Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.07 @ 11:43:26 Player: Yanche Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (534) 534 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (244) 244 TOTAL SCORE: 2463 Bonus ------- Pacifist 200 High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/550 Matter 160/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Signal Interpreter Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Disposable Heat Sink Small Storage Unit Improved Targeting Computer Improved ECM Suite > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Compact Wheel Compact Wheel Signal Interpreter Beam Rifle Assault Cannon Rocket Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 33 | 6 1 14 12 Power 5 | 1 . 3 1 Engine 5 | 1 . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads . | . . . . Leg 2 | . . 2 . Wheel 4 | 2 . . 2 Hover . | . . . . Flight . | . . . . Utility 11 | 1 1 6 3 Device 6 | . 1 3 2 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 11 | 2 . 3 6 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 2 . 2 2 Ballistic Cannon 1 | . . . 1 Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . . 6 17 Power 3 | . . 1 2 Propulsion 3 | . . 1 2 Utility 8 | . . 2 6 Weapon 9 | . . 2 7 Highest Loss Streak 16 | . . 3 16 Average Slot Usage (%) 83 | . 100 86 76 Engine 11 | . 14 10 12 Leg 4 | . . 3 7 Wheel 12 | . 28 15 5 Device 17 | . 14 15 19 Storage 9 | . 14 11 7 Processor 6 | . . 5 9 Protection 2 | . . 3 . Ballistic Gun 16 | . 28 19 10 Launcher 2 | . . 1 2 Naked Turns . | . . . . Heaviest Build 21 | 10 12 19 21 Greatest Support 32 | 26 26 26 32 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 5 Most Carried 6 | 4 6 6 6 Average Carried 4 | 1 5 5 3 Final Capacity 6 | 6 6 6 4 Final Carried 6 | 4 6 5 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 553 | 260 10 204 79 Remotely . | . . . . Salvage Created 600 | . . 365 235 Parts 27 | . . 17 10 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 15 | . . 7 8 Guns 9 | . . 7 2 Cannons 4 | . . . 4 AOE 2 | . . . 2 Classes Destroyed 6 | . . 5 1 Recycler 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 5 | . . 3 2 Grunt 5 | . . 1 4 Duelist 1 | . . . 1 Sentry 4 | . . 3 1 Best Kill Streak 5 | . . 5 4 Combat Bots Only 4 | . . 4 4 Max Kills in Single Turn 2 | . . 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2598 | . 90 564 1944 Core 657 | . . 102 555 Absorbed by Shields 32 | . . . 32 Core Remaining (%) 91 | 100 100 74 . Volleys Fired 54 | . . 29 25 Largest 2 | . . 2 2 Hottest 116 | . . 46 116 Shots Fired 92 | . . 51 41 Gun 74 | . . 51 23 Cannon 15 | . . . 15 Launcher 3 | . . . 3 Special . | . . . . Kinetic 83 | . . 51 32 Thermal 6 | . . . 6 Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 12 | . . 12 9 Robot Miss Streak 4 | . . 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 63 | . . 32 31 Core Hits 31 | . . 16 15 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1243 | . . 386 857 Guns 634 | . . 367 267 Cannons 277 | . . . 277 Explosions 313 | . . . 313 Melee . | . . . . Ramming 19 | . . 19 . Kinetic 800 | . . 367 433 Thermal 111 | . . . 111 Explosive 313 | . . . 313 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 7 | . . 2 5 Impact 2 | . . 2 . Kinetic 5 | . . . 5 Secondary . | . . . . Self-Inflicted Damage 105 | . . 9 96 Shots 3 | . . . 3 Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 122 | . . 16 122 Average Temperature 37 | . . 6 41 Received Heat Transfer 888 | . . 126 762 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . . . 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 483 | . 30 189 483 Initial 46 | . . 12 46 Average 113 | . 20 93 170 Maximum Alert Level 2 | . . . 2 Low Security (%) 85 | 100 100 100 63 Level 1 11 | . . . 28 Level 2 3 | . . . 7 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 3 16 27 Peak Tracking Total 14 | . 2 4 14 Tactical Retreats 6 | . . 3 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 2 1 Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 1 3 2 Successful 4 | . . 2 2 Failed 2 | . 1 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Zone Layout 2 | . . 2 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 1 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 13 | . . . 13 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1201 | 51 125 531 494 Spaces Moved 888 | 43 134 389 322 Core 80 | 2 . . 78 Treads . | . . . . Legs 198 | . . 75 123 Wheels 610 | 41 134 314 121 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 50 Average Speed 106 | 88 90 99 124 Slowest Speed 300 | 100 90 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 36 29 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 26 | . . . 26 Melee . | . . . . Projectile 3 | . . . 3 AOE 23 | . . . 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1045 | 52 137 480 376 Wait 47 | . 1 40 6 Move 885 | 42 133 388 322 Hop . | . . . . Pick Up 15 | 4 2 2 7 Fast Attach 17 | 6 1 8 2 Attach 15 | . . 5 10 Detach 2 | . . 1 1 Swap 1 | . . 1 . Drop 7 | . . 4 3 Fire 54 | . . 29 25 Melee . | . . . . Ram 2 | . . 2 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 16) 177 | -10/Materials | Entered another Materials area 177 | -9/Materials | Evolved 2 slots: Utility x2 304 | -9/Materials | Build established: Mutant 623 | -9/Materials | Lost 3 parts (1p1u1w) 689 | -9/Materials | Discovered new exit (range 10) 708 | -9/Materials | Entered another Materials area 708 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 733 | -8/Materials | Repaired Com. Wheel? 1069 | -8/Materials | Garrison activated, responded to threat 1083 | -8/Materials | Core integrity fell below 50% 1143 | -8/Materials | Core integrity fell below 20% 1173 | -8/Materials | Lost 16 parts (2p2n5u7w) 1202 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. G-47 Trooper knocked back. Sml. Storage Unit destroyed. K-01 Serf collects debris. G-50 Soldier destroyed. K-01 Serf collects debris. G-47 Trooper knocked back. The unstable cave ceiling collapses. K-01 Serf collects debris. Hvy. Assault Rifle destroyed. Imp. ECM Suite destroyed. Shield Generator destroyed. G-47 Trooper knocked back. K-01 Serf collects debris. G-47 Trooper suffers critical hit. Destroyed Aluminum Leg. G-47 Trooper knocked back. Assault Cannon destroyed. Acquired Hvy. Armor Plating. Hvy. Armor Plating destroyed. 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"""??#???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 50 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreMakeshiftSword Manual? 0 Play Time 00:18:21 Cumulative 37.7 hours Start 2022.03.07 @ 11:25:19 End 2022.03.07 @ 11:43:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 12 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 37 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 90b5c670-46f9-400c-9091-4b97ac994a5b