Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.04.03 @ 17:52:51 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (127) 635 Value Destroyed (3543) 3543 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 6976 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 238/700 Matter 300/300 Energy 3/100 System Corruption 0% Temperature Cool (18) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Cooled Particle Cannon > --- INVENTORY (20) --- Armored Huge Wheel Large Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Hacking Suite Hacking Suite Hacking Suite Hacking Suite Cooled Particle Cannon Minigun Enhanced Autogun Mini Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Reactive Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Armored Huge Wheel Improved Cooling System Large Storage Unit High-capacity Matter Pod Improved Sensor Array Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Plasma Cannon Minigun Enhanced Autogun Mini Grenade Launcher Makeshift Axe [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 5 | . . 1 . 2 2 Weapon . | . . . . . . Parts Attached 120 | 1 7 37 4 39 32 Power 8 | . 1 3 1 2 1 Engine 7 | . 1 3 1 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 34 | . 2 15 . 13 4 Treads 29 | . 1 14 . 12 2 Leg . | . . . . . . Wheel 5 | . 1 1 . 1 2 Hover . | . . . . . . Flight . | . . . . . . Utility 38 | 1 2 7 3 8 17 Device 8 | 1 1 . 1 . 5 Storage 4 | . 1 2 . . 1 Processor 1 | . . . . . 1 Hackware 6 | . . 1 . 3 2 Protection 19 | . . 4 2 5 8 Artifact . | . . . . . . Weapon 40 | . 2 12 . 16 10 Energy Gun . | . . . . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 27 | . 2 10 . 9 6 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon 2 | . . 2 . . . Slashing Weapon 6 | . . . . 5 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 27 | . 1 2 1 9 14 Power 3 | . . . . 1 2 Propulsion 8 | . . 1 . 3 4 Utility 10 | . 1 1 1 3 4 Weapon 6 | . . . . 2 4 Highest Loss Streak 9 | . 1 1 1 5 9 Average Slot Usage (%) 97 | . 100 99 100 99 91 Engine 9 | . 14 11 11 9 6 Treads 16 | . 5 22 22 19 7 Wheel 9 | . 13 10 11 7 6 Device 2 | . 14 1 1 . 3 Storage 9 | . 14 11 11 9 7 Processor 1 | . . . . . 5 Hackware 15 | . . 10 8 20 22 Protection 10 | . . 8 12 14 12 Ballistic Gun 17 | . 26 21 22 14 10 Naked Turns . | . . . . . . Heaviest Build 72 | 11 29 41 52 55 72 Greatest Support 62 | 20 20 40 16 62 28 Greatest Overweight (x) 3 | . 2 2 3 3 2 Average Overweight (x) 1 | . 1 1 2 2 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 15 | 8 14 15 15 15 18 Most Carried 20 | 6 15 15 15 15 20 Average Carried 15 | 6 12 14 14 14 17 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 15 | 6 14 15 14 15 14 Class Distribution -------------------- 40% | Hacker-Mutant 35% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 3191 | 220 221 866 125 1073 686 Remotely 42 | 13 29 . . . . Salvage Created 4600 | 102 193 1288 239 1513 1265 Parts 284 | 5 18 102 16 86 57 Haulers Intercepted 6 | . . 3 . 1 2 Recyclers Shooed 7 | . 3 . . 3 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 95 | . 10 27 5 30 23 Guns 82 | . 10 27 5 27 13 Cannons 6 | . . . . 3 3 AOE 7 | . . . . . 7 Classes Destroyed 14 | 2 3 4 1 3 1 Worker 3 | . . . . 3 . Builder 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Hauler 6 | . . 3 . 1 2 Recycler 8 | 1 . . . 2 5 Operator 3 | . 1 . . 2 . Watcher 10 | . . 5 . 1 4 Swarmer 38 | . 9 11 . 8 10 Grunt 26 | . 1 6 2 9 8 Brawler 2 | . . . 1 1 . Duelist 1 | . . . . 1 . Sentry 24 | . . 10 2 9 3 Hunter 3 | . . . . 2 1 Programmer 1 | . . . . . 1 Best Kill Streak 13 | 1 4 7 3 5 13 Combat Bots Only 9 | . 3 6 3 5 9 Max Kills in Single Turn 6 | 1 2 2 1 1 6 Gunslinging 1 | . 1 1 . . . Exploded 5 | . . . . . 5 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 7244 | . 251 1095 380 2104 3414 Core 852 | . 37 136 36 181 462 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 85 . 57 67 . Volleys Fired 336 | 10 36 79 15 118 78 Largest 2 | 2 2 2 2 2 2 Hottest 67 | 60 60 46 46 67 55 Shots Fired 640 | 20 72 158 30 218 142 Gun 592 | 20 72 158 30 197 115 Cannon 45 | . . . . 21 24 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 601 | 10 70 158 30 218 115 Thermal 36 | 10 2 . . . 24 Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 38 | 4 9 27 38 22 21 Robot Miss Streak 5 | 3 3 4 1 4 5 Penetration Max . | . . . . . . Secondary Targets 9 | . 1 5 . 3 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 471 | 13 44 124 26 165 99 Core Hits 216 | 4 14 53 8 75 62 Critical Hits 2 | . . 1 . . 1 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 17 | . . 3 . 9 5 Impact 3 | . . 3 . . . Slashing 14 | . . . . 9 5 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8798 | 109 483 1802 390 2896 3118 Guns 6423 | 109 483 1802 390 2349 1290 Cannons 880 | . . . . 357 523 Explosions 1305 | . . . . . 1305 Melee 190 | . . . . 190 . Ramming . | . . . . . . Kinetic 6685 | 34 463 1802 390 2706 1290 Thermal 1219 | 75 20 . . . 1124 Explosive 704 | . . . . . 704 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 190 | . . . . 190 . Piercing . | . . . . . . Highest Corruption 6 | . 2 . 3 6 . Average Corruption 2 | . 1 . 3 2 . Corruption Purged . | . . . . . . Effects 25 | . 1 . 1 23 . Message Errors 5 | . . . . 5 . Matter Fused 4 | . . . . 4 . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 5 | . . . . 5 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 3 | . . . 1 2 . Data Loss (major) 1 | . . . . 1 . Weapon Failures 5 | . . . . 5 . Overload Shots . | . . . . . . Overflow Damage 195 | . . . . 3 192 Projectiles 7 | . . . . . 7 Explosions 185 | . . . . . 185 Melee 3 | . . . . 3 . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 354 | . . . . . 354 Shots 6 | . . . . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 204 | 40 131 13 78 204 129 Average Temperature 33 | 19 71 4 26 40 36 Received Heat Transfer 1626 | . 6 279 129 603 609 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1378 | 175 50 . . . 1153 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 514 | 10 315 294 205 484 514 Initial 170 | . 6 22 105 27 170 Average 160 | 3 179 125 91 179 207 Maximum Alert Level 2 | . 1 1 1 2 2 Low Security (%) 64 | 100 57 72 82 61 53 Level 1 30 | . 42 27 17 33 33 Level 2 4 | . . . . 4 12 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 2 . 4 4 Investigation 2 | . . 1 . 1 . Extermination 1 | . . . . . 1 Reinforcement 8 | . 1 1 . 3 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 12 | . 2 3 . 4 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 148 | . 21 38 5 50 34 Peak Tracking Total 12 | . 4 6 3 7 12 Tactical Retreats 11 | . 3 2 2 2 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 6 | . 2 2 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 8 | . . 1 . . 7 Max in Single Turn 7 | . . 1 . . 7 Garrison Access 3 | . . . . 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 41 | . 6 13 2 9 11 Terminals 30 | . 5 11 1 6 7 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . 1 . 1 . Recycling Units 3 | . 1 1 . . 1 Scanalyzers 1 | . . . . 1 . Garrison Access 3 | . . . . 1 2 Total Hacks 122 | . 15 35 5 29 38 Successful 81 | . 8 24 5 23 21 Failed 41 | . 7 11 . 6 17 Catastrophic 6 | . 2 3 . . 1 Database Lockouts . | . . . . . . Manual 76 | . 11 26 4 14 21 Terminals 97 | . 12 32 4 24 25 Fabricators 7 | . . . . . 7 Repair Stations 4 | . . 2 . 2 . Recycling Units 5 | . 3 1 . . 1 Scanalyzers 2 | . . . . 2 . Garrison Access 6 | . . . . 1 5 Terminal Hacks 38 | . 4 11 4 12 7 Part Schematic 2 | . 1 . . . 1 Prototype ID Bank 5 | . 1 3 . 1 . Open Door 1 | . . . 1 . . Level Access Points 1 | . . . . 1 . Branch Access Points 2 | . . . . 1 1 Terminal Index 1 | . . . . 1 . Alert Level 3 | . . . . 2 1 Unreport Threat 12 | . 1 3 3 2 3 Locate Traps 5 | . 1 3 . 1 . Reinforcement Status 1 | . . . . . 1 Recall Investigation 2 | . . 1 . 1 . Hauler Manifests 1 | . . 1 . . . Zone Layout 2 | . . . . 2 . Fabricator Hacks 5 | . . . . . 5 Load Schematic 1 | . . . . . 1 Build 4 | . . . . . 4 Repair Station Hacks 4 | . . 2 . 2 . Scan Component 2 | . . 1 . 1 . Repair 2 | . . 1 . 1 . Recycling Unit Hacks 3 | . 1 1 . . 1 Report Inventory 3 | . 1 1 . . 1 Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 3 | . . . . 1 2 Seal Access 3 | . . . . 1 2 Unauthorized Hacks 26 | . 3 10 1 6 6 Terminals 23 | . 2 10 1 6 4 Track 14 | . . 7 1 4 2 Botnet 9 | . 2 3 . 2 2 Fabricators 2 | . . . . . 2 Prioritize 1 | . . . . . 1 Siphon 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Mask 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 30 | . 5 9 1 6 9 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 . . 1 1 Parts Built 4 | . . . . . 4 Matter 473 | . . . . . 473 Time 181 | . . . . . 181 Total Part Build Rating 12 | . . . . . 12 Parts Repaired 2 | . . 1 . 1 . Time 70 | . . 32 . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 2 | . . . 2 . . ROAM 1 | . . . 1 . . RETURN 1 | . . . 1 . . Ally Attacks 3 | . . . 3 . . Total Damage 8 | . . . 8 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches 1 | . . . 1 . . Drone Recoveries 1 | . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 6634 | 67 650 1942 610 1729 1636 Spaces Moved 3746 | 31 460 1079 366 841 969 Core . | . . . . . . Treads 171 | . . 65 . 106 . Legs 36 | 31 5 . . . . Wheels 3539 | . 455 1014 366 735 969 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 120 110 110 130 130 115 Average Speed 128 | 120 110 130 133 137 125 Slowest Speed 260 | 120 120 260 145 160 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 4 91 92 88 70 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 16 | . . 2 . 6 8 Terrain Destroyed 89 | . . 2 . 7 80 Melee 13 | . . 2 . 6 5 Projectile 4 | . . . . 1 3 AOE 72 | . . . . . 72 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 4996 | 42 537 1481 460 1189 1287 Wait 612 | 1 23 211 69 140 168 Move 3741 | 30 459 1078 365 840 969 Hop . | . . . . . . Pick Up 74 | . 8 26 2 20 18 Fast Attach 15 | 1 2 2 3 4 3 Attach 30 | . 2 4 1 11 12 Detach 3 | . 1 . . . 2 Swap 75 | . 3 31 . 24 17 Drop 93 | . 3 47 5 23 15 Fire 336 | 10 36 79 15 118 78 Melee 17 | . . 3 . 9 5 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 68 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 4) 314 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 494 | -10/Materials | Discovered new exit (range 14) 718 | -10/Materials | Entered another Materials area 718 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 750 | -9/Materials | Discovered new exit (range 9) 1014 | -9/Materials | Discovered new exit (range 8) 1230 | -9/Materials | Discovered new exit (range 16) 1387 | -9/Materials | Discovered new exit (range 10) 1499 | -9/Materials | Build established: Scavenger-Mutant 1773 | -9/Materials | Repaired Hrd. Light Armor Plating 1915 | -9/Materials | Discovered new exit (range 6) 2216 | -9/Materials | Discovered new exit (range 15) 2463 | -9/Materials | Discovered new exit (range 14) 2660 | -9/Materials | Entered Mines 2665 | -9/Mines | Found the Drone Emporium 2674 | -9/Mines | Found Prototype Device 2674 | -9/Mines | Identified Thief Drone Bay 2684 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2906 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2999 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3182 | -9/Mines | Learned Materials stockpile data 3189 | -9/Mines | Discovered new exit (range 7) 3270 | -9/Mines | Entered Materials 3270 | -8/Materials | Evolved 2 slots: Utility x2 3581 | -8/Materials | Build established: Hacker-Mutant 3871 | -8/Materials | Repaired Hrd. Medium Armor Plating 4115 | -8/Materials | Discovered new exit (range 3) 4289 | -8/Materials | Identified exit to Factory 4456 | -8/Materials | Lost 5 parts (1p2n2u) 4732 | -8/Materials | Build established: Scavenger-Mutant 4999 | -8/Materials | Entered Factory 4999 | -7/Factory | Evolved 2 slots: Utility x2 5296 | -7/Factory | Build established: Hacker-Mutant 5347 | -7/Factory | Fabricated Hacking Suite? 5510 | -7/Factory | Fabricated Hacking Suite? 5562 | -7/Factory | Fabricated Hacking Suite (x1) 5599 | -7/Factory | Fabricated Hacking Suite (x1) 5902 | -7/Factory | Identified exit to Lower Caves 5967 | -7/Factory | Lost 4 parts (1n1u2w) 5975 | -7/Factory | Destroyed 9 combat bots 6620 | -7/Factory | Core integrity fell below 50% 6635 | -7/Factory | Self-destructed Last Messages --------------- 06562_ Imp. Light Armor Plating destroyed. 06568_ Hvy. Ion Engine destroyed. 06569_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06572_ U-05 Engineer lays Concrete. 06579_ Arm. Huge Wheel destroyed. 06582_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 06602_ Enh. Autogun destroyed. 06605_ Y-54 Guardian destroyed. 06611_ Mic. Nuclear Core destroyed. 06613_ Y-54 Guardian destroyed. 06614_ Lgt. Treads destroyed. 06614_ Imp. Medium Armor Plating destroyed. 06618_ R-06 Scavenger collects Lgt. Treads. 06621_ R-06 Scavenger collects Flak Gun. 06622_ Cld. Particle Cannon destroyed. 06630_ R-06 Scavenger collects Imp. Light Armor Plating. 06631_ K-01 Serf collects debris. 06634_ Acquired 32 matter. 06635_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????? | | ??????????????????????? " ??????????????????? | | ??????????????????????? " #????????????????? | | ??????????????????????? /!! " #????????????????? | | ??????????????????????? !! #????????????????? | | ????????????????????????!! #????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? #????????????????? | | ????????????????????????# ^#????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ??????################### #????????????????? | | ??????# # ###??????????? | | ??????# >! ???????????? | | ??????+ % #??????????????????? | | ??????# #################k#####????????????????? | | ??????# #?????????????#[Y #????????????????? | | ??????# #?????????????#@""" " #????????????????? | | ??????# ########??????#r"R " #????????????????? | | ??????# + = * #!""" " #????????????????? | | ??????# # # "" " #????????????????? | | ??????# #??"" """ """?# " #????????????????? | | ??????# #???? """?????# " #????????????????? | | ??????# #??????"??????#!!! " +????????????????? | | ??????# #?????????????#!! "??????????????????? | | ??????# #?????????????#!! ???????????????????? | | ?????## ##????????????? ???????????????????? | | ?????# #?????????????# ####??????????????????? | | ###### T #??????????????##?????????????????????? | | w "" +?????????????????????????????????????? | | ###### #?????????????????????????????????????? | | ?????# a #?????????????????????????????????????? | | ?????### ###?????????????????????????????????????? | | ???????# #???????########????????????????????????? | | ######## ######### #????????????????????????? | | u u %/ """" #????????????????????????? | | ################## """" #?#######????????????????? | | #????????????????# """" #? #????????????????? | | #????????????????# """" # #####????????????? | | #????????????????# """" # ?????????? | | #####????????????# """" + ?????????? | | #?######?????# """" # ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Med. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeatSkeletonChainsword Manual? 0 Play Time 01:25:10 Cumulative 1010.9 hours Start 2021.04.03 @ 14:58:08 End 2021.04.03 @ 17:52:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 285 Adventurer 0 Explorer 0 Win Type - Total 37 Types 24/5/5/3/0/0/0/0/0 Lore% 80 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8127c6f3-164d-47a9-8ccb-93c401f6a16f