Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.02.28 @ 22:48:51 Player: Occam Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (21) 4200 Robots Destroyed (355) 1775 Value Destroyed (14104) 14104 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1425) 1425 TOTAL SCORE: 25584 Bonus ------- High Alert Combat Kills 475 Follower Combat Kills 181 Entered DSFs 500 Met Data Miner 300 Friendly Fire -31 Cogmind --------- Core Integrity 786/1300 Matter 11/300 Energy 92/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Heat Sink Advanced Coolant Injector Experimental Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Advanced Medium Treads Biometal Medium Treads Myomer Leg Ionic Axe Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Experimental Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Advanced Particle Charger Improved Medium Armor Plating Improved Thermal Defense Suite Advanced Shield Generator > --- WEAPON ----------- KE Penetrator Hardcell Cannon Linear Accelerator > --- INVENTORY -------- Light Particle Reactor Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Myomer Leg Centrium Wheel Improved Energy Well Large Matter Pod Gamma Rifle KE Penetrator KE Penetrator Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Ionic Axe [Rating: 148] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Improved Signal Interpreter Device Coolant Injector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Compact Ion Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Plasma Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Fac Upp Upp Res Arm Slots Evolved 14 | . . 2 . 2 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . Utility 9 | . . 2 . 1 1 . . . . 1 . . . . 1 . 2 . . 1 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 282 | 7 3 20 10 16 26 5 7 . 4 3 12 37 12 1 4 6 49 6 . 28 26 Power 25 | 1 . 2 1 2 5 . . . . . 1 2 . . . . 3 . . 7 1 Engine 11 | 1 . 2 1 2 3 . . . . . 1 . . . . . 1 . . . . Core 4 | . . . . . 2 . . . . . . 2 . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . 2 . . 7 1 Propulsion 72 | 2 . 5 5 2 5 1 . . 1 . 3 6 4 . 1 . 13 3 . 11 10 Treads 25 | 1 . 2 3 1 4 1 . . 1 . 2 3 . . . . 5 . . 2 . Leg 35 | . . . . . . . . . . . 1 3 4 . 1 . 4 3 . 9 10 Wheel 9 | 1 . 3 1 1 1 . . . . . . . . . . . 2 . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . Flight 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Utility 92 | 2 1 10 3 5 9 2 1 . 1 2 . 15 1 . 3 1 21 2 . 6 7 Device 47 | 1 . 3 1 1 6 2 1 . 1 . . 4 1 . 2 1 13 2 . 3 5 Storage 8 | 1 1 2 . . . . . . . . . 2 . . 1 . 1 . . . . Processor 14 | . . 2 . . . . . . . . . 5 . . . . 5 . . 1 1 Hackware 1 | . . . . . 1 . . . . . . . . . . . . . . . . Protection 22 | . . 3 2 4 2 . . . . 2 . 4 . . . . 2 . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 2 3 1 7 7 2 6 . 2 1 8 14 7 1 . 5 12 1 . 4 8 Energy Gun 23 | . . 3 1 5 2 . . . . . 2 3 1 . . . 5 . . . 1 Energy Cannon 2 | . . . . . . . . . . . . . . . . 1 1 . . . . Ballistic Gun 47 | 2 2 . . 2 5 1 3 . 1 1 4 10 2 1 . 2 1 1 . 4 5 Ballistic Cannon 6 | . . . . . . . . . . . 1 . . . . . 3 . . . 2 Launcher 12 | . . . . . . 1 3 . 1 . . 1 4 . . 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . 1 2 3 . . . . . . 4 . . 1 . 7 . . . . Parts Lost 93 | . . 7 2 4 11 1 1 . 2 4 10 4 1 . . 10 14 . . 3 19 Power 10 | . . 1 . 1 3 . . . . . 1 . . . . . 2 . . 1 1 Propulsion 25 | . . 2 1 . 4 1 . . 1 1 2 1 1 . . 2 5 . . . 4 Utility 36 | . . 3 1 2 2 . 1 . 1 1 4 2 . . . 3 5 . . 2 9 Weapon 22 | . . 1 . 1 2 . . . . 2 3 1 . . . 5 2 . . . 5 Highest Loss Streak 13 | . . 5 1 3 5 1 1 . 1 4 8 3 1 . . 7 7 . . 2 13 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 94 | . 100 93 98 99 99 99 99 100 99 84 39 80 88 93 89 80 92 100 100 98 91 Engine 4 | . 14 10 11 8 5 7 7 7 7 6 3 . . . . . 1 . . . . Core 1 | . . . . . 1 . . . . . . 5 6 6 5 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 5 8 8 Treads 11 | . 14 10 15 9 17 14 15 15 15 10 6 14 12 . . . 5 10 10 2 . Leg 5 | . . . . . . . . . . . . 3 9 26 29 27 12 10 10 20 22 Wheel 4 | . 14 10 6 8 4 7 7 7 7 3 . . . . . . 2 5 5 . . Device 16 | . 14 16 17 14 19 23 22 23 22 20 8 6 6 6 6 3 16 16 21 22 17 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 2 6 6 6 5 5 8 5 5 4 4 Processor 13 | . . 6 11 9 7 7 7 7 7 6 3 18 20 20 17 17 20 24 21 18 18 Protection 5 | . . 4 4 11 6 7 7 7 7 12 4 3 6 6 5 1 1 5 5 3 4 Energy Gun 6 | . . 11 21 25 12 . . . . . 1 2 5 6 5 . 5 3 . . . Ballistic Gun 10 | . 28 10 . 1 10 21 20 23 22 17 4 17 10 6 11 6 2 1 5 11 4 Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . . . 4 10 10 2 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 11 30 56 58 65 77 80 80 76 79 77 73 66 70 70 67 67 77 81 81 105 115 Greatest Support 141 | 20 10 10 40 40 60 12 12 12 12 56 98 128 120 72 92 92 72 16 16 121 141 Greatest Overweight (x) 7 | 1 2 5 5 6 6 6 6 6 6 6 7 3 1 . . 1 5 5 5 5 1 Average Overweight (x) 3 | . 1 4 3 5 4 6 6 6 5 4 . . . . . . 2 4 5 . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 Average Capacity 17 | 7 14 17 20 20 20 20 20 20 20 20 11 13 15 15 15 15 15 15 15 15 14 Most Carried 20 | 3 15 20 20 20 20 20 20 20 20 18 16 15 15 13 15 14 15 15 15 15 15 Average Carried 16 | 2 8 17 18 19 19 19 19 20 18 17 9 12 14 13 13 11 12 14 15 14 14 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 15 15 15 15 15 15 15 15 15 5 Final Carried 20 | 3 15 19 20 20 19 20 20 20 18 16 5 15 13 13 14 9 15 15 15 15 5 Class Distribution -------------------- 38% | Scavenger-Gunner 25% | Tank 16% | Mutant 7% | Hacker-Tank 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Hacker-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Skirmisher | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Gunner | -5/DSF Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Fac Upp Upp Res Arm Matter Collected 8749 | 280 64 592 100 229 619 309 387 . 244 89 243 1320 466 4 . 125 1194 298 104 1309 773 Remotely 331 | . . . . . . . . . . . . . . . . . 331 . . . . Salvage Created 15693 | 89 171 1114 875 1102 1400 446 356 . 362 86 424 1886 706 . . 592 2509 381 126 2391 677 Parts 774 | 7 9 55 54 65 90 18 15 . 18 3 4 77 38 . . 20 129 13 9 122 28 Haulers Intercepted 17 | . . 2 3 3 3 . . . . . . 5 . . . . 1 . . . . Recyclers Shooed 7 | . . . . 1 . . . . . . . . . . . . 3 . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . 14 12 . 25 . . . 18 . . . . 14 24 . . Prevented 4 | . . . . . . 1 . . . . . . 3 . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Fac Upp Upp Res Arm Combat Hostiles Destroyed 279 | . 5 29 18 24 29 14 10 . 12 1 2 23 26 . . 5 33 7 5 23 13 Guns 210 | . 5 29 16 24 29 7 5 . 8 1 1 23 10 . . 2 15 2 4 23 6 Cannons 28 | . . . . . . . . . . . 1 . . . . 1 13 5 1 . 7 AOE 38 | . . . . . . 7 5 . 4 . . . 16 . . 2 4 . . . . Classes Destroyed 20 | 2 2 6 1 1 2 . 1 . . . 1 1 . . . 1 1 1 . . . Worker 16 | . . 1 2 1 1 . . . . . . 1 . . . . 3 . . 7 . Builder 3 | . . 1 . . . . . . . . . . . . . . 1 . . 1 . Tunneler 3 | 2 . . . . . . . . . . . . . . . . 1 . . . . Hauler 17 | . . 2 3 3 3 . . . . . . 5 . . . . 1 . . . . Recycler 9 | 1 . 1 . . . . . . . . . . . . . . 5 . . 2 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 Operator 5 | . . 1 . 1 1 . . . . . . 1 . . . . 1 . . . . Watcher 20 | . . 3 2 5 3 . . . . . . . . . . . 5 . . 2 . Swarmer 78 | . 2 13 3 7 10 4 3 . 5 . . . 9 . . . 14 . 5 3 . Grunt 93 | . 3 10 5 10 10 6 4 . 6 . . 13 5 . . 1 8 6 . 6 . Brawler 12 | . . . . . 2 3 1 . . . . 1 3 . . . . . . 2 . Duelist 8 | . . . 1 . . . . . . . . . 1 . . . 1 . . 2 3 Sentry 36 | . . 6 9 6 3 1 . . 1 . . 2 3 . . . 2 1 . 2 . Specialist 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 Hunter 13 | . . . . 1 1 . . . . . . 3 1 . . . 1 . . 4 2 Programmer 24 | . . . . . 3 . 1 . . . . 3 . . . 1 7 . . 4 5 Heavy 3 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 Behemoth 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . 2 . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . 3 . . . . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | 3 4 10 4 10 8 5 4 . 7 1 1 3 9 . . 3 10 4 5 9 3 Combat Bots Only 9 | . 4 8 4 6 7 5 4 . 7 1 1 3 9 . . 3 7 4 5 8 3 Max Kills in Single Turn 5 | 1 1 2 2 2 2 2 2 . 2 1 1 2 3 . . 1 5 2 1 3 1 Gunslinging 1 | . . 1 1 1 . . . . 1 . . . 1 . . . 1 . . 1 . Exploded 4 | . . . . . . 2 2 . 2 . . . 3 . . 1 4 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Fac Upp Upp Res Arm Damage Taken 16855 | . 207 1255 654 821 1807 120 470 . 280 732 505 1309 785 . . 1104 2348 278 86 1167 2927 Core 2061 | . 47 155 87 102 233 19 50 . . 89 197 80 62 . . 39 364 16 7 107 407 Absorbed by Shields 1196 | . . . . . 88 208 109 . 63 . . . . . . . . 40 160 275 253 Regen/Repaired (Parts) 555 | . . . 307 . 46 . . . . . . . . . . . . . . 202 . Core Remaining (%) 71 | 100 81 . 39 81 . . . . 56 . . . . 49 . 96 . . 66 . . Volleys Fired 732 | 10 22 82 52 54 60 18 25 . 17 18 21 90 27 . . 11 96 14 7 58 50 Largest 3 | 2 2 2 2 3 3 3 3 . 3 3 3 3 3 . . 3 3 3 3 3 3 Hottest 243 | 40 40 126 126 225 205 84 95 . 84 84 131 128 113 . . 175 243 218 160 120 180 Shots Fired 1847 | 20 44 164 104 150 172 37 63 . 41 44 38 259 53 . . 33 259 41 17 174 134 Gun 1572 | 20 44 164 104 150 172 28 56 . 36 44 28 259 42 . . 16 160 13 7 174 55 Cannon 234 | . . . . . . . . . . . 10 . . . . 11 96 28 10 . 79 Launcher 41 | . . . . . . 9 7 . 5 . . . 11 . . 6 3 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1193 | 20 44 84 . 28 90 28 56 . 36 44 32 217 25 . . 16 123 28 17 174 131 Thermal 590 | . . 80 104 122 82 . . . . . 6 39 . . . 11 133 13 . . . Explosive 36 | . . . . . . 9 7 . 5 . . . 11 . . 2 2 . . . . Electromagnetic 28 | . . . . . . . . . . . . 3 17 . . 4 1 . . . 3 Robot Hit Streak 43 | 8 15 30 23 23 43 16 20 . 31 38 43 39 15 . . 14 24 15 4 29 29 Robot Miss Streak 4 | 1 1 2 3 3 4 1 1 . 1 1 2 1 2 . . 1 2 2 3 3 4 Penetration Max 4 | . . . . . . . . . . . . 1 . . . . 1 . . 4 1 Secondary Targets 37 | . 1 6 4 4 5 3 1 . 3 . 1 1 4 . . . 1 . . 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . 1 . 1 1 1 . . . 1 . . 1 1 Shots Hit Robots 1459 | 16 38 133 83 130 130 28 56 . 33 42 39 209 38 . . 27 191 28 6 132 100 Core Hits 796 | 7 13 49 32 88 118 30 22 . 26 7 19 87 47 . . 20 99 14 5 75 38 Critical Kills 37 | . . . . . . . . . . . . 4 . . . . 2 . . 28 3 Critical Parts Destroyed 48 | . 1 1 . . . . . . . . . 2 1 . . . . . . 37 6 Critical Strikes 128 | . 1 1 4 3 1 . . . . 1 1 11 1 . . . 12 4 . 72 16 Burn 17 | . . . 4 3 1 . . . . . . 5 . . . . 4 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . . . Destroy 93 | . 1 1 . . . . . . . 1 1 6 1 . . . 1 . . 72 9 Blast 17 | . . . . . . . . . . . . . . . . . 6 4 . . 7 Melee Attacks 3 | . . . . . . . . . . . 3 . . . . . . . . . . Impact 3 | . . . . . . . . . . . 3 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35480 | 136 314 2161 1488 2233 2920 1583 1781 . 1629 807 1119 3442 2458 . . 989 5720 1145 170 1908 3477 Guns 23626 | 136 314 2161 1485 2233 2920 441 1066 . 597 807 642 3442 607 . . 251 3079 285 125 1903 1132 Cannons 6131 | . . . . . . . . . . . 380 . . . . 256 2245 860 45 . 2345 Explosions 5618 | . . . . . . 1142 715 . 1032 . . . 1851 . . 482 396 . . . . Melee 97 | . . . . . . . . . . . 97 . . . . . . . . . . Ramming 8 | . . . 3 . . . . . . . . . . . . . . . . 5 . Kinetic 19340 | 136 314 1063 . 360 1416 441 1066 . 597 807 815 2740 291 . . 251 2704 860 170 1903 3406 Thermal 10010 | . . 1098 1485 1873 1504 . . . . . 207 682 . . . 256 2620 285 . . . Explosive 5331 | . . . . . . 1142 715 . 1032 . . . 1851 . . 282 309 . . . . Electromagnetic 694 | . . . . . . . . . . . . 20 316 . . 200 87 . . . 71 Impact 97 | . . . . . . . . . . . 97 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 1 1 . . . . . 3 3 3 . 1 4 . . . 11 Average Corruption 2 | . . . . . 1 1 . . . . . 2 3 3 . 1 2 . . . 6 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 68 | . . . . . 4 13 . . . . . 16 19 4 . 1 1 . . . 10 Message Errors 19 | . . . . . 2 3 . . . . . 4 5 1 . 1 1 . . . 2 Matter Fused 20 | . . . . . 2 3 . . . . . 5 7 2 . . . . . . 1 Heat Flow Errors 6 | . . . . . . 2 . . . . . . 3 . . . . . . . 1 Energy Discharges 8 | . . . . . . 1 . . . . . 2 3 . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 4 | . . . . . . 1 . . . . . 2 . . . . . . . . 1 Data Loss (major) 3 | . . . . . . 1 . . . . . . . 1 . . . . . . 1 Misfires 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Alerts 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 284 | . . . . . 17 19 47 . 14 . . . 69 . . . 17 14 . . 87 Projectiles 118 | . . . . . . . . . . . . . . . . . 17 14 . . 87 Explosions 166 | . . . . . 17 19 47 . 14 . . . 69 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 33 | . . . . . . . . . . . . . . . . . 9 1 . . 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . . . . . . . . . . 7 1 . . 21 Secondary 4 | . . . . . . . . . . . . . . . . . 2 . . . 2 Self-Inflicted Damage 427 | . . . . . 229 . 24 . 38 . . . 73 . . 15 48 . . . . Shots 13 | . . . . . 4 . 1 . 1 . . . 4 . . 2 1 . . . . Rammed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 472 | . 18 99 48 353 195 204 17 . 52 66 180 20 345 . . 175 366 472 36 119 271 Average Temperature 73 | . 9 48 16 112 66 72 8 . 25 25 75 8 101 . . 57 103 158 20 25 85 Received Heat Transfer 4429 | . 138 759 294 513 383 46 146 . 92 108 . 201 222 . . 354 309 143 . 217 504 Effects 5 | . . . . 2 . . . . . . . . . . . . 1 2 . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Short Circuit 2 | . . . . 2 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . 2 . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . Combat Hostiles 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . Parts Melted 34 | . . 8 6 3 4 . . . . . . 7 . . . . 6 . . . . Heat Transferred 18007 | . . 2368 3478 3105 1817 . . . . . 170 2000 . . . 333 4366 370 . . . Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Fac Upp Upp Res Arm Peak Influence 687 | 15 183 687 508 455 227 . . . . 88 16 254 . . 39 147 431 . . 618 441 Initial 251 | . 8 65 177 142 72 . . . . 73 16 . . . 35 23 61 . . . 251 Average 188 | 3 113 401 329 287 75 . . . . 66 4 82 . . 35 51 235 . . 182 310 Maximum Alert Level 2 | . . 2 2 2 1 . . . . . . 1 . . . . 2 . . 2 2 Low Security (%) 57 | 100 100 16 14 29 89 . . . . 100 100 96 . . 100 100 25 . . 66 . Level 1 30 | . . 22 58 65 10 . . . . . . 3 . . . . 71 . . 1 85 Level 2 11 | . . 61 26 5 . . . . . . . . . . . . 2 . . 32 14 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 3 1 2 6 . . . . . . 9 . . . 2 6 . . 5 3 Investigation 6 | . 1 2 . . . . . . . . . . . . . . 2 . . 1 . Extermination 12 | . . . . . 3 . . . . . . 3 . . . . 3 . . 2 1 Reinforcement 17 | . . 1 1 2 2 . . . . . . 6 . . . 2 1 . . . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . Garrison 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Fac Upp Upp Res Arm Distress Signals 10 | . 2 2 1 1 1 . . . . . . . . . . . 2 . . 1 . Communications Jammed 8 | . . . . . . . . . . . . . . . . . 8 . . . . Distress Signals 8 | . . . . . . . . . . . . . . . . . 8 . . . . Times Spotted 364 | . 12 46 23 35 35 15 10 . 15 3 5 29 24 . . 7 43 6 5 31 20 Peak Tracking Total 10 | . 4 10 5 4 5 5 4 . 5 3 3 4 7 . . 4 7 2 5 6 7 Tactical Retreats 8 | . . 5 . . . . . . . . 1 . . . . . 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Fac Upp Upp Res Arm Traps Triggered 15 | . . 4 2 . 2 . . . . 1 . 2 . . . 2 2 . . . . Indirectly 1 | . . . . . . . . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . 3 . . . . . 1 . . . . . 4 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Fac Upp Upp Res Arm Machines Disabled 15 | . . . . . 5 . . . . . . 2 1 . . 1 3 1 . 2 . Max in Single Turn 4 | . . . . . 4 . . . . . . 1 1 . . 1 1 1 . 1 . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Fac Upp Upp Res Arm Machines Accessed 61 | . 3 5 5 7 10 . . 4 . 1 . 6 . . 2 . 10 . . 5 3 Terminals 37 | . 3 5 2 5 7 . . . . 1 . 5 . . 1 . 5 . . 3 . Fabricators 7 | . . . . . 1 . . . . . . 1 . . 1 . 2 . . . 2 Repair Stations 6 | . . . 2 . 1 . . . . . . . . . . . 1 . . 1 1 Recycling Units 4 | . . . 1 2 . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . 1 . . 1 . Total Hacks 177 | . 7 16 8 22 33 . . 31 . 5 . 14 . . 3 . 21 . . 12 5 Successful 103 | . 4 7 7 13 13 . . 31 . 4 . 7 . . 1 . 9 . . 4 3 Failed 74 | . 3 9 1 9 20 . . . . 1 . 7 . . 2 . 12 . . 8 2 Catastrophic 14 | . 1 3 . 1 4 . . . . . . 3 . . . . 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 5 15 . 18 24 . . . . 2 . 13 . . . . 3 . . 1 . Terminals 104 | . 7 16 3 19 25 . . . . 5 . 13 . . 1 . 9 . . 6 . Fabricators 8 | . . . . . 1 . . . . . . 1 . . 2 . 2 . . . 2 Repair Stations 19 | . . . 4 . 5 . . . . . . . . . . . 4 . . 3 3 Recycling Units 8 | . . . 1 3 . . . . . . . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . . . . . . . . . . 2 . . 3 . Terminal Hacks 61 | . 1 4 2 8 4 . . 31 . 3 . 2 . . 1 . 3 . . 2 . Record 14 | . . . . . . . . 11 . 1 . . . . . . 1 . . 1 . Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 5 | . . 2 . 2 . . . . . . . . . . . . . . . 1 . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . 1 1 . . . . 1 . 1 . . . . . . . . . Terminal Index 6 | . 1 1 . 1 1 . . . . 1 . 1 . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 1 . . . . . . 1 . . . . 1 . . . 2 Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . Build 4 | . . . . . 1 . . . . . . 1 . . . . . . . . 2 Repair Station Hacks 11 | . . . 4 . 3 . . . . . . . . . . . 1 . . 2 1 Scan Component 7 | . . . 2 . 2 . . . . . . . . . . . 1 . . 1 1 Repair 4 | . . . 2 . 1 . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 6 | . . . 1 2 . . . . . . . . . . . . 3 . . . . Report Inventory 5 | . . . 1 2 . . . . . . . . . . . . 2 . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . Unauthorized Hacks 18 | . 3 3 . 3 4 . . . . 1 . 4 . . . . . . . . . Terminals 18 | . 3 3 . 3 4 . . . . 1 . 4 . . . . . . . . . Botnet 17 | . 3 3 . 3 4 . . . . 1 . 3 . . . . . . . . . Operators 1 | . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 1 . . . . . . 1 . . . . 1 . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 52 | . 3 5 4 6 9 . . . . 1 . 6 . . 2 . 9 . . 5 2 Full Trace Events 6 | . 1 1 . 1 . . . . . . . . . . . . 2 . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . 67 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . . . . . . . . . . . Parts Built 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 232 | . . . . . 47 . . . . . . . . . . . . . . . 185 Total Part Build Rating 23 | . . . . . 5 . . . . . . . . . . . . . . . 18 Parts Repaired 4 | . . . 2 . 1 . . . . . . . . . . . . . . 1 . Time 142 | . . . 76 . 22 . . . . . . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Fac Upp Upp Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Fac Upp Upp Res Arm Total Allies 4 | . . . . . . . . . 1 . . 3 . . . . . . . . . Largest Group 3 | . . . . . . . . . 1 1 . 3 . . . . . . . . . Highest-Rated Group 96 | . . . . . . . . . 96 96 . 90 . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . . . 96 96 . 30 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . 7 1 . 14 . . . . . . . . . Total Damage 681 | . . . . . . . . . 188 55 . 438 . . . . . . . . . Kills 5 | . . . . . . . . . 3 . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Fac Upp Upp Res Arm Robot Analysis Total 5 | . . 2 . 2 . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 6 | . . . . . . 1 1 . . . . . 1 . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Fac Upp Upp Res Arm Turns Passed 21045 | 96 328 1305 931 1452 2943 1945 1067 177 697 223 187 2247 1309 279 185 143 1926 1333 748 886 638 Spaces Moved 10708 | 70 206 691 348 688 1299 1049 543 99 360 81 112 1121 851 232 148 86 966 713 383 336 326 Core 119 | 3 . . . . . . . . . . 87 29 . . . . . . . . . Treads 2097 | 1 . . 106 3 386 . . . . 23 25 1092 461 . . . . . . . . Legs 1903 | . . . . . . . . . . . . . 390 232 148 86 418 . . 303 326 Wheels 6589 | 66 206 691 242 685 913 1049 543 99 360 58 . . . . . . 548 713 383 33 . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 110 155 155 165 180 180 180 165 180 50 100 120 120 120 120 120 170 190 112 112 Average Speed 163 | 81 109 140 183 170 196 180 180 180 179 215 101 158 143 120 120 121 153 175 190 152 116 Slowest Speed 410 | 160 110 155 250 410 250 180 180 180 180 320 400 200 245 120 120 190 330 190 190 190 187 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 34 60 55 55 29 92 72 75 48 2 66 25 91 34 4 88 21 70 54 14 19 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 16 | . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . 2 1 . 2 . . . 3 . . . . 3 . . . Spaces Dug 11 | . . . . . . . . . 11 . . . . . . . . . . . . Terrain Destroyed 472 | . . . . . 56 55 80 . 43 . . . 109 . . 36 50 8 11 6 18 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 69 | . . . . . . . . . . . . . 1 . . . 31 8 11 . 18 AOE 397 | . . . . . 56 55 80 . 43 . . . 108 . . 36 19 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Dat Pro Fac Was Fac Low Low Fac DSF Fac Upp Upp Res Arm Total 12773 | 89 273 867 532 853 1560 1073 580 98 380 102 148 1416 889 232 156 102 1211 766 389 582 475 Wait 757 | . 28 42 109 66 133 . 5 . . . . 103 . . . . 56 29 . 128 58 Move 10688 | 69 205 690 347 687 1298 1048 542 98 359 81 111 1120 850 231 147 85 965 712 382 335 326 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 107 | 3 11 15 . 10 18 2 1 . . . . 18 . . 2 . 16 1 . 6 4 Fast Attach 135 | 7 2 11 5 7 10 . . . . 1 7 30 . . 2 1 33 2 . 11 6 Attach 78 | . . 5 3 8 13 1 1 . 2 2 5 6 2 . 2 5 10 . . 5 8 Detach 60 | . 2 4 3 8 7 . . . . . . 13 . . 2 . 13 1 . 7 . Swap 70 | . 1 4 2 1 4 4 6 . 2 . . 1 10 1 . . 6 4 . 12 12 Drop 118 | . 2 14 2 12 17 . . . . . 1 20 . . 1 . 16 3 . 19 11 Fire 732 | 10 22 82 52 54 60 18 25 . 17 18 21 90 27 . . 11 96 14 7 58 50 Melee 3 | . . . . . . . . . . . 3 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . 8 . . . . . . . . 15 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Ext / DSF) -5/DSF -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research -3/Armory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 13) 329 | -10/Materials | Build established: Mutant 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Utility x2 425 | -9/Materials | Discovered new exit (range 15) 711 | -9/Materials | Destroyed 8 combat bots 737 | -9/Materials | Discovered new exit (range 16) 925 | -9/Materials | Lost 5 parts (1p1n3u) 1022 | -9/Materials | Identified exit to Materials 1301 | -9/Materials | Discovered new exit (range 16) 1355 | -9/Materials | Identified exit to Storage 1586 | -9/Materials | Discovered exit to Materials (range 16) 1730 | -9/Materials | Entered Storage 1933 | -9/Storage | Repaired Arm. Treads 2152 | -9/Storage | Core integrity fell below 50% 2478 | -9/Storage | Repaired Pulse Rifle 2550 | -9/Storage | Discovered exit to Materials (range 5) 2661 | -9/Storage | Entered Materials 2661 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2947 | -8/Materials | Lost 3 parts (1p2u) 3062 | -8/Materials | Build established: Tank 3324 | -8/Materials | Discovered new exit (range 3) 3329 | -8/Materials | Identified exit to Factory 4113 | -8/Materials | Entered Factory 4113 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4165 | -7/Factory | Garrison activated, responded to threat 4335 | -7/Factory | Repaired Broken Cooling System 4413 | -7/Factory | Build established: Hacker-Tank 4580 | -7/Factory | Identified exit to Lower Caves 5362 | -7/Factory | Destroyed 7 combat bots 5659 | -7/Factory | Lost 5 parts (1p1n2u1w) 6120 | -7/Factory | Fabricated Imp. Proton Missile Launcher (x1) 6257 | -7/Factory | Build established: Tank 7056 | -7/Factory | Entered Lower Caves 7708 | -7/Lower Caves | Build established: Mutant 7733 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8053 | -7/Lower Caves | Build established: Tank 8125 | -7/Lower Caves | Identified exit to Lower Caves 8398 | -7/Lower Caves | Encountered a Warlord checkpoint 9001 | -7/Lower Caves | Entered another Lower Caves area 9118 | -7/Lower Caves | Discovered new exit (range 16) 9143 | -7/Lower Caves | Identified exit to Factory 9203 | -7/Lower Caves | Spotted B-75 Beast 9251 | -7/Lower Caves | Destroyed B-75 Beast 10047 | -7/Lower Caves | Discovered new exit (range 6) 10049 | -7/Lower Caves | Encountered a Warlord checkpoint 10066 | -7/Lower Caves | Identified exit to Data Miner 10068 | -7/Lower Caves | Entered Data Miner 10068 | -7/Data Miner | Discovered new exit (range 6) 10079 | -7/Data Miner | Identified exit to Proximity Caves 10104 | -7/Data Miner | Met Data Miner 10149 | -7/Data Miner | Learned location of Section 7 (-3) 10149 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10180 | -7/Data Miner | Received God Mode back door access code from Data Miner 10245 | -7/Data Miner | Entered Proximity Caves 10294 | -6/Proximity Caves | Escorted by Enhanced Grunt 10319 | -6/Proximity Caves | Destroyed 7 combat bots 10369 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10548 | -6/Proximity Caves | Build established: Skirmisher 10776 | -6/Proximity Caves | Discovered exit to Factory (range 6) 10942 | -6/Proximity Caves | Entered Factory 10942 | -6/Factory | Accompanied by 1 ally 10942 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10982 | -6/Factory | Identified exit to Lower Caves 11039 | -6/Factory | Spotted B-75 Beast 11103 | -6/Factory | Destroyed B-75 Beast 11124 | -6/Factory | Lost 4 parts (1n1u2w) 11165 | -6/Factory | Sucked down chute 11165 | -6/Factory | Entered Waste 11195 | -6/Waste | Spotted C-40 Crusher 11208 | -6/Waste | Spotted C-40 Crusher 11216 | -6/Waste | Destroyed C-40 Crusher 11222 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11225 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11228 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 11231 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11240 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11244 | -6/Waste | Crushed by Compactor (1 part destroyed) 11254 | -6/Waste | Destroyed C-40 Crusher 11272 | -6/Waste | Spotted C-40 Crusher 11278 | -6/Waste | Lost 8 parts (2n3u3w) 11284 | -6/Waste | Crushed by Compactor (1 part destroyed) 11287 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11293 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11293 | -6/Waste | Spotted C-40 Crusher 11301 | -6/Waste | Spotted C-40 Crusher 11328 | -6/Waste | Discovered new exit (range 15) 11352 | -6/Waste | Entered Factory 11496 | -6/Factory | Fabricated L-41 Fighter (x3) 11981 | -6/Factory | Build established: Scavenger-Gunner 12222 | -6/Factory | Cargo convoy interrupted 13404 | -6/Factory | Lost 3 parts (1n1u1w) 13599 | -6/Factory | Entered Lower Caves 13724 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13761 | -6/Lower Caves | Destroyed 9 combat bots 13788 | -6/Lower Caves | Encountered a Warlord checkpoint 14253 | -6/Lower Caves | Learned Factory stockpile data 14254 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14398 | -6/Lower Caves | Ambushed by wild Derelicts 14418 | -6/Lower Caves | Core integrity fell below 50% 14891 | -6/Lower Caves | Discovered new exit (range 10) 14907 | -6/Lower Caves | Identified exit to Lower Caves 14908 | -6/Lower Caves | Entered another Lower Caves area 14919 | -6/Lower Caves | Encountered a Warlord checkpoint 14959 | -6/Lower Caves | Discovered new exit (range 7) 14966 | -6/Lower Caves | Identified exit to Factory 15184 | -6/Lower Caves | Build established: Scavenger-Mutant 15187 | -6/Lower Caves | Entered Factory 15187 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15188 | -5/Factory | Identified exit to Extension 15371 | -5/Factory | Identified exit to DSF 15372 | -5/Factory | Entered DSF 15399 | -5/DSF | Additional patrols routed to DSF 15452 | -5/DSF | Lost 7 parts (3u4w) 15458 | -5/DSF | Discovered new exit (range 14) 15513 | -5/DSF | Identified exit to Factory 15515 | -5/DSF | Entered Factory 15515 | -4/Factory | Evolved 2 slots: Utility x2 15544 | -4/Factory | Lost 3 parts (2n1w) 15664 | -4/Factory | Discovered new exit (range 10) 15673 | -4/Factory | Lost 4 parts (1p1u2w) 15844 | -4/Factory | Identified exit to Research 15974 | -4/Factory | Build established: Scavenger-Gunner 16429 | -4/Factory | Destroyed 7 combat bots 16438 | -4/Factory | Lost 7 parts (1p3n3u) 16513 | -4/Factory | Found Prototype Processor 16513 | -4/Factory | Identified Exp. Signal Interpreter 16910 | -4/Factory | Incoming investigation squad redirected 17018 | -4/Factory | Discovered new exit (range 4) 17023 | -4/Factory | Identified exit to Upper Caves 17223 | -4/Factory | Spotted B-86 Titan 17441 | -4/Factory | Entered Upper Caves 17933 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18035 | -4/Upper Caves | Learned Research emergency access door positions 18523 | -4/Upper Caves | Discovered new exit (range 7) 18532 | -4/Upper Caves | Identified exit to Upper Caves 18774 | -4/Upper Caves | Entered another Upper Caves area 19073 | -4/Upper Caves | Encountered a Warlord checkpoint 19142 | -4/Upper Caves | Learned Research terminal intel 19210 | -4/Upper Caves | Learned Research machine intel 19484 | -4/Upper Caves | Discovered exit to Research (range 10) 19522 | -4/Upper Caves | Entered Research 19522 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19524 | -3/Research | Loaded intel: 83 machine locations 19525 | -3/Research | Loaded intel: 24 terminal locations 20003 | -3/Research | Repaired Imp. Medium Armor Plating 20017 | -3/Research | Garrison activated, responded to threat 20120 | -3/Research | Incoming investigation squad redirected 20170 | -3/Research | Destroyed 8 combat bots 20367 | -3/Research | Destroyed 7 combat bots 20369 | -3/Research | Discovered new exit (range 11) 20407 | -3/Research | Identified exit to Armory 20408 | -3/Research | Entered Armory 20572 | -3/Armory | Fabricated Centrium Leg (x1) 20742 | -3/Armory | Fabricated Centrium Leg (x1) 21035 | -3/Armory | System corruption reached 10% 21046 | -3/Armory | Self-destructed Last Messages --------------- 21036_ HV Slug penetrates Wall. 21036_ Slug penetrates L-61 Swordsman. 21036_ L-61 Swordsman destroyed. 21036_ M-36 Artificer repairs P-80 Master. 21038_ M-36 Artificer repairs Adv. Remote Datajack. 21039_ Biometal Leg destroyed. 21039_ HV Slug penetrates X-77 Beamer. 21039_ M-36 Artificer suffers critical hit (Destroy). 21039_ M-36 Artificer destroyed. 21039_ Slug penetrates X-77 Beamer. 21040_ Hyp. Railgun destroyed. 21042_ Slug penetrates X-77 Beamer. 21044_ Slug penetrates P-80 Master. 21044_ KE Penetrator destroyed. 21044_ Lrg. Storage Unit destroyed. 21044_ Adv. Medium Treads crushed and broken. 21044_ Centrium Wheel crushed and broken. 21044_ KE Penetrator crushed and broken. 21044_ P-80 Master resets X-77 Beamer, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#######?????#+########"###### ?????? | | ?????????????? ????# ????? | | ?????????????? ##??# ????? | | ????????????? % #"### ????? | | ????????????? ????? | | ???????????? % ????? | | ???????????? * % ! ??????? | | ????????????% % #?????????????? | | ??????????????#########%###! #########?????? | | ??????????????# *!%=# ##"## #?????? | | ??????????????# !%p=!% = #?????? | | ??????????????# [ =%px############## #?????? | | ??????????????# /%x[!#????????????## ##???### | | ??????????????+ """ ""!@#??????????#### ###### | | ??????????????# """ """*#??????????# | | ????????????????? """ """=#??????????# ##+###"## | | ??????????????????#########??????????# # =###+ | | ?????????????????????????????????????# # "" # | | ?????????????????????????????????????# #""" # | | ?????????????????????????????????????# #"R # "" | | ?????????????????????????????????????# #""" # "" | | ?????????????????????????????????????# #""" # "" | | ?????????????????????????????????????# # # "" | | ?????????????????????????????????????# # = # "" | | ?????????????????????????????????????# # # | | ?????????????????????????????????????# # #### | | ?????????????????????????????????????# ########### | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ## ? | | ?????????????????????????????????????# ## ?? | | ?????????????????????????????????????# ## """" ? | | ?????????????????????????????????????# ## """" | | ?????????????????????????????????????# + """" | | ?????????????????????????????????????# ## """" | | ?????????????????????????????????????# ## | | ?????????????????????????????????????# ########### | | ?????????????????????????????????????# #?????????? | | ????????????????????????????????????##+########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 100 Energy Generation 41 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 825 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 35 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 12 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Force Field | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ Imp. Proton Missile Launcher | x1 | -7/Factory | Preloaded L-41 Fighter | x3 | -6/Factory | Preloaded Centrium Leg | x1 | -3/Armory | Preloaded Centrium Leg | x1 | -3/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerTransportBarrier Manual? 0 Play Time 03:46:40 Cumulative 79.4 hours Start 2023.01.27 @ 20:17:46 End 2023.02.28 @ 22:48:51 Sessions 17 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 78 Rogue 0 Adventurer 78 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7a47d101-f8b6-48f4-9ba1-4b26544b8a34