Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 19:10:42 Player: MAXX-P31 Result: Destroyed by Proton Bomb Trap Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (276) 1380 Value Destroyed (11899) 11899 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (6790) 6790 TOTAL SCORE: 26749 Bonus ------- High Alert Combat Kills 1174 Follower Combat Kills 954 Entered Garrisons 1200 Used RIF Installer 3500 Friendly Fire -38 Cogmind --------- Core Integrity 0/1000 Matter 83/300 Energy 99/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Gravity Neutralizer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Terrain Scanner Improved Weapon Cycler Improved Transmission Jammer Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Centrium Leg > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Wave Gun Quantum Rifle Quantum Rifle > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Wheel Advanced Heat Sink Improved Cooling System Huge Storage Unit Energy Well Gravity Neutralizer Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Salvage Targeting Computer Improved Weapon Cycler Improved Weapon Cycler Improved Transmission Jammer Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] KE Penetrator Heavy Rocket Launcher Long-range Missile Launcher Remote Datajack Great Axe [Rating: 96] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Wheel Wheel Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Mass Driver Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Slots Evolved 10 | . . . . . 4 . . . . . 2 . . . 2 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . . . . . 1 1 . . . . Utility 5 | . . . . . 1 . . . . . 2 . . . 1 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 228 | 7 8 . 2 3 16 4 10 10 19 8 23 25 . 8 36 7 3 25 14 . Power 39 | 1 3 . . 1 2 1 2 2 2 2 6 1 . 1 6 1 2 4 2 . Engine 23 | 1 3 . . 1 2 1 2 1 1 . 3 . . 1 4 . . 2 1 . Core 12 | . . . . . . . . 1 1 2 3 1 . . 1 1 . 2 . . Reactor 4 | . . . . . . . . . . . . . . . 1 . 2 . 1 . Propulsion 62 | 2 2 . . 1 5 1 4 2 7 3 4 6 . 1 11 2 . 8 3 . Treads 34 | 2 . . . . . . 4 2 7 3 4 6 . 1 4 . . . 1 . Leg 24 | . 2 . . 1 5 1 . . . . . . . . 3 2 . 8 2 . Wheel 4 | . . . . . . . . . . . . . . . 4 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 54 | 2 1 . . 1 2 . 2 1 4 1 6 8 . 2 11 1 . 7 5 . Device 25 | 1 . . . . 1 . 1 1 . . 2 2 . . 8 1 . 7 1 . Storage 7 | 1 1 . . . . . . . 2 . 2 1 . . . . . . . . Processor 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Hackware 10 | . . . . . . . . . . . . 3 . 2 1 . . . 4 . Protection 10 | . . . . 1 1 . 1 . 2 1 1 2 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 73 | 2 2 . 2 . 7 2 2 5 6 2 7 10 . 4 8 3 1 6 4 . Energy Gun 27 | . . . . . 2 1 1 4 3 . 6 1 . . 5 . . 1 3 . Energy Cannon 10 | . . . . . 1 1 . . . . . 4 . . 2 . . 2 . . Ballistic Gun 23 | 2 . . . . 3 . 1 . 3 2 . 3 . 2 . 3 1 2 1 . Ballistic Cannon 3 | . . . 1 . . . . . . . . 1 . 1 . . . . . . Launcher 5 | . . . . . 1 . . 1 . . . 1 . . 1 . . 1 . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 3 | . 2 . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . . 1 . 3 . . . 3 1 . . . . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . . . . . System Corruption 2 | . . . . . . . . . . . . . . . 2 . . . . . Parts Lost 63 | . 2 . 1 2 . 2 . 1 . 2 1 1 . 1 18 . . 11 21 . Power 12 | . . . . 1 . . . . . 1 . . . 1 3 . . 2 4 . Propulsion 24 | . 1 . . 1 . . . . . . . 1 . . 9 . . 3 9 . Utility 12 | . . . 1 . . . . . . 1 1 . . . 3 . . 3 3 . Weapon 15 | . 1 . . . . 2 . 1 . . . . . . 3 . . 3 5 . Highest Loss Streak 11 | . 2 . 1 2 . 1 . 1 . 1 1 1 . 1 6 . . 6 11 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 20 | . 7 15 15 13 12 14 14 14 16 19 23 24 24 24 23 23 24 24 23 5 Power 1 | . 1 1 1 1 . 1 1 1 1 1 1 1 2 2 . . . 1 2 . Propulsion 4 | . 2 3 3 2 2 1 1 2 3 4 4 4 5 5 5 6 6 5 3 . Utility 7 | . 1 5 5 4 4 5 5 7 6 7 7 7 7 7 10 10 11 12 13 4 Weapon 6 | . 1 5 6 6 5 6 6 4 6 6 8 9 9 8 6 5 6 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 2 1 . . 1 2 4 . 2 . 3 2 . . 2 . . 1 8 3 Power 5 | . 2 . . . . . 1 . . . 1 1 . . . . . . . . Propulsion 3 | . . . . . 1 1 . . 1 . . . . . . . . . . . Utility 15 | . . 1 . . . . 1 . 1 . . . . . 1 . . . 8 3 Weapon 8 | . . . . . . 1 2 . . . 2 1 . . 1 . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 87 99 98 100 99 100 95 99 96 100 95 89 87 88 90 91 5 Engine 7 | . 13 14 14 5 17 18 18 10 9 4 3 6 . . 6 5 3 3 3 . Core 6 | . . . . . . . . 7 9 13 10 7 15 14 3 5 5 4 3 . Treads 13 | . 16 . . . . . 21 27 27 27 22 23 23 23 4 . . . . . Leg 9 | . 11 28 28 28 27 26 5 . . . . . . . 7 16 17 21 25 . Wheel 1 | . . . . . . . . . . . . . . . 6 . . . . . Device 11 | . 14 14 13 . 6 9 9 9 9 9 15 10 15 7 10 10 11 14 13 5 Storage 7 | . 14 14 14 14 9 9 9 9 9 9 7 7 7 7 6 5 5 5 4 . Processor 3 | . . . . . . . . . . . 6 7 7 7 5 5 5 5 4 . Hackware 4 | . . . . . . . . . . . . 4 7 14 9 11 11 11 12 . Protection 4 | . . . . 10 11 9 9 9 9 8 7 5 . . 4 5 5 . . . Energy Gun 6 | . . . . . 2 10 14 14 16 . 15 12 7 1 5 . . 1 8 . Energy Cannon 2 | . . . . . 8 3 2 . . . . 1 . 1 10 10 . 3 . . Ballistic Gun 8 | . 16 . . . 7 8 10 11 10 22 7 5 15 10 1 4 16 9 5 . Impact Weapon 2 | . 11 28 27 28 . . . . . . . . . . . . . . . . Peak Build Rating 96 | 7 12 11 13 13 31 29 28 27 33 33 48 53 53 54 75 89 90 95 96 8 Average Rating 44 | 5 9 11 11 11 25 26 24 25 30 30 41 45 53 48 60 82 89 87 81 8 On Entrance 35 | . 7 11 11 10 13 29 28 25 27 32 30 48 53 53 42 69 89 90 80 8 Avg Prop Armor Cover (%) 7 | . . . . . . . 4 . . 6 . . . . 8 . . 4 16 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 139 | 14 34 32 36 38 57 51 52 51 70 72 123 130 115 122 131 129 128 139 130 . Greatest Support 102 | 40 40 20 20 20 45 45 60 60 60 60 66 66 60 60 90 102 102 102 95 3 Greatest Overweight (x) 11 | . 1 1 1 1 1 1 2 . 1 1 1 2 1 2 10 1 1 2 11 . Average Overweight (x) . | . . 1 1 1 . . . . . . 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 5 Average Capacity 20 | 6 9 15 15 15 15 15 15 15 17 20 24 25 25 25 25 25 25 25 24 5 Most Carried 25 | 1 15 15 15 15 15 15 15 15 20 20 25 25 25 25 25 25 25 25 25 5 Average Carried 20 | . 7 14 15 13 11 14 14 14 16 19 23 24 24 24 23 23 24 24 23 5 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 20 20 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 1 15 15 15 15 15 15 15 15 20 20 25 25 25 25 23 25 25 24 5 5 Class Distribution -------------------- 52% | Scavenger-Tank 15% | Mutant 9% | Tank 6% | Bothacker-Gunner 5% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Tank | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Matter Collected 8099 | 302 285 31 . 118 470 193 152 391 458 644 448 823 . 721 1038 165 222 1322 316 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 11800 | 134 590 . 21 72 558 528 274 560 1007 804 1174 532 . 442 2734 82 549 1325 414 . Parts 588 | 8 30 . . 2 27 23 21 31 52 66 57 34 . 29 105 4 12 61 26 . Haulers Intercepted 10 | . . . . . 1 . . . 5 . 2 . . . 2 . . . . . Recyclers Shooed 8 | 1 4 . . . . . . . 1 . 1 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Combat Hostiles Destroyed 217 | . 14 . 2 3 9 11 8 14 12 19 21 15 . 15 31 1 2 25 15 . Melee 8 | . 3 . 1 2 . . . . . . . . . . . . . 2 . . Guns 136 | . 10 . . . 3 4 8 12 12 19 19 8 . 5 13 1 2 15 5 . Cannons 27 | . . . . . 6 3 . . . . . 3 . 6 8 . . 1 . . AOE 35 | . . . . . . 1 . 2 . . 2 4 . 3 6 . . 7 10 . Classes Destroyed 22 | 2 4 . 1 1 3 2 1 2 . . 1 . . . 4 . 1 . . . Worker 14 | . . . . 1 1 . . . . . 3 . . . 5 . . 4 . . Builder 8 | . 2 . . . 2 . . . . . . . . . 2 . . 2 . . Tunneler 6 | 2 . . . . . . . . . . 2 . . . 2 . . . . . Hauler 10 | . . . . . 1 . . . 5 . 2 . . . 2 . . . . . Recycler 14 | 1 2 . . . 2 . . . 2 . 3 . . . 4 . . . . . Mechanic 2 | . . . . . . . . . . . . . . . 2 . . . . . Operator 3 | . 1 . . . . . . . 2 . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . 1 . . . 1 1 . . . . Swarmer 53 | . 5 . . 3 . . 4 3 1 3 9 7 . 8 . . . 2 8 . Cutter 2 | . . . . . . 2 . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . Grunt 74 | . 9 . . . 7 6 1 3 4 3 4 . . 1 16 1 . 15 4 . Brawler 5 | . . . . . 1 . . . 1 . . . . 1 2 . . . . . Duelist 5 | . . . . . . . 1 . 2 . . 1 . 1 . . . . . . Sentry 23 | . . . . . . 2 2 1 4 3 3 4 . 1 3 . . . . . Specialist 8 | . . . . . . . . 2 . 1 . . . 1 . . . 4 . . Hunter 14 | . . . . . 1 1 . 2 . . . 1 . 1 4 . . 2 2 . Programmer 27 | . . . . . . . . 3 . 9 5 2 . 1 4 . . 2 1 . Heavy 1 | . . . . . . . . . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . Compactor 2 | . . . . . . . . . . . . . . . . . 2 . . . Assembled 2 | . . . 2 . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 3 5 . 2 4 7 3 3 6 4 4 8 4 . 3 8 1 2 7 9 . Combat Bots Only 9 | . 3 . 2 3 3 3 3 6 2 4 4 4 . 3 4 1 2 7 9 . Max Kills in Single Turn 4 | 1 1 . 1 1 2 1 1 2 1 1 3 2 . 3 3 1 1 4 4 . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . 1 . . Exploded 4 | . . . . . . 1 . 2 . . 2 2 . 3 2 . . 4 4 . Melee 1 | . 1 . 1 1 . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Hostile Shots Fired 1550 | . 91 . 27 27 42 37 22 74 23 133 157 188 . 91 278 2 . 227 131 . Missed 475 | . 26 . 6 11 11 14 3 19 5 39 60 52 . 33 112 1 . 58 25 . Hits 1075 | . 65 . 21 16 31 23 19 55 18 94 97 136 . 58 166 1 . 169 106 . Melee 15 | . . . 4 . . 2 . . . . . 2 . 3 4 . . . . . Projectile 1060 | . 65 . 17 16 31 21 19 55 18 94 97 134 . 55 162 1 . 169 106 . AOE 3 | . . . . . . 3 . . . . . . . . . . . . . . Critical Strikes 40 | . . . . 1 . 4 . 4 . 4 1 3 . 2 12 . . 2 7 . Part Disruptions 10 | . . . . . . . . . . 1 . . . . 1 . . 6 2 . Damage Taken 15931 | . 675 . 341 142 479 463 227 784 275 1326 712 1529 . 799 3303 18 . 2443 2394 21 Core 2458 | . 53 . 134 28 63 54 13 43 18 155 88 147 . 85 565 . . 326 665 21 Absorbed by Shields 1168 | . . . . . . . . . . . 304 . . . . . . 765 99 . Core Remaining (%) 47 | 100 . . . 14 . . . . . 37 . . . 54 33 . . . . . Volleys Fired 716 | 8 48 . 2 . 34 22 14 38 36 67 53 56 . 49 127 6 30 92 34 . Largest 3 | 2 2 . 1 . 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 . Hottest 269 | 40 40 . 40 . 128 135 171 148 195 75 240 240 . 136 214 90 90 184 269 . Shots Fired 1706 | 16 95 . 2 . 92 42 43 102 107 171 157 122 1 76 315 11 73 216 65 . Gun 1309 | 16 95 . . . 29 28 41 97 107 158 156 94 1 36 150 9 69 172 51 . Cannon 326 | . . . 2 . 63 5 2 . . 13 . 15 . 36 151 . . 39 . . Launcher 39 | . . . . . . 9 . 5 . . . 3 . . 9 . . 5 8 . Special 32 | . . . . . . . . . . . 1 10 . 4 5 2 4 . 6 . Kinetic 889 | 16 95 . 2 . 63 13 11 42 58 158 29 66 1 53 34 9 69 160 10 . Thermal 690 | . . . . . 29 5 30 51 49 13 127 35 . 19 249 . . 42 41 . Explosive 30 | . . . . . . . . 5 . . . 3 . . 9 . . 5 8 . Electromagnetic 65 | . . . . . . 24 2 4 . . . 8 . . 18 . . 9 . . Robot Hit Streak 24 | 7 12 . . . 15 9 17 9 23 12 20 21 . 11 14 4 11 24 5 . Robot Miss Streak 9 | 2 5 . . . 8 1 4 3 2 3 6 9 . 4 5 1 2 5 4 . Penetration Max 1 | . . . . . 1 . . 1 . . . 1 . 1 . . . 1 . . Secondary Targets 25 | . 2 . . . . 2 1 4 1 4 1 2 . 2 2 . 1 2 1 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 1 1 1 1 . 1 1 . 1 1 1 . Shots Hit Robots 1050 | 10 69 . 3 4 43 22 27 53 79 100 110 75 . 38 192 7 58 129 31 . Core Hits 539 | 4 28 . 1 1 24 18 14 30 35 37 70 46 . 19 111 4 7 70 20 . Critical Kills 12 | . 1 . . 1 4 1 . . 1 . . 1 . 2 1 . . . . . Critical Parts Destroyed 20 | . 2 . 1 . 2 . . . . 1 . 5 . 6 . . . 3 . . Critical Strikes 63 | . 3 . 1 1 6 2 5 2 5 1 4 7 . 10 10 . . 4 2 . Burn 23 | . . . . . . . 5 2 4 . 4 . . . 8 . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . . . . Destroy 28 | . . . . . 6 1 . . 1 1 . 7 . 8 . . . 4 . . Blast 3 | . . . . . . . . . . . . . . 2 1 . . . . . Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . . Smash 5 | . 3 . 1 1 . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 47 | . 19 . 8 7 . . . . . . . . . 4 3 . . 2 4 . Impact 34 | . 19 . 8 7 . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . 4 3 . . 2 4 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . 3 . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . Damage Inflicted 28538 | 108 1195 . 129 227 1222 809 464 1460 1336 1702 2692 1736 . 1773 5952 160 1353 4345 1875 . Guns 16686 | 103 657 . . . 390 222 419 1071 1311 1702 2417 881 . 332 2280 160 1353 2709 679 . Cannons 4925 | . . . . . 826 125 25 . . . . 399 . 741 2076 . . 733 . . Explosions 5572 | . . . . . . 462 . 389 . . 234 456 . 689 1488 . . 780 1074 . Melee 1092 | . 537 . 129 227 . . . . . . . . . . . . . 77 122 . Ramming 263 | 5 1 . . . 6 . 20 . 25 . 41 . . 11 108 . . 46 . . Kinetic 11314 | 103 657 . . . 924 52 113 529 714 1702 304 786 . 857 515 160 1353 2499 46 . Thermal 9833 | . . . . . 292 192 308 490 597 . 2113 462 . 216 3722 . . 808 633 . Explosive 4904 | . . . . . . . . 389 . . 234 456 . 689 1316 . . 746 1074 . Electromagnetic 1132 | . . . . . . 565 23 52 . . . 32 . . 291 . . 169 . . Impact 893 | . 537 . 129 227 . . . . . . . . . . . . . . . . Slashing 199 | . . . . . . . . . . . . . . . . . . 77 122 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 36 | . 4 4 4 4 . 5 5 6 8 16 6 8 8 9 24 1 23 32 36 36 Average Corruption 11 | . 2 4 4 4 . 5 5 5 7 11 4 6 8 8 16 1 13 26 33 36 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 570 | . 16 14 13 5 . 6 10 22 48 43 31 47 2 48 113 . 15 83 53 1 Message Errors 137 | . 6 3 2 2 . . 2 7 11 9 8 9 . 9 34 . 2 18 15 . Matter Fused 133 | . 6 8 4 . . 3 1 6 12 11 5 11 . 13 20 . 6 19 8 . Heat Flow Errors 61 | . 1 1 4 1 . 1 . 3 8 3 4 6 . 7 11 . . 7 4 . Energy Discharges 65 | . 1 1 3 1 . . 2 2 5 6 2 5 1 5 12 . 1 13 5 . Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . . 1 1 . Parts Fused 12 | . . . . 1 . 1 . . 1 1 2 1 . . 3 . . 2 . . Data Loss (minor) 65 | . 2 1 . . . 1 1 2 6 5 4 9 . 5 13 . 3 8 5 . Data Loss (major) 18 | . . . . . . . . . 1 2 4 1 . 3 3 . . 2 1 1 Misfires 19 | . . . . . . . 2 . 2 1 1 3 1 1 4 . . 1 3 . Alerts 11 | . . . . . . . 1 1 1 . . . . 3 2 . . 1 2 . Misdirections 5 | . . . . . . . . . . . . . . . 1 . 1 2 1 . Weapon Failures 41 | . . . . . . . 1 1 1 5 1 2 . 2 9 . 2 9 8 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 900 | . 229 . 33 105 24 . . . . . . 61 . 227 128 . . 8 85 . Projectiles 181 | . . . . . 24 . . . . . . . . 105 44 . . 8 . . Explosions 335 | . . . . . . . . . . . . 61 . 122 67 . . . 85 . Melee 384 | . 229 . 33 105 . . . . . . . . . . 17 . . . . . Knockbacks 18 | . 4 . . 1 5 . . . . . . 2 . 5 1 . . . . . Impact 6 | . 4 . . 1 . . . . . . . . . . 1 . . . . . Kinetic 10 | . . . . . 5 . . . . . . 1 . 4 . . . . . . Secondary 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Self-Inflicted Damage 354 | . . . . . . 40 . . . . . 100 . . 9 . . 143 62 . Shots 11 | . . . . . . 2 . . . . . 3 . . 1 . . 3 2 . Rammed 17 | 2 1 . . . . . . . 5 . 6 . . 2 1 . . . . . Targets Rammed 27 | 2 1 . . . 1 . 1 . 6 . 8 . . 2 4 . . 2 . . Kicked 7 | . . . . . 1 . 1 . . . . . . . 3 . . 2 . . Crushed 3 | . . . . . . . . . 1 . 2 . . . . . . . . . Highest Temperature 560 | . 224 211 258 102 424 159 224 329 252 206 285 231 . 288 445 12 24 233 560 . Average Temperature 84 | . 23 107 127 57 145 65 78 75 100 91 79 54 . 70 77 9 10 69 171 . Received Heat Transfer 3580 | . 243 . . . 261 162 72 171 126 198 145 276 . 45 736 9 . 440 696 . Effects 18 | . . . . . 7 . . 1 . . . . . . 3 . . 1 6 . Shutdowns 6 | . . . . . 2 . . . . . . . . . 1 . . . 3 . Energy Bleed 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . . Interference 5 | . . . . . 3 . . . . . . . . . . . . 1 1 . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations 2 | . . . . . . . . . . . . . . . 2 . . . . . Total Turns 68 | . . . . . . . . . . . . . . . 68 . . . . . Longest Duration 44 | . . . . . . . . . . . . . . . 44 . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . 4 . 1 2 . 3 . . . . . . . 1 2 . . . . . Combat Hostiles 7 | . 1 . 1 1 . 3 . . . . . . . 1 . . . . . . Parts Fried 15 | . 4 . . 3 . 3 . 1 . . . . . . 3 . . 1 . . Impact Corruptions 18 | . 11 . 1 3 . . . . . . . . . 1 2 . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . 5 . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . 4 . . . . . Parts Melted 53 | . . . . . 2 . 2 3 7 . 12 5 . . 20 . . 2 . . Heat Transferred 19164 | . . . . . 629 285 1110 1084 1591 . 4404 1062 . 239 7021 . . 962 777 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Maximum Alert Level 4 | . . . . . . 1 . 2 2 2 2 3 2 4 3 1 . 1 2 1 Low Security (%) 31 | 100 100 100 . 100 100 60 100 10 . . 41 . . . . 23 100 53 . . Level 1 31 | . . . . . . 39 . 34 94 45 51 13 . 44 . 76 . 46 58 100 Level 2 29 | . . . . . . . . 54 5 54 6 43 100 14 97 . . . 41 . Level 3 6 | . . . . . . . . . . . . 43 . 34 2 . . . . . Level 4 . | . . . . . . . . . . . . . . 6 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1209 | 10 106 6 . 65 155 293 148 548 423 699 442 943 494 1209 765 372 53 330 623 263 Initial 630 | . . . . . . 27 142 85 267 264 366 305 494 331 630 372 53 . 219 263 Average 347 | 2 37 . . 24 65 184 92 388 292 469 242 613 485 627 588 265 10 173 431 263 Influence Increases 8066 | 15 400 6 . 75 302 286 212 473 718 455 714 788 . 979 1200 52 . 857 534 . Destroy 0b10 Robot/C 4740 | . 280 . . 60 180 220 160 280 440 380 420 400 . 480 620 20 . 500 300 . Destroy 0b10 Robot/NC 310 | 15 25 . . 5 30 . . . 55 . 55 . . . 90 5 . 30 . . Destroy Leader 808 | . 60 . . 10 42 20 50 20 142 20 126 20 . 20 156 2 . 110 10 . Allied During Kill 147 | . . . . . 2 . . . 44 . . 42 . 56 . . . 3 . . Successful Hack 110 | . 20 6 . . 16 . . . 7 . 14 . . 16 26 5 . . . . Select Force Hacks 100 | . . . . . . . . . . . 30 . . . 50 20 . . . . Disable Machine 285 | . 15 . . . . 15 . . 30 . 15 . . 15 150 . . 30 15 . Anti-Garrison Action 650 | . . . . . . . . 50 . 50 . 250 . 250 . . . . 50 . Destroy Structure 526 | . . . . . 17 31 2 33 . 5 24 61 . 67 63 . . 94 129 . Lose Combat Pursuer 390 | . . . . . 15 . . 90 . . 30 15 . 75 45 . . 90 30 . Influence Decreases 7803 | 15 400 6 . 75 259 36 373 57 859 163 977 281 469 253 1639 659 154 543 345 240 Entered New Map 3089 | . . . . . . 16 151 47 281 143 333 131 449 143 570 389 101 . 95 240 Time Decay 3509 | 15 380 6 . 75 237 . 222 . 518 . 634 . 20 . 699 230 40 433 . . Lost Part 580 | . 20 . . . . 20 . 10 . 20 10 10 . 10 180 . . 90 210 . Lost Ally 475 | . . . . . 22 . . . 60 . . 140 . 100 40 40 13 20 40 . Purge Threat 150 | . . . . . . . . . . . . . . . 150 . . . . . Squads Dispatched 40 | . 3 . . . 1 . 2 . 3 . 5 . . . 14 2 . 10 . . Investigation 4 | . 1 . . . . . . . . . 1 . . . 1 1 . . . . Extermination 10 | . . . . . . . . . . . 4 . . . 4 . . 2 . . Reinforcement 15 | . 2 . . . 1 . . . . . . . . . 6 1 . 5 . . Assault 3 | . . . . . . . . . . . . . . . 3 . . . . . Garrison 8 | . . . . . . . 2 . 3 . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . 1 1 . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 4 | . . . . . . . . . . . . 2 . . . . . 2 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Distress Signals 16 | . 1 . . . 2 . 1 . 3 . 4 2 . . 3 . . . . . Communications Jammed 6 | . . . . . . . . . . . . . . . 6 . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 340 | . 25 . 7 4 14 12 11 14 25 19 38 29 . 29 45 6 4 38 20 . Peak Tracking Total 9 | . 5 . 9 4 6 3 4 9 4 4 5 4 . 7 6 3 3 7 5 . Tactical Retreats 19 | . . . . . 1 . . 3 . . 1 1 . 5 3 . . 4 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Traps Triggered 24 | . 3 . . . 1 1 . 2 1 2 1 2 . 5 2 2 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Machines Disabled 36 | . 1 . 3 . . 1 . 1 2 4 1 4 . 5 10 . . 2 2 . Max in Single Turn 2 | . 1 . 1 . . 1 . 1 . 1 1 2 . 2 2 . . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison Relay 7 | . . . . . . . . 1 . 1 . 2 . 2 . . . . 1 . Phase Generator 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Machines Accessed 39 | . 2 1 1 . 4 1 2 . 6 . 8 . 1 1 7 2 . 3 . . Terminals 20 | . 2 1 . . 2 1 1 . 5 . 2 . . 1 3 1 . 1 . . Fabricators 5 | . . . . . . . . . . . 2 . . . 2 1 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 1 . . . 1 . . 1 . . Scanalyzers 3 | . . . . . 1 . . . . . 1 . . . 1 . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . . Total Hacks 102 | . 5 1 23 . 16 1 3 . 8 . 21 . 2 2 11 4 . 5 . . Successful 66 | . 3 1 23 . 13 . 1 . 2 . 10 . 2 1 5 2 . 3 . . Failed 36 | . 2 . . . 3 1 2 . 6 . 11 . . 1 6 2 . 2 . . Catastrophic 15 | . 1 . . . . 1 . . 3 . 3 . . 1 3 1 . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 17 | . . 1 . . 1 . 2 . 5 . 5 . . . 2 1 . . . . Terminals 34 | . 5 1 . . 3 1 2 . 7 . 6 . . 2 5 1 . 1 . . Fabricators 8 | . . . . . . . . . . . 3 . . . 2 3 . . . . Repair Stations 2 | . . . . . . . . . . . 2 . . . . . . . . . Recycling Units 8 | . . . . . . . . . . . 3 . . . 3 . . 2 . . Scanalyzers 18 | . . . . . 11 . . . . . 6 . . . 1 . . . . . Garrison Access 9 | . . . . . 2 . 1 . 1 . 1 . 2 . . . . 2 . . Terminal Hacks 33 | . 3 1 23 . 2 . . . 1 . 1 . . 1 1 . . . . . Record 23 | . . . 23 . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 1 . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 16 | . . . . . 10 . . . . . 5 . . . 1 . . . . . Insert Component 7 | . . . . . 5 . . . . . 2 . . . . . . . . . Analyze 8 | . . . . . 5 . . . . . 3 . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 8 | . . . . . 1 . 1 . 1 . 1 . 2 . . . . 2 . . Unlock Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . . Coupler Status 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 5 | . . . . . . . . . . . 2 . . . 2 1 . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . 1 . . . 2 1 . . . . Haulers 2 | . . . . . . . . . . . 1 . . . 1 . . . . . Overload 1 | . . . . . . . . . . . . . . . 1 . . . . . Download 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . Tunnel 1 | . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 31 | . 2 . . . 4 1 2 . 5 . 7 . 1 1 4 1 . 3 . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 5 . . . . . 2 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . . 139 . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . 9 . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed 7 | . . . . . 5 . . . . . 2 . . . . . . . . . Part Schematics Acquired 7 | . . . . . 5 . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Used RIF Installer 7 | . . . . . . 1 . 1 . 2 . 2 . 1 . . . . . . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 23 | . . . . . . . . . . . 1 5 . 2 4 4 2 1 4 . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . Combat 22 | . . . . . . . . . . . . 5 . 2 4 4 2 1 4 . Autoassimilated 6 | . . . . . . . . . . . . . . 1 1 2 . 1 1 . Robot Hacks Applied 19 | . . . . . . . . . . . 1 5 . 1 3 2 3 . 4 . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . ignore_targets 2 | . . . . . . . . . . . . . . . . . 2 . . . overload_power 1 | . . . . . . . . . . . . . . . . . 1 . . . amplify_resonance 5 | . . . . . . . . . . . . . . 1 . 2 . . 2 . reboot_system 1 | . . . . . . . . . . . . . . . . . . . 1 . formatsys_high 8 | . . . . . . . . . . . . 5 . . 2 . . . 1 . Relay Couplers Released 40 | . . . . . . . . 3 . 9 . 9 . 8 2 . . . 9 . Machine Destruction 32 | . . . . . . . . 3 . 5 . 9 . 8 2 . . . 5 . Programmers 8 | . . . . . . . . . . 4 . . . . . . . . 4 . Attached 9 | . . . . . . . . . . . . 3 . 2 1 . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 3 . . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Total Allies 28 | . . . . 2 . . . 3 . . . 7 . 7 3 2 1 1 2 . Largest Group 6 | . . . . 2 2 . . 2 3 . . 6 . 5 2 1 1 1 1 . Highest-Rated Group 249 | . . . . 44 44 . . 80 120 . . 249 . 149 58 29 31 47 41 . Highest-Rated Ally 95 | . . . . 31 31 . . 40 40 . . 95 . 43 29 29 31 47 41 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 167 | . . . . . 10 . . . 37 . . 41 . 35 4 2 28 7 3 . Total Damage 3405 | . . . . . 141 . . . 846 . . 803 . 849 64 18 466 149 69 . Kills 32 | . . . . . . . . . 12 . . 7 . 10 . . 1 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Active Infowar (turns) 4180 | 30 1096 661 603 . . . . . . . . . . . 612 490 310 378 . . Sensors 1341 | . . . . . . . . . . . . . . . 163 490 310 378 . . Seismic 2390 | 30 1096 661 603 . . . . . . . . . . . . . . . . . Jamming 449 | . . . . . . . . . . . . . . . 449 . . . . . Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Turns Passed 18885 | 102 1096 661 618 208 685 497 465 648 1429 1174 2232 1670 49 1328 2970 490 310 1421 820 12 Spaces Moved 7714 | 43 541 342 305 99 258 223 219 289 664 345 790 577 18 436 1331 226 119 518 348 23 Core 60 | 3 . . . . . . . . . . . . . . . . . . 34 23 Treads 3815 | 40 298 . . . . . 183 289 664 345 790 577 18 436 170 . . . 5 . Legs 3378 | . 243 342 305 99 258 223 36 . . . . . . . 715 226 119 518 294 . Wheels 461 | . . . . . . . . . . . . . . . 446 . . . 15 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 120 120 160 160 160 160 240 240 240 240 115 180 183 183 50 50 Average Speed 194 | 152 158 190 190 190 187 181 166 160 185 236 240 241 240 240 167 183 183 191 180 50 Slowest Speed 360 | 160 190 190 190 190 196 190 320 160 240 240 240 320 240 320 360 186 183 260 260 50 Overloaded Moves 7 | . . . . . . . . . . . . . . . 7 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 94 68 73 24 29 43 25 36 67 39 20 65 1 59 34 4 69 14 45 1 Regions Visited 20 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . . . . . . . Known Exits Taken 8 | . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Spaces Dug 18 | . . . 1 . 3 . . . . . . . . 7 5 . . 2 . . Terrain Destroyed 433 | . . . 1 . 14 1 1 15 . . 21 88 . 85 85 . . 50 72 . Melee 8 | . . . 1 . . . . . . . . . . 4 3 . . . . . Projectile 56 | . . . . . 14 . 1 1 . . . 1 . 13 13 . . 12 1 . AOE 367 | . . . . . . 1 . 14 . . 21 85 . 68 69 . . 38 71 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Fac Was Fac Gar Fac Total 10170 | 60 667 354 328 108 389 282 292 399 789 571 993 747 26 628 1803 292 159 769 491 23 Wait 883 | . 27 11 14 . 57 15 20 21 29 120 75 39 2 48 221 41 3 95 45 . Move 7701 | 43 540 341 304 98 257 222 219 288 664 344 790 576 18 435 1330 226 118 518 347 23 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 131 | 1 20 1 . 2 8 5 8 1 11 3 16 7 3 2 22 3 1 10 7 . Fast Attach 110 | 7 1 . . 1 4 3 4 . 2 9 9 15 . 7 22 4 . 11 11 . Attach 81 | . 4 . . 2 7 2 . 1 1 2 4 8 . 1 20 2 . 9 18 . Detach 21 | . . . . . 2 . 1 . 1 1 2 1 . 1 6 1 . 1 4 . Swap 152 | . 3 . 2 . 8 3 9 11 17 8 12 19 . 9 16 5 4 16 10 . Drop 200 | . 8 1 . . 11 5 16 8 22 15 24 23 3 10 24 4 2 13 11 . Fire 716 | 8 48 . 2 . 34 22 14 38 36 67 53 56 . 49 127 6 30 92 34 . Melee 39 | . 15 . 6 5 . . . . . . . . . 4 3 . . 2 4 . Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . Kick 7 | . . . . . 1 . 1 . . . . . . . 3 . . 2 . . Crush 19 | 1 1 . . . . . . . 6 . 8 . . 2 1 . . . . . Escape Stasis 25 | . . . . . . 5 . . . 2 . . . 10 8 . . . . . Rewire 84 | . . . . . . . . 31 . . . 3 . 50 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 2 exits: *Fac / *Mat) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison -7/Factory -7/Garrison -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/Waste -5/Factory -5/Garrison -5/Factory History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 13) 795 | -10/Materials | Discovered new exit (range 9) 929 | -10/Materials | Discovered new exit (range 12) 1199 | -10/Materials | Entered Mines 1258 | -10/Mines | Met a Derelict bent on vengeance 1400 | -10/Mines | Discovered new exit (range 6) 1545 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1586 | -10/Mines | Learned Materials garrison access intel 1622 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1852 | -10/Mines | Discovered new exit (range 5) 1860 | -10/Mines | Entered Exiles 1912 | -10/Exiles | Met 8R-AWN 1938 | -10/Exiles | Met EX-HEX 2012 | -10/Exiles | Met EX-DEC 2055 | -10/Exiles | Visited The Gauntlet 2275 | -10/Exiles | Learned location of Zion (-7) 2330 | -10/Exiles | Discovered new exit (range 10) 2421 | -10/Exiles | Attacked by the Exiles 2470 | -10/Exiles | Core integrity fell below 50% 2478 | -10/Exiles | Entered Mines 2526 | -9/Mines | Core integrity fell below 20% 2626 | -9/Mines | Discovered new exit (range 8) 2647 | -9/Mines | Found DCF Scrap (12 items) 2686 | -9/Mines | Entered Materials 2686 | -8/Materials | Accompanied by 2 allies 2686 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2687 | -8/Materials | Loaded intel: 1 garrison access location 2691 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2988 | -8/Materials | Build established: Tank 3208 | -8/Materials | Identified exit to Garrison 3371 | -8/Materials | Entered Garrison 3377 | -8/Garrison | Build established: Scavenger-Tank 3386 | -8/Garrison | Triggered checkpoint 3439 | -8/Garrison | Installed Relay Interface Framework 3667 | -8/Garrison | Triggered checkpoint 3790 | -8/Garrison | Discovered new exit (range 14) 3868 | -8/Garrison | Entered Materials 4176 | -8/Materials | Garrison activated, responded to threat 4333 | -8/Materials | Identified exit to Garrison 4333 | -8/Materials | Entered Garrison 4361 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 4513 | -8/Garrison | Triggered checkpoint 4761 | -8/Garrison | Triggered checkpoint 4799 | -8/Garrison | Garrison Relay disabled 4879 | -8/Garrison | Discovered new exit (range 13) 4887 | -8/Garrison | Triggered checkpoint 4937 | -8/Garrison | Discovered new exit (range 5) 4981 | -8/Garrison | Entered Materials 4981 | -8/Materials | Accompanied by 3 allies 5574 | -8/Materials | Discovered new exit (range 12) 6090 | -8/Materials | Garrison activated, responded to threat 6240 | -8/Materials | Discovered new exit (range 15) 6410 | -8/Materials | Identified exit to Garrison 6410 | -8/Materials | Entered Garrison 6471 | -8/Garrison | Expanded RIF knowledge: Program Shield 6680 | -8/Garrison | Triggered checkpoint 6718 | -8/Garrison | System corruption reached 10% 6891 | -8/Garrison | Expanded RIF knowledge: Autoassimilate 7014 | -8/Garrison | Garrison Relay disabled 7204 | -8/Garrison | Triggered checkpoint 7293 | -8/Garrison | Core integrity fell below 50% 7452 | -8/Garrison | Triggered checkpoint 7465 | -8/Garrison | Discovered new exit (range 15) 7584 | -8/Garrison | Entered Factory 7584 | -7/Factory | Evolved 2 slots: Utility x2 8809 | -7/Factory | Discovered new exit (range 12) 9509 | -7/Factory | Discovered new exit (range 13) 9816 | -7/Factory | Identified exit to Garrison 9816 | -7/Factory | Entered Garrison 9884 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 10038 | -7/Garrison | Phase Generator disabled 10220 | -7/Garrison | Triggered checkpoint 10356 | -7/Garrison | Triggered checkpoint 10430 | -7/Garrison | Garrison Relay disabled 10570 | -7/Garrison | Triggered checkpoint 10598 | -7/Garrison | Triggered checkpoint 10660 | -7/Garrison | Triggered checkpoint 10719 | -7/Garrison | Found embedded Infiltrators 10994 | -7/Garrison | Triggered checkpoint 11057 | -7/Garrison | Lost 3 allies 11145 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 11217 | -7/Garrison | Discovered new exit (range 8) 11387 | -7/Garrison | Garrison Relay disabled 11486 | -7/Garrison | Entered Factory 11535 | -7/Factory | Identified exit to Garrison 11535 | -7/Factory | Entered Garrison 12117 | -7/Garrison | Triggered checkpoint 12121 | -7/Garrison | Triggered checkpoint 12124 | -7/Garrison | P-60 Hacker assimilated allied Shotgunner 4b 12251 | -7/Garrison | Triggered checkpoint 12319 | -7/Garrison | Garrison Relay disabled 12413 | -7/Garrison | Triggered checkpoint 12489 | -7/Garrison | Triggered checkpoint 12561 | -7/Garrison | Garrison Relay disabled 12598 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 12725 | -7/Garrison | Triggered checkpoint 12774 | -7/Garrison | Phase Generator disabled 12796 | -7/Garrison | Discovered new exit (range 12) 12842 | -7/Garrison | Learned Factory security intel 12863 | -7/Garrison | Entered Factory 12863 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12924 | -6/Factory | Build established: Bothacker-Gunner 13203 | -6/Factory | Spotted B-75 Beast 13280 | -6/Factory | Destroyed B-75 Beast 13290 | -6/Factory | Lost 6 parts (1p3n2w) 13334 | -6/Factory | Lost 3 parts (1p2n) 13420 | -6/Factory | System corruption reached 10% 13463 | -6/Factory | Lost 4 parts (3n1u) 13626 | -6/Factory | Allied Derelicts emerged from ambush trap array 13719 | -6/Factory | P-60 Hacker assimilated allied JZ-SZ3(g) 14263 | -6/Factory | Build established: Scavenger-Tank 14526 | -6/Factory | Discovered new exit (range 16) 14863 | -6/Factory | Discovered new exit (range 16) 14888 | -6/Factory | Build established: Tank 15258 | -6/Factory | Core integrity fell below 50% 15630 | -6/Factory | Identified exit to Lower Caves 15663 | -6/Factory | First assault squad dispatched 15831 | -6/Factory | Identified exit to Factory 15833 | -6/Factory | Entered another Factory area 15833 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15973 | -5/Factory | Build established: Skirmisher 16013 | -5/Factory | Fabricated Centrium Leg (x1) 16323 | -5/Factory | Sucked down chute 16323 | -5/Factory | Entered Waste 16324 | -5/Waste | Met a frightened Derelict 16338 | -5/Waste | EMP discharged 16357 | -5/Waste | Spotted C-40 Crusher 16367 | -5/Waste | Spotted C-40 Crusher 16372 | -5/Waste | Spotted C-40 Crusher 16374 | -5/Waste | Spotted C-40 Crusher 16397 | -5/Waste | Destroyed C-40 Crusher 16405 | -5/Waste | Destroyed C-40 Crusher 16438 | -5/Waste | EMP discharged 16438 | -5/Waste | System corruption reached 10% 16449 | -5/Waste | Spotted C-40 Crusher 16473 | -5/Waste | Spotted C-40 Crusher 16538 | -5/Waste | EMP discharged 16606 | -5/Waste | Discovered new exit (range 16) 16632 | -5/Waste | Identified exit to Factory 16633 | -5/Waste | Entered Factory 16999 | -5/Factory | Destroyed 7 combat bots 17605 | -5/Factory | System corruption reached 30% 17744 | -5/Factory | Garrison activated, responded to threat 17828 | -5/Factory | Lost 6 parts (1p3n1u1w) 18054 | -5/Factory | Identified exit to Garrison 18054 | -5/Factory | Entered Garrison 18076 | -5/Garrison | Triggered checkpoint 18112 | -5/Garrison | Build established: Scavenger-Tank 18264 | -5/Garrison | Triggered checkpoint 18294 | -5/Garrison | Garrison Relay disabled 18541 | -5/Garrison | Triggered checkpoint 18574 | -5/Garrison | Triggered checkpoint 18575 | -5/Garrison | Destroyed 9 combat bots 18749 | -5/Garrison | Spotted B-75 Beast 18807 | -5/Garrison | Lost 7 parts (1p4n1u1w) 18828 | -5/Garrison | Core integrity fell below 50% 18837 | -5/Garrison | Released all parts (9) 18848 | -5/Garrison | Core integrity fell below 20% 18868 | -5/Garrison | Discovered new exit (range 12) 18874 | -5/Garrison | Entered Factory 18886 | -5/Factory | Destroyed by Proton Bomb Trap Last Messages --------------- 18847_ Knocked back. 18851_ Acquired Imp. Medium Treads. 18852_ Acquired 5 matter. 18857_ Acquired 1 matter. 18859_ Imp. Medium Treads destroyed. 18864_ Acquired Lrn. Missile Launcher. 18866_ System corrupted: Component data lost. 18867_ Acquired 7 matter. 18868_ The unstable cave ceiling collapses. 18868_ EXIT=FOUND 18874_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 18884_ System corrupted: Substantial component data lost. 18886_ Triggered Proton Bomb Trap. 18886_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????? "?????????????? | | ????????????????????????????????? " ????????????? | | ????????????????????????????????!* " ????????????? | | ???????????????????????????????!! " ????????????? | | ########?????????????????????? !* " ????????????? | | #????????????????????? " ????????????? | | ################+##### " "???????????? | | # " "???????????? | | # " " ??????????? | | # ??????????? | | + @ ""T"??????????????? | | # """"??????????????? | | # ##########+###########??????????????? | | # #???????????????????????????????????? | | #######???????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 35 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 300 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 1 Relay Coupler Types 3 Relay Coupler Value 99 Authchip Count 1 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Aluminum Leg | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Field Laser | -7/Factory | Scanalyzed Lgt. Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ Y-64 Sentinel | -5/Factory | Downloaded Fabricated ------------ Centrium Leg | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hvy. Mass Driver | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hackathon Challenges ------------ None Game ------ Seed DirtyIntegritySubcomponent Manual? 0 Play Time 02:02:13 Cumulative 345.9 hours Start 2026.09.16 @ 17:01:45 End 2026.09.16 @ 19:10:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 399ee4c1-4924-47e3-afa2-d63ee6763ea2