Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 22:30:08 Player: Skergy Result: Destroyed by 4V-MHT(g) with Beamcaster Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (131) 655 Value Destroyed (3775) 3775 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 7382 Bonus ------- High Alert Combat Kills 206 Follower Combat Kills 561 Friendly Fire -335 Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 36/100 System Corruption 12% Temperature Cool (9) Movement Treading (320) Ox2 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- Enhanced Autogun > --- INVENTORY (20) --- Improved Heat Sink High-capacity Matter Pod (200) Advanced Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Launcher Guidance Computer Hacking Suite Pulse Rifle High-powered Shotgun Enhanced Autogun Datajack Datajack Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Improved Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Treads Carbon-fiber Leg Titanium Leg Improved Heat Sink High-capacity Matter Pod Advanced Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Pulse Rifle Compact Ion Cannon Shotgun Grenade Launcher Missile Launcher Datajack Mining Laser Great Maul [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 2 | . . 1 . 1 . . . Weapon . | . . . . . . . . Parts Attached 114 | 6 13 34 5 15 17 14 10 Power 12 | 1 2 3 1 1 2 1 1 Engine 8 | 1 1 1 1 1 2 1 . Core 4 | . 1 2 . . . . 1 Reactor . | . . . . . . . . Propulsion 29 | 2 4 12 . 8 . . 3 Treads 19 | 2 . 10 . 6 . . 1 Leg 7 | . 4 1 . . . . 2 Wheel 2 | . . . . 2 . . . Hover . | . . . . . . . . Flight 1 | . . 1 . . . . . Utility 17 | 1 4 4 . 5 2 . 1 Device 5 | . 2 . . 3 . . . Storage 3 | 1 1 . . 1 . . . Processor 2 | . . 1 . 1 . . . Hackware . | . . . . . . . . Protection 7 | . 1 3 . . 2 . 1 Artifact . | . . . . . . . . Weapon 56 | 2 3 15 4 1 13 13 5 Energy Gun 4 | 1 3 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 26 | 1 . 11 3 . 6 4 1 Ballistic Cannon . | . . . . . . . . Launcher 12 | . . 1 1 1 3 3 3 Special Weapon . | . . . . . . . . Impact Weapon 7 | . . 3 . . 4 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 7 | . . . . . . 6 1 Unidentified Prototypes 4 | . . 2 . . 2 . . Parts Lost 33 | . 6 7 4 2 2 3 9 Power 6 | . 1 1 1 . . 1 2 Propulsion 9 | . 2 3 . 2 . . 2 Utility 7 | . 1 . 2 . 2 . 2 Weapon 11 | . 2 3 1 . . 2 3 Highest Loss Streak 9 | . 4 2 2 1 1 3 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 99 96 91 96 80 79 71 Engine 6 | . 4 5 9 9 8 9 6 Core 4 | . 9 5 1 . . . . Treads 17 | . 4 28 33 29 . . . Leg 7 | . 23 3 . . . . 2 Wheel 3 | . . . . 3 18 18 14 Device 9 | . 11 7 . 18 10 9 8 Storage 11 | . 14 11 11 9 9 9 9 Processor 6 | . . 8 6 9 9 9 9 Protection 4 | . 1 3 7 . 7 9 7 Energy Gun 6 | . 25 . . . . . . Ballistic Gun 11 | . 2 19 11 9 12 11 6 Launcher 2 | . . . 9 9 4 2 3 Peak Build Rating 41 | 6 13 24 20 37 41 41 41 Average Rating 19 | 5 11 19 15 25 38 39 33 On Entrance 20 | . 6 13 18 13 37 41 38 Naked Turns . | . . . . . . . . Heaviest Build 68 | 14 31 37 36 62 68 68 64 Greatest Support 83 | 40 40 63 60 83 56 56 56 Greatest Overweight (x) 2 | 2 1 1 . 1 1 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 Average Capacity 14 | 7 14 15 15 15 20 20 20 Most Carried 20 | 5 15 15 15 15 20 20 20 Average Carried 13 | 3 11 14 14 14 17 18 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 Final Carried 19 | 4 15 15 15 15 19 19 13 Class Distribution -------------------- 51% | Mutant 43% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Matter Collected 3618 | 255 367 1286 235 335 745 299 96 Remotely . | . . . . . . . . Salvage Created 4525 | . 689 1992 64 498 722 337 223 Parts 275 | . 40 131 8 37 39 13 7 Haulers Intercepted 5 | . 1 3 . . 1 . . Recyclers Shooed 9 | . . 4 . . 3 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 94 | . 13 39 7 15 10 6 4 Guns 61 | . 12 34 2 4 6 3 . AOE 29 | . . 5 5 11 3 3 2 Classes Destroyed 17 | . 5 5 . 2 1 3 1 Worker 6 | . . 4 . 1 1 . . Builder 3 | . . . . 2 1 . . Hauler 5 | . 1 3 . . 1 . . Recycler 5 | . 2 1 . . 1 1 . Carrier 1 | . . . . . 1 . . Mechanic 1 | . . 1 . . . . . Operator 4 | . . 3 . 1 . . . Watcher 11 | . 3 5 . 1 2 . . Swarmer 20 | . 3 7 6 4 . . . Grunt 42 | . 10 20 . 6 6 . . Brawler 3 | . . 2 . 1 . . . Duelist 2 | . . . . . . 2 . Protector 1 | . . . . . . 1 . Sentry 20 | . . 10 . 3 4 3 . Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . . . 1 . Ranger 4 | . . . . . . . 4 Best Kill Streak 6 | . 4 6 3 6 5 3 4 Combat Bots Only 5 | . 4 5 3 4 4 3 4 Max Kills in Single Turn 4 | . 1 2 3 2 4 4 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 3 2 1 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Hostile Shots Fired 539 | . 109 162 33 32 45 31 127 Missed 135 | . 22 45 14 7 17 4 26 Damage Taken 6127 | . 1136 1518 605 696 486 383 1303 Core 1099 | . 238 190 103 100 52 44 372 Absorbed by Shields 99 | . . . . . . 71 28 Redirected to Shielding 10 | . 10 . . . . . . Core Remaining (%) 43 | 100 4 . 26 . . . . Volleys Fired 341 | . 81 153 13 29 47 11 7 Largest 2 | . 2 2 2 2 2 2 2 Hottest 115 | . 115 115 55 61 72 61 72 Shots Fired 637 | . 156 302 19 45 85 20 10 Gun 595 | . 156 299 17 29 74 18 2 Cannon . | . . . . . . . . Launcher 42 | . . 3 2 16 11 2 8 Special . | . . . . . . . . Kinetic 447 | . 19 288 17 29 74 18 2 Thermal 148 | . 137 11 . . . . . Explosive 33 | . . 3 2 16 7 2 3 Electromagnetic 9 | . . . . . 4 . 5 Robot Hit Streak 16 | . 14 14 4 8 16 10 3 Robot Miss Streak 6 | . 4 6 2 5 4 1 3 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 2 4 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 421 | . 95 172 12 29 53 54 6 Core Hits 215 | . 30 85 10 33 37 17 3 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 8 | . 5 3 . . . . . Burn 6 | . 5 1 . . . . . Destroy 2 | . . 2 . . . . . Melee Attacks 62 | . . 10 . . 15 37 . Impact 25 | . . 10 . . 15 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 32 | . . . . . . 32 . Combat Hostiles 25 | . . . . . . 25 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9263 | . 1317 3087 447 1457 1843 771 341 Guns 5517 | . 1317 2693 193 289 749 276 . Cannons . | . . . . . . . . Explosions 3650 | . . 394 254 1168 998 495 341 Melee 96 | . . . . . 96 . . Ramming . | . . . . . . . . Kinetic 4249 | . 141 2601 193 289 749 276 . Thermal 1484 | . 1176 242 . . 66 . . Explosive 2739 | . . 244 254 1168 507 495 71 Electromagnetic 695 | . . . . . 425 . 270 Impact 96 | . . . . . 96 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . 1 5 1 2 10 12 Average Corruption 2 | . . 1 2 1 1 3 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 49 | . . 6 14 . 5 16 8 Message Errors 7 | . . . 4 . 1 1 1 Matter Fused 10 | . . 1 4 . 1 3 1 Heat Flow Errors 4 | . . . 1 . 1 1 1 Energy Discharges 11 | . . 4 3 . . 3 1 Parts Rejected 1 | . . . . . 1 . . Parts Fused 2 | . . . . . 1 1 . Data Loss (minor) 6 | . . . 2 . . 2 2 Data Loss (major) 3 | . . 1 . . . 2 . Misfires 4 | . . . . . . 2 2 Misdirections 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 240 | . . 42 . 82 96 14 6 Projectiles . | . . . . . . . . Explosions 194 | . . 42 . 82 50 14 6 Melee 46 | . . . . . 46 . . Knockbacks 2 | . . . . . 2 . . Impact 2 | . . . . . 2 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 494 | . . 45 . 334 39 . 76 Shots 18 | . . 2 . 7 3 . 6 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 403 | . 403 80 190 20 77 86 133 Average Temperature 48 | . 71 26 45 7 21 22 44 Received Heat Transfer 1878 | . 675 582 . 108 243 79 191 Effects 2 | . 2 . . . . . . Short Circuit 1 | . 1 . . . . . . Damage (minor) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . . . 2 . 2 Combat Hostiles 3 | . . . . . 1 . 2 Parts Fried 6 | . . . . . 3 . 3 Impact Corruptions 1 | . . . . . 1 . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 9 | . 6 3 . . . . . Heat Transferred 3920 | . 3337 483 . . 100 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Peak Influence 694 | . 217 694 341 532 654 301 . Initial 270 | . . . 270 14 221 255 . Average 203 | . 47 292 228 322 474 234 . Maximum Alert Level 2 | . 1 2 1 2 2 1 . Low Security (%) 58 | 100 97 43 53 31 . 25 . Level 1 21 | . 2 24 46 18 21 74 . Level 2 19 | . . 32 . 49 78 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 2 . 1 3 . . Investigation 2 | . . . . 1 1 . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 1 . . . . . Assault 3 | . . 1 . . 2 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Distress Signals 7 | . 2 4 . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 152 | . 28 56 7 20 23 10 8 Peak Tracking Total 9 | . 5 6 3 4 5 5 9 Tactical Retreats 3 | . . 1 . 1 1 . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Traps Triggered 11 | . . 3 . 2 6 . . Indirectly 6 | . . . . . 6 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Machines Disabled 19 | . . 7 1 4 4 . 3 Max in Single Turn 4 | . . 4 1 1 2 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Machines Accessed 36 | . 7 11 1 5 5 6 1 Terminals 32 | . 7 9 1 5 5 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 113 | . 22 30 1 18 13 20 9 Successful 62 | . 9 21 . 10 3 10 9 Failed 51 | . 13 9 1 8 10 10 . Catastrophic 6 | . 1 . . 1 4 . . Database Lockouts . | . . . . . . . . Manual 70 | . 19 20 1 14 6 10 . Terminals 94 | . 22 25 1 18 13 15 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . 5 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 26 | . . 4 . 2 3 8 9 Record 14 | . . . . . . 5 9 Robot Analysis 1 | . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . Open Door 2 | . . . . . 2 . . Scanalyzer Index 1 | . . . . . . 1 . Alert Level 2 | . . . . . 1 1 . Unreport Threat 1 | . . . . . . 1 . Maintenance Status 1 | . . 1 . . . . . Investigation Status 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . Report Inventory 1 | . . 1 . . . . . Retrieve Components 2 | . . 2 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 33 | . 9 14 . 8 . 2 . Terminals 31 | . 9 12 . 8 . 2 . Track 4 | . 1 2 . 1 . . . Assimilate 6 | . 3 1 . 2 . . . Botnet 18 | . 5 7 . 4 . 2 . Operators 3 | . . 2 . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 2 . . . . . Reject 2 | . . 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . Used . | . . . . . . . . Hacking Detections 33 | . 7 10 1 5 5 5 . Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . 10 . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat 1 | . . . . . . 1 . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . parse_system 1 | . . . . . . 1 . no_distress 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 10 | . . . . . . 10 . Allies Hacked 3 | . . . . . . 3 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Total Allies 13 | . . . . 1 2 10 . Largest Group 9 | . . . . 1 2 9 6 Highest-Rated Group 194 | . . . . 10 62 194 153 Highest-Rated Ally 34 | . . . . 10 31 34 34 Total Orders 1 | . . . . . . 1 . COLLECT 1 | . . . . . . 1 . Ally Attacks 67 | . . . . . 16 47 4 Total Damage 1227 | . . . . . 235 863 129 Kills 16 | . . . . . 4 12 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Robot Analysis Total 1 | . . 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Turns Passed 9290 | 1065 2100 3072 862 649 543 736 263 Spaces Moved 4614 | 308 946 1486 517 366 303 503 185 Core 16 | 16 . . . . . . . Treads 2598 | 292 152 1368 517 267 . . 2 Legs 921 | . 794 118 . . . . 9 Wheels 1079 | . . . . 99 303 503 174 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 120 160 100 100 100 100 Average Speed 153 | 157 185 161 160 145 114 112 107 Slowest Speed 320 | 160 240 190 160 160 115 115 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 63 | 22 99 95 98 48 52 74 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 5 | . . . 3 . . . 2 Spaces Dug 10 | . . 10 . . . . . Terrain Destroyed 265 | . . 40 14 146 45 . 20 Melee 10 | . . 10 . . . . . Projectile . | . . . . . . . . AOE 255 | . . 30 14 146 45 . 20 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Total 6209 | 885 1136 1909 538 456 407 637 241 Wait 961 | 567 79 176 2 20 14 64 39 Move 4607 | 307 945 1485 516 365 302 502 185 Hop . | . . . . . . . . Pick Up 62 | 5 14 20 2 11 6 4 . Fast Attach 27 | 5 2 14 . 2 4 . . Attach 34 | 1 6 7 2 6 2 3 7 Detach 7 | . 1 2 . 1 3 . . Swap 54 | . 5 14 3 7 11 11 3 Drop 50 | . 3 28 . 15 3 1 . Fire 341 | . 81 153 13 29 47 11 7 Melee 62 | . . 10 . . 15 37 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . . . . 4 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 15) 1066 | -11/Scrapyard | Entered Materials 1067 | -10/Materials | Build established: Mutant 1408 | -10/Materials | Lost 4 parts (1p2n1w) 1409 | -10/Materials | Core integrity fell below 50% 1448 | -10/Materials | Discovered new exit (range 14) 1520 | -10/Materials | Discovered new exit (range 8) 1699 | -10/Materials | Core integrity fell below 20% 1770 | -10/Materials | Discovered new exit (range 10) 2032 | -10/Materials | Build established: Scavenger-Mutant 2060 | -10/Materials | Discovered new exit (range 16) 3166 | -10/Materials | Entered another Materials area 3166 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3814 | -9/Materials | Build established: Mutant 3937 | -9/Materials | Discovered new exit (range 8) 3954 | -9/Materials | Identified exit to Materials 4212 | -9/Materials | Discovered new exit (range 12) 4228 | -9/Materials | Identified exit to Mines 4715 | -9/Materials | Discovered exit to Materials (range 4) 4902 | -9/Materials | Discovered exit to Mines (range 10) 5465 | -9/Materials | Build established: Scavenger-Mutant 5794 | -9/Materials | Discovered exit to Materials (range 4) 5966 | -9/Materials | First assault squad dispatched 6238 | -9/Materials | Entered Mines 6253 | -9/Mines | Discovered exit to Materials (range 11) 6513 | -9/Mines | Discovered exit to Materials (range 3) 6690 | -9/Mines | Learned location of Storage (-8) 6747 | -9/Mines | Core integrity fell below 50% 6751 | -9/Mines | Crushed by falling debris 6755 | -9/Mines | Destroyed YI-UF0 7100 | -9/Mines | Entered Materials 7100 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7676 | -8/Materials | Discovered new exit (range 10) 7684 | -8/Materials | Identified exit to Factory 7732 | -8/Materials | Discovered new exit (range 11) 7746 | -8/Materials | Identified exit to Storage 7749 | -8/Materials | Entered Storage 7753 | -8/Storage | Build established: Mutant 8184 | -8/Storage | Met a pair of Derelict thieves 8283 | -8/Storage | Used back door to open Recycling access 8283 | -8/Storage | Discovered new exit (range 5) 8291 | -8/Storage | Identified exit to Recycling 8292 | -8/Storage | Entered Recycling 8292 | -8/Recycling | Accompanied by 2 allies 8662 | -8/Recycling | Discovered new exit (range 7) 8668 | -8/Recycling | Identified exit to Factory 8790 | -8/Recycling | Scanned before Scraplab entrance 8873 | -8/Recycling | System corruption reached 10% 8899 | -8/Recycling | Lost 5 allies 8900 | -8/Recycling | Lost 3 parts (1p2w) 8993 | -8/Recycling | Discovered new exit (range 3) 8994 | -8/Recycling | Identified exit to Scraptown 9028 | -8/Recycling | Entered Scraptown 9028 | -8/Scraptown | Accompanied by 6 allies 9049 | -8/Scraptown | Build established: Commander-Mutant 9172 | -8/Scraptown | Attacked by Scraptown defenders 9235 | -8/Scraptown | Core integrity fell below 50% 9238 | -8/Scraptown | Lost 6 allies 9258 | -8/Scraptown | Core integrity fell below 20% 9291 | -8/Scraptown | Destroyed by 4V-MHT(g) with Beamcaster Last Messages --------------- 09244_ Penetrated by Bolt. 09253_ System corrupted: Component data lost. 09254_ Penetrated by Bolt. 09256_ Adv. EMP Blaster destroyed. 09257_ Penetrated by Bolt. 09257_ KC-E37(h) destroyed. 09260_ Arm. Huge Wheel destroyed. 09261_ WD-GKP(E) heat short circuits Ovr. Treads. 09261_ Machine disabled. 09263_ Grenade Launcher destroyed. 09268_ ANNOUNCEMENT: Triborg tracking relay activated. Stay clear or you only have yourself to blame! 09273_ Acquired 33 matter. 09275_ Acquired 53 matter. 09276_ VW-MCC(j): "This cycle just keeps getting worse." 09278_ Critical hit (Burn: +50). 09280_ Trap Scanner destroyed. 09280_ Critical hit (Burn: +37). 09281_ Critical hit (Burn: +50). 09285_ WD-GKP(E) heat damages Scrap Suit. Map ----- +----------------------------------------------------+ | ????????## #???????????????? | | ???""?"""" ###""???????????? | | ???" """" ???????????? | | ????" 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" #"""X""#???????????????? | | ?#""" "" " #" "#???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assassin Preemptive Strike \\IAMDERELICT Challenges ------------ None Game ------ Seed FireForceLeg Manual? 0 Play Time 01:14:52 Cumulative 58.9 hours Start 2025.03.01 @ 21:15:55 End 2025.03.01 @ 22:30:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 41 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1bc19a4a-df40-4d6d-aba4-db60a3091842