Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.15 @ 02:40:02 Player: Nell Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (199) 995 Value Destroyed (5991) 5991 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1009) 1009 TOTAL SCORE: 15575 Bonus ------- High Alert Combat Kills 599 Follower Combat Kills 110 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 170/170 System Corruption 15% Temperature Cool (9) Movement Core (400) Ox7 Location -2/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Visual Processing Unit Advanced Targeting Computer Advanced Target Analyzer > --- WEAPON (2) ------- Enhanced Quantum Rifle Railgun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads Improved Antigrav System Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Experimental Coolant Injector Compact Battery Structural Scanner Machine Analyzer Advanced Visual Processing Unit Advanced Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Advanced Recoil Stabilizer Hacking Suite > --- WEAPON ----------- Dispersion Rifle Quantum Rifle > --- INVENTORY -------- Precision Matter Filter [Rating: 141] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag Array Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Slots Evolved 16 | . . . 2 . . . 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . 1 . . 1 1 . . Utility 11 | . . . 1 . . . 2 1 2 1 1 1 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 180 | 8 13 2 23 1 5 . 39 15 10 11 7 15 6 25 Power 25 | 2 . 1 2 1 . . 5 3 1 3 . . 2 5 Engine 7 | 2 . . 1 1 . . 1 2 . . . . . . Core 11 | . . 1 1 . . . 4 1 1 3 . . . . Reactor 7 | . . . . . . . . . . . . . 2 5 Propulsion 52 | 2 1 . 10 . . . 14 5 4 2 2 5 4 3 Treads 23 | 2 1 . 10 . . . 6 . 1 . . . 3 . Leg 8 | . . . . . . . 8 . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 21 | . . . . . . . . 5 3 2 2 5 1 3 Flight . | . . . . . . . . . . . . . . . Utility 66 | 2 6 . 6 . 2 . 15 6 4 5 2 7 . 11 Device 29 | 1 1 . 1 . . . 5 1 4 4 2 3 . 7 Storage 10 | 1 4 . 1 . 1 . . 2 . . . . . 1 Processor 10 | . . . . . . . 3 1 . . . 4 . 2 Hackware 2 | . . . . . . . 2 . . . . . . . Protection 15 | . 1 . 4 . 1 . 5 2 . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 6 1 5 . 3 . 5 1 1 1 3 3 . 6 Energy Gun 15 | 2 . . . . 1 . 1 1 1 1 1 2 . 5 Energy Cannon 2 | . . . . . 1 . 1 . . . . . . . Ballistic Gun 9 | . 3 . 4 . . . 1 . . . . . . 1 Ballistic Cannon 2 | . 1 . 1 . . . . . . . . . . . Launcher 5 | . 2 1 . . 1 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . 2 . 1 1 . 1 . 3 2 1 Parts Lost 85 | . 1 . 3 1 . . 20 5 . 5 1 6 9 34 Power 13 | . . . 1 1 . . 2 . . . . . 4 5 Propulsion 23 | . . . 1 . . . 5 3 . 1 . 2 2 9 Utility 38 | . 1 . 1 . . . 9 2 . 2 1 4 2 16 Weapon 11 | . . . . . . . 4 . . 2 . . 1 4 Highest Loss Streak 22 | . 1 . 1 1 . . 4 3 . 2 1 3 4 22 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | 3 10 14 14 15 14 13 13 6 6 6 6 6 4 3 Power . | . 1 1 . . . . . 1 1 . 1 1 . . Propulsion 2 | 2 2 2 2 3 3 3 4 . . . . . . 1 Utility 3 | . 2 5 5 6 6 7 5 1 . 2 2 1 . . Weapon 4 | . 4 6 6 5 4 3 3 3 3 3 3 3 3 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 15 | . 5 3 2 1 1 . 2 . . 1 . . . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . 3 . . . . . 1 . . . . . . . Utility 4 | . 1 1 1 . . . 1 . . . . . . . Weapon 7 | . 1 2 1 1 1 . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 96 99 100 100 93 96 91 92 86 89 81 72 Engine 3 | . 14 6 . 6 11 11 2 6 . . . . . . Core 5 | . . 7 10 4 . . 6 . 5 11 10 9 6 . Treads 16 | . 27 28 31 33 33 33 11 . . . . . 1 2 Leg 2 | . . . . . . . 15 . . . . . . . Hover 6 | . . . . . . . . 26 18 16 20 22 16 12 Device 11 | . 13 . 9 11 7 . 9 6 15 21 21 25 19 15 Storage 9 | . 14 14 11 11 11 11 9 7 10 5 5 4 3 3 Processor 3 | . . . . . . . 3 7 6 5 5 7 19 20 Hackware 5 | . . . . . . . 11 15 13 11 10 9 8 3 Protection 7 | . . 14 11 11 14 22 7 6 5 6 5 . . . Energy Gun 2 | . 2 . . . . . 1 13 8 6 1 1 3 6 Energy Cannon 1 | . . . . . . . 5 . . . . . . . Ballistic Gun 7 | . 13 13 16 11 11 11 3 . . . . . . . Ballistic Cannon 3 | . 8 10 3 11 10 . . . . . . . . . Launcher 1 | . 3 4 1 . . 11 2 . . . . 2 . . Slashing Weapon 1 | . . . . . . . 4 1 3 3 5 3 . . Peak Build Rating 141 | 7 8 12 19 17 19 18 37 42 56 76 97 124 104 141 Average Rating 37 | 5 7 9 17 15 16 18 29 34 44 67 85 109 97 108 On Entrance 38 | . 7 8 11 17 15 18 18 33 33 55 76 94 101 94 Avg Prop Armor Cover (%) 11 | . . . . . . . 9 . 8 . . 15 10 14 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 65 | 15 33 35 40 40 42 42 43 24 27 33 48 47 42 65 Greatest Support 105 | 40 40 40 63 60 60 60 63 29 36 40 54 68 105 105 Greatest Overweight (x) 15 | 1 5 . . . . . 1 1 1 1 9 15 9 7 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 8 8 8 8 8 5 Average Capacity 12 | 7 11 15 15 15 15 15 15 8 8 8 8 8 7 5 Most Carried 15 | 5 15 15 15 15 15 14 15 15 8 8 8 8 7 5 Average Carried 11 | 4 10 14 14 14 14 14 14 7 7 7 7 7 5 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 8 8 8 8 8 5 5 Final Carried 15 | 5 14 15 15 15 14 14 14 7 8 6 8 5 5 . Class Distribution -------------------- 43% | Scavenger-Mutant 41% | Mutant 6% | Hacker-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Hacker-Mutant | -3/Research Scavenger-Scout | -3/Armory Scavenger-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Matter Collected 4399 | 274 254 277 980 58 . 56 1012 212 225 327 111 231 101 281 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7037 | 73 459 223 1539 74 . 150 2052 437 496 501 112 241 129 551 Parts 394 | 7 36 14 107 4 . 1 121 20 19 16 9 9 4 27 Haulers Intercepted 14 | . 2 . 6 . . . 2 3 . 1 . . . . Recyclers Shooed 10 | . 3 . 5 . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Combat Hostiles Destroyed 133 | . 12 7 34 3 . . 45 6 4 5 4 2 2 9 Melee 19 | . . . . . . . 18 . . . 1 . . . Guns 51 | . 4 1 17 1 . . 5 6 2 3 . 2 1 9 Cannons 18 | . 1 4 3 2 . . 8 . . . . . . . AOE 40 | . 7 2 14 . . . 14 . . . 3 . . . Classes Destroyed 16 | 1 8 . 1 1 . . 4 . 1 . . . . . Worker 14 | . 2 . 2 . . 1 4 1 1 . 1 2 . . Builder 9 | . 1 . 2 . . . 3 . 1 . 1 . . 1 Tunneler 5 | 3 . . . . . . . . . 1 . 1 . . Hauler 14 | . 2 . 6 . . . 2 3 . 1 . . . . Recycler 10 | . 1 . 3 . . 2 1 1 2 . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 5 | . 1 . 1 . . . 2 . . . 1 . . . Watcher 8 | . 3 . 2 . . . . . . 2 . 1 . . Swarmer 42 | . 8 . 13 . . . 10 4 . . 4 . . 3 Grunt 39 | . 4 7 11 2 . . 15 . . . . . . . Brawler 5 | . . . . . . . 5 . . . . . . . Duelist 6 | . . . . 1 . . 5 . . . . . . . Sentry 20 | . . . 10 . . . 5 2 1 . . . . 2 Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 7 | . . . . . . . 3 . . . . 2 2 . Programmer 12 | . . . . . . . . . 3 5 . . . 4 Best Kill Streak 9 | 1 7 2 9 3 . 1 8 6 2 4 5 2 2 2 Combat Bots Only 8 | . 5 2 6 3 . . 8 4 1 4 4 2 2 2 Max Kills in Single Turn 4 | 1 3 1 4 1 . 1 4 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 2 1 3 . . . 3 . . . 1 . . . Melee 1 | . . . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Hostile Shots Fired 1246 | . 57 20 157 6 . . 309 61 71 57 34 86 107 281 Missed 402 | . 16 8 38 2 . . 80 28 30 22 9 36 37 96 Hits 844 | . 41 12 119 4 . . 229 33 41 35 25 50 70 185 Melee 27 | . . . . 3 . . 24 . . . . . . . Projectile 817 | . 41 12 119 1 . . 205 33 41 35 25 50 70 185 AOE 1 | . . . . . . . . . . 1 . . . . Critical Strikes 27 | . . 1 5 . . . 9 . . 1 . 1 1 9 Part Disruptions 2 | . . . . . . . . . . . . 1 . 1 Damage Taken 14561 | . 453 148 1507 110 . . 3557 454 413 871 423 952 1491 4182 Core 2822 | . 94 10 135 . . . 402 99 43 166 64 118 218 1473 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 85 | . . . . . . . 35 50 . . . . . . Regen/Repaired (Parts) 708 | . 69 . 43 . . . 185 . 356 55 . . . . Core Remaining (%) 75 | 100 . 58 . . . 66 26 85 94 83 94 . 74 . Volleys Fired 414 | 5 47 15 102 6 . . 111 18 23 19 4 7 . 57 Largest 2 | 2 2 2 2 2 . . 2 2 2 2 1 2 . 2 Hottest 188 | 80 80 50 56 56 . . 136 122 122 122 49 188 . 182 Shots Fired 767 | 10 77 26 194 12 . . 152 36 45 43 4 45 24 99 Gun 593 | 10 53 12 155 6 . . 66 36 45 43 . 44 24 99 Cannon 124 | . 13 12 27 6 . . 66 . . . . . . . Launcher 50 | . 11 2 12 . . . 20 . . . 4 1 . . Special . | . . . . . . . . . . . . . . . Kinetic 327 | . 44 24 182 12 . . 63 . . . . . . 2 Thermal 358 | . . . . . . . 69 36 45 43 . 44 24 97 Explosive 50 | . 11 2 12 . . . 20 . . . 4 1 . . Electromagnetic 32 | 10 22 . . . . . . . . . . . . . Robot Hit Streak 54 | 4 13 5 20 4 . . 30 8 49 54 3 15 15 15 Robot Miss Streak 3 | 3 3 3 3 1 . . 3 2 . 1 . 2 1 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 3 | . . . 1 . . . . 1 . . . . . 1 Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . . . . 1 Autonomous 62 | . . . . . . . . . . 5 . 32 25 . Shots Hit Robots 593 | 5 44 17 139 8 . . 140 24 47 41 4 36 22 66 Core Hits 290 | 3 35 12 72 4 . . 77 13 12 14 8 12 7 21 Critical Kills 2 | . . . . . . . . . . . . . . 2 Critical Parts Destroyed 5 | . . . 1 . . . 1 . . . . . . 3 Critical Strikes 25 | . 2 . 1 . . . 8 3 3 3 . . . 5 Burn 8 | . . . . . . . . 3 2 3 . . . . Destroy 7 | . . . 1 . . . 1 . . . . . . 5 Blast 1 | . 1 . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . Sever 8 | . . . . . . . 7 . 1 . . . . . Melee Attacks 227 | . . . . . . . 84 8 32 50 18 35 . . Impact . | . . . . . . . . . . . . . . . Slashing 227 | . . . . . . . 84 8 32 50 18 35 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 7 . 4 2 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18100 | 67 1261 498 3512 172 . 24 5313 443 1223 987 735 1180 540 2145 Guns 9221 | 67 481 106 1844 48 . . 920 443 814 814 . 999 540 2145 Cannons 1459 | . 97 187 382 113 . . 680 . . . . . . . Explosions 4691 | . 632 195 1232 . . . 1985 . 86 . 556 5 . . Melee 2554 | . . . . . . . 1703 . 323 173 179 176 . . Ramming 175 | . 51 10 54 11 . 24 25 . . . . . . . Kinetic 3971 | . 395 293 2226 161 . . 869 . . . . . . 27 Thermal 7019 | . . 95 . . . . 1196 443 814 814 . 999 540 2118 Explosive 4068 | . 632 100 1232 . . . 1457 . 86 . 556 5 . . Electromagnetic 313 | 67 183 . . . . . 63 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2554 | . . . . . . . 1703 . 323 173 179 176 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 15 | . 2 2 . . . . 5 2 6 6 . . 4 15 Average Corruption 4 | . 2 2 . . . . 4 2 4 3 . . 1 12 Corruption Purged 14 | . . . . . . . 9 . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 113 | . 8 9 . . . . 22 . 28 8 . . 3 35 Message Errors 30 | . 3 2 . . . . 2 . 8 4 . . . 11 Matter Fused 30 | . 2 1 . . . . 11 . 8 2 . . . 6 Heat Flow Errors 11 | . . 3 . . . . 1 . 2 1 . . 2 2 Energy Discharges 9 | . 1 2 . . . . 1 . 3 1 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 2 | . 1 . . . . . . . . . . . . 1 Data Loss (minor) 9 | . 1 . . . . . 2 . 4 . . . . 2 Data Loss (major) 5 | . . . . . . . 1 . 1 . . . 1 2 Misfires 4 | . . . . . . . 2 . 1 . . . . 1 Alerts 2 | . . . . . . . 2 . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . 5 Weapon Failures 5 | . . 1 . . . . . . 1 . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 655 | . 8 . 142 . . . 295 . 44 68 2 96 . . Projectiles 22 | . . . . . . . 22 . . . . . . . Explosions 216 | . 8 . 142 . . . 64 . . . 2 . . . Melee 417 | . . . . . . . 209 . 44 68 . 96 . . Knockbacks 7 | . 1 4 1 1 . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . Kinetic 6 | . 1 4 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 254 | . 50 . 14 . . . 190 . . . . . . . Shots 7 | . 3 . 1 . . . 3 . . . . . . . Rammed 30 | . 10 5 11 1 . 2 1 . . . . . . . Targets Rammed 39 | . 11 5 12 1 . 5 5 . . . . . . . Kicked 4 | . . . . . . . 4 . . . . . . . Crushed 5 | . 1 . 1 . . 3 . . . . . . . . Highest Temperature 321 | 54 288 254 65 . . . 321 312 160 197 3 190 164 199 Average Temperature 74 | 23 126 97 16 . . . 81 109 21 68 3 55 71 102 Received Heat Transfer 3048 | . 144 102 516 6 . . 882 42 30 . 30 . 172 1124 Effects 4 | . . 1 . . . . . 3 . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . 3 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . 2 2 . . 1 . Combat Hostiles 5 | . . . . . . . . . 2 2 . . 1 . Parts Melted 42 | . . . . . . . 3 2 13 14 . 2 1 7 Heat Transferred 10538 | . . 100 . . . . 1632 1110 1665 1628 . 1258 703 2442 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Maximum Alert Level 4 | . . . 2 1 . . 4 2 1 . . . . . Low Security (%) 69 | 100 100 100 12 93 . 100 30 . 90 100 100 100 100 100 Level 1 9 | . . . 45 6 . . 3 . 9 . . . . . Level 2 11 | . . . 41 . . . 9 100 . . . . . . Level 3 5 | . . . . . . . 28 . . . . . . . Level 4 5 | . . . . . . . 28 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1259 | 5 147 80 618 237 . 9 1259 655 274 92 198 93 82 108 Initial 567 | . . 25 19 237 . . . 567 274 61 13 93 21 15 Average 228 | . 38 17 387 55 . . 689 594 70 26 20 26 43 10 Influence Increases 6069 | 15 462 283 1285 70 . 24 1964 283 309 273 259 233 234 375 Destroy 0b10 Robot/C 2740 | . 240 160 740 60 . . 900 120 80 100 80 40 40 180 Destroy 0b10 Robot/NC 335 | 15 50 . 85 . . 15 65 25 20 20 15 20 . 5 Destroy Leader 714 | . 70 40 186 10 . . 214 36 40 36 10 12 10 50 Allied During Kill 7 | . . 2 5 . . . . . . . . . . . Successful Hack 208 | . 31 . 37 . . 9 23 4 16 23 8 3 49 5 Select Force Hacks 50 | . . . . . . . 50 . . . . . . . Disable Machine 435 | . 15 30 105 . . . 210 . 30 . 15 15 . 15 Destroy Structure 665 | . 56 21 37 . . . 172 8 63 94 116 98 . . Partial Spotted 90 | . . . . . . . . 30 30 . . 30 . . Lose Combat Pursuer 825 | . . 30 90 . . . 330 60 30 . 15 15 135 120 Influence Decreases 5973 | 15 397 298 726 679 . 24 716 971 742 372 109 370 245 309 Entered New Map 1611 | . . 40 31 372 . . . 681 286 66 15 85 20 15 Time Decay 3723 | 15 387 238 645 300 . 24 516 230 456 277 84 255 110 186 Lost Part 540 | . 10 . 30 7 . . 200 50 . 20 10 30 75 108 Lost Ally 90 | . . 20 20 . . . . 10 . . . . 40 . Purge Threat 9 | . . . . . . . . . . 9 . . . . Squads Dispatched 52 | . 2 . 3 . . . 18 2 6 2 3 9 4 3 Investigation 11 | . 1 . 1 . . . 3 . 1 . 2 2 1 . Extermination 11 | . . . . . . . . 1 3 2 . 2 . 3 Reinforcement 18 | . 1 . 2 . . . 6 . 2 . 1 3 3 . Assault 4 | . . . . . . . 3 1 . . . . . . Garrison 8 | . . . . . . . 6 . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Distress Signals 12 | . 1 . 3 . . . 7 . . . . 1 . . Communications Jammed 3 | . . . . . . . . . . 3 . . . . Distress Signals 1 | . . . . . . . . . . 1 . . . . Times Spotted 292 | . 23 9 66 3 . . 74 8 12 21 10 21 20 25 Peak Tracking Total 10 | . 6 2 7 3 . . 10 5 3 6 4 8 10 8 Tactical Retreats 41 | . . 1 3 . . . 14 1 4 3 1 5 4 5 ECM-based Alert Blocks 19 | . . . . . . . . . 3 6 . 10 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Traps Triggered 17 | . 3 . 2 . . . . 3 4 1 2 2 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Machines Disabled 29 | . 1 2 7 . . . 14 . 2 . 1 1 . 1 Max in Single Turn 3 | . 1 1 2 . . . 3 . 1 . 1 1 . 1 Garrison Access 2 | . . . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Machines Accessed 82 | . 8 . 11 . 1 1 8 5 14 12 6 8 4 4 Terminals 48 | . 6 . 8 . . 1 5 3 5 5 4 6 3 2 Fabricators 5 | . . . . . . . . 1 1 . 1 . 1 1 Repair Stations 11 | . 1 . 1 . . . 2 . 3 3 . 1 . . Recycling Units 7 | . 1 . 1 . . . . 1 2 1 . . . 1 Scanalyzers 3 | . . . 1 . . . . . 1 1 . . . . Garrison Access 7 | . . . . . . . 1 . 2 2 1 1 . . Total Hacks 185 | . 22 . 24 . 1 3 26 10 33 26 12 11 9 8 Successful 95 | . 13 . 11 . 1 2 18 5 18 11 5 3 4 4 Failed 90 | . 9 . 13 . . 1 8 5 15 15 7 8 5 4 Catastrophic 26 | . 2 . 4 . . . 5 3 1 4 . 5 1 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 66 | . 11 . 4 . 1 2 11 4 4 8 7 7 5 2 Terminals 113 | . 18 . 19 . . 3 16 7 10 14 9 8 6 3 Fabricators 12 | . . . . . . . . 2 2 . 2 . 3 3 Repair Stations 35 | . 2 . 2 . . . 8 . 13 8 . 2 . . Recycling Units 10 | . 2 . 1 . . . . 1 3 1 . . . 2 Scanalyzers 6 | . . . 2 . . . . . 3 1 . . . . Garrison Access 8 | . . . . . . . 2 . 2 2 1 1 . . Terminal Hacks 44 | . 9 . 7 . 1 2 9 3 1 5 3 1 2 1 Record 1 | . 1 . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . Robot Analysis 5 | . 3 . 1 . . . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open DSF 4 | . . . . . . . . 1 . . 1 1 . 1 Level Access Points 6 | . . . . . . 1 1 . 1 1 1 . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . Locate Traps 3 | . . . 1 . . . . . . 1 . . 1 . Dispatch Records 1 | . . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . Hauler Manifests 8 | . 3 . 3 . . . 1 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . Zone Layout 4 | . . . . . . 1 2 . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 1 1 . 2 . 2 2 Network Status 1 | . . . . . . . . . . . . . . 1 Load Schematic 5 | . . . . . . . . 1 1 . 1 . 1 1 Build 2 | . . . . . . . . . . . 1 . 1 . Repair Station Hacks 30 | . 2 . 2 . . . 8 . 12 5 . 1 . . Scan Component 17 | . 1 . 1 . . . 5 . 6 3 . 1 . . Repair 12 | . 1 . 1 . . . 3 . 5 2 . . . . Refit 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . . . 1 . . . . 1 Retrieve Components 4 | . 1 . 1 . . . . . 1 . . . . 1 Scanalyzer 3 | . . . . . . . . . 2 1 . . . . Insert Component 2 | . . . . . . . . . 1 1 . . . . Analyze 1 | . . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . 1 . . Seal Access 2 | . . . . . . . . . 1 . . 1 . . Unauthorized Hacks 4 | . 1 . 1 . . . 1 1 . . . . . . Terminals 4 | . 1 . 1 . . . 1 1 . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . Sabotage 1 | . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 70 | . 7 . 11 . . 1 6 4 11 11 6 6 4 3 Full Trace Events 7 | . . . 1 . . . 2 . 1 . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 109 | . . . . . . . . . . . 73 . 36 . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired 12 | . 1 . 1 . . . 3 . 5 2 . . . . Time 451 | . 26 . 38 . . . 115 . 218 54 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 20 | . 8 . 9 . . . . . . . . . . 3 Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Total Allies 9 | . . 4 . . . . . 1 . . . . 4 . Largest Group 4 | . . 3 1 . . . . . . . . . 4 . Highest-Rated Group 168 | . . 40 31 . . . . . . . . . 168 . Highest-Rated Ally 42 | . . 31 31 . . . . . . . . . 42 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 31 | . . 15 12 . . . . . . . . . 4 . Total Damage 243 | . . 94 104 . . . . . . . . . 45 . Kills 5 | . . 1 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Active Infowar (turns) 9234 | 20 1415 . 2042 1164 617 . 980 . 48 1034 301 324 233 1056 Optics 1315 | . . . . . . . . . . . . 26 233 1056 Sensors 5162 | . 1339 . 2042 1164 617 . . . . . . . . . Structural 1817 | . . . . . . . 980 . . . . 166 233 438 Seismic 96 | 20 76 . . . . . . . . . . . . . Machine Analysis 1447 | . . . . . . . . . . . . 285 233 929 Jamming 1403 | . . . . . . . . . . 1034 301 68 . . ECM 214 | . . . . . . . . . 48 53 . 79 21 13 Robot Analysis Total 5 | . 3 . 1 . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Turns Passed 16449 | 186 1475 1019 2342 1164 873 834 2947 490 1684 1041 301 804 233 1056 Spaces Moved 11720 | 102 775 596 1067 586 539 517 1387 676 1271 1300 391 1355 284 874 Core 54 | 7 1 . . . . . . . . . 6 2 3 35 Treads 4632 | 95 774 596 1067 586 539 517 409 . . . . . 12 37 Legs 978 | . . . . . . . 978 . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 6056 | . . . . . . . . 676 1271 1300 385 1353 269 802 Flight . | . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 160 160 120 48 48 52 50 38 50 53 Average Speed 107 | 153 160 160 160 160 160 160 142 50 89 52 56 43 67 82 Slowest Speed 800 | 160 300 160 160 160 160 160 240 116 136 111 500 800 500 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 5 95 96 91 80 92 82 73 13 33 31 9 41 30 12 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 . 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . . . 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . Spaces Dug 144 | . . . . . . . 16 8 26 47 14 33 . . Terrain Destroyed 611 | . 54 31 37 . . . 215 8 63 47 107 49 . . Melee 144 | . . . . . . . 16 8 26 47 14 33 . . Projectile 1 | . . . . . . . 1 . . . . . . . AOE 466 | . 54 31 37 . . . 198 . 37 . 93 16 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Arm Res Total 14538 | 118 927 639 1508 800 552 521 2070 779 1722 1543 436 1502 322 1099 Wait 1642 | . 47 8 260 205 . . 393 38 356 140 6 60 . 129 Move 11706 | 101 774 595 1066 585 538 516 1386 675 1270 1299 390 1354 283 874 Hop . | . . . . . . . . . . . . . . . Pick Up 78 | 4 19 6 12 1 2 . 12 6 6 3 1 5 1 . Fast Attach 88 | 7 2 . 4 1 . . 17 2 10 6 5 7 6 21 Attach 54 | . 1 . 3 . 3 . 12 9 4 5 1 6 2 8 Detach 18 | . . . . . 1 . 1 3 1 3 1 3 1 4 Swap 138 | 1 14 4 27 . 3 . 33 10 13 12 3 15 . 3 Drop 101 | . 12 6 22 1 5 . 16 10 7 6 3 10 . 3 Fire 414 | 5 47 15 102 6 . . 111 18 23 19 4 7 . 57 Melee 227 | . . . . . . . 84 8 32 50 18 35 . . Ram . | . . . . . . . . . . . . . . . Kick 4 | . . . . . . . 4 . . . . . . . Crush 35 | . 11 5 12 1 . 5 1 . . . . . . . Escape Stasis 4 | . . . . . . . . . . . 4 . . . Rewire 29 | . . . . . . . . . . . . . 29 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 7 exits: *Res x4 / [*Upp] / [*Ext] / DSF) -3/Research (discovered 2 exits: *Arm / [*Tes]) -3/Armory (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 15) 187 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 9) 547 | -10/Materials | Discovered new exit (range 10) 684 | -10/Materials | Repaired Lgt. Treads 724 | -10/Materials | Discovered new exit (range 5) 1073 | -10/Materials | Discovered new exit (range 16) 1526 | -10/Materials | Discovered new exit (range 5) 1662 | -10/Materials | Entered Mines 1690 | -10/Mines | Discovered new exit (range 13) 1706 | -10/Mines | Discovered new exit (range 9) 1771 | -10/Mines | Learned Materials terminal intel 1970 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2161 | -10/Mines | Lost 3 allies 2518 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2667 | -10/Mines | Received a Mining Laser from a helpful Derelict 2670 | -10/Mines | Discovered new exit (range 6) 2681 | -10/Mines | Entered Materials 2681 | -9/Materials | Accompanied by 1 ally 2681 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2682 | -9/Materials | Loaded intel: 12 terminal locations 3243 | -9/Materials | Discovered new exit (range 15) 3448 | -9/Materials | Discovered new exit (range 6) 3969 | -9/Materials | Discovered new exit (range 16) 4030 | -9/Materials | Repaired Lgt. Nuclear Core 4071 | -9/Materials | Discovered new exit (range 16) 4576 | -9/Materials | Discovered new exit (range 13) 4624 | -9/Materials | Discovered new exit (range 7) 5023 | -9/Materials | Entered Mines 5070 | -9/Mines | Found a hidden stash of uninstalled traps 5124 | -9/Mines | Assembled infested the area 5553 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5554 | -9/Mines | Discovered new exit (range 5) 5809 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5920 | -9/Mines | Discovered new exit (range 5) 6062 | -9/Mines | Learned Materials trap positions 6187 | -9/Mines | Entered Exiles 6226 | -9/Exiles | Met 8R-AWN 6253 | -9/Exiles | Met EX-HEX 6290 | -9/Exiles | Discovered new exit (range 15) 6435 | -9/Exiles | Met EX-DEC 6473 | -9/Exiles | Visited The Gauntlet 6725 | -9/Exiles | Met EX-BIN 6749 | -9/Exiles | Aligned with FarCom system 6751 | -9/Exiles | Given EX-Vault access code 6794 | -9/Exiles | Opened EX-Vault 6806 | -9/Exiles | Found AWS/Thermal 6839 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7047 | -9/Exiles | Discovered new exit (range 10) 7060 | -9/Exiles | Left Exiles lab with AWS/Thermal 7060 | -9/Exiles | Entered Mines 7102 | -8/Mines | Build established: Scavenger-Mutant 7187 | -8/Mines | Identified exit to Materials 7894 | -8/Mines | Entered Materials 7894 | -8/Materials | Evolved 2 slots: Utility x2 7895 | -8/Materials | Loaded intel: 15 trap records 8547 | -8/Materials | Repaired Imp. Assault Rifle 8586 | -8/Materials | Repaired Lgt. Nuclear Core 8674 | -8/Materials | Garrison activated, responded to threat 8993 | -8/Materials | Destroyed 8 combat bots 9042 | -8/Materials | Lost 4 parts (1n1u2w) 9094 | -8/Materials | First assault squad dispatched 9189 | -8/Materials | Core integrity fell below 50% 9197 | -8/Materials | Garrison activated, responded to threat 9345 | -8/Materials | Lost 3 parts (1n1u1w) 9438 | -8/Materials | Repaired Core Shielding 9709 | -8/Materials | Discovered new exit (range 5) 10372 | -8/Materials | Lost 4 parts (2p2u) 10385 | -8/Materials | Identified exit to Factory 10841 | -8/Materials | Entered Factory 10841 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10866 | -7/Factory | Identified exit to DSF 11138 | -7/Factory | Build established: Hacker-Mutant 11241 | -7/Factory | First assault squad dispatched 11298 | -7/Factory | Discovered new exit (range 15) 11331 | -7/Factory | Entered another Factory area 11331 | -6/Factory | Evolved 2 slots: Utility x2 11342 | -6/Factory | Lost 3 parts (2n1u) 11636 | -6/Factory | Build established: Scavenger-Mutant 11978 | -6/Factory | Discovered new exit (range 15) 12342 | -6/Factory | Repaired Airjet 12375 | -6/Factory | Repaired Imp. Hover Unit 12520 | -6/Factory | Spotted B-75 Beast 12671 | -6/Factory | Repaired Imp. Medium Armor Plating? 12729 | -6/Factory | Repaired Mic. Nuclear Core 12790 | -6/Factory | Repaired Prc. Beam Rifle 12879 | -6/Factory | Discovered new exit (range 16) 13009 | -6/Factory | Identified exit to Factory 13015 | -6/Factory | Entered another Factory area 13015 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13116 | -5/Factory | Repaired Imp. Hover Unit 13274 | -5/Factory | Identified exit to Factory 13587 | -5/Factory | Repaired Imp. Heat Sink 14056 | -5/Factory | Entered another Factory area 14056 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14104 | -4/Factory | Discovered new exit (range 7) 14161 | -4/Factory | Identified exit to DSF 14182 | -4/Factory | Discovered new exit (range 12) 14182 | -4/Factory | Discovered new exit (range 15) 14265 | -4/Factory | Identified exit to Research 14335 | -4/Factory | Watched by a mysterious "MATRIX" hacker 14357 | -4/Factory | Entered Research 14357 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14412 | -3/Research | Identified exit to DSF 14482 | -3/Research | Discovered new exit (range 11) 14937 | -3/Research | Build established: Hacker-Mutant 14982 | -3/Research | Garrison activated, responded to threat 15017 | -3/Research | Lost 3 parts (3u) 15130 | -3/Research | Found Prototype Processor 15130 | -3/Research | Identified Exp. Terrain Scan Processor 15144 | -3/Research | Discovered new exit (range 15) 15161 | -3/Research | Entered Armory 15203 | -3/Armory | Identified exit to Research 15260 | -3/Armory | Spotted B-86 Titan 15302 | -3/Armory | Fabricated Airjet? 15338 | -3/Armory | AWS/Thermal suddenly broke down 15362 | -3/Armory | Lost 3 parts (2p1n) 15394 | -3/Armory | Entered Research 15394 | -2/Research | Evolved 2 slots: Utility x2 15420 | -2/Research | Lost 4 parts (1p2u1w) 15460 | -2/Research | Spotted B-90 Cyclops 15940 | -2/Research | System corruption reached 10% 15978 | -2/Research | Lost 6 parts (2p1n2u1w) 16156 | -2/Research | Lost 4 parts (2n2u) 16354 | -2/Research | Core integrity fell below 50% 16390 | -2/Research | Core integrity fell below 20% 16450 | -2/Research | Lost 22 parts (3p5n11u3w) 16450 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 16395_ Penetrated by Slug. 16395_ Slug penetrates Wall. 16401_ Penetrated by Slug. 16401_ Slug penetrates Wall. 16405_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8F. 16408_ Adv. Heat Sink melted. 16408_ Y-72 Warden destroyed. 16411_ R-10 Processor collects Med. Treads. 16414_ Imp. Gyrokinetic Inverter destroyed. 16417_ System corrupted: Enh. Quantum Rifle failed to cycle. 16419_ A/FIKAOEZ:NZQLHQ=SCE4LXTZP2X0W R U/P 16419_ Imp. Armor Integrity Analyzer destroyed. 16421_ Xenon Bombardment Thruster melted. 16421_ S-43 Plague destroyed. 16426_ Acquired Lgt. Antimatter Reactor. 16430_ Acquired Railgun. 16432_ Acquired 20 matter. 16435_ System corrupted: Substantial component data lost. 16447_ Slug penetrates G-73 Enforcer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???##########???????????????????????????????? | | ???+ #???????????????????????????????? | | # #???# #???????????????????????????????? | | # #???# #???????????????????????????????? | | # ##### """ #???????????????????????????????? | | + """ #???????????????????????????????? | | T ##### """ #???????????????????????????????? | | # #???# #????########???????????????????? | | # ##??# #????# #???????????????????? | | #??# #????# #???????????????????? | | #??##+##"######### #???????????????????? | | #???# # #???????????????????? | | ##### R # % #???????????????????? | | p #g % #???????????????????? | | ## ####### gg% #???????????????????? | | ## #?????# g# % #???????????????????? | | ## ##########+### # #???????????????????? | | # # # # @ #???????????????????? | | # # # # #???????????????????? | | # # # # #???????????????????? | | # # # # ##??????????????????? | | # # # #########??????????????????? | | # ############## ## ##??????????????????? | | # ##????????? ## ## ##??????????????????? | | # ####### ??? ## ## ##??????????????????? | | # ####### ??? # # ##??????????????????? | | # ## # ??? # # ##??????????????????? | | # ## # ??? # "T # ##??????????????????? | | # ## # ??? + "" + ##??????????????????? | | ## ## # ??? # # ##??????????????????? | | ## ## # ??? #[ # ##??????????????????? | | ## ## # ??? # # === ##??????????????????? | | ## # ??? ### ### === ##??????????????????? | | ## # ??? ### ### === ##??????????????????? | | ## # ???## ####+#####??????????????????? | | #####+######### # = ##??????????????????? | | ### ####### # ##??????????????????? | | ### T" # """ ##??????????????????? | | "" + "F" ##??????????????????? | | ###### # " ##??????????????????? | | # # ##+######## """ ##??????????????????? | | + =####### ### """ ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 320 Energy Generation 43 Energy Capacity 745 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 14 Corruption Containment 12 Armor Coverage 600 Core Shielding 20 Propulsion Shielding 33 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Airjet | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Airjet | x2 | -3/Armory Repaired ---------- Lgt. Treads | 50% | -10/Materials Lgt. Nuclear Core | 14% | -9/Materials Imp. Assault Rifle | 12% | -8/Materials Lgt. Nuclear Core | 62% | -8/Materials Core Shielding | 14% | -8/Materials Airjet | 17% | -6/Factory Imp. Hover Unit | 20% | -6/Factory Imp. Medium Armor Plating | 16% | -6/Factory Mic. Nuclear Core | 12% | -6/Factory Prc. Beam Rifle | 54% | -6/Factory Imp. Hover Unit | 25% | -5/Factory Imp. Heat Sink | 27% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Brute Force Construction Begets Destruction Drive-By Ew, Corruption Professional Mechanic We Love MA Challenges ------------ None Game ------ Seed CentriumJunkObliterator Manual? 0 Play Time 03:33:13 Cumulative 49.3 hours Start 2026.08.14 @ 19:12:23 End 2026.08.15 @ 02:40:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 37 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 198fde19-0d91-4d4b-acaf-d8e0ab718e9c