Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.08 @ 01:23:55 Player: BOTHUNTER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (17) 85 Value Destroyed (509) 509 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (585) 585 TOTAL SCORE: 3419 Bonus ------- Follower Combat Kills 85 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Rolling (100) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Medium Storage Unit Reactive Plating Reactive Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Beamcaster Heavy Hammer > --- INVENTORY -------- Nuclear Core Fission Core Compact Wheel Armored Huge Wheel Improved Heat Sink Assault Rifle [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Leg Potential Leg Wheel Compact Wheel Utility Medium Storage Unit Device Skeleton Box Storage Medium Storage Unit Hackware Hacking Suite Protection Reactive Plating Weapon Heavy Hammer Energy Gun EM Pulse Gun Ballistic Gun Minigun Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 29 | 6 7 3 4 3 5 1 Power 4 | 1 1 . 1 1 . . Engine 2 | 1 . . 1 . . . Core 2 | . 1 . . 1 . . Reactor . | . . . . . . . Propulsion 10 | 2 3 2 2 . . 1 Treads . | . . . . . . . Leg 8 | 2 3 1 2 . . . Wheel 2 | . . 1 . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 1 . 1 1 4 . Device 1 | . . . 1 . . . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware 3 | . . . . 1 2 . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 7 | 2 2 1 . 1 1 . Energy Gun 5 | 2 1 1 . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 15 | . 3 . . . 4 8 Power 1 | . . . . . 1 . Propulsion 3 | . 1 . . . . 2 Utility 6 | . . . . . 2 4 Weapon 5 | . 2 . . . 1 2 Highest Loss Streak 8 | . 3 . . . 3 8 Average Slot Usage (%) 87 | . 92 99 94 85 84 48 Engine 4 | . 3 . 12 5 . . Core 7 | . 10 14 1 8 6 . Leg 21 | . 27 15 19 28 18 13 Wheel 3 | . . 12 8 . . . Storage 18 | . 24 28 22 14 9 7 Hackware 3 | . . . . . 17 5 Protection 4 | . . . . . 17 9 Energy Gun 13 | . 22 13 14 14 5 . Impact Weapon 9 | . 2 14 14 14 9 7 Naked Turns 16 | . . . . . . 16 Heaviest Build 41 | 10 21 22 22 21 41 34 Greatest Support 60 | 20 20 20 60 60 60 60 Greatest Overweight (x) 1 | . 1 1 1 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 10 10 10 8 8 8 Average Capacity 8 | 5 8 10 9 8 8 7 Most Carried 8 | 4 8 7 7 8 7 7 Average Carried 6 | 2 6 7 6 7 7 5 Final Capacity 10 | 6 10 10 8 8 8 4 Final Carried 8 | 4 7 7 7 8 7 . Class Distribution -------------------- 87% | Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 469 | 184 136 30 . 60 59 . Remotely . | . . . . . . . Salvage Created 868 | . 380 . . 56 187 245 Parts 26 | . 17 . . 1 4 4 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 12 | . 8 . . . 3 1 Melee 3 | . 1 . . . 2 . Guns 6 | . 5 . . . 1 . AOE 1 | . 1 . . . . . Classes Destroyed 6 | . 2 . . 2 2 . Worker 3 | . . . . 2 1 . Tunneler 1 | . . . . 1 . . Hauler 1 | . 1 . . . . . Grunt 9 | . 8 . . . . 1 Sentry 1 | . . . . . 1 . Hunter 2 | . . . . . 2 . Best Kill Streak 3 | . 3 . . 1 1 1 Combat Bots Only 2 | . 2 . . . 1 1 Max Kills in Single Turn 1 | . 1 . . 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee 1 | . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 2934 | . 615 . . 86 540 1693 Core 745 | . 195 . . . 72 478 Absorbed by Shields . | . . . . . . . Core Remaining (%) 61 | 100 . . . 22 . . Volleys Fired 39 | . 32 1 . . 5 1 Largest 2 | . 2 1 . . 1 1 Hottest 90 | . 90 40 . . 75 25 Shots Fired 69 | . 62 1 . . 5 1 Gun 69 | . 62 1 . . 5 1 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 2 | . . . . . 1 1 Thermal 66 | . 62 . . . 4 . Explosive . | . . . . . . . Electromagnetic 1 | . . 1 . . . . Robot Hit Streak 8 | . 8 . . . 2 1 Robot Miss Streak 3 | . 3 . . . 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 98 | . 43 . . 4 22 29 Core Hits 32 | . 16 . . 1 5 10 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 85 | . 11 2 . 15 27 30 Impact 85 | . 11 2 . 15 27 30 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . 4 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3066 | . 980 . . 290 640 1156 Guns 531 | . 453 . . . 64 14 Cannons . | . . . . . . . Explosions 323 | . 323 . . . . . Melee 2193 | . 204 . . 290 576 1123 Ramming 19 | . . . . . . 19 Kinetic 14 | . . . . . . 14 Thermal 840 | . 776 . . . 64 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 2193 | . 204 . . 290 576 1123 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 354 | . 29 . . 141 136 48 Projectiles . | . . . . . . . Explosions 7 | . 7 . . . . . Melee 347 | . 22 . . 141 136 48 Knockbacks 4 | . . . . . 1 3 Impact 4 | . . . . . 1 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 60 | . 52 . . . . 8 Shots 1 | . 1 . . . . . Rammed 10 | . . . . . . 10 Targets Rammed 10 | . . . . . . 10 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 329 | . 329 4 . . 69 1 Average Temperature 92 | . 102 3 . . 30 1 Received Heat Transfer 915 | . 327 . . . 81 507 Effects 1 | . 1 . . . . . Shutdowns 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . 5 . . Impact Corruptions 14 | . 2 . . 5 4 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 3 . . . . . Heat Transferred 1463 | . 1352 . . . 111 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 275 | . 275 106 . 89 110 81 Initial 106 | . . 106 . . 22 71 Average 81 | . 131 106 . 49 68 58 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 93 | 100 74 100 . 100 100 100 Level 1 6 | . 25 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 3 . . 1 . . Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 28 | . 14 . . 4 7 3 Peak Tracking Total 4 | . 4 . . 3 3 3 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 2 | . . . . . . 2 Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 7 | . 3 . . 1 3 . Terminals 5 | . 3 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 17 | . 10 . . 1 6 . Successful 11 | . 6 . . 1 4 . Failed 6 | . 4 . . . 2 . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 14 | . 10 . 1 . 3 . Terminals 14 | . 10 . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 4 | . 2 . . 1 1 . Robot Analysis 1 | . 1 . . . . . Open Door 1 | . . . . 1 . . Level Access Points 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 6 | . 4 . . . 2 . Terminals 6 | . 4 . . . 2 . Track 1 | . 1 . . . . . Assimilate 2 | . 1 . . . 1 . Botnet 2 | . 1 . . . 1 . Search 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . . . 3 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 3 | . 1 . . 1 1 . Largest Group 2 | . 1 1 1 2 1 1 Highest-Rated Group 41 | . 10 10 10 41 26 26 Highest-Rated Ally 31 | . 10 10 10 31 26 26 Total Orders . | . . . . . . . Ally Attacks 7 | . . . . 7 . . Total Damage 125 | . . . . 125 . . Kills 4 | . . . . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 1645 | 68 351 224 254 302 300 146 Spaces Moved 1081 | 50 160 177 237 247 177 33 Core 18 | 6 . . . . . 12 Treads . | . . . . . . . Legs 762 | 44 160 15 99 247 177 20 Wheels 301 | . . 162 138 . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 45 | 50 120 110 90 45 90 50 Average Speed 100 | 111 120 110 101 88 90 75 Slowest Speed 150 | 120 150 120 110 90 90 100 Overloaded Moves 7 | . . . . 7 . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 4 38 41 63 63 17 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug 13 | . . 1 . 10 2 . Terrain Destroyed 19 | . 6 1 . 10 2 . Melee 13 | . . 1 . 10 2 . Projectile . | . . . . . . . AOE 6 | . 6 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 1391 | 59 233 198 251 300 256 94 Wait 128 | . 19 16 3 30 43 17 Move 1075 | 49 159 176 236 246 176 33 Hop . | . . . . . . . Pick Up 11 | 4 3 . 2 2 . . Fast Attach 18 | 6 2 1 3 2 4 . Attach 5 | . 2 . 1 . 1 1 Detach . | . . . . . . . Swap 6 | . 3 2 . 1 . . Drop 14 | . 2 . 6 4 . 2 Fire 39 | . 32 1 . . 5 1 Melee 85 | . 11 2 . 15 27 30 Ram 10 | . . . . . . 10 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 353 | -10/Materials | Core integrity fell below 50% 394 | -10/Materials | Discovered new exit (range 16) 403 | -10/Materials | Lost 3 parts (1n2w) 420 | -10/Materials | Entered Mines 420 | -10/Mines | Accompanied by 1 ally 487 | -10/Mines | Learned Materials stockpile data 519 | -10/Mines | Discovered new exit (range 13) 563 | -10/Mines | Learned Materials stockpile data 637 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 638 | -10/Mines | Discovered new exit (range 5) 644 | -10/Mines | Entered Exiles 644 | -10/Exiles | Accompanied by 1 ally 690 | -10/Exiles | Met 8R-AWN 709 | -10/Exiles | Met EX-HEX 747 | -10/Exiles | Met EX-BIN 760 | -10/Exiles | Aligned with FarCom system 761 | -10/Exiles | Given EX-Vault access code 787 | -10/Exiles | Opened EX-Vault 799 | -10/Exiles | Found Prototype Device 799 | -10/Exiles | Identified Skeleton Box 803 | -10/Exiles | Found Prototype Leg 803 | -10/Exiles | Identified Potential Leg 806 | -10/Exiles | Found Potential Leg 828 | -10/Exiles | Warned to stay clear of 0b10 Research branches 853 | -10/Exiles | Met EX-DEC 887 | -10/Exiles | Discovered new exit (range 10) 898 | -10/Exiles | Left Exiles lab with Potential Leg 898 | -10/Exiles | Entered Mines 898 | -9/Mines | Accompanied by 1 ally 947 | -9/Mines | Met a Derelict shopkeep closing up shop 976 | -9/Mines | Received a Mining Laser from a helpful Derelict 1163 | -9/Mines | Assembled infested the area 1168 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1181 | -9/Mines | Discovered new exit (range 3) 1200 | -9/Mines | Entered Materials 1200 | -8/Materials | Evolved 4 slots: Utility x4 1246 | -8/Materials | Identified exit to Factory 1445 | -8/Materials | Lost 3 parts (1p1u1w) 1494 | -8/Materials | Identified exit to Garrison 1500 | -8/Materials | Entered Garrison 1500 | -8/Garrison | Accompanied by 1 ally 1562 | -8/Garrison | Triggered checkpoint 1569 | -8/Garrison | Spotted B-75 Beast 1601 | -8/Garrison | Core integrity fell below 50% 1617 | -8/Garrison | Core integrity fell below 20% 1646 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01591_ G-47 Trooper system corrupted by crushing effect. 01591_ G-47 Trooper knocked back. 01597_ Hacking Suite destroyed. 01603_ Destroyed Imp. Heat Sink. 01603_ G-47 Trooper system corrupted by crushing effect. 01603_ Potential Leg destroyed. 01604_ G-47 Trooper system terminally corrupted. 01606_ G-47 Trooper knocked back. 01613_ Hvy. Hammer destroyed. 01615_ Administrator 3a reveals location of phase wall. 01615_ Administrator 3a reveals location of Alarm Trap. 01616_ Med. Storage Unit destroyed. 01616_ Knocked back. 01616_ Dropped Rigged Fission Core. 01617_ Dropped Rigged Nuclear Core. 01618_ Potential Leg destroyed. 01620_ Rigged Nuclear Core explodes. 01635_ Slammed into G-47 Trooper. 01644_ Destabilizing: System corrupted (+1). 01645_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????## ##?????????????????????????? | | ?????????????????#== #?????????????????????????? | | ?????????????????#%= #?????????????????????????? | | ?????????????????#%* #?????????????????????????? | | ?????????????????## ##?????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #####??????????????????????? | | ??????????????????+ "%%%#??????????????????????? | | ??????????????????# ###%#??????????????????????? | | ??????????????????# #?#%#??????????????????????? | | ??????????????????# #?#@#??????????????????????? | | ?????????????#+#??# ###g;;##???????????????????? | | ?????????? ^ BB #???????????????????? | | ?????????? Y BB [ ! #???????????????????? | | ???????????????### #### % ;##???????????????????? | | ?????????????????#^????# ###????????????????????? | | ?????????????????# ????# #?????????????????????? | | ?????????????????# ????# #?????????????????????? | | ?????????????????#????? ?????????Y???????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????Y??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 51 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroReflectiveSword Manual? 0 Play Time 00:20:45 Cumulative 147.5 hours Start 2021.06.08 @ 00:46:53 End 2021.06.08 @ 01:23:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 191 Adventurer 22 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75612935-b011-459c-8cd4-16943cd1993e