access code from Data Miner 14633 | -6/Data Miner | Data Conduit disabled 14740 | -6/Data Miner | Entered Proximity Caves 14740 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 14743 | -5/Proximity Caves | Spotter reported a threat 14928 | -5/Proximity Caves | Build established: Scavenger-Gunner 14935 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15054 | -5/Proximity Caves | Found DCF Scrap (12 items) 15154 | -5/Proximity Caves | Entered Factory 15154 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15155 | -5/Factory | Identified exit to Factory 15157 | -5/Factory | Loaded intel: 4 garrison access locations 15419 | -5/Factory | Discovered new exit (range 18) 15515 | -5/Factory | Identified exit to Upper Caves 15581 | -5/Factory | Build established: Scavenger-Tank 15890 | -5/Factory | Fabricated Enh. Flexi-carbon Leg (x1) 16148 | -5/Factory | Build established: Scavenger-Gunner 16231 | -5/Factory | Destroyed 8 combat bots 16243 | -5/Factory | Entered Upper Caves 16876 | -5/Upper Caves | Discovered new exit (range 11) 16893 | -5/Upper Caves | Entered another Upper Caves area 17009 | -5/Upper Caves | Learned location of Armory (-4) 17156 | -5/Upper Caves | Discovered new exit (range 14) 17187 | -5/Upper Caves | Entered Zhirov 17189 | -5/Zhirov | Discovered new exit (range 3) 17211 | -5/Zhirov | Met Zhirov 17237 | -5/Zhirov | Learned location of Quarantine (-3) 17237 | -5/Zhirov | Learned location of Testing (-2) 17237 | -5/Zhirov | Learned location of Command (-1) 17244 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17263 | -5/Zhirov | Found Alien Artifact 17263 | -5/Zhirov | Identified Integrated Reactor 17263 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17333 | -5/Zhirov | Found Alien Artifact 17392 | -5/Zhirov | Entered Proximity Caves 17581 | -4/Proximity Caves | Spotted B-86 Titan 17731 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17863 | -4/Proximity Caves | Learned Research trap positions 17900 | -4/Proximity Caves | Discovered exit to Factory (range 8) 17908 | -4/Proximity Caves | Entered Factory 17908 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18163 | -4/Factory | Discovered new exit (range 20) 18375 | -4/Factory | Destroyed 11 combat bots 18384 | -4/Factory | Identified exit to Research 18385 | -4/Factory | Lost 4 parts (1p1n1u1w) 18574 | -4/Factory | Identified exit to Upper Caves 18574 | -4/Factory | Identified exit to Armory 18645 | -4/Factory | System corruption reached 10% 18914 | -4/Factory | Build established: Scavenger-Tank 19167 | -4/Factory | Lost 7 parts (4n1u2w) 19213 | -4/Factory | Lost 6 parts (1p1n3u1w) 19755 | -4/Factory | Entered Upper Caves 20139 | -4/Upper Caves | Learned Research machine intel 20198 | -4/Upper Caves | Discovered new exit (range 13) 20234 | -4/Upper Caves | Identified exit to Upper Caves 20236 | -4/Upper Caves | Entered another Upper Caves area 20267 | -4/Upper Caves | Discovered exit to Research (range 11) 20282 | -4/Upper Caves | System corruption reached 30% 20293 | -4/Upper Caves | Lost 4 parts (1p3w) 20453 | -4/Upper Caves | Encountered a Warlord checkpoint 20473 | -4/Upper Caves | Identified exit to Warlord 20515 | -4/Upper Caves | Spotted B-86 Titan 20799 | -4/Upper Caves | Entered Warlord 20842 | -4/Warlord | System corruption cleaned by Quarantine Array 20874 | -4/Warlord | System corruption cleaned by Quarantine Array 21318 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21370 | -4/Warlord | Warlord's base attacked by MAIN.C 21465 | -4/Warlord | Met Warlord 21470 | -4/Warlord | Opened Warlord's prototype stash 21475 | -4/Warlord | Found Prototype Reactor 21480 | -4/Warlord | Found Prototype Device 21480 | -4/Warlord | Identified Exp. Phase Shifter 21495 | -4/Warlord | Found Prototype Processor 21498 | -4/Warlord | Found Prototype Hackware 21596 | -4/Warlord | Found Prototype Energy Gun 21596 | -4/Warlord | Identified Vortex Rifle 21599 | -4/Warlord | Found Vortex Rifle 21720 | -4/Warlord | Warlord forces counterattacked 21750 | -4/Warlord | Spotted Executioner 21753 | -4/Warlord | Spotted Striker 21755 | -4/Warlord | Destroyed 7 combat bots 21764 | -4/Warlord | Destroyed Striker 21795 | -4/Warlord | Identified Spectral Analyzer 21812 | -4/Warlord | Lost 13 allies 21815 | -4/Warlord | Spotted Executioner 21854 | -4/Warlord | Found Prototype Processor 21855 | -4/Warlord | Identified Exp. Targeting Computer 21858 | -4/Warlord | Discovered new exit (range 22) 21871 | -4/Warlord | Found Prototype Processor 21871 | -4/Warlord | Identified Exp. Core Analyzer 21875 | -4/Warlord | Lost 9 allies 21882 | -4/Warlord | Spotted Striker 21921 | -4/Warlord | Destroyed 8 combat bots 22035 | -4/Warlord | Spotted Striker 22045 | -4/Warlord | Warlord base infiltrated, sounded retreat 22048 | -4/Warlord | Spotted Striker 22057 | -4/Warlord | Destroyed Striker 22091 | -4/Warlord | Spotted Striker 22117 | -4/Warlord | Spotted Striker 22120 | -4/Warlord | Spotted Executioner 22124 | -4/Warlord | Found Prototype Launcher 22143 | -4/Warlord | Crushed by falling debris 22144 | -4/Warlord | Core integrity fell below 50% 22199 | -4/Warlord | Spotted Executioner 22242 | -4/Warlord | Lost 5 allies 22261 | -4/Warlord | Entered Proximity Caves 22675 | -3/Proximity Caves | Spotted B-86 Titan 22827 | -3/Proximity Caves | Build established: Scavenger-Gunner 22885 | -3/Proximity Caves | Identified Vortex Chain Reactor 22898 | -3/Proximity Caves | Discovered exit to Research (range 5) 22905 | -3/Proximity Caves | Entered Research 22905 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 22906 | -3/Research | Loaded intel: 67 trap records 22907 | -3/Research | Loaded intel: 139 machine locations 23155 | -3/Research | Spotted B-86 Titan 23348 | -3/Research | Destroyed B-86 Titan 23566 | -3/Research | Found Com. Tesla Bomb Launcher 23739 | -3/Research | Found Gamma Bomb Array 24136 | -3/Research | Discovered new exit (range 13) 24136 | -3/Research | Spotted B-90 Cyclops 24159 | -3/Research | Destroyed B-90 Cyclops 24171 | -3/Research | Identified exit to Quarantine 24174 | -3/Research | Entered Quarantine 24396 | -3/Quarantine | Identified Ghost Barrier 24396 | -3/Quarantine | Identified Transdimensional Reconstructor 24396 | -3/Quarantine | Warped through subspace 24443 | -3/Quarantine | Found Alien Slashing Weapon 24443 | -3/Quarantine | Identified Sigix Broadsword 24473 | -3/Quarantine | Found Alien Artifact 24608 | -3/Quarantine | Found Transdimensional Reconstructor 24613 | -3/Quarantine | Found Alien Artifact 24624 | -3/Quarantine | Found Alien Artifact 24749 | -3/Quarantine | Found Alien Artifact 24770 | -3/Quarantine | Build established: Scavenger-Gladiator 24837 | -3/Quarantine | System corruption reached 10% 24858 | -3/Quarantine | Found Alien Artifact 24859 | -3/Quarantine | Identified Phase Redirector 24869 | -3/Quarantine | Garrison activated, responded to threat 24892 | -3/Quarantine | Identified Chain Missile Launcher 24915 | -3/Quarantine | Destroyed 8 combat bots 24952 | -3/Quarantine | Cryocooling Duct disabled 24956 | -3/Quarantine | Cryocooling Duct disabled 24967 | -3/Quarantine | Ambient heat levels rising (+20) 24967 | -3/Quarantine | Non-combat units ordered to evacuate 24971 | -3/Quarantine | Ambient heat levels rising (+20) 24971 | -3/Quarantine | Combat units ordered to evacuate 25071 | -3/Quarantine | Quarantine Guard activated 25128 | -3/Quarantine | Spotted Quarantine Guard 25189 | -3/Quarantine | Destroyed Quarantine Guard 25260 | -3/Quarantine | Spotted Quarantine Guard 25274 | -3/Quarantine | Destroyed Quarantine Guard 25367 | -3/Quarantine | Spotted Quarantine Guard 25398 | -3/Quarantine | Destroyed Quarantine Guard 25408 | -3/Quarantine | Spotted Quarantine Guard 25430 | -3/Quarantine | Destroyed Quarantine Guard 25630 | -3/Quarantine | Spotted Quarantine Guard 25661 | -3/Quarantine | Destroyed Quarantine Guard 26028 | -3/Quarantine | Discovered new exit (range 24) 26028 | -3/Quarantine | Spotted Quarantine Guard 26035 | -3/Quarantine | Spotted Quarantine Guard 26046 | -3/Quarantine | Destroyed Quarantine Guard 26065 | -3/Quarantine | Destroyed Quarantine Guard 26128 | -3/Quarantine | Identified exit to Research 26331 | -3/Quarantine | Spotted Quarantine Guard 26364 | -3/Quarantine | Destroyed Quarantine Guard 26398 | -3/Quarantine | Entered Research 26398 | -2/Research | Warlord forces began assault on 0b10 26398 | -2/Research | Evolved 2 slots: Propulsion x2 26508 | -2/Research | Research machine network offline 26575 | -2/Research | Found Prototype Device 26575 | -2/Research | Identified Exp. Thermal Defense Suite 26680 | -2/Research | Discovered new exit (range 7) 26685 | -2/Research | Met up with Warlord 26688 | -2/Research | Identified exit to Testing 26699 | -2/Research | Found Prototype Launcher 26699 | -2/Research | Identified Enh. Gamma Bomb Array 26794 | -2/Research | Borebot progress halted 26830 | -2/Research | Found Prototype Device 26830 | -2/Research | Identified Exp. Actuator Array 26975 | -2/Research | Spotted Striker 26988 | -2/Research | Spotted Striker 26991 | -2/Research | Spotted Striker 27000 | -2/Research | Destroyed 6I-ZZV(L) 27000 | -2/Research | Destroyed Striker 27049 | -2/Research | Lost 6 allies 27095 | -2/Research | Spotted Executioner 27156 | -2/Research | Discovered new exit (range 20) 27159 | -2/Research | Lost 3 allies 27182 | -2/Research | Found Exp. Targeting Computer 27250 | -2/Research | Identified exit to Access 27314 | -2/Research | Borebot progress halted 27318 | -2/Research | Spotted Striker 27330 | -2/Research | Destroyed Striker 27366 | -2/Research | Borebot progress halted 27369 | -2/Research | Lost 3 allies 27501 | -2/Research | Discovered exit to Access (range 23) 27849 | -2/Research | Warlord invited to help at Command 27849 | -2/Research | Given Cave Seal Controls access code 27863 | -2/Research | Entered Testing 28134 | -2/Testing | Found Prototype Energy Cannon 28134 | -2/Testing | Identified Disintegrator 28203 | -2/Testing | Watched by a mysterious "MATRIX" hacker. 28203 | -2/Testing | Central database locked down 28221 | -2/Testing | Discovered exit to Access (range 10) 28390 | -2/Testing | Found Exp. Signal Interpreter 28569 | -2/Testing | System corruption reached 10% 28730 | -2/Testing | Spotted Fortress 28738 | -2/Testing | Destroyed Fortress 28768 | -2/Testing | Found Prototype Protection 28768 | -2/Testing | Identified Centrium Heavy Armor Plating 28773 | -2/Testing | Found Vortex Chain Reactor 28782 | -2/Testing | Found Vortex Chain Reactor 29037 | -2/Testing | Door terminal overloaded 29068 | -2/Testing | Found Prototype Protection 29068 | -2/Testing | Identified Hvy. Regenerative Plating 29089 | -2/Testing | Build established: Scavenger-Mutant 29148 | -2/Testing | Destroyed 7 combat bots 29437 | -2/Testing | Discovered new exit (range 6) 29437 | -2/Testing | Discovered new exit (range 6) 29445 | -2/Testing | Entered Protoforge 29458 | -2/Protoforge | Spotted Hotshot 29458 | -2/Protoforge | Spotted Hotshot 29458 | -2/Protoforge | Spotted Hotshot 29458 | -2/Protoforge | Spotted Hotshot 29473 | -2/Protoforge | Destroyed Hotshot 29474 | -2/Protoforge | Destroyed Hotshot 29482 | -2/Protoforge | Destroyed Hotshot 29491 | -2/Protoforge | Destroyed Hotshot 29667 | -2/Protoforge | Superfortress began startup sequence 29919 | -2/Protoforge | Discovered exit to Access (range 9) 29968 | -2/Protoforge | Spotted Immortal 29968 | -2/Protoforge | Spotted Immortal 29968 | -2/Protoforge | Spotted Immortal 30014 | -2/Protoforge | Identified Dimensional Node Initializer 30014 | -2/Protoforge | Initialized slip node 30029 | -2/Protoforge | Spotted Overlord 30057 | -2/Protoforge | Destroyed Immortal 30064 | -2/Protoforge | Entered Access 30064 | -1/Access | Evolved 2 slots: Utility x2 30064 | -1/Access | Self-destructed Last Messages --------------- 30048_ Acquired Hvy. Regenerative Plating. 30051_ K-01 Serf collects debris. 30051_ Gamma Bomb intercepted. 30053_ Sigix Broadsword destroyed. 30054_ K-01 Serf collects debris. 30054_ Gamma Bomb intercepted. 30057_ Immortal system terminally corrupted. 30057_ Prototype Piercing Weapon fried. 30057_ Unknown Device fried. 30058_ K-01 Serf collects debris. 30059_ Immortal knocked back. 30060_ Ended siege mode. 30061_ K-01 Serf collects debris. 30062_ Hvy. Regenerative Plating destroyed. 30064_ Slammed into Immortal. PARAMETERS=UTILITY+2 LOCATION=ACCESS GOAL=ESCAPE 30064_ ALERT: Research battle spillover possible. Maintaining heightened patrol presence. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# ?????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ??????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# ???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????+ #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# g g #???????????????????? | | ?????????????????????# g #???????????????????? | | ?????????????????????# g@L #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# g #???????????????????? | | ?????????????????????#########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 120 Energy Generation 89 Energy Capacity 950 Matter Stores 415 Matter Capacity 700 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Additional Mass Support 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 90 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 2 Item Schematics ----------------- Hcp. Storage Unit | -8/Mines | Hacked Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Coolant Network | -3/Quarantine | Archive Exp. Matter Compressor | -3/Quarantine | Archive Hvy. Neutron Cannon | -3/Quarantine | Archive Imp. Matter Neutralizer | -3/Quarantine | Archive Cld. Antigrav System | -3/Quarantine | Archive Hvy. Antimatter Reactor | -3/Quarantine | Archive Centrium Leg | -2/Testing | Hacked Imp. Quantum Reactor | -2/Testing | Archive Point Singularity Launcher | -2/Testing | Archive Quantum Shading Machine | -2/Testing | Archive Imp. Thermal Defense Suite | -2/Testing | Archive Spectral Analyzer | -2/Testing | Archive Graviton Cannon | -2/Testing | Archive Plasma Lance | -2/Testing | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free E-15 Imp | -3/Quarantine | Archive T-07 Excavator | -3/Quarantine | Archive Fabricated ------------ Enh. Flexi-carbon Leg | x1 | -5/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Lrn. Proton Cannon | -4/Factory | Hacked Hvy. Shield Leg | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Phase Redirector Dimensional Node Initializer Achievements -------------- Brother of Steel Martial Artist Welcome To The Revolution Challenges ------------ None Game ------ Seed RingBoltBay Manual? 0 Play Time 07:38:11 Cumulative 274.6 hours Start 2026.05.26 @ 15:52:47 End 2026.06.16 @ 15:43:17 Sessions 31 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 106 Adventurer 5 Explorer 0 Win Type - Total 8 Types 4/0/2/1/0/0/0/0/0/1 Lore% 72 Gallery% 70 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e945cd0e-6522-43f1-9126-2cf84479ce08