Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.06 @ 12:51:01 Player: ModulinMyGlobulin Result: Destroyed by as-39066 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (509) 509 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1734 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Small Storage Unit Improved Terrain Scanner Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Small Storage Unit Light Armor Plating EM Pulse Gun EM Pulse Gun Small Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | . 4 13 11 Power 3 | . . 2 1 Engine 2 | . . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | . . 7 4 Treads 5 | . . 4 1 Leg 5 | . . 3 2 Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 2 | . 2 . . Device . | . . . . Storage 2 | . 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | . 2 4 6 Energy Gun 8 | . . 4 4 Energy Cannon 2 | . 2 . . Ballistic Gun 2 | . . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . . 8 16 Power 2 | . . . 2 Propulsion 12 | . . 4 8 Utility . | . . . . Weapon 10 | . . 4 6 Highest Loss Streak 10 | . . 6 10 Average Slot Usage (%) 88 | . 98 93 71 Engine 9 | . 14 11 2 Core 2 | . . . 6 Treads 9 | . . 16 9 Leg 22 | . 28 22 16 Storage 23 | . 26 22 22 Energy Gun 7 | . 3 10 7 Energy Cannon 10 | . 20 10 . Ballistic Gun 2 | . 3 . 5 Naked Turns . | . . . . Heaviest Build 43 | 13 43 43 42 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 13 | . 2 13 3 Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 16 | . 16 16 16 Average Capacity 15 | . 15 16 16 Most Carried 13 | . 9 13 12 Average Carried 8 | . 7 9 9 Final Capacity 16 | 6 16 16 16 Final Carried 13 | 6 9 13 8 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 407 | 200 . 151 56 Remotely . | . . . . Salvage Created 889 | . 77 709 103 Parts 52 | . 4 44 4 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 22 | . 2 13 7 Melee 1 | . . . 1 Guns 12 | . . 6 6 Cannons 9 | . 2 7 . Classes Destroyed 6 | . 1 4 1 Hauler 1 | . . 1 . Recycler 2 | . . 2 . Swarmer 5 | . . 3 2 Grunt 11 | . 2 9 . Sentry 1 | . . 1 . Assembled 5 | . . . 5 Best Kill Streak 3 | . 1 3 2 Combat Bots Only 3 | . 1 3 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2594 | . 76 1133 1385 Core 401 | . . 147 254 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 100 . . Volleys Fired 92 | . 5 50 37 Largest 2 | . 2 2 2 Hottest 120 | . 120 120 80 Shots Fired 146 | . 10 80 56 Gun 99 | . 2 41 56 Cannon 47 | . 8 39 . Launcher . | . . . . Special . | . . . . Kinetic 31 | . 1 . 30 Thermal 67 | . 8 39 20 Explosive . | . . . . Electromagnetic 48 | . 1 41 6 Robot Hit Streak 13 | . 2 13 6 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 97 | . 5 55 37 Core Hits 45 | . 2 21 22 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1410 | . 83 880 447 Guns 714 | . . 336 378 Cannons 609 | . 74 535 . Explosions . | . . . . Melee . | . . . . Ramming 87 | . 9 9 69 Kinetic 155 | . . . 155 Thermal 762 | . 74 535 153 Explosive . | . . . . Electromagnetic 406 | . . 336 70 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Effects 4 | . . 3 1 Data Loss (minor) 3 | . . 2 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles 2 | . . 2 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . 4 5 Shots . | . . . . Rammed 26 | . . 1 25 Targets Rammed 31 | . 1 2 28 Kicked 5 | . 1 1 3 Crushed . | . . . . Highest Temperature 468 | . 198 468 36 Average Temperature 143 | . 85 188 14 Received Heat Transfer 636 | . 42 441 153 Effects 8 | . . 8 . Shutdowns 4 | . . 4 . Interference 2 | . . 2 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1608 | . 148 1110 350 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 341 | . 71 341 180 Average Influence 114 | . 25 183 112 Maximum Alert Level 1 | . . 1 . Low Security (%) 82 | . 100 56 100 Level 1 17 | . . 43 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 7 21 15 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 3 | . 2 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 3 2 . Successful 2 | . 1 1 . Failed 3 | . 2 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 3 2 . Terminals 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Robot Analysis 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total 2 | . 1 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 857 | . 250 335 272 Spaces Moved 296 | 1 128 93 74 Core 1 | . . 1 . Treads 99 | . . 83 16 Legs 196 | 1 128 9 58 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 150 150 Average Speed 172 | 120 171 187 154 Slowest Speed 700 | 120 180 700 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 2 30 15 18 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 465 | . 147 167 151 Wait 11 | . 6 5 . Move 293 | . 127 92 74 Hop . | . . . . Pick Up 7 | . 2 4 1 Fast Attach 13 | . 3 5 5 Attach 9 | . . 3 6 Detach . | . . . . Swap 6 | . 1 5 . Drop 3 | . 2 1 . Fire 92 | . 5 50 37 Melee . | . . . . Ram 2 | . . . 2 Kick 13 | . 1 2 10 Crush 16 | . . . 16 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Discovered new exit (range 6) 227 | -10/Materials | Discovered new exit (range 14) 227 | -10/Materials | Discovered new exit (range 15) 251 | -10/Materials | Entered another Materials area 251 | -9/Materials | Evolved 2 slots: Propulsion x2 311 | -9/Materials | Build established: Mutant 472 | -9/Materials | Lost 6 parts (4n2w) 573 | -9/Materials | Discovered new exit (range 9) 586 | -9/Materials | Entered Mines 587 | -9/Mines | Assembled infested the area 659 | -9/Mines | Core integrity fell below 50% 683 | -9/Mines | Lost 10 parts (1p4n5w) 843 | -9/Mines | Core integrity fell below 20% 858 | -9/Mines | Destroyed by as-39066 with Assembled Heavy Rifle Last Messages --------------- 00796_ as-11501 destroyed. 00796_ Switching to secondary target: as-91982. 00798_ Lgt. Assault Rifle destroyed. 00800_ Sml. Laser destroyed. 00817_ as-91982 destroyed. 00818_ System corrupted: Component data lost. 00822_ Aluminum Leg destroyed. 00824_ Slammed into as-14827. 00825_ Acquired 18 matter. 00826_ Slammed into as-14827. 00834_ Aluminum Leg destroyed. 00835_ Slammed into as-14827. 00839_ Com. Wheel destroyed. 00840_ Slammed into as-14827. 00845_ Lgt. Treads destroyed. 00845_ Slammed into as-14827. 00852_ Lgt. Nuclear Core destroyed. 00854_ Lgt. Assault Rifle destroyed. 00855_ Slammed into as-14827. 00855_ Destabilizing: Core damaged (-12). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#$#?????????????????????## | | ????????????????????????# #????????????????????## | | ????????????????????????# #???################## | | ????????????????????????#%#???# %% | | ????????????????????????#a##### ####### ########" | | ????????????????????????#@%%%%a%#?????# #?????# | | ????????????????????????####### #?????# #?????# | | ??????????????????????????????# #?????# #?????## | | ??????????????????????????????# ?????# #??????## | | ?????????????????????????????? ???? #???????# | | ?????????????????????????????? ???###??????? | | ?????????????????????????????? ?????????????## | | ??????????????????????????????| ?????????????? | | ?????????????????????????????? ##????????????? | | ?????????????????????????????? ?#?????????????? | | ?????????????????????????????## ???????????????? | | ??????????????????????????????? ??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? #??????????????? | | ???????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonHackingElectrolaser Manual? 0 Play Time 00:10:48 Cumulative 8.8 hours Start 2020.09.01 @ 21:53:09 End 2020.09.06 @ 12:51:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 26 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 897f81d6-5fe3-4040-a6c9-b96bf309f4de