Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 20:56:47 Player: Essnato Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (19) 95 Value Destroyed (503) 503 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (139) 139 TOTAL SCORE: 3357 Bonus ------- Follower Combat Kills 156 Friendly Fire -17 Cogmind --------- Core Integrity 0/550 Matter 218/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Tractor Beam Improved Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit Hover Unit > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Tractor Beam Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon . | . . . . . . . . . Parts Attached 30 | 6 6 2 9 . . 1 6 . Power 5 | 1 2 . 1 . . . 1 . Engine 5 | 1 2 . 1 . . . 1 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 9 | 2 2 1 3 . . . 1 . Treads . | . . . . . . . . . Leg 1 | . . . . . . . 1 . Wheel 2 | 2 . . . . . . . . Hover 6 | . 2 1 3 . . . . . Flight . | . . . . . . . . . Utility 3 | 1 1 . 1 . . . . . Device . | . . . . . . . . . Storage 1 | 1 . . . . . . . . Processor 2 | . 1 . 1 . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 13 | 2 1 1 4 . . 1 4 . Energy Gun 1 | 1 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | 1 1 . 3 . . . . . Ballistic Cannon 4 | . . 1 1 . . . 2 . Launcher 2 | . . . . . . 1 1 . Special Weapon 1 | . . . . . . . 1 . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 18 | . . 2 3 . 4 3 6 . Power 2 | . . . . . 1 . 1 . Propulsion 7 | . . 1 2 . 2 1 1 . Utility 2 | . . . . . . 1 1 . Weapon 7 | . . 1 1 . 1 1 3 . Highest Loss Streak 7 | . . 1 2 . 4 7 4 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 83 | . 86 99 95 100 88 41 26 9 Engine 11 | . 14 14 11 11 8 . 5 . Wheel 6 | . 20 . . . . . . . Hover 17 | . 7 28 28 33 26 2 . . Storage 11 | . 14 14 11 11 11 8 . . Processor 12 | . 1 14 22 22 22 22 17 9 Ballistic Gun 21 | . 26 25 21 22 20 6 . . Naked Turns . | . . . . . . . . . Heaviest Build 14 | 13 13 12 14 12 12 9 3 . Greatest Support 20 | 20 20 12 18 18 18 6 15 3 Greatest Overweight (x) 2 | . 1 . 1 . . 2 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 8 7 5 5 Most Carried 8 | 4 7 8 6 5 5 5 4 3 Average Carried 5 | 1 5 7 4 5 5 4 2 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 Final Carried 7 | 2 7 7 5 5 5 5 3 3 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 641 | 228 212 41 115 . . . 45 . Remotely . | . . . . . . . . . Salvage Created 730 | . 448 75 118 . . 76 13 . Parts 39 | . 23 3 11 . . 2 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 15 | . 6 3 3 . . 2 1 . Guns 12 | . 6 3 3 . . . . . Cannons 1 | . . . . . . . 1 . AOE 2 | . . . . . . 2 . . Classes Destroyed 6 | . 3 1 1 . . 1 . . Worker 1 | . . . . . . 1 . . Recycler 1 | . 1 . . . . . . . Watcher 2 | . 2 . . . . . . . Swarmer 4 | . . 2 1 . . . 1 . Grunt 10 | . 6 1 1 . . 2 . . Sentry 1 | . . . 1 . . . . . Best Kill Streak 3 | . 3 2 1 . . 3 1 . Combat Bots Only 3 | . 3 2 1 . . 2 1 . Max Kills in Single Turn 2 | . 1 1 1 . . 2 1 . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 188 | . 37 19 19 6 26 13 66 2 Missed 59 | . 8 6 8 3 10 3 20 1 Damage Taken 2129 | . 310 142 165 48 399 231 820 14 Core 938 | . 80 18 . 13 178 97 538 14 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 62 | 100 . 60 . . . 28 . . Volleys Fired 86 | . 36 14 18 . 1 3 14 . Largest 2 | . 2 2 2 . 2 1 1 . Hottest 100 | . 40 55 55 . 40 33 100 . Shots Fired 153 | . 72 28 34 . 2 3 14 . Gun 133 | . 72 27 32 . 2 . . . Cannon 14 | . . 1 2 . . . 11 . Launcher 3 | . . . . . . 3 . . Special 3 | . . . . . . . 3 . Kinetic 147 | . 72 28 34 . 2 . 11 . Thermal 3 | . . . . . . . 3 . Explosive 3 | . . . . . . 3 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 9 11 13 . 4 6 7 . Robot Miss Streak 6 | . 2 1 6 . . 1 1 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 101 | . 48 19 20 . 2 2 10 . Core Hits 50 | . 22 8 10 . . 7 3 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 1 | . . 1 . . . . . . Destroy 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1313 | . 396 163 177 . 17 376 184 . Guns 723 | . 393 152 161 . 17 . . . Cannons 200 | . . . 16 . . . 184 . Explosions 376 | . . . . . . 376 . . Melee . | . . . . . . . . . Ramming 14 | . 3 11 . . . . . . Kinetic 923 | . 393 152 177 . 17 . 184 . Thermal . | . . . . . . . . . Explosive 376 | . . . . . . 376 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 13 | . . . . . . 13 . . Projectiles . | . . . . . . . . . Explosions 13 | . . . . . . 13 . . Melee . | . . . . . . . . . Knockbacks 4 | . . 1 . . . . 3 . Impact 1 | . . 1 . . . . . . Kinetic 2 | . . . . . . . 2 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 59 | . 1 5 . . . 53 . . Shots 3 | . . . . . . 3 . . Rammed 3 | . 1 2 . . . . . . Targets Rammed 3 | . 1 2 . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 44 | . 12 44 28 . . 22 6 . Average Temperature 8 | . 6 9 11 . . 16 6 . Received Heat Transfer 564 | . 162 54 87 . . 90 162 9 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Peak Influence 300 | . 232 167 300 99 . 51 114 48 Initial 99 | . . 26 . 99 . . 17 48 Average 83 | . 99 57 159 99 . 10 60 48 Maximum Alert Level 1 | . 1 . 1 . . . . . Low Security (%) 87 | 100 83 100 49 100 . 100 100 100 Level 1 12 | . 16 . 50 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 5 . . . . . 3 . Investigation 3 | . 2 . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 5 | . 3 . . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 3 | . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 17 5 21 18 9 3 14 2 Peak Tracking Total 20 | . 5 3 12 20 11 4 8 1 Tactical Retreats 9 | . . 3 . 2 1 . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 3 | . 2 . 1 . . . . . Terminals 3 | . 2 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 7 | . 6 . 1 . . . . . Successful 1 | . . . 1 . . . . . Failed 6 | . 6 . . . . . . . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 7 | . 6 . 1 . . . . . Terminals 7 | . 6 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 2 . . . . . . . Full Trace Events 2 | . 2 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 5 | . . 5 . . . . . . Largest Group 5 | . . 5 5 . . . . . Highest-Rated Group 90 | . . 90 90 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 50 | . . 2 48 . . . . . Total Damage 499 | . . 21 478 . . . . . Kills 10 | . . 1 9 . . . . . Allies Corrupted 1 | . . . 1 . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 1512 | 47 442 454 210 46 84 47 174 8 Spaces Moved 1820 | 44 423 647 180 89 149 45 229 14 Core 256 | 1 . . . . . 35 206 14 Treads . | . . . . . . . . . Legs 23 | . . . . . . . 23 . Wheels 322 | 43 279 . . . . . . . Hover 1219 | . 144 647 180 89 149 10 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 56 56 52 52 52 50 50 50 Average Speed 61 | 79 73 56 60 52 54 86 57 50 Slowest Speed 150 | 80 125 56 120 52 60 150 120 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 50 98 26 40 27 20 29 12 Regions Visited 8 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 . 1 . 1 1 . Scrap Searched 3 | . . 3 . . . . . . Spaces Dug 3 | . . . . . . . 3 . Terrain Destroyed 19 | . . . . . . 16 3 . Melee . | . . . . . . . . . Projectile 3 | . . . . . . . 3 . AOE 16 | . . . . . . 16 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 2069 | 54 497 717 249 88 150 49 251 14 Wait 100 | . 15 43 42 . . . . . Move 1812 | 43 422 646 179 88 148 44 228 14 Hop . | . . . . . . . . . Pick Up 17 | 5 5 6 1 . . . . . Fast Attach 14 | 3 6 . 2 . . . 3 . Attach 13 | 3 . 2 3 . . 1 4 . Detach 5 | . 2 . . . . 1 2 . Swap 4 | . . . 4 . . . . . Drop 9 | . 5 4 . . . . . . Fire 86 | . 36 14 18 . 1 3 14 . Melee . | . . . . . . . . . Ram 3 | . 1 2 . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 6 | . 5 . . . 1 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -8/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 7) 219 | -10/Materials | Discovered new exit (range 13) 314 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 9) 490 | -10/Materials | Entered Mines 492 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 557 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 641 | -10/Mines | Found a hidden stash of uninstalled traps 652 | -10/Mines | Discovered new exit (range 13) 789 | -10/Mines | Discovered new exit (range 7) 944 | -10/Mines | Entered Materials 944 | -9/Materials | Accompanied by 5 allies 944 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 945 | -9/Materials | Identified exit to Mines 949 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1154 | -9/Materials | Entered Mines 1155 | -9/Mines | Assembled infested the area 1164 | -9/Mines | Lost 4 allies 1194 | -9/Mines | Met a Derelict bent on vengeance 1198 | -9/Mines | Discovered new exit (range 5) 1200 | -9/Mines | Entered Exiles 1201 | -9/Exiles | Identified exit to Mines 1225 | -9/Exiles | Met 8R-AWN 1235 | -9/Exiles | Met EX-HEX 1246 | -9/Exiles | Attacked by the Exiles 1284 | -9/Exiles | Entered Mines 1286 | -8/Mines | Core integrity fell below 50% 1307 | -8/Mines | Discovered new exit (range 10) 1331 | -8/Mines | Entered Materials 1331 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1332 | -8/Materials | Identified exit to Factory 1356 | -8/Materials | Lost 7 parts (1p3n1u2w) 1418 | -8/Materials | Discovered exit to Factory (range 10) 1451 | -8/Materials | Core integrity fell below 50% 1467 | -8/Materials | Lost 4 parts (1p1n2w) 1498 | -8/Materials | Core integrity fell below 20% 1501 | -8/Materials | Discovered new exit (range 9) 1505 | -8/Materials | Entered Storage 1513 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- K-01 Serf collects debris. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-16 Technician uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. O-16 Technician locks terminal. S-10 Pest destroyed. The unstable cave ceiling collapses. Acquired Imp. Light Cannon. G-47 Trooper knocked back. S-10 Pest destroyed. S-10 Pest knocked back. Acquired 2 matter. Targeting Computer destroyed. Acquired 16 matter. EXIT=FOUND Hold RMB on a map location to designate it as a relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????#####????????? | | ????????????????????????????# ########## | | ????????????????????????????# # # | | ????????????????????????????# # ! # | | ????????????????????????????# #= # | | ????????????????????????##??# #! # | | ????????????????????????#T### + # | | ????????????????????????" ## # # | | ????????????????????????" ## # # | | ????????????????????????# ## + ! 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Y ### #????????? | | ???????? u #?# #????????? | | ????????? ####+##### #?# #????????? | | ??????????????????????# #?# #????????? | | ??????????????????????# #?# +????????? | | ??????????????????????# #?# #????????? | | ??????????????????????# #?# #????????? | | ??????????????????????# #?# #????????? | | ??????????????????????# #?# #????????? | | ??????????????????????# ??# #????????? | | ??????????????????????# ??# #????????? | | ??????????????????????# ??# #????????? | | ??????????????????????# ??# #????????? | | ??????????????????????# ??# "????????? | | ??????????????????????# ??? ?????????? | | ??????????????????????? ??? ?????????? | | ??????????????????????? ???????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 54 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Slippery One The More The Merrier Challenges ------------ None Game ------ Seed ThrusterLegSteel Manual? 0 Play Time 00:23:55 Cumulative 6.9 hours Start 2024.04.04 @ 20:30:56 End 2024.04.04 @ 20:56:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 91% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4bd1e110-7f0d-4331-8229-519a5ebb2607