Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 00:40:14 Player: jumpy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (43) 215 Value Destroyed (849) 849 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (4899) 4899 TOTAL SCORE: 13363 Bonus ------- Win 3000 Win Speed 1899 Cogmind --------- Core Integrity 968/1600 Matter 92/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Improved Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Coil Gun KE Penetrator Rocket Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Q-thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Coolant Network Small Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Tachyon Dispersion Ray Chainsword > --- INVENTORY -------- Light Antimatter Reactor Coil Gun KE Penetrator Rocket Launcher [Rating: 126] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Cesium-ion Thruster Treads Light Treads Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Slashing Weapon Chainsword Build | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . . . 6 2 2 . . 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . . 4 . . . . 1 . . . Utility 12 | . . 2 . . . 2 2 1 . . 1 . 2 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 56 | 8 5 5 1 . . 13 2 10 . 2 4 2 1 3 Power 8 | 2 1 1 . . . 1 . . . 1 1 . 1 . Engine 4 | 2 1 1 . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . Reactor 3 | . . . . . . . . . . 1 1 . 1 . Propulsion 20 | 2 1 1 . . . 6 1 5 . . 2 . . 2 Treads 4 | 2 1 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 16 | . . . . . . 6 1 5 . . 2 . . 2 Utility 18 | 2 . 3 . . . 4 . 5 . 1 1 1 . 1 Device 10 | 1 . 1 . . . 1 . 4 . 1 . 1 . 1 Storage 3 | 1 . 1 . . . 1 . . . . . . . . Processor 2 | . . . . . . 1 . . . . 1 . . . Hackware 3 | . . 1 . . . 1 . 1 . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 10 | 2 3 . 1 . . 2 1 . . . . 1 . . Energy Gun 3 | 1 1 . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 2 . 1 . . 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . 1 . 1 . 2 . . Parts Lost 28 | . 1 . 6 . . . 1 . . 2 . . 2 16 Power 2 | . . . 1 . . . . . . . . . . 1 Propulsion 11 | . . . 2 . . . 1 . . . . . 1 7 Utility 11 | . . . 1 . . . . . . 2 . . 1 7 Weapon 4 | . 1 . 2 . . . . . . . . . . 1 Highest Loss Streak 13 | . 1 . 6 . . . 1 . . 1 . . 2 13 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 8 | 3 7 10 13 11 11 5 7 7 8 7 5 5 6 4 Power . | . 1 1 . . . . . . . . . . . . Propulsion 4 | 1 2 4 7 7 7 2 4 4 6 5 3 3 3 1 Utility . | . 1 . 1 1 1 . . . . . . . . . Weapon 3 | . 2 4 3 3 3 3 3 2 2 2 2 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 13 | . 1 1 . . . 6 . 2 . . . . . 3 Power . | . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . 3 . 1 . . . . . . Utility 1 | . . . . . . 1 . . . . . . . . Weapon 7 | . 1 . . . . 2 . 1 . . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 85 87 79 77 67 70 79 73 84 83 80 88 78 56 Engine 6 | . 13 11 7 11 11 5 . . . . . . . . Reactor 1 | . . . . . . . . . . 1 8 9 4 3 Treads 10 | . 26 22 12 11 11 . . . . . . . . . Flight 10 | . . . . . . 26 35 29 26 26 27 28 26 16 Device 6 | . 4 11 5 . . 4 5 6 15 14 9 13 13 7 Storage 10 | . 14 16 22 22 12 6 5 5 5 5 4 4 4 3 Processor 2 | . . . . . . 4 5 5 5 5 5 9 8 7 Hackware 8 | . . 3 11 11 11 8 11 10 15 15 14 14 13 10 Energy Gun 3 | . 19 . . . . . . . . . . 3 4 2 Ballistic Gun 11 | . 5 22 21 22 22 11 5 5 5 5 4 . . . Slashing Weapon 1 | . . . . . . . 3 5 5 5 4 4 4 4 Peak Build Rating 126 | 7 7 14 14 11 11 45 49 79 79 86 97 120 122 126 Average Rating 36 | 5 6 10 11 11 10 29 47 54 79 79 88 117 115 92 On Entrance 47 | . 7 6 14 11 11 10 45 49 79 79 76 97 120 110 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 44 | 14 14 37 37 34 34 21 24 28 28 30 41 44 44 35 Greatest Support 56 | 40 40 40 40 20 20 30 30 36 36 36 47 45 45 56 Greatest Overweight (x) 9 | . . . 9 1 1 . . . . . 1 . . . Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 8 8 8 8 8 8 8 8 Average Capacity 10 | 7 8 11 15 15 15 8 8 8 8 8 8 8 8 7 Most Carried 15 | 5 8 15 15 11 11 10 8 8 8 8 8 6 7 8 Average Carried 8 | 3 7 10 13 11 11 5 7 7 8 7 5 5 6 5 Final Capacity 15 | 8 8 15 15 15 15 8 8 8 8 8 8 8 8 5 Final Carried 15 | 5 8 15 11 11 11 8 7 8 8 8 5 6 6 3 Class Distribution -------------------- 61% | Mutant 32% | Hacker-Sprinter 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Res Tes Res Acc Matter Collected 953 | 334 71 223 98 . 28 . . . . 132 . 67 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1406 | 174 232 334 305 . . . . . . 132 . 67 . 162 Parts 103 | 17 16 24 18 . . . . . . 4 . 7 . 17 Haulers Intercepted 3 | . . 2 . . . . . . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Res Tes Res Acc Combat Hostiles Destroyed 19 | . 7 3 7 . . . . . . . . . . 2 Melee 2 | . . . . . . . . . . . . . . 2 Guns 17 | . 7 3 7 . . . . . . . . . . . Classes Destroyed 12 | 2 4 4 1 . . . . . . . . . . 1 Worker 6 | . . 1 . . . . . . . 1 . 2 . 2 Builder 3 | . . 1 . . . . . . . . . 1 . 1 Tunneler 6 | 6 . . . . . . . . . . . . . . Hauler 3 | . . 2 . . . . . . . 1 . . . . Recycler 2 | 1 . . 1 . . . . . . . . . . . Operator 2 | . 1 1 . . . . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . . . . Swarmer 6 | . 3 . 3 . . . . . . . . . . . Grunt 8 | . 4 2 2 . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 8 | 2 4 3 8 . . . . . . 2 . 2 . 3 Combat Bots Only 7 | . 3 3 7 . . . . . . . . . . 2 Max Kills in Single Turn 3 | 1 2 2 1 . . . . . . 1 . 1 . 3 Gunslinging 1 | . 1 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Res Tes Res Acc Hostile Shots Fired 364 | . 31 23 97 . . . 5 4 . 9 4 12 31 148 Missed 154 | . 8 9 22 . . . 3 2 . 5 2 8 21 74 Hits 210 | . 23 14 75 . . . 2 2 . 4 2 4 10 74 Projectile 210 | . 23 14 75 . . . 2 2 . 4 2 4 10 74 Critical Strikes 9 | . . . 2 . . . . . . . . . . 7 Damage Taken 3931 | . 210 154 1035 . . . 101 47 . 130 44 82 308 1820 Core 1066 | . 22 32 193 . . . 23 . . 38 . 17 109 632 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 91 . . . 43 100 97 . . 96 . 98 92 60 Volleys Fired 95 | 18 24 27 21 2 . 1 . . . . . . . 2 Largest 2 | 2 2 2 2 2 . 1 . . . . . . . 1 Hottest 90 | 60 90 40 40 40 . 30 . . . . . . . 80 Shots Fired 175 | 36 43 54 34 4 . 1 . . 1 . . . . 2 Gun 175 | 36 43 54 34 4 . 1 . . 1 . . . . 2 Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 112 | 18 . 54 34 4 . 1 . . 1 . . . . . Thermal 61 | 18 43 . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . 2 Robot Hit Streak 12 | 6 12 7 7 . . . . . . . . . . . Robot Miss Streak 4 | 3 4 3 2 . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 1 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . Shots Hit Robots 119 | 21 30 31 27 . . . . . . 2 . 3 . 5 Core Hits 64 | 8 17 17 11 . . . . . . 2 . 3 . 6 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . 1 Melee Attacks 15 | . . . . . . . . . . 3 1 4 . 7 Impact . | . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . 3 1 4 . 7 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 2 . 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 2265 | 223 358 451 388 . . . . . 23 158 . 247 . 417 Guns 1429 | 223 358 438 387 . . . . . 23 . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 184 | . . . . . . . . . . . . . . 184 Melee 609 | . . . . . . . . . . 158 . 247 . 204 Ramming 43 | . . 13 1 . . . . . . . . . . 29 Kinetic 960 | 112 . 438 387 . . . . . 23 . . . . . Thermal 653 | 111 358 . . . . . . . . . . . . 184 Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 609 | . . . . . . . . . . 158 . 247 . 204 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 9 9 . . . 10 Average Corruption 6 | . . . . . . . . . 9 9 . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . 3 7 . . . 4 Message Errors 4 | . . . . . . . . . . 3 . . . 1 Matter Fused 2 | . . . . . . . . . . 2 . . . . Heat Flow Errors 2 | . . . . . . . . . 1 . . . . 1 Energy Discharges 1 | . . . . . . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . Misdirections 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 27 | . . . . . . . . . . . . . . 27 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 27 | . . . . . . . . . . . . . . 27 Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 89 | . . . . . . . . . . . . . . 89 Shots 1 | . . . . . . . . . . . . . . 1 Rammed 9 | . . 2 1 . . . . . . . . . . 6 Targets Rammed 9 | . . 2 1 . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 310 | . 219 . 18 . . 10 7 10 239 3 310 64 . 73 Average Temperature 79 | . 66 . 8 . . 4 3 3 99 3 128 37 . 47 Received Heat Transfer 687 | . 69 84 327 . . . 9 9 . 9 . 45 9 126 Effects 2 | . . . . . . . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . Heat Transferred 1254 | 250 954 . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Res Tes Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 . 100 100 100 100 100 100 100 100 90 Level 1 . | . . . . . . . . . . . . . . 9 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 244 | 5 83 87 136 29 . 33 15 2 . 19 15 25 18 244 Initial 29 | . . . . 29 . . . 2 . . . . 8 . Average 22 | 1 24 14 71 8 . 7 2 . . 4 3 8 3 87 Influence Increases 1359 | 35 188 142 216 . . 53 15 . . 56 30 75 25 524 Destroy 0b10 Robot/C 380 | . 140 60 140 . . . . . . . . . . 40 Destroy 0b10 Robot/NC 120 | 35 10 30 5 . . . . . . 10 . 15 . 15 Destroy Leader 100 | . 32 16 40 . . . . . . 2 . . . 10 Successful Hack 59 | . 6 6 . . . 8 . . . 14 . 15 10 . Disable Machine 90 | . . . . . . 15 . . . 15 15 15 . 30 Destroy Structure 70 | . . . 1 . . . . . . . . . . 69 Partial Spotted 120 | . . . . . . 30 15 . . 15 15 30 15 . Lose Combat Pursuer 420 | . . 30 30 . . . . . . . . . . 360 Influence Decreases 1130 | 35 188 142 140 76 . 53 10 5 . 56 30 60 40 295 Entered New Map 57 | . . . . 47 . . . 3 . . . . 7 . Time Decay 829 | 35 188 142 80 29 . 53 10 2 . 37 30 60 28 135 Lost Part 235 | . . . 60 . . . . . . 10 . . 5 160 Lost Ally 9 | . . . . . . . . . . 9 . . . . Squads Dispatched 13 | . 1 . 3 . . 1 1 . . 1 . 1 1 4 Investigation 2 | . . . 1 . . . 1 . . . . . . . Extermination 3 | . . . . . . 1 . . . . . . . 2 Reinforcement 8 | . 1 . 2 . . . . . . 1 . 1 1 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Res Tes Res Acc Distress Signals 5 | . 1 . 1 . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 109 | . 10 11 15 . . . 3 1 6 4 5 7 13 34 Peak Tracking Total 19 | . 4 4 7 . . . 1 1 6 4 3 7 19 14 Tactical Retreats 10 | . . 1 1 . . . . . . . . . . 8 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Res Tes Res Acc Traps Triggered 7 | . 3 . 1 . . . 1 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Res Tes Res Acc Machines Disabled 6 | . . . . . . 1 . . . 1 1 1 . 2 Max in Single Turn 1 | . . . . . . 1 . . . 1 1 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Res Tes Res Acc Machines Accessed 17 | . 1 1 . . . 1 1 1 . 3 2 3 3 1 Terminals 13 | . 1 1 . . . 1 1 . . 2 2 3 1 1 Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . 1 . . 1 . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 37 | . 1 1 . . . 2 10 1 . 10 3 3 5 1 Successful 18 | . 1 1 . . . 1 4 . . 6 . 2 3 . Failed 18 | . . . . . . 1 6 1 . 3 3 1 2 1 Catastrophic 2 | . . . . . . 1 . . . . . 1 . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . Manual 22 | . 1 1 1 . . 2 7 . . 3 3 2 1 1 Terminals 30 | . 1 1 . . . 2 10 . . 8 3 3 1 1 Fabricators 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 1 . 2 . . 3 . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 15 | . 1 1 . . . 1 4 . . 5 . 2 1 . Record 7 | . . . . . . . 3 . . 4 . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Level Access Points 5 | . . . . . . 1 1 . . 1 . 1 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . . . 1 1 . 3 2 1 2 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Res Tes Res Acc Total Allies 1 | . . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . . 1 . . . . Highest-Rated Group 10 | . . . . . . . . . . 10 . . . . Highest-Rated Ally 10 | . . . . . . . . . . 10 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Res Tes Res Acc Active Infowar (turns) 2456 | 24 164 621 113 . . 162 71 237 74 222 150 177 178 263 Sensors 1534 | . . . . . . 162 71 237 74 222 150 177 178 263 Seismic 922 | 24 164 621 113 . . . . . . . . . . . Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Res Tes Res Acc Turns Passed 4347 | 282 586 621 227 124 812 233 71 237 74 222 150 177 178 353 Spaces Moved 5219 | 139 308 324 74 50 339 403 215 341 195 530 439 470 325 1067 Core 88 | 9 . . 7 . . . . . . . . . . 72 Treads 1218 | 130 308 324 67 50 339 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3913 | . . . . . . 403 215 341 195 530 439 470 325 995 Fastest Speed 20 | 50 160 160 160 240 240 23 23 20 25 25 21 23 23 23 Average Speed 64 | 152 160 160 225 240 240 30 23 23 25 25 23 23 23 28 Slowest Speed 500 | 160 160 160 500 240 240 51 23 25 25 25 104 23 27 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 42 | . . . . . . . 1 . . . 3 14 9 15 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 23 | 8 43 13 27 9 36 10 7 5 79 17 15 47 9 26 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . . 2 . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 21 | . . . . . . . . . . . . . . 21 Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 21 | . . . . . . . . . . . . . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Fac Was Fac Res Tes Res Acc Total 5967 | 169 355 372 100 51 339 514 234 497 219 615 480 517 419 1086 Wait 531 | 1 7 5 1 . . 76 19 138 25 69 27 54 98 11 Move 5125 | 138 307 323 73 49 338 402 212 341 194 529 432 443 307 1037 Hop 38 | . . . . . . . 1 . . . 3 12 8 14 Pick Up 36 | 4 5 8 . . . 9 . 2 . 3 1 1 1 2 Fast Attach 36 | 7 6 2 . . . 5 1 6 . 3 3 2 . 1 Attach 24 | . . 1 4 . . 6 1 . . 3 4 . 2 3 Detach 2 | . . . . . . 1 . . . . 1 . . . Swap 16 | 1 3 2 . . . 2 . 4 . . 3 . 1 . Drop 40 | . 3 2 . . 1 12 . 6 . 5 5 1 2 3 Fire 95 | 18 24 27 21 2 . 1 . . . . . . . 2 Melee 15 | . . . . . . . . . . 3 1 4 . 7 Ram 6 | . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . Crush 3 | . . 2 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Recycling -9/Scraptown -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research -3/Testing -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 283 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Discovered new exit (range 15) 869 | -10/Materials | Entered another Materials area 869 | -9/Materials | Evolved 2 slots: Utility x2 880 | -9/Materials | Discovered new exit (range 8) 1490 | -9/Materials | Entered Storage 1628 | -9/Storage | Destroyed 7 combat bots 1634 | -9/Storage | Lost 6 parts (1p2n1u2w) 1708 | -9/Storage | Used back door to open Recycling access 1708 | -9/Storage | Discovered new exit (range 5) 1714 | -9/Storage | Core integrity fell below 50% 1717 | -9/Storage | Entered Recycling 1783 | -9/Recycling | Scanned before Scraplab entrance 1817 | -9/Recycling | Entered Scraplab 1836 | -9/Recycling | Discovered new exit (range 3) 1841 | -9/Recycling | Entered Scraptown 2226 | -9/Scraptown | Discovered new exit (range 5) 2521 | -9/Scraptown | Visited Fellowship of the Rings 2653 | -9/Scraptown | Entered Factory 2653 | -6/Factory | Evolved 6 slots: Propulsion x4, Utility x2 2701 | -6/Factory | Identified exit to Factory 2886 | -6/Factory | Entered another Factory area 2886 | -5/Factory | Evolved 2 slots: Utility x2 2916 | -5/Factory | Identified exit to Factory 2957 | -5/Factory | Entered another Factory area 2957 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3114 | -4/Factory | Build established: Hacker-Sprinter 3194 | -4/Factory | Sucked down chute 3194 | -4/Factory | Entered Waste 3199 | -4/Waste | Spotted C-40 Crusher 3200 | -4/Waste | Spotted C-40 Crusher 3209 | -4/Waste | EMP discharged 3242 | -4/Waste | Spotted C-40 Crusher 3242 | -4/Waste | Spotted C-40 Crusher 3247 | -4/Waste | Spotted C-40 Crusher 3254 | -4/Waste | Discovered new exit (range 12) 3254 | -4/Waste | Spotted C-40 Crusher 3268 | -4/Waste | Identified exit to Factory 3268 | -4/Waste | Entered Factory 3294 | -4/Factory | Central database locked down 3336 | -4/Factory | Identified exit to Research 3464 | -4/Factory | Spotted B-86 Titan 3485 | -4/Factory | Discovered new exit (range 11) 3490 | -4/Factory | Entered Research 3490 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3636 | -3/Research | Discovered new exit (range 10) 3638 | -3/Research | Identified exit to Testing 3640 | -3/Research | Entered Testing 3678 | -3/Testing | Found Prototype Energy Gun 3678 | -3/Testing | Identified Tachyon Dispersion Ray 3802 | -3/Testing | Identified exit to Research 3817 | -3/Testing | Entered Research 3817 | -2/Research | Evolved 2 slots: Utility x2 3819 | -2/Research | Identified exit to Access 3995 | -2/Research | Entered Access 3995 | -1/Access | Evolved 2 slots: Utility x2 4127 | -1/Access | Energy Cycler disabled 4205 | -1/Access | Lost 3 parts (2n1u) 4330 | -1/Access | System corruption reached 10% 4345 | -1/Access | Discovered new exit (range 7) 4348 | *** | Escaped! Last Messages --------------- 04308_ U-05 Engineer builds a Wall. 04313_ System corrupted: Heat flow error (+116). 04313_ Penetrated by Slug. 04313_ Slug penetrates Wall. 04322_ Slammed into R-10 Processor. 04324_ R-10 Processor knocked back. 04326_ Slammed into R-10 Processor. 04326_ Hacking Suite destroyed. 04326_ System corrupted by crushing effect (+2). 04327_ Adv. Signal Interpreter destroyed. 04328_ Slammed into R-10 Processor. 04328_ Imp. Signal Interpreter broken. 04328_ Destabilizing: Short circuit. 04329_ Slammed into R-10 Processor. 04329_ Destabilizing: System corrupted (+2). 04331_ Slammed into R-10 Processor. 04335_ K-01 Serf cleans the Terminal. 04345_ The Access Shell folds into the floor. 04345_ EXIT=FOUND 04348_ System corrupted: Chainsword rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ?????????? | | ???????????????????????????????????## ?????????? | | ???????????????????????????????? ?????????? | | ?????????????????????????????? ?????????? | | ???????????????????????????? ! ?????????? | | ???????????????????????????? === ?????????? | | ??????????????????????????? === ?????????? | | ???????????????????????????? === #????????? | | ?????????????????????????????? #????????? | | ??????????????????????????????? #????????? | | ???????????????????????????????? #????????? | | ?????????????????????????????????? #????????? | | ??????????????????????????????????? #????????? | | ???????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" k #????????? | | ????????????????????" / p k #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" R #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ R#????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ??????????????????######?????????????# #????????? | | ??????????????????" ?????????????# #????????? | | ??????????????????" #????????????# #????????? | | ??????????????????" #????????????# #????????? | | ?????????????????"" #????????????# #????????? | | ??????????????????" #######??????# #????????? | | ?????????????????? # """ ?????# #????????? | | ??????????????????? # ""T""?????# #????????? | | ??????????????????? # "" "??????# #????????? | | ???????????????????? # ??????# #????????? | | ???????????????????? # ???????# #????????? | | ????????????????????? ? ???????# #????????? | | ????????????????????? ?? ????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 46 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Phase Shifting 5 Evasion (%) 70 Recoil Reduction 2 Offensive Hacking 36 Item Schematics ----------------- Q-thruster | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldGrapheneCompactor Manual? 0 Play Time 00:41:32 Cumulative 79.3 hours Start 2025.05.05 @ 22:39:59 End 2025.05.06 @ 00:40:14 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 204 Rogue 204 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03e78dc5-f86c-44e1-92b1-e85b904acbbe