Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.05 @ 19:05:13 Player: arcadio Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (132) 660 Value Destroyed (4432) 4432 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1078) 1078 TOTAL SCORE: 13970 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 156 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1300 Matter 0/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Heavy Armor Plating Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Fusion Compressor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Compact Battery 0b10 Decoder Chip [Skirmisher] Armor Integrity Analyzer Advanced Transmission Jammer Hardened Light Armor Plating Force Field Improved System Shield Improved Recalibrator Drone Bay > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector Cooled Plasma Cannon > --- INVENTORY -------- Armored Huge Wheel Gravmag Array Gravity Neutralizer Energy Filter Particle Charger Transmission Jammer Improved Reaction Control System Phase Shifter Improved Heavy Armor Plating Makeshift Armor Plating Point Defense Array Drone Bay Improved EM Pulse Cannon Heavy Plasma Cannon Heavy Flak Cannon Bore Cannon Heavy Shock Bomb Launcher Missile Launcher Smartbomb Launcher Improved Datajack [Rating: 94] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . Utility 9 | . . . . . 2 1 . . . . 1 . . . . 2 . 2 1 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . 1 Parts Attached 195 | 7 14 4 . 2 43 23 5 11 2 . 30 6 8 . 1 19 4 9 7 Power 22 | 1 2 . . . 4 2 . 2 . . 5 . 1 . . 3 . 2 . Engine 12 | 1 2 . . . 4 . . 1 . . . . 1 . . 2 . 1 . Core 10 | . . . . . . 2 . 1 . . 5 . . . . 1 . 1 . Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 29 | 3 3 2 . . 13 1 . . . . 3 . 1 . . 1 . . 2 Treads 1 | 1 . . . . . . . . . . . . . . . . . . . Leg 9 | 2 3 2 . . 2 . . . . . . . . . . . . . . Wheel 14 | . . . . . 6 1 . . . . 3 . 1 . . 1 . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . 5 . . . . . . . . . . . . . . Utility 73 | 1 4 1 . . 12 11 4 3 2 . 13 3 2 . 1 4 3 6 3 Device 44 | . 1 1 . . 5 9 4 1 2 . 7 3 1 . 1 2 1 5 1 Storage 6 | 1 1 . . . . 1 . . . . 2 . . . . . . 1 . Processor 7 | . . . . . 4 . . . . . 1 . . . . 2 . . . Hackware 8 | . . . . . . 1 . 2 . . 3 . . . . . . . 2 Protection 8 | . 2 . . . 3 . . . . . . . 1 . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 5 1 . 2 14 9 1 6 . . 9 3 4 . . 11 1 1 2 Energy Gun 37 | 2 3 . . 1 9 5 . 4 . . 4 2 2 . . 3 1 1 . Energy Cannon 6 | . . . . . . . . . . . 2 1 . . . 2 . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . 1 . . . . . . . . 1 . 1 . . 3 . . . Launcher 16 | . 2 . . 1 2 3 . 2 . . 2 . 1 . . 2 . . 1 Special Weapon 4 | . . . . . 3 . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . Unidentified Prototypes 5 | . . . . . 2 1 1 . 1 . . . . . . . . . . Parts Lost 46 | . 1 1 . . 7 1 . 2 . . 10 . 5 . 3 3 3 5 5 Power 8 | . . . . . . 1 . . . . 2 . 1 . 1 1 1 1 . Propulsion 10 | . . . . . 4 . . . . . 2 . 1 . . 1 . . 2 Utility 18 | . . . . . 3 . . 1 . . 5 . 1 . 1 1 1 2 3 Weapon 10 | . 1 1 . . . . . 1 . . 1 . 2 . 1 . 1 2 . Highest Loss Streak 5 | . 1 1 . . 4 1 . 2 . . 2 . 5 . 3 2 3 5 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 97 100 100 100 78 83 82 79 83 84 84 86 85 86 86 87 86 85 50 Engine 4 | . 14 14 14 14 9 3 . . . . . . 3 6 6 6 10 2 . Core 5 | . . . . . . 3 7 6 7 7 12 13 9 6 6 4 . 5 3 Leg 5 | . 28 28 28 28 4 . . . . . . . . . . . . . . Wheel 10 | . . . . . 12 15 15 15 15 15 13 13 12 13 13 11 11 10 6 Device 15 | . 7 14 14 14 9 15 14 13 11 15 14 19 19 20 20 22 20 21 17 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 7 6 Processor 5 | . . . . . 11 12 7 7 7 7 2 . . . . 11 11 9 3 Hackware 6 | . . . . . . 2 7 7 10 7 14 13 13 13 13 5 5 5 6 Protection 1 | . 4 . . . 2 . . . . . . . . . . . 1 7 . Energy Gun 15 | . 27 18 14 13 16 21 21 15 23 23 12 12 12 13 13 1 5 9 3 Energy Cannon 2 | . . . . . . . . . . . 5 6 6 6 6 6 10 4 . Ballistic Cannon 1 | . . 9 14 14 . . . . . . . . . . . 5 . . . Naked Turns 22 | . . . . . . . . . . . . . . . . . . . 22 Heaviest Build 138 | 12 20 22 22 22 27 29 29 31 31 31 123 123 125 120 120 137 138 130 117 Greatest Support 56 | 20 20 20 20 20 56 56 56 56 56 56 56 56 56 56 56 56 56 56 56 Greatest Overweight (x) 8 | . . 1 1 1 8 . . . . . 2 2 2 2 2 2 2 2 2 Average Overweight (x) . | . . . 1 1 . . . . . . 1 1 2 2 1 2 1 1 . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 10 10 10 25 25 25 25 25 25 25 25 25 Average Capacity 16 | 7 8 10 10 10 10 10 10 10 10 10 24 25 25 25 25 25 25 25 20 Most Carried 25 | 6 10 10 10 10 10 10 10 10 10 10 25 25 25 25 25 25 23 24 24 Average Carried 15 | 3 8 9 9 10 9 9 9 9 9 10 22 23 24 25 25 23 22 22 18 Final Capacity 25 | 8 10 10 10 10 10 10 10 10 10 10 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 10 9 10 10 10 10 10 10 10 10 22 25 25 25 25 23 22 24 5 Class Distribution -------------------- 33% | Mutant 15% | Skirmisher 11% | Gunner 10% | Hacker-Gunner 7% | Hacker-Skirmisher 5% | Scavenger-Tank 3% | Hacker-Mutant 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Hacker-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Extension Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Matter Collected 3183 | 182 258 49 . 34 584 236 133 205 20 . 581 301 86 . 10 300 119 50 35 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4480 | . 325 164 . 16 965 364 168 306 . 59 905 64 241 . 162 348 242 50 101 Parts 239 | . 28 4 . 6 47 23 5 16 . 4 52 2 8 . 5 17 9 3 10 Haulers Intercepted 11 | . 2 . . . 5 2 . . . . 1 . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . 5 15 . 4 . . 8 . 4 . . . . Prevented 4 | . . . . . . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Combat Hostiles Destroyed 99 | . 8 4 . 3 16 10 3 11 . 1 23 1 4 . 3 7 . . 5 Guns 36 | . 4 3 . . 9 6 3 . . 1 5 1 3 . 1 . . . . Cannons 18 | . . 1 . . . . . . . . 10 . 1 . 2 3 . . 1 AOE 41 | . 4 . . 3 7 4 . 8 . . 7 . . . . 4 . . 4 Classes Destroyed 14 | . 4 . . . 5 2 . 1 . . . 1 . . . 1 . . . Worker 11 | . . . . . 2 . . . . . . . . . . 1 6 2 . Builder 4 | . . . . . . 1 . . . . 1 . . . . 1 1 . . Hauler 11 | . 2 . . . 5 2 . . . . 1 . . . . . 1 . . Recycler 2 | . . . . . 1 . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . . . . . . . . . 1 . . . Watcher 4 | . 1 . . . 1 . . . . . 1 . . . . 1 . . . Swarmer 40 | . 3 . . 3 4 6 . 4 . . 10 . . . . 5 . . 5 Grunt 32 | . 5 4 . . 6 . 3 5 . . 3 . 3 . 3 . . . . Brawler 2 | . . . . . 1 . . 1 . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . Sentry 8 | . . . . . 3 . . . . 1 4 . . . . . . . . Hunter 5 | . . . . . 2 . . . . . 3 . . . . . . . . Programmer 9 | . . . . . . 4 . . . . 3 . . . . 2 . . . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 4 2 . 3 7 3 3 4 . 1 7 1 3 . 3 7 6 1 4 Combat Bots Only 7 | . 4 2 . 3 4 3 3 4 . 1 7 1 3 . 3 5 . . 4 Max Kills in Single Turn 4 | . 3 1 . 3 3 2 1 4 . 1 4 1 1 . 1 4 2 1 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . Exploded 4 | . 3 . . 3 3 2 . 4 . . 4 . . . . 3 . . 3 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Damage Taken 10054 | . 379 278 . 10 1340 301 362 517 . 31 2387 72 415 . 331 425 1015 268 1923 Core 2477 | . 49 36 . . 209 51 68 76 . 5 380 14 71 . 79 . 99 25 1315 Absorbed by Shields 554 | . . . . . . . . . . . 234 . . . 45 157 118 . . Redirected to Shielding 22 | . 22 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 451 | . 77 . . . . . . . . . 300 . . . . 74 . . . Core Remaining (%) 74 | 100 . . . 66 62 . . . . 71 . . . . 36 . 90 97 . Volleys Fired 371 | . 44 17 . 1 105 25 9 15 . 2 46 4 12 . 6 48 10 11 16 Largest 3 | . 2 2 . 2 2 3 3 3 . 3 3 3 3 . 3 3 3 1 2 Hottest 250 | . 80 80 . 65 112 168 168 216 . 216 250 239 239 . 239 216 190 35 155 Shots Fired 762 | . 82 34 . 2 163 67 27 28 . 6 124 12 36 . 18 103 30 11 19 Gun 469 | . 79 31 . . 112 58 27 15 . 6 72 8 19 . 12 6 10 . 14 Cannon 201 | . . 3 . 1 . . . . . . 45 4 15 . 6 93 20 11 3 Launcher 41 | . 3 . . 1 7 9 . 6 . . 7 . 2 . . 4 . . 2 Special 51 | . . . . . 44 . . 7 . . . . . . . . . . . Kinetic 55 | . . 3 . 1 . . . . . . . . 3 . . 48 . . . Thermal 589 | . 33 31 . . 156 58 27 15 . 6 117 12 31 . 18 51 20 11 3 Explosive 37 | . 3 . . 1 7 9 . 6 . . 5 . . . . 4 . . 2 Electromagnetic 74 | . 46 . . . . . . . . . 2 . 2 . . . 10 . 14 Robot Hit Streak 19 | . 6 15 . . 9 9 6 7 . 9 19 10 14 . 4 7 13 15 6 Robot Miss Streak 7 | . 3 2 . . 4 2 3 4 . . 6 1 4 . 2 7 1 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . Secondary Targets 4 | . . 1 . . 1 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 383 | . 42 27 . . 68 29 16 18 . 4 92 8 17 . 10 16 22 3 11 Core Hits 233 | . 16 10 . 2 38 18 8 18 . 4 61 4 14 . 7 15 7 2 9 Critical Kills 3 | . . . . . . . . . . . . . 1 . . 1 1 . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . 3 . . . Critical Strikes 23 | . 1 . . . 7 2 3 2 . . . . 3 . . 4 1 . . Burn 16 | . . . . . 7 2 3 2 . . . . 2 . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . Destroy 5 | . . . . . . . . . . . . . 1 . . 4 . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11319 | . 769 331 . 153 1630 933 291 798 . 100 3032 192 494 . 235 973 648 97 643 Guns 5011 | . 493 289 . . 1099 524 291 161 . 100 1218 122 293 . 139 19 93 . 170 Cannons 2501 | . . 41 . . . . . . . . 1015 70 108 . 96 488 555 97 31 Explosions 3791 | . 276 . . 153 531 407 . 637 . . 799 . 93 . . 466 . . 429 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 16 | . . 1 . . . 2 . . . . . . . . . . . . 13 Kinetic 243 | . . 41 . . . . . . . . . . 12 . . 190 . . . Thermal 6915 | . 294 289 . . 1099 524 291 161 . 100 2341 192 389 . 235 317 555 97 31 Explosive 3473 | . 233 . . 153 531 407 . 637 . . 617 . . . . 466 . . 429 Electromagnetic 672 | . 242 . . . . . . . . . 74 . 93 . . . 93 . 170 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . . 26 1 . . . . 1 2 . . 1 . . . . Average Corruption 22 | . . . . . 25 1 . . . . 1 1 . . 1 . . . . Corruption Purged 4 | . . . . . . 1 . . . . 1 2 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 90 | . . . . . 88 . . . . . . 2 . . . . . . . Message Errors 24 | . . . . . 23 . . . . . . 1 . . . . . . . Matter Fused 19 | . . . . . 18 . . . . . . 1 . . . . . . . Heat Flow Errors 4 | . . . . . 4 . . . . . . . . . . . . . . Energy Discharges 8 | . . . . . 8 . . . . . . . . . . . . . . Parts Rejected 3 | . . . . . 3 . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . 13 . . . . . . . . . . . . . . Data Loss (major) 4 | . . . . . 4 . . . . . . . . . . . . . . Misfires 4 | . . . . . 4 . . . . . . . . . . . . . . Alerts 2 | . . . . . 2 . . . . . . . . . . . . . . Misdirections 2 | . . . . . 2 . . . . . . . . . . . . . . Weapon Failures 7 | . . . . . 7 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 373 | . 6 . . 18 . . . 30 . . 77 . . . . 124 56 . 62 Projectiles 67 | . . . . . . . . . . . 4 . . . . 7 56 . . Explosions 306 | . 6 . . 18 . . . 30 . . 73 . . . . 117 . . 62 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 535 | . 18 . . . 77 41 . 40 . . 126 . . . . 227 . . 6 Shots 10 | . 1 . . . 2 2 . 1 . . 2 . . . . 2 . . . Rammed 3 | . . . . . . 1 . . . . . . . . . . . . 2 Targets Rammed 4 | . . 1 . . . 1 . . . . . . . . . . . . 2 Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 521 | . 198 36 . . 235 42 355 147 . 152 521 308 353 . 267 168 236 . 30 Average Temperature 105 | . 59 18 . . 44 10 196 57 . 82 177 155 148 . 127 45 80 . 15 Received Heat Transfer 1644 | . 159 159 . . 207 . 171 243 . . 213 60 138 . 54 . 159 81 . Effects 16 | . . . . . . . . . . . 14 . 1 . 1 . . . . Shutdowns 9 | . . . . . . . . . . . 8 . 1 . . . . . . Energy Bleed 3 | . . . . . . . . . . . 3 . . . . . . . . Interference 2 | . . . . . . . . . . . 1 . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . 1 . . . . . 1 . . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . . . . . . . . Parts Melted 34 | . . . . . 6 6 2 1 . . 11 1 1 . . . 4 1 1 Heat Transferred 13902 | . 625 650 . . 2923 1147 851 507 . 224 3721 335 920 . 462 487 850 150 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Peak Influence 472 | . 255 111 . 109 372 224 . . . . 472 . . . . 466 286 189 397 Initial 225 | . . 21 . . 42 168 . . . . . . . . . . 225 125 7 Average 143 | . 116 95 . 107 169 123 . . . . 146 . . . . 264 250 76 35 Maximum Alert Level 2 | . 1 . . . 1 1 . . . . 2 . . . . 2 1 . 1 Low Security (%) 74 | 100 80 100 . 100 55 94 . . . . 74 . . . . 46 . 100 93 Level 1 17 | . 19 . . . 44 5 . . . . 7 . . . . 13 100 . 6 Level 2 8 | . . . . . . . . . . . 18 . . . . 39 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 4 . . . 1 6 . . . . 10 . . . . 4 . 4 1 Investigation 6 | . 2 . . . 1 . . . . . 2 . . . . . . 1 . Extermination 10 | . . . . . . 3 . . . . 4 . . . . 1 . 2 . Reinforcement 11 | . 2 . . . . . . . . . 4 . . . . 3 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Distress Signals 3 | . . . . . 1 . . . . . . . . . . . . 1 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . . . . . . . . 1 . . . Times Spotted 190 | . 15 4 . 3 23 13 9 11 . 1 36 1 4 . 6 19 4 12 29 Peak Tracking Total 16 | . 4 2 . 3 7 3 6 4 . 1 7 1 3 . 3 5 4 5 16 Tactical Retreats 17 | . . . . . 2 1 1 . . . 5 . . . . . . 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Traps Triggered 7 | . 1 . . . . . . . . . 5 . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 30 | . . . . . . 30 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . . . . . . . . . Reused 2 | . . . . . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . 2 . . . . . . 1 . . . . . . Power Sources Rigged 2 | . . . . . . 2 . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Machines Disabled 23 | . 2 . . . 3 . 1 . . . 4 1 . . . 10 . 1 1 Max in Single Turn 4 | . 1 . . . 1 . 1 . . . 4 1 . . . 4 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Machines Accessed 54 | . 9 . . . 6 9 1 1 . . 11 1 1 4 . 5 . 4 2 Terminals 27 | . 6 . . . 4 5 . . . . 5 . 1 . . 3 . 3 . Fabricators 6 | . . . . . . 2 . . . . 2 . . . . . . . 2 Repair Stations 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . Recycling Units 4 | . 2 . . . . . . . . . 1 . . . . 1 . . . Scanalyzers 4 | . . . . . 1 1 . . . . 2 . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . . . . . . 1 . Total Hacks 244 | . 34 . . . 30 33 1 1 . . 68 1 1 29 . 19 . 21 6 Successful 148 | . 21 . . . 12 15 1 1 . . 44 1 1 29 . 9 . 12 2 Failed 96 | . 13 . . . 18 18 . . . . 24 . . . . 10 . 9 4 Catastrophic 6 | . . . . . 1 2 . . . . 1 . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 88 | . 21 . 1 . 15 17 1 . 1 . 13 . 1 . . 6 . 12 . Terminals 117 | . 21 . . . 20 22 . . . . 25 . 1 . . 11 . 17 . Fabricators 16 | . . . . . . 4 . . . . 6 . . . . . . . 6 Repair Stations 16 | . 5 . . . . . . . . . 6 . . . . 5 . . . Recycling Units 16 | . 8 . . . . . . . . . 5 . . . . 3 . . . Scanalyzers 36 | . . . . . 5 5 . . . . 26 . . . . . . . . Garrison Access 11 | . . . . . 5 2 . . . . . . . . . . . 4 . Terminal Hacks 71 | . 7 . . . 5 6 1 1 . . 7 1 1 29 . 4 . 9 . Record 19 | . . . . . . . . . . . 2 . 1 11 . 1 . 4 . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . 1 . . . 1 1 . . . . 1 . . . . . . . . Prototype ID Bank 9 | . 2 . . . 1 2 . . . . 1 . . 3 . . . . . Open Door 4 | . . . . . . . 1 1 . . . 1 . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 4 | . . . . . 1 1 . . . . 1 . . . . . . 1 . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . 1 . . . 1 . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . 1 . . . . . . . . Alert Level 4 | . . . . . 1 1 . . . . . . . . . 1 . 1 . Locate Traps 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . 2 . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 11 | . 5 . . . . . . . . . 4 . . . . 2 . . . Scan Component 6 | . 3 . . . . . . . . . 2 . . . . 1 . . . Repair 5 | . 2 . . . . . . . . . 2 . . . . 1 . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 2 . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 29 | . . . . . 4 3 . . . . 22 . . . . . . . . Insert Component 13 | . . . . . 2 1 . . . . 10 . . . . . . . . Analyze 16 | . . . . . 2 2 . . . . 12 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 9 . . . 3 6 . . . . 7 . . . . 2 . 3 . Terminals 17 | . 5 . . . 2 4 . . . . 3 . . . . 2 . 1 . Assimilate 6 | . 3 . . . . 2 . . . . . . . . . 1 . . . Botnet 9 | . 1 . . . 2 2 . . . . 2 . . . . 1 . 1 . Operators 2 | . 1 . . . . . . . . . 1 . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . . . Fabnet 2 | . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 4 . . . . . . . . . 2 . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . . . . . 1 . . . . . . . . Mask 2 | . 1 . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . 2 . Reprogram 1 | . . . . . . . . . . . . . . . . . . 1 . Watchers 3 | . . . . . 1 1 . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 47 | . 9 . . . 7 9 . . . . 11 . . . . 5 . 4 2 Full Trace Events 2 | . . . . . 1 . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 2 1 . . . . 9 . . 11 . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . 84 . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . . . . . . Parts Repaired 5 | . 2 . . . . . . . . . 2 . . . . 1 . . . Time 171 | . 52 . . . . . . . . . 100 . . . . 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Scanalyzed 13 | . . . . . 2 1 . . . . 10 . . . . . . . . Part Schematics Acquired 12 | . . . . . 2 1 . . . . 9 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 1 1 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Total Allies 6 | . 1 . . . . 2 . . . . . . . . 1 . . 2 . Largest Group 2 | . 1 1 1 1 1 1 . . . . . . . . 1 1 . 2 . Highest-Rated Group 108 | . 10 10 10 10 10 10 . . . . . . . . 96 96 . 108 . Highest-Rated Ally 96 | . 10 10 10 10 10 10 . . . . . . . . 96 96 . 54 . Total Orders 10 | . . 2 . . . . . . . . 4 . . . . . 1 2 1 ROAM 2 | . . 1 . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . 2 . . . . . 1 2 1 RETURN 1 | . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 29 | . . . . . . . . . . . . . . . 12 15 . 2 . Total Damage 530 | . . . . . . . . . . . . . . . 182 327 . 21 . Kills 5 | . . . . . . . . . . . . . . . . 4 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Robot Analysis Total 4 | . 1 . . . 1 1 . . . . 1 . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . 1 . 1 1 . 1 2 . . . . . . Drone Launches 6 | . . . . . . . . . . . 2 . . . . . 1 2 1 Drone Recoveries 4 | . . . . . . . . . . . 2 . . . . . 1 1 . Decoded 0b10 Intel 36 | . . . . . . . . . . . . . . . . 17 1 18 . Garrisons 3 | . . . . . . . . . . . . . . . . 1 . 2 . Patrols 16 | . . . . . . . . . . . . . . . . 5 1 10 . Reinforcements 3 | . . . . . . . . . . . . . . . . 3 . . . Guards 14 | . . . . . . . . . . . . . . . . 8 . 6 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Turns Passed 16220 | 89 1386 352 708 150 1957 1370 547 423 952 493 2499 1042 937 125 412 1074 289 860 555 Spaces Moved 11170 | 65 858 160 372 73 1123 1002 466 347 940 468 1630 778 659 97 297 664 180 540 451 Core 274 | 6 . . . . 37 . . . . . . . . . . . . . 231 Treads 1 | 1 . . . . . . . . . . . . . . . . . . . Legs 1645 | 58 858 160 372 73 124 . . . . . . . . . . . . . . Wheels 9165 | . . . . . 877 1002 466 347 940 468 1630 778 659 97 297 664 180 540 220 Hover . | . . . . . . . . . . . . . . . . . . . . Flight 85 | . . . . . 85 . . . . . . . . . . . . . . Fastest Speed 26 | 50 120 120 190 190 26 100 100 100 100 100 100 115 130 130 115 130 115 115 50 Average Speed 119 | 114 120 172 190 190 110 100 100 100 100 100 127 129 130 130 129 130 129 129 81 Slowest Speed 450 | 160 120 190 190 190 450 100 100 100 100 100 130 130 130 130 130 130 130 130 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 4 | . . . . . 4 . . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 98 45 88 11 58 22 74 50 88 57 29 76 67 74 52 14 31 20 19 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . . . 1 1 . . 1 1 . . . . . Known Exits Taken 9 | . . 1 . . 1 1 1 1 1 1 1 . . . . 1 . . . Unknown Exits Taken 10 | 1 1 . 1 1 . . . . . . . 1 1 1 1 . 1 1 . Scrap Searched 19 | . . . . 2 . . 3 4 1 2 . 2 5 . . . . . . Spaces Dug 186 | . 8 . . . 43 24 . . . . . . . . . 109 . 2 . Terrain Destroyed 494 | . 30 . . 9 75 66 . 32 . . 64 2 12 . 3 171 3 5 22 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 111 | . . . . . 44 . . . . . 13 2 12 . 3 27 3 5 2 AOE 383 | . 30 . . 9 31 66 . 32 . . 51 . . . . 144 . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Fac Res Total 13270 | 77 1135 201 374 82 1584 1316 528 388 952 487 1931 800 709 96 309 784 212 688 617 Wait 1299 | . 191 19 2 7 282 198 40 5 7 18 190 . 20 . 5 44 19 122 130 Move 11149 | 64 857 159 371 72 1120 1001 465 346 939 467 1629 777 658 96 296 663 179 539 451 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 103 | 5 14 . 1 . 10 12 1 5 1 . 24 7 8 . . 7 . 6 2 Fast Attach 51 | 7 3 . . . 15 4 5 4 2 . 6 1 . . . 1 . 1 2 Attach 56 | . 1 1 . . 12 2 . 3 . . 11 2 5 . . 8 1 5 5 Detach 18 | 1 . . . . 7 1 1 1 1 . 3 2 . . . . . . 1 Swap 88 | . 10 3 . 2 16 17 . 4 . . 13 3 3 . 1 10 3 3 . Drop 83 | . 15 1 . . 15 16 7 5 2 . 9 4 3 . 1 3 . 1 1 Fire 371 | . 44 17 . 1 105 25 9 15 . 2 46 4 12 . 6 48 10 11 16 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . 1 . . . . . . . . . . . . 2 Kick 1 | . . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . . . . . . . . . . . . Rewire 14 | . . . . . . 7 . . . . . . . . . . . . 7 Trap 32 | . . . . . . 32 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 8) 677 | -10/Materials | Discovered new exit (range 15) 802 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Discovered new exit (range 16) 1139 | -10/Materials | Discovered new exit (range 16) 1355 | -10/Materials | Repaired Aluminum Leg 1383 | -10/Materials | Repaired Aluminum Leg 1476 | -10/Materials | Entered Mines 1476 | -10/Mines | Accompanied by 1 ally 1516 | -10/Mines | Discovered new exit (range 15) 1561 | -10/Mines | Met a Derelict bent on vengeance 1602 | -10/Mines | Identified exit to Exiles 1666 | -10/Mines | Learned Materials terminal intel 1816 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1828 | -10/Mines | Entered Exiles 1828 | -10/Exiles | Accompanied by 1 ally 1874 | -10/Exiles | Met 8R-AWN 1908 | -10/Exiles | Met EX-HEX 1965 | -10/Exiles | Met EX-BIN 1986 | -10/Exiles | Aligned with FarCom system 1988 | -10/Exiles | Given EX-Vault access code 2032 | -10/Exiles | Opened EX-Vault 2041 | -10/Exiles | Found Prototype Device 2080 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2137 | -10/Exiles | Met EX-DEC 2226 | -10/Exiles | Visited The Gauntlet 2513 | -10/Exiles | Discovered new exit (range 14) 2536 | -10/Exiles | Left Exiles lab with PSU Rigger 2536 | -10/Exiles | Entered Mines 2536 | -9/Mines | Accompanied by 1 ally 2589 | -9/Mines | Discovered new exit (range 8) 2686 | -9/Mines | Entered Materials 2686 | -8/Materials | Accompanied by 1 ally 2686 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2687 | -8/Materials | Loaded intel: 12 terminal locations 2896 | -8/Materials | Crushed by falling debris 2901 | -8/Materials | Crushed by falling debris 2902 | -8/Materials | System corruption reached 10% 2932 | -8/Materials | Lost 4 parts (3n1u) 2959 | -8/Materials | Crushed by falling debris 3012 | -8/Materials | Crushed by falling debris 3104 | -8/Materials | Identified PSU Rigger 3860 | -8/Materials | Discovered new exit (range 16) 4629 | -8/Materials | Discovered new exit (range 4) 4642 | -8/Materials | Identified exit to Factory 4643 | -8/Materials | Entered Factory 4643 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4937 | -7/Factory | Build established: Skirmisher 5274 | -7/Factory | Garrison activated, responded to threat 5807 | -7/Factory | Identified exit to Lower Caves 5934 | -7/Factory | P-60 Hacker assimilated allied Technician 4b 6013 | -7/Factory | Entered Lower Caves 6017 | -7/Lower Caves | Encountered a Warlord checkpoint 6244 | -7/Lower Caves | Learned Factory terminal intel 6314 | -7/Lower Caves | Build established: Gunner 6488 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 6502 | -7/Lower Caves | Found Prototype Special Weapon 6502 | -7/Lower Caves | Identified Molecular Deconstructor 6521 | -7/Lower Caves | Discovered new exit (range 14) 6533 | -7/Lower Caves | Identified exit to Lower Caves 6560 | -7/Lower Caves | Entered another Lower Caves area 6960 | -7/Lower Caves | Discovered new exit (range 14) 6972 | -7/Lower Caves | Identified exit to Zion 6983 | -7/Lower Caves | Entered Zion 7015 | -7/Zion | Discovered new exit (range 16) 7053 | -7/Zion | Identified exit to Proximity Caves 7142 | -7/Zion | Learned Factory terminal intel 7221 | -7/Zion | Build established: Hacker-Gunner 7384 | -7/Zion | Given the Hacking Drone Bay 7387 | -7/Zion | Found Prototype Device 7387 | -7/Zion | Identified Hacking Drone Bay 7445 | -7/Zion | Rebuked by Imprinter 7677 | -7/Zion | Build established: Gunner 7818 | -7/Zion | Received a visual enhancement algorithm 7935 | -7/Zion | Entered Proximity Caves 8065 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8096 | -6/Proximity Caves | Spotted B-75 Beast 8166 | -6/Proximity Caves | Discovered new exit (range 15) 8178 | -6/Proximity Caves | Identified exit to Factory 8428 | -6/Proximity Caves | Entered Factory 8428 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8429 | -6/Factory | Loaded intel: 25 terminal locations 8736 | -6/Factory | Build established: Skirmisher 8916 | -6/Factory | Spotted B-75 Beast 9392 | -6/Factory | Repaired Arm. Huge Wheel? 9403 | -6/Factory | Fabricated Arm. Huge Wheel? 9515 | -6/Factory | Repaired Hvy. Phase Cannon 9821 | -6/Factory | Build established: Hacker-Skirmisher 9997 | -6/Factory | Identified exit to Lower Caves 10369 | -6/Factory | Destroyed 7 combat bots 10927 | -6/Factory | Entered Lower Caves 10953 | -6/Lower Caves | Build established: Hacker-Tank 11010 | -6/Lower Caves | Encountered a Warlord checkpoint 11142 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11324 | -6/Lower Caves | Discovered new exit (range 5) 11423 | -6/Lower Caves | Build established: Hacker-Gunner 11969 | -6/Lower Caves | Entered another Lower Caves area 11993 | -6/Lower Caves | Discovered new exit (range 11) 12370 | -6/Lower Caves | Learned Factory non-interactive machine intel 12399 | -6/Lower Caves | Core integrity fell below 50% 12437 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 12644 | -6/Lower Caves | Discovered new exit (range 15) 12783 | -6/Lower Caves | Build established: Scavenger-Tank 12906 | -6/Lower Caves | Entered Data Miner 12906 | -6/Data Miner | Discovered new exit (range 7) 12931 | -6/Data Miner | Met Data Miner 12974 | -6/Data Miner | Learned location of Section 7 (-2) 12974 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12999 | -6/Data Miner | Received God Mode back door access code from Data Miner 13031 | -6/Data Miner | Entered Proximity Caves 13103 | -5/Proximity Caves | Escorted by Enhanced Grunt 13433 | -5/Proximity Caves | Discovered new exit (range 9) 13443 | -5/Proximity Caves | Entered Factory 13443 | -5/Factory | Accompanied by 1 ally 13443 | -5/Factory | Evolved 2 slots: Utility x2 13444 | -5/Factory | Identified exit to Extension 13445 | -5/Factory | Loaded intel: 220 non-interactive machine locations 13446 | -5/Factory | Loaded intel: 27 terminal locations 13474 | -5/Factory | Lost 3 parts (1p1u1w) 14186 | -5/Factory | Repaired Missile Launcher 14453 | -5/Factory | Build established: Skirmisher 14517 | -5/Factory | Entered Extension 14767 | -5/Extension | Disrupted transfer network 14778 | -5/Extension | Spotted B-75 Beast 14788 | -5/Extension | Spotted B-75 Beast 14805 | -5/Extension | Discovered new exit (range 3) 14806 | -5/Extension | Entered Factory 14806 | -4/Factory | Evolved 2 slots: Utility x2 14830 | -4/Factory | Lost 3 parts (1p1u1w) 14881 | -4/Factory | Identified exit to DSF 15293 | -4/Factory | Build established: Mutant 15461 | -4/Factory | Incoming investigation squad redirected 15555 | -4/Factory | Identified exit to Upper Caves 15626 | -4/Factory | Discovered new exit (range 33) 15666 | -4/Factory | Entered Research 15666 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 15679 | -3/Research | Lost 5 parts (1p2u2w) 16025 | -3/Research | Build established: Hacker-Mutant 16096 | -3/Research | Released all parts (11) 16122 | -3/Research | Lost 5 parts (2n3u) 16141 | -3/Research | Core integrity fell below 50% 16184 | -3/Research | Core integrity fell below 20% 16221 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16127_ Slammed into S-43 Plague. 16133_ W-44 Eye sends out distress signal. 16139_ Penetrated by Slug. 16139_ Slug penetrates Wall. 16139_ Slug penetrates Repair Station. 16139_ Penetrated by Slug. 16140_ Acquired 35 matter. 16140_ Penetrated by Slug. 16194_ S-43 Plague destroyed. 16194_ Destroyed Lgt. Antimatter Reactor. 16194_ S-43 Plague destroyed. 16196_ K-01 Serf collects debris. 16196_ Destroyed Hvy. Machine Gun. 16196_ S-43 Plague destroyed. 16196_ Terminal disabled. 16197_ The unstable cave ceiling collapses. 16200_ K-01 Serf collects debris. 16210_ Acquired Mic. Antimatter Reactor. 16216_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????BB??????????????? | | ????????????????BB??????????????? | | ??????????????????# ????????????? | | ??????????????????# ???????????? | | ??????????????????# ???????????? | | ??????????????????# ???????????? | | ???????????######## #??#+#?????? | | ??????????? ### ##????? | | ?????????? #????? | | ?????????? #????? | | ?????????? @ #????? | | ??????????# #????? | | ??????????# """ #????? | | ??????????# """ ###### | | ??????????+ """ # # | | ??????????# """ # # | | ??????????# """ #### # | | ??????????# s#??# # | | ??????????# #??# # | | ??????????# #??# # | | ??????????# """ #### # | | ??????????# """ + # | | ??????????# """ ## # | | ??????????# """ ##+#### | | ?????????? """ + # | | ??????????# # # | | ??????????# # # | | ??????????# # # | | ??????????# # # | | ??????????# # # | | ??????????# + # | | ??????????# # # | | ??????????# # # | | ??????????# #######+#### # | | ??????????# # ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 50 Energy Generation 37 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 EM Shielding 2 Corruption Containment 8 Armor Coverage 250 Utility Shielding 33 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 64 Melee Accuracy 5 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 22 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Imp. Ion Engine | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Cmb. Airjet | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Proton Missile Launcher | -6/Factory | Scanalyzed Hcp. Battery | -6/Factory | Scanalyzed Imp. Heat Sink | -6/Factory | Scanalyzed Force Field | -6/Factory | Scanalyzed Com. Battery | -6/Factory | Scanalyzed System Guard | -6/Factory | Scanalyzed Hvy. Laser | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Arm. Huge Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Back For More Deconstruction No Signal Challenges ------------ None Game ------ Seed FocalStealthReplicator Manual? 0 Play Time 04:25:49 Cumulative 66.7 hours Start 2022.12.02 @ 14:10:09 End 2022.12.05 @ 19:05:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 43 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 685749b1-26a1-4794-bb93-2db9c35be655