Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.12 @ 23:39:56 Player: JitterGlitch Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2174) 2174 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 5167 Bonus ------- High Alert Combat Kills 133 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Storage Unit Large Matter Pod Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Targeting Computer > --- WEAPON ----------- Minigun Improved Heavy Machine Gun > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Improved Sensor Array Recoil Stabilizer Heavy Assault Rifle [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Weapon Improved Heavy Machine Gun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 43 | 5 2 2 6 12 16 Power 9 | 1 . 1 . 4 3 Engine 8 | 1 . 1 . 4 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 . 1 2 4 7 Treads 9 | 2 . 1 2 4 . Leg 7 | . . . . . 7 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 . 2 2 4 Device 3 | . . . . . 3 Storage 4 | 1 1 . . 2 . Processor 3 | . . . 2 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 1 1 . 2 2 2 Energy Gun 2 | 1 . . . . 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 4 | . . . 1 2 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 23 | . . . 2 1 20 Power 6 | . . . 1 1 4 Propulsion 6 | . . . . . 6 Utility 6 | . . . . . 6 Weapon 5 | . . . 1 . 4 Highest Loss Streak 10 | . . . 1 1 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 82 93 99 99 94 Engine 16 | . 14 22 22 17 12 Treads 19 | . 28 26 33 27 5 Leg 6 | . . . . . 16 Device 3 | . . . . . 7 Storage 15 | . 23 22 14 18 13 Processor 15 | . . . 7 18 22 Energy Gun 3 | . 14 11 5 . 1 Ballistic Gun 9 | . . . 5 14 12 Launcher 3 | . 2 11 10 . . Peak Build Rating 41 | 5 7 10 17 24 41 Average Rating 22 | 3 5 8 13 21 34 On Entrance 10 | . 5 7 10 16 24 Naked Turns . | . . . . . . Heaviest Build 35 | 12 17 20 22 31 35 Greatest Support 63 | 40 40 63 63 63 60 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 6 8 7 Most Carried 8 | 5 5 7 8 8 8 Average Carried 6 | 3 5 5 6 6 6 Final Capacity 8 | 8 8 8 5 8 5 Final Carried 8 | 5 5 7 4 8 1 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1705 | 121 24 . 549 424 587 Remotely . | . . . . . . Salvage Created 2157 | . 57 . 723 653 724 Parts 134 | . 3 . 56 43 32 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 56 | . 6 . 19 15 16 Guns 41 | . 3 . 8 14 16 Cannons 2 | . . . 1 1 . AOE 13 | . 3 . 10 . . Classes Destroyed 10 | . 1 . 7 . 2 Worker 3 | . . . 3 . . Builder 2 | . . . 2 . . Hauler 1 | . . . 1 . . Operator 2 | . . . 1 1 . Watcher 4 | . . . 2 1 1 Swarmer 13 | . 6 . 3 3 1 Grunt 30 | . . . 11 6 13 Duelist 1 | . . . . . 1 Sentry 11 | . . . 5 6 . Programmer 1 | . . . . . 1 Best Kill Streak 14 | . 3 . 14 8 4 Combat Bots Only 9 | . 3 . 9 7 4 Max Kills in Single Turn 2 | . 2 . 2 2 1 Gunslinging 1 | . . . . 1 . Exploded 2 | . 2 . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 468 | . 10 . 76 55 327 Missed 152 | . 3 . 23 22 104 Damage Taken 3550 | . 42 . 575 381 2552 Core 843 | . . . 102 35 706 Absorbed by Shields . | . . . . . . Ignored by Resistances 1050 | . 14 . 173 109 754 Core Remaining (%) 91 | 100 100 . 74 93 . Volleys Fired 162 | . 7 . 40 38 77 Largest 2 | . 2 . 2 2 2 Hottest 88 | . 80 . 83 83 88 Shots Fired 289 | . 9 . 63 76 141 Gun 254 | . 7 . 40 66 141 Cannon 13 | . . . 3 10 . Launcher 22 | . 2 . 20 . . Special . | . . . . . . Kinetic 212 | . . . 20 66 126 Thermal 55 | . 7 . 23 10 15 Explosive 22 | . 2 . 20 . . Electromagnetic . | . . . . . . Robot Hit Streak 57 | . 4 . 29 57 39 Robot Miss Streak 3 | . 2 . 1 1 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . . . 3 2 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 252 | . 6 . 53 69 124 Core Hits 118 | . 6 . 46 26 40 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | . . . 1 1 1 Burn 1 | . . . 1 . . Destroy 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5839 | . 213 . 1800 1415 2411 Guns 4282 | . 50 . 619 1209 2404 Cannons 246 | . . . 40 206 . Explosions 1304 | . 163 . 1141 . . Melee . | . . . . . . Ramming 7 | . . . . . 7 Kinetic 3770 | . . . 380 1209 2181 Thermal 758 | . 50 . 279 206 223 Explosive 1304 | . 163 . 1141 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 2 | . . . . . 2 Matter Fused 4 | . . . . . 4 Overload Shots . | . . . . . . Overflow Damage 53 | . 12 . 41 . . Projectiles . | . . . . . . Explosions 53 | . 12 . 41 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 34 | . . . 34 . . Shots 3 | . . . 3 . . Rammed . | . . . . . . Targets Rammed 7 | . . . . . 7 Kicked 7 | . . . . . 7 Crushed . | . . . . . . Highest Temperature 180 | . 36 . 132 105 180 Average Temperature 36 | . 13 . 46 27 34 Received Heat Transfer 1122 | . . . 300 225 597 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . 4 . 2 Heat Transferred 1850 | . 148 . 851 370 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 618 | . 248 88 565 618 278 Initial 199 | . . 88 31 199 188 Average 213 | . 62 88 220 413 164 Maximum Alert Level 2 | . 1 . 2 2 1 Low Security (%) 57 | 100 91 100 53 . 75 Level 1 25 | . 8 . 26 38 25 Level 2 17 | . . . 19 61 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . . 4 . 7 Investigation 1 | . . . 1 . . Extermination 2 | . . . . . 2 Reinforcement 5 | . . . 3 . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 7 . 27 16 33 Peak Tracking Total 10 | . 3 . 4 4 10 Tactical Retreats 3 | . 1 . . 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 3 | . . . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused 6 | . 6 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 6 | . 6 . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 7 | . 1 . 2 2 2 Terminals 6 | . 1 . 2 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 13 | . 5 . 3 2 3 Successful 8 | . 5 . 1 1 1 Failed 5 | . . . 2 1 2 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 5 . 3 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 8 | . 5 . 1 1 1 Record 2 | . 2 . . . . Open Door 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . 1 . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 5 | . 1 . 1 1 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 2847 | 77 249 64 727 574 1156 Spaces Moved 1477 | 52 140 37 372 269 607 Core 25 | 18 . . . . 7 Treads 993 | 34 140 37 372 269 141 Legs 459 | . . . . . 459 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 148 | 121 160 160 160 160 135 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 24 6 62 26 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 115 | . 22 . 92 1 . Melee . | . . . . . . Projectile 2 | . . . 1 1 . AOE 113 | . 22 . 91 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 1872 | 65 155 41 446 351 814 Wait 143 | . 7 . 22 14 100 Move 1472 | 51 139 36 371 268 607 Hop . | . . . . . . Pick Up 29 | 9 . 3 3 11 3 Fast Attach 8 | 1 2 1 . 1 3 Attach 20 | 4 . 1 2 3 10 Detach . | . . . . . . Swap 15 | . . . 4 8 3 Drop 16 | . . . 4 8 4 Fire 162 | . 7 . 40 38 77 Melee . | . . . . . . Ram . | . . . . . . Kick 7 | . . . . . 7 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 78 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 20) 307 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 327 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 368 | -9/Materials | Discovered new exit (range 13) 391 | -9/Materials | Entered Storage 996 | -9/Storage | Destroyed 9 combat bots 1094 | -9/Storage | Discovered new exit (range 15) 1118 | -9/Storage | Entered Materials 1118 | -8/Materials | Evolved 2 slots: Utility x2 1507 | -8/Materials | Destroyed 7 combat bots 1668 | -8/Materials | Discovered new exit (range 15) 1692 | -8/Materials | Entered Factory 1692 | -7/Factory | Evolved 2 slots: Utility x2 1790 | -7/Factory | Build established: Scavenger-Mutant 2248 | -7/Factory | Build established: Mutant 2321 | -7/Factory | Garrison activated, responded to threat 2596 | -7/Factory | Lost 4 parts (2p2w) 2804 | -7/Factory | Lost 10 parts (2p2n4u2w) 2808 | -7/Factory | Core integrity fell below 50% 2825 | -7/Factory | Cargo convoy interrupted 2846 | -7/Factory | Core integrity fell below 20% 2848 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- X-67 Chaingunner unfolds itself. H-55 Commando unfolds itself. X-62 Marksman unfolds itself. U-05 Engineer lays Concrete. ALERT: Cargo convoy interrupted, initiating access lockdown. Imp. Sensor Array destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Assembly Bed. Assembly Bed disabled. Penetrated by Slug. S-27 Virus destroyed. Penetrated by Slug. Imp. Titanium Leg destroyed. Critical hit (Burn: +37). Imp. Heat Sink destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | " #??##????????????? | | ^ =%"* #?#??????????????? | | % ^ %%! = #?#??????????????? | | ################ = =[= #???#??#?????????? | | #?###?#??? ???#=%! " ##?#?????????????? | | #####?????? ??#== # ##???????????????? | | ##???##? ?? ?Y"# ##########????#???????????? | | ##??#??????" ?"# #??##?????????????????????? | | ##???##??""" + #?????????#???#???????????? | | #?????? ?""" # #???#??#??????????????????? | | #?????? "" " ##########??#?????????????? | | #????#????""? # # ?????????????????? | | #??????????? ? # # ????#????????????? | | #??????????###?# # """""" #???????????????? | | #??????????????# # """""" #???????????????? | | # ???????????#?# + i"""""" #???????????????? | | ??????????????## # % """" #???????????????? | | ?????????????????# # p #???????????????? | | ?????????????????# #x #???????????????? | | ?????????????????# xx#;;;"######???????????????? | | ?????????????????# ;##????????????????????? | | ?????????????????# ##?????????????????????? | | ?????????????????# h #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# #??????????????????????? | | ?????????????????# @#??????????????????????? | | ?????????????????# % ?????????????????????? | | ?????????????????# ???????????????????? | | ?????????????????# +??????????????????? | | ?????????????????# #??????????????????? | | ???????????????? #??????????????????? | | ???????????????#####+#### #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? +??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 465 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertRecyclingUnit Manual? 0 Play Time 00:29:27 Cumulative 14.2 hours Start 2025.04.12 @ 23:12:36 End 2025.04.12 @ 23:39:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5e263d40-ff06-4e7b-9b72-a25818da33b6