Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.23 @ 11:20:17 Player: Benkyo Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (132) 660 Value Destroyed (4905) 4905 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (2087) 2087 TOTAL SCORE: 14592 Bonus ------- High Alert Combat Kills 113 Follower Combat Kills 74 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/1000 Matter 131/300 Energy 345/385 System Corruption 7% Temperature Cool (24) Movement Walking (240) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Micro Fission Core > --- PROPULSION (5) --- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY (7) ------ High-capacity Storage Unit Improved Signal Interpreter Modified TNC Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite System Shield > --- WEAPON (3) ------- Tesla Rifle Heavy Flak Cannon Heavy Missile Launcher > --- INVENTORY (12) --- Improved Coolant Injector Zionite Biocell (1000) Experimental Sensor Array Improved Maneuvering Thrusters Layered Medium Armor Plating Component Analysis Suite Long-range Tractor Beam Hacking Drone Bay (1/1) Tesla Rifle Heavy Plasma Cannon Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Modified TNC Improved Maneuvering Thrusters Layered Medium Armor Plating System Shield Component Analysis Suite > --- WEAPON ----------- Tesla Rifle Heavy Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Carbon-fiber Leg Antigrav System Cooled Gravmag System Zionite Biocell Experimental Sensor Array Transmission Jammer Long-range Tractor Beam Hacking Drone Bay Tesla Rifle Phase Cannon Heavy Flak Cannon Heavy Missile Launcher [Rating: 85] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Modified TNC Hackware System Shield Protection Medium Armor Plating Weapon Minigun Energy Gun Zionite Phaser-S Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . 1 Utility 5 | . . . . . 3 1 . . . . . 1 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 Parts Attached 173 | 5 9 2 1 5 29 11 16 4 4 19 5 22 3 2 . 4 32 Power 16 | 1 1 . . . 3 2 . 1 . 1 . 3 . . . 1 3 Engine 7 | 1 1 . . . 2 1 . . . . . 1 . . . 1 . Core 6 | . . . . . 1 1 . 1 . . . . . . . . 3 Reactor 3 | . . . . . . . . . . 1 . 2 . . . . . Propulsion 44 | 2 1 . . 4 7 3 1 2 . 4 . 7 . . . 1 12 Treads 9 | . . . . . 6 1 1 1 . . . . . . . . . Leg 22 | 2 1 . . 4 1 . . . . . . 5 . . . 1 8 Wheel 2 | . . . . . . 2 . . . . . . . . . . . Hover 11 | . . . . . . . . 1 . 4 . 2 . . . . 4 Flight . | . . . . . . . . . . . . . . . . . . Utility 62 | 1 4 1 1 . 10 4 5 . 3 10 1 7 2 . . 1 12 Device 21 | . 1 . . . 1 1 2 . 2 2 . 4 1 . . 1 6 Storage 4 | 1 1 . 1 . . . . . . 1 . . . . . . . Processor 6 | . 1 . . . 2 . 1 . . . . . 1 . . . 1 Hackware 5 | . . . . . 2 . . . . . . 1 . . . . 2 Protection 26 | . 1 1 . . 5 3 2 . 1 7 1 2 . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 51 | 1 3 1 . 1 9 2 10 1 1 4 4 5 1 2 . 1 5 Energy Gun 12 | . 1 . . . 1 . 2 1 . 2 2 1 . 1 . . 1 Energy Cannon 2 | . 1 . . . . . . . . . . . . . . . 1 Ballistic Gun 14 | 1 . 1 . . 4 2 3 . . . . 2 . . . 1 . Ballistic Cannon 7 | . . . . . 2 . 1 . . . . 1 . 1 . . 2 Launcher 10 | . 1 . . 1 . . 3 . 1 1 1 . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 2 . 1 . . 1 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . . . 9 . . . . . . . Parts Lost 34 | . . 1 . 1 . 1 2 . . 4 4 12 . . . . 9 Power 3 | . . . . . . . 1 . . . . 1 . . . . 1 Propulsion 10 | . . . . . . . . . . 1 2 4 . . . . 3 Utility 11 | . . . . . . 1 1 . . 2 1 3 . . . . 3 Weapon 10 | . . 1 . 1 . . . . . 1 1 4 . . . . 2 Highest Loss Streak 7 | . . 1 . 1 . 1 1 . . 3 4 7 . . . . 3 Average Slot Usage (%) 94 | . 99 97 100 100 98 94 90 85 92 90 78 74 100 100 100 96 96 Engine 5 | . 14 14 14 14 6 4 6 . . . . 1 6 6 6 3 . Core 2 | . . . . . 2 2 . 1 7 5 . . . . . . 6 Reactor 1 | . . . . . . . . . . 1 7 6 6 6 6 6 2 Treads 8 | . . . . . 25 20 15 8 15 10 . . . . . . . Leg 12 | . 28 28 28 28 1 . . . . . . 7 26 26 26 26 26 Wheel 1 | . . . . . . 4 7 7 7 5 . . . . . . . Hover 1 | . . . . . . . . 5 . 5 16 9 . . . . . Device 4 | . . . . . . . 5 7 14 2 . . 13 13 13 19 8 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 7 6 6 6 6 6 5 Processor 12 | . 6 7 . . 17 15 21 15 15 15 15 13 13 13 13 13 12 Hackware 6 | . . . . . 7 15 7 7 7 7 7 9 6 6 6 6 7 Protection 6 | . 6 6 14 14 10 6 1 7 . 10 7 4 6 6 6 . 3 Energy Gun 2 | . 2 . . . . . . 2 7 2 9 5 1 . . . 2 Energy Cannon 1 | . 11 4 . . . . . . . . . . . . . . 2 Ballistic Gun 7 | . 14 6 14 14 11 9 10 4 . . . 2 6 3 . 1 2 Ballistic Cannon 3 | . . . . . 3 5 . 7 7 1 . . . 2 6 6 7 Launcher 2 | . . 14 14 14 . . 2 . . 4 2 . 4 6 6 4 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 88 | 11 49 49 49 49 63 56 56 66 66 73 60 71 66 69 69 71 88 Greatest Support 95 | 20 20 20 20 26 69 89 43 28 28 77 77 70 70 70 70 70 95 Greatest Overweight (x) 23 | . 2 2 2 2 2 1 2 2 2 2 1 17 . . . 1 23 Average Overweight (x) . | . 1 1 2 1 . . 1 1 2 1 . . . . . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 10 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 11 | 4 8 11 11 11 11 11 11 11 11 11 11 11 11 12 12 11 11 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 6 12 12 12 12 12 12 11 12 12 12 12 12 12 12 12 12 11 Class Distribution -------------------- 46% | Mutant 19% | Scavenger-Mutant 13% | Skirmisher 10% | Hacker-Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Matter Collected 4663 | 203 293 105 122 191 696 519 333 154 100 345 10 457 103 52 . 83 897 Remotely 69 | . . . . . . . . . . . . . . . . . 69 Salvage Created 4478 | . 496 141 . 78 711 499 261 . . 422 83 800 53 142 . . 792 Parts 275 | . 42 15 . 4 56 30 8 . . 25 7 40 7 7 . . 34 Haulers Intercepted 2 | . . . . . 1 . . . . . . . . . . . 1 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 7 . . . 2 . 3 5 . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 115 | . 12 10 . 8 19 12 5 . . 9 7 11 4 3 . . 15 Melee 16 | . . . . . 1 . . . . 6 . 9 . . . . . Guns 33 | . 3 . . . 13 9 2 . . . . 1 . . . . 5 Cannons 26 | . 8 1 . . 5 3 . . . . . 1 . . . . 8 AOE 40 | . 1 9 . 8 . . 3 . . 3 7 . 4 3 . . 2 Classes Destroyed 16 | . 6 . . 2 3 1 2 . . 1 . . . . . . 1 Worker 6 | . 1 . . . . 3 . . . . . 1 . . . . 1 Builder 3 | . 2 . . . . . . . . . . . . . . . 1 Hauler 2 | . . . . . 1 . . . . . . . . . . . 1 Recycler 2 | . . . . 1 . . . . . . . 1 . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . Watcher 6 | . 2 . . . 2 . . . . . . 1 . . . . 1 Swarmer 31 | . 3 6 . 4 7 2 . . . . 4 . 4 . . . 1 Grunt 39 | . 9 4 . . 2 6 3 . . . 3 8 . 3 . . 1 Brawler 1 | . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . 1 Sentry 15 | . . . . . 8 2 . . . . . 2 . . . . 3 Hunter 5 | . . . . . 2 . . . . . . . . . . . 3 Programmer 10 | . . . . . . 2 1 . . . . 1 . . . . 6 Z-Technician 5 | . . . . . . . . . . 5 . . . . . . . Z-Light 8 | . . . . . . . . . . 8 . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . Best Kill Streak 8 | . 8 4 . 2 4 6 4 . . 6 4 6 4 3 . . 3 Combat Bots Only 6 | . 5 4 . 2 4 5 4 . . 6 4 5 4 3 . . 3 Max Kills in Single Turn 3 | . 2 3 . 2 2 1 2 . . 2 2 1 2 2 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 . 2 . . 2 . . 2 2 . 2 2 . . 1 Melee 1 | . . . . . 1 . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Damage Taken 9026 | . 368 242 . 109 888 743 365 29 . 1263 335 1489 74 . . . 3121 Core 1828 | . 70 31 . 19 68 63 27 . . 92 33 364 16 . . . 1045 Absorbed by Shields 73 | . . . . . . . . . . . . . . . . . 73 Core Remaining (%) 72 | 100 . . . 52 87 . . . . . 69 . . . . 55 . Volleys Fired 331 | . 55 13 . 11 62 41 29 4 . 8 10 12 4 10 . . 72 Largest 3 | . 2 1 . 1 2 2 2 2 . 2 2 2 1 1 . . 3 Hottest 208 | . 80 60 . 30 85 64 80 72 . 78 99 120 39 75 . . 208 Shots Fired 596 | . 110 13 . 10 120 82 40 9 . 14 11 19 4 10 . . 154 Gun 304 | . 65 . . . 98 53 20 4 . . 1 17 . 3 . . 43 Cannon 215 | . 45 2 . . 22 29 3 5 . . . 2 . . . . 107 Launcher 77 | . . 11 . 10 . . 17 . . 14 10 . 4 7 . . 4 Special . | . . . . . . . . . . . . . . . . . . Kinetic 385 | . 55 . . . 118 82 20 9 . . . 11 . . . . 90 Thermal 107 | . 55 2 . . 2 . 3 . . . 1 4 . 3 . . 37 Explosive 77 | . . 11 . 10 . . 17 . . 14 10 . 4 7 . . 4 Electromagnetic 23 | . . . . . . . . . . . . . . . . . 23 Phasic 4 | . . . . . . . . . . . . 4 . . . . . Robot Hit Streak 21 | . 12 6 . 4 13 21 14 2 . 2 5 8 3 1 . . 9 Robot Miss Streak 7 | . 5 1 . 2 3 2 2 6 . 4 6 2 1 1 . . 7 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 436 | . 61 4 . 5 96 63 22 6 . 28 5 50 3 1 . . 92 Core Hits 256 | . 23 15 . 15 38 29 15 . . 26 13 26 5 7 . . 44 Critical Hits 8 | . 1 . . . 2 1 . . . 1 . 1 . . . . 2 Critical Kills 2 | . . . . . . . . . . 1 . 1 . . . . . Critical Parts Destroyed 5 | . 1 . . . 2 1 . . . . . . . . . . 1 Melee Attacks 83 | . . . . . 5 . 5 . . 28 . 45 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 83 | . . . . . 5 . 5 . . 28 . 45 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 1 . 5 . . 6 . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 15638 | . 1270 665 . 496 1813 1398 1185 54 . 2340 1025 1669 393 232 . . 3098 Guns 3846 | . 394 . . . 1205 855 283 42 . . . 351 . . . . 716 Cannons 3500 | . 498 37 . . 379 543 69 12 . . . 32 . . . . 1930 Explosions 5060 | . 378 628 . 496 . . 343 . . 1113 1025 . 393 232 . . 452 Melee 3232 | . . . . . 229 . 490 . . 1227 . 1286 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 5372 | . 316 . . . 1551 1398 352 54 . . . 238 . . . . 1463 Thermal 1561 | . 576 37 . . 33 . . . . . . 46 . . . . 869 Explosive 5006 | . 378 628 . 496 . . 343 . . 1113 1025 . 393 232 . . 398 Electromagnetic 368 | . . . . . . . . . . . . . . . . . 368 Impact . | . . . . . . . . . . . . . . . . . . Slashing 3232 | . . . . . 229 . 490 . . 1227 . 1286 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Phasic 99 | . . . . . . . . . . . . 99 . . . . . Highest Corruption 7 | . 3 3 3 3 . 5 7 7 7 . . . . . . . 7 Average Corruption 4 | . 2 3 3 3 . 3 5 7 7 . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 143 | . 27 9 11 20 . 12 26 9 4 . . . . . . . 25 Message Errors 36 | . 4 3 6 7 . 4 3 1 . . . . . . . . 8 Matter Fused 31 | . 9 1 2 4 . 3 5 2 1 . . . . . . . 4 Heat Flow Errors 26 | . 7 2 2 3 . 2 4 1 2 . . . . . . . 3 Energy Discharges 14 | . 1 2 . 2 . 2 4 . 1 . . . . . . . 2 Data Loss (minor) 20 | . 2 . 1 3 . 1 7 2 . . . . . . . . 4 Data Loss (major) 2 | . . . . . . . . 2 . . . . . . . . . Misfires 3 | . . . . . . . 2 1 . . . . . . . . . Targeting Errors 10 | . 4 1 . . . . 1 . . . . . . . . . 4 Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 707 | . 18 3 . 27 . 37 260 . . 288 1 . 2 . . . 71 Projectiles 85 | . 18 . . . . 37 . . . . . . . . . . 30 Explosions 96 | . . 3 . 27 . . . . . 22 1 . 2 . . . 41 Melee 526 | . . . . . . . 260 . . 266 . . . . . . . Knockbacks 28 | . . . . . 1 9 . 2 . . . . . . . . 16 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 26 | . . . . . 1 9 . 2 . . . . . . . . 14 Secondary 2 | . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 572 | . . 78 . 40 . . 28 . . . 96 . . . . . 330 Shots 19 | . . 2 . 4 . . 2 . . . 5 . . . . . 6 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 690 | . 340 268 275 128 58 236 248 185 222 192 95 242 . 54 . . 690 Average Temperature 107 | . 75 85 122 66 14 35 69 101 94 102 51 95 . 27 . . 196 Received Heat Transfer 1893 | . 174 75 . . 234 252 24 . . 378 27 516 . . . . 213 Effects 46 | . . . . . . . . . . . . 3 . . . . 43 Shutdowns 11 | . . . . . . . . . . . . . . . . . 11 Energy Bleed 8 | . . . . . . . . . . . . 1 . . . . 7 Interference 4 | . . . . . . . . . . . . 2 . . . . 2 Matter Decay 6 | . . . . . . . . . . . . . . . . . 6 Short Circuit 3 | . . . . . . . . . . . . . . . . . 3 Damage (minor) 2 | . . . . . . . . . . . . . . . . . 2 Damage (major) 8 | . . . . . . . . . . . . . . . . . 8 Damage (core) 4 | . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . 1 Heat Transferred 2609 | . 1211 74 . . 74 . . . . . . 100 . . . . 1150 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Peak Influence 540 | . 254 321 . 85 330 185 . . . . . 540 . . . . 302 Initial 140 | . . 61 . . . 140 . . . . . 81 . . . . . Average 137 | . 115 265 . 30 132 114 . . . . . 250 . . . . 128 Maximum Alert Level 2 | . 1 1 . . 1 . . . . . . 2 . . . . 1 Low Security (%) 79 | 100 79 20 . 100 81 100 . . . . . 54 . . . . 83 Level 1 17 | . 20 80 . . 18 . . . . . . 14 . . . . 16 Level 2 3 | . . . . . . . . . . . . 30 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . . . 4 4 . . . . . 4 . . . . 4 Investigation 2 | . . . . . . . . . . . . 2 . . . . . Extermination 8 | . . . . . . 3 . . . . . 2 . . . . 3 Reinforcement 9 | . 3 . . . 4 1 . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Distress Signals 5 | . 1 . . 1 2 . . . . . . . . . . . 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 181 | . 27 8 . 6 41 14 5 1 . 10 7 13 4 3 . . 42 Peak Tracking Total 6 | . 3 4 . 2 5 4 4 1 . 6 4 5 4 3 . . 6 Tactical Retreats 8 | . 1 . . . 4 . 1 . . . . . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Traps Triggered 7 | . 2 . . . . 1 . . . . . 2 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Disabled 15 | . 7 . . . . . . . . 1 . 1 . . . . 6 Max in Single Turn 3 | . 3 . . . . . . . . 1 . 1 . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Accessed 42 | . 5 . 1 . 8 5 . 2 . . . 8 . . 4 . 9 Terminals 24 | . 5 . . . 5 3 . 1 . . . 6 . . . . 4 Fabricators 4 | . . . . . . 1 . . . . . 1 . . . . 2 Repair Stations 2 | . . . . . 1 . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzers 5 | . . . . . 2 1 . . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 158 | . 18 . 1 . 39 12 . 2 . . . 34 . . 23 . 29 Successful 91 | . 11 . 1 . 24 3 . 2 . . . 14 . . 23 . 13 Failed 65 | . 6 . . . 15 9 . . . . . 19 . . . . 16 Catastrophic 8 | . 1 . . . . 3 . . . . . 3 . . . . 1 Database Lockouts 2 | . 1 . . . . . . . . . . 1 . . . . . Manual 45 | . 9 . 1 . 17 . . . 5 . . 12 . . . . 1 Terminals 83 | . 18 . . . 21 8 . 1 . . . 24 . . . . 11 Fabricators 16 | . . . . . . 3 . . . . . 7 . . . . 6 Repair Stations 14 | . . . . . 6 . . . . . . . . . . . 8 Recycling Units 3 | . . . . . . . . . . . . 3 . . . . . Scanalyzers 17 | . . . . . 12 1 . . . . . . . . . . 4 Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 54 | . 9 . 1 . 5 2 . 2 . . . 7 . . 23 . 5 Record 12 | . . . . . . . . 1 . . . . . . 11 . . Part Schematic 7 | . . . . . . 1 . . . . . 2 . . 3 . 1 Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . Robot Analysis 5 | . 3 . . . . . . . . . . 2 . . . . . Prototype ID Bank 7 | . 2 . . . 2 . . . . . . . . . 3 . . Open Door 1 | . . . . . . . . 1 . . . . . . . . . Branch Access Points 4 | . . . . . 1 1 . . . . . 1 . . . . 1 Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 Locate Traps 3 | . 2 . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . . . . . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . 1 . . . . . 4 . . . . 3 Load Schematic 5 | . . . . . . 1 . . . . . 2 . . . . 2 Build 3 | . . . . . . . . . . . . 2 . . . . 1 Repair Station Hacks 10 | . . . . . 6 . . . . . . . . . . . 4 Scan Component 5 | . . . . . 3 . . . . . . . . . . . 2 Repair 4 | . . . . . 3 . . . . . . . . . . . 1 Refit 1 | . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . Scanalyzer 11 | . . . . . 11 . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . Analyze 7 | . . . . . 7 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 2 . . . . . . 2 . . . . 1 Terminals 7 | . 2 . . . 2 . . . . . . 2 . . . . 1 Assimilate 2 | . . . . . . . . . . . . 1 . . . . 1 Botnet 5 | . 2 . . . 2 . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 5 . . . 8 5 . . . . . 8 . . . . 9 Full Trace Events 1 | . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . Robots Built 2 | . . . . . . . . . . . . . . . . . 2 Matter 285 | . . . . . . . . . . . . . . . . . 285 Time 152 | . . . . . . . . . . . . . . . . . 152 Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . 10 Part Schematics Acquired 11 | . . . . . 4 1 . . . . . 2 . . 3 . 1 Parts Built 2 | . . . . . . . . . . . . 2 . . . . . Matter 431 | . . . . . . . . . . . . 431 . . . . . Time 225 | . . . . . . . . . . . . 225 . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . . . . . Parts Repaired 4 | . . . . . 3 . . . . . . . . . . . 1 Time 169 | . . . . . 108 . . . . . . . . . . . 61 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Total Allies 4 | . . . . . . . . . . . . 1 . . . . 3 Largest Group 3 | . . . . . . . . . . . . 1 . . . . 3 Highest-Rated Group 104 | . . . . . . . . . . . . 10 . . . . 104 Highest-Rated Ally 41 | . . . . . . . . . . . . 10 . . . . 41 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . . . . . . . . 24 Total Damage 1010 | . . . . . . . . . . . . . . . . . 1010 Kills 6 | . . . . . . . . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Robot Analysis Total 5 | . 3 . . . . . . . . . . 2 . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . 1 . . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Turns Passed 15303 | 58 1229 460 534 838 2989 1020 1019 336 1007 617 358 1095 461 612 101 658 1911 Spaces Moved 9229 | 37 613 249 296 409 1141 628 777 261 831 500 302 805 366 490 85 498 941 Core 10 | 2 . . . . . . . . . . . 5 . . . . 3 Treads 1316 | . . . . . 1065 227 14 . . 10 . . . . . . . Legs 4206 | 35 613 249 296 409 76 . . . . . . 152 366 490 85 498 937 Wheels 2534 | . . . . . . 401 763 261 831 278 . . . . . . . Hover 1163 | . . . . . . . . . . 212 302 648 . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 120 150 180 150 150 110 110 110 120 48 48 48 120 120 120 120 118 Average Speed 130 | 116 163 172 180 177 159 128 111 111 120 95 107 90 120 120 120 130 133 Slowest Speed 1200 | 120 180 180 180 180 200 185 210 120 120 230 121 900 120 120 120 150 1200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 3 95 54 71 80 78 19 68 43 86 73 57 16 49 62 72 54 19 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 7 | . . 2 . . . . . . 4 . . . . . 1 . . Known Exits Taken 12 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . Scrap Searched 16 | . . 2 . 1 . . 3 1 4 . . . 1 1 . 3 . Spaces Dug 328 | . . . . . . . 243 . . . . . . 85 . . . Terrain Destroyed 757 | . 19 47 . 71 . . 305 . . 29 80 1 45 118 . . 42 Melee . | . . . . . . . . . . . . . . . . . . Projectile 23 | . . . . . . . . . . . 1 1 . . . . 21 AOE 734 | . 19 47 . 71 . . 305 . . 29 79 . 45 118 . . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Total 11767 | 51 733 266 299 515 2194 765 873 297 841 583 320 1082 381 501 84 508 1474 Wait 1733 | . 39 1 . 79 912 69 43 25 . . . 167 8 . . 1 389 Move 9212 | 36 612 248 295 408 1140 627 776 260 830 499 301 804 365 489 84 497 941 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 126 | 10 10 2 1 5 22 7 2 2 3 14 2 21 1 . . 2 22 Fast Attach 35 | 1 3 . . . 6 4 . 3 . 5 . 5 . . . 2 6 Attach 54 | 4 2 1 . 1 6 3 2 1 . 7 2 14 . . . . 11 Detach 3 | . . . . . . . . . . 1 1 1 . . . . . Swap 84 | . 4 1 1 4 17 4 14 . 4 7 3 3 3 2 . 2 15 Drop 105 | . 8 . 2 7 24 10 2 2 4 14 . 10 . . . 4 18 Fire 331 | . 55 13 . 11 62 41 29 4 . 8 10 12 4 10 . . 72 Melee 83 | . . . . . 5 . 5 . . 28 . 45 . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac / Upp x2 / *Ext x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 17) 283 | -10/Materials | Central database locked down 319 | -10/Materials | Build established: Mutant 667 | -10/Materials | Discovered new exit (range 11) 703 | -10/Materials | Discovered new exit (range 16) 753 | -10/Materials | Identified exit to Materials 805 | -10/Materials | Identified exit to Mines 1072 | -10/Materials | Discovered exit to Materials (range 4) 1144 | -10/Materials | Discovered exit to Materials (range 15) 1288 | -10/Materials | Entered Mines 1310 | -10/Mines | Met a Derelict bent on vengeance 1442 | -10/Mines | Discovered exit to Materials (range 8) 1483 | -10/Mines | Learned location of Zion (-7) 1499 | -10/Mines | Learned location of Storage (-9) 1601 | -10/Mines | Learned Materials trap positions 1608 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1608 | -10/Mines | Discovered new exit (range 5) 1748 | -10/Mines | Entered Exiles 1793 | -10/Exiles | Met 8R-AWN 1824 | -10/Exiles | Met EX-HEX 1876 | -10/Exiles | Met EX-BIN 1898 | -10/Exiles | Aligned with FarCom system 1900 | -10/Exiles | Given EX-Vault access code 1941 | -10/Exiles | Opened EX-Vault 1954 | -10/Exiles | Found Modified TNC 1991 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2038 | -10/Exiles | Met EX-DEC 2261 | -10/Exiles | Discovered new exit (range 14) 2282 | -10/Exiles | Left Exiles lab with Modified TNC 2282 | -10/Exiles | Entered Mines 2287 | -9/Mines | Assembled infested the area 2578 | -9/Mines | Learned Materials stockpile data 2930 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2934 | -9/Mines | Found Prototype Device 3083 | -9/Mines | Discovered new exit (range 6) 3093 | -9/Mines | Discovered new exit (range 13) 3120 | -9/Mines | Entered Materials 3120 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3121 | -8/Materials | Loaded intel: 21 trap records 4137 | -8/Materials | Identified Exp. Sensor Array 4151 | -8/Materials | Repaired Imp. Treads 4313 | -8/Materials | Repaired Minigun? 4560 | -8/Materials | Repaired Hpw. Shotgun 4739 | -8/Materials | Discovered new exit (range 16) 5779 | -8/Materials | Discovered new exit (range 16) 6109 | -8/Materials | Entered Factory 6109 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6264 | -7/Factory | Build established: Hacker-Mutant 7041 | -7/Factory | Identified exit to Lower Caves 7129 | -7/Factory | Entered Lower Caves 7331 | -7/Lower Caves | Identified exit to Lower Caves 7555 | -7/Lower Caves | Build established: Skirmisher 7946 | -7/Lower Caves | Build established: Mutant 8003 | -7/Lower Caves | Spotted B-75 Beast 8148 | -7/Lower Caves | Entered another Lower Caves area 8171 | -7/Lower Caves | Imp. Treads stolen by Master Thief 8308 | -7/Lower Caves | Encountered a Warlord checkpoint 8331 | -7/Lower Caves | Build established: Skirmisher 8471 | -7/Lower Caves | Discovered new exit (range 10) 8483 | -7/Lower Caves | Identified exit to Zion 8484 | -7/Lower Caves | Entered Zion 8530 | -7/Zion | Given the Hacking Drone Bay 8531 | -7/Zion | Found Prototype Device 8579 | -7/Zion | Identified Hacking Drone Bay 8601 | -7/Zion | System corruption cleaned by Quarantine Array 8639 | -7/Zion | Discovered new exit (range 11) 8706 | -7/Zion | Learned location of Quarantine (-2) 8830 | -7/Zion | Visited the Megawrench Repair Shop 8830 | -7/Zion | Megawrench repaired 7 parts 8986 | -7/Zion | Learned location of Armory (-4) 9004 | -7/Zion | Found Prototype Device 9016 | -7/Zion | Identified Bomb Factory No. 2 9038 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9088 | -7/Zion | Rebuked by Imprinter 9117 | -7/Zion | Given A8's code to call for help 9177 | -7/Zion | Learned location of Warlord (-4) 9468 | -7/Zion | Opened final containment barrier to the Deep Caves 9484 | -7/Zion | Discovered new exit (range 5) 9486 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9489 | -7/Zion | Identified exit to Deep Caves 9491 | -7/Zion | Entered Deep Caves 9643 | -7/Deep Caves | Z-Facility disabled 9647 | -7/Deep Caves | Attacked by Z-Imprinter 9665 | -7/Deep Caves | Destroyed Z-Imprinter 9853 | -7/Deep Caves | Found Prototype Protection 9903 | -7/Deep Caves | Identified Zio. Weapon Casing 9934 | -7/Deep Caves | Lost 3 parts (1n1u1w) 9943 | -7/Deep Caves | Build established: Mutant 9999 | -7/Deep Caves | Found Prototype Protection 9999 | -7/Deep Caves | Identified Zio. Heavy Carapace 10092 | -7/Deep Caves | Spotted as-45877 10105 | -7/Deep Caves | Discovered new exit (range 6) 10107 | -7/Deep Caves | Identified exit to Proximity Caves 10108 | -7/Deep Caves | Entered Proximity Caves 10174 | -6/Proximity Caves | Lost 4 parts (2n1u1w) 10295 | -6/Proximity Caves | Learned Factory emergency access door positions 10438 | -6/Proximity Caves | Discovered new exit (range 15) 10465 | -6/Proximity Caves | Identified exit to Factory 10466 | -6/Proximity Caves | Entered Factory 10466 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10837 | -6/Factory | Fabricated Exp. Sensor Array? 10904 | -6/Factory | Identified exit to Lower Caves 10904 | -6/Factory | Central database locked down 10985 | -6/Factory | Fabricated Hrd. Medium Armor Plating? 11063 | -6/Factory | Local fabrication network quarantined 11102 | -6/Factory | Lost 7 parts (4n2u1w) 11143 | -6/Factory | Lost 3 parts (1p1u1w) 11556 | -6/Factory | Build established: Scavenger-Mutant 11561 | -6/Factory | Entered Lower Caves 11573 | -6/Lower Caves | Learned location of 1 exit from Factory 12012 | -6/Lower Caves | Discovered new exit (range 7) 12021 | -6/Lower Caves | Identified exit to Lower Caves 12022 | -6/Lower Caves | Entered another Lower Caves area 12219 | -6/Lower Caves | Discovered new exit (range 12) 12231 | -6/Lower Caves | Identified exit to Factory 12464 | -6/Lower Caves | Encountered a Warlord checkpoint 12522 | -6/Lower Caves | Discovered new exit (range 13) 12594 | -6/Lower Caves | Identified exit to Data Miner 12634 | -6/Lower Caves | Entered Data Miner 12634 | -6/Data Miner | Discovered new exit (range 6) 12644 | -6/Data Miner | Identified exit to Proximity Caves 12660 | -6/Data Miner | Met Data Miner 12690 | -6/Data Miner | Learned location of Section 7 (-2) 12690 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12709 | -6/Data Miner | Received God Mode back door access code from Data Miner 12735 | -6/Data Miner | Entered Proximity Caves 13126 | -5/Proximity Caves | Discovered exit to Factory (range 11) 13393 | -5/Proximity Caves | Entered Factory 13393 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13394 | -5/Factory | Identified exit to Factory 13704 | -5/Factory | Build established: Scavenger-Skirmisher 13832 | -5/Factory | Identified exit to Upper Caves 13832 | -5/Factory | Identified exit to Extension 14267 | -5/Factory | Fabricated H-66 Slayer? 14484 | -5/Factory | Repaired Broken Hvy. Missile Launcher 15048 | -5/Factory | Core integrity fell below 50% 15053 | -5/Factory | Core integrity fell below 20% 15084 | -5/Factory | Lost 3 parts (1n1u1w) 15304 | -5/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- Found 1 emergency access door: (143,70) Map updated. >>Layout(Zone) Retrieving Zone 9H layout... Downloaded map data. >>Index(Terminals) Found 20 terminals. Downloaded coordinate data. 15174_ System corrupted: Heat flow error (+125). 15183_ Acquired Imp. Coolant Injector. 15218_ System corrupted: Energy discharge (-127). 15267_ System corrupted: Tesla Rifle targeting data glitched. 15277_ System corrupted: Energy discharge (-142). 15304_ Chain reaction triggered in Imp. Ion Engine. 15304_ Adv. Weight Redist. System fried. 15304_ A-15 Conveyor destroyed. 15304_ Fusion Modulator explodes. 15304_ Terminal disabled. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???>?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#########################??????????????????? | | ??????# [ # #??????????????????? | | ??????# !!! # #??????????????????? | | ##????# """ !! # "" #??????????????????? | | #????# """ !! + "" #??????????????????? | | #????# """ # " = #??????????????????? | | #????# # " =! #??????????????????? | | #????#######+####### ""!% #???#####??????????? | | ######### #??# =@= #???# ??????????? | | ######;;/;;####### ??????????? | | t # """??????????? | | # """??????????? | | # """??????????? | | ##############u # ""??????????? | | ######### # ########### # ""??????????? | | #??????#####+####### # # ??????????? | | ###????# #"" # #####??????????? | | #????# #"Y """ # ??????????? | | #????# #"" """ + ??????????? | | #????# # """ # ??????????? | | #????# # # #####??????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | " #?????????????????????????????????????????????? | | ? #?????????????????????????????????????????????? | | ? #?????????????????????????????????????????????? | | ? #?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 40 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 10 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Proton Missile Launcher | -7/Factory | Hacked Hvy. Disruptor Cannon | -6/Factory | Hacked Hvy. Shock Bomb Launcher | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Com. HERF Cannon | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Hrd. Medium Armor Plating | x1 | -6/Factory H-66 Slayer | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Just Browsing Let's See Who's Tougher My Command Is Your Wish Signs Are For Wimps Challenges ------------ None Game ------ Seed NovaDeepScanner Manual? 0 Play Time 04:21:59 Cumulative 30.6 hours Start 2021.11.21 @ 20:29:13 End 2021.11.23 @ 11:20:17 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 26 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73205236-c55b-4918-9b18-5d937603b06d