Cogmind - Beta 15 X4 @@@ ROGUE MODE // 2025.04.27 @ 16:52:51 Player: Minty Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (335) 1675 Value Destroyed (16602) 16602 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (7164) 7164 TOTAL SCORE: 35761 Bonus ------- High Alert Combat Kills 1638 Follower Combat Kills 867 Awakened Behemoth Slayer 1000 Entered Garrisons 400 Entered DSFs 500 Met Imprinter 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1422 Friendly Fire -263 Cogmind --------- Core Integrity 0/1600 Matter 236/300 Energy 12/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Field Propulsion Drive > --- UTILITY (15) ----- Spectral Analyzer Experimental Terrain Scan Processor Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact HERF Cannon Heavy Machine Gun Railgun Linear Accelerator Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Biometal Medium Treads Flexi-carbon Leg Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Encrypted Comm Array Improved Armor Integrity Analyzer Phase Shifter Improved Weapon Shielding Improved Heavy Armor Plating > --- WEAPON ----------- Wave Gun Quantum Rifle Quantum Rifle Railgun > --- INVENTORY -------- Myomer Leg Energy Well Advanced Matter Compressor Advanced Matter Compressor Advanced Matter Compressor Improved Sensor Array Advanced Signal Interpreter Long-range Tractor Beam Phasing AFG Long-range Proton Cannon Compact HERF Cannon Heavy Machine Gun Railgun Hardcell Cannon Linear Accelerator Linear Accelerator Molecular Scythe CR-A16's Behemoth Slayer [Rating: 164] Favorites ----------- Power Enhanced Fission Core Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Field Propulsion Drive Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Powered Armor Weapon Heavy Plasma Cannon Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Mass Driver Launcher Heavy Rocket Launcher Special Weapon Flamer Impact Weapon Impact Mace Slashing Weapon Molecular Scythe Piercing Weapon Vortex Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Utility 13 | . . 2 2 . . . . 1 . . . . 1 . . . . 1 . . 2 . . 2 2 Weapon 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 330 | . 11 11 20 9 21 4 7 22 8 4 9 9 47 5 8 13 1 42 5 . 6 14 37 8 9 Power 26 | . 2 . 2 . 2 . 2 1 1 . 1 . 3 . . . . 5 . . 1 3 2 1 . Engine 11 | . 2 . 2 . . . 1 1 1 . 1 . 1 . . . . 2 . . . . . . . Core 6 | . . . . . 2 . 1 . . . . . 2 . . . . 1 . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . 2 . . 1 3 2 1 . Propulsion 85 | . 4 6 4 4 2 1 1 5 1 1 . 1 10 . 4 1 1 12 3 . 2 3 11 1 7 Treads 23 | . 2 4 . 1 2 . 1 2 . 1 . . . . . . . 2 1 . 2 3 2 . . Leg 27 | . . . . . . 1 . . . . . . 9 . . 1 1 6 . . . . 8 1 . Wheel 24 | . 2 . 4 1 . . . 3 1 . . 1 1 . 4 . . 4 2 . . . 1 . . Hover 4 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 Flight 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 Utility 121 | . 1 2 8 2 12 3 1 12 2 . 1 6 24 4 1 5 . 13 . . 3 5 14 2 . Device 63 | . . 1 5 1 7 3 . 4 2 . 1 5 12 3 . 2 . 5 . . 2 1 8 1 . Storage 6 | . . . . . 2 . 1 2 . . . . . . . . . 1 . . . . . . . Processor 25 | . . 1 3 1 2 . . 1 . . . 1 4 . . 3 . 3 . . 1 . 5 . . Hackware 9 | . . . . . 1 . . 4 . . . . 3 . . . . 1 . . . . . . . Protection 18 | . 1 . . . . . . 1 . . . . 5 1 1 . . 3 . . . 4 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 98 | . 4 3 6 3 5 . 3 4 4 3 7 2 10 1 3 7 . 12 2 . . 3 10 4 2 Energy Gun 32 | . 2 2 2 1 2 . 3 4 1 . 1 . 4 1 . 1 . 3 1 . . . 1 3 . Energy Cannon 6 | . . . . . . . . . . . . . 3 . . . . . 1 . . . 2 . . Ballistic Gun 27 | . 2 . 3 1 . . . . 2 2 . . 3 . 1 . . 5 . . . 3 3 1 1 Ballistic Cannon 8 | . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 4 . 1 Launcher 8 | . . 1 1 . 2 . . . 1 . 1 1 . . . 1 . . . . . . . . . Special Weapon 7 | . . . . . . . . . . . 3 . . . . 3 . 1 . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . . 4 1 . . 1 . 1 2 1 2 . . 8 . 6 . . . . 3 . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Lost 156 | . . . 4 . 12 . 2 4 2 3 . 8 10 4 4 1 . 34 . . 14 2 29 2 21 Power 17 | . . . 1 . 2 . 1 . . 1 . 1 . . . . . 5 . . 2 . 2 1 1 Propulsion 54 | . . . 1 . 3 . . 2 1 . . 3 4 . 3 1 . 15 . . 4 1 8 . 8 Utility 49 | . . . 1 . 6 . . 1 . . . 3 5 . 1 . . 5 . . 3 1 13 1 9 Weapon 36 | . . . 1 . 1 . 1 1 1 2 . 1 1 4 . . . 9 . . 5 . 6 . 3 Highest Loss Streak 18 | . . . 2 . 5 . 1 2 2 3 . 4 4 4 4 1 . 13 . . 8 2 6 1 18 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Backups 18 | . 7 7 7 7 4 2 7 11 22 22 23 21 21 22 21 21 20 20 22 25 23 23 22 18 13 Power 1 | . . . . . . . . 1 2 2 1 1 1 2 2 1 2 . . . . . 1 . . Propulsion . | . 2 3 2 1 . 1 . . 1 1 . . . . . . . . . 2 2 . . 1 . Utility 10 | . . . 1 3 2 . 5 7 13 13 11 12 12 12 12 11 10 13 17 17 15 15 11 8 4 Weapon 5 | . 4 4 3 2 1 1 1 2 5 4 9 7 6 7 6 6 6 5 4 5 4 5 8 7 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 10 . 4 1 1 . . . . . 5 . 1 . . 3 . 2 . . . 1 1 . 6 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Utility 15 | . 3 . . . . . . . . . 4 . . . . 2 . 2 . . . . . . 4 Weapon 16 | . 4 . 4 1 . . . . . . 1 . 1 . . 1 . . . . . 1 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 92 97 93 91 64 76 85 90 90 91 91 84 91 96 80 93 88 78 72 85 78 67 84 90 53 Engine 2 | . 14 11 8 7 . . 1 4 6 5 6 5 1 . . . . 1 5 5 3 . . . . Core 2 | . . . . . 5 7 5 1 . . . . 3 5 5 5 5 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . 7 7 5 3 Treads 5 | . 12 21 7 . 5 7 7 11 . 1 11 7 . . . . . 1 9 5 4 15 5 8 4 Leg 8 | . 14 . . . . . 7 1 . . . . 19 27 18 3 11 10 . . . . 10 10 5 Wheel 5 | . 1 . 10 13 . . . 4 18 19 12 12 1 . . 21 16 8 2 10 7 . . . . Device 16 | . . 9 16 14 18 24 30 12 26 25 25 18 16 22 19 12 11 6 10 10 15 6 18 17 7 Storage 6 | . 14 11 9 7 2 . 5 11 13 12 12 12 5 5 5 5 5 5 5 5 4 4 4 4 2 Processor 11 | . . 9 19 23 16 20 8 . 6 6 6 7 13 8 5 12 16 20 25 25 24 12 13 18 14 Hackware 2 | . . . . . . . . 18 . . . . 2 . . . . 2 5 5 1 . . . . Protection 4 | . 7 11 4 . . . . 2 . . . . 3 7 13 12 11 5 . . . 10 5 8 2 Energy Gun 5 | . 18 21 4 4 6 7 11 20 12 9 . 11 3 . . 1 5 1 5 10 7 . . 5 6 Energy Cannon 1 | . . . . . . . . . . . . . 7 8 . . . . . 5 3 . . 2 . Ballistic Gun 4 | . 9 . 13 13 . . . . 6 7 . 2 7 3 6 7 . 4 . . . 2 8 . 1 Ballistic Cannon 1 | . . . . . . 7 4 . . . . . . 1 2 2 . . . . . . 6 8 . Special Weapon 1 | . . . . . . . . . . . 14 3 . . . 2 . . . . . . . . . Peak Build Rating 164 | . 11 15 28 39 60 58 59 68 58 65 79 81 96 93 91 110 108 125 108 108 124 130 157 162 164 Average Rating 76 | . 8 13 23 30 41 54 55 57 55 57 71 66 81 88 78 91 97 96 83 108 112 113 131 152 100 On Entrance 68 | 6 6 11 15 25 31 54 58 53 53 56 65 73 56 93 82 70 92 97 81 108 108 66 126 136 160 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 10 21 22 29 28 33 34 46 111 112 111 110 112 147 149 145 155 147 170 112 112 130 184 188 174 164 Greatest Support 161 | 20 40 46 46 36 75 75 75 115 38 38 105 44 95 95 90 40 30 100 51 44 140 161 161 73 73 Greatest Overweight (x) 33 | . . 3 1 2 1 . . 9 6 2 3 8 33 1 13 4 4 6 6 2 2 1 6 3 2 Average Overweight (x) 1 | . . . . . . . . 3 2 2 2 3 2 1 1 3 4 3 2 2 1 . 1 2 . Largest Inventory Capacity 25 | . 8 8 8 8 8 5 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | . 8 8 8 8 5 5 9 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 16 Most Carried 25 | . 8 8 8 8 8 5 10 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 19 Average Carried 19 | . 7 7 7 7 4 4 8 12 24 24 24 24 24 24 24 24 24 22 22 25 23 23 23 18 12 Final Capacity 25 | 8 8 8 8 8 5 5 10 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 8 8 8 5 5 10 23 25 25 25 25 25 24 25 25 25 22 25 25 23 25 21 19 5 Class Distribution -------------------- 17% | Scavenger-Skirmisher 12% | Scavenger-Gunner 12% | Scavenger-Assassin 11% | Scavenger-Mutant 9% | Mutant 7% | Skirmisher 7% | Scavenger-Tank 5% | Pyromaniac-Skirmisher 5% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Tank | -7/Factory Skirmisher | -7/DSF Hacker-Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Pyromaniac-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Upper Caves Derelict-Assassin | -4/Upper Caves Derelict-Assassin | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Res Res Acc Matter Collected 11788 | 200 178 120 642 172 710 89 404 711 113 199 68 417 1317 239 543 439 55 1837 172 . 215 467 1958 366 157 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16521 | . 350 248 768 210 1122 89 166 1460 12 84 . 321 3246 217 1140 403 . 3049 . . 440 740 1688 137 631 Parts 683 | . 18 11 35 9 30 2 7 46 . 7 . 11 144 18 34 9 . 113 . . 16 36 101 11 25 Haulers Intercepted 12 | . 2 1 . 1 . . . 1 . . . . 3 . . . . 4 . . . . . . . Recyclers Shooed 12 | . . . 2 . . . . 2 . . . . 3 . . . . 2 . . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . 6 8 3 7 . 9 26 . 4 . . . . . . . . Prevented 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Res Res Acc Combat Hostiles Destroyed 263 | . 7 4 16 2 11 . 7 23 1 3 . 14 41 4 12 11 . 44 . . 7 11 30 4 11 Melee 27 | . . . . . . . . . . . . . . . 1 . . 11 . . 4 6 5 . . Guns 112 | . 6 4 14 1 6 . 2 22 1 3 . 3 13 1 3 1 . 9 . . . 4 10 2 7 Cannons 49 | . . . . . . . 5 . . . . 3 12 3 3 2 . 1 . . . . 15 2 3 AOE 59 | . . . 1 1 4 . . . . . . 7 10 . 5 8 . 23 . . . . . . . Classes Destroyed 25 | . 5 . 5 1 1 . . 2 1 . . . 3 . 2 2 . 2 . . . . 1 . . Worker 9 | . . . . . . . . . . . . . 4 . . . . 3 . . . . 2 . . Builder 12 | . . . 1 . . . . . . . . . 2 . . . . 4 . . . . 5 . . Tunneler 4 | . . . . 1 . . . 1 . . . . 1 . . . . . . . 1 . . . . Hauler 12 | . 2 1 . 1 . . . 1 . . . . 3 . . . . 4 . . . . . . . Recycler 16 | . . . 2 1 . 1 . 2 . . . . 4 . . . . 6 . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 5 | . 1 1 . . . . . . . . . . 1 . . 1 . 1 . . . . . . . Operator 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Watcher 9 | . 2 . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . Swarmer 56 | . 3 . 3 . . . 4 2 . 3 . 8 4 . 3 . . 8 . . . 4 8 4 2 Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Grunt 89 | . 4 4 8 . 7 . 3 9 . . . 4 17 . 6 4 . 10 . . 2 2 5 . 4 Brawler 8 | . . . . . 2 . . . . . . 1 2 . . 3 . . . . . . . . . Duelist 6 | . . . . . . . . 1 . . . . 2 . . 1 . 2 . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Sentry 23 | . . . 4 1 1 . . 3 . . . 1 2 . 2 . . 6 . . . 2 . . 1 Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Hunter 24 | . . . 1 1 1 . . 2 . . . . 2 2 . 1 . 6 . . 2 2 3 . 1 Programmer 43 | . . . . . . . . 6 . . . . 10 2 . . . 10 . . 3 . 9 . 3 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 12 | . 4 2 5 2 4 1 6 5 1 3 . 8 9 2 5 7 . 12 . . 5 5 6 4 8 Combat Bots Only 8 | . 3 2 4 1 4 . 6 5 1 3 . 8 5 2 5 6 . 8 . . 5 5 5 4 8 Max Kills in Single Turn 8 | . 1 1 2 1 1 1 1 2 1 1 . 4 4 1 2 3 . 8 . . 1 1 3 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . Exploded 4 | . . . 1 1 1 . . . . . . 4 4 . 2 3 . 4 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Res Res Acc Hostile Shots Fired 2175 | . 54 16 120 27 121 . 94 180 6 31 . 83 170 44 46 21 . 393 6 . 92 118 280 9 264 Missed 697 | . 17 4 40 14 46 . 29 57 2 6 . 26 56 9 12 8 . 126 4 . 28 28 108 3 74 Hits 1478 | . 37 12 80 13 75 . 65 123 4 25 . 57 114 35 34 13 . 267 2 . 64 90 172 6 190 Melee 30 | . . . . . 8 . . 2 4 . . . 2 . . . . 9 . . . . . . 5 Projectile 1448 | . 37 12 80 13 67 . 65 121 . 25 . 57 112 35 34 13 . 258 2 . 64 90 172 6 185 AOE 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Critical Strikes 62 | . 1 . 2 . 4 . 1 9 . . . 1 8 1 1 1 . 11 . . 2 1 11 1 7 Part Disruptions 8 | . . . . . . . . 1 . . . . 2 . . . . . . . 1 . 3 . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 29346 | . 389 170 1112 95 1508 . 1031 2001 45 405 . 1046 2336 658 827 289 . 5554 50 . 1314 1877 3952 425 4262 Core 4828 | . 51 14 238 26 248 . 177 249 9 49 . 138 229 21 60 . . 1044 25 . 182 47 377 43 1601 Absorbed by Shields 117 | . . . . . 8 . . . . . . . . . . 15 . 94 . . . . . . . Reduced by Siege Mode 63 | . . . . . . . 63 . . . . . . . . . . . . . . . . . . Redirected to Shielding 147 | . . . . . . . . . . . . . . 21 21 . . . . . . . . 18 87 Ignored by Resistances 98 | . . . . . . . . . . . . . . . . . . . . . . 91 7 . . Regen/Repaired (Parts) 1237 | . . . 13 115 . . . 657 . . . . 172 . . 181 . . . . 99 . . . . Core Remaining (%) 63 | 100 79 96 56 . . . 35 . . . . 47 . . . . 69 . . 7 . . 53 97 . Volleys Fired 706 | . 27 26 55 13 100 . 25 54 8 9 . 27 87 16 25 11 3 58 . . 18 17 80 12 35 Largest 4 | . 2 2 2 3 3 . 2 3 3 3 . 3 4 4 3 3 1 3 . . 3 1 4 4 4 Hottest 304 | . 112 112 112 76 96 . 85 240 165 136 . 280 303 254 98 145 65 120 . . 230 35 218 269 304 Shots Fired 1426 | . 52 49 109 27 121 1 31 158 17 17 . 58 235 25 48 16 3 90 2 . 23 17 234 21 72 Gun 1048 | . 52 48 106 27 107 . 15 158 17 16 . 37 112 14 34 4 . 74 2 . 19 17 117 9 63 Cannon 302 | . . . . . . 1 16 . . 1 . 2 115 9 9 5 2 . . . 4 . 117 12 9 Launcher 51 | . . 1 3 . 14 . . . . . . 8 8 2 5 . 1 9 . . . . . . . Special 25 | . . . . . . . . . . . . 11 . . . 7 . 7 . . . . . . . Kinetic 636 | . 22 . 70 14 . 1 16 . . 16 . 9 81 7 43 5 2 61 . . . 17 226 10 36 Thermal 656 | . 30 48 20 13 107 . 15 158 17 . . 41 121 4 . 4 . 13 2 . 18 . . 9 36 Explosive 62 | . . 1 3 . 14 . . . . . . 8 8 2 5 7 1 13 . . . . . . . Electromagnetic 69 | . . . 16 . . . . . . 1 . . 25 12 . . . . . . 5 . 8 2 . Entropic 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Robot Hit Streak 38 | . 5 4 14 7 32 2 4 11 6 2 . 14 17 12 7 19 21 38 . . 14 13 11 4 11 Robot Miss Streak 16 | . 2 2 16 4 5 . 4 6 4 2 . 2 3 2 2 . . 4 2 . 1 2 9 2 3 Penetration Max 1 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . Secondary Targets 26 | . 1 1 4 . . . . 6 . 2 . 1 2 . 1 . . 1 . . . . 4 1 2 Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . 1 . 1 1 . 1 . . 1 . . . . 1 1 1 Autonomous 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1051 | . 32 31 89 15 94 1 16 116 12 8 . 38 157 18 49 12 2 110 . . 31 33 132 11 44 Core Hits 701 | . 15 13 83 16 55 . 6 105 2 6 . 27 96 8 36 24 1 94 . . 12 18 58 6 20 Critical Kills 16 | . . . . . . . . . . . . . 7 . 1 1 . 5 . . . 1 1 . . Critical Parts Destroyed 14 | . . . . . . . . . . 1 . . 2 . 3 . . 7 . . . . . . 1 Critical Strikes 90 | . 1 3 3 1 3 . 3 1 2 1 . . 12 . 11 3 . 25 . . 7 5 5 2 2 Burn 18 | . 1 3 2 1 3 . . 1 2 . . . 1 . . . . . . . 4 . . . . Meltdown 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . Destroy 25 | . . . . . . . . . . 1 . . 4 . 4 1 . 12 . . . 1 1 . 1 Blast 12 | . . . . . . . 3 . . . . . 1 . 1 . . . . . . . 4 2 1 Corrupt 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Sever 16 | . . . . . . . . . . . . . . . . 2 . 10 . . . 4 . . . Impale 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Sunder 6 | . . . . . . . . . . . . . . . . . . 3 . . 3 . . . . Melee Attacks 139 | . . . . . . . . . . . 1 . . . 20 2 . 61 . 1 10 29 15 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 94 | . . . . . . . . . . . 1 . . . . . . 50 . . . 28 15 . . Piercing 23 | . . . . . . . . . . . . . . . 20 2 . . . . . 1 . . . Entropic 22 | . . . . . . . . . . . . . . . . . . 11 . 1 10 . . . . Sneak Attacks 14 | . . . . . . . . . . . . . . . . . . 10 . . 2 . 2 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . 4 . . . 1 . . . Damage Inflicted 47488 | . 473 476 1640 477 2775 81 1008 2804 297 86 . 1871 6649 485 2697 3365 101 11989 . . 1466 1560 5260 476 1452 Guns 16760 | . 462 476 1431 286 2101 . 174 2793 297 86 . 544 1879 167 421 98 . 1391 . . 398 431 2022 186 1117 Cannons 8563 | . . . . . . 81 834 . . . . 127 2860 273 564 319 101 . . . 99 . 2680 290 335 Explosions 14812 | . . . 175 191 641 . . . . . . 1092 1891 45 623 2750 . 7404 . . . . . . . Melee 6713 | . . . . . . . . . . . . . . . 1089 . . 2970 . . 969 1129 556 . . Ramming 110 | . 11 . 34 . 33 . . 11 . . . . 19 . . . . . . . . . 2 . . Kinetic 12848 | . 155 . 971 192 . 81 834 . . 81 . 194 1641 202 985 319 101 1097 . . . 431 4535 249 780 Thermal 13012 | . 307 476 281 285 2101 . 174 2793 297 . . 585 2946 71 . 98 . 1360 . . 380 . . 186 672 Explosive 10351 | . . . 129 . 641 . . . . . . 1092 1603 45 623 2750 . 3468 . . . . . . . Electromagnetic 1162 | . . . 225 . . . . . . 5 . . 440 167 . . . . . . 117 . 167 41 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4193 | . . . . . . . . . . . . . . . . 198 . 2310 . . . 1129 556 . . Piercing 1089 | . . . . . . . . . . . . . . . 1089 . . . . . . . . . . Entropic 4723 | . . . . . . . . . . . . . . . . . . 3754 . . 969 . . . . Highest Corruption 25 | . 6 . . . 16 16 18 4 4 4 4 . 5 4 1 1 . 8 8 8 7 8 25 . 12 Average Corruption 6 | . 2 . . . 15 16 17 2 4 4 4 . 3 2 1 1 . 4 8 8 5 7 14 . 7 Corruption Purged 6 | . . . . . . . . . . . . . 2 4 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 284 | . 6 . . . 27 11 12 7 9 12 4 . 42 9 5 . . 13 18 2 3 19 78 . 7 Message Errors 60 | . 2 . . . 3 . 4 . 4 2 1 . 9 3 . . . 4 4 . 1 2 19 . 2 Matter Fused 76 | . 1 . . . 7 6 1 1 2 3 . . 8 2 2 . . 2 5 1 . 9 26 . . Heat Flow Errors 26 | . 1 . . . 4 1 2 . 1 . . . 5 1 1 . . . 2 . 1 3 3 . 1 Energy Discharges 38 | . . . . . 5 1 3 2 . 2 1 . 7 1 . . . 3 2 . . . 9 . 2 Parts Rejected 7 | . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . 2 . 1 Parts Fused 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . Data Loss (minor) 37 | . . . . . 4 1 1 4 2 2 1 . 4 . 1 . . 2 3 . 1 3 8 . . Data Loss (major) 12 | . . . . . . . . . . 3 . . 2 1 . . . . . 1 . 2 3 . . Misfires 15 | . 1 . . . 1 1 . . . . . . 2 1 1 . . . 2 . . . 6 . . Alerts 4 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 4 | . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 . . Overload Shots 26 | . . . . 2 20 . 2 . 2 . . . . . . . . . . . . . . . . Effects 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 2752 | . . . . . 6 51 84 . . . . 71 310 10 673 94 . 888 . . 156 11 337 11 50 Projectiles 555 | . . . . . . 51 84 . . . . 45 136 10 34 . . 2 . . . . 132 11 50 Explosions 980 | . . . . . 6 . . . . . . 26 174 . 3 94 . 677 . . . . . . . Melee 1217 | . . . . . . . . . . . . . . . 636 . . 209 . . 156 11 205 . . Knockbacks 23 | . . . . . . . 5 . . . . . 3 1 2 . . . . . . . 11 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . 5 . . . . . 3 1 2 . . . . . . . 10 1 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 869 | . . . 3 . 214 . . . . . . 59 201 10 . . . 382 . . . . . . . Shots 15 | . . . . . 5 . . . . . . 1 3 1 . . . 5 . . . . . . . Rammed 26 | . . . 8 . 16 . . 1 . . . . . . . . . . . . . 1 . . . Targets Rammed 31 | . 2 . 8 . 16 . . 1 . . . . 2 . . . . . . . . 1 1 . . Kicked 4 | . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 410 | . 388 336 199 405 219 199 210 311 65 . . 57 410 93 143 175 28 140 261 . 198 242 360 222 394 Average Temperature 100 | . 156 148 93 152 45 100 61 75 65 . . 24 104 64 68 74 14 40 87 . 63 105 100 89 191 Received Heat Transfer 3410 | . 156 99 423 30 312 . 129 396 . . . 162 421 . 186 39 . 301 . . . 180 234 18 324 Effects 17 | . 2 2 . 3 . . . . . . . . 2 . . . . . . . . 3 2 . 3 Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 Interference 9 | . . 1 . . . . . . . . . . 2 . . . . . . . . 3 2 . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Turns 28 | . . . . . . . 28 . . . . . . . . . . . . . . . . . . Longest Duration 28 | . . . . . . . 28 . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Parts Fried 10 | . . . 5 . . . . . . . . . 2 1 . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 15 | . 1 . 1 . 1 . 1 1 . . . 1 6 . . . . . . . 2 . . . 1 Combat Hostiles 13 | . 1 . 1 . 1 . . 1 . . . 1 5 . . . . . . . 2 . . . 1 Parts Melted 67 | . 1 5 2 . 2 . 1 23 . . . 4 12 . . . . 3 . . 11 . . . 3 Heat Transferred 23591 | . 851 1443 790 359 3529 . 309 5955 606 . . 1614 4420 100 . 111 . 1094 . . 1300 . . 222 888 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Res Res Acc Maximum Alert Level 4 | . . . . . 3 2 2 1 . . . . 3 . . . . 4 . . 1 2 1 1 1 Low Security (%) 49 | . 100 100 100 100 3 . . 7 . . . . 68 . . . . 11 . . 86 50 50 92 94 Level 1 27 | . . . . . 24 35 43 92 . . . . 4 . . . . 21 . . 13 35 49 7 5 Level 2 15 | . . . . . 69 64 56 . . . . . 23 . . . . 5 . . . 13 . . . Level 3 2 | . . . . . 3 . . . . . . . 3 . . . . 16 . . . . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . 45 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Peak Influence 1319 | . 82 50 194 94 901 472 487 332 . . . . 721 . . . . 1319 . . 276 440 342 207 213 Initial 472 | . . 10 17 4 17 472 254 255 . . . . 74 . . . . . . . 276 26 247 186 115 Average 278 | . 36 8 86 23 482 415 403 260 . . . . 218 . . . . 817 . . 92 223 195 171 115 Influence Increases 10300 | . 237 137 514 180 1004 11 293 683 . 60 . 341 1634 100 283 417 62 2183 15 . 199 434 979 116 418 Destroy 0b10 Robot/C 5620 | . 140 80 320 40 300 . 220 480 . 60 . 280 820 80 240 300 40 960 . . 140 220 600 80 220 Destroy 0b10 Robot/NC 395 | . 25 10 25 15 30 5 5 25 . . . . 90 . 5 10 . 100 . . 5 . 45 . . Destroy Leader 1080 | . 38 22 82 20 30 . 30 104 . . . 30 180 20 20 . 10 230 . . 40 30 134 . 60 Allied During Kill 180 | . . . . . 19 1 12 2 . . . 1 . . 3 107 12 23 . . . . . . . Successful Hack 190 | . 19 . 11 42 12 5 . 27 . . . . 12 . . . . 14 . . 14 . 34 . . Select Force Hacks 30 | . . . . . . . . 30 . . . . . . . . . . . . . . . . . Disable Machine 690 | . . 15 15 60 15 . . 15 . . . . 195 . . . . 315 . . . 15 30 . 15 Anti-Garrison Action 450 | . . . . . 300 . . . . . . . . . . . . . . . . 150 . . . Destroy Structure 1065 | . . 10 31 3 148 . 11 . . . . . 292 . . . . 436 . . . 19 106 6 3 Lose Combat Pursuer 600 | . 15 . 30 . 150 . 15 . . . . 30 45 . 15 . . 105 15 . . . 30 30 120 Influence Decreases 10117 | . 211 121 546 165 128 549 169 854 316 60 . 223 1177 675 283 129 350 894 748 146 574 29 1087 256 427 Entered New Map 2632 | . . 16 25 6 8 429 109 232 118 . . . 44 214 . . 288 . 478 106 134 9 193 146 77 Time Decay 5022 | . 211 105 331 159 . 120 . 542 178 40 . 153 583 451 270 39 62 484 270 40 150 . 604 90 140 Lost Part 1450 | . . . 40 . 120 . 20 40 20 20 . 50 100 10 . 10 . 340 . . 140 20 290 20 210 Lost Ally 263 | . . . . . . . 40 40 . . . 20 . . 13 80 . 70 . . . . . . . Purge Threat 750 | . . . 150 . . . . . . . . . 450 . . . . . . . 150 . . . . Squads Dispatched 66 | . . . 2 3 . . 2 7 . . . . 15 . 1 . . 14 . . 2 . 14 1 5 Investigation 15 | . . . . 2 . . . 5 . . . . 4 . . . . . . . 1 . 1 1 1 Extermination 16 | . . . . 1 . . . 2 . . . . 6 . . . . 3 . . . . 3 . 1 Reinforcement 19 | . . . 2 . . . 2 . . . . . 3 . . . . 7 . . . . 5 . . Assault 9 | . . . . . . . . . . . . . 2 . 1 . . 4 . . . . 2 . . Garrison 7 | . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 2 . . . . . . . . . 1 . . . . 2 . . . . 2 . . Haulers Reinforced 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Res Res Acc Distress Signals 26 | . 2 . 4 2 1 . . . . . . . 6 . . . . 3 . . . . 5 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 400 | . 15 8 31 5 22 . 12 27 1 4 . 16 61 3 8 15 1 57 1 . 12 11 43 17 30 Peak Tracking Total 11 | . 6 3 5 2 8 . 7 4 1 4 . 7 5 2 3 11 1 9 1 . 5 4 6 6 11 Tactical Retreats 21 | . 1 . 2 . 3 . 1 . . . . 1 1 . 1 . . 3 1 . . . 2 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Res Res Acc Traps Triggered 12 | . 3 . . . 1 1 1 2 . . . . 1 . . . . . . . . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . 2 2 . 3 3 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Res Res Acc Machines Disabled 58 | . . 1 1 4 6 . . 1 . . . . 13 . 1 4 . 22 . . . 2 2 . 1 Max in Single Turn 5 | . . 1 1 3 2 . . 1 . . . . 5 . 1 2 . 5 . . . 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Res Res Acc Machines Accessed 51 | . 4 1 3 6 2 2 . 5 . 1 . . 11 1 . 2 . 4 . . 3 2 2 1 1 Terminals 25 | . 4 1 2 . 2 2 . 1 . 1 . . 5 . . . . 2 . . 1 2 2 . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . 1 1 . . . 1 . . . . 3 . . . . . . . 1 . . . . Recycling Units 10 | . . . . 2 . . . 1 . . . . 3 . . . . 2 . . . . . 1 1 Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 157 | . 19 4 12 19 4 5 . 21 . 1 . . 33 7 . 2 . 9 . . 6 4 5 2 4 Successful 84 | . 5 1 7 13 2 2 . 14 . 1 . . 19 7 . 2 . 4 . . 4 . 2 . 1 Failed 73 | . 14 3 5 6 2 3 . 7 . . . . 14 . . . . 5 . . 2 4 3 2 3 Catastrophic 16 | . . . . 1 1 1 . . . . . . 1 . . . . 3 . . 1 3 2 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 7 . 3 1 2 3 . 8 . . . . 20 . . . . 1 . . 2 . . . . Terminals 78 | . 19 4 9 . 4 5 . 3 . 1 . . 17 . . . . 5 . . 2 4 5 . . Fabricators 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . Repair Stations 22 | . . . 3 4 . . . 6 . . . . 8 . . . . . . . 1 . . . . Recycling Units 26 | . . . . 4 . . . 4 . . . . 8 . . . . 4 . . . . . 2 4 Scanalyzers 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . Terminal Hacks 40 | . 4 1 5 . 2 2 . 3 . 1 . . 7 7 . 2 . 2 . . 2 . 2 . . Record 8 | . . . . . . . . . . 1 . . . 7 . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . . . 1 . . 1 . 1 . . . . 3 . . . . 1 . . 1 . . . . Unreport Threat 5 | . . . 1 . . . . . . . . . 3 . . . . . . . 1 . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . 2 4 . . . 4 . . . . 5 . . . . . . . . . . . . Scan Component 7 | . . . 1 2 . . . 2 . . . . 2 . . . . . . . . . . . . Repair 7 | . . . 1 2 . . . 2 . . . . 2 . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . 1 . . . 1 . . . . 3 . . . . 2 . . . . . . 1 Report Inventory 8 | . . . . 1 . . . 1 . . . . 3 . . . . 2 . . . . . . 1 Scanalyzer 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Unlock Access 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 10 | . 1 . . . . . . 4 . . . . 4 . . . . . . . 1 . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . Patch 4 | . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . Recycling Units 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 1 3 4 1 2 . 5 . . . . 9 . . . . 4 . . 2 2 2 1 1 Full Trace Events 13 | . 1 . . 2 1 . . 2 . . . . 2 . . . . . . . . 2 1 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . 2 . . . . . . 16 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 2 . . . 2 . . . . 2 . . . . . . . . . . . . Time 237 | . . . 26 70 . . . 53 . . . . 88 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . 7 . . . . . . . . . . . . 4 . . . 3 1 . . Machine Destruction 11 | . . . . . 7 . . . . . . . . . . . . . . . . 3 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 . . . . . Autooverrided 4 | . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . 1 . . 1 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Res Res Acc Total Allies 16 | . . . . . 2 . . 3 . . . 1 . . 1 7 . 2 . . . . . . . Largest Group 7 | . . . . . 2 2 2 3 . . . 1 . . 1 7 3 3 . . . . . . . Highest-Rated Group 355 | . . . . . 157 157 147 87 . . . 12 . . 30 355 181 177 . . . . . . . Highest-Rated Ally 95 | . . . . . 95 95 88 29 . . . 12 . . 30 68 68 64 . . . . . . . Initial Warlord ECA Mod 256 | . . . . . . 7 7 16 16 16 16 15 15 13 13 13 12 12 12 12 11 11 14 13 12 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Infantry 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ally Attacks 85 | . . . . . 10 . 24 5 . . . 2 . . 7 20 3 14 . . . . . . . Total Damage 3348 | . . . . . 560 . 978 38 . . . 33 . . 262 857 202 418 . . . . . . . Kills 20 | . . . . . 4 . 4 1 . . . . . . . 5 2 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Res Res Acc Active Infowar (turns) 18411 | . . 423 675 668 911 247 277 361 513 456 1435 727 2738 1214 1202 861 380 1402 592 84 306 522 1928 196 293 Optics 8049 | . . . 480 668 618 . . . . . . . . . . 580 380 1402 592 84 306 522 1928 196 293 Sensors 13631 | . . 423 649 668 612 45 277 103 508 456 1435 726 2727 1214 1202 859 380 516 . . . . 534 190 107 IFF 3366 | . . . . . . . . 238 . 236 1435 374 2 . . 8 . 212 592 84 185 . . . . Terrain 3951 | . . . 350 642 516 . . . . . . . . . . . . 339 592 84 259 . 804 196 169 Traps 838 | . . . . . . . . 258 . . . 1 263 . . . . . . . 258 58 . . . Seismic 766 | . . . . . . . . 34 513 219 . . . . . . . . . . . . . . . T.N.C. 583 | . . . . . 293 247 43 . . . . . . . . . . . . . . . . . . Machine Analysis 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Triangulation 293 | . . . . . . . . . . . . . 293 . . . . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . . 3 2 2 2 . 1 . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Res Res Acc Turns Passed 20723 | . 496 465 740 668 1238 247 306 1556 513 456 1435 727 2853 1214 1202 861 380 1402 592 84 306 540 1953 196 293 Spaces Moved 10185 | 1 271 230 442 649 744 147 134 679 345 341 986 416 1153 442 425 558 167 617 271 64 134 167 546 47 209 Core 225 | . . . . . 75 . . . . . . . 5 . . . . . . . . . . . 145 Treads 2216 | . 117 225 107 . 442 147 134 352 . . 10 . . . . . . 56 159 . 14 167 279 . 7 Legs 2344 | 1 142 . . . . . . . . . . . 915 442 386 . . 113 . . . . 267 47 31 Wheels 4899 | . 12 . 335 406 . . . 327 345 341 976 416 233 . 39 558 167 448 112 64 120 . . . . Hover 478 | . . 5 . 243 227 . . . . . . . . . . . . . . . . . . . 3 Flight 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 Fastest Speed 36 | 120 100 116 90 48 48 160 160 120 120 120 120 126 190 190 125 125 140 110 130 130 130 152 190 256 36 Average Speed 158 | 120 136 159 108 79 119 160 160 182 123 120 140 140 197 190 230 125 140 161 212 130 135 206 279 291 86 Slowest Speed 1700 | 120 160 240 240 180 160 160 160 240 190 120 160 210 1700 190 330 140 140 400 240 130 240 240 540 325 256 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 46 21 30 20 74 5 84 11 64 50 83 69 32 60 69 75 50 20 68 9 5 33 22 2 12 Regions Visited 25 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . 1 1 . 2 . . 1 . . . . . . . . . . . Known Exits Taken 20 | . . 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . . . . . . . . 3 3 2 3 . 1 2 . 1 . 3 . . . . . . Spaces Dug 49 | . . . . . 9 . . . . . . . 16 . 1 10 . 6 . 1 . 2 4 . . Terrain Destroyed 1010 | . . 8 35 3 183 . 3 . . 1 . 63 202 22 58 71 11 280 . 1 . 4 60 3 2 Melee 11 | . . . . . . . . . . . . . . . 1 . . 6 . 1 . 2 1 . . Projectile 119 | . . . . . 2 . 3 . . 1 . 1 26 3 3 2 . 13 . . . 2 58 3 2 AOE 879 | . . 8 35 3 181 . . . . . . 62 176 19 54 69 11 261 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Gar Fac DSF Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Res Gar Res Res Acc Total 13245 | . 348 278 593 778 979 158 185 847 410 371 1044 502 1533 789 564 696 311 854 286 64 223 304 777 87 264 Wait 1140 | . 15 2 32 81 46 1 8 61 43 3 3 5 159 314 4 44 133 17 8 . 46 55 45 12 3 Move 10156 | . 270 229 441 648 743 146 133 678 344 340 985 415 1152 441 424 557 166 616 270 63 134 166 545 46 204 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 164 | . 11 2 10 3 4 2 8 16 3 4 11 10 20 2 3 12 1 14 1 . 2 6 16 2 1 Fast Attach 198 | . 2 6 12 9 18 2 4 7 3 4 9 4 22 1 5 5 . 33 5 . 2 10 23 3 9 Attach 142 | . 4 . 4 . 15 1 2 7 . 4 2 14 11 1 6 3 4 22 . . 5 7 22 4 4 Detach 88 | . . . 2 2 13 1 1 5 . 1 6 6 7 1 4 . 3 17 2 . 1 7 3 2 4 Swap 197 | . 5 5 10 10 6 3 2 12 7 3 7 8 47 11 3 18 . 12 . . 5 4 13 6 . Drop 185 | . 12 8 19 12 14 2 2 6 2 3 20 10 24 2 3 16 1 9 . . . 4 14 . 2 Fire 706 | . 27 26 55 13 100 . 25 54 8 9 . 27 87 16 25 11 3 58 . . 18 17 80 12 35 Melee 132 | . . . . . . . . . . . 1 . . . 20 2 . 56 . 1 10 27 15 . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . 1 . . . . . . . . . . . 2 . . . . . . . . . 1 . . Crush 26 | . 1 . 7 . 16 . . 1 . . . . . . . . . . . . . 1 . . . Escape Stasis 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Rewire 98 | . . . . . . . . . . . . 3 . . 67 28 . . . . . . . . . Trap 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research -3/Garrison -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 14) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Utility x2 872 | -9/Materials | Discovered new exit (range 15) 959 | -9/Materials | Identified exit to Materials 962 | -9/Materials | Entered another Materials area 962 | -8/Materials | Evolved 2 slots: Utility x2 1465 | -8/Materials | Repaired Sensor Array 1557 | -8/Materials | Build established: Scavenger-Skirmisher 1564 | -8/Materials | Discovered new exit (range 18) 1701 | -8/Materials | Identified exit to Factory 1702 | -8/Materials | Entered Factory 1702 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1743 | -7/Factory | Repaired Terrain Scanner 1789 | -7/Factory | Repaired Flak Gun 2368 | -7/Factory | Identified exit to Garrison 2370 | -7/Factory | Entered Garrison 2464 | -7/Garrison | Phase Generator disabled 2679 | -7/Garrison | Garrison Relay disabled 2710 | -7/Garrison | Garrison Relay disabled 2871 | -7/Garrison | Triggered checkpoint 2954 | -7/Garrison | Triggered checkpoint 2991 | -7/Garrison | System corruption reached 10% 3052 | -7/Garrison | Lost 5 parts (4u1w) 3410 | -7/Garrison | Triggered checkpoint 3450 | -7/Garrison | Triggered checkpoint 3531 | -7/Garrison | Found embedded Infiltrators 3539 | -7/Garrison | Discovered new exit (range 72) 3539 | -7/Garrison | Discovered new exit (range 7) 3539 | -7/Garrison | Discovered new exit (range 53) 3606 | -7/Garrison | Identified exit to Factory 3608 | -7/Garrison | Entered Factory 3608 | -7/Factory | Accompanied by 2 allies 3855 | -7/Factory | Identified exit to DSF 3855 | -7/Factory | Entered DSF 3855 | -7/DSF | Accompanied by 2 allies 3867 | -7/DSF | Additional patrols routed to DSF 3977 | -7/DSF | Core integrity fell below 50% 4010 | -7/DSF | Sterilization system engaged 4030 | -7/DSF | Ambient heat levels rising (+10) 4045 | -7/DSF | Ambient heat levels rising (+10) 4060 | -7/DSF | Ambient heat levels rising (+10) 4075 | -7/DSF | Ambient heat levels rising (+10) 4090 | -7/DSF | Ambient heat levels rising (+10) 4105 | -7/DSF | Ambient heat levels rising (+10) 4120 | -7/DSF | Ambient heat levels rising (+10) 4132 | -7/DSF | Discovered new exit (range 15) 4135 | -7/DSF | Ambient heat levels rising (+10) 4150 | -7/DSF | Ambient heat levels rising (+10) 4153 | -7/DSF | Identified exit to Factory 4161 | -7/DSF | Entered Factory 4161 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4216 | -6/Factory | Repaired Imp. Cooling System 4249 | -6/Factory | Repaired Imp. Heavy Treads 4398 | -6/Factory | Identified exit to Lower Caves 4398 | -6/Factory | Identified exit to Extension 4550 | -6/Factory | Build established: Hacker-Tank 5717 | -6/Factory | Entered Lower Caves 5723 | -6/Lower Caves | Met a Warlord Commander 5724 | -6/Lower Caves | Learned location of Warlord (-5) 5725 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5729 | -6/Lower Caves | Found Encrypted Comm Array 6110 | -6/Lower Caves | Learned Factory terminal intel 6121 | -6/Lower Caves | Build established: Skirmisher 6135 | -6/Lower Caves | Learned Factory security intel 6169 | -6/Lower Caves | Learned Factory emergency access door positions 6221 | -6/Lower Caves | Discovered new exit (range 7) 6227 | -6/Lower Caves | Identified exit to Lower Caves 6230 | -6/Lower Caves | Entered another Lower Caves area 6231 | -6/Lower Caves | Encountered a Warlord checkpoint 6288 | -6/Lower Caves | Lost 3 parts (1p2w) 6320 | -6/Lower Caves | Learned Factory trap positions 6424 | -6/Lower Caves | Learned Factory trap positions 6591 | -6/Lower Caves | Found Alien Artifact 6591 | -6/Lower Caves | Identified Core Expander 6591 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 6670 | -6/Lower Caves | Discovered new exit (range 15) 6685 | -6/Lower Caves | Identified exit to Zion 6686 | -6/Lower Caves | Entered Zion 6772 | -6/Zion | Learned location of 1 exit from Factory 6785 | -6/Zion | Discovered new exit (range 9) 6849 | -6/Zion | System corruption cleaned by Quarantine Array 7129 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7185 | -6/Zion | Found Prototype Device 7185 | -6/Zion | Identified Phasing AFG 7251 | -6/Zion | Build established: Pyromaniac-Skirmisher 7265 | -6/Zion | Found Prototype Launcher 7265 | -6/Zion | Identified Gui. Missile Launcher 7352 | -6/Zion | Found CR-A16's Pointy Stick 7426 | -6/Zion | Learned location of Armory (-4) 7534 | -6/Zion | Given the Hacking Drone Bay 7535 | -6/Zion | Found Prototype Device 7740 | -6/Zion | Met Imprinter 8120 | -6/Zion | Identified exit to Proximity Caves 8121 | -6/Zion | Entered Proximity Caves 8235 | -5/Proximity Caves | Identified Hacking Drone Bay 8328 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8656 | -5/Proximity Caves | Learned Factory stockpile data 8768 | -5/Proximity Caves | Core integrity fell below 50% 8802 | -5/Proximity Caves | Destroyed 8 combat bots 8804 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 8829 | -5/Proximity Caves | Discovered new exit (range 8) 8846 | -5/Proximity Caves | Identified exit to Factory 8848 | -5/Proximity Caves | Entered Factory 8848 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8849 | -5/Factory | Identified exit to Factory 8850 | -5/Factory | Loaded intel: 90 trap records 8854 | -5/Factory | Loaded intel: 26 terminal locations 8923 | -5/Factory | Lost 3 parts (2n1u) 9199 | -5/Factory | Repaired Imp. Cooling System 9244 | -5/Factory | Repaired Hvy. Rocket Launcher 9274 | -5/Factory | Build established: Hacker-Skirmisher 9326 | -5/Factory | Joined by Warlord Infantry squad 9331 | -5/Factory | Allied Derelicts emerged from ambush trap array 9481 | -5/Factory | Lost 6 allies 9876 | -5/Factory | Identified exit to Upper Caves 9878 | -5/Factory | Build established: Scavenger-Tank 10166 | -5/Factory | Joined by Warlord Pyro squad 10502 | -5/Factory | Build established: Scavenger-Gunner 11248 | -5/Factory | First assault squad dispatched 11423 | -5/Factory | Lost 4 parts (2n1u1w) 11693 | -5/Factory | Found Imp. Powered Armor 11701 | -5/Factory | Entered Upper Caves 11789 | -5/Upper Caves | Learned Factory stockpile data 11789 | -5/Upper Caves | Learned Armory stockpile data 12098 | -5/Upper Caves | Build established: Scavenger-Skirmisher 12688 | -5/Upper Caves | Lost 4 parts (4w) 12780 | -5/Upper Caves | Learned 4 Factory zone layouts 12894 | -5/Upper Caves | Discovered new exit (range 9) 12913 | -5/Upper Caves | Identified exit to Upper Caves 12915 | -5/Upper Caves | Entered another Upper Caves area 12923 | -5/Upper Caves | Build established: Scavenger-Mutant 12934 | -5/Upper Caves | Discovered exit to Factory (range 3) 12939 | -5/Upper Caves | Encountered a Warlord checkpoint 13128 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13487 | -5/Upper Caves | Spotted B-75 Beast 13511 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 13511 | -5/Upper Caves | Destroyed B-75 Beast 13541 | -5/Upper Caves | Lost 4 parts (3n1u) 13670 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13942 | -5/Upper Caves | Build established: Tank 14107 | -5/Upper Caves | Discovered new exit (range 8) 14115 | -5/Upper Caves | Identified exit to Warlord 14117 | -5/Upper Caves | Entered Warlord 14159 | -5/Warlord | System corruption cleaned by Quarantine Array 14303 | -5/Warlord | Met Warlord 14314 | -5/Warlord | Found Prototype Special Weapon 14316 | -5/Warlord | Found Prototype Special Weapon 14316 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 14322 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14328 | -5/Warlord | Warlord's base attacked by MAIN.C 14334 | -5/Warlord | Found RU-N14's Throwing Claymores v3 14356 | -5/Warlord | Build established: Scavenger-Tank 14387 | -5/Warlord | Found Prototype Reactor 14398 | -5/Warlord | Found Prototype Processor 14398 | -5/Warlord | Identified Spectral Analyzer 14406 | -5/Warlord | Found Prototype Processor 14406 | -5/Warlord | Identified Exp. Targeting Computer 14513 | -5/Warlord | Found Prototype Launcher 14513 | -5/Warlord | Identified Vortex Catalyst Activator 14521 | -5/Warlord | Found Prototype Piercing Weapon 14521 | -5/Warlord | Identified Vortex Lance 14524 | -5/Warlord | Found Vortex Lance 14678 | -5/Warlord | Warlord forces counterattacked 14855 | -5/Warlord | Opened side exit 14863 | -5/Warlord | Build established: Scavenger-Skirmisher 14883 | -5/Warlord | Spotted Executioner 14888 | -5/Warlord | Destroyed Executioner 14926 | -5/Warlord | Discovered new exit (range 15) 14936 | -5/Warlord | Spotted Striker 14936 | -5/Warlord | Spotted Executioner 14940 | -5/Warlord | Allies destroyed Striker 14944 | -5/Warlord | Allies destroyed Executioner 14954 | -5/Warlord | Identified exit to Proximity Caves 14966 | -5/Warlord | Lost 4 allies 14978 | -5/Warlord | Entered Proximity Caves 14978 | -4/Proximity Caves | Accompanied by 3 allies 15067 | -4/Proximity Caves | Learned Research terminal intel 15167 | -4/Proximity Caves | Discovered exit to Factory (range 23) 15269 | -4/Proximity Caves | Build established: Scavenger-Assassin 15321 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15358 | -4/Proximity Caves | Entered Factory 15358 | -4/Factory | Accompanied by 3 allies 15358 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 15359 | -4/Factory | Identified exit to Armory 15361 | -4/Factory | Loaded intel: 117 trap records 15504 | -4/Factory | Lost 3 allies 15993 | -4/Factory | Lost 13 parts (1p5n4u3w) 16108 | -4/Factory | First assault squad dispatched 16152 | -4/Factory | Destroyed 7 combat bots 16152 | -4/Factory | Identified Vortex Chain Reactor 16243 | -4/Factory | Lost 7 parts (2p2n1u2w) 16263 | -4/Factory | Core integrity fell below 50% 16289 | -4/Factory | Core integrity fell below 20% 16316 | -4/Factory | Destroyed 8 combat bots 16318 | -4/Factory | Lost 7 parts (1p4n2w) 16673 | -4/Factory | Identified exit to Upper Caves 16760 | -4/Factory | Entered Upper Caves 16768 | -4/Upper Caves | Identified exit to Upper Caves 16992 | -4/Upper Caves | Encountered a Warlord checkpoint 17174 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17352 | -4/Upper Caves | Entered another Upper Caves area 17385 | -4/Upper Caves | Discovered new exit (range 22) 17427 | -4/Upper Caves | Identified exit to Research 17436 | -4/Upper Caves | Entered Research 17436 | -3/Research | Evolved 2 slots: Utility x2 17437 | -3/Research | Loaded intel: 22 terminal locations 17679 | -3/Research | Garrison activated, responded to threat 17731 | -3/Research | Lost 8 parts (2p2n2u2w) 17742 | -3/Research | Identified exit to Garrison 17742 | -3/Research | Entered Garrison 17772 | -3/Garrison | Lost 4 parts (2n2w) 17987 | -3/Garrison | Spotted B-86 Titan 17999 | -3/Garrison | Destroyed B-86 Titan 18012 | -3/Garrison | Triggered checkpoint 18012 | -3/Garrison | Found Unknown Protection 18012 | -3/Garrison | Identified Hvy. Reflective Plating 18132 | -3/Garrison | Triggered checkpoint 18210 | -3/Garrison | Garrison Relay disabled 18224 | -3/Garrison | Build established: Scavenger-Mutant 18260 | -3/Garrison | Discovered new exit (range 10) 18282 | -3/Garrison | Entered Research 18395 | -3/Research | Lost 3 parts (2n1u) 18544 | -3/Research | Found Unknown Device 18544 | -3/Research | Identified Quantum Capacitor 18576 | -3/Research | Identified exit to Research 18576 | -3/Research | Identified exit to Quarantine 18845 | -3/Research | Build established: Scavenger-Gunner 18990 | -3/Research | Garrison activated, responded to threat 18991 | -3/Research | System corruption reached 10% 19201 | -3/Research | Cargo convoy interrupted 19293 | -3/Research | Lost 4 parts (1n2u1w) 19401 | -3/Research | Found Prototype Processor 19401 | -3/Research | Identified Exp. Terrain Scan Processor 19702 | -3/Research | Lost 6 parts (2p1n2u1w) 19769 | -3/Research | Lost 4 parts (3n1w) 19776 | -3/Research | Spotted B-86 Titan 19894 | -3/Research | Allied Derelicts emerged from ambush trap array 20037 | -3/Research | Lost 3 parts (2u1w) 20171 | -3/Research | Lost 4 parts (1n2u1w) 20235 | -3/Research | Entered another Research area 20235 | -2/Research | Warlord forces began assault on 0b10 20235 | -2/Research | Evolved 2 slots: Utility x2 20260 | -2/Research | Distinguished unit "Lucky Slug" dispatched to help 20260 | -2/Research | Distinguished unit "Offensive Angels" dispatched to help 20285 | -2/Research | Discovered new exit (range 17) 20345 | -2/Research | Research machine network offline 20381 | -2/Research | Lost 6 allies 20381 | -2/Research | Spotted B-90 Cyclops 20428 | -2/Research | Identified exit to Access 20431 | -2/Research | Entered Access 20431 | -1/Access | Evolved 2 slots: Utility x2 20486 | -1/Access | Garrison activated, responded to threat 20502 | -1/Access | Build established: Scavenger-Skirmisher 20548 | -1/Access | Lost 9 allies 20598 | -1/Access | Destroyed 8 combat bots 20607 | -1/Access | Spotted B-99 Colossus 20612 | -1/Access | System corruption reached 10% 20631 | -1/Access | Core integrity fell below 50% 20685 | -1/Access | Lost 18 parts (1p6n8u3w) 20704 | -1/Access | Core integrity fell below 20% 20724 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 20702_ Acquired 37 matter. 20703_ Slug penetrates Wall. 20703_ Xenon Bombardment Thruster destroyed. 20705_ Slug penetrates Wall. 20705_ Penetrated by Slug. 20710_ Slug penetrates Wall. 20710_ Adv. Signal Interpreter destroyed. 20712_ Acquired Field Propulsion Drive. 20713_ Slug penetrates Wall. 20713_ Imp. Antigrav System destroyed. 20713_ Slug penetrates Wall. 20714_ Acquired Field Propulsion Drive. 20716_ Slug penetrates Wall. 20717_ Acquired Field Propulsion Drive. 20719_ Slug penetrates Wall. 20721_ System corrupted: Energy discharge (-1). 20721_ Slug penetrates Wall. 20723_ Triggered Segregator Trap. 20723_ Arcs of energy rise from the floor. 20723_ Field Propulsion Drive blown off. Map ----- +----------------------------------------------------+ | ???????????????????????????????????######## | | ???????????????????????????????????# | | ???????????????????????????????????# ? | | ???????????????????????????????????# ? | | ???????????????????????????????????# ? | | ???????????????????????????????????# ?? | | ???????????????????????????????????# ?? | | ??????????????####+######+########## ?? | | ??????????????# #?? | | ??????????????# #?? | | ??????????????# #?? | | ??????????????# #?? | | ??????????????# #?? | | ??????????????# ### | | ??????????????# ^ | | ??????????????# #???????###### ### | | ??????????????# ############## #?? | | ??????????????# # # #?? | | ??????????????# # # #?? | | ?????????#????# # " # #?? | | ???????? ???# # """ # #?? | | ????????? ??# # """ # #?? | | ?????????? ?# # " # #?? | | ??????????? # # # #?? | | ???????????? # =# # #?? | | ????????????? + =@gg # #?? | | ??????????????# g# t # #?? | | ??????????????# h# # #?? | | ??????????????# ############## ##? | | ??????????????# # | | ??????????????# + | | ??????????????# #? | | ??????????????# #? | | ??????????????# #? | | ??????????????# #? | | ??????????????# % #? | | ??????????????###########+################ #? | | ??????????????# """T"""[ #?????????????# #? | | ??????????????# """ " " #?????????????? #? | | ??????????????# [ *#?????????????? +? | | ??????????????# *#?????????????? #? | | ??????????????# ##????????????? #? | | ??????????????# " "#????????????? #? | | ??????????????#""" ##????????????? #? | | ??????????????# """ #?????????????? #? | | ??????????????# " #?????????????? #? | | ??????????????# #?????????????? #? | | ??????????????# #?????????????? #? | | ??????????????# ! #?????????????? #? | | ??????????????##############?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 55 Energy Capacity 800 Matter Stores 684 Matter Capacity 700 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Power Amplification 20 Armor Coverage 2400 Resistance: TH 25 Core Shielding 20 Power Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 36 Melee Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 8 Matter Filtering 50 Particle Charging 25 Kinecelleration 40 Offensive Hacking 40 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Imp. Recalibrator | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive IFF Parser | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive System Guard | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive R-10 Processor | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Sensor Array | 35% | -8/Materials Terrain Scanner | 5% | -7/Factory Flak Gun | 31% | -7/Factory Imp. Cooling System | 21% | -6/Factory Imp. Heavy Treads | 32% | -6/Factory Imp. Cooling System | 14% | -5/Factory Hvy. Rocket Launcher | 12% | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerHardlightMesh Manual? 0 Play Time 02:39:16 Cumulative 1002.7 hours Start 2025.04.27 @ 12:12:04 End 2025.04.27 @ 16:52:51 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1226 Rogue 944 Adventurer 124 Explorer 158 Win Type - Total 43 Types 30/0/8/3/1/0/0/1/0/0 Lore% 90 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a60b3e07-ccec-4128-ba8c-9d41b2d2047f