Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 19:28:27 Player: glubtubbis3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (104) 520 Value Destroyed (3091) 3091 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6731 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 174/300 Energy 71/100 System Corruption 7% Temperature Warm (125) Movement Flying (1045) Ox11 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Makeshift Flight Unit > --- UTILITY (3) ------ Huge Storage Unit Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (4) ------- Wave Gun Particle Cannon Improved Assault Rifle > --- INVENTORY (25) --- Medium Treads Improved Aluminum Leg Trap Scanner Visual Processing Unit Terrain Scan Processor Improved Salvage Targeting Computer Kinecellerator Transmission Jammer Hardened Medium Armor Plating Makeshift Light Armor Plating Hardlight Generator Relay Coupler [Swarmer] (22) Relay Coupler [Brawler] (22) Relay Coupler [Duelist] (22) Heavy EM Pulse Gun Arc Projector Makeshift Laser Light Cannon Proton Missile Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System Huge Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Lightning Gun Heavy Particle Cannon Gauss Rifle Flak Gun > --- INVENTORY -------- Light Ion Engine Light Deuterium Engine Aluminum Leg Wheel Heat Sink Trap Scanner Visual Processing Unit Terrain Scan Processor Armor Integrity Analyzer Kinecellerator Transmission Jammer Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Duelist] Shock Rifle Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Autogun Improved Assault Rifle Light Cannon Proton Missile Launcher Heavy Rocket Launcher Mining Laser [Rating: 50] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Propulsion Improved Carbon-fiber Leg Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Flight Unit Makeshift Flight Unit Utility Advanced Targeting Computer Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Assault Cannon Energy Gun Wave Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . 1 . . 1 . . Utility 1 | . . . . . 1 . . . Weapon 2 | . . . 1 . . 1 . . Parts Attached 80 | 6 6 1 6 6 9 30 11 5 Power 12 | 1 1 . 1 . 2 5 2 . Engine 7 | 1 1 . 1 . 1 2 1 . Core 5 | . . . . . 1 3 1 . Reactor . | . . . . . . . . . Propulsion 28 | 2 . . 3 4 1 11 4 3 Treads 2 | . . . . . . . 2 . Leg 16 | 2 . . 3 1 . 9 1 . Wheel 8 | . . . . 3 1 2 1 1 Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Utility 10 | 1 3 . . . 4 1 1 . Device 4 | . 2 . . . 1 1 . . Storage 3 | 1 1 . . . 1 . . . Processor 2 | . . . . . 1 . 1 . Hackware . | . . . . . . . . . Protection 1 | . . . . . 1 . . . Artifact . | . . . . . . . . . Weapon 30 | 2 2 1 2 2 2 13 4 2 Energy Gun 12 | 1 . 1 2 . 1 5 1 1 Energy Cannon 6 | . . . . 1 1 3 . 1 Ballistic Gun 7 | 1 1 . . 1 . 3 1 . Ballistic Cannon 3 | . 1 . . . . . 2 . Launcher 2 | . . . . . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Corrupted Parts 3 | . . . 1 1 . 1 . . System Corruption 6 | . . . 3 1 . 2 . . Parts Lost 52 | . 3 2 2 5 3 15 16 6 Power 10 | . 1 1 . . 1 3 3 1 Propulsion 18 | . . . 1 3 1 3 7 3 Utility 3 | . 1 . . . . 1 1 . Weapon 21 | . 1 1 1 2 1 8 5 2 Highest Loss Streak 9 | . 3 2 1 5 2 3 9 3 To Critical Strikes . | . . . . . . . . . Average Backups 15 | 2 11 12 12 14 15 22 13 13 Power . | . 1 1 1 1 . 1 . . Propulsion 1 | 1 4 3 . . 1 1 1 1 Utility 7 | . 1 2 3 5 4 9 8 8 Weapon 5 | . 4 6 7 7 9 10 3 3 Tool/Special . | . . . . . . . . . Unused Backups 31 | . 2 . 5 . 1 6 . 17 Power . | . . . . . . . . . Propulsion 5 | . 2 . 2 . . . . 1 Utility 16 | . . . 1 . 1 2 . 12 Weapon 9 | . . . 2 . . 3 . 4 Tool/Special 1 | . . . . . . 1 . . Average Slot Usage (%) 80 | . 98 95 98 74 93 98 73 63 Engine 4 | . 14 10 10 11 13 7 . . Core 5 | . . . . . 2 6 5 7 Treads 1 | . . . . . . . 9 . Leg 11 | . 28 28 32 10 . 25 3 . Wheel 2 | . . . . 1 25 4 . . Device 4 | . 10 14 11 11 8 6 1 . Storage 8 | . 16 14 11 11 9 7 7 7 Processor 9 | . . . . . 8 7 13 15 Energy Gun 9 | . 12 3 25 12 8 12 1 6 Energy Cannon 5 | . . . . 6 8 6 6 6 Ballistic Gun 8 | . 14 10 . 10 9 9 8 7 Ballistic Cannon 5 | . 1 14 6 . . . 11 7 Peak Build Rating 50 | 6 11 11 15 15 23 50 40 42 Average Rating 30 | 4 8 10 13 12 21 42 31 32 On Entrance 16 | . 6 11 10 15 15 21 40 31 Avg Prop Armor Cover (%) 4 | . . . . . . 4 . . Naked Turns . | . . . . . . . . . Heaviest Build 116 | 12 32 30 34 35 105 116 111 113 Greatest Support 74 | 20 20 20 30 30 30 74 48 20 Greatest Overweight (x) 36 | . 1 1 1 10 5 3 28 36 Average Overweight (x) 3 | . . 1 1 3 2 1 3 21 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 Average Capacity 22 | 6 14 15 15 15 20 25 25 25 Most Carried 25 | 6 15 13 15 15 21 25 20 20 Average Carried 15 | 2 11 12 12 14 16 22 13 13 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 Final Carried 20 | 6 13 13 14 13 20 20 13 20 Class Distribution -------------------- 63% | Gunner 24% | Scavenger-Gunner 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Matter Collected 2290 | 201 190 57 82 102 147 792 368 351 Remotely . | . . . . . . . . . Salvage Created 3936 | . 293 74 350 287 461 1860 557 54 Parts 205 | . 23 5 25 11 23 82 29 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . 1 . . . 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 26 7 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 71 | . 8 2 8 2 6 26 16 3 Guns 36 | . 4 . 5 1 3 18 5 . Cannons 28 | . 3 2 2 . 1 7 10 3 AOE 3 | . 1 . . 1 . 1 . . Classes Destroyed 12 | . 4 . 1 2 1 3 1 . Worker 10 | . 1 . 1 2 1 5 . . Builder 2 | . . . . . 1 1 . . Tunneler 2 | . . . . 1 . 1 . . Recycler 9 | . . . . 2 1 6 . . Operator 2 | . . . . . . 2 . . Watcher 8 | . 1 . 1 . 1 5 . . Swarmer 26 | . 3 . 3 . . 7 10 3 Grunt 29 | . 5 2 2 2 3 10 5 . Sentry 9 | . . . 3 . 3 2 1 . Hunter 1 | . . . . . . 1 . . Programmer 6 | . . . . . . 6 . . Samaritan 1 | . . . . . . . 1 . Best Kill Streak 8 | . 6 2 4 2 3 8 4 3 Combat Bots Only 5 | . 5 2 4 2 3 4 4 3 Max Kills in Single Turn 2 | . 2 1 1 1 2 2 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . 1 . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Hostile Shots Fired 560 | . 48 20 33 17 29 251 132 30 Missed 149 | . 10 5 11 6 7 79 26 5 Hits 411 | . 38 15 22 11 22 172 106 25 Projectile 411 | . 38 15 22 11 22 172 106 25 Critical Strikes 12 | . . . . 1 3 5 3 . Part Disruptions 1 | . . . . . . 1 . . Damage Taken 6082 | . 442 220 283 204 369 2205 1937 422 Core 990 | . 84 12 27 3 158 132 487 87 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 100 . 61 . 92 71 . . . Volleys Fired 213 | . 21 9 23 12 22 82 37 7 Largest 4 | . 2 2 3 3 3 4 4 3 Hottest 250 | . 63 75 130 131 156 250 195 172 Shots Fired 664 | . 42 18 57 33 59 315 118 22 Gun 445 | . 35 9 49 27 37 231 48 9 Cannon 214 | . 7 9 8 6 22 79 70 13 Launcher 5 | . . . . . . 5 . . Special . | . . . . . . . . . Kinetic 258 | . 28 16 8 9 22 95 67 13 Thermal 248 | . . . . 6 37 149 47 9 Explosive 3 | . . . . . . 3 . . Electromagnetic 155 | . 14 2 49 18 . 68 4 . Robot Hit Streak 13 | . 6 11 13 13 6 13 11 4 Robot Miss Streak 5 | . 2 3 3 2 3 5 5 4 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 1 1 . 2 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . Shots Hit Robots 355 | . 21 11 37 22 32 169 58 5 Core Hits 200 | . 14 3 16 10 16 105 32 4 Critical Kills 3 | . . . . . 2 . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . 1 . . 3 3 1 . Burn 3 | . . . . . 1 2 . . Meltdown 3 | . . . . . 2 . 1 . Blast 1 | . . 1 . . . . . . Corrupt 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7280 | . 452 188 509 394 607 3721 1283 126 Guns 4348 | . 311 81 426 264 358 2323 551 34 Cannons 2517 | . 69 105 83 61 249 1126 732 92 Explosions 372 | . 72 . . 62 . 238 . . Melee . | . . . . . . . . . Ramming 43 | . . 2 . 7 . 34 . . Kinetic 2509 | . 243 156 83 45 196 1136 574 76 Thermal 3040 | . 72 . . 123 411 1731 653 50 Explosive 126 | . . . . . . 126 . . Electromagnetic 1562 | . 137 30 426 219 . 694 56 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . 3 4 . 7 7 7 Average Corruption 5 | . . . 3 3 . 3 7 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 251 | . . . 5 12 . 46 50 138 Message Errors 69 | . . . 3 4 . 11 18 33 Matter Fused 67 | . . . . 1 . 10 12 44 Heat Flow Errors 29 | . . . . 2 . 8 6 13 Energy Discharges 31 | . . . . 1 . 7 7 16 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 24 | . . . 1 2 . 6 3 12 Data Loss (major) 12 | . . . 1 1 . . 2 8 Misfires 5 | . . . . 1 . 1 1 2 Alerts 10 | . . . . . . 1 1 8 Weapon Failures 3 | . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 114 | . 18 . . 23 . 29 44 . Projectiles 73 | . . . . . . 29 44 . Explosions 41 | . 18 . . 23 . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 94 | . 18 . . 49 . 27 . . Shots 3 | . 1 . . 1 . 1 . . Rammed . | . . . . . . . . . Targets Rammed 9 | . 1 1 . 3 . 4 . . Kicked 9 | . 1 1 . 3 . 4 . . Crushed . | . . . . . . . . . Highest Temperature 470 | . 81 . 63 154 333 418 470 263 Average Temperature 113 | . 24 . 24 29 94 124 165 95 Received Heat Transfer 1821 | . 171 126 99 108 198 507 468 144 Effects 12 | . . . . . . 5 7 . Shutdowns 3 | . . . . . . 2 1 . Energy Bleed 4 | . . . . . . 2 2 . Interference 3 | . . . . . . . 3 . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 2 | . . . . . . 2 . . Combat Hostiles 2 | . . . . . . 2 . . Robots Corrupted 2 | . . . 1 . . 1 . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 3 | . . . 1 1 . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . 2 . 1 . Combat Hostiles 3 | . . . . . 2 . 1 . Parts Melted 21 | . . . . . 4 12 5 . Heat Transferred 5406 | . 100 . . 111 888 3197 1036 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 94 | 100 100 100 100 100 100 90 . . Level 1 5 | . . . . . . 9 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 237 | . 139 63 106 34 83 237 . . Initial 48 | . . 48 16 34 . . . . Average 39 | . 13 43 17 3 27 62 . . Influence Increases 2045 | . 220 65 222 81 183 824 380 70 Destroy 0b10 Robot/C 1420 | . 160 40 160 40 120 520 320 60 Destroy 0b10 Robot/NC 165 | . 10 . 10 25 20 100 . . Destroy Leader 326 | . 32 10 52 10 42 140 30 10 Disable Machine 30 | . 15 15 . . . . . . Destroy Structure 29 | . 3 . . 6 1 19 . . Lose Combat Pursuer 75 | . . . . . . 45 30 . Influence Decreases 2045 | . 95 147 175 171 183 602 530 142 Entered New Map 258 | . . 77 27 56 . . 83 15 Time Decay 1392 | . 65 50 138 71 163 472 336 97 Lost Part 395 | . 30 20 10 44 20 130 111 30 Squads Dispatched 8 | . . . 1 . . 7 . . Investigation 1 | . . . 1 . . . . . Extermination 5 | . . . . . . 5 . . Reinforcement 1 | . . . . . . 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Distress Signals 1 | . . . 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 9 2 9 2 7 35 18 5 Peak Tracking Total 5 | . 4 2 5 2 3 4 5 3 Tactical Retreats 3 | . . . . . . 2 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Traps Triggered 3 | . . . 1 . 2 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Disabled 2 | . 1 1 . . . . . . Max in Single Turn 1 | . 1 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Accessed 2 | . . . 1 . . 1 . . Terminals 2 | . . . 1 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 2 | . . . 1 . . 1 . . Successful 2 | . . . 1 . . 1 . . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 2 | . . . 1 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . 1 . . 1 . . Open DSF 1 | . . . . . . 1 . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . Programmers 4 | . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Active Infowar (turns) 590 | . 590 . . . . . . . Seismic 590 | . 590 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Turns Passed 11406 | 65 813 107 576 579 431 2848 1727 4260 Spaces Moved 3464 | 48 392 41 255 171 296 1387 521 353 Core 201 | 10 . . . 18 . . 1 172 Treads 326 | . . . . . . . 326 . Legs 2046 | 38 392 41 255 125 . 1089 106 . Wheels 769 | . . . . 28 296 298 88 59 Hover . | . . . . . . . . . Flight 122 | . . . . . . . . 122 Fastest Speed 50 | 50 120 190 190 95 95 110 200 155 Average Speed 302 | 105 185 190 190 302 114 178 306 1195 Slowest Speed 1850 | 120 190 190 190 550 155 335 1450 1850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 3 43 15 37 42 20 35 63 55 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . . 6 Spaces Dug . | . . . . . . . . . Terrain Destroyed 26 | . 2 . . 6 . 14 4 . Melee . | . . . . . . . . . Projectile 5 | . . . . . . 1 4 . AOE 21 | . 2 . . 6 . 13 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total 3900 | 59 435 52 302 201 345 1556 573 377 Wait 16 | . 1 . 3 2 . 10 . . Move 3456 | 47 391 40 254 170 295 1386 520 353 Hop . | . . . . . . . . . Pick Up 88 | 6 11 1 10 5 15 28 2 10 Fast Attach 24 | 6 3 . 2 . 2 7 3 1 Attach 53 | . 3 1 4 6 6 19 10 4 Detach 4 | . 1 . . . 1 . 1 1 Swap 8 | . . . . 2 1 4 . 1 Drop 29 | . 3 . 6 1 3 16 . . Fire 213 | . 21 9 23 12 22 82 37 7 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 9 | . 1 1 . 3 . 4 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 845 | -10/Materials | Lost 3 parts (1p1u1w) 879 | -10/Materials | Entered Mines 917 | -10/Mines | Discovered new exit (range 8) 986 | -10/Mines | Entered Materials 986 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1545 | -9/Materials | Discovered new exit (range 7) 1562 | -9/Materials | Entered Mines 1569 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1619 | -9/Mines | Discovered new exit (range 9) 1640 | -9/Mines | Lost 5 parts (3n2w) 2090 | -9/Mines | Build established: Gunner 2141 | -9/Mines | Entered Materials 2141 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2142 | -8/Materials | Identified exit to Storage 2553 | -8/Materials | Discovered new exit (range 5) 2572 | -8/Materials | Entered Factory 2572 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2880 | -7/Factory | Build established: Scavenger-Gunner 4366 | -7/Factory | Build established: Gunner 4738 | -7/Factory | Garrison activated, responded to threat 4816 | -7/Factory | Lost 3 parts (1p1u1w) 5144 | -7/Factory | Discovered new exit (range 15) 5420 | -7/Factory | Entered Lower Caves 5479 | -7/Lower Caves | Lost 6 parts (2p3n1w) 5732 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5776 | -7/Lower Caves | Core integrity fell below 50% 5817 | -7/Lower Caves | Lost 9 parts (1p3n1u4w) 6777 | -7/Lower Caves | Learned Factory terminal intel 7003 | -7/Lower Caves | Discovered new exit (range 14) 7031 | -7/Lower Caves | Core integrity fell below 20% 7147 | -7/Lower Caves | Entered another Lower Caves area 7175 | -7/Lower Caves | Learned location of Zion (-6) 7286 | -7/Lower Caves | Lost 3 parts (2n1w) 11407 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11198_ System corrupted: Component data lost. 11247_ Searching scrap... 11247_ Found Mak. Laser. 11247_ Found 47 Matter. 11248_ Acquired 47 matter. 11259_ Acquired Mak. Laser. 11260_ OVMM&OY4|