Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.08 @ 22:58:47 Player: John_Oxford Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (103) 515 Value Destroyed (3676) 3676 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 9686 Bonus ------- High Alert Combat Kills 202 Follower Combat Kills 669 Friendly Fire -216 Cogmind --------- Core Integrity 525/1000 Matter 87/500 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Flying (1205) Ox18 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled VTOL Module > --- UTILITY (7) ------ Huge Storage Unit High-capacity Matter Pod Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- Advanced Beam Rifle Heavy Beamcaster > --- INVENTORY (25) --- Cryofiber Web Improved Heat Sink High-capacity Battery (250) Improved Matter Compressor Advanced Weight Redist. System Advanced Sensor Array Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Hardened Medium Armor Plating Remote Force Field Remote Force Field High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Cryofiber Web Improved Cooling System Huge Storage Unit Advanced Sensor Array Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Assault Cannon Heavy Rocket Launcher > --- INVENTORY -------- Heavy Treads Heavy Treads Cooled VTOL Module Improved Heat Sink High-capacity Battery High-capacity Matter Pod Advanced Weight Redist. System Signal Interpreter Improved Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Remote Force Field Remote Force Field High-powered Tractor Beam Advanced Beam Rifle Heavy Beamcaster Minigun Slug Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 87] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Cannon Energy Gun Heavy Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Slots Evolved 10 | . . . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 2 . . . . . . . . Utility 5 | . . . . 1 1 . . . . 2 1 Weapon 2 | . . . . 1 1 . . . . . . Parts Attached 80 | 8 4 1 6 19 13 9 . . . 2 18 Power 10 | 2 . . 2 1 . 2 . . . . 3 Engine 6 | 2 . . 2 . . . . . . . 2 Core 1 | . . . . 1 . . . . . . . Reactor 3 | . . . . . . 2 . . . . 1 Propulsion 29 | 2 2 . 2 10 6 3 . . . . 4 Treads 19 | . 2 . 2 5 4 3 . . . . 3 Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 8 | . . . . 5 2 . . . . . 1 Utility 19 | 1 1 1 . 4 5 1 . . . 2 4 Device 6 | . . 1 . 2 1 . . . . 1 1 Storage 3 | 1 1 . . . . . . . . . 1 Processor 2 | . . . . . 1 . . . . 1 . Hackware 1 | . . . . . 1 . . . . . . Protection 7 | . . . . 2 2 1 . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 22 | 3 1 . 2 4 2 3 . . . . 7 Energy Gun 8 | 1 . . 2 1 . 2 . . . . 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . 1 . . . . . . 1 Ballistic Cannon 4 | . . . . 2 1 . . . . . 1 Launcher 6 | . 1 . . . 1 1 . . . . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 2 1 . . . . . . Parts Lost 30 | . . . 2 5 6 . . . . . 17 Power 3 | . . . . . . . . . . . 3 Propulsion 9 | . . . . 3 3 . . . . . 3 Utility 5 | . . . . 1 1 . . . . . 3 Weapon 13 | . . . 2 1 2 . . . . . 8 Highest Loss Streak 11 | . . . 2 3 3 . . . . . 11 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 88 | . 85 91 99 91 90 88 84 84 84 85 67 Engine 4 | . 14 14 11 5 . . . . . . 2 Core 1 | . . . . 3 7 . . . . . . Reactor 2 | . . . . . . 6 7 7 7 6 2 Treads 24 | . 23 28 44 28 23 21 15 15 15 13 8 Device 8 | . . 5 11 8 7 7 7 7 7 12 9 Storage 9 | . 14 14 11 9 7 7 7 7 7 6 9 Processor 1 | . . . . . 1 . . . . 6 5 Hackware 3 | . . . . . 5 7 7 7 7 6 5 Protection 5 | . . . . 8 6 7 7 7 7 6 4 Energy Gun 9 | . . . 9 10 7 12 15 15 15 13 8 Ballistic Gun 3 | . 15 14 5 . . . . . . . . Ballistic Cannon 8 | . . . . 16 14 8 7 7 7 6 3 Launcher 5 | . 12 14 6 . 5 5 7 7 7 6 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 146 | 14 90 91 95 108 112 128 128 128 128 129 146 Greatest Support 140 | 20 40 40 80 80 83 140 140 140 140 140 140 Greatest Overweight (x) 19 | 2 2 2 1 8 8 2 . . . . 19 Average Overweight (x) . | . 1 2 1 1 1 . . . . . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 22 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 18 25 25 25 24 25 25 25 25 25 25 Average Carried 22 | 4 11 21 23 24 22 24 24 25 25 23 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 18 24 25 25 23 25 25 25 25 25 13 Class Distribution -------------------- 37% | Tank 30% | Mutant 17% | Scavenger-Tank 10% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Waste Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Matter Collected 2216 | 206 60 299 235 539 217 185 10 . . 51 414 Remotely . | . . . . . . . . . . . . Salvage Created 3277 | . 81 258 479 915 219 . . . . 547 778 Parts 185 | . 6 17 30 62 7 . . . . 30 33 Haulers Intercepted 1 | . . . . . . . . . . . 1 Recyclers Shooed 5 | . . . . . . . . . . 1 4 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . 8 . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 81 | . 2 9 13 21 7 . . . . 10 19 Guns 31 | . . . 8 11 . . . . . 1 11 Cannons 24 | . . . . 10 7 . . . . 2 5 AOE 25 | . 2 9 4 . . . . . . 7 3 Classes Destroyed 12 | . 2 4 1 2 1 . . . . 1 1 Worker 4 | . . 2 . 1 . . . . . 1 . Builder 7 | . . 1 . 1 . . . . . 3 2 Hauler 1 | . . . . . . . . . . . 1 Recycler 3 | . . . . 2 1 . . . . . . Mechanic 1 | . . 1 . . . . . . . . . Watcher 5 | . 1 . 1 2 . . . . . . 1 Swarmer 16 | . . 3 . 7 . . . . . . 6 Grunt 47 | . 2 6 10 9 3 . . . . 7 10 Sentry 11 | . . . 3 3 2 . . . . 3 . Hunter 5 | . . . . 2 1 . . . . . 2 Programmer 2 | . . . . . 1 . . . . . 1 Martyr 1 | . . . . . . . . . . 1 . Best Kill Streak 9 | . 2 5 3 6 3 . . . . 8 9 Combat Bots Only 6 | . 2 4 3 4 3 . . . . 6 6 Max Kills in Single Turn 4 | . 2 3 2 1 1 . . . . 4 3 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 2 | . 2 2 1 . . . . . . 2 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Damage Taken 6542 | . 22 137 531 849 995 . 36 . . 225 3747 Core 724 | . . 10 42 91 96 . . . . 10 475 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 76 | . . . . . . . . . . . 76 Core Remaining (%) 92 | 100 . 96 89 83 . . . . 86 98 . Volleys Fired 197 | . 3 9 27 42 22 . . . . 10 84 Largest 4 | . 2 2 2 3 4 . . . . 4 4 Hottest 245 | . 50 50 112 173 188 . . . . 245 245 Shots Fired 471 | . 6 17 54 126 66 . . . . 40 162 Gun 252 | . 3 9 40 56 22 . . . . 21 101 Cannon 170 | . . . . 70 43 . . . . 10 47 Launcher 49 | . 3 8 14 . 1 . . . . 9 14 Special . | . . . . . . . . . . . . Kinetic 225 | . 3 9 14 71 43 . . . . 10 75 Thermal 197 | . . . 26 55 22 . . . . 21 73 Explosive 49 | . 3 8 14 . 1 . . . . 9 14 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 29 | . 3 5 15 7 15 . . . . 8 29 Robot Miss Streak 6 | . . 1 2 4 5 . . . . 6 5 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 2 | . . . 1 . . . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 Shots Hit Robots 286 | . 3 12 40 65 45 . . . . 20 101 Core Hits 185 | . 3 21 26 38 16 . . . 1 34 46 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 14 | . . . . 6 . . . . . 2 6 Burn 9 | . . . . 4 . . . . . 1 4 Destroy 1 | . . . . . . . . . . . 1 Blast 4 | . . . . 2 . . . . . 1 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9194 | . 166 775 924 1491 1220 . 16 . 6 1425 3171 Guns 3351 | . 24 63 448 587 280 . . . . 368 1581 Cannons 2450 | . . . . 900 751 . . . . 196 603 Explosions 3292 | . 142 704 441 . 157 . . . . 861 987 Melee . | . . . . . . . . . . . . Ramming 101 | . . 8 35 4 32 . 16 . 6 . . Kinetic 3011 | . 24 63 127 900 751 . . . . 196 950 Thermal 2790 | . . . 321 587 280 . . . . 368 1234 Explosive 3292 | . 142 704 441 . 157 . . . . 861 987 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . . . 3 2 Average Corruption 2 | . . . . . . . . . . 3 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 11 | . . . . . . . . . . 5 6 Message Errors 2 | . . . . . . . . . . 1 1 Matter Fused 3 | . . . . . . . . . . 1 2 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 161 | . . . . 43 51 . . . . 12 55 Projectiles 87 | . . . . 43 22 . . . . . 22 Explosions 74 | . . . . . 29 . . . . 12 33 Melee . | . . . . . . . . . . . . Knockbacks 23 | . . . . 9 8 . . . . . 6 Impact . | . . . . . . . . . . . . Kinetic 20 | . . . . 8 7 . . . . . 5 Secondary 3 | . . . . 1 1 . . . . . 1 Self-Inflicted Damage 318 | . . 40 . . 47 . . . . . 231 Shots 9 | . . 1 . . 1 . . . . . 7 Rammed 12 | . . 2 4 1 2 . 2 . 1 . . Targets Rammed 13 | . . 2 4 1 3 . 2 . 1 . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . Highest Temperature 453 | . . 11 123 453 107 . . . . 171 433 Average Temperature 87 | . . 6 48 76 35 . . . . 67 142 Received Heat Transfer 1596 | . 12 45 198 252 324 . . . . 78 687 Effects 6 | . . . . 1 . . . . . . 5 Shutdowns 1 | . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations 3 | . . . . . . . . . . . 3 Total Turns 68 | . . . . . . . . . . . 68 Longest Duration 59 | . . . . . . . . . . . 59 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 12 | . . 1 3 4 . . . . . . 4 Heat Transferred 5624 | . . . 740 1443 518 . . . . 666 2257 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Peak Influence 614 | . 138 306 433 443 135 21 416 . . 420 614 Initial 182 | . . 1 60 155 88 21 . . . 75 182 Average 194 | . 74 152 261 231 80 11 298 . . 211 444 Maximum Alert Level 2 | . . 1 2 2 . . 2 . . 2 2 Low Security (%) 55 | 100 100 69 27 36 100 100 19 . . 45 14 Level 1 32 | . . 30 62 61 . . 27 . . 50 5 Level 2 11 | . . . 9 1 . . 53 . . 4 80 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . 3 2 2 1 2 . 3 . . 4 3 Investigation 4 | . 2 . . . 1 . . . . . 1 Extermination 2 | . . . . . 1 . . . . 1 . Reinforcement 11 | . 1 . 2 1 . . 3 . . 2 2 Assault 2 | . . 2 . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 2 . . 1 2 Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Distress Signals 7 | . . . 3 . . . 1 . . 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 123 | . 4 13 22 24 7 . 4 5 . 17 27 Peak Tracking Total 8 | . 2 4 4 4 3 . 2 3 . 6 8 Tactical Retreats 2 | . . . . . . . . . . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Traps Triggered 3 | . 1 . . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Machines Disabled 13 | . 2 . 3 . 1 . 2 . . 2 3 Max in Single Turn 2 | . 1 . 2 . 1 . . . . 1 1 Garrison Access 2 | . . . . 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Machines Accessed 14 | . 2 . 2 3 2 . 1 . . 3 1 Terminals 9 | . 2 . 2 2 1 . 1 . . . 1 Fabricators 2 | . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . Total Hacks 27 | . 5 . 4 4 4 . 1 . . 6 3 Successful 11 | . 1 . . 1 3 . 1 . . 2 3 Failed 16 | . 4 . 4 3 1 . . . . 4 . Catastrophic 4 | . 2 . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . 4 . 4 3 . . . . . . . Terminals 17 | . 5 . 4 3 1 . 1 . . . 3 Fabricators 4 | . . . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . 2 . Terminal Hacks 6 | . 1 . . . 1 . 1 . . . 3 Prototype ID Bank 1 | . . . . . . . . . . . 1 Open DSF 2 | . . . . . 1 . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . 1 . Seal Access 2 | . . . . 1 . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . 2 . 2 2 1 . . . . 2 1 Full Trace Events 3 | . 1 . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . . . . . 106 . Total Part Build Rating 12 | . . . . . . . . . . 12 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Total Allies 21 | . . 1 . . . 20 . . . . . Largest Group 20 | . . 1 1 . . 20 20 15 10 10 1 Highest-Rated Group 543 | . . 31 31 . . 543 543 429 294 294 27 Highest-Rated Ally 35 | . . 31 31 . . 35 35 35 35 35 27 Total Orders . | . . . . . . . . . . . . Ally Attacks 130 | . . 18 6 . . . 46 34 . 26 . Total Damage 3400 | . . 253 22 . . . 1857 590 . 678 . Kills 29 | . . 2 . . . . 12 6 . 9 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Turns Passed 8971 | 61 467 882 1069 1965 1136 731 514 770 43 696 637 Spaces Moved 3510 | 43 176 263 396 726 397 298 290 455 10 320 136 Core 27 | 24 . . . 3 . . . . . . . Treads 3392 | . 114 263 396 723 394 298 290 455 10 320 129 Legs 81 | 19 62 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 10 | . . . . . 3 . . . . . 7 Fastest Speed 50 | 50 120 320 240 240 240 155 160 160 160 160 160 Average Speed 222 | 99 249 320 240 240 258 235 160 160 160 160 241 Slowest Speed 1270 | 150 320 320 240 450 610 320 160 160 160 160 1270 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 23 62 32 50 10 97 9 58 2 12 4 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 432 | . 11 49 101 12 13 . . . . 88 158 Melee . | . . . . . . . . . . . . Projectile 20 | . . . . 12 1 . . . . . 7 AOE 412 | . 11 49 101 . 12 . . . . 88 151 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Fac Fac Total 4326 | 59 199 285 461 857 459 334 339 497 37 480 319 Wait 366 | 1 2 . . 24 9 . 46 43 27 145 69 Move 3501 | 42 175 262 395 725 397 297 289 454 10 319 136 Hop . | . . . . . . . . . . . . Pick Up 100 | 7 14 9 17 23 8 13 1 . . 3 5 Fast Attach 9 | 3 . . . 4 . 2 . . . . . Attach 60 | 4 1 1 4 15 11 4 . . . 2 18 Detach 8 | 1 1 . . 1 2 . . . . . 3 Swap 12 | 1 3 . 2 1 2 3 . . . . . Drop 61 | . . 2 12 21 5 15 1 . . 1 4 Fire 197 | . 3 9 27 42 22 . . . . 10 84 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 12 | . . 2 4 1 3 . 2 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 13) 529 | -10/Materials | Entered Mines 885 | -10/Mines | Met a Derelict testing a Signal Generator 982 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1373 | -10/Mines | Discovered new exit (range 5) 1411 | -10/Mines | Entered Materials 1411 | -9/Materials | Accompanied by 1 ally 1411 | -9/Materials | Evolved 2 slots: Propulsion x2 2410 | -9/Materials | Discovered new exit (range 5) 2480 | -9/Materials | Entered another Materials area 2480 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2592 | -8/Materials | Lost 3 parts (1n1u1w) 2790 | -8/Materials | Build established: Tank 3605 | -8/Materials | Discovered new exit (range 6) 4024 | -8/Materials | Build established: Scavenger-Tank 4445 | -8/Materials | Entered Factory 4445 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5328 | -7/Factory | Lost 3 parts (1n2w) 5581 | -7/Factory | Sucked down chute 5581 | -7/Factory | Entered Waste 5582 | -7/Waste | Joined by Warlord forces that had cleared the area 5689 | -7/Waste | Build established: Tank 6199 | -7/Waste | Discovered new exit (range 13) 6312 | -7/Waste | Entered Factory 6312 | -7/Factory | Accompanied by 20 allies 6703 | -7/Factory | Discovered new exit (range 11) 6826 | -7/Factory | Entered Lower Caves 6826 | -7/Lower Caves | Accompanied by 15 allies 7568 | -7/Lower Caves | Discovered new exit (range 9) 7596 | -7/Lower Caves | Entered another Lower Caves area 7596 | -7/Lower Caves | Accompanied by 10 allies 7602 | -7/Lower Caves | Discovered new exit (range 7) 7639 | -7/Lower Caves | Entered Factory 7639 | -6/Factory | Accompanied by 10 allies 7639 | -6/Factory | Evolved 2 slots: Utility x2 7946 | -6/Factory | Build established: Gunner 7948 | -6/Factory | Garrison activated, responded to threat 8261 | -6/Factory | Fabricated Remote Force Field (x2) 8306 | -6/Factory | Discovered new exit (range 15) 8335 | -6/Factory | Entered another Factory area 8335 | -5/Factory | Accompanied by 1 ally 8335 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8874 | -5/Factory | Lost 11 parts (1p3n2u5w) 8972 | -5/Factory | Self-destructed Last Messages --------------- 08923_ U-05 Engineer builds a Wall. 08924_ U-05 Engineer lays Concrete. 08926_ The unstable cave ceiling collapses. 08926_ U-05 Engineer lays Concrete. 08927_ U-05 Engineer builds a Wall. 08928_ U-05 Engineer lays Concrete. 08929_ W-25 Informer sends out distress signal. 08930_ U-05 Engineer lays Concrete. 08931_ U-05 Engineer builds a Wall. 08932_ U-05 Engineer lays Concrete. 08939_ Lgt. Ion Engine destroyed. 08940_ U-05 Engineer lays Concrete. 08942_ U-05 Engineer builds a Wall. 08942_ U-05 Engineer lays Concrete. 08946_ U-05 Engineer builds a Wall. 08950_ U-05 Engineer lays Concrete. 08953_ ALERT: Cargo convoy en route, clear transfer corridor. 08954_ System corrupted: Heat flow error (+123). 08960_ Acquired 22 matter. 08963_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ############?????????? ????????????????????? | | ?????????? ????????????????????? | | #????????????? ????????????????????? | | #????????????? ????????????????????? | | #?????????? ?? ????????????????????? | | #?????????? ??# #????????????????????? | | ### #?????????"" ## #????????????????????? | | !=# # ????????"" ## #????????????????????? | | ! # # ???????"" # #????????????????????? | | = # + """" """" ###??????????????????? | | # # """" """" #??????????????????? | | # # """" """" #??????????????????? | | # # """" """" # # #########??????????? | | # # # # # #??????????? | | #? ???? ### ### """ #??????????? | | # #### ####??## ## # """"" #??????????? | | %# # ### ## #@## "" "" #??????????? | | %*+%% # ! # # #??????????? | | #%% # # %# " #??????????? | | # # [ % #ggw # T" #??????????? | | " %# % #??????????? | | " # # % ""* # ## # #??????????? | | " # #%""""" % # # ## ##########??????????? | | " + + """" # # #???????????????????? | | # # """"" ?## ###???????????????????? | | ! # ###### # ##???#######????????????????????? | | # #????#?#?????????????????????????????????? | | # #????????????????????????????????????????? | | ### #????????????????????????????????????????? | | ??# ????????????????????????????????????????? | | ??+ ????????????????????????????????????????? | | ??# """ ???????????????????????????????????????? | | ??# "T ???????????????????????????????????????? | | ??? ??? ????????????????????????????????????????? | | ??? ????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 37 Energy Capacity 550 Matter Stores 414 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Remote Force Field | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleEfficiencyDetector Manual? 0 Play Time 00:56:44 Cumulative 13.1 hours Start 2022.08.08 @ 16:42:01 End 2022.08.08 @ 22:58:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dbd3c11-04d0-47ef-b996-5503c11130f8