Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 15:32:13 Player: Minty Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1063) 1063 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3148 Bonus ------- None Cogmind --------- Core Integrity 43/550 Matter 200/300 Energy 21/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Hover Unit Improved Hover Unit Small Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Improved Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Lightning Gun Improved Light Cannon Improved Light Cannon Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 52 | . 14 19 . 19 Power 6 | . 1 2 . 3 Engine 5 | . . 2 . 3 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 18 | . 6 7 . 5 Treads 1 | . . 1 . . Leg 2 | . . . . 2 Wheel 10 | . 6 4 . . Hover 5 | . . 2 . 3 Flight . | . . . . . Utility 7 | . 3 2 . 2 Device 5 | . 3 1 . 1 Storage . | . . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 21 | . 4 8 . 9 Energy Gun 9 | . 2 1 . 6 Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | . 1 2 . . Ballistic Cannon 4 | . . 2 . 2 Launcher 4 | . 1 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 26 | . 1 8 . 17 Power 3 | . . 1 . 2 Propulsion 8 | . . 3 . 5 Utility 3 | . . 1 . 2 Weapon 12 | . 1 3 . 8 Highest Loss Streak 13 | . 1 5 . 13 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 77 | . 96 74 77 60 Engine 6 | . 4 6 11 7 Core 4 | . 9 4 . . Leg 3 | . 2 . . 9 Wheel 14 | . 25 18 11 1 Hover 1 | . . . . 3 Device 8 | . 11 9 11 4 Storage 11 | . 14 11 11 8 Processor 1 | . . . . 4 Protection 2 | . . 4 11 2 Energy Gun 13 | . 23 7 . 11 Ballistic Gun 2 | . 3 6 . . Ballistic Cannon 4 | . . . 22 6 Launcher 1 | . . 2 . . Naked Turns . | . . . . . Heaviest Build 25 | 14 16 24 24 25 Greatest Support 40 | 20 32 32 10 40 Greatest Overweight (x) 2 | . 1 2 2 2 Average Overweight (x) . | . . . 2 . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 7 | . 8 8 8 7 Most Carried 8 | . 8 8 8 8 Average Carried 7 | . 7 6 8 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 7 8 8 3 Class Distribution -------------------- 63% | Mutant 22% | Scavenger-Mutant 8% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 782 | 200 92 289 . 201 Remotely . | . . . . . Salvage Created 1096 | . 272 506 . 318 Parts 65 | . 19 28 . 18 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 7 10 . 12 Guns 9 | . 3 6 . . Cannons 10 | . . 3 . 7 AOE 8 | . 3 1 . 4 Classes Destroyed 8 | . 4 3 . 1 Worker 2 | . 1 1 . . Builder 2 | . 1 . . 1 Tunneler 1 | . . 1 . . Hauler 2 | . . 1 . 1 Watcher 1 | . 1 . . . Swarmer 6 | . . . . 6 Grunt 21 | . 7 8 . 6 Sentry 2 | . . 2 . . Best Kill Streak 6 | . 4 4 . 6 Combat Bots Only 6 | . 3 4 . 6 Max Kills in Single Turn 3 | . 2 2 . 3 Gunslinging . | . . . . . Exploded 2 | . 2 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 290 | . 26 105 . 159 Missed 87 | . 9 37 . 41 Damage Taken 3027 | . 224 942 . 1861 Core 764 | . 23 234 . 507 Absorbed by Shields . | . . . . . Core Remaining (%) 77 | 100 90 . 41 . Volleys Fired 96 | . 23 40 . 33 Largest 3 | . 2 2 . 3 Hottest 165 | . 100 90 . 165 Shots Fired 182 | . 45 69 . 68 Gun 132 | . 41 54 . 37 Cannon 39 | . . 11 . 28 Launcher 11 | . 4 4 . 3 Special . | . . . . . Kinetic 63 | . 4 31 . 28 Thermal 60 | . 37 23 . . Explosive 11 | . 4 4 . 3 Electromagnetic 48 | . . 11 . 37 Robot Hit Streak 23 | . 6 23 . 9 Robot Miss Streak 3 | . 2 3 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 123 | . 32 53 . 38 Core Hits 70 | . 18 24 . 28 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 5 | . 2 3 . . Burn 4 | . 2 2 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3298 | . 703 870 . 1725 Guns 1297 | . 347 521 . 429 Cannons 587 | . . 223 . 364 Explosions 1410 | . 356 122 . 932 Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 694 | . 20 310 . 364 Thermal 845 | . 327 326 . 192 Explosive 1218 | . 356 122 . 740 Electromagnetic 537 | . . 108 . 429 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 53 | . . 5 . 48 Projectiles 6 | . . . . 6 Explosions 47 | . . 5 . 42 Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 178 | . . 67 . 111 Shots 6 | . . 3 . 3 Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 330 | . 108 124 . 330 Average Temperature 70 | . 32 33 . 108 Received Heat Transfer 978 | . 126 444 . 408 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 5 | . 3 2 . . Heat Transferred 2274 | . 1110 814 . 350 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 401 | . 235 310 120 401 Initial 120 | . . 98 120 46 Average 165 | . 66 220 120 233 Maximum Alert Level 2 | . 1 1 . 2 Low Security (%) 63 | . 94 42 100 37 Level 1 36 | . 5 57 . 62 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 . 4 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 12 17 . 20 Peak Tracking Total 7 | . 3 7 . 5 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . 1 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 9 . . . Successful 5 | . 5 . . . Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . 9 . . . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Assimilate 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 889 | . 291 263 79 256 Spaces Moved 532 | 1 208 129 72 122 Core 18 | . . . . 18 Treads 1 | . . 1 . . Legs 77 | 1 21 . . 55 Wheels 400 | . 187 124 72 17 Hover 36 | . . 4 . 32 Flight . | . . . . . Fastest Speed 50 | 120 80 80 110 50 Average Speed 95 | 120 87 95 110 102 Slowest Speed 180 | 120 120 180 110 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 2 45 18 22 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 76 | . 25 29 . 22 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 75 | . 25 29 . 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 736 | . 273 200 71 192 Wait 24 | . 17 . . 7 Move 528 | . 207 128 71 122 Hop . | . . . . . Pick Up 8 | . 3 2 . 3 Fast Attach 22 | . 5 10 . 7 Attach 16 | . 3 4 . 9 Detach 10 | . 2 5 . 3 Swap 14 | . 6 5 . 3 Drop 16 | . 7 4 . 5 Fire 96 | . 23 40 . 33 Melee . | . . . . . Ram 2 | . . 2 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 6) 154 | -10/Materials | Discovered new exit (range 15) 201 | -10/Materials | Discovered new exit (range 7) 292 | -10/Materials | Entered another Materials area 292 | -9/Materials | Accompanied by 1 ally 292 | -9/Materials | Evolved 2 slots: Utility x2 313 | -9/Materials | Build established: Mutant 432 | -9/Materials | Lost 5 parts (1p1n1u2w) 467 | -9/Materials | Core integrity fell below 50% 512 | -9/Materials | Discovered new exit (range 12) 555 | -9/Materials | Entered Mines 577 | -9/Mines | Met a Derelict bent on vengeance 608 | -9/Mines | Discovered new exit (range 14) 623 | -9/Mines | Learned location of Zion (-7) 634 | -9/Mines | Entered Materials 634 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 760 | -8/Materials | Garrison activated, responded to threat 875 | -8/Materials | Core integrity fell below 50% 890 | -8/Materials | Core integrity fell below 20% 890 | -8/Materials | Self-destructed Last Messages --------------- 00868_ Lightning Gun destroyed. 00869_ Penetrated by Slug. 00869_ Critical hit (Destroy). 00869_ Imp. Titanium Leg destroyed. 00871_ Acquired Prototype Energy Gun. 00871_ Identified Imp. EM Shotgun. 00872_ Penetrated by Slug. 00876_ Acquired 21 matter. 00877_ Penetrated by Slug. 00880_ Imp. EM Shotgun destroyed. 00882_ Penetrated by Slug. 00882_ Imp. Titanium Leg destroyed. 00882_ Terminal disabled. 00883_ Penetrated by Slug. 00885_ H-55 Commando IFF system glitched. 00885_ Slug penetrates Y-45 Defender. 00886_ Y-45 Defender emerges from the garrison. 00886_ Fusion Modulator explodes. 00886_ Imp. Hover Unit destroyed. 00886_ Penetrated by Slug. 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