Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.04 @ 17:45:37 Player: Akamichi1342 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (188) 940 Value Destroyed (6306) 6306 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (201) 201 TOTAL SCORE: 11307 Bonus ------- High Alert Combat Kills 201 Cogmind --------- Core Integrity 0/1000 Matter 25/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Advanced Treads Large Storage Unit Coil Gun Antimatter Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Layered Light Armor Plating Layered Medium Armor Plating Focal Shield Hacking Suite Hacking Suite System Guard > --- WEAPON ----------- Coil Gun Coil Gun Advanced Assault Cannon Antimatter Cannon > --- INVENTORY -------- Micro Nuclear Core Advanced Treads Advanced Treads Hacking Suite Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Antimatter Cannon [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Flight Unit Biomechanical Wings Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor System Guard Hackware Hacking Suite Protection Medium Armor Plating Weapon Shotgun Energy Gun Improved Medium Laser Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 7 | . . 1 2 2 1 1 Weapon 2 | . . 1 . . 1 . Parts Attached 102 | 6 6 19 18 17 32 4 Power 15 | 1 2 1 3 2 5 1 Engine 6 | 1 1 1 . 1 2 . Core 9 | . 1 . 3 1 3 1 Reactor . | . . . . . . . Propulsion 29 | 2 2 7 1 4 10 3 Treads 20 | 2 2 7 1 4 4 . Leg 2 | . . . . . 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 7 | . . . . . 4 3 Utility 31 | 1 2 4 7 6 11 . Device 5 | . 1 . . 1 3 . Storage 4 | 1 1 . 1 . 1 . Processor 2 | . . . . . 2 . Hackware 7 | . . . 2 2 3 . Protection 13 | . . 4 4 3 2 . Artifact . | . . . . . . . Weapon 27 | 2 . 7 7 5 6 . Energy Gun 4 | 1 . 3 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 15 | 1 . 4 5 3 2 . Ballistic Cannon 7 | . . . 1 2 4 . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . 1 2 1 3 1 Parts Lost 35 | . 1 2 4 16 7 5 Power 3 | . 1 . . 1 1 . Propulsion 10 | . . . 1 5 1 3 Utility 14 | . . . 1 7 4 2 Weapon 8 | . . 2 2 3 1 . Highest Loss Streak 5 | . 1 1 2 4 5 5 To Critical Strikes . | . . . . . . . Average Backups 11 | . 3 13 14 12 6 5 Power 1 | . . 1 . 1 1 1 Propulsion 2 | . . 3 3 2 1 1 Utility 4 | . 1 5 7 5 . 1 Weapon 2 | . . 3 3 2 3 2 Tool/Special . | . . . . . . . Unused Backups 14 | . . 5 2 1 3 3 Power 1 | . . . . . . 1 Propulsion 2 | . . 1 1 . . . Utility 3 | . . 1 1 1 . . Weapon 8 | . . 3 . . 3 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 88 | . 93 97 92 84 76 26 Engine 5 | . 6 11 . 5 . . Core 3 | . 6 . 8 1 3 1 Treads 16 | . 28 22 17 13 8 . Device 2 | . 8 3 . 1 4 . Storage 8 | . 14 11 9 6 4 . Processor 1 | . . . . . 6 4 Hackware 10 | . . . 12 19 15 10 Protection 13 | . . 17 17 12 9 . Energy Gun 5 | . 14 12 2 . . . Ballistic Gun 16 | . 14 20 22 14 8 . Ballistic Cannon 3 | . . . 1 6 8 . Peak Build Rating 66 | 6 11 19 32 43 66 30 Average Rating 28 | 4 8 16 27 34 49 20 On Entrance 11 | . 6 9 19 29 1 19 Avg Prop Armor Cover (%) 7 | . . . . 6 . 10 Naked Turns 35 | . . . . 30 5 . Heaviest Build 66 | 12 30 48 52 58 66 8 Greatest Support 56 | 40 40 46 46 51 56 33 Greatest Overweight (x) 10 | . . 1 1 10 2 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 Average Capacity 14 | 5 11 15 15 14 11 5 Most Carried 15 | . 8 15 15 15 9 5 Average Carried 11 | . 3 13 14 12 6 5 Final Capacity 15 | 8 15 15 15 5 5 5 Final Carried 15 | . 8 15 15 5 5 5 Class Distribution -------------------- 41% | Hacker-Tank 29% | Tank 9% | Hacker-Mutant 6% | Mutant 5% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 4439 | 175 296 920 1145 1324 579 . Remotely . | . . . . . . . Salvage Created 6861 | . 395 2353 1759 1373 981 . Parts 396 | 1 31 129 102 72 61 . Haulers Intercepted 15 | . 1 6 4 3 1 . Recyclers Shooed 8 | 1 1 . 3 1 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 138 | . 7 37 40 35 19 . Melee 2 | . . . 2 . . . Guns 109 | . 7 37 33 18 14 . Cannons 25 | . . . 3 17 5 . AOE 2 | . . . 2 . . . Classes Destroyed 17 | 1 4 7 3 2 . . Worker 6 | . . 3 2 1 . . Builder 4 | . . . 2 1 1 . Tunneler 2 | 1 . 1 . . . . Hauler 15 | . 1 6 4 3 1 . Recycler 7 | . . 5 1 . 1 . Mechanic 1 | . . 1 . . . . Operator 5 | . . 3 1 1 . . Watcher 10 | . 3 4 1 2 . . Swarmer 20 | . 1 4 7 . 8 . Grunt 68 | . 6 21 22 18 1 . Brawler 2 | . . 1 1 . . . Duelist 4 | . . 1 1 2 . . Sentry 21 | . . 10 6 3 2 . Specialist 4 | . . . 2 2 . . Hunter 6 | . . . . 3 3 . Programmer 12 | . . . . 7 5 . Heavy 1 | . . . 1 . . . Best Kill Streak 5 | 1 3 5 4 5 4 . Combat Bots Only 5 | . 3 5 4 5 4 . Max Kills in Single Turn 2 | 1 2 2 2 2 2 . Gunslinging 1 | . 1 1 . . 1 . Exploded 1 | . . . 1 . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 882 | . 37 88 130 234 292 101 Missed 266 | . 13 31 26 63 105 28 Hits 616 | . 24 57 104 171 187 73 Melee 8 | . . . 2 6 . . Projectile 608 | . 24 57 102 165 187 73 Critical Strikes 23 | . . 3 4 11 1 4 Part Disruptions 1 | . . . . 1 . . Damage Taken 9474 | . 329 717 1795 2978 2507 1148 Core 2472 | . 69 158 80 530 627 1008 Absorbed by Shields 73 | . . . . 68 5 . Ignored by Resistances 412 | . . . . . 412 . Regen/Repaired (Parts) 453 | . . . 262 . 191 . Core Remaining (%) 61 | 100 72 60 85 24 26 . Volleys Fired 362 | . 23 93 83 109 54 . Largest 3 | . 2 3 3 3 3 . Hottest 135 | . 70 135 106 88 93 . Shots Fired 916 | . 46 263 220 275 112 . Gun 794 | . 46 263 202 189 94 . Cannon 119 | . . . 15 86 18 . Launcher 3 | . . . 3 . . . Special . | . . . . . . . Kinetic 758 | . 23 151 197 275 112 . Thermal 155 | . 23 112 20 . . . Explosive 3 | . . . 3 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 9 22 15 15 13 . Robot Miss Streak 7 | . 2 5 5 7 7 . Penetration Max 1 | . . . . . 1 . Secondary Targets 9 | . 1 2 4 . 2 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 657 | . 33 168 165 210 81 . Core Hits 443 | . 19 96 112 170 46 . Critical Kills 4 | . . 1 . 1 2 . Critical Parts Destroyed 2 | . . . . . 2 . Critical Strikes 20 | . 2 9 2 3 4 . Burn 10 | . 2 7 1 . . . Destroy 8 | . . 2 1 1 4 . Blast 2 | . . . . 2 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12624 | 6 443 2709 3329 4110 2027 . Guns 9918 | . 435 2664 2801 2412 1606 . Cannons 2198 | . . . 207 1621 370 . Explosions 205 | . . . 205 . . . Melee . | . . . . . . . Ramming 303 | 6 8 45 116 77 51 . Kinetic 10468 | . 218 1403 2838 4033 1976 . Thermal 1648 | . 217 1261 170 . . . Explosive 205 | . . . 205 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . 6 4 1 . Average Corruption 3 | . . . 4 2 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 71 | . . . 37 34 . . Message Errors 16 | . . . 9 7 . . Matter Fused 15 | . . . 9 6 . . Heat Flow Errors 8 | . . . 4 4 . . Energy Discharges 7 | . . . 4 3 . . Parts Rejected 4 | . . . 2 2 . . Data Loss (minor) 6 | . . . 2 4 . . Data Loss (major) 5 | . . . 1 4 . . Misfires 2 | . . . 1 1 . . Alerts 3 | . . . 2 1 . . Weapon Failures 5 | . . . 3 2 . . Overload Shots . | . . . . . . . Overflow Damage 26 | . . . 5 21 . . Projectiles 21 | . . . . 21 . . Explosions 5 | . . . 5 . . . Melee . | . . . . . . . Knockbacks 62 | . 1 . 7 44 10 . Impact 1 | . 1 . . . . . Kinetic 52 | . . . 6 37 9 . Secondary 9 | . . . 1 7 1 . Self-Inflicted Damage 37 | . . . 30 4 3 . Shots 1 | . . . 1 . . . Rammed 68 | 2 4 15 15 24 8 . Targets Rammed 72 | 3 4 15 18 24 8 . Kicked . | . . . . . . . Crushed 4 | 1 . . 3 . . . Highest Temperature 445 | . 72 205 445 197 255 . Average Temperature 70 | . 33 59 102 35 105 . Received Heat Transfer 1872 | . 180 333 612 467 168 112 Effects 2 | . . . 2 . . . Shutdowns 1 | . . . 1 . . . Short Circuit 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . 1 6 . . . . Heat Transferred 4699 | . 777 3478 444 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 2 | . . 2 2 2 1 . Low Security (%) 54 | 100 100 39 27 73 57 100 Level 1 31 | . . 29 50 24 42 . Level 2 14 | . . 31 21 2 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 659 | 5 115 537 659 411 377 190 Initial 291 | . . 27 218 291 191 190 Average 213 | . 29 273 287 148 203 146 Influence Increases 4536 | 5 281 1156 1123 980 976 15 Destroy 0b10 Robot/C 2760 | . 140 740 800 700 380 . Destroy 0b10 Robot/NC 250 | 5 20 115 55 40 15 . Destroy Leader 750 | . 38 230 180 190 112 . Successful Hack 165 | . 23 54 14 16 58 . Disable Machine 30 | . . . . . 30 . Destroy Structure 41 | . . 2 29 4 6 . Partial Spotted 15 | . . . . . 15 . Lose Combat Pursuer 525 | . 60 15 45 30 360 15 Influence Decreases 4461 | 5 215 705 999 1230 978 329 Entered New Map 1087 | . . 39 299 350 200 199 Time Decay 2914 | 5 205 646 660 720 598 80 Search Patrol Dispatched 100 | . . . . . 100 . Lost Part 350 | . 10 20 40 160 70 50 Lost Ally 10 | . . . . . 10 . Squads Dispatched 36 | . . 7 7 11 10 1 Investigation 9 | . . 3 1 1 4 . Extermination 11 | . . . . 7 4 . Reinforcement 13 | . . 3 4 3 2 1 Assault 3 | . . 1 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 1 | . . . . . 1 . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced 2 | . . . . 1 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 17 | . . 6 6 2 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 248 | . 13 59 61 49 54 12 Peak Tracking Total 11 | . 4 6 7 6 11 10 Tactical Retreats 19 | . 3 1 2 2 10 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 6 | . 1 2 1 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 2 | . . . . . 2 . Max in Single Turn 1 | . . . . . 1 . Garrison Access 2 | . . . 1 . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 56 | . 6 12 14 7 14 3 Terminals 40 | . 6 10 9 6 7 2 Fabricators 2 | . . . . 1 1 . Repair Stations 4 | . . . 2 . 2 . Recycling Units 2 | . . . . . 1 1 Scanalyzers 6 | . . 2 2 . 2 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 139 | . 17 42 32 12 31 5 Successful 78 | . 10 29 15 5 15 4 Failed 61 | . 7 13 17 7 16 1 Catastrophic 14 | . 2 4 3 1 4 . Database Lockouts . | . . . . . . . Manual 79 | . 17 29 21 3 7 2 Terminals 91 | . 17 26 22 11 11 4 Fabricators 2 | . . . . 1 1 . Repair Stations 16 | . . . 6 . 10 . Recycling Units 4 | . . . . . 3 1 Scanalyzers 22 | . . 16 2 . 4 . Garrison Access 4 | . . . 2 . 2 . Terminal Hacks 22 | . 3 8 4 4 1 2 Record 2 | . . . . 2 . . Robot Analysis 6 | . 2 3 1 . . . Level Access Points 1 | . . . 1 . . . Terminal Index 6 | . 1 1 1 1 1 1 Repair Station Index 1 | . . . 1 . . . Scanalyzer Index 3 | . . 2 . 1 . . Locate Traps 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 1 | . . . . . . 1 Fabricator Hacks 2 | . . . . 1 1 . Network Status 2 | . . . . 1 1 . Repair Station Hacks 13 | . . . 6 . 7 . Scan Component 7 | . . . 3 . 4 . Repair 6 | . . . 3 . 3 . Recycling Unit Hacks 2 | . . . . . 1 1 Process 1 | . . . . . 1 . Report Inventory 1 | . . . . . . 1 Scanalyzer 20 | . . 15 2 . 3 . Insert Component 5 | . . 5 . . . . Analyze 6 | . . 6 . . . . Retrieve Study 9 | . . 4 2 . 3 . Garrison Access Hacks 2 | . . . 1 . 1 . Seal Access 2 | . . . 1 . 1 . Unauthorized Hacks 17 | . 7 6 2 . 1 1 Terminals 17 | . 7 6 2 . 1 1 Assimilate 5 | . . 3 . . 1 1 Botnet 2 | . 1 1 . . . . Operators 2 | . 1 1 . . . . Skim 8 | . 5 1 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . 1 . . Used . | . . . . . . . Hacking Detections 48 | . 5 11 12 6 12 2 Full Trace Events 6 | . . 1 1 . 4 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 9 | . . 4 2 . 3 . Parts Repaired 6 | . . . 3 . 3 . Time 177 | . . . 108 . 69 . Parts Recycled . | . . . . . . . Recycled Matter 275 | . . . . . 275 . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . 5 . . . . Part Schematics Acquired 5 | . . 5 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies 3 | . . 2 . . 1 . Largest Group 2 | . . 2 2 . 1 . Highest-Rated Group 20 | . . 20 20 . 10 . Highest-Rated Ally 10 | . . 10 10 . 10 . Total Orders 4 | . . 3 1 . . . STAY 3 | . . 2 1 . . . FOLLOW 1 | . . 1 . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 2 | . . . . . 2 . ECM 2 | . . . . . 2 . Robot Analysis Total 6 | . 2 3 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 12549 | 101 745 3744 2491 3395 1901 172 Spaces Moved 5875 | 58 384 1423 1071 1317 1402 220 Core 406 | 4 . . . 56 299 47 Treads 4615 | 54 384 1423 1071 1261 422 . Legs 46 | . . . . . 12 34 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 808 | . . . . . 669 139 Fastest Speed 37 | 50 160 160 160 50 37 39 Average Speed 169 | 152 160 214 173 213 99 55 Slowest Speed 550 | 160 160 240 200 550 240 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . 4 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 5 56 91 86 30 36 8 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 34 | . . . 24 2 8 . Melee . | . . . . . . . Projectile 10 | . . . . 2 8 . AOE 24 | . . . 24 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 7650 | 66 463 1902 1516 1648 1786 269 Wait 1086 | . 42 304 289 164 247 40 Move 5862 | 58 383 1422 1070 1316 1393 220 Hop 4 | . . . . . 4 . Pick Up 54 | . 4 22 8 4 15 1 Fast Attach 65 | 6 3 6 15 8 23 4 Attach 27 | . . 2 2 9 14 . Detach 5 | . . . . . 5 . Swap 36 | . 4 11 13 5 3 . Drop 78 | . . 27 18 9 20 4 Fire 362 | . 23 93 83 109 54 . Melee . | . . . . . . . Ram 3 | . . . . 2 1 . Kick . | . . . . . . . Crush 68 | 2 4 15 18 22 7 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 14) 644 | -10/Materials | Learned Storage trap positions 713 | -10/Materials | Learned location of 2 exits from Subcaves 753 | -10/Materials | Discovered new exit (range 8) 771 | -10/Materials | Identified exit to Materials 818 | -10/Materials | Loaded intel: 13 trap records 847 | -10/Materials | Entered another Materials area 847 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 848 | -9/Materials | Identified exit to Materials 1260 | -9/Materials | Build established: Scavenger-Gunner 1531 | -9/Materials | Discovered new exit (range 13) 1575 | -9/Materials | Discovered exit to Materials (range 10) 1920 | -9/Materials | Build established: Scavenger-Tank 2188 | -9/Materials | Discovered new exit (range 10) 2539 | -9/Materials | Build established: Tank 3015 | -9/Materials | Discovered exit to Materials (range 16) 4447 | -9/Materials | First assault squad dispatched 4591 | -9/Materials | Entered another Materials area 4591 | -8/Materials | Accompanied by 2 allies 4591 | -8/Materials | Evolved 2 slots: Utility x2 5547 | -8/Materials | Discovered new exit (range 3) 5860 | -8/Materials | Repaired Imp. Treads+ 6143 | -8/Materials | Discovered new exit (range 15) 6351 | -8/Materials | Identified exit to Factory 6406 | -8/Materials | Repaired Hpw. Shotgun+ 6446 | -8/Materials | Repaired Hrd. Medium Armor Plating 6695 | -8/Materials | Build established: Hacker-Tank 6991 | -8/Materials | First assault squad dispatched 7082 | -8/Materials | Entered Factory 7082 | -7/Factory | Evolved 2 slots: Utility x2 7503 | -7/Factory | Discovered new exit (range 15) 9485 | -7/Factory | Lost 4 parts (1n1u2w) 9580 | -7/Factory | Build established: Hacker-Mutant 9942 | -7/Factory | Build established: Hacker-Tank 10437 | -7/Factory | Discovered new exit (range 14) 10442 | -7/Factory | Core integrity fell below 50% 10447 | -7/Factory | Released all parts (4) 10476 | -7/Factory | Lost 3 parts (1n1u1w) 10477 | -7/Factory | Entered another Factory area 10477 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10772 | -6/Factory | Build established: Hacker-Mutant 10931 | -6/Factory | Discovered new exit (range 9) 11177 | -6/Factory | Search patrols dispatched 11231 | -6/Factory | Build established: Hacker-Tank 11484 | -6/Factory | Discovered new exit (range 16) 11878 | -6/Factory | Repaired Med. Treads+ 11901 | -6/Factory | Repaired Med. Treads+ 11928 | -6/Factory | Repaired Coil Gun+ 12306 | -6/Factory | Core integrity fell below 50% 12337 | -6/Factory | Lost 5 parts (4u1w) 12378 | -6/Factory | Entered another Factory area 12378 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12409 | -5/Factory | Discovered new exit (range 14) 12537 | -5/Factory | Core integrity fell below 50% 12547 | -5/Factory | Core integrity fell below 20% 12550 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Retrieving Zone 2E layout... Downloaded map data. 12450_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 12451_ Acquired Field Propulsion Drive. 12475_ Dropped Hvy. Flak Cannon. 12475_ Acquired Coil Gun+. 12484_ K-01 Serf cleans the Nuclear Reactor. 12503_ K-01 Serf collects debris. 12507_ Field Propulsion Drive destroyed. 12518_ Critical hit (Burn: +50). 12520_ K-01 Serf collects debris. 12528_ Critical hit (Burn: +37). 12529_ K-01 Serf collects debris. 12533_ Hacking Suite destroyed. 12533_ K-01 Serf collects debris. 12542_ System Guard destroyed. 12543_ K-01 Serf collects debris. 12543_ S-27 Virus destroyed. 12546_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????? ??????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ??#?????????????????????????? | | ####?????????????? ? #?????????????????????????? | | #?????????????? ???????????????????????????? | | ################/############?????????????????? | | # ????????????????? | | # ????????????????? | | # ???????????????? | | + ???????????????? | | # ???????????????? | | # ##########+###########??????????????????? | | #### #??????# gg g%@ #??????????????????? | | ???# #??????# gsss #??????????????????? | | ???# #?????## s #??????????????????? | | ???# #??? # #??????????????????? | | ???# #??"" # k #??????????????????? | | ???# #??"" # #??????????????????? | | ???# #?""" # #??????????????????? | | ???# #? "" # #??????????????????? | | ???# # "" # #??????????????????? | | ???# # # #??????????????????? | | ???# + # #??????????????????? | | ???# # ]]]###############?# ##### | | ???# # ! ]]]# #??????################## | | ???# #? ]] # #???????# # | | #### #? # ] #???????# [ # "" | | #?? # *== #???????# # "" | | #?? # *= #???????# # "T | | #???#### == ! #???????# !== # "" | | #??????# #???????# ! # "" | | #??????# #???????# # | | ^ #???#### #???????# ###### ### | | """ """ #####T #####+############ #????###?? | | """ """ ## * #????????? | | """ """ ## #????????? | | """ ## #??#####?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 600 Resistance: KI 20 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 18% | -8/Materials Hpw. Shotgun | 40% | -8/Materials Hrd. Medium Armor Plating | 74% | -8/Materials Med. Treads | 63% | -6/Factory Med. Treads | 70% | -6/Factory Coil Gun | 53% | -6/Factory Studied --------- Shotgun | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Coil Gun | -6/Factory | Hacked Gauss Cannon | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeHardenedBarrier Manual? 0 Play Time 01:09:57 Cumulative 39.8 hours Start 2025.12.04 @ 16:37:29 End 2025.12.04 @ 17:45:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0048d7c8-220e-49fb-825c-e4a62d694384