Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.17 @ 17:06:40 // Halloween2020/ForbiddenLore Player: 1Q84 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1048) 1048 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 4524 Bonus ------- High Alert Combat Kills 16 Aligned with FarCom 300 Cogmind --------- Core Integrity 508/550 Matter 16/300 Energy 13/160 System Corruption 3% Temperature Cool (0) Movement Flying (99) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Medium Storage Unit Terrain Scanner > --- WEAPON (2) ------- Latent Energy Streamer Ion Cannon > --- INVENTORY (8) ---- Light Ion Engine Particle Charger Ion Cannon Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Particle Charger > --- WEAPON ----------- Latent Energy Streamer > --- INVENTORY -------- Light Ion Engine Cooled Ion Engine Signal Interpreter Terrain Scanner Ion Cannon Ion Cannon Mini Grenade Launcher Datajack [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 5 | . 1 . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 3 | . 1 . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 46 | 7 4 7 12 2 . . 14 Power 6 | 1 3 . 1 . . . 1 Engine 4 | 1 2 . 1 . . . . Core 2 | . 1 . . . . . 1 Reactor . | . . . . . . . . Propulsion 12 | 2 . . 4 2 . . 4 Treads . | . . . . . . . . Leg 7 | 2 . . 3 2 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . 1 . . . 4 Utility 10 | 1 . 1 3 . . . 5 Device 6 | . . 1 . . . . 5 Storage 3 | 1 . . 2 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 18 | 3 1 6 4 . . . 4 Energy Gun 6 | 2 1 3 . . . . . Energy Cannon 5 | . . . 1 . . . 4 Ballistic Gun 3 | 1 . . 2 . . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 3 | . . 2 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 9 | . . 7 2 . . . . Power 1 | . . 1 . . . . . Propulsion 2 | . . 1 1 . . . . Utility . | . . . . . . . . Weapon 6 | . . 5 1 . . . . Highest Loss Streak 5 | . . 5 2 . . . . Average Slot Usage (%) 73 | . 75 37 55 90 90 90 72 Engine 5 | . 2 . 2 10 10 10 6 Core 2 | . 9 1 . . . . 1 Leg 18 | . 25 8 17 20 20 20 5 Flight 6 | . . . 2 10 10 10 24 Device 1 | . . 6 2 . . . 4 Storage 15 | . 12 12 12 20 20 20 15 Protection 4 | . . . 2 10 10 10 3 Energy Gun 6 | . 22 6 . . . . . Energy Cannon 4 | . . . . 10 10 10 5 Ballistic Gun 1 | . 1 . 10 . . . . Launcher 5 | . . 1 4 10 10 10 3 Naked Turns . | . . . . . . . . Heaviest Build 37 | 14 18 20 34 34 34 34 37 Greatest Support 26 | 20 20 20 26 26 26 26 26 Greatest Overweight (x) 5 | 4 . 2 5 1 1 1 2 Average Overweight (x) . | . . 1 . 1 1 1 . Largest Inventory Capacity 12 | 8 8 8 12 12 12 12 12 Average Capacity 10 | 6 8 8 8 12 12 12 11 Most Carried 12 | 1 8 8 9 11 12 12 12 Average Carried 8 | . 5 5 7 9 11 12 9 Final Capacity 12 | 8 8 8 12 12 12 12 8 Final Carried 12 | 1 8 4 9 11 12 12 5 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 829 | 252 58 39 221 153 . 93 13 Remotely . | . . . . . . . . Salvage Created 1171 | . 304 50 475 . . 165 177 Parts 84 | . 24 . 36 . . 13 11 Haulers Intercepted 5 | . 2 . 2 . . . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 53 | . 6 20 14 . . 7 6 Guns 16 | . 6 1 9 . . . . Cannons 5 | . . . . . . 1 4 AOE 31 | . . 19 5 . . 6 1 Classes Destroyed 9 | . 3 2 3 . . . 1 Builder 4 | . . . 4 . . . . Hauler 5 | . 2 . 2 . . . 1 Operator 1 | . . . 1 . . . . Swarmer 16 | . 2 . 7 . . 3 4 Grunt 14 | . 4 . 6 . . 3 1 Duelist 2 | . . . 1 . . 1 . Sentry 1 | . . . . . . . 1 Demolisher 1 | . . 1 . . . . . Assembled 19 | . . 19 . . . . . Best Kill Streak 19 | . 4 19 8 . . 3 4 Combat Bots Only 19 | . 4 19 6 . . 3 3 Max Kills in Single Turn 14 | . 1 14 4 . . 2 2 Gunslinging . | . . . . . . . . Exploded 14 | . . 14 2 . . 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1446 | . 130 608 476 . . 113 119 Core 335 | . 10 159 92 . . 32 42 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 67 | 100 . 32 . . . 69 . Volleys Fired 96 | . 15 15 42 . . 14 10 Largest 2 | . 2 2 2 . . 2 2 Hottest 107 | . 96 107 53 . . 90 90 Shots Fired 157 | . 30 20 72 . . 23 12 Gun 105 | . 30 11 64 . . . . Cannon 26 | . . 2 . . . 14 10 Launcher 26 | . . 7 8 . . 9 2 Special . | . . . . . . . . Kinetic 66 | . . 2 64 . . . . Thermal 45 | . 15 7 . . . 14 9 Explosive 26 | . . 7 8 . . 9 2 Electromagnetic 20 | . 15 4 . . . . 1 Robot Hit Streak 21 | . 8 10 19 . . 13 21 Robot Miss Streak 2 | . 1 1 2 . . 1 . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 113 | . 21 16 50 . . 18 8 Core Hits 108 | . 13 43 31 . . 12 9 Critical Hits 2 | . . 1 1 . . . . Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4294 | . 331 1185 1360 . . 798 620 Guns 1094 | . 284 145 665 . . . . Cannons 529 | . . 10 . . . 298 221 Explosions 2671 | . 47 1030 695 . . 500 399 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 675 | . . 10 665 . . . . Thermal 784 | . 179 91 . . . 298 216 Explosive 2411 | . . 1030 695 . . 500 186 Electromagnetic 424 | . 152 54 . . . . 218 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . 2 . . . . 3 Average Corruption 2 | . . 2 . . . . 3 Corruption Purged . | . . . . . . . . Effects 7 | . . 6 . . . . 1 Message Errors 1 | . . 1 . . . . . Heat Flow Errors 3 | . . 2 . . . . 1 Energy Discharges 1 | . . 1 . . . . . Data Loss (minor) 1 | . . 1 . . . . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 91 | . . 16 19 . . 23 33 Projectiles 3 | . . . . . . . 3 Explosions 88 | . . 16 19 . . 23 30 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 93 | . 23 45 . . . 25 . Shots 5 | . 1 3 . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 225 | . 225 218 7 . . 213 171 Average Temperature 64 | . 68 54 1 . . 84 60 Received Heat Transfer 464 | . 66 98 165 . . 72 63 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1406 | . 333 259 . . . 481 333 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Missiles Intercepted . | . . . . . . . . Latent Energy Used 200 | . . . . . . . 200 LE Corruption 3 | . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 467 | . 209 60 467 128 . 157 290 Initial 128 | . . 3 . 128 . . 18 Average 94 | . 63 31 244 123 . 49 156 Maximum Alert Level 2 | . 1 . 2 . . . 1 Low Security (%) 86 | 100 89 100 40 100 . 100 60 Level 1 8 | . 10 . 20 . . . 39 Level 2 5 | . . . 38 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . 2 . . . . Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 6 | . . . 6 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 14 24 24 . . 5 9 Peak Tracking Total 19 | . 3 19 7 . . 2 4 Tactical Retreats 6 | . . 3 2 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 8 | . . . 5 . . 3 . Max in Single Turn 2 | . . . 2 . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 11 | . 6 1 2 . 1 . 1 Terminals 9 | . 6 1 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 17 2 5 . 1 . 3 Successful 22 | . 14 . 4 . 1 . 3 Failed 6 | . 3 2 1 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 18 | . 12 2 . . 1 . 3 Terminals 23 | . 17 2 1 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . 4 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 6 . 1 . 1 . . Prototype ID Bank 2 | . 2 . . . . . . Branch Access Points 1 | . 1 . . . . . . Hauler Manifests 3 | . 2 . 1 . . . . Registered Components 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . 3 . . . . Insert Component 2 | . . . 2 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 8 . . . . . 3 Terminals 11 | . 8 . . . . . 3 Track 5 | . 4 . . . . . 1 Botnet 5 | . 4 . . . . . 1 Operators 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 5 1 2 . . . 1 Full Trace Events 3 | . 2 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3193 | 43 799 424 388 414 373 568 184 Spaces Moved 2097 | 31 593 261 193 255 249 349 166 Core 172 | 10 . 151 11 . . . . Treads . | . . . . . . . . Legs 1778 | 21 593 110 172 255 249 349 29 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 147 | . . . 10 . . . 137 Fastest Speed 26 | 50 120 120 50 150 150 150 26 Average Speed 132 | 108 120 144 133 150 150 150 68 Slowest Speed 405 | 250 120 150 405 150 150 150 172 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 3 90 61 23 64 64 74 26 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 180 | . 4 35 34 . . 68 39 Melee . | . . . . . . . . Projectile 1 | . . 1 . . . . . AOE 179 | . 4 34 34 . . 68 39 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2365 | 37 650 286 255 286 249 372 230 Wait 90 | . 31 . . 30 . 8 21 Move 2090 | 30 592 260 192 254 248 348 166 Hop . | . . . . . . . . Pick Up 15 | . 6 1 6 . 1 1 . Fast Attach 23 | 6 1 1 10 . . . 5 Attach 15 | . 1 4 2 . . . 8 Detach 9 | . 1 . 1 . . . 7 Swap 8 | 1 2 2 . 2 . . 1 Drop 19 | . 1 3 2 . . 1 12 Fire 96 | . 15 15 42 . . 14 10 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 15) 44 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Evolved 1 slot: Utility x1 125 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Hacker-Mutant 417 | -10/Materials | Identified exit to Materials 417 | -10/Materials | Discovered exit to Materials (range 3) 583 | -10/Materials | Discovered exit to Materials (range 15) 843 | -10/Materials | Entered Mines 873 | -10/Mines | Assembled infested the area 878 | -10/Mines | Assisted by a Guerilla fighting off Assembled 921 | -10/Mines | Destroyed 19 combat bots 929 | -10/Mines | Core integrity fell below 50% 961 | -10/Mines | Lost 5 parts (1p1n3w) 1246 | -10/Mines | Discovered exit to Materials (range 13) 1267 | -10/Mines | Entered Materials 1267 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1507 | -9/Materials | Identified exit to Mines 1507 | -9/Materials | Discovered exit to Mines (range 16) 1655 | -9/Materials | Entered Mines 1659 | -9/Mines | Met a Derelict bent on vengeance 1800 | -9/Mines | Learned location of Storage (-7) 1928 | -9/Mines | Identified exit to Materials 1928 | -9/Mines | Discovered exit to Materials (range 10) 2062 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2063 | -9/Mines | Identified exit to Exiles 2063 | -9/Mines | Discovered exit to Exiles (range 5) 2069 | -9/Mines | Entered Exiles 2105 | -9/Exiles | Met 8R-AWN 2129 | -9/Exiles | Met EX-HEX 2189 | -9/Exiles | Met EX-BIN 2207 | -9/Exiles | Aligned with FarCom system 2209 | -9/Exiles | Given EX-Vault access code 2246 | -9/Exiles | Opened EX-Vault 2255 | -9/Exiles | Found Latent Energy Streamer 2288 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2328 | -9/Exiles | Met EX-DEC 2430 | -9/Exiles | Identified exit to Mines 2430 | -9/Exiles | Discovered exit to Mines (range 10) 2442 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 2442 | -9/Exiles | Entered Mines 2483 | -8/Mines | Discovered exit to Materials (range 13) 2918 | -8/Mines | Discovered exit to Materials (range 5) 3010 | -8/Mines | Entered Materials 3010 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3194 | -8/Materials | Self-destructed Last Messages --------------- 03122_ Y-45 Defender system terminally corrupted. 03122_ Heat Sink fried. 03122_ Imp. Ion Engine fried. 03123_ System corrupted: Heat flow error (+173). 03132_ S-10 Pest destroyed. 03137_ Lgt. Ion Engine melted. 03137_ S-10 Pest destroyed. 03142_ R-06 Scavenger collects Lgt. Armor Plating. 03153_ U-05 Engineer builds a Wall. 03159_ K-01 Serf collects debris. 03168_ Dropped Cld. Ion Engine. 03169_ Acquired Lgt. Nuclear Core. 03169_ K-01 Serf collects debris. 03176_ Dropped Cld. Ion Engine. 03177_ Dropped Signal Interpreter. 03182_ K-01 Serf collects debris. 03183_ U-05 Engineer lays Concrete. 03186_ Dropped Med. Storage Unit. 03187_ U-05 Engineer lays Concrete. 03187_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????#??####?? | | ???????????????????????????? ?????########### ! ? | | ???????????????????????????? ?????# # | | ???????????????????????????# #????# ! # | | ???????????????????????????# #????# * # " | | ???????????????????????????# #????# !*# " | | ???????????????????????????# #????# """ """ # " | | ??????????????????########## #????# """ """ # | | ??????????????????# !# #????# """ """ #? | | ???????????Y??????# # #????# #???## | | ??????????????????# # #########+####+##### | | ?????????????????## !!! # | | ?????????????????#Y !! @ + ! | | ?????????????????## !! # " | | ??????????????????# # #######+####### #### | | ??????????????????# # #?????????????# #??## | | ??????????????????# ] # #?????????????# #???# | | ??????????????????##########+#?????????????# #??? | | ???????????????????????w???????????????????# #? | | ???????????????????????????????????????????# # """ | | ??????????????????????????????????????????? # """ | | ???????????????????w??????????????????????? #?""" | | ??????????????????????????????????????????? +??? | | ??????????????????????????????????????????? #???# | | ??????????????????????????????????Y????????? ????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Terrain Scanner | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumMicroClaw Manual? 0 Play Time 00:33:08 Cumulative 90.1 hours Start 2020.11.17 @ 15:20:37 End 2020.11.17 @ 17:06:40 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Halloween2020/ForbiddenLore Game No. 152 Rogue 0 Adventurer 0 Explorer 152 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d71786d-0ae4-496f-bb85-dd8315483b9f