Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.23 @ 20:10:23 Player: willyarr Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1438) 1438 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5263 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 249/300 Energy 84/100 System Corruption 10% Temperature Cool (1) Movement Flying (275) Ox3 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled Cesium-ion Thruster > --- UTILITY (7) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Advanced Heat Sink Medium Storage Unit Improved Terrain Scan Processor Drone Bay (2/2) Heavy Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Hover Unit Airjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Structural Scanner Visual Processing Unit Improved Sensor Array EM Shield Makeshift System Shield > --- WEAPON ----------- Heavy Laser Wave Gun Compact Ion Cannon Improved Plasma Cutter > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Flight Unit Cooled Cesium-ion Thruster Advanced Heat Sink Medium Storage Unit Improved Terrain Scan Processor Drone Bay Gatling Laser Battle Cannon [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Makeshift System Shield Weapon Small Laser Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Cannon Light Cannon Special Weapon Improved Plasma Cutter Impact Weapon Hammer Build | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . . 1 Propulsion 2 | . . . . 2 . Utility 5 | . . . . 4 1 Weapon 2 | . . . . 2 . Parts Attached 57 | 6 9 8 4 7 23 Power 9 | 1 . 2 1 . 5 Engine 8 | 1 . 2 1 . 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 18 | 2 1 3 3 2 7 Treads . | . . . . . . Leg 6 | . . . 3 1 2 Wheel 6 | 2 1 3 . . . Hover 3 | . . . . . 3 Flight 3 | . . . . 1 2 Utility 15 | 1 5 . . 5 4 Device 9 | . 1 . . 4 4 Storage 3 | 1 2 . . . . Processor 2 | . 2 . . . . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 3 3 . . 7 Energy Gun 7 | 2 1 1 . . 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun . | . . . . . . Ballistic Cannon 3 | . . 2 . . 1 Launcher . | . . . . . . Special Weapon 3 | . 1 . . . 2 Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 40 | . 1 7 2 . 30 Power 8 | . . 2 1 . 5 Propulsion 14 | . . 3 1 . 10 Utility 7 | . 1 . . . 6 Weapon 11 | . . 2 . . 9 Highest Loss Streak 20 | . 1 3 1 . 20 To Critical Strikes . | . . . . . . Average Backups 13 | 4 12 14 14 11 13 Power 1 | . 1 . . 2 1 Propulsion 3 | 1 5 4 3 2 2 Utility 3 | . 1 3 5 3 4 Weapon 4 | 1 3 5 5 3 4 Tool/Special . | . . . . . . Unused Backups 13 | . 7 1 1 . 4 Power 1 | . 1 . . . . Propulsion 5 | . 5 . . . . Utility 3 | . . . . . 3 Weapon 4 | . 1 1 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 96 99 99 98 88 Engine 11 | . 14 13 13 6 6 Leg 8 | . . . 14 20 13 Wheel 15 | . 28 27 13 . . Flight 1 | . . . . 5 1 Device 8 | . 5 . . 19 21 Storage 10 | . 14 14 14 6 5 Processor 9 | . 5 14 14 6 5 Hackware 1 | . . . . 5 4 Energy Gun 17 | . 27 26 . 12 12 Ballistic Cannon 7 | . . . 28 13 3 Peak Build Rating 65 | 6 9 9 14 29 65 Average Rating 17 | 3 7 8 10 25 43 On Entrance 11 | . 6 9 9 14 29 Naked Turns . | . . . . . . Heaviest Build 49 | 13 30 29 35 40 49 Greatest Support 40 | 26 26 20 27 37 40 Greatest Overweight (x) 13 | . 1 2 2 1 13 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 13 | 5 12 14 14 11 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 12 15 15 6 Class Distribution -------------------- 53% | Mutant 29% | Scavenger-Skirmisher 13% | Scavenger-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Sub Rec Fac Fac Matter Collected 1148 | 260 95 101 216 49 427 Remotely . | . . . . . . Salvage Created 1504 | . 242 253 291 83 635 Parts 68 | . 15 21 10 1 21 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 19 | . . 19 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Combat Hostiles Destroyed 33 | . 5 11 6 2 9 Guns 18 | . 4 10 . . 4 Cannons 14 | . . 1 6 2 5 AOE 1 | . 1 . . . . Classes Destroyed 10 | . 2 4 2 . 2 Recycler 1 | . . . 1 . . Turret 2 | . . 2 . . . Watcher 5 | . 2 . . 1 2 Swarmer 8 | . . 8 . . . Grunt 14 | . 5 . 2 2 5 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . . . 1 Sentry 4 | . . 1 3 . . Hunter 2 | . . . . . 2 Subdweller 2 | . . 2 . . . Best Kill Streak 4 | . 2 4 3 1 4 Combat Bots Only 4 | . 2 4 2 1 4 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Hostile Shots Fired 446 | . 12 138 26 6 264 Missed 147 | . 3 65 10 2 67 Hits 299 | . 9 73 16 4 197 Melee 12 | . . . . . 12 Projectile 287 | . 9 73 16 4 185 AOE 1 | . . . . . 1 Critical Strikes 16 | . . 2 . . 14 Part Disruptions 2 | . . . . . 2 Damage Taken 3873 | . 84 555 191 59 2984 Core 1144 | . 31 68 26 15 1004 Absorbed by Shields . | . . . . . . Ignored by Resistances 1206 | . 25 175 54 16 936 Core Remaining (%) 82 | 100 . . 50 98 . Volleys Fired 125 | . 16 57 16 11 25 Largest 4 | . 2 2 2 4 4 Hottest 240 | . 100 140 60 140 240 Shots Fired 287 | . 30 112 32 36 77 Gun 189 | . 29 94 . 14 52 Cannon 86 | . . 14 32 22 18 Launcher . | . . . . . . Special 12 | . 1 4 . . 7 Kinetic 76 | . . 14 32 22 8 Thermal 190 | . 17 98 . 14 61 Explosive . | . . . . . . Electromagnetic 21 | . 13 . . . 8 Robot Hit Streak 18 | . 13 17 7 6 18 Robot Miss Streak 2 | . 1 2 2 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 182 | . 23 56 23 22 58 Core Hits 85 | . 12 19 11 9 34 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 1 . Blast 2 | . . . 1 1 . Melee Attacks 11 | . 11 . . . . Impact 11 | . 11 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2946 | . 367 699 436 315 1129 Guns 1578 | . 273 486 . 98 721 Cannons 1180 | . . 165 436 217 362 Explosions 94 | . 94 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 930 | . . 165 436 217 112 Thermal 1801 | . 213 534 . 98 956 Explosive . | . . . . . . Electromagnetic 215 | . 154 . . . 61 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 26 | . . 26 . . . Projectiles 26 | . . 26 . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 17 | . . 3 4 2 8 Impact . | . . . . . . Kinetic 15 | . . 3 4 2 6 Secondary 2 | . . . . . 2 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 344 | . 90 12 18 30 344 Average Temperature 59 | . 30 6 12 12 107 Received Heat Transfer 1516 | . 66 354 108 36 952 Effects 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 . . 3 Heat Transferred 3548 | . 375 1200 . 225 1748 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 67 | . 67 . 65 65 50 Initial 57 | . . . 57 1 . Average 15 | . 20 . 29 9 7 Influence Increases 1168 | . 203 425 203 111 226 Destroy 0b10 Robot/C 660 | . 100 220 120 40 180 Destroy 0b10 Robot/NC 30 | . 10 . 5 5 10 Destroy Leader 70 | . 14 10 . 12 34 Successful Hack 33 | . 1 . 32 . . Disable Machine 18 | . 9 . . 9 . Destroy Structure 12 | . 9 . 1 . 2 Lose Combat Pursuer 345 | . 60 195 45 45 . Influence Decreases 1168 | . 203 285 338 116 226 Entered New Map 87 | . . . 83 4 . Time Decay 898 | . 202 255 235 112 94 Lost Part 183 | . 1 30 20 . 132 Squads Dispatched 4 | . . . . 1 3 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 9 22 9 6 17 Peak Tracking Total 7 | . 4 6 4 3 7 Tactical Retreats 11 | . 3 5 2 1 . Traps | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Traps Triggered 4 | . . . . . 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Sub Rec Fac Fac Machines Disabled 4 | . 1 2 . 1 . Max in Single Turn 1 | . 1 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Machines Accessed 14 | . 2 1 7 3 1 Terminals 9 | . 1 . 6 2 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 42 | . 4 3 28 6 1 Successful 28 | . 4 3 19 1 1 Failed 14 | . . . 9 5 . Catastrophic 4 | . . . 2 2 . Database Lockouts . | . . . . . . Manual 7 | . . 2 4 1 . Terminals 33 | . 2 . 27 4 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 24 | . 2 3 18 1 . Record 14 | . 1 3 10 . . Prototype ID Bank 2 | . 1 . 1 . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Maintenance Status 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Zone Layout 2 | . . . 1 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . Process 1 | . 1 . . . . Report Inventory 1 | . . . 1 . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . . . 6 3 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 58 | . 58 . . . . Retrieved Matter 58 | . 58 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Sub Rec Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Rec Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Rec Fac Fac Active Infowar (turns) 3297 | . 237 1181 579 710 590 Optics 3297 | . 237 1181 579 710 590 Sensors 1253 | . . . . 705 548 Structural 1249 | . . . . 706 543 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Sub Rec Fac Fac Turns Passed 3676 | 49 567 1181 579 710 590 Spaces Moved 2371 | 40 408 1022 385 300 216 Core 12 | 11 . . . . 1 Treads . | . . . . . . Legs 651 | . . . 138 300 213 Wheels 1706 | 29 408 1022 247 . . Hover . | . . . . . . Flight 2 | . . . . . 2 Fastest Speed 50 | 50 90 95 95 193 120 Average Speed 123 | 79 100 95 130 193 194 Slowest Speed 700 | 90 105 110 195 193 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 54 55 71 8 6 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 3 | . 3 . . . . Terrain Destroyed 10 | . 9 . . . 1 Melee 2 | . 2 . . . . Projectile 2 | . 1 . . . 1 AOE 6 | . 6 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Rec Fac Fac Total 2842 | 56 513 1110 431 406 326 Wait 185 | . 40 11 17 78 39 Move 2366 | 39 407 1021 384 299 216 Hop . | . . . . . . Pick Up 62 | 11 19 7 6 8 11 Fast Attach 8 | 1 . . 1 . 6 Attach 41 | 5 2 7 1 8 18 Detach . | . . . . . . Swap 21 | . 8 4 3 1 5 Drop 23 | . 10 3 3 1 6 Fire 125 | . 16 57 16 11 25 Melee 11 | . 11 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Recycling -6/Factory -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 5) 541 | -10/Materials | Discovered new exit (range 15) 550 | -10/Materials | Derelicts attacked the area 597 | -10/Materials | Discovered new exit (range 7) 617 | -10/Materials | Entered Subcaves 748 | -10/Subcaves | Visited Clippyterm 751 | -10/Subcaves | Learned Factory garrison access intel 1059 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1059 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1636 | -10/Subcaves | Build established: Scavenger-Mutant 1744 | -10/Subcaves | Discovered new exit (range 11) 1790 | -10/Subcaves | Lost 3 parts (1p1n1w) 1798 | -10/Subcaves | Entered Recycling 1799 | -8/Recycling | Met a Zionite searching for Scraptown 1831 | -8/Recycling | Identified exit to Factory 2049 | -8/Recycling | Build established: Mutant 2377 | -8/Recycling | Entered Factory 2377 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 2378 | -6/Factory | Loaded intel: 4 garrison access locations 2671 | -6/Factory | Build established: Scavenger-Skirmisher 2776 | -6/Factory | Discovered new exit (range 15) 3087 | -6/Factory | Entered another Factory area 3087 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3320 | -5/Factory | Lost 6 parts (2p3n1w) 3586 | -5/Factory | Garrison activated, responded to threat 3597 | -5/Factory | Lost 4 parts (2n2w) 3651 | -5/Factory | Core integrity fell below 50% 3669 | -5/Factory | Core integrity fell below 20% 3672 | -5/Factory | System corruption reached 10% 3677 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 03665_ Critical hit (Burn: +50). 03667_ U-05 Engineer builds a Wall. 03668_ Critical hit (Burn: +50). 03668_ G-50 Soldier misfires. 03669_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 03671_ U-05 Engineer lays Concrete. 03674_ Flight Unit destroyed. 03675_ U-05 Engineer lays Concrete. 03675_ Acquired Hvy. Laser. 03675_ U-05 Engineer lays Concrete. 03676_ Identified Cld. Cesium-ion Thruster. The Cld. Cesium-ion Thruster is "overloadable", activating it again increases its output for additional resource costs, and may damage the unit. See Burnout stat context help for more info. 03676_ A-15 Conveyor suffers critical hit (Burn). 03677_ U-05 Engineer lays Concrete. 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F" ##????????????????????????????????????? | | # " ##????????????????????????????????????? | | ! # "" ##???? ?????????????????????????????? | | # ## ??? ##?????????????????????????????? | | +######+##### # ?????????????????????????????? | | # ?????????????????????????????? | | # ?????????????????????????????? | | """" """" # ?????????????????????????????? | | """" """" # ?????????????????????????????? | | """" """" # ?????????????????????????????? | | ##### ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 38 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed RocketSwordChargecaster Manual? 0 Play Time 00:48:14 Cumulative 12.1 hours Start 2025.07.23 @ 19:22:51 End 2025.07.23 @ 20:10:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 10 Rogue 0 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09866efa-dd44-4058-b4d2-156847dc2ca3