Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 11:39:50 Player: Ragnakor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (478) 478 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2873 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 164/300 Energy 97/100 System Corruption 0% Temperature Cool (9) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag System > --- UTILITY (3) ------ Small Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON (2) ------- Datajack Datajack > --- INVENTORY (8) ---- Cesium-ion Thruster Medium Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Improved Terrain Scan Processor Reaction Control System > --- WEAPON ----------- Improved Datajack Plasma Cutter > --- INVENTORY -------- Cesium-ion Thruster Medium Storage Unit Datajack Datajack [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Small Battery Device Heat Sink Storage Small Battery Processor Improved Terrain Scan Processor Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 50 | 7 7 19 1 4 12 Power 7 | 1 1 2 . 2 1 Engine 6 | 1 1 2 . 2 . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 19 | 2 2 10 . . 5 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 4 | . . . . . 4 Flight 13 | . 2 10 . . 1 Utility 10 | 2 1 3 . . 4 Device 6 | 1 1 2 . . 2 Storage 3 | 1 . 1 . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 14 | 2 3 4 1 2 2 Energy Gun 5 | 2 . . 1 2 . Energy Cannon 3 | . 2 1 . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . 1 1 . . 2 Unidentified Prototypes 3 | . . 3 . . . Parts Lost 22 | . . 4 . 10 8 Power 5 | . . 1 . 2 2 Propulsion 8 | . . 2 . 3 3 Utility 3 | . . . . 2 1 Weapon 6 | . . 1 . 3 2 Highest Loss Streak 8 | . . 3 . 5 8 To Critical Strikes . | . . . . . . Average Backups 4 | 1 5 4 5 4 3 Power . | . 1 1 1 . . Propulsion . | . 1 . 1 . . Utility . | . . . . . 1 Weapon . | . 2 . . . . Tool/Special . | . . . . . . Unused Backups 5 | . 4 . . . 1 Power 1 | . 1 . . . . Propulsion 1 | . 1 . . . . Utility 1 | . . . . . 1 Weapon 2 | . 2 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 96 88 81 54 74 Engine 11 | . 14 10 9 8 15 Leg 6 | . 20 . . . . Hover 1 | . . . . . 11 Flight 22 | . 7 36 36 27 13 Device 10 | . 14 11 9 7 4 Storage 7 | . 10 7 9 6 2 Processor 1 | . . . . . 7 Energy Gun 2 | . 5 . 4 3 . Energy Cannon 10 | . 18 13 13 1 . Special Weapon 1 | . . . . . 8 Special Melee Weapon 4 | . 3 6 . . 8 Peak Build Rating 32 | 9 9 21 20 24 32 Average Rating 12 | 5 8 13 20 13 21 On Entrance 10 | . 9 6 20 20 8 Avg Prop Armor Cover (%) 7 | . . . . 7 . Naked Turns . | . . . . . . Heaviest Build 19 | 12 17 18 18 19 16 Greatest Support 36 | 20 20 19 19 19 36 Greatest Overweight (x) 5 | . 5 2 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 8 Average Capacity 5 | 7 7 5 5 5 5 Most Carried 8 | 4 8 5 5 5 5 Average Carried 4 | 1 5 4 5 4 3 Final Capacity 8 | 8 5 5 5 5 8 Final Carried 5 | 4 5 5 5 3 2 Class Distribution -------------------- 66% | Mutant 33% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 536 | 224 77 235 . . . Remotely . | . . . . . . Salvage Created 817 | 34 216 567 . . . Parts 46 | 6 10 30 . . . Haulers Intercepted 4 | . . 4 . . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 17 | . 4 13 . . . Cannons 16 | . 4 12 . . . Classes Destroyed 7 | 1 2 4 . . . Tunneler 2 | 2 . . . . . Hauler 4 | . . 4 . . . Recycler 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 2 | . . 2 . . . Swarmer 9 | . . 9 . . . Grunt 8 | . 4 4 . . . Best Kill Streak 4 | 2 4 4 . . . Combat Bots Only 4 | . 3 4 . . . Max Kills in Single Turn 1 | 1 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 312 | . 18 75 . 146 73 Missed 147 | . 6 26 . 83 32 Hits 165 | . 12 49 . 63 41 Projectile 165 | . 12 49 . 63 41 Critical Strikes 5 | . . 1 . 3 1 Damage Taken 2097 | . 127 485 . 871 614 Core 727 | . 32 144 . 403 148 Absorbed by Shields 54 | . . . . 54 . Core Remaining (%) 83 | 100 87 64 . . . Volleys Fired 93 | 3 15 74 . . 1 Largest 2 | 2 2 2 . . 1 Hottest 128 | 80 120 128 . . 20 Shots Fired 117 | 6 28 82 . . 1 Gun 8 | 6 2 . . . . Cannon 104 | . 26 78 . . . Launcher 2 | . . 2 . . . Special 3 | . . 2 . . 1 Kinetic . | . . . . . . Thermal 111 | 3 27 80 . . 1 Explosive 2 | . . 2 . . . Electromagnetic 4 | 3 1 . . . . Robot Hit Streak 8 | 3 5 8 . . . Robot Miss Streak 6 | 1 2 6 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 71 | 4 16 49 . . 2 Core Hits 27 | 2 5 20 . . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Meltdown 1 | . . 1 . . . Melee Attacks 5 | . . 2 . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1239 | 43 284 909 . . 3 Guns 61 | 43 18 . . . . Cannons 1148 | . 262 886 . . . Explosions 23 | . . 23 . . . Melee . | . . . . . . Ramming 7 | . 4 . . . 3 Kinetic . | . . . . . . Thermal 1179 | 31 262 886 . . . Explosive 23 | . . 23 . . . Electromagnetic 30 | 12 18 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 54 | . . 53 . . 1 Shots 2 | . . 2 . . . Rammed 1 | . . . . . 1 Targets Rammed 4 | . 3 . . . 1 Kicked 3 | . 3 . . . . Crushed . | . . . . . . Highest Temperature 490 | 36 490 270 . 9 38 Average Temperature 96 | 18 203 45 . 9 18 Received Heat Transfer 693 | . 72 81 . 288 252 Effects 9 | . 9 . . . . Shutdowns 2 | . 2 . . . . Energy Bleed 1 | . 1 . . . . Interference 2 | . 2 . . . . Damage (major) 4 | . 4 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 3 | . . 3 . . . Heat Transferred 2480 | 75 555 1850 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 64 | 100 100 65 100 41 . Level 1 31 | . . 34 . 39 100 Level 2 3 | . . . . 19 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 583 | 10 71 351 147 583 314 Initial 284 | . . 8 147 99 284 Average 140 | 1 24 147 147 248 279 Influence Increases 1433 | 10 167 546 6 584 120 Destroy 0b10 Robot/C 340 | . 80 260 . . . Destroy 0b10 Robot/NC 50 | 10 5 35 . . . Destroy Leader 62 | . 20 42 . . . Trap Triggered on 0b10 50 | . . 50 . . . Successful Hack 98 | . 16 17 6 44 15 Disable Machine 60 | . . 30 . . 30 Destroy Structure 23 | . 1 22 . . . Partial Spotted 45 | . 30 . . . 15 Lose Combat Pursuer 705 | . 15 90 . 540 60 Influence Decreases 1199 | 10 147 216 203 154 469 Entered New Map 568 | . . 12 203 54 299 Time Decay 433 | 10 147 186 . . 90 Lost Part 190 | . . 10 . 100 80 Purge Threat 8 | . . 8 . . . Squads Dispatched 6 | . 3 1 . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 1 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 4 | . . 2 . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 12 30 . 41 14 Peak Tracking Total 16 | . 4 7 . 16 11 Tactical Retreats 13 | . 1 3 . 6 3 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 8 | . . . . 8 . Indirectly . | . . . . . . Trap Hack Attempts 1 | . 1 . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . 6 . . . Reused 5 | . . 5 . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 5 | . . 5 . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 4 | . . 2 . . 2 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 17 | . 3 5 2 3 4 Terminals 13 | . 2 4 1 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . 1 . . Total Hacks 42 | . 9 11 6 5 11 Successful 29 | . 6 8 2 3 10 Failed 13 | . 3 3 4 2 1 Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 30 | . 5 10 2 5 8 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 4 1 . . . Scanalyzers 3 | . . . . . 3 Garrison Access 4 | . . . 4 . . Terminal Hacks 20 | . 3 7 . 3 7 Level Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . 1 . Terminal Index 1 | . . . . . 1 Recycling Unit Index 1 | . . . . . 1 Alert Level 2 | . . . . . 2 Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . 1 1 . . . Reprogram Traps 1 | . . 1 . . . Transport Status 1 | . . . . . 1 Assault Status 1 | . 1 . . . . Hauler Manifests 4 | . 1 1 . . 2 Registered Prototypes 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Garrison Registry 1 | . . . . 1 . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . 3 1 . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 3 | . . . . . 3 Retrieve Study 3 | . . . . . 3 Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 14 | . 3 4 2 3 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . . . . 3 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 121 | . 121 . . . . Retrieved Matter 121 | . 121 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat . | . . . . . . Combat 1 | . . . . . 1 Robot Hacks Applied 1 | . . . . . 1 parse_system 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 375 | 22 319 . . . 34 Terrain 375 | 22 319 . . . 34 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 1343 | 89 381 410 15 267 181 Spaces Moved 1909 | 57 360 521 42 615 314 Core 11 | 10 1 . . . . Treads . | . . . . . . Legs 215 | 47 168 . . . . Wheels . | . . . . . . Hover 76 | . . . . . 76 Flight 1607 | . 191 521 42 615 238 Fastest Speed 31 | 50 37 31 31 31 32 Average Speed 47 | 107 79 39 31 34 38 Slowest Speed 300 | 120 300 200 31 40 60 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . 1 . 5 . Potential Cave-ins 3 | . . . . 3 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 47 37 5 54 41 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 16 | . . 16 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 16 | . . 16 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2191 | 75 425 639 43 659 350 Wait 47 | 3 28 9 . 4 3 Move 1892 | 56 359 518 42 603 314 Hop 4 | . . 1 . 3 . Pick Up 16 | 5 5 3 . . 3 Fast Attach 21 | 7 1 5 . 3 5 Attach 11 | . 2 2 . 2 5 Detach 1 | . 1 . . . . Swap 27 | . 5 15 1 1 5 Drop 17 | 1 5 10 . . 1 Fire 93 | 3 15 74 . . 1 Melee 5 | . . 2 . . 3 Ram 1 | . . . . . 1 Kick 3 | . 3 . . . . Crush . | . . . . . . Escape Stasis 43 | . . . . 43 . Rewire . | . . . . . . Trap 1 | . 1 . . . . Miscellaneous 9 | . . . . . 9 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Sto x2]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 10) 471 | -10/Materials | Entered another Materials area 471 | -9/Materials | Evolved 2 slots: Propulsion x2 477 | -9/Materials | Identified exit to Materials 550 | -9/Materials | Lost 3 parts (1p1n1w) 881 | -9/Materials | Entered another Materials area 881 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 896 | -8/Materials | Identified exit to Garrison 896 | -8/Materials | Entered Garrison 905 | -8/Garrison | Build established: Sprinter 920 | -8/Garrison | Triggered checkpoint 947 | -8/Garrison | Discovered new exit (range 8) 958 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1011 | -8/Garrison | Lost 5 parts (1p1n3w) 1020 | -8/Garrison | Discovered new exit (range 10) 1039 | -8/Garrison | Discovered new exit (range 95) 1039 | -8/Garrison | Discovered new exit (range 79) 1039 | -8/Garrison | Discovered new exit (range 20) 1077 | -8/Garrison | Triggered checkpoint 1080 | -8/Garrison | Triggered checkpoint 1104 | -8/Garrison | Triggered checkpoint 1105 | -8/Garrison | Learned Materials security intel 1113 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1127 | -8/Garrison | Core integrity fell below 50% 1150 | -8/Garrison | Lost 5 parts (1p2n2u) 1163 | -8/Garrison | Entered Materials 1163 | -8/Materials | Discovered new exit (range 7) 1301 | -8/Materials | Discovered new exit (range 15) 1335 | -8/Materials | Core integrity fell below 20% 1344 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- [Achievement: Omniscient Cartographer] 01314_ Dismantling Electrolysis Chamber with Plasma Cutter+. 01325_ Electrolysis Chamber dismantled. 01326_ M-13 Machinist repairs G-47 Trooper. 01326_ Slug penetrates Wall. 01327_ Gravmag System destroyed. 01331_ Jacked Y-45 Defender... >>parse_system Reading system data... 01332_ Slug penetrates Electrolysis Chamber. 01335_ Slammed into G-47 Trooper. 01337_ Lgt. Nuclear Core destroyed. 01338_ Gravmag System destroyed. 01340_ Plasma Cutter+ destroyed. 01340_ Imp. Datajack destroyed. 01342_ Penetrated by Slug. 01342_ Lgt. Ion Engine+ destroyed. 01342_ Jacked Y-45 Defender... 01343_ Gravmag System destroyed. 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""" #???? ?#????????????? | | ?# ## """ "T"o ##+####### ??????? | | ?? ! ## ??????? | | ?? [## < ??????? | | ?# ? ?# ??????? | | ??#?###?# #######+## ??????? | | ????????# #???????????????????? | | ????????# """" #??? ???????????????? | | ??????### """" #?? ??? ???????????? | | ??????# """" ###?????????????????? | | ??????# +?????????????????? | | ??????# ! #####?????????????????? | | ????### # ##+########???????????????????? | | ????# # # #???????????????????? | | ????#= !!!!######### ]* #???????????????????? | | ????#= !!!!#???????# ][ #???????????????????? | | ????########???????# #???????????????????? | | ???????????????????###########???????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 20 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 71 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Datajack | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Cya! Omniscient Cartographer Challenges ------------ None Game ------ Seed XenonDerelictAccelerator Manual? 0 Play Time 00:33:04 Cumulative 14.8 hours Start 2026.03.10 @ 11:03:58 End 2026.03.10 @ 11:39:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed1c9638-2429-4766-a6f2-fb96a3431c17