Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 14:28:26 Player: Simyon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (45) 225 Value Destroyed (1366) 1366 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (435) 435 TOTAL SCORE: 3806 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 414 Friendly Fire -20 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (80) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Combat Airjet > --- UTILITY (3) ------ Experimental Sensor Array 0b10 Decoder Chip [Scout] Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Makeshift System Shield Hacking Drone Bay Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Combat Airjet Makeshift Flight Unit > --- UTILITY ---------- Experimental Sensor Array 0b10 Decoder Chip [Scout] Improved Targeting Computer > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Makeshift System Shield Hacking Drone Bay [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Shield Generator Device Shield Generator Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 62 | 6 9 10 30 2 1 4 Power 6 | 1 2 1 . 1 . 1 Engine 5 | 1 2 1 . 1 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 19 | 2 . 2 12 1 . 2 Treads . | . . . . . . . Leg 10 | 2 . 2 6 . . . Wheel . | . . . . . . . Hover 2 | . . . 1 . . 1 Flight 7 | . . . 5 1 . 1 Utility 20 | 1 4 3 10 . 1 1 Device 9 | . 2 . 6 . 1 . Storage 9 | 1 2 3 3 . . . Processor 2 | . . . 1 . . 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 17 | 2 3 4 8 . . . Energy Gun 2 | 2 . . . . . . Energy Cannon 7 | . 3 1 3 . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . . 2 1 . . . Special Weapon . | . . . . . . . Impact Weapon 4 | . . 1 3 . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . 2 . 1 . 1 . Parts Lost 14 | . . 1 2 2 . 9 Power 3 | . . . . 1 . 2 Propulsion 5 | . . . . 1 . 4 Utility 2 | . . . 1 . . 1 Weapon 4 | . . 1 1 . . 2 Highest Loss Streak 5 | . . 1 1 2 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 97 99 88 83 94 88 Engine 11 | . 13 14 11 9 11 6 Leg 17 | . 27 27 13 . . . Flight 11 | . . . 19 30 33 26 Device 14 | . 12 14 14 11 17 17 Storage 8 | . 14 14 4 . . . Processor 4 | . . . 6 11 11 15 Energy Cannon 9 | . 24 11 3 . . . Launcher 3 | . . 8 3 . . . Impact Weapon 7 | . . 8 5 11 11 10 Slashing Weapon 3 | . . . 6 11 11 6 Peak Build Rating 33 | 6 15 17 27 23 31 33 Average Rating 19 | 3 13 15 21 20 26 30 On Entrance 16 | . 6 14 17 23 21 31 Naked Turns . | . . . . . . . Heaviest Build 28 | 13 23 28 28 14 10 10 Greatest Support 38 | 20 20 25 38 14 14 14 Greatest Overweight (x) 5 | 1 2 2 5 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 5 5 5 Average Capacity 7 | 7 8 9 7 5 5 5 Most Carried 10 | 6 8 10 10 4 5 5 Average Carried 6 | 2 6 8 6 3 4 4 Final Capacity 10 | 8 8 10 5 5 5 5 Final Carried 10 | 1 8 10 3 3 5 3 Class Distribution -------------------- 67% | Mutant 32% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -7/Zion Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 955 | 179 151 210 345 10 20 40 Remotely . | . . . . . . . Salvage Created 1783 | . 204 317 933 81 . 248 Parts 73 | . 9 10 39 12 . 3 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 52 | . 4 21 17 6 . 4 Melee 27 | . . 9 10 6 . 2 Cannons 14 | . 4 7 3 . . . AOE 6 | . . 4 2 . . . Classes Destroyed 9 | . 2 2 4 . . 1 Worker 1 | . . . 1 . . . Hauler 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 4 | . 1 . 3 . . . Swarmer 10 | . . 3 1 6 . . Grunt 17 | . 4 4 8 . . 1 Duelist 2 | . . . . . . 2 Sentry 9 | . . . 8 . . 1 Assembled 14 | . . 14 . . . . Best Kill Streak 6 | . 2 4 5 6 . 2 Combat Bots Only 6 | . 2 4 3 6 . 2 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 1 . . . Melee 1 | . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 204 | . 13 59 67 19 . 46 Missed 56 | . 3 12 20 6 . 15 Damage Taken 1767 | . 115 504 489 108 . 551 Core 510 | . 8 99 166 24 . 213 Absorbed by Shields 326 | . 44 188 94 . . . Core Remaining (%) 78 | 100 . 57 . . . . Volleys Fired 50 | . 11 22 17 . . . Largest 2 | . 2 2 2 . . . Hottest 136 | . 136 136 136 . . . Shots Fired 80 | . 22 32 26 . . . Gun 1 | . 1 . . . . . Cannon 65 | . 21 23 21 . . . Launcher 14 | . . 9 5 . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 66 | . 22 23 21 . . . Explosive 14 | . . 9 5 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 8 | . 6 8 4 . . . Robot Miss Streak 3 | . 2 3 3 . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 115 | . 15 35 44 6 . 15 Core Hits 57 | . 8 20 21 5 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . 2 2 . . 1 Critical Strikes 9 | . . 2 5 . . 2 Smash 5 | . . 2 2 . . 1 Sever 4 | . . . 3 . . 1 Melee Attacks 110 | . . 28 50 12 . 20 Impact 65 | . . 28 19 5 . 13 Slashing 45 | . . . 31 7 . 7 Piercing . | . . . . . . . Sneak Attacks 3 | . . 1 2 . . . Combat Hostiles 3 | . . 1 2 . . . Follow-up Attacks 4 | . . . 1 1 . 2 Damage Inflicted 4240 | . 316 1410 1726 188 . 600 Guns 12 | . 12 . . . . . Cannons 877 | . 304 327 246 . . . Explosions 502 | . . 289 213 . . . Melee 2849 | . . 794 1267 188 . 600 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 889 | . 316 327 246 . . . Explosive 502 | . . 289 213 . . . Electromagnetic . | . . . . . . . Impact 1768 | . . 794 537 . . 437 Slashing 1081 | . . . 730 188 . 163 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 722 | . . 363 246 15 . 98 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 722 | . . 363 246 15 . 98 Knockbacks 5 | . . 1 . . . 4 Impact 5 | . . 1 . . . 4 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 40 | . . 40 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 502 | . 502 435 78 . . . Average Temperature 152 | . 185 184 22 . . . Received Heat Transfer 665 | . 56 313 170 . . 126 Effects 4 | . 3 1 . . . . Shutdowns 1 | . . 1 . . . . Damage (major) 3 | . 3 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 7 | . . 1 4 . . 2 Combat Hostiles 5 | . . 1 2 . . 2 Parts Fried 10 | . . . 8 . . 2 Impact Corruptions 20 | . . 10 6 . . 4 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 2 2 . . . . Heat Transferred 1628 | . 592 592 444 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 453 | . 95 171 453 296 . . Initial 176 | . . 36 3 176 . . Average 98 | . 38 61 243 265 . . Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 84 | 100 100 100 36 9 . . Level 1 13 | . . . 51 90 . . Level 2 2 | . . . 12 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 . 2 . . 1 Investigation 2 | . . . 1 . . 1 Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 6 22 35 6 . 21 Peak Tracking Total 7 | . 2 4 6 3 . 7 Tactical Retreats 6 | . . 2 2 . . 2 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 5 | . 1 1 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . . . 1 . . 1 Max in Single Turn 1 | . . . 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 4 | . 1 1 . . 1 1 Terminals 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . 1 1 . . 4 4 Successful 9 | . . 1 . . 4 4 Failed 1 | . 1 . . . . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . 1 . . . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . . 1 . . 4 4 Record 4 | . . . . . . 4 Part Schematic 4 | . . . . . 4 . Open Door 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 19 | . . . . . 19 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . . . . 6 . Largest Group 6 | . . . . . 6 6 Highest-Rated Group 177 | . . . . . 177 177 Highest-Rated Ally 31 | . . . . . 31 31 Total Orders . | . . . . . . . Ally Attacks 64 | . . . . . . 64 Total Damage 985 | . . . . . . 985 Kills 12 | . . . . . . 12 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 1 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4220 | 54 774 1506 635 82 577 592 Spaces Moved 4119 | 43 393 690 690 59 1397 847 Core 18 | 18 . . . . . . Treads . | . . . . . . . Legs 1252 | 25 393 690 144 . . . Wheels . | . . . . . . . Hover 57 | . . . . . . 57 Flight 2792 | . . . 546 59 1397 790 Fastest Speed 30 | 50 120 120 30 30 30 30 Average Speed 76 | 94 179 189 49 30 30 35 Slowest Speed 405 | 120 260 260 405 32 30 80 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . 1 . 1 1 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 4 47 95 57 22 85 75 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . 2 2 Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 86 | . . 63 23 . . . Melee 1 | . . 1 . . . . Projectile . | . . . . . . . AOE 85 | . . 62 23 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 4987 | 56 440 824 892 109 1553 1113 Wait 594 | 2 12 64 83 38 152 243 Move 4107 | 42 392 689 687 58 1394 845 Hop 3 | . . . 1 . 1 1 Pick Up 41 | 6 12 7 8 2 4 2 Fast Attach 7 | 1 2 1 3 . . . Attach 25 | 5 1 1 11 2 1 4 Detach 3 | . . . 3 . . . Swap 30 | . 6 8 16 . . . Drop 23 | . 4 4 14 . 1 . Fire 50 | . 11 22 17 . . . Melee 104 | . . 28 49 9 . 18 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 777 | -10/Materials | Discovered new exit (range 15) 829 | -10/Materials | Entered Mines 830 | -10/Mines | Assembled infested the area 1005 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1092 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1192 | -10/Mines | Learned location of Zion (-7) 1754 | -10/Mines | Discovered new exit (range 14) 1829 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1850 | -10/Mines | Found Prototype Device 2043 | -10/Mines | Discovered new exit (range 14) 2087 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2335 | -10/Mines | Entered Materials 2335 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2545 | -9/Materials | Discovered new exit (range 10) 2679 | -9/Materials | Discovered new exit (range 13) 2834 | -9/Materials | Discovered new exit (range 6) 2849 | -9/Materials | Discovered new exit (range 3) 2909 | -9/Materials | Build established: Sprinter 2970 | -9/Materials | Entered Mines 3009 | -9/Mines | Discovered new exit (range 11) 3049 | -9/Mines | Learned location of Storage (-9) 3050 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3052 | -9/Mines | Entered Zion 3061 | -7/Zion | Given A8's code to call for help 3177 | -7/Zion | Gained Derelict followers 3255 | -7/Zion | Identified exit to Deep Caves 3302 | -7/Zion | Identified Exp. Sensor Array 3358 | -7/Zion | Discovered new exit (range 16) 3432 | -7/Zion | Given the Hacking Drone Bay 3434 | -7/Zion | Found Prototype Device 3629 | -7/Zion | Entered Proximity Caves 3629 | -6/Proximity Caves | Accompanied by 6 allies 3949 | -6/Proximity Caves | Core integrity fell below 50% 3952 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4000 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 4000 | -6/Proximity Caves | Identified exit to Factory 4152 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4212 | -6/Proximity Caves | Core integrity fell below 20% 4221 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destroyed Gatling Laser. Y-54 Guardian system corrupted by crushing effect. Y-54 Guardian system terminally corrupted. Imp. Deuterium Engine fries itself beyond repair. Acquired 10 matter. Acquired Carbon-fiber Leg. Corrupted Lgt. Treads self-destruct mechanism malfunctions. Destroyed Carbon-fiber Leg. L-41 Fighter system corrupted by crushing effect. L-41 Fighter system terminally corrupted. Microactuators fried. Carbon-fiber Leg fried. Lgt. Nuclear Core destroyed. N0-510(i) destroyed. Mak. Flight Unit destroyed. Mak. Hammer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#####?#####?????? | | ##???????????????######?????##? ### ##????? | | ##?????????????## ##???# ??# ##???? | | #?????????????# #### #??????# #?### | | #??????? ??????# @ #???????## ##?# | | #???????? ????# #????????# ##??# | | #?????????# ### ss##### ##????????# ##???# | | #??????????# ##???# #?????????# #??### | | ##??????????# ? ###?# ##????????# #?## | | ###??????????# ? #?# =#????????# ### | | # ##?????????# ### %##???????# ## | | # #?????????## ## ## ##?????## | | # #???????? ## # ####??# ### | | # #??????? ## ##?### ##?# | | # ##????? ## ##??## #??? | | ##???# # #???## ###? | | ########### # #????## ## | | ## #?????# ### ##%%#?????# # | | ## #?????# ####% ###! #?##### | | ### ####??############# % #?#%%#?# | | #### ##??????????## ##?#! #?# ## | | ## #??????##??# ##??# #?# ## | | #???### #??## ##??# #?# ## | | #####?## ##### #??# #?# #### | | #" ###???## #??# #?# ####### | | ##" "###???## #??# ### #??## | | ###" "# ##### ## #??#=%## ##???# | | ####%## ## #### ##??# ##????? | | ?# #?##????######???# ###?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 64 Targeting Accuracy 6 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Optical Array | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Lance | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Coil Gun | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The More The Merrier Challenges ------------ None Game ------ Seed RelayDisposableDesublimator Manual? 0 Play Time 00:58:50 Cumulative 6.3 hours Start 2024.10.22 @ 13:27:41 End 2024.10.22 @ 14:28:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cf8ad839-f87a-401c-a057-ca10aea16fae