Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 00:35:13 Player: Azktor Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (164) 820 Value Destroyed (5577) 5577 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 10621 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 0/1000 Matter 269/300 Energy 51/100 System Corruption 2% Temperature Cool (9) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Advanced Heat Sink Improved Coolant Injector Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Heavy Plasma Cannon Gauss Rifle Heavy Machine Gun Falx Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Advanced Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Target Analyzer Layered Light Armor Plating > --- WEAPON ----------- Tesla Rifle Gatling Laser Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Signal Interpreter Lightning Gun Gatling Laser Gatling Laser Heavy Plasma Cannon Heavy Plasma Cannon Heavy Machine Gun Missile Launcher Falx [Rating: 78] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Target Analyzer Protection Layered Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Falx Build | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Slots Evolved 10 | . . 2 2 . 2 2 . 2 Power 1 | . . . . . . 1 . . Propulsion 3 | . . 1 . . 1 . . 1 Utility 5 | . . 1 1 . 1 1 . 1 Weapon 1 | . . . 1 . . . . . Parts Attached 111 | 7 6 8 7 10 4 19 24 26 Power 23 | 1 1 1 1 1 . 4 5 9 Engine 15 | 1 1 1 1 1 . 1 2 7 Core 8 | . . . . . . 3 3 2 Reactor . | . . . . . . . . . Propulsion 24 | 2 1 4 . 4 2 3 6 2 Treads 24 | 2 1 4 . 4 2 3 6 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 2 1 1 2 2 1 7 5 8 Device 18 | 1 . 1 1 1 1 4 3 6 Storage 3 | 1 1 . . . . 1 . . Processor 3 | . . . . . . . 2 1 Hackware . | . . . . . . . . . Protection 5 | . . . 1 1 . 2 . 1 Artifact . | . . . . . . . . . Weapon 35 | 2 3 2 4 3 1 5 8 7 Energy Gun 18 | 1 2 1 3 2 . 2 2 5 Energy Cannon 3 | . . . . . 1 1 1 . Ballistic Gun 7 | 1 . 1 . . . 2 1 2 Ballistic Cannon 3 | . . . 1 . . . 2 . Launcher 1 | . . . . . . . 1 . Special Weapon 1 | . 1 . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 48 | . . 1 . 2 . 1 16 28 Power 9 | . . 1 . . . . 3 5 Propulsion 12 | . . . . . . . 6 6 Utility 11 | . . . . 1 . 1 3 6 Weapon 16 | . . . . 1 . . 4 11 Highest Loss Streak 10 | . . 1 . 2 . 1 7 10 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 13 | 2 3 5 7 13 14 17 20 15 Power . | . . . . . 1 . . . Propulsion 1 | . . 1 2 3 2 2 2 . Utility 5 | . . 2 1 4 5 6 8 7 Weapon 5 | 1 2 1 3 4 4 6 8 7 Tool/Special . | . . . . . . . . . Unused Backups 18 | . . 1 1 3 . 3 5 5 Power . | . . . . . . . . . Propulsion 3 | . . 1 . 2 . . . . Utility 8 | . . . . 1 . 1 2 4 Weapon 6 | . . . 1 . . 2 2 1 Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 92 | . 93 91 98 100 99 99 97 82 Engine 6 | . 13 7 9 9 7 4 4 4 Core 3 | . . . . . . 7 6 3 Treads 23 | . 24 30 27 27 30 25 25 17 Device 19 | . 13 20 18 18 22 25 20 16 Storage 7 | . 14 11 9 9 7 6 6 5 Processor 3 | . . . . . . . 4 11 Protection 4 | . . . 9 9 7 5 5 3 Energy Gun 11 | . 15 13 20 18 9 9 9 9 Energy Cannon 2 | . . . . . 4 6 2 1 Ballistic Gun 4 | . 10 8 1 . . 2 4 4 Ballistic Cannon 1 | . . . 4 8 7 . 1 . Peak Build Rating 78 | 9 10 21 30 34 39 63 74 78 Average Rating 45 | 6 9 19 27 31 38 53 65 64 On Entrance 28 | . 9 9 21 30 34 39 62 54 Avg Prop Armor Cover (%) 11 | 11 20 9 . . . . . 13 Naked Turns . | . . . . . . . . . Heaviest Build 126 | 12 28 29 44 51 59 125 126 119 Greatest Support 110 | 20 40 66 66 66 80 100 110 109 Greatest Overweight (x) 35 | . 8 1 . . . 1 2 35 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 25 25 Average Capacity 20 | 7 11 15 15 15 15 23 25 25 Most Carried 24 | 3 5 7 10 15 15 22 24 18 Average Carried 13 | 2 3 5 7 13 14 17 20 15 Final Capacity 25 | 8 15 15 15 15 15 25 25 25 Final Carried 18 | 3 2 7 8 15 15 18 16 10 Class Distribution -------------------- 27% | Gunner 25% | Mutant 23% | Scavenger-Skirmisher 11% | Tank 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Extension Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Matter Collected 3183 | 294 124 213 95 455 35 202 810 955 Remotely . | . . . . . . . . . Salvage Created 7567 | 156 421 547 31 1328 192 811 1612 2469 Parts 350 | 8 12 27 3 70 11 42 62 115 Haulers Intercepted 8 | . 2 . 1 4 . . . 1 Recyclers Shooed 13 | 1 . 1 . 1 . 2 . 8 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Combat Hostiles Destroyed 102 | . 5 8 . 22 4 9 30 24 Guns 66 | . 5 8 . 13 1 4 19 16 Cannons 27 | . . . . 8 3 3 5 8 AOE 9 | . . . . 1 . 2 6 . Classes Destroyed 15 | 2 3 4 . 4 . 1 1 . Worker 7 | . . 3 . . . . . 4 Builder 17 | . . . . 1 . 6 4 6 Tunneler 4 | 4 . . . . . . . . Hauler 8 | . 2 . 1 4 . . . 1 Recycler 17 | 1 1 2 . 1 . 2 2 8 Operator 2 | . . 1 . . . . 1 . Watcher 7 | . 1 2 . 1 . 1 1 1 Swarmer 11 | . . 3 . . . . 4 4 Grunt 49 | . 5 3 . 10 3 2 14 12 Brawler 1 | . . . . 1 . . . . Duelist 3 | . . . . 1 1 . 1 . Sentry 21 | . . 2 . 9 . 4 5 1 Hunter 4 | . . . . 1 . . 1 2 Programmer 8 | . . . . . . 3 . 5 Behemoth 2 | . . . . . . . 2 . Thug 2 | . . . . . . . 2 . Guerrilla 1 | . . . . . . . 1 . Best Kill Streak 13 | 2 2 5 1 5 3 4 13 10 Combat Bots Only 11 | . 1 3 . 5 3 2 11 4 Max Kills in Single Turn 3 | 1 1 1 1 2 1 2 3 3 Gunslinging 1 | . . . . . . . . 1 Exploded 3 | . . . . 1 . 1 3 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Hostile Shots Fired 981 | . 47 50 . 77 15 112 369 311 Missed 300 | . 13 12 . 20 2 28 141 84 Hits 681 | . 34 38 . 57 13 84 228 227 Melee 3 | . . . . . . . . 3 Projectile 678 | . 34 38 . 57 13 84 228 224 Critical Strikes 24 | . . 1 . 3 . . 3 17 Damage Taken 10467 | . 424 490 . 937 204 1044 3036 4332 Core 1524 | . 122 74 . 48 16 64 172 1028 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 537 | . . 54 . . . 322 . 161 Core Remaining (%) 82 | 100 51 81 . 91 97 . 72 . Volleys Fired 492 | 24 45 65 5 71 11 45 96 130 Largest 3 | 2 2 2 3 3 3 3 3 3 Hottest 208 | 70 100 105 157 157 157 200 208 198 Shots Fired 1208 | 48 82 122 15 207 33 135 265 301 Gun 946 | 48 81 121 10 136 12 90 193 255 Cannon 255 | . . . 5 71 21 45 69 44 Launcher 5 | . . . . . . . 3 2 Special 2 | . 1 1 . . . . . . Kinetic 441 | 24 37 55 5 71 11 22 94 122 Thermal 607 | 24 45 67 5 65 11 90 168 132 Explosive 5 | . . . . . . . 3 2 Electromagnetic 155 | . . . 5 71 11 23 . 45 Robot Hit Streak 21 | 12 10 18 11 15 6 14 18 21 Robot Miss Streak 15 | 3 3 7 4 3 2 3 15 4 Penetration Max 2 | . . . . . . . 2 1 Secondary Targets 10 | . . 2 . . . . 3 5 Max Gunslinging Chain 1 | . . 1 . . . . 1 1 Shots Hit Robots 755 | 31 51 75 10 130 17 52 180 209 Core Hits 439 | 7 17 28 6 77 7 41 125 131 Critical Kills 4 | . . . . . . 1 2 1 Critical Parts Destroyed 13 | . . . . . . . 6 7 Critical Strikes 36 | 1 2 2 . 5 . 1 13 12 Burn 6 | 1 2 2 . 1 . . . . Destroy 17 | . . . . . . 1 8 8 Blast 6 | . . . . 1 . . 5 . Corrupt 7 | . . . . 3 . . . 4 Melee Attacks 4 | . . . . 1 . . 1 2 Impact 1 | . . . . 1 . . . . Slashing 3 | . . . . . . . 1 2 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17625 | 305 581 897 166 2663 450 1747 5236 5580 Guns 12155 | 305 581 897 124 1530 106 945 3488 4179 Cannons 3689 | . . . 42 907 344 364 1136 896 Explosions 1781 | . . . . 226 . 438 612 505 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 4697 | 106 201 257 42 907 130 103 1261 1690 Thermal 9669 | 199 380 640 61 833 232 1079 3363 2882 Explosive 1218 | . . . . 95 . 89 612 422 Electromagnetic 2041 | . . . 63 828 88 476 . 586 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . . 2 2 8 Average Corruption 3 | . . . . . . 1 2 4 Corruption Purged 10 | . . . . . . . . 10 Corruption Blocked . | . . . . . . . . . Effects 70 | . . . . . . 4 18 48 Message Errors 15 | . . . . . . 1 3 11 Matter Fused 21 | . . . . . . 2 5 14 Heat Flow Errors 6 | . . . . . . . 2 4 Energy Discharges 6 | . . . . . . . 2 4 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . 1 2 6 Data Loss (major) 2 | . . . . . . . . 2 Misfires 3 | . . . . . . . 1 2 Alerts 3 | . . . . . . . 1 2 Weapon Failures 4 | . . . . . . . 1 3 Overload Shots . | . . . . . . . . . Overflow Damage 158 | . . . 1 6 . 61 43 47 Projectiles 52 | . . . 1 6 . 2 . 43 Explosions 106 | . . . . . . 59 43 4 Melee . | . . . . . . . . . Knockbacks 10 | . . . . 6 2 . 2 . Impact . | . . . . . . . . . Kinetic 10 | . . . . 6 2 . 2 . Secondary . | . . . . . . . . . Self-Inflicted Damage 374 | . . . . 66 . 240 17 51 Shots 7 | . . . . 1 . 3 1 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 414 | 40 414 37 6 78 36 359 336 358 Average Temperature 73 | 18 116 11 2 18 17 103 111 130 Received Heat Transfer 3628 | . 237 228 . 396 117 219 1216 1215 Effects 2 | . 2 . . . . . . . Shutdowns 1 | . 1 . . . . . . . Short Circuit 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 36 | 1 1 3 . 1 1 6 14 9 Heat Transferred 19381 | 666 1147 1667 80 1341 296 1695 7005 5484 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . 1 . 1 Alert | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Maximum Alert Level 2 | . . . . 2 1 . 1 2 Low Security (%) 81 | 100 100 100 100 28 62 100 57 81 Level 1 14 | . . . . 49 37 . 42 7 Level 2 4 | . . . . 21 . . . 10 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 491 | 5 85 79 7 491 267 144 318 430 Initial 208 | . . 7 . . 208 110 60 124 Average 101 | . 24 19 . 285 195 85 139 110 Influence Increases 3799 | 25 225 284 8 789 149 522 830 967 Destroy 0b10 Robot/C 2040 | . 100 160 . 440 80 180 600 480 Destroy 0b10 Robot/NC 310 | 25 20 40 5 35 . 45 40 100 Destroy Leader 510 | . 36 44 2 150 10 82 82 104 Successful Hack 142 | . 8 24 . 35 . 21 . 54 Disable Machine 300 | . . . . 90 45 75 45 45 Destroy Structure 287 | . 1 1 1 39 14 104 33 94 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 195 | . 45 15 . . . 15 30 90 Influence Decreases 3463 | 25 206 303 8 330 381 624 700 886 Entered New Map 576 | . . 12 . . 251 117 65 131 Time Decay 2397 | 25 206 281 8 310 130 497 455 485 Lost Part 470 | . . 10 . 20 . 10 160 270 Lost Ally 20 | . . . . . . . 20 . Squads Dispatched 29 | . 2 . 2 4 . 4 5 12 Investigation 7 | . 1 . . 1 . 1 3 1 Extermination 7 | . . . . . . 3 . 4 Reinforcement 9 | . 1 . . . . . 2 6 Assault 3 | . . . 2 . . . . 1 Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 3 Haulers Reinforced 2 | . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Distress Signals 8 | . 1 3 2 . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 158 | . 15 24 . 26 5 10 34 44 Peak Tracking Total 9 | . 3 6 . 4 4 3 6 9 Tactical Retreats 10 | . 3 1 . . . 1 2 3 Traps | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Traps Triggered 6 | . 4 . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Machines Disabled 20 | . . . . 6 3 5 3 3 Max in Single Turn 2 | . . . . 1 2 2 1 1 Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Machines Accessed 34 | . 6 7 . 5 . 6 6 4 Terminals 22 | . 5 5 . 4 . 1 6 1 Fabricators 1 | . . . . . . 1 . . Repair Stations 4 | . . 1 . . . 2 . 1 Recycling Units 5 | . 1 1 . 1 . 1 . 1 Scanalyzers 2 | . . . . . . 1 . 1 Garrison Access . | . . . . . . . . . Total Hacks 94 | . 20 18 . 15 . 19 13 9 Successful 47 | . 7 15 . 8 . 8 4 5 Failed 47 | . 13 3 . 7 . 11 9 4 Catastrophic 8 | . . 2 . . . 2 3 1 Database Lockouts . | . . . . . . . . . Manual 20 | . 9 6 . . . 1 2 2 Terminals 61 | . 18 14 . 13 . 1 13 2 Fabricators 4 | . . . . . . 4 . . Repair Stations 13 | . . 2 . . . 8 . 3 Recycling Units 10 | . 2 2 . 2 . 3 . 1 Scanalyzers 6 | . . . . . . 3 . 3 Garrison Access . | . . . . . . . . . Terminal Hacks 27 | . 5 10 . 7 . . 4 1 Record 2 | . 1 1 . . . . . . Robot Schematic 1 | . . . . 1 . . . . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 2 | . . . . . . . 2 . Branch Access Points 3 | . . 1 . 1 . . . 1 Emergency Access Points 5 | . 1 2 . 2 . . . . Alert Level 3 | . 1 1 . 1 . . . . Locate Traps 5 | . 1 2 . . . . 2 . Dispatch Records 1 | . 1 . . . . . . . Zone Layout 3 | . . 1 . 2 . . . . Fabricator Hacks 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . Repair Station Hacks 10 | . . 2 . . . 6 . 2 Scan Component 5 | . . 1 . . . 3 . 1 Repair 5 | . . 1 . . . 3 . 1 Recycling Unit Hacks 4 | . 2 1 . 1 . . . . Retrieve Components 4 | . 2 1 . 1 . . . . Scanalyzer 2 | . . . . . . 1 . 1 Retrieve Study 2 | . . . . . . 1 . 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . 2 . . . . . 1 Terminals 3 | . . 2 . . . . . 1 Assimilate 3 | . . 2 . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . 5 3 . 3 . 5 6 4 Full Trace Events 6 | . 1 . . 1 . 1 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . . . . 1 . 1 Parts Repaired 5 | . . 1 . . . 3 . 1 Time 190 | . . 32 . . . 120 . 38 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 14 | . 1 10 . 3 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . Machine Destruction 2 | . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 20 | . . . . . . . 20 . Highest-Rated Ally 20 | . . . . . . . 20 . Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . . . . . 1 . Total Damage 36 | . . . . . . . 36 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Active Infowar (turns) 2961 | 43 638 969 50 . . . . 1261 Sensors 1261 | . . . . . . . . 1261 Terrain 1700 | 43 638 969 50 . . . . . Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Turns Passed 8162 | 264 807 981 267 697 264 1347 1232 2303 Spaces Moved 2695 | 116 321 350 160 267 121 440 354 566 Core 25 | 3 9 . . . . . . 13 Treads 2670 | 113 312 350 160 267 121 440 354 553 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 145 145 145 165 165 156 156 Average Speed 208 | 157 178 156 145 157 165 231 240 279 Slowest Speed 1800 | 160 450 240 145 166 165 250 312 1800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 6 58 40 14 61 2 12 47 8 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug 29 | . 1 1 . 3 . 21 1 2 Terrain Destroyed 246 | . 1 1 1 37 17 102 46 41 Melee 3 | . . . . . . . 1 2 Projectile 91 | . 1 1 1 14 3 35 21 15 AOE 151 | . . . . 23 14 67 23 24 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Ext Fac Total 4275 | 151 475 668 185 384 161 686 546 1019 Wait 809 | 2 92 227 1 12 21 148 36 270 Move 2687 | 115 320 349 159 266 120 439 353 566 Hop . | . . . . . . . . . Pick Up 65 | 3 1 8 6 13 3 11 15 5 Fast Attach 74 | 7 8 8 3 6 1 15 9 17 Attach 46 | . 1 . 3 3 3 6 15 15 Detach 10 | . . . . . . 3 4 3 Swap 17 | . 4 4 1 2 . 1 3 2 Drop 68 | . 4 7 7 10 2 18 11 9 Fire 492 | 24 45 65 5 71 11 45 96 130 Melee 4 | . . . . 1 . . 1 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / Rec) -7/Factory -6/Factory -6/Extension -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 265 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 568 | -10/Materials | Discovered new exit (range 10) 1036 | -10/Materials | Discovered new exit (range 15) 1072 | -10/Materials | Entered another Materials area 1072 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1084 | -9/Materials | Identified exit to Mines 1334 | -9/Materials | Repaired Particle Gun 1830 | -9/Materials | Discovered new exit (range 14) 2053 | -9/Materials | Entered another Materials area 2053 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2223 | -8/Materials | Discovered new exit (range 9) 2320 | -8/Materials | Entered Storage 2347 | -8/Storage | Garrison activated, responded to threat 2386 | -8/Storage | Build established: Tank 2513 | -8/Storage | Identified exit to Recycling 2981 | -8/Storage | Discovered new exit (range 16) 3017 | -8/Storage | Entered Factory 3017 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3089 | -7/Factory | Discovered new exit (range 13) 3281 | -7/Factory | Entered another Factory area 3281 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3340 | -6/Factory | Build established: Gunner 3661 | -6/Factory | Repaired Arm. Treads 3700 | -6/Factory | Repaired Arm. Treads 3746 | -6/Factory | Repaired Lightning Gun 4596 | -6/Factory | Discovered new exit (range 14) 4628 | -6/Factory | Entered Extension 5363 | -6/Extension | Destroyed 11 combat bots 5402 | -6/Extension | Rescued a captive Derelict 5493 | -6/Extension | Lost 3 parts (2n1w) 5553 | -6/Extension | Spotted B-75 Beast 5615 | -6/Extension | Destroyed B-75 Beast 5695 | -6/Extension | Spotted B-75 Beast 5757 | -6/Extension | Destroyed B-75 Beast 5766 | -6/Extension | Build established: Scavenger-Gunner 5767 | -6/Extension | Lost 7 parts (2p3n1u1w) 5807 | -6/Extension | Discovered new exit (range 3) 5810 | -6/Extension | Identified exit to Factory 5860 | -6/Extension | Entered Factory 5860 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6048 | -5/Factory | Identified exit to Upper Caves 6131 | -5/Factory | Build established: Scavenger-Skirmisher 7164 | -5/Factory | Repaired Adv. Treads+ 7867 | -5/Factory | Lost 4 parts (1n2u1w) 7930 | -5/Factory | Lost 5 parts (2n1u2w) 7960 | -5/Factory | First assault squad dispatched 8139 | -5/Factory | Core integrity fell below 50% 8158 | -5/Factory | Core integrity fell below 20% 8163 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08147_ Missile Launcher destroyed. 08148_ Adv. Heat Sink destroyed. 08149_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1O. 08149_ R-10 Processor inserts Hvy. Laser into recycling unit. 08152_ U-05 Engineer lays Concrete. 08154_ U-05 Engineer builds a Wall. 08154_ Tesla Rifle destroyed. 08154_ Imp. Ion Engine severed. 08156_ Imp. Signal Interpreter severed. 08157_ R-10 Processor collects Terrain Scan Processor. 08158_ U-05 Engineer lays Concrete. 08160_ U-05 Engineer builds a Wall. 08161_ Critical hit (Burn: +37). 08162_ R-10 Processor collects Wheel. 08162_ G-50 Soldier destroyed. 08162_ Critical hit (Burn: +37). 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" ig%=g #??????????? | | ????????????? ###### g #??????????? | | ??????????????????????#% % # #??????????? | | ????????????????????# ## % # ##???###??????????? | | ?????????????????######## ### ##?????????????????? | | ?????????????????# =!#%#???#??????????????????? | | ?????????????????# = +%#??????????????????????? | | ?????????????????# #*##########?????????????? | | ########?????????# =#%# = #?????????????? | | #?????????# [!/!/% """ #?????????????? | | """""" #?????????# =[%#%#%= """ #?????????????? | | """""" #?????????#####+##%#=|!""" #?????????????? | | """""" #?????????????#=!! +=!! #?????????????? | | """""" #?????????????#%%%%#=% """ #?????????????? | | #?????????????#** #*[ """ #?????????????? | | """""" ##########???##* # """ #?????????????? | | """""" # ##### # # #?????????????? | | """""" # """ + # ##+#######?????????????? | | """""" + """ #####! # #???????????????????? | | # """ #???##### ##+#???????????????????? | | # #???????# #? ???????????????????? | | # """ #???????# #?" ???????????????????? | | ""Y"" # """ #???????# #?" ???????????????????? | | """"" # """ #???????# #?? ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 40 Target Analysis 6 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ M-14 Sweeper | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Particle Gun | 28% | -9/Materials Arm. Treads | 42% | -6/Factory Arm. Treads | 57% | -6/Factory Lightning Gun | 65% | -6/Factory Adv. Treads | 5% | -5/Factory Studied --------- Gatling Laser | -6/Factory | Hacked Adv. Treads | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction DIY Cooler Challenges ------------ None Game ------ Seed ThiefTachyonCalibrator Manual? 0 Play Time 01:42:08 Cumulative 212.0 hours Start 2026.09.14 @ 14:48:56 End 2026.09.16 @ 00:35:13 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 27 Adventurer 63 Explorer 0 Win Type - Total 8 Types 4/2/0/2/0/0/0/0/0/0 Lore% 31 Gallery% 55 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b5df8ff-8926-4c2b-8ba5-a64039139196