Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.24 @ 13:20:30 Player: Demise Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (4) 20 Value Destroyed (27) 27 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 247 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 50% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- (None) > --- WEAPON ----------- EM Pulse Gun Mining Laser > --- INVENTORY -------- Small Storage Unit Assault Rifle Assault Rifle [Rating: 4] Favorites ----------- Power None Propulsion Light Treads Treads Light Treads Utility None Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 5 | 4 1 Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads 2 | 2 . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility . | . . Device . | . . Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 3 | 2 1 Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun 1 | 1 . Ballistic Cannon . | . . Launcher . | . . Special Weapon 1 | . 1 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 4 | . 4 Power . | . . Propulsion 2 | . 2 Utility . | . . Weapon 2 | . 2 Highest Loss Streak 2 | . 2 Average Slot Usage (%) 33 | . 33 Treads 26 | . 26 Energy Gun 4 | . 4 Special Weapon 2 | . 2 Naked Turns 9 | . 9 Heaviest Build 3 | 2 3 Greatest Support 3 | 3 3 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 4 | 4 4 Average Capacity 4 | 4 4 Most Carried 4 | 4 4 Average Carried 3 | 3 3 Final Capacity 4 | 4 4 Final Carried 4 | 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 240 | 240 . Remotely . | . . Salvage Created 170 | 170 . Parts 10 | 10 . Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed . | . . Classes Destroyed 2 | 2 . Tunneler 3 | 3 . Recycler 1 | 1 . Best Kill Streak 4 | 4 . Combat Bots Only . | . . Max Kills in Single Turn 1 | 1 . Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 673 | . 673 Core 255 | . 255 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 22 | 17 5 Largest 2 | 1 2 Hottest 140 | 40 140 Shots Fired 23 | 17 6 Gun 18 | 17 1 Cannon . | . . Launcher . | . . Special 5 | . 5 Kinetic . | . . Thermal 5 | . 5 Explosive . | . . Electromagnetic 18 | 17 1 Robot Hit Streak 7 | 7 . Robot Miss Streak 2 | 2 . Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 12 | 12 . Core Hits 5 | 5 . Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 365 | 175 190 Guns 175 | 175 . Cannons . | . . Explosions . | . . Melee . | . . Ramming 190 | . 190 Kinetic . | . . Thermal . | . . Explosive . | . . Electromagnetic 175 | 175 . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 50 | . 50 Average Corruption 10 | . 10 Corruption Purged . | . . Effects 5 | . 5 Heat Flow Errors 2 | . 2 Energy Discharges 1 | . 1 Data Loss (minor) 2 | . 2 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 190 | . 190 Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 213 | 15 213 Average Temperature 57 | 10 62 Received Heat Transfer . | . . Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 65 | 20 65 Initial 13 | . 13 Average 42 | 6 52 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 5 | . 5 Peak Tracking Total 4 | . 4 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 3 | . 3 Terminals 3 | . 3 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 12 | . 12 Successful 9 | . 9 Failed 3 | . 3 Catastrophic . | . . Database Lockouts . | . . Manual 9 | . 9 Terminals 12 | . 12 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 5 | . 5 Record 2 | . 2 Robot Analysis 2 | . 2 Terminal Index 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 4 | . 4 Terminals 4 | . 4 Track 1 | . 1 Assimilate 1 | . 1 Botnet 1 | . 1 Operators 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events 1 | . 1 Feedback Events 1 | . 1 Corruption 1 | . 1 Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies 1 | . 1 Largest Group 1 | . 1 Highest-Rated Group 10 | . 10 Highest-Rated Ally 10 | . 10 Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total 2 | . 2 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 357 | 72 285 Spaces Moved 127 | 39 88 Core 127 | 39 88 Treads . | . . Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 50 | 50 50 Slowest Speed 50 | 50 50 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 1 | . 1 Exploration Rate (%) 14 | 3 26 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 4 | . 4 Terrain Destroyed 5 | . 5 Melee . | . . Projectile 5 | . 5 AOE . | . . Terrain Rammed 35 | . 35 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 383 | 72 311 Wait 190 | 7 183 Move 126 | 38 88 Hop . | . . Pick Up 5 | 5 . Fast Attach 3 | 3 . Attach 1 | . 1 Detach . | . . Swap 1 | 1 . Drop 1 | 1 . Fire 22 | 17 5 Melee . | . . Ram 34 | . 34 Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Crushed by falling debris 315 | -10/Materials | Build established: Mutant 329 | -10/Materials | System corruption reached 10% 340 | -10/Materials | Core integrity fell below 50% 341 | -10/Materials | System corruption reached 30% 351 | -10/Materials | Core integrity fell below 20% 358 | -10/Materials | Core destroyed Last Messages --------------- 00346_ Slammed into Earth. 00346_ Destabilizing: Core damaged (-7). 00346_ Destabilizing: System corrupted (+2). 00347_ Slammed into Earth. 00348_ Destabilizing: Core damaged (-12). 00349_ Slammed into Earth. 00349_ Broken Lgt. Treads destroyed. 00349_ System corrupted by crushing effect (+5). 00349_ Destabilizing: Core damaged (-2). 00350_ Slammed into Earth. 00351_ Destabilizing: Core damaged (-2). 00352_ Slammed into Earth. 00353_ Destabilizing: Core damaged (-2). 00354_ Slammed into Earth. 00355_ Destabilizing: System corrupted (+1). 00356_ Slammed into Earth. 00356_ Destabilizing: Core damaged (-2). 00357_ Slammed into Earth. 00357_ Destabilizing: System corrupted (+2). 00358_ Slammed into Earth. 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"?" "?? #?????????????????????? | | ?"T"## ?? ? ?? ??????????????????????? | | ?????# ?? ? ??????????????????????????? | | ??????????? ??? ???????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapSystemTrap Manual? 0 Play Time 00:07:05 Cumulative 236.0 hours Start 2021.01.24 @ 13:16:13 End 2021.01.24 @ 13:20:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 212 Rogue 212 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 72 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 914c235e-2ffa-426b-87a0-5a36d2ccec1d