Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.22 @ 17:10:39 Player: lyrabold Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (580) 2900 Value Destroyed (25954) 25954 Prototype IDs (104) 2080 Alien Tech Used (4) 800 Bonus (18506) 18506 TOTAL SCORE: 60640 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9422 Follower Combat Kills 1349 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Found Hidden Lab 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Friendly Fire -565 Cogmind --------- Core Integrity 0/1450 Matter 36/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Hovering (100) Ox1 Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Experimental Gyrokinetic Inverter > --- UTILITY (13) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Salvage Targeting Computer Advanced Cloaking Device System Shield System Shield Quantum Router > --- WEAPON (3) ------- Perforator > --- INVENTORY (5) ---- Advanced Energy Well (500) Experimental Force Field Z-bomb Delivery System Peak State ------------ > --- POWER ------------ Graviton Reactor Assembled Flux Generator > --- PROPULSION ------- Improved Heavy Siege Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Experimental Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Assembled Combat Suite Assembled Alloy Armor Experimental Force Field Experimental Hacking Suite GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Enhanced Nova Cannon > --- INVENTORY -------- Advanced Energy Well Zionite Biocell Experimental Matter Compressor Advanced Terrain Scanner Advanced Cloaking Device Centrium Medium Armor Plating Experimental Powered Armor Medium Regenerative Plating Experimental EM Disruption Field Experimental EM Disruption Field Experimental Force Field Experimental Force Field Experimental Force Field Quantum Router Advanced Component Analysis Suite Long-range Tractor Beam GOLEM Unit Transdimensional Reconstructor Compact HERF Cannon Compact HERF Cannon Potential Cannon Neutron Missile Launcher RU-N14's Throwing Claymores [Rating: 192] Favorites ----------- Power Assembled Flux Generator Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Experimental Gyrokinetic Inverter Flight Unit Experimental Q-thruster Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Slots Evolved 16 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 . 2 . Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 . . 2 . . . . 1 . . . . . 2 . . . . 1 . . 1 . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 808 | 8 18 9 24 3 2 8 48 38 17 70 9 5 1 16 33 26 5 8 47 19 34 22 23 8 24 31 12 15 83 87 51 4 Power 38 | 2 2 1 1 . . . 1 2 . 4 . . . 1 2 1 . . 4 . . . . 1 . 2 1 1 . 8 3 1 Engine 13 | 2 1 1 1 . . . . 1 . 2 . . . . 1 1 . . 3 . . . . . . . . . . . . . Core 6 | . 1 . . . . . 1 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . . Reactor 19 | . . . . . . . . . . . . . . 1 1 . . . 1 . . . . 1 . 1 1 1 . 8 3 1 Propulsion 99 | 2 6 1 11 . . 3 19 5 7 14 . . . 2 4 . . . 5 2 2 . . 2 . . . 1 . 4 8 1 Treads 73 | 2 . . 8 . . 3 19 5 7 13 . . . 1 4 . . . 4 . 2 . . 1 . . . 1 . 3 . . Leg 12 | . 6 1 1 . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . 1 . Wheel 7 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Hover 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 2 1 Flight 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Utility 476 | 2 5 1 5 3 . 2 12 7 4 39 5 4 1 10 16 17 2 3 25 13 32 22 22 5 24 24 11 7 77 57 18 1 Device 358 | 1 2 1 1 3 . 1 4 1 . 25 4 3 1 9 13 9 1 2 11 10 23 21 22 3 24 22 11 5 71 45 8 1 Storage 18 | 1 3 . 1 . . . . . 1 1 . . . 1 . . . . 3 1 2 . . 1 . . . . . 3 . . Processor 12 | . . . . . . . . 1 . 3 . . . . 1 . . . . . 2 . . . . . . . 1 . 4 . Hackware 8 | . . . . . . . 2 . . . . . . . 1 . . . . . 1 . . . . . . . 1 . 3 . Protection 80 | . . . 3 . . 1 6 5 3 10 1 1 . . 1 8 1 1 11 2 4 1 . 1 . 2 . 2 4 9 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 195 | 2 5 6 7 . 2 3 16 24 6 13 4 1 . 3 11 8 3 5 13 4 . . 1 . . 5 . 6 6 18 22 1 Energy Gun 9 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 . Energy Cannon 63 | . . . . . . . . 7 . 7 2 . . . 6 4 2 1 6 1 . . . . . . . 4 2 10 11 . Ballistic Gun 40 | 2 1 . 5 . 1 2 11 11 3 2 1 . . . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 17 | . 1 2 1 . . . 1 1 2 1 1 . . 2 . . . . . . . . . . . . . . . 1 3 1 Launcher 47 | . . 2 . . 1 1 3 4 . 2 . 1 . . 4 3 1 1 3 2 . . 1 . . 4 . . 3 6 5 . Special Weapon 11 | . 1 . . . . . . . . . . . . 1 . . . 2 4 . . . . . . 1 . . 1 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . 1 . . . . 1 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 43 | . . . 1 1 . . . . . . . . . 3 . . . 2 7 7 . . . 4 . . 1 10 3 3 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Lost 93 | . 4 2 1 . . 5 13 13 3 2 1 . . . 2 . . . 8 . . . . . . . . . . 15 22 2 Power 12 | . 2 . . . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . 2 4 . Propulsion 27 | . 1 1 . . . 3 5 6 . . . . . . . . . . 2 . . . . . . . . . . 2 6 1 Utility 35 | . . . . . . 1 4 4 2 1 . . . . 2 . . . 5 . . . . . . . . . . 6 10 . Weapon 19 | . 1 1 1 . . 1 3 1 1 1 1 . . . . . . . . . . . . . . . . . . 5 2 1 Highest Loss Streak 15 | . 2 1 1 . . 3 2 9 1 1 1 . . . 2 . . . 8 . . . . . . . . . . 14 15 2 To Critical Strikes 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 93 100 96 100 100 99 98 93 99 98 84 84 84 83 82 84 86 83 73 76 81 82 81 80 88 84 84 78 81 82 58 51 Engine 4 | . 3 2 11 11 11 11 2 1 9 4 7 7 7 1 4 12 13 13 10 . . . . . . . . . . . . . Core 1 | . 10 11 . . . . 6 7 . 2 . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 5 6 . . . 1 5 5 5 5 5 5 8 10 9 9 10 6 1 Treads 15 | . 4 . 26 33 33 33 35 32 35 29 23 23 23 22 18 13 13 13 12 6 8 5 5 5 5 5 5 6 7 7 . . Leg 4 | . 22 28 . . . . . . . . . . . . . . . . 1 16 11 11 11 10 11 10 10 7 2 3 1 . Device 13 | . 8 14 11 11 11 11 2 . . 8 15 19 15 14 14 20 20 20 12 12 20 17 16 15 17 17 15 13 16 18 7 4 Storage 9 | . 14 14 11 11 11 11 9 9 10 7 7 7 7 7 6 6 6 6 5 13 10 11 11 11 11 10 10 10 9 8 3 . Processor 6 | . . . . . . . . . 9 20 7 7 7 7 6 6 6 6 3 . 2 11 11 11 11 10 10 10 9 9 18 21 Hackware 1 | . . . . . . . 12 9 . . . . . . 4 . . . . . . . . . . . . . 1 1 1 13 Protection 8 | . . . 10 11 11 11 11 13 15 7 6 3 7 7 6 10 13 11 11 6 5 5 5 6 11 10 10 10 9 7 5 . Energy Cannon 7 | . . . . . . . . 2 1 8 13 7 7 7 11 12 12 8 5 12 11 11 10 11 11 8 10 8 13 13 . 3 Ballistic Gun 4 | . 16 . 20 22 20 21 17 15 12 6 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 9 13 . . . . . . 3 . 1 1 . 6 . . . . . . . . . . . . . . . . . . Naked Turns 19 | . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . Heaviest Build 213 | 12 31 32 103 103 100 103 107 108 108 135 136 128 127 137 152 151 138 143 151 169 183 166 166 178 178 198 198 198 207 213 199 24 Greatest Support 155 | 40 40 20 60 60 60 60 80 110 110 126 126 126 126 126 140 140 140 140 140 75 80 60 60 60 60 60 60 140 140 155 40 23 Greatest Overweight (x) 40 | . 1 1 3 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 3 2 3 2 2 2 2 3 3 3 3 3 40 1 Average Overweight (x) 1 | . . 1 1 1 1 1 1 . . . . . . . . . . . 1 1 2 2 2 1 2 2 3 2 1 1 7 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 7 11 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 24 25 25 25 25 25 25 25 25 25 22 5 Most Carried 25 | 3 14 15 25 25 25 25 25 25 25 25 25 24 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Average Carried 23 | 1 9 14 23 25 25 24 24 23 24 24 24 23 24 24 24 24 24 24 21 23 24 25 24 24 25 24 24 24 24 24 17 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 3 14 15 25 25 25 24 25 25 25 25 24 24 24 25 25 25 25 25 22 25 25 25 25 25 25 25 25 25 25 20 5 3 Class Distribution -------------------- 45% | Mutant 28% | Golem 21% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Mutant | -4/Proximity Caves Golem | -4/Factory Golem | -4/Armory Golem | -4/Lab Golem | -3/Research Golem | -3/Testing Mutant | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Matter Collected 17703 | 307 458 190 984 44 . 546 1767 705 815 1158 246 177 . 198 420 469 121 70 642 678 345 200 192 198 244 764 160 76 1037 1757 2635 100 Remotely 3233 | . . . . . . . 291 . . 161 . . . . 54 . . . . . . . . . . 142 . . 464 687 1434 . Salvage Created 25158 | 153 677 85 1466 . . 534 2276 622 1067 1269 96 138 . 177 670 194 78 . 886 342 1376 35 151 . 10 2547 400 76 3894 4472 1367 100 Parts 1248 | 14 45 18 84 . . 42 137 33 49 68 1 2 . 13 34 14 6 . 17 11 87 1 7 . 3 113 31 11 183 182 37 5 Haulers Intercepted 12 | . 2 . 3 . . . 4 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . . . 1 . . . 2 . 1 1 . . . . 2 . . . . . 2 . . . . 1 . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . . . 1 1 . 10 . 16 8 . . 48 . . 6 . 3 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Combat Hostiles Destroyed 477 | . 13 8 24 . . 18 43 18 15 21 3 1 . 1 11 9 4 . 64 5 23 . 7 . 2 32 8 1 54 64 28 . Guns 107 | . 7 . 21 . . 16 36 7 12 6 1 . . . . . . . . . . . . . . . . . . . 1 . Cannons 181 | . 6 3 3 . . . . 2 3 12 2 . . 1 7 2 . . 3 3 21 . 2 . 2 18 8 1 34 37 11 . AOE 175 | . . 5 . . . 2 7 9 . 1 . 1 . . 3 7 4 . 59 2 2 . 5 . . 14 . . 18 22 14 . Classes Destroyed 28 | 2 6 . 3 . . . 2 . . 1 . . . 1 . 1 . . 4 . . 1 . . . 1 . . 4 2 . . Worker 36 | . 2 1 1 1 . 1 1 . 1 2 . . . . 1 . . . . . . . . . . 2 . . 6 5 11 1 Builder 25 | . 1 1 2 . . . 1 . . . . . . . 1 . . . . . 1 . . . . 6 . . 6 5 . 1 Tunneler 6 | 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hauler 12 | . 2 . 3 . . . 4 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 34 | 1 1 . 2 . . . 3 . 4 3 . . . . 1 . . . . . 1 . . . . 5 . . 5 6 2 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Operator 6 | . . . 1 . . . 1 . 1 1 . . . . . . . . . . 1 . . . . . . . . . . 1 Drone 5 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . . 2 . . . . . . . Watcher 26 | . 3 . 3 . . . 3 . 1 . . . . . 2 . . . . . 5 . . . . 3 1 . 3 1 1 . Swarmer 81 | . 3 6 4 . . 9 12 3 3 . . 1 . . . 8 4 . . . 8 . 5 . . 4 4 . . 3 4 . Grunt 145 | . 10 2 15 . . 7 18 10 5 11 2 . . . 1 . . . . 1 9 . . . . 5 . . 14 22 13 . Brawler 15 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 3 . . 1 6 2 . Duelist 19 | . . . 1 . . 2 . . . 2 1 . . . 3 . . . . . 1 . . . . 3 . . 1 5 . . Protector 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 5 . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Sentry 42 | . . . 5 . . . 10 5 6 1 . . . 1 . . . . . 1 1 . 1 . . 6 1 . 4 . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . Hunter 29 | . . . . . . . 2 . . . . . . . 4 1 . . . . . . . . . 2 2 . 10 4 4 . Programmer 52 | . . . . . . . . . . 7 . . . . 3 . . . . . 4 . 1 . . 8 1 . 14 11 3 . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tracker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 2 . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Assembled 53 | . . . . . . . . . . . . . . . . . . . 53 . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Best Kill Streak 49 | 4 4 4 5 1 . 5 5 6 6 5 2 1 . 1 6 4 4 . 49 2 7 . 6 . 1 11 4 1 23 22 12 2 Combat Bots Only 48 | . 3 3 4 . . 5 5 6 6 5 2 1 . 1 5 4 4 . 48 2 7 . 6 . 1 11 4 1 14 11 10 . Max Kills in Single Turn 16 | 1 2 3 1 1 . 2 3 2 1 1 1 1 . 1 2 3 3 . 16 2 2 1 5 . 1 6 1 1 6 9 4 1 Gunslinging 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 16 | . . 2 . . . 1 3 2 . 1 . 1 . . 1 3 3 . 16 2 2 . 5 . . 4 . . 2 7 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Z-Imprinter (-6/Deep Caves) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Damage Taken 31088 | . 747 309 911 . . 790 2850 1541 783 1450 618 . . 258 1147 168 23 . 3470 85 310 . 102 . 118 909 367 159 1862 6444 5253 414 Core 3875 | . 99 35 74 . . 86 377 99 52 205 17 . . 9 45 61 . . 449 . 12 . 15 . 11 31 13 33 120 601 1270 161 Absorbed by Shields 7603 | . . . 44 . . 144 324 . . 181 45 . . 83 235 66 9 . 116 . 166 . . . 124 740 287 87 1666 2271 1015 . Reduced by Siege Mode 543 | . . . . . . . . 22 . . 4 . . 11 26 . . . 107 . . . . . . 36 1 7 25 304 . . Redirected to Shielding 224 | . . . . . . . . . . . . . . . . . . . 110 . . . . . . . . . . . 114 . Regen/Repaired (Parts) 1669 | . 126 . 86 . . . 11 . . . . . . . 403 . . . . . . . . . . . . 1 30 518 494 . Core Remaining (%) 61 | 100 . 46 . . . 60 . . 4 . . . . 67 . . . . . 34 . . . . 96 . . 100 . 44 . . Volleys Fired 1631 | 8 71 24 108 . 12 46 184 65 66 120 71 9 . 51 46 10 6 1 69 46 62 13 28 . 16 91 19 17 113 174 73 12 Largest 3 | 2 2 2 2 . 2 2 2 2 2 2 2 1 . 2 2 2 2 1 2 2 2 2 2 . 2 2 2 2 3 3 2 1 Hottest 288 | 40 100 100 55 . 46 48 48 119 113 180 180 90 . 134 180 180 180 90 138 123 123 50 70 . 50 74 50 208 170 170 288 100 Shots Fired 2846 | 16 123 43 216 . 19 89 362 95 129 187 141 9 . 60 76 15 7 1 86 67 107 18 31 . 20 124 39 32 269 375 78 12 Gun 1100 | 16 102 21 207 . 16 86 356 61 107 81 16 . . . . . . . . . . . . . . . . . . . 31 . Cannon 1608 | . 20 17 9 . . . 1 19 22 102 125 8 . 58 67 9 4 1 58 66 107 18 29 . 20 111 39 32 255 365 34 12 Launcher 107 | . . 5 . . 3 3 5 15 . 4 . 1 . . 9 6 3 . 12 1 . . 2 . . 10 . . 7 8 13 . Special 31 | . 1 . . . . . . . . . . . . 2 . . . . 16 . . . . . . 3 . . 7 2 . . Kinetic 1155 | 16 118 19 216 . 16 86 357 62 126 84 34 . . 9 . . . . . . . . . . . . . . . . 11 1 Thermal 1488 | . 5 19 . . . . . 5 3 99 107 8 . 51 67 9 4 1 35 66 107 18 29 . 20 111 39 31 255 360 39 . Explosive 135 | . . 5 . . 3 3 5 15 . 4 . 1 . . 9 6 3 . 28 1 . . 2 . . 13 . . 14 10 13 . Electromagnetic 68 | . . . . . . . . 13 . . . . . . . . . . 23 . . . . . . . . 1 . 5 15 11 Robot Hit Streak 69 | 5 8 13 15 . . 11 15 40 16 16 24 2 . 9 13 1 . . 12 11 11 6 5 . 6 26 17 21 60 69 16 4 Robot Miss Streak 8 | 1 3 2 4 . . 3 4 3 3 5 2 2 . 5 2 1 . . 1 2 2 . 1 . 3 3 1 1 3 4 8 8 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 13 | . 1 . . . . 2 7 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1614 | 11 78 28 146 . . 60 242 58 88 106 35 4 . 16 43 3 . . 30 25 56 3 3 . 2 87 22 26 167 216 51 8 Core Hits 1083 | 6 31 14 58 2 . 32 103 41 36 39 6 3 . 5 29 10 5 . 144 11 38 2 10 . 1 78 12 10 128 160 66 3 Critical Kills 17 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 5 8 . Critical Parts Destroyed 17 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 12 1 Critical Strikes 45 | . . 1 1 . . . 4 . 1 2 . . . . . . . . 5 . . . . . . . . . 3 5 22 1 Burn 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Meltdown 10 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 5 1 . Destroy 24 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 19 1 Blast 3 | . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 1 . . . Melee Attacks 13 | . . . . . . . 1 . . 2 . . . . 2 1 . 7 . . . . . . . . . . . . . . Impact 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Slashing 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 2 . . . . 2 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81549 | 104 1008 811 2218 41 . 1234 4307 2383 1632 3002 679 189 . 453 2194 650 295 . 7109 1188 2953 151 406 . 96 7588 963 833 13748 16257 8717 340 Guns 11115 | 104 792 159 2060 . . 904 3561 610 1176 1057 167 . . . . . . . . . . . . . . . . . . . 525 . Cannons 34980 | . 204 245 129 . . . . 237 426 1596 512 138 . 439 1363 63 . . 469 1083 2682 151 131 . 96 3930 963 833 7500 9941 1511 338 Explosions 33957 | . . 361 . . . 264 702 1529 . 257 . 51 . . 799 540 263 . 6147 105 209 . 275 . . 3579 . . 5980 6215 6681 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 565 | . 12 46 29 41 . 66 44 7 30 92 . . . . 32 47 32 . . . 62 . . . . . . . 12 11 . 2 Kinetic 11948 | 104 964 259 2189 . . 904 3561 610 1535 1057 474 . . 99 . . . . . . . . . . . . . . . . 189 3 Thermal 35405 | . 32 145 . . . . . 174 67 1596 205 138 . 354 1363 63 . . 34 1083 2891 151 131 . 96 4079 963 833 7679 9895 3433 . Explosive 31471 | . . 361 . . . 264 702 1529 . 257 . 51 . . 799 540 263 . 6147 105 . . 275 . . 3344 . . 5801 6215 4818 . Electromagnetic 1242 | . . . . . . . . 63 . . . . . . . . . . 435 . . . . . . 86 . . . 46 277 335 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 918 | . . . . . . . . . . . . . . . . . . . 493 . . . . . . 79 . . 256 90 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . . . . 2 . . . . 4 4 . . 4 4 . . . . . 3 4 5 4 15 6 10 Average Corruption 4 | . . . . . . . . . . 1 . . . . 3 2 . . 4 4 . . . . . 2 3 4 2 6 1 7 Corruption Purged 7 | . . . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . . Corruption Blocked 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . 20 Effects 216 | . . . . . . . . . . 3 . . . . 6 2 . . 9 40 . . . . . 9 8 12 30 85 8 4 Message Errors 53 | . . . . . . . . . . 1 . . . . . 1 . . 1 13 . . . . . 4 2 2 7 21 1 . Matter Fused 45 | . . . . . . . . . . . . . . . 2 . . . 2 7 . . . . . 4 2 . 10 16 1 1 Heat Flow Errors 22 | . . . . . . . . . . 1 . . . . . . . . 2 4 . . . . . . 1 2 1 11 . . Energy Discharges 30 | . . . . . . . . . . 1 . . . . 3 . . . 2 7 . . . . . . . . 3 14 . . Parts Rejected 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 1 1 . Parts Fused 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 2 1 . Data Loss (minor) 23 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . 1 . 4 3 9 2 . Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . Misfires 14 | . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . 2 . 1 5 . 1 Alerts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 1 Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3600 | . . 42 . . . . 41 8 . 30 38 42 . . 118 46 61 . 267 40 230 32 57 . 26 205 35 . 504 611 1112 55 Projectiles 1349 | . . 7 . . . . . . . 19 38 42 . . 93 . . . 52 40 174 32 34 . 26 97 35 . 247 328 30 55 Explosions 2206 | . . 35 . . . . 41 8 . 11 . . . . 25 31 36 . 215 . 51 . 23 . . 108 . . 257 283 1082 . Melee 45 | . . . . . . . . . . . . . . . . 15 25 . . . 5 . . . . . . . . . . . Knockbacks 30 | . 2 3 1 1 . . . . 3 . 4 . . . . . . . . . 1 . . . . . . . . . 15 . Impact 3 | . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 26 | . 2 2 1 . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . 15 . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1316 | . . 55 . . . . 41 . . 41 . . . . 29 32 . . 14 . . . 11 . . 12 . . 115 351 614 1 Shots 21 | . . 2 . . . . 1 . . 2 . . . . 2 1 . . 1 . . . 1 . . 1 . . 2 4 4 . Rammed 39 | 1 1 . 2 3 . 4 4 1 3 7 . . . . 3 4 1 . . . . . . . . . . . 1 3 . 1 Targets Rammed 66 | 1 2 12 3 4 . 5 4 1 5 11 . . . . 3 4 1 . . . 4 . . . . . . . 1 4 . 1 Kicked 17 | . 1 12 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Crushed 10 | . . . 1 1 . 1 . . 2 4 . . . . . . . . . . . . . . . . . . . 1 . . Highest Temperature 528 | . 30 6 10 . 4 56 211 344 192 254 264 16 . 52 324 60 39 . 373 228 27 . . . . 11 123 267 132 528 268 . Average Temperature 57 | . 9 2 3 . 1 10 26 78 49 63 94 8 . 15 93 25 30 . 81 72 16 . . . . 3 65 113 33 82 85 . Received Heat Transfer 6662 | . 339 114 321 . . 311 1300 693 333 423 276 . . 84 81 . . . 798 27 104 . 9 . 12 73 4 . 165 807 379 9 Effects 8 | . . . . . . . . 2 . 1 1 . . . . . . . 2 . . . . . . . . . . 1 1 . Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 4 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Siege Activations 35 | . . . . . . . . 1 . . 1 . . 1 2 . . . 4 . . . . . . 7 2 1 8 8 . . Total Turns 674 | . . . . . . . . 23 . . 12 . . 18 22 . . . 53 . . . . . . 146 16 81 125 178 . . Longest Duration 81 | . . . . . . . . 23 . . 12 . . 18 16 . . . 28 . . . . . . 40 8 81 44 37 . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Parts Fried 7 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 4 Impact Corruptions 6 | . . . . . . . . . . . . . . . . 2 3 . . . 1 . . . . . . . . . . . Robots Melted 11 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 5 1 . Combat Hostiles 11 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 5 1 . Parts Melted 38 | . . . . . . . . 1 . 6 . . . 1 2 . . . . . . . . . . 4 . . 8 12 4 . Heat Transferred 23809 | . 75 325 . . . . . 185 74 1591 222 148 . 444 1601 100 . . 50 625 1600 75 50 . 50 2248 550 546 4504 5668 3078 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Peak Influence 2179 | 20 365 149 387 126 . 332 846 1134 707 361 . . . . 271 . . . . . 910 . . . . 1410 859 . 1600 2179 1886 1007 Initial 1214 | . 13 . . 126 . . 4 549 547 321 . . . . 2 . . . . . 300 . . . . 150 690 . . 816 1214 947 Average 464 | 14 100 58 204 39 . 121 337 941 534 187 . . . . 87 . . . . . 596 . . . . 778 773 . 585 1069 1382 981 Maximum Alert Level 5 | . 1 . 1 . . 1 3 4 3 1 . . . . 1 . . . . . 3 . . . . 4 3 . 5 5 5 3 Low Security (%) 42 | 100 76 100 48 100 . 87 46 . . 48 . . . . 92 . . . . . . . . . . 19 . . 45 . . . Level 1 15 | . 23 . 51 . . 12 16 . . 51 . . . . 7 . . . . . 21 . . . . 6 . . . . . . Level 2 14 | . . . . . . . 19 11 93 . . . . . . . . . . . 40 . . . . 11 19 . 16 26 . . Level 3 14 | . . . . . . . 17 71 5 . . . . . . . . . . . 37 . . . . 40 80 . 9 20 12 100 Level 4 10 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . 22 . . 27 42 57 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 30 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 110 | . 2 . 4 . . 1 8 . . 9 . . . . 5 . . . . 1 7 . . . 1 11 4 . 19 27 10 1 Investigation 22 | . 2 . 3 . . 1 3 . . 2 . . . . 2 . . . . . 4 . . . . 2 . . 3 . . . Extermination 24 | . . . . . . . . . . 6 . . . . 2 . . . . . 1 . . . . 2 1 . 5 5 2 . Reinforcement 22 | . . . 1 . . . 2 . . 1 . . . . 1 . . . . . 1 . . . . 1 1 . 6 6 1 1 Assault 24 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 4 2 . 3 8 4 . Garrison 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Intercept 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 18 | . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . 3 . . 5 3 1 . Construction Impeded 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Distress Signals 29 | . 1 . 4 . . . 9 . 2 . . . . . 1 . . . . . 1 . . . 1 4 1 . 2 3 . . Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Distress Signals 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Times Spotted 679 | . 21 8 35 . 1 21 58 20 21 26 4 . . 2 20 9 5 . 59 22 43 . 6 . 14 42 10 1 72 109 42 8 Peak Tracking Total 21 | . 5 3 5 . 9 4 5 7 6 4 3 . . 1 5 4 4 . 21 9 5 . 5 . 11 8 4 1 12 18 7 6 Tactical Retreats 28 | . 1 . 1 . . 3 4 1 1 . 2 . . . . . . . 6 2 1 . . . . 2 . . 2 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Traps Triggered 9 | . 1 . . . . . 2 1 1 . . . . . . . . . . . 2 . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 37 | . . . . . . . . 7 30 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . 6 6 6 6 6 6 6 6 3 3 3 3 3 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Machines Disabled 78 | . . 1 . . 4 . 3 9 . 1 . . . . 2 . . . 4 1 13 1 . . . 13 1 2 5 15 1 2 Max in Single Turn 4 | . . 1 . . 2 . 1 1 . 1 . . . . 1 . . . 1 . 2 1 . . . 4 1 1 2 3 1 1 Garrison Access 8 | . . . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . 1 . . 2 1 . . Garrison Relay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Machines Accessed 94 | . 10 1 8 . 2 1 11 1 3 8 . . 3 . 9 1 . . . . 12 1 . 3 . 3 . . 9 7 . 1 Terminals 45 | . 7 1 6 . . 1 6 1 2 4 . . . . 2 . . . . . 4 . . . . . . . 5 5 . 1 Fabricators 11 | . . . . . . . . . . 2 . . . . 2 . . . . . 5 . . . . 2 . . . . . . Repair Stations 6 | . 1 . 1 . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 2 . . 1 . . . . . . . . . . 2 . . . . . . . 2 1 . . Garrison Access 9 | . . . . . . . 1 . 1 . . . . . 2 . . . . . 1 . . . . 1 . . 2 1 . . Total Hacks 276 | . 36 3 25 . 2 3 41 3 8 22 . . 19 . 26 1 . . . . 30 1 . 12 . 10 . . 19 14 . 1 Successful 148 | . 19 1 13 . 2 1 23 2 6 11 . . 19 . 12 1 . . . . 11 1 . 12 . 3 . . 6 5 . . Failed 126 | . 16 2 12 . . 2 17 1 2 11 . . . . 14 . . . . . 19 . . . . 7 . . 13 9 . 1 Catastrophic 33 | . 3 . 3 . . 1 2 1 1 4 . . . . 5 . . . . . 4 . . . . 1 . . 5 2 . 1 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 76 | . 16 3 5 . 1 3 14 2 4 1 . . . . 7 . . . . . 9 . . . . 1 . 1 7 1 . 1 Terminals 142 | . 28 3 20 . . 3 23 3 7 7 . . . . 10 . . . . . 13 . . . . . . . 14 10 . 1 Fabricators 29 | . . . . . . . . . . 6 . . . . 4 . . . . . 12 . . . . 7 . . . . . . Repair Stations 20 | . 5 . 3 . . . 3 . . 3 . . . . 6 . . . . . . . . . . . . . . . . . Recycling Units 11 | . 3 . 2 . . . 3 . . . . . . . 3 . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . . . . . . 11 . . 6 . . . . . . . . . . 4 . . . . . . . 3 2 . . Garrison Access 13 | . . . . . . . 1 . 1 . . . . . 3 . . . . . 1 . . . . 3 . . 2 2 . . Terminal Hacks 84 | . 10 1 7 . 2 1 10 2 4 2 . . 19 . 3 1 . . . . 3 1 . 12 . . . . 3 3 . . Record 7 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . 4 . . . . . . . . Part Schematic 18 | . 1 . . . . 1 1 . . . . . 10 . 1 . . . . . . . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 1 . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . Prototype ID Bank 9 | . 1 . 2 . . . 2 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Unreport Threat 4 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . 2 . 2 . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 1 . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . 2 . . . . 2 . . . . . 5 . . . . 2 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 6 | . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . 2 . . . . . . Build 4 | . . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . Repair Station Hacks 13 | . 4 . 2 . . . 2 . . 1 . . . . 4 . . . . . . . . . . . . . . . . . Scan Component 7 | . 2 . 1 . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Repair 6 | . 2 . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . . . . . 6 . . 6 . . . . . . . . . . 2 . . . . . . . . 1 . . Insert Component 7 | . . . . . . . 2 . . 2 . . . . . . . . . . 2 . . . . . . . . 1 . . Analyze 8 | . . . . . . . 4 . . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . . . . 2 1 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . 2 1 . . Unauthorized Hacks 14 | . 4 . 3 . . . 3 . 1 . . . . . 1 . . . . . . . . . . 1 . . 1 . . . Terminals 9 | . 2 . 2 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Operators 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Haulers 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 6 1 7 . . 1 8 1 2 8 . . . . 8 . . . . . 11 . . . . 3 . . 7 6 . 1 Full Trace Events 18 | . 1 . 2 . . 1 2 . . 2 . . . . 2 . . . . . 3 . . . . 2 . . 3 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 1 . . . . 1 2 . . 2 . . 10 . 1 . . 12 . . . . . 4 . . . . . 1 . . Parts Built 7 | . . . . . . . . . . 2 . . . . 1 . . . . . 4 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 290 | . . . . . . . . . . 53 . . . . 84 . . . . . 153 . . . . . . . . . . . Total Part Build Rating 40 | . . . . . . . . . . 12 . . . . 6 . . . . . 22 . . . . . . . . . . . Parts Repaired 6 | . 2 . 1 . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . Time 310 | . 52 . 38 . . . 136 . . . . . . . 84 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . . . . parse_system 3 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 8 . . . . . . . . . . . . 1 . . . . 1 . . . . . . Machine Destruction 10 | . . . . . . . . 8 . . . . . . . . . . . . 1 . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Total Allies 9 | . . 5 1 . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . Largest Group 3 | . . 3 3 1 1 1 . . . . . . . 1 . . . . . 2 2 . . . . . . . . . . . Highest-Rated Group 96 | . . 42 40 10 10 10 . . . . . . . 96 . . . . . 59 59 . . . . . . . . . . . Highest-Rated Ally 96 | . . 31 16 10 10 10 . . . . . . . 96 . . . . . 30 30 . . . . . . . . . . . Total Orders 60 | . . . . . 1 2 . . . 1 4 2 . . 4 13 . . . 21 12 . . . . . . . . . . . STAY 5 | . . . . . 1 1 . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . FOLLOW 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . EXPLORE 10 | . . . . . . . . . . 1 2 1 . . . 4 . . . 2 . . . . . . . . . . . . RETURN 42 | . . . . . . . . . . . 2 1 . . 4 8 . . . 15 12 . . . . . . . . . . . Ally Attacks 266 | . . 9 18 . . . . . . . . . . 12 10 9 . . 53 99 56 . . . . . . . . . . . Total Damage 6312 | . . 124 186 . . . . . . . . . . 371 165 140 . . 2867 1451 1008 . . . . . . . . . . . Kills 57 | . . 2 4 . . . . . . . . . . 2 4 1 . . 13 15 16 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Robot Analysis Total 7 | . 1 1 . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . . . 1 . . 2 . 1 2 . . 1 . 2 2 . 2 . . . . . . . Drone Launches 52 | . . . . . . . . . . 2 2 1 . . 6 8 . . 1 21 11 . . . . . . . . . . . Drone Recoveries 49 | . . . . . . . . . . 2 2 1 . . 6 7 . . . 19 12 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Turns Passed 51717 | 195 1636 1365 2084 1266 997 1452 2301 981 1102 3409 1796 1032 154 2539 1461 1400 1130 2228 3500 2066 2257 1494 2094 769 1772 1002 528 643 2819 2822 1285 138 Spaces Moved 19429 | 102 808 661 765 521 403 541 674 323 327 1154 537 549 96 898 503 667 687 1262 1370 772 819 616 935 158 678 226 162 217 803 600 447 148 Core 85 | 5 . . . . . . . . . . . . . . . . . . 72 . . . . . . . . . . . 8 . Treads 12241 | 97 128 . 572 521 403 541 674 323 327 1154 537 549 96 898 503 667 687 1262 1204 . . . . . . . . 62 664 372 . . Legs 6340 | . 680 661 17 . . . . . . . . . . . . . . . 94 772 819 616 935 158 678 226 162 155 139 228 . . Wheels 485 | . . . 176 . . . . . . . . . . . . . . . . . . . . . . . . . . . 309 . Hover 278 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 130 148 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 240 240 240 240 163 163 160 160 160 160 160 160 160 160 160 50 183 150 210 210 180 210 210 240 210 240 170 60 56 Average Speed 212 | 154 160 190 213 240 240 240 240 225 239 230 239 165 160 239 236 182 160 171 230 209 216 210 210 209 210 224 240 232 245 249 218 59 Slowest Speed 2050 | 160 190 190 240 240 240 240 240 240 242 240 240 240 240 240 245 240 160 240 400 226 240 210 210 210 210 240 240 240 320 360 2050 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 62 | 6 99 96 62 98 70 95 73 46 44 29 87 90 75 85 19 94 80 82 79 98 28 78 90 60 78 12 14 91 30 62 12 15 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 15 | . 2 1 1 1 1 . . . . . 1 . 1 . . . . 2 . . . 1 . 3 1 . . . . . . . Known Exits Taken 24 | . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 1 . 1 . 1 . . . . 4 2 . 5 . 1 . 3 . 4 . 4 3 . 2 . . . . . . . Spaces Dug 750 | . 1 9 . . . 7 2 . 3 37 90 8 . 35 14 4 16 2 65 50 21 8 50 . 12 9 3 . 51 179 74 . Terrain Destroyed 1853 | . 1 40 . . 20 31 36 27 4 69 101 12 . 39 92 43 26 2 141 63 56 12 76 . 18 221 19 . 245 315 142 2 Melee 3 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Projectile 624 | . 1 . . . . . 1 . 4 52 101 4 . 39 26 7 4 . 27 39 39 12 27 . 18 22 12 . 79 105 5 . AOE 1215 | . . 40 . . 20 31 34 27 . 17 . 8 . . 66 36 22 . 114 24 17 . 49 . . 199 7 . 166 210 128 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Total 27159 | 120 1022 719 1049 532 417 614 1032 483 553 1741 910 665 96 1224 690 836 712 1318 1619 1170 1200 788 1024 600 995 588 261 329 1401 1605 660 186 Wait 4388 | . 95 3 86 . 1 11 81 22 94 309 286 99 . 240 79 104 8 21 79 276 212 138 35 418 278 224 62 48 380 650 37 12 Move 19398 | 101 807 660 764 520 402 540 673 322 326 1153 536 548 95 897 502 666 686 1261 1369 771 818 615 934 157 677 225 161 216 802 600 446 148 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 309 | 2 18 6 33 1 . 4 22 18 5 29 4 2 . 8 8 12 3 8 22 9 24 . . 4 . 6 3 8 6 22 20 2 Fast Attach 162 | 7 5 2 7 2 . . 1 4 1 9 . . . 6 7 1 . 4 18 10 8 . 2 5 . 2 . 12 3 23 20 3 Attach 163 | . 5 2 8 . . 5 15 10 4 13 3 2 . . 11 9 1 1 8 8 4 . . 3 . 3 . 3 4 9 31 1 Detach 141 | . 3 . 2 1 . . 1 1 . 3 . . . . 10 . . . 9 21 11 . 2 6 . 6 . 9 10 26 20 . Swap 488 | 1 8 5 9 1 2 3 32 24 12 48 6 3 1 10 15 16 4 3 21 1 22 22 21 1 24 26 13 2 76 55 1 . Drop 344 | . 8 5 29 3 . . 18 9 10 44 4 2 . 12 7 13 3 12 24 15 32 . 2 6 . 5 3 14 6 42 12 4 Fire 1631 | 8 71 24 108 . 12 46 184 65 66 120 71 9 . 51 46 10 6 1 69 46 62 13 28 . 16 91 19 17 113 174 73 12 Melee 13 | . . . . . . . 1 . . 2 . . . . 2 1 . 7 . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 17 | . 1 12 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Crush 47 | 1 1 . 3 4 . 5 4 1 5 11 . . . . 3 4 1 . . . . . . . . . . . 1 3 . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Rewire 13 | . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . Trap 40 | . . . . . . . . 7 30 . . . . . . . . . . . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 196 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 9) 864 | -10/Materials | Central database locked down 940 | -10/Materials | Discovered new exit (range 12) 942 | -10/Materials | Discovered new exit (range 13) 993 | -10/Materials | Discovered new exit (range 13) 1260 | -10/Materials | Repaired Lgt. Treads 1264 | -10/Materials | Build established: Scavenger-Mutant 1287 | -10/Materials | Repaired Lgt. Treads 1832 | -10/Materials | Entered Mines 1870 | -10/Mines | Learned Materials trap positions 1881 | -10/Mines | Found a hidden stash of uninstalled traps 2250 | -10/Mines | Learned location of Storage (-7) 2257 | -10/Mines | Discovered new exit (range 6) 2552 | -10/Mines | Core integrity fell below 50% 2669 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3021 | -10/Mines | Discovered new exit (range 15) 3197 | -10/Mines | Entered Materials 3197 | -9/Materials | Accompanied by 3 allies 3197 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3198 | -9/Materials | Loaded intel: 17 trap records 3562 | -9/Materials | Build established: Mutant 3805 | -9/Materials | Discovered new exit (range 7) 3886 | -9/Materials | Build established: Scavenger-Mutant 4559 | -9/Materials | Discovered new exit (range 10) 5080 | -9/Materials | Build established: Mutant 5114 | -9/Materials | Discovered new exit (range 10) 5176 | -9/Materials | Repaired Reflective Plating 5281 | -9/Materials | Entered Mines 5281 | -9/Mines | Accompanied by 1 ally 5305 | -9/Mines | Met a Derelict bent on vengeance 5324 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5455 | -9/Mines | Discovered new exit (range 9) 5642 | -9/Mines | Build established: Scavenger-Mutant 5860 | -9/Mines | Discovered new exit (range 8) 5863 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5868 | -9/Mines | Found Prototype Device 5868 | -9/Mines | Identified Exp. Sensor Array 6537 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6537 | -9/Mines | Discovered new exit (range 5) 6547 | -9/Mines | Entered Exiles 6547 | -9/Exiles | Accompanied by 1 ally 6579 | -9/Exiles | Discovered new exit (range 15) 6607 | -9/Exiles | Met 8R-AWN 6646 | -9/Exiles | Met EX-HEX 6761 | -9/Exiles | Met EX-DEC 6807 | -9/Exiles | Learned location of Zion (-6) 6891 | -9/Exiles | Discovered new exit (range 14) 7044 | -9/Exiles | Met EX-BIN 7083 | -9/Exiles | Aligned with FarCom system 7085 | -9/Exiles | Given EX-Vault access code 7140 | -9/Exiles | Opened EX-Vault 7198 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7507 | -9/Exiles | Attacked by the Exiles 7544 | -9/Exiles | Entered Mines 7544 | -8/Mines | Accompanied by 1 ally 8061 | -8/Mines | Build established: Mutant 8149 | -8/Mines | Discovered new exit (range 13) 8154 | -8/Mines | Lost 3 parts (2n1u) 8305 | -8/Mines | Discovered new exit (range 9) 8996 | -8/Mines | Entered Materials 8996 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9480 | -8/Materials | Build established: Scavenger-Mutant 10153 | -8/Materials | Discovered new exit (range 8) 10801 | -8/Materials | Central database locked down 10886 | -8/Materials | Garrison activated, responded to threat 10982 | -8/Materials | Repaired Broken Exp. Sensor Array 11125 | -8/Materials | Core integrity fell below 50% 11290 | -8/Materials | Identified exit to Garrison 11297 | -8/Materials | Entered Garrison 11305 | -8/Garrison | Triggered checkpoint 11414 | -8/Garrison | Learned Materials security intel 11414 | -8/Garrison | Discovered new exit (range 74) 11414 | -8/Garrison | Discovered new exit (range 61) 11414 | -8/Garrison | Discovered new exit (range 29) 11536 | -8/Garrison | Garrison Relay disabled 11594 | -8/Garrison | Triggered checkpoint 11650 | -8/Garrison | Triggered checkpoint 11818 | -8/Garrison | Triggered checkpoint 11846 | -8/Garrison | Garrison Relay disabled 12127 | -8/Garrison | Core integrity fell below 20% 12161 | -8/Garrison | Lost 9 parts (1p4n3u1w) 12278 | -8/Garrison | Entered Materials 12288 | -8/Materials | Identified exit to Factory 13380 | -8/Materials | Entered Factory 13380 | -7/Factory | Evolved 2 slots: Utility x2 14413 | -7/Factory | Discovered new exit (range 40) 14722 | -7/Factory | Identified exit to Lower Caves 14963 | -7/Factory | Build established: Mutant 16379 | -7/Factory | Fabricated Hvy. Treads (x2) 16789 | -7/Factory | Entered Lower Caves 16797 | -7/Lower Caves | Met a Warlord Commander 16798 | -7/Lower Caves | Learned location of Warlord (-4) 16801 | -7/Lower Caves | Found Encrypted Comm Array 17659 | -7/Lower Caves | Learned Factory garrison access intel 18453 | -7/Lower Caves | Discovered new exit (range 15) 18582 | -7/Lower Caves | Identified exit to Lower Caves 18585 | -7/Lower Caves | Entered another Lower Caves area 18702 | -7/Lower Caves | Discovered new exit (range 42) 18986 | -7/Lower Caves | Encountered a Warlord checkpoint 19511 | -7/Lower Caves | Discovered new exit (range 14) 19615 | -7/Lower Caves | Identified exit to Data Miner 19617 | -7/Lower Caves | Entered Data Miner 19617 | -7/Data Miner | Discovered new exit (range 6) 19625 | -7/Data Miner | Identified exit to Proximity Caves 19648 | -7/Data Miner | Met Data Miner 19675 | -7/Data Miner | Learned location of Section 7 (-2) 19675 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19701 | -7/Data Miner | Received God Mode back door access code from Data Miner 19771 | -7/Data Miner | Entered Proximity Caves 19773 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19836 | -6/Proximity Caves | Learned location of 1 exit from Factory 20356 | -6/Proximity Caves | Escorted by Enhanced Grunt 20383 | -6/Proximity Caves | Found Prototype Device 20383 | -6/Proximity Caves | Identified Exp. Thermal Shield 20789 | -6/Proximity Caves | Spotted B-75 Beast 21278 | -6/Proximity Caves | Learned Factory emergency access door positions 21387 | -6/Proximity Caves | Discovered new exit (range 3) 21392 | -6/Proximity Caves | Identified exit to Factory 22310 | -6/Proximity Caves | Entered Factory 22310 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 22311 | -6/Factory | Identified exit to Factory 22313 | -6/Factory | Loaded intel: 4 garrison access locations 22395 | -6/Factory | Identified exit to Lower Caves 23314 | -6/Factory | Repaired Hvy. Treads 23377 | -6/Factory | Incoming investigation squad redirected 23439 | -6/Factory | Fabricated Combat Drone Bay (x1) 23605 | -6/Factory | Incoming investigation squad redirected 23642 | -6/Factory | Repaired Hvy. Treads 23771 | -6/Factory | Entered Lower Caves 24861 | -6/Lower Caves | Learned 4 Factory zone layouts 24953 | -6/Lower Caves | Discovered new exit (range 10) 24966 | -6/Lower Caves | Identified exit to Lower Caves 25171 | -6/Lower Caves | Entered another Lower Caves area 25311 | -6/Lower Caves | Discovered exit to Factory (range 8) 26120 | -6/Lower Caves | Learned Factory interactive machine intel 26152 | -6/Lower Caves | Discovered new exit (range 5) 26157 | -6/Lower Caves | Identified exit to Zion 26274 | -6/Lower Caves | Ambushed by wild Derelicts 26301 | -6/Lower Caves | Entered Zion 26508 | -6/Zion | Discovered new exit (range 12) 26683 | -6/Zion | Found Prototype Device 26683 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 26837 | -6/Zion | Loaded intel: 5 derelict terminal locations 26840 | -6/Zion | Found Rocket Array 27001 | -6/Zion | Learned location of Quarantine (-2) 27547 | -6/Zion | Discovered new exit (range 5) 27549 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 27631 | -6/Zion | Found Prototype Device 28051 | -6/Zion | Found Prototype Special Weapon 28051 | -6/Zion | Identified RU-N14's Throwing Claymores 28054 | -6/Zion | Found RU-N14's Throwing Claymores 28058 | -6/Zion | Found RU-N14's Throwing Claymores 28061 | -6/Zion | Found RU-N14's Throwing Claymores 28524 | -6/Zion | Identified exit to Deep Caves 28529 | -6/Zion | Entered Deep Caves 29259 | -6/Deep Caves | Attacked by Z-Imprinter 29266 | -6/Deep Caves | Destroyed Z-Imprinter 29282 | -6/Deep Caves | Found Prototype Device 29282 | -6/Deep Caves | Identified Zio. Metafield Generator 29467 | -6/Deep Caves | Z-Facility disabled 29816 | -6/Deep Caves | Discovered new exit (range 7) 29828 | -6/Deep Caves | Identified exit to Proximity Caves 30026 | -6/Deep Caves | Found Surveybot 24 Chip 30032 | -6/Deep Caves | Found Surveybot 24 Scanner 30718 | -6/Deep Caves | Found Prototype Protection 30718 | -6/Deep Caves | Identified Zio. Heavy Carapace 30725 | -6/Deep Caves | Found Prototype Protection 30796 | -6/Deep Caves | Found Zio. Heavy Carapace 30813 | -6/Deep Caves | Found Prototype Protection 30813 | -6/Deep Caves | Identified Zio. Weapon Casing (x2) 31434 | -6/Deep Caves | Destroyed as-21786 31500 | -6/Deep Caves | Exposed GOLEM chamber 31501 | -6/Deep Caves | Triggered Deep Caves wall 31556 | -6/Deep Caves | Spotted AS-55502 31556 | -6/Deep Caves | Spotted as-67846 31578 | -6/Deep Caves | Destroyed as-67846 31587 | -6/Deep Caves | Spotted AS-24341 31592 | -6/Deep Caves | Core integrity fell below 50% 31595 | -6/Deep Caves | DAS Turret deployed 31599 | -6/Deep Caves | Allies destroyed AS-24341 31601 | -6/Deep Caves | Destroyed AS-55502 31615 | -6/Deep Caves | Lost 8 parts (1p2n5u) 31620 | -6/Deep Caves | Destroyed 48 combat bots 31680 | -6/Deep Caves | Found GOLEM Unit 31857 | -6/Deep Caves | Found GOLEM Unit 31865 | -6/Deep Caves | Found GOLEM Unit 31962 | -6/Deep Caves | Spotted as-31678 31976 | -6/Deep Caves | Spotted as-32941 31976 | -6/Deep Caves | Spotted as-56754 31999 | -6/Deep Caves | Spotted as-49900 32029 | -6/Deep Caves | Entered Proximity Caves 32032 | -5/Proximity Caves | Spotter reported a threat 32032 | -5/Proximity Caves | Spotter reported a threat 32160 | -5/Proximity Caves | Build established: Golem 32485 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 33077 | -5/Proximity Caves | Found Prototype Device 33077 | -5/Proximity Caves | Identified Exp. Force Field 33081 | -5/Proximity Caves | Found Prototype Device 33081 | -5/Proximity Caves | Identified Exp. EM Disruption Field 33150 | -5/Proximity Caves | Found Exp. Force Field 33164 | -5/Proximity Caves | Found Prototype Hackware 33167 | -5/Proximity Caves | Found Exp. Force Field 33178 | -5/Proximity Caves | Found Exp. Force Field 33185 | -5/Proximity Caves | Found Exp. Force Field 33263 | -5/Proximity Caves | Found Exp. EM Disruption Field 34056 | -5/Proximity Caves | Discovered exit to Factory (range 18) 34095 | -5/Proximity Caves | Entered Factory 34095 | -5/Factory | Accompanied by 3 allies 34095 | -5/Factory | Evolved 2 slots: Utility x2 34096 | -5/Factory | Identified exit to Upper Caves 34097 | -5/Factory | Identified exit to Factory 34098 | -5/Factory | Loaded intel: 52 interactive machine locations 34471 | -5/Factory | Incoming investigation squad redirected 34552 | -5/Factory | Discovered exit to Factory (range 9) 34970 | -5/Factory | Identified Exp. System Shield 35106 | -5/Factory | Destroyed 7 combat bots 35292 | -5/Factory | Incoming assault squad redirected 35647 | -5/Factory | Incoming investigation squad redirected 35867 | -5/Factory | Incoming investigation squad redirected 35956 | -5/Factory | Fabricated Hvy. Treads? 36135 | -5/Factory | Fabricated Adv. Terrain Scanner (x2) 36352 | -5/Factory | Entered Upper Caves 36823 | -5/Upper Caves | Learned 8 Factory zone layouts 36951 | -5/Upper Caves | Discovered new exit (range 6) 36966 | -5/Upper Caves | Identified exit to Upper Caves 37846 | -5/Upper Caves | Entered another Upper Caves area 37849 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 38005 | -5/Upper Caves | Discovered exit to Factory (range 20) 38308 | -5/Upper Caves | Learned Factory non-interactive machine intel 39525 | -5/Upper Caves | Discovered new exit (range 9) 39938 | -5/Upper Caves | Identified exit to Zhirov 39940 | -5/Upper Caves | Entered Zhirov 39940 | -5/Zhirov | Discovered new exit (range 3) 40018 | -5/Zhirov | Learned location of Testing (-3) 40018 | -5/Zhirov | Learned location of Command (-1) 40081 | -5/Zhirov | Found Alien Artifact 40081 | -5/Zhirov | Identified Integrated Reactor 40081 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 40605 | -5/Zhirov | Found Alien Artifact 40705 | -5/Zhirov | Identified exit to Proximity Caves 40709 | -5/Zhirov | Entered Proximity Caves 40877 | -4/Proximity Caves | Build established: Mutant 41402 | -4/Proximity Caves | Spotter reported a threat 41672 | -4/Proximity Caves | Discovered exit to Factory (range 20) 41965 | -4/Proximity Caves | Learned Research terminal intel 42476 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 42481 | -4/Proximity Caves | Entered Factory 42481 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 42482 | -4/Factory | Identified exit to Research 42483 | -4/Factory | Loaded intel: 183 non-interactive machine locations 42623 | -4/Factory | Discovered new exit (range 19) 42673 | -4/Factory | Garrison activated, responded to threat 42713 | -4/Factory | Identified exit to Upper Caves 42906 | -4/Factory | Incoming investigation squad redirected 42981 | -4/Factory | First assault squad dispatched 42996 | -4/Factory | Incoming assault squad redirected 43144 | -4/Factory | Discovered new exit (range 19) 43232 | -4/Factory | Build established: Golem 43314 | -4/Factory | Incoming assault squad redirected 43387 | -4/Factory | Destroyed 11 combat bots 43404 | -4/Factory | Identified exit to Armory 43483 | -4/Factory | Entered Armory 43772 | -4/Armory | First assault squad dispatched 43894 | -4/Armory | Identified Transdimensional Reconstructor 43894 | -4/Armory | Warped through subspace to slip node 43894 | -4/Armory | Discovered new exit (range 1) 43894 | -4/Armory | Identified exit to Lab 44011 | -4/Armory | Entered Lab 44011 | -4/Lab | Discovered exit to Research (range 9) 44043 | -4/Lab | Unable to decrypt terminal 44043 | -4/Lab | Opened the door to a hidden lab 44044 | -4/Lab | Gained access to the hidden lab's interior 44088 | -4/Lab | Detected by scanners 44094 | -4/Lab | Confronted by A5 44147 | -4/Lab | Destroyed A5 44169 | -4/Lab | Found Prototype Protection 44169 | -4/Lab | Identified Med. Regenerative Plating 44235 | -4/Lab | Found Alien Artifact 44235 | -4/Lab | Identified Integrated Dissipator 44235 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 44284 | -4/Lab | Found Prototype Protection 44284 | -4/Lab | Identified Exp. Powered Armor 44292 | -4/Lab | Found Prototype Energy Gun 44292 | -4/Lab | Identified Tachyon Dispersion Ray 44298 | -4/Lab | Found Prototype Energy Cannon 44298 | -4/Lab | Identified Potential Cannon 44365 | -4/Lab | Found Alien Artifact 44365 | -4/Lab | Identified Core Regenerator 44365 | -4/Lab | Used Core Regenerator, restored core integrity (+138) 44429 | -4/Lab | Found Prototype Hackware 44584 | -4/Lab | Found Transdimensional Reconstructor 44654 | -4/Lab | Entered Research 44654 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 44655 | -3/Research | Loaded intel: 24 terminal locations 45961 | -3/Research | Destroyed 11 combat bots 46138 | -3/Research | Discovered new exit (range 19) 46208 | -3/Research | Identified exit to Research 46248 | -3/Research | Found Prototype Hackware 46248 | -3/Research | Identified Exp. Hacking Suite 46575 | -3/Research | Intercept squad dispatched 46600 | -3/Research | Spotted Tracker 46609 | -3/Research | Destroyed Tracker 46654 | -3/Research | First assault squad dispatched 46654 | -3/Research | Spotted Combat Programmer 46660 | -3/Research | Spotted Striker 46661 | -3/Research | Cargo convoy interrupted 46663 | -3/Research | Spotted Executioner 46663 | -3/Research | Spotted Executioner 46663 | -3/Research | Destroyed Striker 46667 | -3/Research | Destroyed Combat Programmer 46667 | -3/Research | Destroyed Executioner 46675 | -3/Research | Destroyed Executioner 46684 | -3/Research | Incoming assault squad redirected 46717 | -3/Research | Destroyed 14 combat bots 46992 | -3/Research | Incoming assault squad redirected 47091 | -3/Research | Identified exit to Testing 47107 | -3/Research | Incoming investigation squad redirected 47142 | -3/Research | Found Prototype Processor 47142 | -3/Research | Identified Exp. Terrain Scan Processor 47200 | -3/Research | Incoming investigation squad redirected 47430 | -3/Research | Incoming assault squad redirected 47473 | -3/Research | Entered Testing 47585 | -3/Testing | Garrison activated, responded to threat 47931 | -3/Testing | Identified Quantum Router 47973 | -3/Testing | First assault squad dispatched 47997 | -3/Testing | Incoming assault squad redirected 48758 | -3/Testing | Intercept squad dispatched 48766 | -3/Testing | Spotted Tracker 48766 | -3/Testing | Spotted Tracker 48774 | -3/Testing | Destroyed Tracker 48780 | -3/Testing | Spotted Combat Programmer 48781 | -3/Testing | Spotted Combat Programmer 48785 | -3/Testing | Destroyed Tracker 48798 | -3/Testing | Destroyed Combat Programmer 48818 | -3/Testing | Destroyed Combat Programmer 48839 | -3/Testing | Destroyed 7 combat bots 48840 | -3/Testing | Found Prototype Protection 48845 | -3/Testing | Found Prototype Protection 49036 | -3/Testing | Found Prototype Ballistic Cannon 49036 | -3/Testing | Identified Perforator 49257 | -3/Testing | Identified Hvy. Regenerative Plating (x2) 49337 | -3/Testing | Discovered exit to Research (range 19) 49369 | -3/Testing | Found Prototype Launcher 49369 | -3/Testing | Identified Z-bomb Delivery System 49743 | -3/Testing | Incoming assault squad redirected 49797 | -3/Testing | Destroyed 7 combat bots 49996 | -3/Testing | Incoming assault squad redirected 50257 | -3/Testing | Spotted PG-TQVIAPU6M1 50257 | -3/Testing | High security lockdown imminent 50278 | -3/Testing | Destroyed 7 combat bots 50279 | -3/Testing | Intercept squad dispatched 50279 | -3/Testing | Scanned by Researcher 50279 | -3/Testing | Spotted Combat Programmer 50279 | -3/Testing | Spotted Tracker 50279 | -3/Testing | Spotted Tracker 50279 | -3/Testing | Spotted Combat Programmer 50279 | -3/Testing | Spotted Tracker 50279 | -3/Testing | Spotted Combat Programmer 50283 | -3/Testing | System corruption reached 10% 50283 | -3/Testing | Destroyed Tracker 50285 | -3/Testing | Destroyed Tracker 50285 | -3/Testing | Destroyed Tracker 50295 | -3/Testing | Core integrity fell below 50% 50295 | -3/Testing | Entered Research 50295 | -2/Research | Evolved 2 slots: Utility x2 50309 | -2/Research | Destroyed 11 combat bots 50326 | -2/Research | Lost 14 parts (1p2n6u5w) 50459 | -2/Research | Build established: Mutant 50833 | -2/Research | First assault squad dispatched 50862 | -2/Research | Incoming assault squad redirected 51185 | -2/Research | Destroyed 10 combat bots 51252 | -2/Research | Destroyed 8 combat bots 51313 | -2/Research | Spotted B-90 Cyclops 51315 | -2/Research | Intercept squad dispatched 51333 | -2/Research | Spotted Tracker 51334 | -2/Research | Spotted Tracker 51342 | -2/Research | Destroyed Tracker 51369 | -2/Research | Destroyed Tracker 51383 | -2/Research | Core integrity fell below 50% 51396 | -2/Research | Spotted Combat Programmer 51400 | -2/Research | Spotted Combat Programmer 51411 | -2/Research | Lost 15 parts (3p5n5u2w) 51415 | -2/Research | Warped through subspace 51541 | -2/Research | Core integrity fell below 20% 51566 | -2/Research | Discovered new exit (range 14) 51579 | -2/Research | Identified exit to Quarantine 51580 | -2/Research | Entered Quarantine 51602 | -2/Quarantine | Spotted Alpha 7 51609 | -2/Quarantine | Lost 4 parts (4u) 51708 | -2/Quarantine | System corruption reached 10% 51718 | -2/Quarantine | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 51680_ Terminal disabled. 51697_ System corrupted: Matter fused (-9). 51704_ Gravmag System destroyed. 51704_ Slammed into C-65 Expert. 51705_ C-65 Expert calls for reinforcements. 51705_ ALERT: Hostile activity reported, dispatching reinforcements to area. 51708_ Com. HERF Cannon destroyed. 51709_ Held in stasis. 51709_ C-65 Expert is analyzing... 51711_ Dropped Lgt. Quantum Reactor. 51713_ C-65 Expert misfires. 51714_ HV Slug penetrates Wall. 51714_ HV Slug penetrates X-87 Electro. 51714_ X-87 Electro suffers critical hit (Destroy). 51714_ Destroyed Energy Well. 51715_ Wall collapses. 51717_ System corrupted: IFF burst signal emitted. 51717_ Held in stasis. 51717_ C-65 Expert is analyzing... Map ----- +----------------------------------------------------+ | # """" #????????????????????????????????????? | | # """" #????????????????????????????????????? | | # """ ##########???????????????????????????? | | + # ????????????????????????????? | | # """ # """????????????????????????????? | | # """ # """????????????????????????????? | | # " " # """ ??????????????????????????? | | # + "" ???????????????????????????? | | # # "" """????????????????????????????? | | # """ " " + "" """ ???????????????????????????? | | # """T""" # S """ ???????????????????????????? | | ##+######## # "" ????????????????????????? | | ?????# # "" #???????????????????????? | | ???# # "" ! #???????????????????????? | | """" ]?# # ?????????????????????????? | | """" ## ############?????????????????????????? | | """" ## ##??#! #?????????????????????????? | | # #### """ #?????????????????????????? | | " ] # + """" #?????????????????????????? | | " # #### """" #?????????????????????????? | | ? ? ## ##??# """ #?????????????????????????? | | ????? ## ##??# !#?????????????????????????? | | ?????? ## ##??########?????????????????????????? | | ???????? ## ############ ????????????????????????? | | ?????????## ################# ##?????????????????? | | ?????????## x =! @*c ##?????????????????? | | ?????????## #########;;#########?????????????????? | | ?????????## ######## ????????????????????????? | | ?????????## ##???????????????????????????????????? | | ?????????## ##???????????????????????????????????? | | ?????????## ##???????????????????????????????????? | | ?####????## ##???????????????????????????????????? | | ?######??## ##???????????????????????????????????? | | ?## #?### ###??????????????????????????????????? | | ### ##### ###??????????????????????????????????? | | ### #### ##??????????????????????????????????? | | ##??????????????????????????????????? | | ##### # ??????????????????????????????????? | | """ ######+## ??????????????????????????????????? | | """ T##| # ??????????????????????????????????? | | """ "## !# ??????????????????????????????????? | | ## """ # ??????????????????????????????????? | | ! + " " # ??????????????????????????????????? | | ##### """ # ??????????????????????????????????? | | ##### # ??????????????????????????????????? | | ????######### ??????????????????????????????????? | | #????######### ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 65 Energy Generation 79 Energy Capacity 1700 Matter Stores 450 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 2010 Jamming Range 14 Cloak Strength 4 Additional Mass Support 20 Corruption Containment 12 Corruption Block 8 Armor Coverage 3600 Resistance: KI 20 Resistance: TH 15 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Salvage Targeting 9 Offensive Hacking 20 Defensive Hacking 45 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. Utility Shielding | -8/Mines | Hacked Arm. Treads | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Hvy. Treads | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Lrn. Missile Launcher | -6/Factory | Hacked Imp. Cryofiber Web | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Prc. Energy Filter | -3/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Hvy. Treads | x2 | -7/Factory Combat Drone Bay | x1 | -6/Factory Hvy. Treads | x2 | -5/Factory Adv. Terrain Scanner | x2 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed RocketSigixBoosters Manual? 0 Play Time 09:16:24 Cumulative 272.9 hours Start 2023.04.07 @ 13:44:25 End 2023.05.22 @ 17:10:39 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 12 Types 7/0/2/2/0/0/1/0/0 Lore% 79 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6e362ba-a6e2-4175-b4a0-7deca38feca5