Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.09 @ 08:37:35 Player: Niko Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (81) 405 Value Destroyed (2545) 2545 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 8314 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/1300 Matter 27/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Dispersion Rifle Matter Neutralizer Force Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Weight Redist. System Advanced Sensor Array Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Improved Datajack Power Sword Carbide Saw > --- INVENTORY -------- Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array [Rating: 101] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion VTOL Module Treads Light Treads Hover Unit Gyrokinetic Inverter Flight Unit VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 2 | . . . . . 1 . . 1 Propulsion 4 | . . . 2 1 . 1 . . Utility 7 | . . 1 . 1 1 1 2 1 Weapon 1 | . . 1 . . . . . . Parts Attached 92 | 6 6 13 12 8 6 18 12 11 Power 19 | 1 1 1 3 2 1 4 2 4 Engine 8 | 1 1 1 2 1 1 1 . . Core 2 | . . . 1 1 . . . . Reactor 9 | . . . . . . 3 2 4 Propulsion 22 | 2 2 2 5 1 . 5 3 2 Treads 4 | 2 2 . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight 17 | . . 2 5 1 . 5 3 1 Utility 22 | 1 2 2 1 3 3 5 4 1 Device 7 | . . 1 . 1 . 2 2 1 Storage 2 | 1 1 . . . . . . . Processor 2 | . . . . . . 2 . . Hackware 8 | . 1 . 1 1 2 1 2 . Protection 3 | . . 1 . 1 1 . . . Artifact . | . . . . . . . . . Weapon 29 | 2 1 8 3 2 2 4 3 4 Energy Gun 5 | 1 . 2 . 1 . . . 1 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 3 | 1 1 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 8 | . . 4 1 . . 2 1 . Special Weapon . | . . . . . . . . . Impact Weapon 4 | . . 1 2 1 . . . . Slashing Weapon 3 | . . . . . 1 1 1 . Piercing Weapon 3 | . . . . . . . 1 2 Special Melee Weapon 2 | . . . . . 1 1 . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 40 | . 5 6 4 2 . 3 15 5 Power 8 | . 2 . 1 . . . 3 2 Propulsion 12 | . 2 2 1 2 . 1 4 . Utility 10 | . . . . . . 2 5 3 Weapon 10 | . 1 4 2 . . . 3 . Highest Loss Streak 7 | . 3 2 2 2 . 2 7 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 78 | . 89 85 86 84 71 74 71 7 Engine 6 | . 13 8 8 . 6 1 . . Reactor 1 | . . . . . . 5 7 1 Treads 8 | . 27 11 . . . . . . Flight 14 | . . 8 35 36 20 18 12 . Device 3 | . . 7 . . . 7 13 . Storage 5 | . 14 11 . . . . . . Processor 1 | . . . . . . 4 5 . Hackware 14 | . 5 11 17 23 26 21 20 1 Protection 2 | . . 3 9 6 4 . . . Energy Gun 5 | . 14 9 4 1 1 . . . Ballistic Gun 3 | . 14 2 . . . . . . Launcher 2 | . . 10 1 . . . . . Impact Weapon 2 | . . 1 8 7 5 . . . Slashing Weapon 1 | . . . . . . 6 7 . Special Melee Weapon 1 | . . . . . 5 5 2 . Peak Build Rating 101 | 6 10 16 20 33 36 94 101 31 Average Rating 28 | 4 7 13 18 26 31 58 86 12 On Entrance 25 | . 6 9 15 20 29 34 94 22 Naked Turns 65 | . . . . . . . . 65 Heaviest Build 48 | 14 29 32 11 21 21 38 48 30 Greatest Support 50 | 40 40 40 16 20 12 48 50 11 Greatest Overweight (x) 3 | . 1 3 . 1 1 1 1 2 Average Overweight (x) . | . . 1 . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 5 5 5 5 5 Average Capacity 8 | 7 12 15 5 5 5 5 5 5 Most Carried 13 | 4 10 13 9 5 5 5 5 5 Average Carried 5 | 1 4 9 4 4 4 4 3 2 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 Final Carried 10 | 1 8 10 5 5 5 5 2 3 Class Distribution -------------------- 43% | Mutant 27% | Hacker-Mutant 25% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1463 | 208 317 201 280 40 80 190 115 32 Remotely . | . . . . . . . . . Salvage Created 2497 | . 604 407 404 22 22 105 814 119 Parts 125 | . 36 28 10 4 . 5 31 11 Haulers Intercepted 4 | . 2 1 . . . . 1 . Recyclers Shooed 3 | . 1 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 54 | . 13 13 10 . . 1 13 4 Melee 10 | . . . 4 . . 1 5 . Guns 18 | . 13 4 . . . . . 1 Cannons 3 | . . . . . . . . 3 AOE 17 | . . 9 . . . . 8 . Classes Destroyed 12 | . 6 2 . . 1 . 3 . Worker 5 | . 2 1 1 . . . 1 . Builder 4 | . . . . . 1 . 3 . Hauler 4 | . 2 1 . . . . 1 . Recycler 2 | . . 1 . . . . 1 . Operator 8 | . 1 1 1 1 1 2 1 . Watcher 4 | . 1 2 1 . . . . . Swarmer 16 | . 3 2 4 . . . 3 4 Grunt 28 | . 10 9 2 . . 1 6 . Duelist 2 | . . . . . . . 2 . Sentry 6 | . . 2 4 . . . . . Hunter 1 | . . . . . . . 1 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 15 | . 6 4 8 1 1 1 15 3 Combat Bots Only 9 | . 6 4 6 . . 1 9 3 Max Kills in Single Turn 3 | . 1 1 1 1 1 1 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 . . . . 3 . Melee 1 | . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 628 | . 111 58 77 32 7 16 159 168 Missed 233 | . 30 16 25 17 3 7 67 68 Damage Taken 6542 | . 919 644 706 119 138 170 1924 1922 Core 2667 | . 218 120 206 6 . 20 784 1313 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 38 | . . . 38 . . . . . Regen/Repaired (Parts) 89 | . . . 89 . . . . . Core Remaining (%) 71 | 100 12 70 62 99 100 98 31 . Volleys Fired 154 | . 82 41 . . . . 15 16 Largest 3 | . 2 3 . . . . 1 1 Hottest 148 | . 70 148 . . . . 49 105 Shots Fired 271 | . 162 78 . . . . 15 16 Gun 228 | . 162 54 . . . . . 12 Cannon 4 | . . . . . . . . 4 Launcher 39 | . . 24 . . . . 15 . Special . | . . . . . . . . . Kinetic 87 | . 81 6 . . . . . . Thermal 145 | . 81 48 . . . . . 16 Explosive 39 | . . 24 . . . . 15 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 15 | . 9 15 . . . . 2 3 Robot Miss Streak 6 | . 6 6 . . . . 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 233 | . 99 49 35 1 2 10 26 11 Core Hits 124 | . 34 32 3 1 . 3 45 6 Critical Kills 2 | . . . 1 . . . . 1 Critical Parts Destroyed 12 | . . . 8 . 2 . . 2 Critical Strikes 27 | . 6 . 9 . 2 2 5 3 Burn 6 | . 6 . . . . . . . Destroy 3 | . . . . . . . . 3 Smash 11 | . . . 9 . 2 . . . Sever 7 | . . . . . . 2 5 . Melee Attacks 93 | . . . 48 1 8 11 25 . Impact 57 | . . . 48 1 8 . . . Slashing 27 | . . . . . . 8 19 . Piercing 5 | . . . . . . . 5 . Sneak Attacks 9 | . . . 1 1 2 3 2 . Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks 1 | . . . . . . 1 . . Damage Inflicted 8342 | . 1266 1654 854 47 208 249 3741 323 Guns 1944 | . 1252 476 . . . . . 216 Cannons 107 | . . . . . . . . 107 Explosions 3928 | . . 1177 . . . . 2751 . Melee 2348 | . . . 854 47 208 249 990 . Ramming 15 | . 14 1 . . . . . . Kinetic 723 | . 679 44 . . . . . . Thermal 1328 | . 573 432 . . . . . 323 Explosive 3928 | . . 1177 . . . . 2751 . Electromagnetic . | . . . . . . . . . Impact 1109 | . . . 854 47 208 . . . Slashing 1023 | . . . . . . 249 774 . Piercing 216 | . . . . . . . 216 . Highest Corruption 1 | . . . . 1 . . 1 . Average Corruption 1 | . . . . 1 . . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 4 | . . . . 1 . . 3 . Message Errors 3 | . . . . . . . 3 . Energy Discharges 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 728 | . . 92 275 . 208 41 112 . Projectiles . | . . . . . . . . . Explosions 137 | . . 92 . . . . 45 . Melee 591 | . . . 275 . 208 41 67 . Knockbacks 3 | . . . 3 . . . . . Impact 3 | . . . 3 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 174 | . . 128 . . . . 46 . Shots 6 | . . 5 . . . . 1 . Rammed 4 | . 3 1 . . . . . . Targets Rammed 5 | . 4 1 . . . . . . Kicked . | . . . . . . . . . Crushed 1 | . 1 . . . . . . . Highest Temperature 267 | . 145 267 5 3 . 11 184 252 Average Temperature 61 | . 47 62 5 2 . 6 96 114 Received Heat Transfer 1571 | . 450 267 225 30 27 27 302 243 Effects 1 | . . . . . . . . 1 Interference 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 8 | . . . 8 . . . . . Combat Hostiles 6 | . . . 6 . . . . . Parts Fried 15 | . . . 13 . 2 . . . Impact Corruptions 25 | . . . 18 . 7 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . 5 . . . . 1 . . Heat Transferred 3713 | . 2146 1160 . . . . . 407 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 652 | . 172 438 379 61 64 50 431 652 Initial 225 | . . . 2 2 24 . 24 225 Average 106 | . 37 226 124 43 34 16 110 419 Maximum Alert Level 2 | . . 2 1 . . . 2 2 Low Security (%) 76 | 100 100 41 67 100 100 100 68 . Level 1 17 | . . 44 32 . . . 23 39 Level 2 6 | . . 13 . . . . 8 60 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 33 | . 2 1 6 7 6 2 9 . Investigation 9 | . 1 . 4 2 . 1 1 . Extermination 4 | . . . . 1 1 . 2 . Reinforcement 10 | . 1 1 2 . 1 1 4 . Assault 1 | . . . . 1 . . . . Garrison 9 | . . . . 3 4 . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 11 | . 1 1 2 1 1 1 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 185 | . 23 21 16 12 14 14 49 36 Peak Tracking Total 14 | . 5 4 4 3 5 5 10 14 Tactical Retreats 22 | . 1 1 4 . . . 8 8 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 5 | . 1 . . . 2 . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . Reused 1 | . . . 1 . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 12 | . . 8 . . 1 . 3 . Max in Single Turn 2 | . . 2 . . 1 . 2 . Garrison Access 3 | . . . 1 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 27 | . 4 2 10 2 2 4 3 . Terminals 19 | . 3 1 7 2 1 2 3 . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . 1 1 . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 3 | . . . 1 . 1 1 . . Total Hacks 131 | . 6 11 77 6 6 14 11 . Successful 98 | . 3 9 63 4 4 9 6 . Failed 32 | . 3 2 13 2 2 5 5 . Catastrophic 3 | . 2 . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . Manual 39 | . 4 3 26 1 . 4 1 . Terminals 103 | . 5 10 60 6 3 8 11 . Fabricators 2 | . . . . . . 2 . . Repair Stations 7 | . . 1 6 . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 6 | . . . 6 . . . . . Garrison Access 12 | . . . 5 . 3 4 . . Terminal Hacks 62 | . 1 7 39 3 2 5 5 . Record 11 | . 1 . 9 1 . . . . Part Schematic 2 | . . . . . 1 . 1 . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 5 | . . 1 2 . . 1 1 . Open DSF 2 | . . . . . . 1 1 . Branch Access Points 2 | . . . 1 . . . 1 . Machine Index 1 | . . . 1 . . . . . Terminal Index 2 | . . . 2 . . . . . Alert Level 6 | . . 3 3 . . . . . Unreport Threat 9 | . . 2 3 . 1 2 1 . Locate Traps 2 | . . . 1 1 . . . . Reprogram Traps 1 | . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . Surveillance Status 1 | . . . 1 . . . . . Patrol Status 2 | . . . 1 1 . . . . Transport Status 1 | . . . 1 . . . . . Investigation Status 1 | . . . 1 . . . . . Reinforcement Status 2 | . . . 2 . . . . . Recall Investigation 4 | . . . 4 . . . . . Hauler Manifests 2 | . . . 2 . . . . . Registered Components 1 | . . . . . . 1 . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 2 | . . 1 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 7 | . . 1 6 . . . . . Scan Component 3 | . . . 3 . . . . . Repair 3 | . . . 3 . . . . . Refit 1 | . . 1 . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 6 | . . . 6 . . . . . Insert Component 3 | . . . 3 . . . . . Analyze 3 | . . . 3 . . . . . Garrison Access Hacks 6 | . . . 3 . 2 1 . . Seal Access 2 | . . . 1 . 1 . . . Coupler Status 4 | . . . 2 . 1 1 . . Unauthorized Hacks 13 | . 1 1 8 1 . 1 1 . Terminals 13 | . 1 1 8 1 . 1 1 . Assimilate 1 | . . . 1 . . . . . Botnet 11 | . 1 1 6 1 . 1 1 . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 22 | . 3 1 10 2 1 2 3 . Full Trace Events 10 | . . . 6 2 . 1 1 . Feedback Events 3 | . . . . 1 . 2 . . Corruption 1 | . . . . 1 . . . . Hackware Fried 2 | . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . 3 . 1 . 1 . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 69 | . . . . . . 69 . . Total Part Build Rating 18 | . . . . . . 18 . . Parts Repaired 3 | . . . 3 . . . . . Time 90 | . . . 90 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Damaged 2 | . . . 2 . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . Non-combat 1 | . . . . . . 1 . . Combat 1 | . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . 3 . . parse_system 1 | . . . . . . 1 . . no_distress 1 | . . . . . . 1 . . find_chute 1 | . . . . . . 1 . . Relay Couplers Released 2 | . . . . 2 . . . . Machine Destruction 2 | . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 47 | . . . . . . . 47 . Highest-Rated Ally 47 | . . . . . . . 47 . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . . . . 4 . Total Damage 97 | . . . . . . . 97 . Kills . | . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 5651 | 134 1224 1098 751 268 660 671 603 242 Spaces Moved 4744 | 88 580 450 715 340 439 908 935 289 Core 272 | 17 . . . . . . 56 199 Treads 946 | 71 580 295 . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 88 | . . . . . . . . 88 Flight 3438 | . . 155 715 340 439 908 879 2 Fastest Speed 23 | 50 160 160 26 23 109 27 34 50 Average Speed 75 | 138 160 207 26 29 109 33 36 60 Slowest Speed 272 | 160 240 272 29 109 109 117 117 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 13 | . . . 5 . . 4 4 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 5 58 37 51 10 11 17 24 10 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 280 | . . 196 . . . . 83 1 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . . 1 AOE 279 | . . 196 . . . . 83 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 6410 | 100 711 544 1191 508 607 1265 1140 344 Wait 1185 | . 26 17 407 145 124 310 142 14 Move 4710 | 87 579 449 704 339 438 899 926 289 Hop 13 | . . . 5 . . 4 4 . Pick Up 78 | 7 13 15 6 7 6 9 9 6 Fast Attach 21 | . . . 6 2 1 8 3 1 Attach 71 | 6 6 13 6 5 6 10 9 10 Detach 15 | . . 3 . 1 1 4 1 5 Swap 1 | . . . . 1 . . . . Drop 48 | . 1 5 9 7 5 12 6 3 Fire 154 | . 82 41 . . . . 15 16 Melee 91 | . . . 48 1 8 9 25 . Ram 1 | . . 1 . . . . . . Kick . | . . . . . . . . . Crush 4 | . 4 . . . . . . . Escape Stasis 18 | . . . . . 18 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 6 exits: [*Res] / Upp x2 / Ext x2 / Arm) -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 14) 290 | -10/Materials | Discovered new exit (range 13) 307 | -10/Materials | Build established: Mutant 625 | -10/Materials | Discovered new exit (range 15) 870 | -10/Materials | Core integrity fell below 50% 1290 | -10/Materials | Core integrity fell below 20% 1329 | -10/Materials | Lost 3 parts (1p1n1w) 1359 | -10/Materials | Entered another Materials area 1359 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2353 | -9/Materials | Discovered new exit (range 13) 2457 | -9/Materials | Entered another Materials area 2457 | -8/Materials | Evolved 2 slots: Propulsion x2 2467 | -8/Materials | Central database locked down 2741 | -8/Materials | Repaired VTOL Module 2762 | -8/Materials | Build established: Hacker-Sprinter 2768 | -8/Materials | Repaired Hammer 2802 | -8/Materials | Repaired VTOL Module 2930 | -8/Materials | Met 7R-MNS 3144 | -8/Materials | Discovered new exit (range 9) 3208 | -8/Materials | Entered Factory 3208 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3209 | -7/Factory | Caught up to 7R-MNS 3264 | -7/Factory | Garrison activated, responded to threat 3467 | -7/Factory | Discovered new exit (range 9) 3476 | -7/Factory | Entered another Factory area 3476 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3477 | -6/Factory | Caught up to 7R-MNS 3550 | -6/Factory | Garrison activated, responded to threat 3758 | -6/Factory | Build established: Hacker-Mutant 3932 | -6/Factory | Garrison activated, responded to threat 4002 | -6/Factory | Discovered new exit (range 10) 4136 | -6/Factory | Entered another Factory area 4136 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4137 | -5/Factory | Caught up to 7R-MNS 4279 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 4383 | -5/Factory | Hacking Suite fried by hacking feedback 4383 | -5/Factory | Hacking Suite fried by hacking feedback 4482 | -5/Factory | Build established: Hacker-Sprinter 4770 | -5/Factory | Discovered new exit (range 11) 4774 | -5/Factory | Identified exit to Factory 4790 | -5/Factory | Spotted B-75 Beast 4807 | -5/Factory | Entered another Factory area 4807 | -4/Factory | Evolved 2 slots: Utility x2 4808 | -4/Factory | Caught up to 7R-MNS 4881 | -4/Factory | Build established: Hacker-Mutant 5067 | -4/Factory | Identified exit to Upper Caves 5067 | -4/Factory | Identified exit to Extension 5067 | -4/Factory | Identified exit to Armory 5117 | -4/Factory | Spotted B-86 Titan 5186 | -4/Factory | 7R-MNS lamented failing the tripod run 5214 | -4/Factory | Garrison activated, responded to threat 5249 | -4/Factory | Destroyed 9 combat bots 5266 | -4/Factory | Lost 6 parts (2p1n2u1w) 5381 | -4/Factory | Core integrity fell below 50% 5398 | -4/Factory | Discovered new exit (range 6) 5410 | -4/Factory | Entered Research 5410 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5411 | -3/Research | Lost 7 parts (1p3n3u) 5601 | -3/Research | Core integrity fell below 50% 5603 | -3/Research | Lost 3 parts (2p1u) 5632 | -3/Research | Spotted B-86 Titan 5642 | -3/Research | Core integrity fell below 20% 5652 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Slug penetrates A-15 Conveyor. Slug penetrates Wall. Critical hit (Burn: +50). Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates H-77 Assassin. Slug penetrates Wall. Penetrated by Slug. Terminal disabled. Penetrated by Slug. Slug penetrates Wall. K-01 Serf collects debris. Penetrated by Slug. Slug penetrates Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. B-86 Titan activates siege mode. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###+#########???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #???????????????????? | | ????????????????## @ #???????????????????? | | ???????????+ k #????#####??????????? | | ?????????????############ #??? #??????????? | | ????????????????????????# #??? ???????????? | | ????????????????????????# #?? """???????????? | | ????????????????????????# #? """???????????? | | ??????????????????##????# # """???????????? | | ??????????????????? #???# # """#??????????? | | ??????????????????? ??# ; """#??????????? | | ??????????????????? ?# # #??????????? | | ???????????????????""" ?# # #??????????? | | ???????????????????""" # ########## #?????? | | ???????????????"" """ #ss ?????? | | ????????????? / ss ?????? | | ????????????? # ?????? | | ?????????????? # ?????? | | ?????????????? ?# ##############??????? | | ???????????????"" ?# #???????????????????? | | ????????????????"S"" ??# #???????????????????? | | ?????????????????""" ???# #???????????????????? | | ???????????????????#????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #??#######??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 45 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 71 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 30 Item Schematics ----------------- Adv. Weight Redist. System | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Impulse Thruster | -6/Factory | Hacked Imp. System Guard | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Remodeling Challenges ------------ None Game ------ Seed NeutronSmallBarrier Manual? 0 Play Time 01:50:38 Cumulative 22.4 hours Start 2025.01.07 @ 21:02:08 End 2025.01.09 @ 08:37:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 24870523-72f2-4e0d-ac11-f0c3f123b8ed