Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 16:14:23 Player: VR-DUX Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (116) 580 Value Destroyed (2436) 2436 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (90) 90 TOTAL SCORE: 5146 Bonus ------- High Alert Combat Kills 90 Cogmind --------- Core Integrity 245/550 Matter 99/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Hacking Suite Hacking Suite > --- WEAPON (2) ------- Flail > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Treads Improved Treads Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Heat Sink Medium Storage Unit Large Storage Unit High-capacity Storage Unit Structural Scanner Sensor Array Signal Interpreter Hacking Suite Hacking Suite EM Shotgun High-powered Shotgun Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Compact Wheel Improved VTOL Module > --- UTILITY ---------- Huge Storage Unit Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Light Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Treads Improved Treads Compact Wheel Improved Flight Unit Cesium-ion Thruster Improved VTOL Module Improved VTOL Module Improved Heat Sink Medium Storage Unit Large Storage Unit High-capacity Storage Unit Structural Scanner Sensor Array Signal Interpreter Light Armor Plating Hacking Suite Hacking Suite EM Shotgun EM Shotgun High-powered Shotgun Assault Cannon Flail Great Maul [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun EM Shotgun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 67 | 5 15 . 36 1 10 Power 10 | . 2 . 7 . 1 Engine 8 | . 2 . 6 . . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 26 | 2 4 . 16 . 4 Treads 18 | 1 2 . 14 . 1 Leg . | . . . . . . Wheel 5 | 1 2 . 1 . 1 Hover . | . . . . . . Flight 3 | . . . 1 . 2 Utility 15 | 2 3 . 6 . 4 Device 4 | 2 1 . 1 . . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware 3 | . . . . . 3 Protection 7 | . 1 . 5 . 1 Artifact . | . . . . . . Weapon 16 | 1 6 . 7 1 1 Energy Gun 4 | . 2 . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 3 . 2 . . Ballistic Cannon 3 | . . . 2 1 . Launcher . | . . . . . . Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . . . 1 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 25 | . 3 . 14 . 8 Power 5 | . 1 . 3 . 1 Propulsion 7 | . 2 . 1 . 4 Utility 8 | . . . 6 . 2 Weapon 5 | . . . 4 . 1 Highest Loss Streak 6 | . 3 . 5 . 6 To Critical Strikes . | . . . . . . Average Backups 23 | 4 21 25 24 25 23 Power 1 | 1 1 1 1 1 1 Propulsion 5 | 2 4 3 6 8 7 Utility 10 | . 9 13 10 11 10 Weapon 5 | 1 6 8 5 4 4 Tool/Special . | . . . . . . Unused Backups 41 | 5 7 . 8 . 21 Power 7 | 1 1 . 2 . 3 Propulsion 14 | 2 3 . 2 . 7 Utility 12 | 1 2 . 1 . 8 Weapon 8 | 1 1 . 3 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 99 100 98 100 97 Engine 8 | . 13 14 8 . . Core 2 | . . . 2 11 8 Treads 24 | . 14 14 29 22 26 Wheel 7 | . 12 14 3 11 8 Device 9 | . 12 14 9 11 2 Storage 11 | . 14 14 11 11 9 Hackware 2 | . . . . . 18 Protection 7 | . 1 . 11 11 5 Energy Gun 2 | . 9 . . . . Ballistic Gun 15 | . 16 28 17 . . Ballistic Cannon 4 | . . . 2 20 16 Peak Build Rating 32 | 9 12 12 21 18 32 Average Rating 15 | 7 10 12 15 18 26 On Entrance 12 | 6 7 12 12 18 18 Naked Turns . | . . . . . . Heaviest Build 103 | 12 92 92 103 98 98 Greatest Support 69 | 20 40 10 69 16 69 Greatest Overweight (x) 32 | 1 9 9 9 6 32 Average Overweight (x) 4 | . 6 9 3 5 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 24 | 8 24 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 Average Carried 23 | 4 21 25 24 25 23 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 24 Class Distribution -------------------- 55% | Scavenger-Mutant 33% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 3128 | 312 503 . 1929 44 340 Remotely . | . . . . . . Salvage Created 3869 | 145 629 . 2634 . 461 Parts 243 | 15 39 . 162 . 27 Haulers Intercepted 10 | . 1 . 6 . 3 Recyclers Shooed 4 | . 1 . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 67 | . 14 . 43 . 10 Melee 2 | . . . . . 2 Guns 54 | . 13 . 41 . . Cannons 10 | . . . 2 . 8 AOE 1 | . 1 . . . . Classes Destroyed 13 | 2 7 . 3 . 1 Worker 15 | . 4 . 10 . 1 Builder 5 | . 1 . 4 . . Tunneler 5 | 4 . . . . 1 Hauler 10 | . 1 . 6 . 3 Recycler 6 | 1 . . 4 . 1 Operator 3 | . 1 . 1 . 1 Watcher 5 | . 1 . 4 . . Swarmer 20 | . 5 . 11 . 4 Grunt 33 | . 9 . 20 . 4 Duelist 1 | . . . 1 . . Protector 1 | . . . 1 . . Sentry 11 | . . . 10 . 1 Hunter 1 | . . . . . 1 Best Kill Streak 8 | 2 6 . 8 . 4 Combat Bots Only 6 | . 3 . 6 . 3 Max Kills in Single Turn 3 | 1 3 . 3 . 1 Gunslinging 1 | . 1 . 1 . . Exploded 1 | . 1 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 535 | . 71 . 294 . 170 Missed 141 | . 18 . 83 . 40 Hits 394 | . 53 . 211 . 130 Melee 1 | . . . 1 . . Projectile 393 | . 53 . 210 . 130 Critical Strikes 9 | . 1 . 5 . 3 Damage Taken 4596 | . 599 . 2503 . 1494 Core 685 | . 106 . 274 . 305 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 51 | . . . 51 . . Core Remaining (%) 62 | 100 . 57 . 31 . Volleys Fired 300 | 26 51 1 182 . 40 Largest 2 | 2 2 2 2 . 2 Hottest 100 | 60 100 46 100 . 70 Shots Fired 589 | 52 96 2 359 . 80 Gun 480 | 52 90 2 336 . . Cannon 101 | . . . 21 . 80 Launcher . | . . . . . . Special 8 | . 6 . 2 . . Kinetic 521 | 49 46 2 344 . 80 Thermal 8 | . 6 . 2 . . Explosive . | . . . . . . Electromagnetic 60 | 3 44 . 13 . . Robot Hit Streak 19 | 6 12 1 19 . 9 Robot Miss Streak 9 | 9 3 1 5 . 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 372 | 28 62 1 239 . 42 Core Hits 172 | 10 36 . 104 . 22 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 3 | . . . 1 . 2 Destroy 1 | . . . 1 . . Blast 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 4 | . . . 1 . 3 Impact 4 | . . . 1 . 3 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6201 | 299 830 13 3987 . 1072 Guns 4662 | 299 756 13 3594 . . Cannons 1086 | . . . 114 . 972 Explosions 326 | . 74 . 252 . . Melee 99 | . . . . . 99 Ramming 28 | . . . 27 . 1 Kinetic 5102 | 273 314 13 3530 . 972 Thermal 326 | . 74 . 252 . . Explosive . | . . . . . . Electromagnetic 646 | 26 442 . 178 . . Impact 99 | . . . . . 99 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 46 | . . . 9 . 37 Projectiles 39 | . . . 2 . 37 Explosions . | . . . . . . Melee 7 | . . . 7 . . Knockbacks 11 | . . . 3 . 8 Impact 1 | . . . 1 . . Kinetic 9 | . . . 1 . 8 Secondary 1 | . . . 1 . . Self-Inflicted Damage 45 | . 32 . 13 . . Shots 1 | . 1 . . . . Rammed 2 | . . . 1 . 1 Targets Rammed 2 | . . . 1 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 282 | 20 268 6 225 . 282 Average Temperature 59 | 15 73 4 39 . 113 Received Heat Transfer 1686 | . 243 . 993 . 450 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 150 | . 50 . 100 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 . 1 . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 3 | . . . 3 1 . Low Security (%) 56 | 100 100 100 20 57 100 Level 1 21 | . . . 38 42 . Level 2 20 | . . . 38 . . Level 3 1 | . . . 2 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 740 | 5 116 33 740 222 115 Initial 222 | . . 33 . 222 59 Average 204 | 1 41 3 348 190 44 Influence Increases 2297 | 25 469 . 1420 . 383 Destroy 0b10 Robot/C 1320 | . 280 . 840 . 200 Destroy 0b10 Robot/NC 250 | 25 40 . 150 . 35 Destroy Leader 340 | . 54 . 230 . 56 Successful Hack 84 | . 41 . 38 . 5 Disable Machine 150 | . 30 . 105 . 15 Destroy Structure 63 | . 9 . 42 . 12 Lose Combat Pursuer 90 | . 15 . 15 . 60 Influence Decreases 2261 | 25 384 85 850 418 499 Entered New Map 493 | . . 52 . 348 93 Time Decay 1385 | 25 361 33 570 70 326 Lost Part 233 | . 23 . 130 . 80 Purge Threat 150 | . . . 150 . . Squads Dispatched 10 | . 2 . 5 . 3 Investigation 5 | . 1 . 2 . 2 Extermination . | . . . . . . Reinforcement 3 | . 1 . 1 . 1 Assault 2 | . . . 2 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 14 | . 5 . 8 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 23 . 65 . 24 Peak Tracking Total 8 | . 4 . 8 . 6 Tactical Retreats 5 | . 1 . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 3 | . . . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 10 | . 2 . 7 . 1 Max in Single Turn 5 | . 1 . 5 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 23 | . 9 . 10 . 4 Terminals 19 | . 7 . 8 . 4 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 55 | . 24 . 22 . 9 Successful 22 | . 9 . 9 . 4 Failed 33 | . 15 . 13 . 5 Catastrophic 11 | . 4 . 4 . 3 Database Lockouts . | . . . . . . Manual 31 | . 13 . 12 . 6 Terminals 48 | . 21 . 18 . 9 Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 5 | . 3 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 7 . 6 . 4 Robot Analysis 2 | . 1 . 1 . . Branch Access Points 3 | . 1 . 1 . 1 Unreport Threat 1 | . . . 1 . . Locate Traps 5 | . 4 . . . 1 Recall Reinforcements 1 | . . . . . 1 Hauler Manifests 5 | . 1 . 3 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Reject 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 8 . 8 . 4 Full Trace Events 4 | . 2 . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 4369 | 79 1264 409 2277 142 198 Terrain 67 | 67 . . . . . Structural 4160 | . 1134 409 2277 142 198 Seismic 651 | 12 130 . 509 . . Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 6117 | 116 1402 409 3238 142 810 Spaces Moved 2354 | 27 617 190 1152 74 294 Core 5 | . . . . . 5 Treads 742 | . 6 . 671 . 65 Legs 2 | 2 . . . . . Wheels 1605 | 25 611 190 481 74 224 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 95 | 95 95 215 175 175 175 Average Speed 208 | 96 186 215 221 189 217 Slowest Speed 1650 | 120 480 215 480 190 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 3 94 35 91 30 37 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 7 | . 5 . 2 . . Terrain Destroyed 59 | . 7 . 39 . 13 Melee 1 | . . . 1 . . Projectile 19 | . 5 . 1 . 13 AOE 39 | . 2 . 37 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3006 | 70 761 190 1528 76 381 Wait 99 | 8 12 . 77 . 2 Move 2349 | 26 616 189 1151 73 294 Hop . | . . . . . . Pick Up 71 | 2 34 . 23 1 11 Fast Attach 21 | 2 3 . 13 . 3 Attach 27 | 2 3 . 16 . 6 Detach 2 | . . . 1 . 1 Swap 68 | 1 26 . 32 1 8 Drop 63 | 3 16 . 31 1 12 Fire 300 | 26 51 1 182 . 40 Melee 4 | . . . 1 . 3 Ram 2 | . . . 1 . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 3) 117 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 10) 857 | -10/Materials | Discovered new exit (range 14) 1023 | -10/Materials | Lost 3 parts (1p2n) 1306 | -10/Materials | Discovered new exit (range 15) 1519 | -10/Materials | Entered Mines 1717 | -10/Mines | Discovered new exit (range 6) 1762 | -10/Mines | Learned Materials security intel 1823 | -10/Mines | Discovered new exit (range 9) 1928 | -10/Mines | Entered Materials 1928 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2039 | -9/Materials | Repaired Lgt. Treads 2326 | -9/Materials | Build established: Scavenger-Mutant 2843 | -9/Materials | Discovered new exit (range 3) 3158 | -9/Materials | Identified exit to Mines 3440 | -9/Materials | Discovered new exit (range 7) 3913 | -9/Materials | Core integrity fell below 50% 3928 | -9/Materials | First assault squad dispatched 4061 | -9/Materials | Lost 4 parts (1p1n2u) 4507 | -9/Materials | Lost 5 parts (1p2u2w) 4944 | -9/Materials | Discovered new exit (range 16) 5166 | -9/Materials | Entered Mines 5289 | -9/Mines | Discovered new exit (range 5) 5296 | -9/Mines | Learned Materials terminal intel 5308 | -9/Mines | Entered Materials 5308 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5309 | -8/Materials | Loaded intel: 12 terminal locations 5507 | -8/Materials | Identified exit to Storage 5837 | -8/Materials | Build established: Hacker-Mutant 6118 | -8/Materials | Core integrity fell below 50% 6118 | -8/Materials | Self-destructed Last Messages --------------- 06084_ Acquired 55 matter. 06086_ Slug penetrates Wall. 06087_ Wall collapses. 06089_ Penetrated by Slug. 06089_ Imp. Light Cannon destroyed. 06092_ Penetrated by Slug. 06095_ G-47 Trooper suffers critical hit (Destroy). 06095_ Lgt. Armor Plating destroyed. 06098_ Broken Lgt. Treads destroyed. 06099_ U-05 Engineer builds a Wall. 06101_ Slug penetrates Wall. 06101_ Imp. Treads destroyed. 06102_ S-10 Pest suffers critical hit (Smash). 06102_ S-10 Pest destroyed. 06104_ Slug penetrates Wall. 06104_ Acquired 10 matter. 06105_ K-01 Serf collects debris. 06108_ Imp. Treads destroyed. 06108_ Slug penetrates Wall. 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Treads | 63% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanDeepMediator Manual? 0 Play Time 00:59:11 Cumulative 57.6 hours Start 2025.07.27 @ 13:47:03 End 2025.07.27 @ 16:14:23 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0/0 Lore% 51 Gallery% 25 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea724426-fcf0-4161-9f00-39a36dab3112