Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.10 @ 00:20:20 Player: Brimble Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (44) 220 Value Destroyed (1036) 1036 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (599) 599 TOTAL SCORE: 6175 Bonus ------- Follower Combat Kills 299 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 250/250 System Corruption 13% Temperature Cool (0) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION (6) --- Carbon-fiber Leg (fused) Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY (5) ------ Advanced Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Thermic Laser Beamcaster > --- INVENTORY (10) --- Improved Deuterium Engine Light Angular Momentum Engine Advanced Heat Sink Medium Storage Unit Melee Analysis Suite Field Recycling Unit (0) Heavy Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Thermic Laser Beamcaster > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Improved Heat Sink Melee Analysis Suite Heavy Laser [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Flight Unit Utility Advanced Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . . . . 4 2 2 . Power 1 | . . . . . 1 . . . Propulsion 4 | . . . . . 2 . 2 . Utility 3 | . . . . . 1 2 . . Weapon . | . . . . . . . . . Parts Attached 125 | 7 4 9 5 2 18 39 19 22 Power 20 | 1 1 . . . 1 7 6 4 Engine 12 | 1 1 . . . 1 5 1 3 Core 6 | . . . . . . 2 4 . Reactor 2 | . . . . . . . 1 1 Propulsion 32 | 2 3 2 1 . 2 11 4 7 Treads . | . . . . . . . . . Leg 11 | 2 . . . . . 2 . 7 Wheel . | . . . . . . . . . Hover 7 | . . . . . 1 3 3 . Flight 14 | . 3 2 1 . 1 6 1 . Utility 37 | 2 . 3 1 2 5 11 6 7 Device 27 | 1 . 3 1 2 4 8 3 5 Storage 2 | 1 . . . . . . . 1 Processor 3 | . . . . . 1 1 1 . Hackware 1 | . . . . . . 1 . . Protection 4 | . . . . . . 1 2 1 Artifact . | . . . . . . . . . Weapon 36 | 2 . 4 3 . 10 10 3 4 Energy Gun 11 | 1 . 2 1 . . 3 . 4 Energy Cannon 3 | . . . . . 1 1 1 . Ballistic Gun 10 | 1 . . 1 . 6 2 . . Ballistic Cannon . | . . . . . . . . . Launcher 8 | . . . . . 3 3 2 . Special Weapon 3 | . . 2 1 . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . 2 3 3 . Parts Lost 39 | . . . 3 . 5 13 18 . Power 8 | . . . . . . 4 4 . Propulsion 17 | . . . 1 . 2 6 8 . Utility 8 | . . . 1 . 2 2 3 . Weapon 6 | . . . 1 . 1 1 3 . Highest Loss Streak 11 | . . . 3 . 4 4 11 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 70 | . 90 95 100 100 51 60 43 73 Engine 7 | . 14 14 14 14 9 6 . 5 Reactor 1 | . . . . . . . . 5 Leg 8 | . 8 . . . . 4 . 27 Hover 2 | . . . . . . 6 4 . Flight 12 | . 19 28 28 28 15 3 16 . Device 16 | . 14 23 28 28 14 16 7 13 Processor 3 | . . . . . . 6 . 6 Hackware 1 | . . . . . . 4 1 . Protection 1 | . . . . . . . 4 2 Energy Gun 6 | . 14 13 12 14 . 1 1 8 Ballistic Gun 4 | . 14 14 14 14 6 2 . . Peak Build Rating 63 | 7 7 15 15 11 13 43 40 63 Average Rating 24 | 5 6 10 11 9 7 28 27 44 On Entrance 9 | . 7 6 15 9 8 8 25 4 Naked Turns . | . . . . . . . . . Heaviest Build 45 | 14 14 8 8 8 8 28 24 45 Greatest Support 91 | 20 20 8 8 8 8 30 32 91 Greatest Overweight (x) 3 | 3 1 . . . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 5 5 5 5 10 Average Capacity 5 | 7 6 5 5 5 5 5 5 6 Most Carried 7 | 6 5 5 5 5 5 5 5 7 Average Carried 4 | 3 4 4 4 4 3 3 4 4 Final Capacity 10 | 8 5 5 5 5 5 5 5 10 Final Carried 7 | 4 5 5 5 4 4 4 2 7 Class Distribution -------------------- 37% | Mutant 18% | Scout 14% | Scavenger-Skirmisher 10% | Skirmisher 4% | Infiltrator-Mutant 3% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scout | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Scavenger-Skirmisher | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Matter Collected 1715 | 285 32 101 59 51 224 351 158 454 Remotely . | . . . . . . . . . Salvage Created 1914 | 117 46 35 . 28 109 237 22 1320 Parts 64 | 6 8 4 . . 3 22 1 20 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 7 | . 1 1 . . . . . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 24 | . 3 2 . . 5 11 1 2 Guns 7 | . 3 2 . . . . . 2 Cannons 2 | . . . . . . 1 1 . AOE 15 | . . . . . 5 10 . . Classes Destroyed 11 | 3 1 . . . 2 4 . 1 Worker 3 | 1 . . . 1 . . . 1 Builder 2 | . . . . . . 2 . . Tunneler 2 | 2 . . . . . . . . Hauler 1 | . . . . . . 1 . . Recycler 10 | 1 . . . . . . . 9 Watcher 2 | . . . . . . 1 . 1 Swarmer 13 | . 3 2 . . . 7 1 . Grunt 8 | . . . . . 4 3 . 1 Duelist 1 | . . . . . 1 . . . Sentry 1 | . . . . . . . . 1 Hunter 1 | . . . . . . 1 . . Best Kill Streak 8 | 3 3 2 . 1 3 8 1 3 Combat Bots Only 7 | . 3 2 . . 3 7 1 1 Max Kills in Single Turn 6 | 1 1 1 . 1 2 6 1 1 Gunslinging . | . . . . . . . . . Exploded 6 | . . . . . 2 6 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Hostile Shots Fired 714 | . 38 20 . 1 57 235 311 52 Missed 342 | . 16 7 . . 33 106 155 25 Damage Taken 5826 | . 186 110 265 11 430 2230 2116 478 Core 1635 | . 36 7 37 11 194 494 771 85 Absorbed by Shields 84 | . . . . . . 72 12 . Core Remaining (%) 64 | 100 . . . 63 64 29 . . Volleys Fired 143 | 15 9 14 6 1 14 28 5 51 Largest 2 | 2 2 2 1 2 2 2 1 2 Hottest 160 | 70 70 120 100 70 50 119 90 160 Shots Fired 262 | 30 18 23 6 3 25 50 5 102 Gun 221 | 30 18 17 . 3 16 35 . 102 Cannon 12 | . . . . . . 8 4 . Launcher 17 | . . . . . 9 7 1 . Special 12 | . . 6 6 . . . . . Kinetic 74 | 15 9 9 . 1 16 24 . . Thermal 155 | 15 9 14 6 2 . 3 4 102 Explosive 17 | . . . . . 9 7 1 . Electromagnetic 16 | . . . . . . 16 . . Robot Hit Streak 10 | 10 4 1 . 1 7 7 2 10 Robot Miss Streak 9 | 2 7 9 . 3 4 4 1 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 142 | 20 6 3 . 1 10 30 4 68 Core Hits 94 | 5 4 3 . 1 19 25 4 33 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 15 | 2 1 . . . . . . 12 Burn 15 | 2 1 . . . . . . 12 Melee Attacks 2 | . . . . . . 2 . . Impact 2 | . . . . . . 2 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4617 | 228 77 39 . 13 997 1755 170 1338 Guns 2151 | 228 77 39 . 13 102 374 . 1318 Cannons 137 | . . . . . . 48 89 . Explosions 2151 | . . . . . 892 1222 37 . Melee 82 | . . . . . . 82 . . Ramming 96 | . . . . . 3 29 44 20 Kinetic 554 | 71 38 27 . . 102 316 . . Thermal 1671 | 157 39 12 . 13 . 43 89 1318 Explosive 2108 | . . . . . 892 1179 37 . Electromagnetic 106 | . . . . . . 106 . . Impact 82 | . . . . . . 82 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . 12 12 . 2 12 13 Average Corruption 10 | . . . 12 12 . 1 6 12 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 97 | . . . 11 17 . 2 7 60 Message Errors 24 | . . . 5 3 . . 1 15 Matter Fused 18 | . . . 2 3 . 1 2 10 Heat Flow Errors 12 | . . . 1 4 . . . 7 Energy Discharges 11 | . . . 1 1 . . 2 7 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 12 | . . . 1 3 . 1 . 7 Data Loss (major) 4 | . . . 1 1 . . . 2 Misfires 5 | . . . . 1 . . . 4 Alerts 4 | . . . . 1 . . 1 2 Misdirections 2 | . . . . . . . 1 1 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 113 | . . . . . 24 87 2 . Projectiles 2 | . . . . . . . 2 . Explosions 49 | . . . . . 24 25 . . Melee 62 | . . . . . . 62 . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 127 | . . . . . 46 61 20 . Shots 2 | . . . . . 1 1 . . Rammed 14 | . . . . . 1 3 10 . Targets Rammed 24 | . . . . . 1 11 10 2 Kicked 10 | . . . . . . 8 . 2 Crushed . | . . . . . . . . . Highest Temperature 356 | 160 102 132 141 267 356 274 64 333 Average Temperature 69 | 70 53 56 50 94 85 62 31 74 Received Heat Transfer 1230 | . . . . 6 243 708 117 156 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 1 . 1 Impact Corruptions 2 | . . . . . . 2 . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Parts Melted 18 | 1 . 2 . . . . 1 14 Heat Transferred 5001 | 629 185 37 . 37 . 50 111 3952 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Peak Influence 514 | 20 165 225 . 5 514 470 425 205 Initial 230 | . 13 64 . . . 149 230 7 Average 111 | 9 90 151 . . 200 165 140 65 Maximum Alert Level 2 | . . 1 . . 2 2 2 1 Low Security (%) 82 | 100 100 55 . 100 60 86 56 98 Level 1 13 | . . 44 . . 24 7 37 1 Level 2 3 | . . . . . 15 5 5 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . 2 . . 1 7 7 6 1 Investigation 11 | . 1 . . 1 3 2 3 1 Extermination 2 | . . . . . . 1 1 . Reinforcement 9 | . 1 . . . 2 4 2 . Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Distress Signals 5 | . . . . . 2 . . 3 Communications Jammed 20 | . . . . . . . 20 . Distress Signals 20 | . . . . . . . 20 . Times Spotted 153 | . 11 10 . 2 28 45 34 23 Peak Tracking Total 15 | . 5 3 . 2 10 15 9 5 Tactical Retreats 28 | . 1 2 . . 3 10 8 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 8 | . . . . . 1 3 4 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 6 | . . . . . 1 5 . . Max in Single Turn 2 | . . . . . 1 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 27 | . 3 . 5 1 4 5 2 7 Terminals 18 | . 3 . . . 4 2 2 7 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 106 | . 10 . 50 1 13 18 4 10 Successful 84 | . 5 . 50 1 9 11 2 6 Failed 22 | . 5 . . . 4 7 2 4 Catastrophic 3 | . 1 . . . 1 . 1 . Database Lockouts . | . . . . . . . . . Manual 11 | . . . 10 . 1 . . . Terminals 41 | . 10 . . . 13 4 4 10 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers 10 | . . . . . . 10 . . Garrison Access . | . . . . . . . . . Terminal Hacks 73 | . 5 . 50 1 9 . 2 6 Record 52 | . 2 . 49 . 1 . . . Prototype ID Bank 2 | . 1 . . . 1 . . . Open Door 7 | . . . . 1 . . . 6 Open DSF 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 2 | . . . . . 2 . . . Unreport Threat 1 | . . . . . . . 1 . Locate Traps 4 | . 2 . . . 2 . . . Zone Layout 2 | . . . . . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . 2 . . Report Inventory 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer 8 | . . . . . . 8 . . Insert Component 4 | . . . . . . 4 . . Analyze 4 | . . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 3 . . . 2 5 1 3 Full Trace Events 7 | . 1 . . . 2 2 1 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 3 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . Parts Scanalyzed 3 | . . . . . . 3 . . Part Schematics Acquired 3 | . . . . . . 3 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Total Allies 14 | . . 3 . . . . . 11 Largest Group 7 | . . 3 . . . . . 7 Highest-Rated Group 202 | . . 40 . . . . . 202 Highest-Rated Ally 39 | . . 16 . . . . . 39 Total Orders 8 | . . . . . . . . 8 ROAM 4 | . . . . . . . . 4 FOLLOW 4 | . . . . . . . . 4 Ally Attacks 101 | . . 13 . . 7 . . 81 Total Damage 1936 | . . 121 . . 364 . . 1451 Kills 16 | . . 1 . . 5 . . 10 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Turrets Deployed 3 | . . . . 1 2 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Turns Passed 5213 | 199 166 276 458 471 408 1161 806 1268 Spaces Moved 5797 | 103 266 437 1110 202 481 1107 1333 758 Core 257 | 24 . . . . . 60 28 145 Treads . | . . . . . . . . . Legs 1003 | 79 23 . . . . 288 . 613 Wheels . | . . . . . . . . . Hover 856 | . . . . . . 355 501 . Flight 3681 | . 243 437 1110 202 481 404 804 . Fastest Speed 26 | 50 37 37 37 37 37 26 26 50 Average Speed 57 | 134 45 37 37 37 38 75 42 106 Slowest Speed 200 | 200 120 37 37 37 40 140 100 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 30 | . 5 . . 5 6 4 10 . Cave-ins Triggered 1 | . . . 1 . . . . . Exploration Rate (%) 47 | 6 57 86 95 24 46 34 37 39 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 9 | . . 3 6 . . . . . Terrain Destroyed 153 | . . 3 6 . 58 74 12 . Melee . | . . . . . . . . . Projectile 9 | . . 3 6 . . . . . AOE 144 | . . . . . 58 74 12 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Total 7415 | 137 291 520 1137 590 679 1383 1561 1117 Wait 1053 | . . 52 14 388 145 107 153 194 Move 5732 | 102 257 436 1109 191 468 1098 1313 758 Hop 27 | . 3 . . 5 6 4 9 . Pick Up 129 | 12 9 5 3 1 10 40 22 27 Fast Attach . | . . . . . . . . . Attach 97 | 7 . 1 3 . 12 38 20 16 Detach 26 | . . . . . 9 12 5 . Swap 30 | . 4 8 2 2 6 2 . 6 Drop 68 | 1 9 4 . 2 8 23 13 8 Fire 143 | 15 9 14 6 1 14 28 5 51 Melee 2 | . . . . . . 2 . . Ram 14 | . . . . . 1 3 10 . Kick 10 | . . . . . . 8 . 2 Crush . | . . . . . . . . . Escape Stasis 29 | . . . . . . 18 11 . Rewire 55 | . . . . . . . . 55 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 200 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 11) 366 | -10/Materials | Entered Mines 369 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 418 | -10/Mines | Discovered new exit (range 15) 483 | -10/Mines | Discovered new exit (range 6) 513 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 515 | -10/Mines | Found Prototype Device 516 | -10/Mines | Identified Exp. Sensor Array 566 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 623 | -10/Mines | Lost 3 allies 640 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 640 | -10/Mines | Discovered new exit (range 5) 642 | -10/Mines | Entered Exiles 643 | -10/Exiles | Identified exit to Mines 660 | -10/Exiles | Met 8R-AWN 665 | -10/Exiles | Met EX-HEX 688 | -10/Exiles | Met EX-DEC 703 | -10/Exiles | Visited The Gauntlet 760 | -10/Exiles | Learned location of Zion (-7) 825 | -10/Exiles | Crushed by falling debris 825 | -10/Exiles | System corruption reached 10% 836 | -10/Exiles | Met EX-BIN 845 | -10/Exiles | Aligned with FarCom system 845 | -10/Exiles | Given EX-Vault access code 856 | -10/Exiles | Lost 3 parts (1n1u1w) 868 | -10/Exiles | Opened EX-Vault 870 | -10/Exiles | Found Deploy-a-Sentry 871 | -10/Exiles | Found Deploy-a-Sentry 872 | -10/Exiles | Found Deploy-a-Sentry 892 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1100 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1100 | -10/Exiles | Entered Mines 1118 | -9/Mines | Discovered new exit (range 6) 1124 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1132 | -9/Mines | Discovered new exit (range 13) 1136 | -9/Mines | Met a Derelict shopkeep closing up shop 1150 | -9/Mines | DAS Turret deployed 1402 | -9/Mines | Build established: Scout 1571 | -9/Mines | Entered Materials 1571 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1654 | -8/Materials | DAS Turret deployed 1660 | -8/Materials | DAS Turret deployed 1733 | -8/Materials | Lost 3 allies 1864 | -8/Materials | Garrison activated, responded to threat 1907 | -8/Materials | Lost 4 parts (1n2u1w) 1973 | -8/Materials | Discovered new exit (range 11) 1979 | -8/Materials | Entered Factory 1979 | -7/Factory | Evolved 2 slots: Utility x2 2564 | -7/Factory | Build established: Skirmisher 2892 | -7/Factory | Lost 4 parts (1p2n1w) 3015 | -7/Factory | Core integrity fell below 50% 3082 | -7/Factory | Destroyed 7 combat bots 3090 | -7/Factory | Lost 3 parts (2n1u) 3104 | -7/Factory | Discovered new exit (range 15) 3140 | -7/Factory | Entered another Factory area 3140 | -6/Factory | Evolved 2 slots: Propulsion x2 3490 | -6/Factory | Search patrols dispatched 3711 | -6/Factory | Spotted B-75 Beast 3821 | -6/Factory | System corruption reached 10% 3865 | -6/Factory | Core integrity fell below 50% 3900 | -6/Factory | Core integrity fell below 20% 3917 | -6/Factory | Lost 11 parts (2p5n2u2w) 3939 | -6/Factory | Discovered new exit (range 15) 3946 | -6/Factory | Entered Extension 3949 | -6/Extension | Build established: Mutant 4013 | -6/Extension | Rescued a captive Derelict 4029 | -6/Extension | Rescued a captive Derelict 4064 | -6/Extension | Rescued a captive Derelict 4076 | -6/Extension | Rescued a captive Derelict 4555 | -6/Extension | Rescued a captive Derelict 4618 | -6/Extension | Spotted B-75 Beast 4684 | -6/Extension | Lost 7 allies 4753 | -6/Extension | Build established: Scavenger-Skirmisher 4796 | -6/Extension | Disrupted transfer network 4879 | -6/Extension | Rescued a captive Derelict 4880 | -6/Extension | Rescued a captive Derelict 5214 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05135_ R-10 Processor destroyed. 05149_ System corrupted: Component data lost. 05151_ R-10 Processor suffers critical hit (Burn). 05152_ R-10 Processor heat damages Com. Wheel, Com. Wheel, Com. Wheel, Unknown Engine. 05152_ R-10 Processor critical meltdown. 05152_ Com. Wheel melted. 05152_ Med. Storage Unit melted. 05157_ R-10 Processor suffers critical hit (Burn). 05181_ System corrupted: Matter fused (-10). 05203_ C-30 ARC bursts open, deploying its payload. 05203_ G-67 Veteran unfolds itself. 05203_ G-50 Soldier unfolds itself. 05203_ Critical hit (Burn: +37). 05208_ System corrupted: FCS attempts to trigger Beamcaster. 05208_ System corrupted: Beamcaster misfires. 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"???? | | ???????????????????????????????????????????" "???? | | ??????????????????????????????????????????? ???? | | ???????????????????????????#####??????????? ?? | | ###########################;##;########### ?? | | g %" ? | | ! @ g " ? | | % g ? | | BB ? | | uA k R? BB ? | | ########################################## ?? | | ???????????????????????????????????????????? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 30 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 20 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Airjet | -7/Factory | Scanalyzed Flight Unit | -7/Factory | Scanalyzed Lgt. Armored Exoskeleton | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Cya! Everything Is Under Control Hey, That's Mine! It's Just You Librarian Quick And Dirty Serviceable Loadout Slippery One System Compromised Total Silence Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed ReactionScrapBox Manual? 0 Play Time 03:23:11 Cumulative 7.4 hours Start 2024.09.09 @ 19:43:23 End 2024.09.10 @ 00:20:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 9 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b548e994-051f-4e00-ad24-3c50a66f749c