Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.22 @ 20:22:18 Player: happylisk Result: Destroyed by as-52857 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (54) 270 Value Destroyed (2090) 2090 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6560 Bonus ------- Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 11/100 System Corruption 11% Temperature Cool (6) Movement Hovering (200) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Zionite Glidesys I > --- UTILITY (6) ------ Large Storage Unit Targeting Computer Makeshift Armor Plating > --- WEAPON (2) ------- Proton Missile Launcher > --- INVENTORY (15) --- Advanced Heat Sink Huge Storage Unit Huge Storage Unit Zionite Laser-S RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (10) RU-N14's Throwing Claymores (6) CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Targeting Computer Improved Weapon Shielding Improved Medium Armor Plating Makeshift Kinetic Plating > --- WEAPON ----------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- Light Treads Medium Treads Improved Heat Sink Huge Storage Unit Huge Storage Unit Improved Light Armor Plating Improved Medium Armor Plating Makeshift Armor Plating Improved EM Pulse Cannon Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores CR-A16's Pointy Stick [Rating: 54] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Hover Unit Zionite Glidesys I Utility Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . 2 1 1 . . . . Weapon . | . . . . . . . . . Parts Attached 86 | 6 2 5 14 21 10 7 5 16 Power 8 | 1 . 1 . 4 1 . . 1 Engine 3 | 1 . . . 1 1 . . . Core 4 | . . 1 . 3 . . . . Reactor 1 | . . . . . . . . 1 Propulsion 19 | 2 . . 6 4 2 2 . 3 Treads 18 | 2 . . 6 4 2 2 . 2 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 1 | . . . . . . . . 1 Flight . | . . . . . . . . . Utility 29 | 1 2 3 4 6 4 2 1 6 Device 6 | . . . 2 . 2 . . 2 Storage 6 | 1 1 . . 2 2 . . . Processor 3 | . 1 1 1 . . . . . Hackware . | . . . . . . . . . Protection 14 | . . 2 1 4 . 2 1 4 Artifact . | . . . . . . . . . Weapon 30 | 2 . 1 4 7 3 3 4 6 Energy Gun 1 | . . . 1 . . . . . Energy Cannon 5 | . . . . 1 1 1 1 1 Ballistic Gun 10 | 2 . 1 2 4 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 9 | . . . 1 2 1 2 . 3 Special Weapon 4 | . . . . . . . 2 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 4 Corrupted Parts 6 | . . . 3 . 1 . . 2 System Corruption 25 | . . . 9 . 5 . . 11 Parts Lost 27 | . . . 1 3 4 1 . 18 Power 5 | . . . . 1 1 . . 3 Propulsion 6 | . . . . . . 1 . 5 Utility 12 | . . . 1 2 2 . . 7 Weapon 4 | . . . . . 1 . . 3 Highest Loss Streak 9 | . . . 1 1 4 1 . 9 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 94 | . 90 99 99 99 91 100 95 77 Engine 5 | . 14 1 . 5 6 7 7 2 Core 6 | . . 9 9 8 7 7 7 1 Treads 22 | . 28 22 26 23 23 23 23 11 Device 9 | . . . 7 7 17 15 8 9 Storage 7 | . 14 11 9 7 7 7 7 7 Processor 9 | . 5 14 18 15 7 7 7 7 Protection 16 | . . 17 9 14 7 15 21 19 Energy Cannon 2 | . . . . . 6 6 4 . Ballistic Gun 5 | . 28 22 13 14 4 4 . . Launcher 1 | . . . . . . 3 . 6 Special Weapon 2 | . . . . . . . 4 3 Naked Turns . | . . . . . . . . . Heaviest Build 75 | 13 28 37 39 57 61 67 75 75 Greatest Support 70 | 40 40 40 60 60 70 70 70 70 Greatest Overweight (x) 4 | . . . . . . . 1 4 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 15 15 Most Carried 15 | 2 4 15 15 15 15 15 15 15 Average Carried 13 | 1 2 12 14 14 14 13 14 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 2 4 15 15 15 14 15 15 8 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Matter Collected 1750 | 226 . 167 347 453 131 217 37 172 Remotely . | . . . . . . . . . Salvage Created 2208 | . 37 218 450 590 255 390 . 268 Parts 121 | . 2 15 29 34 10 15 . 16 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 10 | . . . . . 3 5 2 . Prevented 14 | . . . . . 6 8 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 54 | . 1 7 11 14 4 9 . 8 Guns 28 | . 1 7 8 9 . 3 . . Cannons 5 | . . . . . 3 1 . 1 AOE 18 | . . . 3 4 1 3 . 7 Classes Destroyed 11 | . 1 2 1 3 1 . . 3 Worker 1 | . . . . 1 . . . . Watcher 1 | . . . 1 . . . . . Swarmer 17 | . . 4 3 6 . 4 . . Grunt 15 | . 1 1 5 2 2 4 . . Brawler 1 | . . . . . 1 . . . Sentry 10 | . . 2 3 4 1 . . . Hunter 1 | . . . . 1 . . . . Programmer 2 | . . . . 1 . 1 . . Z-Technician 5 | . . . . . . . . 5 Z-Light 5 | . . . . . . . . 5 Assembled 2 | . . . . . . . . 2 Best Kill Streak 8 | . 1 4 5 4 3 4 . 8 Combat Bots Only 4 | . 1 4 4 3 3 4 . 3 Max Kills in Single Turn 5 | . 1 2 2 3 1 1 . 5 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . 2 2 1 1 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Damage Taken 6422 | . . 264 706 1395 508 641 296 2612 Core 828 | . . 31 77 277 36 110 76 221 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 432 | . . 44 67 173 27 57 . 64 Core Remaining (%) 94 | 100 100 92 86 . . . . . Volleys Fired 168 | . 2 14 38 39 12 30 3 30 Largest 2 | . 2 2 2 2 2 1 1 1 Hottest 92 | . 40 43 73 69 92 69 . 69 Shots Fired 249 | . 4 28 71 66 16 30 3 31 Gun 171 | . 4 28 67 54 3 15 . . Cannon 30 | . . . . 9 10 8 . 3 Launcher 34 | . . . 4 3 3 7 . 17 Special 14 | . . . . . . . 3 11 Kinetic 167 | . 4 28 63 54 3 15 . . Thermal . | . . . . . . . . . Explosive 19 | . . . 4 1 . . 3 11 Electromagnetic 63 | . . . 4 11 13 15 . 20 Robot Hit Streak 30 | . 1 7 13 30 12 14 . 16 Robot Miss Streak 4 | . 1 2 3 3 2 4 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 157 | . 2 21 47 43 9 22 . 13 Core Hits 109 | . 2 10 26 28 9 14 . 20 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . Critical Strikes 2 | . . 1 1 . . . . . Destroy 2 | . . 1 1 . . . . . Melee Attacks 11 | . . . . . . . 11 . Impact . | . . . . . . . . . Slashing 11 | . . . . . . . 11 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7531 | . 21 300 955 1264 433 859 . 3699 Guns 1802 | . 21 300 692 600 17 172 . . Cannons 635 | . . . . 139 200 237 . 59 Explosions 4890 | . . . 263 525 216 450 . 3436 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1759 | . 21 300 649 600 17 172 . . Thermal 2683 | . . . . 412 40 51 . 2180 Explosive 1082 | . . . 263 . . . . 819 Electromagnetic 1803 | . . . 43 252 376 636 . 496 Impact . | . . . . . . . . . Slashing 204 | . . . . . . . . 204 Piercing . | . . . . . . . . . Highest Corruption 12 | . . . 9 1 12 7 7 11 Average Corruption 7 | . . . 8 1 8 7 7 10 Corruption Purged 5 | . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . Effects 69 | . . . 11 2 21 21 2 12 Message Errors 19 | . . . 2 . 4 9 . 4 Matter Fused 16 | . . . 3 1 5 4 1 2 Heat Flow Errors 7 | . . . . . 4 2 . 1 Energy Discharges 9 | . . . 2 1 1 3 . 2 Data Loss (minor) 9 | . . . 2 . 5 . 1 1 Data Loss (major) 2 | . . . . . 1 1 . . Misfires 3 | . . . . . 1 1 . 1 Alerts 2 | . . . 1 . . . . 1 Weapon Failures 2 | . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 637 | . . . 1 . . . . 636 Projectiles . | . . . . . . . . . Explosions 637 | . . . 1 . . . . 636 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 899 | . . . . 194 . 12 298 395 Shots 11 | . . . . 3 . 3 3 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 247 | . . 8 27 31 226 222 . 247 Average Temperature 61 | . . 3 12 28 87 71 . 74 Received Heat Transfer 1401 | . . 54 342 162 195 117 . 531 Siege Activations . | . . . . . . . . . Robots Corrupted 3 | . . . . 1 . 2 . . Combat Hostiles 3 | . . . . 1 . 2 . . Parts Fried 8 | . . . 1 1 2 3 . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 450 | . . . . 250 50 150 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . 1 1 2 . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Peak Influence 294 | . 30 182 279 294 . . . . Initial 58 | . . 12 33 58 . . . . Average 103 | . 10 62 116 131 . . . . Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 83 | 100 100 100 86 73 . . . . Level 1 16 | . . . 13 26 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . 1 7 . . . . Investigation . | . . . . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 5 | . 1 . 1 3 . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Distress Signals 4 | . . 3 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 4 11 18 20 13 9 . 11 Peak Tracking Total 9 | . 3 7 4 4 9 4 . 3 Tactical Retreats 4 | . . . 1 1 1 . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . 1 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 9 | . . . 2 5 . . . 2 Max in Single Turn 5 | . . . 2 5 . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 7 | . 1 3 2 1 . . . . Terminals 7 | . 1 3 2 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 16 | . 2 10 2 2 . . . . Successful 6 | . . 4 1 1 . . . . Failed 10 | . 2 6 1 1 . . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . 1 . 2 . . . . Terminals 16 | . 2 10 2 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . 4 1 1 . . . . Record 1 | . . 1 . . . . . . Level Access Points 1 | . . 1 . . . . . . Branch Access Points 2 | . . 1 . 1 . . . . Unreport Threat 2 | . . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 1 2 1 . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 14 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Turns Passed 7180 | 76 210 278 676 1071 557 596 2921 795 Spaces Moved 3629 | 47 125 124 310 549 333 340 1543 258 Core 8 | 8 . . . . . . . . Treads 3531 | 39 125 124 310 549 333 340 1543 168 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 90 | . . . . . . . . 90 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 155 158 158 Average Speed 177 | 141 160 160 160 160 155 155 185 264 Slowest Speed 360 | 160 160 160 160 160 160 158 238 360 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 28 15 36 21 54 46 84 49 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . 1 2 . Known Exits Taken 2 | . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . 1 1 1 . Scrap Searched 12 | . . . . . 1 8 3 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 206 | . . . 16 69 5 3 33 80 Melee . | . . . . . . . . . Projectile 4 | . . . . . . . . 4 AOE 202 | . . . 16 69 5 3 33 76 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Low Zio Dee Total 4121 | 54 131 178 422 675 356 387 1582 336 Wait 121 | . . 12 40 41 . . . 28 Move 3621 | 46 124 123 309 548 332 339 1542 258 Hop . | . . . . . . . . . Pick Up 59 | 2 2 17 8 12 2 5 10 1 Fast Attach 24 | 6 1 3 4 2 1 1 2 4 Attach 29 | . . 2 3 6 3 3 2 10 Detach 3 | . . . . . . 1 . 2 Swap 33 | . 1 . 7 13 6 3 1 2 Drop 52 | . 1 7 13 14 . 5 11 1 Fire 168 | . 2 14 38 39 12 30 3 30 Melee 11 | . . . . . . . 11 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 52 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 4) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Utility x2 337 | -9/Materials | Build established: Mutant 463 | -9/Materials | Identified exit to Materials 561 | -9/Materials | Identified exit to Mines 565 | -9/Materials | Entered another Materials area 565 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1203 | -8/Materials | Discovered new exit (range 7) 1233 | -8/Materials | Build established: Scavenger-Mutant 1241 | -8/Materials | Entered Factory 1241 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1835 | -7/Factory | Identified exit to Storage 1835 | -7/Factory | Identified exit to Lower Caves 2027 | -7/Factory | Garrison activated, responded to threat 2312 | -7/Factory | Entered Lower Caves 2337 | -7/Lower Caves | System corruption reached 10% 2360 | -7/Lower Caves | Lost 4 parts (1p2u1w) 2579 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2733 | -7/Lower Caves | Learned location of 1 exit from Factory 2798 | -7/Lower Caves | Discovered new exit (range 14) 2852 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2869 | -7/Lower Caves | Entered another Lower Caves area 2923 | -7/Lower Caves | Core integrity fell below 50% 3035 | -7/Lower Caves | Learned location of Zion (-7) 3100 | -7/Lower Caves | Spotted B-75 Beast 3381 | -7/Lower Caves | Discovered new exit (range 8) 3465 | -7/Lower Caves | Entered Zion 3530 | -7/Zion | Discovered new exit (range 14) 3543 | -7/Zion | Build established: Mutant 3571 | -7/Zion | System corruption cleaned by Quarantine Array 4132 | -7/Zion | Learned location of Warlord (-5) 4300 | -7/Zion | Found CR-A16's Pointy Stick 4716 | -7/Zion | Learned location of Recycling (-7) 4722 | -7/Zion | Learned 8 Factory zone layouts 5114 | -7/Zion | Found Prototype Special Weapon 5114 | -7/Zion | Identified RU-N14's Throwing Claymores 5496 | -7/Zion | Discovered new exit (range 4) 5502 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5947 | -7/Zion | Found RU-N14's Throwing Claymores 5954 | -7/Zion | Found RU-N14's Throwing Claymores 5958 | -7/Zion | Found RU-N14's Throwing Claymores 6386 | -7/Zion | Entered Deep Caves 6542 | -7/Deep Caves | Z-Facility disabled 6559 | -7/Deep Caves | Attacked by Z-Imprinter 6593 | -7/Deep Caves | Destroyed Z-Imprinter 6623 | -7/Deep Caves | Lost 9 parts (1p3n4u1w) 6699 | -7/Deep Caves | Core integrity fell below 20% 7159 | -7/Deep Caves | Spotted as-52857 7181 | -7/Deep Caves | Destroyed by as-52857 with Assembled Focal Cannon Last Messages --------------- System corrupted: Proton Missile Launcher misfires. System corrupted: Matter fused (-5). PEGY|MM=D&EGJKDLHYOVNCCZXO#ISK4 06ES>FUE System corrupted: Heat flow error (+280). ZWK2CZ7R,# /H M 6BK>A# YGOOOI System corrupted: Energy discharge (-27). System corrupted: Energy discharge (-22). E0LH>F%X/EYSN0AK1&T95ZZGH< 5 System corrupted: Component data lost. System corrupted: IFF burst signal emitted. as-52857: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Zio. Light Carapace destroyed. DDML=,NXYEG