Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 04:44:41 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1535) 1535 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5930 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 772/850 Matter 16/300 Energy 4/100 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Medium Treads Improved Medium Treads > --- UTILITY (6) ------ Scrap Suit Improved Cooling System High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (5) ------- Overtuned Pulse Rifle Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY (20) --- Angular Momentum Engine Light Fission Core Advanced Sensor Array Light Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Shield Generator Improved System Shield Improved System Restoration Module Missile Launcher Heavy Missile Launcher Multitool Makeshift Sword Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Improved Target Analyzer Hardened Medium Armor Plating Tower Shield Hacking Suite > --- WEAPON ----------- Overtuned Pulse Rifle Heavy Assault Rifle Overtuned Barrage Gun Gauss Rifle Heavy Battle Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Angular Momentum Engine Light Fission Core Improved Medium Treads Improved Cooling System Advanced Sensor Array Light Armor Plating Hardened Medium Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Shield Generator Improved System Shield Improved System Restoration Module Missile Launcher Heavy Missile Launcher Multitool Makeshift Sword [Rating: 90] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Overtuned Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Overtuned Barrage Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 4 | . . . . . 4 Weapon 3 | . . . . . 3 Parts Attached 44 | 3 11 8 1 5 16 Power 2 | . . . . 2 . Engine . | . . . . . . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 10 | 2 1 2 . 1 4 Treads 7 | 2 . 1 . . 4 Leg . | . . . . . . Wheel 3 | . 1 1 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 4 . 1 . 7 Device 4 | 1 1 . . . 2 Storage 2 | . 2 . . . . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 5 | . 1 . 1 . 3 Artifact . | . . . . . . Weapon 19 | . 6 6 . 2 5 Energy Gun 4 | . 1 2 . 1 . Energy Cannon 6 | . 3 3 . . . Ballistic Gun 6 | . . . . 1 5 Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . 1 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . 1 . . 7 Power 1 | . . . . . 1 Propulsion 3 | . . 1 . . 2 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . 1 . . 7 To Critical Strikes . | . . . . . . Average Backups 16 | 5 11 18 19 16 15 Power 1 | 1 . . 2 . 2 Propulsion 2 | 3 4 4 2 1 . Utility 5 | . 1 4 5 6 8 Weapon 7 | 1 4 9 9 7 3 Tool/Special . | . . . . . . Unused Backups 43 | . 6 7 1 10 19 Power 7 | . 2 . . 2 3 Propulsion 6 | . . 3 . 3 . Utility 15 | . 1 . . 2 12 Weapon 14 | . 3 4 1 3 3 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 96 | . 100 99 100 97 74 Engine 12 | . 14 14 14 13 . Treads 14 | . 23 14 14 12 8 Wheel 12 | . 4 13 14 15 8 Device 5 | . 4 14 2 . 4 Storage 12 | . 14 14 14 14 4 Protection 8 | . 9 . 11 14 9 Energy Gun 4 | . 3 2 . 7 3 Energy Cannon 17 | . 19 24 28 12 . Ballistic Gun 4 | . 1 . . 6 22 Peak Build Rating 90 | 9 9 15 15 21 90 Average Rating 19 | 6 8 11 14 15 74 On Entrance 12 | 6 9 9 15 15 21 Avg Prop Armor Cover (%) 10 | . 10 13 10 10 3 Naked Turns . | . . . . . . Heaviest Build 126 | 14 54 62 64 64 126 Greatest Support 76 | 40 40 16 16 32 76 Greatest Overweight (x) 5 | . 3 3 3 3 5 Average Overweight (x) 2 | . 1 3 3 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 8 13 20 20 20 20 Most Carried 20 | 6 19 20 20 20 20 Average Carried 17 | 5 11 19 19 18 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 19 20 20 20 17 Scrap Suit Usage (%) 8 | . . . . . 75 Parts Cannibalized 1 | . . . . . 1 Class Distribution -------------------- 87% | Mutant 10% | Derelict-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Executioner | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1361 | 218 294 381 10 30 428 Remotely . | . . . . . . Salvage Created 2204 | 108 448 380 420 . 848 Parts 133 | 7 38 34 17 . 37 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . . . . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . 11 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 44 | . 13 15 3 . 13 Guns 13 | . . . . . 13 Cannons 14 | . 3 8 3 . . AOE 17 | . 10 7 . . . Classes Destroyed 15 | 2 7 2 1 . 3 Worker 2 | . 2 . . . . Tunneler 2 | 1 1 . . . . Hauler 1 | . 1 . . . . Recycler 6 | 1 1 . 3 . 1 Mechanic 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 2 | . 2 . . . . Swarmer 19 | . 9 7 . . 3 Grunt 9 | . 4 1 . . 4 Brawler 1 | . . . . . 1 Sentry 4 | . . . 3 . 1 Hunter 3 | . . . . . 3 Programmer 1 | . . . . . 1 Artisan 1 | . . 1 . . . Subdweller 7 | . . 7 . . . Best Kill Streak 7 | 2 4 7 1 . 6 Combat Bots Only 7 | . 3 7 1 . 4 Max Kills in Single Turn 3 | 1 3 3 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 210 | . 26 39 12 . 133 Missed 55 | . 9 12 2 . 32 Hits 155 | . 17 27 10 . 101 Melee 1 | . . . . . 1 Projectile 154 | . 17 27 10 . 100 AOE 1 | . . 1 . . . Critical Strikes 4 | . . 2 1 . 1 Damage Taken 2559 | . 148 506 157 . 1748 Core 251 | . 19 121 33 . 78 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 2 | . . . . . 2 Core Remaining (%) 65 | 100 . . . 30 . Volleys Fired 139 | 8 26 60 12 . 33 Largest 6 | 2 2 2 2 . 6 Hottest 230 | 70 120 160 160 . 230 Shots Fired 321 | 16 45 88 24 . 148 Gun 193 | 16 8 21 . . 148 Cannon 117 | . 31 62 24 . . Launcher 11 | . 6 5 . . . Special . | . . . . . . Kinetic 151 | 8 5 . . . 138 Thermal 159 | 8 34 83 24 . 10 Explosive 11 | . 6 5 . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 4 6 6 10 . 13 Robot Miss Streak 5 | 4 3 3 1 . 5 Penetration Max 2 | . . . . . 2 Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 165 | 9 22 31 18 . 85 Core Hits 96 | 3 26 20 6 . 41 Critical Kills 5 | . . . . . 5 Critical Parts Destroyed 12 | . . . . . 12 Critical Strikes 21 | . 1 . . . 20 Burn 3 | . 1 . . . 2 Destroy 18 | . . . . . 18 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3649 | 97 838 867 494 . 1353 Guns 1482 | 97 37 . . . 1348 Cannons 1342 | . 315 533 494 . . Explosions 820 | . 486 334 . . . Melee . | . . . . . . Ramming 5 | . . . . . 5 Kinetic 1216 | 34 34 . . . 1148 Thermal 1608 | 63 318 533 494 . 200 Explosive 820 | . 486 334 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 76 | . 61 15 . . . Projectiles 9 | . 9 . . . . Explosions 67 | . 52 15 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 18 | . . 18 . . . Shots 2 | . . 2 . . . Rammed 1 | . . . . . 1 Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 482 | 120 309 305 458 . 482 Average Temperature 122 | 58 84 71 136 . 173 Received Heat Transfer 797 | . 24 335 63 . 375 Effects 6 | . . . 1 . 5 Shutdowns 4 | . . . 1 . 3 Interference 1 | . . . . . 1 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 1 . . Heat Transferred 3277 | 185 777 999 666 . 650 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . 1 . . . . Low Security (%) 98 | 100 96 . 100 . 100 Level 1 1 | . 3 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 218 | 5 218 . 69 . 157 Initial 3 | . 3 . . . . Average 60 | 2 130 . 13 . 26 Influence Increases 1418 | 10 538 200 254 . 416 Destroy 0b10 Robot/C 740 | . 260 160 60 . 260 Destroy 0b10 Robot/NC 75 | 10 45 . 15 . 5 Destroy Leader 136 | . 56 10 . . 70 Successful Hack 80 | . 27 . 23 . 30 Select Force Hacks 240 | . 60 . 150 . 30 Disable Machine 45 | . 45 . . . . Destroy Structure 57 | . 45 . 6 . 6 Lose Combat Pursuer 45 | . . 30 . . 15 Influence Decreases 1276 | 5 443 300 254 . 274 Entered New Map 50 | . 2 48 . . . Time Decay 1136 | 5 441 242 254 . 194 Lost Part 80 | . . 10 . . 70 Lost Ally 10 | . . . . . 10 Squads Dispatched 7 | . 3 . . . 4 Investigation 4 | . 2 . . . 2 Extermination 2 | . . . . . 2 Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 17 17 3 . 16 Peak Tracking Total 5 | . 4 5 1 . 4 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 5 | . 3 2 . . . Max in Single Turn 2 | . 2 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 28 | . 8 1 11 2 6 Terminals 15 | . 6 . 6 . 3 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 9 | . 2 . 5 . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 70 | . 19 1 25 10 15 Successful 50 | . 9 1 19 10 11 Failed 18 | . 9 . 5 . 4 Catastrophic 2 | . 2 . . . . Database Lockouts 2 | . 1 . 1 . . Manual 52 | . 18 . 21 . 13 Terminals 46 | . 16 . 20 . 10 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units 10 | . 3 . 5 . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 22 | . 3 1 7 10 1 Record 5 | . . . 1 4 . Part Schematic 1 | . . . 1 . . Robot Analysis 12 | . 2 . 4 6 . Prototype ID Bank 1 | . 1 . . . . Terminal Index 1 | . . . 1 . . Recycling Unit Index 1 | . . . . . 1 Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 27 | . 6 . 12 . 9 Terminals 17 | . 4 . 7 . 6 Assimilate 1 | . 1 . . . . Botnet 8 | . 3 . 2 . 3 Operators 1 | . . . . . 1 Skim 7 | . . . 5 . 2 Fabricators 1 | . . . . . 1 Report 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 9 | . 2 . 5 . 2 Tunnel 8 | . 2 . 5 . 1 Fedlink 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 7 . 4 . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 1 1 1 Highest-Rated Group 10 | . 10 10 10 10 10 Highest-Rated Ally 10 | . 10 10 10 10 10 Initial UFD Resources 22 | . . . . . 22 Total Orders 12 | . 2 2 6 . 2 STAY 6 | . 1 1 3 . 1 FOLLOW 6 | . 1 1 3 . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 181 | 8 173 . . . . Terrain 181 | 8 173 . . . . Robot Analysis Total 12 | . 2 . 4 6 . Derelict Logs Recovered 6 | . . 1 . 5 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 9152 | 33 1156 2896 926 3126 1015 Spaces Moved 5328 | 6 656 1422 592 2122 530 Core . | . . . . . . Treads 484 | 1 409 . . . 74 Legs 5 | 5 . . . . . Wheels 4839 | . 247 1422 592 2122 456 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 115 | 120 145 145 145 115 145 Average Speed 145 | 126 154 145 145 140 158 Slowest Speed 325 | 160 160 145 145 145 325 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 2 97 61 80 89 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 13 | . 2 2 5 3 1 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 15 | . . 8 . 7 . Spaces Dug 5 | . . 5 . . . Terrain Destroyed 85 | . 40 37 6 . 2 Melee . | . . . . . . Projectile 22 | . . 16 6 . . AOE 61 | . 40 21 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6478 | 18 754 2181 636 2268 621 Wait 837 | . 31 649 29 112 16 Move 5323 | 5 655 1421 591 2121 530 Hop . | . . . . . . Pick Up 64 | . 18 19 1 12 14 Fast Attach 18 | 1 5 3 1 3 5 Attach 15 | 2 . 3 . . 10 Detach 4 | . 2 2 . . . Swap 16 | . 9 3 . 2 2 Drop 59 | 2 8 21 2 18 8 Fire 139 | 8 26 60 12 . 33 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: *Fac x4 / Low x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 34 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Discovered new exit (range 3) 601 | -10/Materials | Discovered new exit (range 8) 755 | -10/Materials | Central database locked down 1176 | -10/Materials | Discovered new exit (range 11) 1190 | -10/Materials | Entered Subcaves 1190 | -10/Subcaves | Accompanied by 1 ally 1191 | -10/Subcaves | Approached by a straggling Scientist 1192 | -10/Subcaves | Learned location of Zion (-6) 1343 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1445 | -10/Subcaves | Destroyed 7 combat bots 1582 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1925 | -10/Subcaves | Discovered new exit (range 5) 2132 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2140 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2223 | -10/Subcaves | Visited 4L-MR0's lab 2285 | -10/Subcaves | Met a Zionite searching for "candidates" 2303 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 2363 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2533 | -10/Subcaves | Core integrity fell below 50% 3295 | -10/Subcaves | Discovered new exit (range 12) 3782 | -10/Subcaves | Found Tower Shield 4010 | -10/Subcaves | Discovered new exit (range 3) 4086 | -10/Subcaves | Entered Recycling 4086 | -8/Recycling | Accompanied by 1 ally 4369 | -8/Recycling | Scanned before Scraplab entrance 4669 | -8/Recycling | Learned 4 Factory zone layouts 4713 | -8/Recycling | Discovered new exit (range 15) 4780 | -8/Recycling | Learned Factory trap positions 4822 | -8/Recycling | Learned location of 3 exits from Factory 4999 | -8/Recycling | Entered Scraplab 5010 | -8/Recycling | Discovered new exit (range 2) 5012 | -8/Recycling | Entered Scraptown 5012 | -8/Scraptown | Accompanied by 1 ally 5013 | -8/Scraptown | Identified exit to Factory 5204 | -8/Scraptown | Visited SPCMW 5246 | -8/Scraptown | Visited Spacefarers 5327 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5330 | -8/Scraptown | Learned location of 2 exits from Lower Caves 5331 | -8/Scraptown | Learned Factory terminal intel 5336 | -8/Scraptown | Learned location of 1 exit from Research 5337 | -8/Scraptown | Learned location of Warlord (-5) 5424 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5677 | -8/Scraptown | Visited UFD Registry 5677 | -8/Scraptown | Registered with UFD as "Wavenade" 5717 | -8/Scraptown | Visited The Evicted 5732 | -8/Scraptown | Visited Fellowship of the Rings 5806 | -8/Scraptown | Guru changed UFD alias to "Slugkit" 5965 | -8/Scraptown | Visited Curators Association 6116 | -8/Scraptown | Visited Derelict Rescue Squad 6135 | -8/Scraptown | Visited Analyses Database 6167 | -8/Scraptown | Visited Science Testing Area 6188 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6194 | -8/Scraptown | Found DCF Scrap (29 items) 6235 | -8/Scraptown | Visited Chapter 10 6259 | -8/Scraptown | Visited LU-1G1's Boring Crew 6283 | -8/Scraptown | Visited Research Penetration Think Tank 6381 | -8/Scraptown | Found Scrap Suit 6882 | -8/Scraptown | Visited Comm Corps 6937 | -8/Scraptown | Visited Shadow of the Wyrm 7107 | -8/Scraptown | Visited Observation Area 8057 | -8/Scraptown | Met Optimus 8057 | -8/Scraptown | Accepted into 0bPrime 8138 | -8/Scraptown | Entered Factory 8138 | -6/Factory | Accompanied by 1 ally 8138 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x4, Weapon x3 8139 | -6/Factory | Identified exit to Factory 8140 | -6/Factory | Identified exit to Lower Caves 8142 | -6/Factory | Loaded intel: 110 trap records 8143 | -6/Factory | Loaded intel: 26 terminal locations 8145 | -6/Factory | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 8459 | -6/Factory | Build established: Derelict-Executioner 8734 | -6/Factory | Loaded intel: 8 recycling unit locations 9153 | -6/Factory | Self-destructed Last Messages --------------- 09144_ HV Slug penetrates R-10 Processor. 09144_ HV Slug penetrates G-50 Soldier. 09145_ Penetrated by Slug. 09146_ Slug penetrates G-50 Soldier. 09146_ HV Slug penetrates G-50 Soldier. 09146_ HV Slug penetrates Wall. 09147_ K-01 Serf collects debris. 09148_ U-05 Engineer builds a Door. 09148_ Penetrated by Slug. 09148_ K-01 Serf destroyed. 09149_ Acquired 15 matter. 09149_ Penetrated by Slug. 09150_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4U. 09150_ U-05 Engineer builds a Door. 09151_ Acquired Arm. Treads. 09152_ U-05 Engineer builds a Door. 09152_ Penetrated by Slug. 09153_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?# # + " " " "?" #????# !! # "" | | ?# # # #????# ! + "" | | ?#!!! # ##############????############# # "" | | ?#!!! !# # #???????????# # # | | ?#!! # # """" #???????????# + + | | ?? ?# # """" #???????????# ######## | | ?###+#### # """" #???????????# #??????? | | ?# ## # """" #???????????# """ """ #??????? | | ?# # #???????????# """ """ #??????? | | ?# " + """" #???????????? """ """ #??????? | | ?# # """" #????????????? #??????? | | ?# ###### """" #?????????????#########??????? | | ?### ###????# """" #????????????????????????????? | | ???# #??????# *! #######??????????????????????? | | ???# ###########/##### #??????????????????????? | | ???# + #??????????????????????? | | ???##?# # #??????????????????????? | | ??????# *# #???? ????????????????? | | ??????# + #???"""????????????????? | | ?????##+########/## ## #??? ??? #?????##### | | ?????#^ ^^ / #%## *%#??""""""??? ####### | | ?????# ^ "" # ## =!#? ??? # # | | ?????# !!! Y" #=## [%# """"""""" ####### | | ?????# ! !!! "" #k#####;# #?????# | | ?????# * !!! #*%g*=%=u[ #?????# | | ?????#################*[!@#######+????######?# | | ?????????????????????#= = #??????????? #?# | | ?????????????????????# =##?????????? #?# | | ?????????????????????# [ %##?????????? #?# | | ?????????????????????#u % #??????????? #?# | | ???????????????????? + ??????????? #?# | | ??????????????????? # ??????????? #?# | | ?????????????????? ! # ?"""?????? #?##### | | ?????????????????" ?# ?"Y"?????? #?????? | | ???????????????? ??# "?"?????? #?????? | | ???????????????###???# """ ????????? #?????? | | ?????????????????????#t """ ???????? #?????? | | ?????????????????????# h""" ???????? #?????? | | ?????????????????????#h ""? ??????? #????## | | ?????????????????????+ ??? ??????? ######T | | ?????????????????????# ????"""?????? | | ?????????????????????# ????????????? | | ?????????????????????# ????????????? | | ??????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 2225 Evasion (%) 45 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- System Restoration Module | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordLinearImmobilizer Manual? 0 Play Time 00:46:58 Cumulative 402.2 hours Start 2026.04.10 @ 03:50:57 End 2026.04.10 @ 04:44:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 342 Rogue 306 Adventurer 36 Explorer 0 Win Type - Total 5 Types 2/0/0/1/0/0/0/2/0/0 Lore% 75 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e4974e5-5af0-4a04-a49a-b60a2fddebb1