Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.31 @ 01:16:09 Player: badjay Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (20) 100 Value Destroyed (535) 535 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 6210 Bonus ------- Pacifist 200 High Alert Combat Kills 15 Cogmind --------- Core Integrity 1109/1150 Matter 290/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -4/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (5) --- Improved Flight Unit Improved Flight Unit Improved VTOL Module > --- UTILITY (8) ------ Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Target Analyzer Microactuators Hacking Suite > --- WEAPON (3) ------- Scythe Blade Saw > --- INVENTORY (5) ---- Improved Ion Engine Improved System Shield Dimensional Node Initializer Chainsword Great Axe Peak State ------------ > --- POWER ------------ Light Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved VTOL Module Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Targeting Computer Target Analyzer Microactuators Improved Reaction Control System Hacking Suite > --- WEAPON ----------- Scythe Blade Saw Chainsword > --- INVENTORY -------- Improved Ion Engine Improved System Shield Dimensional Node Initializer Great Axe [Rating: 70] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Improved Flight Unit Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Advanced Terrain Scanner Processor Improved Targeting Computer Hackware Hacking Suite Weapon Scythe Energy Gun EM Shotgun Energy Cannon EM Pulse Cannon Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 . . 2 2 Power 2 | . . . . . 1 . . . . . 1 Propulsion 3 | . . . 2 . . . . . . 1 . Utility 6 | . . . . . 1 1 2 . . 1 1 Weapon 1 | . . . . . . 1 . . . . . Parts Attached 54 | 4 . 6 6 . 6 21 6 . . 5 . Power 11 | 1 . 1 . . . 6 2 . . 1 . Engine 8 | 1 . 1 . . . 5 1 . . . . Core 3 | . . . . . . 1 1 . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 11 | 2 . . 4 . 1 2 1 . . 1 . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 9 | . . . 4 . 1 2 1 . . 1 . Utility 17 | . . 3 1 . 2 5 3 . . 3 . Device 8 | . . 2 . . . 2 1 . . 3 . Storage . | . . . . . . . . . . . . Processor 8 | . . 1 1 . 2 2 2 . . . . Hackware 1 | . . . . . . 1 . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 15 | 1 . 2 1 . 3 8 . . . . . Energy Gun 6 | 1 . 1 1 . 2 1 . . . . . Energy Cannon 2 | . . 1 . . 1 . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 7 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 1 . . . . . Parts Lost 12 | . . 1 . . 1 6 . . . 1 3 Power 4 | . . 1 . . . 2 . . . . 1 Propulsion 4 | . . . . . . 2 . . . 1 1 Utility 1 | . . . . . . . . . . . 1 Weapon 3 | . . . . . 1 2 . . . . . Highest Loss Streak 4 | . . 1 . . 1 4 . . . 1 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 28 43 67 100 83 88 98 100 100 97 78 Engine 9 | . 14 14 11 11 9 11 6 6 6 3 . Core 2 | . . . . . . 1 6 6 6 7 10 Flight 22 | . . . 26 44 36 29 26 26 26 27 21 Device 4 | . . 3 . . . 2 3 6 6 15 15 Processor 19 | . . 12 17 22 21 22 28 26 26 17 15 Hackware 2 | . . . . . . 1 6 6 6 5 5 Energy Gun 2 | . 14 . 1 11 9 1 . . . . . Energy Cannon 4 | . . 12 11 11 7 . . . . . . Slashing Weapon 10 | . . . . . . 17 20 20 20 16 10 Naked Turns . | . . . . . . . . . . . . Heaviest Build 24 | 5 5 15 14 14 14 22 20 20 20 24 21 Greatest Support 28 | 20 3 3 20 20 20 20 21 21 21 28 21 Greatest Overweight (x) 4 | 1 1 4 3 . . 1 . . . . 1 Average Overweight (x) . | . 1 2 . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . . 2 5 5 4 4 4 5 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 42% | Sprinter 29% | Mutant 20% | Scavenger-Scout 4% | Scavenger-Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -6/Lower Caves Scavenger-Scout | -6/Lower Caves Sprinter | -5/Factory Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Matter Collected 677 | 220 . . 125 10 40 165 . 88 9 20 . Remotely . | . . . . . . . . . . . . Salvage Created 611 | . . . 127 30 99 200 65 43 27 20 . Parts 51 | . . . 11 3 4 22 5 2 2 2 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Combat Hostiles Destroyed 11 | . . . 4 2 1 1 1 1 1 . . Melee 4 | . . . . . . 1 1 1 1 . . Guns 2 | . . . . 2 . . . . . . . Cannons 5 | . . . 4 . 1 . . . . . . Classes Destroyed 7 | . . . 3 . 2 2 . . . . . Builder 1 | . . . 1 . . . . . . . . Operator 4 | . . . . . . 3 . . . 1 . Watcher 4 | . . . . . 1 3 . . . . . Swarmer 6 | . . . 3 2 . . . . 1 . . Grunt 1 | . . . 1 . . . . . . . . Sentry 2 | . . . . . 1 . 1 . . . . Programmer 2 | . . . . . . 1 . 1 . . . Best Kill Streak 2 | . . . 2 2 1 2 1 1 1 1 . Combat Bots Only 2 | . . . 2 2 1 1 1 1 1 . . Max Kills in Single Turn 1 | . . . 1 1 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Damage Taken 1603 | . . 84 67 37 165 610 185 31 80 228 116 Core 580 | . . . 28 . 53 238 80 15 46 79 41 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 89 | 100 . 100 . 93 90 66 . . 83 92 . Volleys Fired 29 | . . . 20 3 4 2 . . . . . Largest 3 | . . . 2 2 2 3 . . . . . Hottest 135 | . . . 108 108 108 135 . . . . . Shots Fired 42 | . . . 22 6 8 6 . . . . . Gun 15 | . . . 2 3 4 6 . . . . . Cannon 27 | . . . 20 3 4 . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 42 | . . . 22 6 8 6 . . . . . Robot Hit Streak 8 | . . . 2 3 6 8 . . . . . Robot Miss Streak 5 | . . . 3 5 1 2 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 47 | . . . 11 3 6 16 6 2 1 2 . Core Hits 26 | . . . 5 3 3 10 3 1 1 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 4 | . . . . 1 . 1 2 . . . . Corrupt 1 | . . . . 1 . . . . . . . Sever 3 | . . . . . . 1 2 . . . . Melee Attacks 49 | . . . . . . 29 7 8 1 4 . Impact . | . . . . . . . . . . . . Slashing 49 | . . . . . . 29 7 8 1 4 . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . 3 3 . . 1 . Damage Inflicted 1518 | . . . 252 46 132 707 157 74 40 110 . Guns 104 | . . . 16 23 24 41 . . . . . Cannons 367 | . . . 236 23 108 . . . . . . Explosions 107 | . . . . . . 107 . . . . . Melee 940 | . . . . . . 559 157 74 40 110 . Ramming . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 107 | . . . . . . 107 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 471 | . . . 252 46 132 41 . . . . . Impact . | . . . . . . . . . . . . Slashing 940 | . . . . . . 559 157 74 40 110 . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . 1 1 1 . Average Corruption 1 | . . . . . . 1 . 1 1 1 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . 2 . 1 . Message Errors 1 | . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 102 | . . . 2 . . 50 . . . 50 . Projectiles 2 | . . . 2 . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 100 | . . . . . . 50 . . . 50 . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 236 | . . . 116 164 157 152 3 . . 236 . Average Temperature 48 | . . . 55 106 63 47 3 . . 21 . Received Heat Transfer 252 | . . . 21 . 72 99 42 . 9 9 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 150 | . . . . . . 150 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Peak Influence 523 | . 36 13 233 155 117 523 301 . . 384 187 Initial 256 | . . 13 . 90 60 53 256 . . 133 187 Average 154 | . 9 3 117 123 96 308 293 . . 198 185 Maximum Alert Level 2 | . . . 1 . . 2 1 . . 1 . Low Security (%) 70 | 100 100 100 92 100 100 36 . . . 62 100 Level 1 18 | . . . 7 . . 18 100 . . 37 . Level 2 10 | . . . . . . 44 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 10 | . 1 . 2 . 1 5 . . . 1 . Investigation 5 | . 1 . 1 . 1 2 . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 4 | . . . 1 . . 2 . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Distress Signals 5 | . 1 . 2 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 96 | . 1 1 13 3 9 25 2 1 6 30 5 Peak Tracking Total 17 | . 2 2 7 3 6 9 1 1 6 17 5 Tactical Retreats 15 | . 1 . 1 1 . 7 . . 1 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Traps Triggered 3 | . . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Machines Disabled 3 | . . . 1 . . 1 . 1 . . . Max in Single Turn 1 | . . . 1 . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Machines Accessed 30 | . 2 1 2 . 2 9 4 3 . 6 1 Terminals 21 | . 2 . 2 . 1 8 3 . . 5 . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . 1 Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 72 | . 5 1 6 . 7 23 8 8 . 12 2 Successful 33 | . 1 1 2 . 4 6 4 8 . 6 1 Failed 39 | . 4 . 4 . 3 17 4 . . 6 1 Catastrophic 4 | . . . 1 . . 1 . . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 30 | . 3 . 5 . . 9 5 . . 8 . Terminals 51 | . 5 . 6 . 2 21 6 . . 11 . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 9 | . . . . . 5 . 2 . . . 2 Garrison Access 1 | . . . . . . . . . . 1 . Terminal Hacks 23 | . 1 1 2 . . 5 2 8 . 4 . Record 7 | . . . . . . . . 7 . . . Robot Analysis 1 | . . . . . . . . . . 1 . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . Open Door 2 | . . 1 . . . . . 1 . . . Open DSF 3 | . . . . . . 2 . . . 1 . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . 1 . Reprogram Traps 1 | . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . . . 4 . . . . . 1 Insert Component 3 | . . . . . 2 . . . . . 1 Analyze 2 | . . . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . . 1 2 . . 2 . Terminals 4 | . . . . . . 1 1 . . 2 . Botnet 4 | . . . . . . 1 1 . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Researchers 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . . . 1 . Used 2 | . . . . . . 2 . . . . . Hacking Detections 22 | . 2 . 2 . 2 7 4 . . 5 . Full Trace Events 5 | . 1 . 1 . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Robot Analysis Total 1 | . . . . . . . . . . 1 . Derelict Logs Recovered 3 | . . . . 1 . . . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Turns Passed 1695 | 65 78 288 202 42 97 349 120 222 38 171 23 Spaces Moved 3317 | 73 79 143 289 107 245 798 329 548 85 552 69 Core 304 | 56 79 143 26 . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 17 | 17 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2996 | . . . 263 107 245 798 329 548 85 552 69 Fastest Speed 28 | 50 100 50 31 31 29 29 29 29 29 28 29 Average Speed 41 | 78 100 195 50 31 29 29 29 29 29 28 33 Slowest Speed 250 | 100 100 250 200 31 31 102 29 29 29 29 102 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 21 | . . . 7 1 8 4 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 3 20 44 25 23 35 34 8 73 12 24 2 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . . . 1 . . . 2 1 . . Spaces Dug 5 | . . . . . . . . 4 . 1 . Terrain Destroyed 5 | . . . . . . . . 4 . 1 . Melee 5 | . . . . . . . . 4 . 1 . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Min Mat Fac Fac Low Low Fac Fac Total 3513 | 79 78 151 311 108 253 863 342 600 96 563 69 Wait 58 | 1 . . . . 1 3 . 42 11 . . Move 3265 | 72 78 142 274 104 228 790 326 547 84 551 69 Hop 20 | . . . 7 1 8 3 1 . . . . Pick Up 15 | . . . 4 . 1 6 1 2 . 1 . Fast Attach 43 | 4 . 6 6 . 6 14 5 . . 2 . Attach 9 | . . . . . . 6 1 . . 2 . Detach 5 | . . 1 . . . 3 . . . 1 . Swap 2 | . . . . . . 1 . . . 1 . Drop 29 | 2 . 2 . . 5 12 4 2 . 2 . Fire 29 | . . . 20 3 4 2 . . . . . Melee 38 | . . . . . . 23 4 7 1 3 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 66 | -11/Junkyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 16) 144 | -10/Materials | Entered Mines 148 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 305 | -10/Mines | Assembled infested the area 311 | -10/Mines | Build established: Mutant 410 | -10/Mines | Discovered new exit (range 12) 432 | -10/Mines | Entered Materials 432 | -9/Materials | Evolved 2 slots: Propulsion x2 626 | -9/Materials | Discovered new exit (range 7) 634 | -9/Materials | Entered Mines 664 | -9/Mines | Learned Materials security intel 672 | -9/Mines | Discovered new exit (range 15) 676 | -9/Mines | Entered Materials 676 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 764 | -8/Materials | Discovered new exit (range 8) 773 | -8/Materials | Entered Factory 773 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 816 | -7/Factory | Lost 4 parts (1p3w) 827 | -7/Factory | Build established: Sprinter 1029 | -7/Factory | Identified exit to Lower Caves 1055 | -7/Factory | Identified exit to Factory 1122 | -7/Factory | Entered another Factory area 1122 | -6/Factory | Evolved 2 slots: Utility x2 1226 | -6/Factory | Spotted B-75 Beast 1232 | -6/Factory | Discovered new exit (range 11) 1242 | -6/Factory | Entered Lower Caves 1279 | -6/Lower Caves | Encountered a Warlord checkpoint 1303 | -6/Lower Caves | Learned Factory emergency access door positions 1308 | -6/Lower Caves | Learned Research stockpile data 1308 | -6/Lower Caves | Learned Armory stockpile data 1308 | -6/Lower Caves | Learned Armory garrison access intel 1350 | -6/Lower Caves | Learned Factory stockpile data 1382 | -6/Lower Caves | Discovered new exit (range 16) 1461 | -6/Lower Caves | Found Alien Artifact 1464 | -6/Lower Caves | Entered another Lower Caves area 1466 | -6/Lower Caves | Discovered new exit (range 8) 1481 | -6/Lower Caves | Build established: Scavenger-Scout 1502 | -6/Lower Caves | Entered Factory 1502 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1527 | -5/Factory | Discovered new exit (range 11) 1672 | -5/Factory | Discovered new exit (range 5) 1673 | -5/Factory | Entered another Factory area 1673 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1685 | -4/Factory | Identified Dimensional Node Initializer 1696 | -4/Factory | Self-destructed Last Messages --------------- Retrieving Zone 7V layout... Downloaded map data. 01662_ Connecting with DSF Access... 01667_ Emergency Access malfunctions. 01667_ Field Propulsion Drive destroyed. 01668_ System corrupted: Heat flow error (+210). 01671_ Slug penetrates Wall. 01672_ EXIT=FOUND PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 01685_ Connecting with Scanalyzer... 01685_ Current location identified: Factory >>Insert(Alien Artifact) Scanning Alien Artifact... ID: Dimensional Node Initializer 01692_ ALERT: All DSF locations entering lockdown mode. 01692_ Nuclear Pulse Thruster destroyed. 01696_ Imp. Reaction Control System destroyed. 01696_ Lgt. Fission Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????#???????#???????????????????? | | ????????????#??????????????#?????????????????????? | | ???????????????????#?????????????????????????????? | | ????????#?????????????????????#?#????????????????? | | ??????????????##?????#??????????#????????????????? | | ?????#?????#?#????????????#?????????#????????????? | | ???##????##????#??????#????????????????"?????????? | | ???????#??#?############???????? ????????????????? | | ##????#??##?# #??????????????????????????? | | ????????????# #????????? ????"?? ????????? | | ??????????### #??##??????????????????????? | | ??#?####?#?## """ #??????????????????????????? | | ?#??????????# """"" #?#??##???????#????????????? | | ????####??#?# """"" #????????????#?????????????? | | ??#???????#?# #?????##???#?#?????????????? | | ?##?##?#??### ######??????????#??????????? | | ???#???##########+#######T ########?#????????????? | | ?###???## @ ??? ????? | | ??#?###?# ????????? | | ???##???# s ????????? | | ???#??### sss ?????????? | | ######### s ?????????? | | # #################+#######??#???????? | | """ # ############### ????? ? ?? ????????? | | """ # # = #?"??????????????????? | | "S """ # # #?""" ???????????????? | | """ """ # # """""" #?????"??????????????? | | "" """ + + """""" #??? ? ??????????????? | | # # """""" ???? ??????? ??????????? | | # # """""" ???????????????????????? | | ######### ##########????????+????#???????????? | | ?????## ?? ?? ?? ??????????????? | | ??????# ???? ??????????????????? | | ?#??#?# ?????? ?? ??????????????? | | ?#?##?# ?? ????? ??????????????? | | #??#?## ?? ?? ?????????????????? | | #?????####+######+######???#?????????????????????? | | ??????? ???????#??? ?????????????????????????????? | | ????#???????? ?# ?? ??????? ?????????????????????? | | ????#??"???????#????""??#????????????????????????? | | ????????"????"??? ? ??????#??????????????????????? | | ?#???????"???"????????"??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 28 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Melee Speed Boost 20 Evasion (%) 74 Targeting Accuracy 6 Target Analysis 5 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumHeatNanosword Manual? 0 Play Time 00:41:57 Cumulative 146.5 hours Start 2023.12.31 @ 00:34:43 End 2023.12.31 @ 01:16:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 144 Adventurer 0 Explorer 0 Win Type - Total 13 Types 11/0/0/1/0/0/1/0/0 Lore% 65 Gallery% 65 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71602613-a706-4072-bb5e-fe4243eba448