Cogmind - Beta 15 --- EXPLORER MODE // 2025.07.23 @ 21:24:55 // Winter2019/RPGLIKE Player: User15V Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (84) 420 Value Destroyed (2971) 2971 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 9511 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 1133/1300 Matter 400/400 Energy 700/700 System Corruption 0% Temperature Cool (0) Movement Hovering (43) Location -3/Testing Parts ------- > --- POWER (2) -------- Micro Fission Core Improved Quantum Reactor > --- PROPULSION (4) --- Antigrav System Antigrav System Antigrav System Linear Gravjet > --- UTILITY (11) ----- Advanced Heat Sink 2N-1CE's Frost Array Improved Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Core Analyzer Improved Particle Charger Weapon Cycler Weapon Cycler Graphene Brace > --- WEAPON (4) ------- Advanced Plasma Cannon Advanced Plasma Cannon Powered Hammer > --- INVENTORY (4) ---- Energy Filter Lightning Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Improved Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink 2N-1CE's Frost Array Advanced Signal Interpreter Advanced Terrain Scanner Core Analyzer Improved Particle Charger Weapon Cycler Weapon Cycler Centrium Heavy Armor Plating Graphene Brace > --- WEAPON ----------- Advanced Plasma Cannon Advanced Plasma Cannon Powered Hammer > --- INVENTORY -------- Improved Sensor Array Improved Signal Interpreter Energy Filter Lightning Gun [Rating: 124] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Antigrav System Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Weapon Cycler Device Weapon Cycler Processor Core Analyzer Protection Improved Light Armor Plating Weapon Advanced Plasma Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Tes Slots Evolved 17 | 4 . 2 4 1 . 2 2 . 2 . Power 1 | . . . . . . . 1 . . . Propulsion 3 | 1 . . 2 . . . . . . . Utility 10 | 2 . 1 2 1 . 1 1 . 2 . Weapon 3 | 1 . 1 . . . 1 . . . . Parts Attached 48 | 4 . 6 4 10 1 3 12 2 1 5 Power 6 | . . . . 1 . . 3 1 . 1 Engine . | . . . . . . . . . . . Core 4 | . . . . 1 . . 3 . . . Reactor 2 | . . . . . . . . 1 . 1 Propulsion 11 | 2 . . . 4 1 . 4 . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 8 | . . . . 3 1 . 4 . . . Flight 1 | . . . . 1 . . . . . . Utility 18 | 1 . 2 1 3 . 2 3 1 1 4 Device 13 | 1 . 1 1 2 . 2 2 1 1 2 Storage . | . . . . . . . . . . . Processor 3 | . . . . 1 . . 1 . . 1 Hackware . | . . . . . . . . . . . Protection 2 | . . 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 13 | 1 . 4 3 2 . 1 2 . . . Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 2 | . . . . . . . 2 . . . Ballistic Gun 4 | . . 1 3 . . . . . . . Ballistic Cannon 4 | . . 3 . . . 1 . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 . . . 1 . 3 Parts Lost 1 | . . . . . . . 1 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . . . . 1 . . . Weapon . | . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . Average Backups 2 | . . . . 2 4 3 3 3 3 3 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 1 | . . . . 1 3 3 2 2 2 2 Weapon . | . . . . . 1 . . 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 7 | . . . 1 3 . . . 1 . 2 Power 2 | . . . . 2 . . . . . . Propulsion . | . . . . . . . . . . . Utility 3 | . . . . 1 . . . 1 . 1 Weapon 2 | . . . 1 . . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 88 | . 87 82 74 83 96 89 91 94 94 94 Engine 2 | . 12 10 7 . . . . . . . Core 3 | . . . . 5 6 4 5 9 5 4 Reactor 1 | . . . . . . . . 1 5 4 Wheel 5 | . 25 20 15 6 . . . . . . Hover 14 | . . . . 9 23 23 22 21 21 19 Device 30 | . 12 16 18 27 33 33 34 36 36 39 Processor 6 | . . . . 3 6 5 10 10 10 11 Protection 4 | . 12 10 7 6 6 5 2 . . . Energy Cannon 4 | . . . . . . . 8 10 10 9 Ballistic Gun 5 | . 12 4 4 16 13 5 . . . . Ballistic Cannon 4 | . . 16 18 . . 2 1 . . . Impact Weapon 3 | . . . . 2 6 5 5 5 5 4 Peak Build Rating 124 | 9 9 19 24 50 55 65 96 99 104 124 Average Rating 63 | 4 9 14 20 39 52 60 83 96 99 112 On Entrance 48 | 4 9 9 19 24 50 55 65 96 99 104 Naked Turns . | . . . . . . . . . . . Heaviest Build 74 | 13 13 25 26 22 22 31 49 54 55 74 Greatest Support 57 | 25 25 25 25 37 47 47 57 57 57 57 Greatest Overweight (x) 1 | . . . 1 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 . 3 3 4 4 4 4 4 4 4 Average Carried 2 | . . . . 2 4 3 3 3 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . . 3 4 4 4 4 3 4 2 Class Distribution -------------------- 61% | Hacker-Scout 21% | Hacker-Skirmisher 17% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/DSF Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Tes Matter Collected 1553 | 326 . 193 536 101 . 202 105 30 . 60 Remotely 885 | . . 166 536 101 . 82 . . . . Salvage Created 2520 | 151 . 347 447 280 . 160 711 155 . 269 Parts 168 | 11 . 28 35 12 . 16 47 3 1 15 Haulers Intercepted 4 | . . 1 2 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Tes Combat Hostiles Destroyed 56 | . . 10 11 6 . 7 16 . 1 5 Guns 3 | . . . . 2 . 1 . . . . Cannons 35 | . . 10 11 . . 4 7 . . 3 AOE 8 | . . . . 4 . . 4 . . . Classes Destroyed 16 | 2 . 4 5 1 . 2 2 . . . Worker 5 | . . . 1 . . . 3 . . 1 Builder 4 | . . . 1 . . . 2 . . 1 Tunneler 4 | 4 . . . . . . . . . . Hauler 4 | . . 1 2 1 . . . . . . Recycler 6 | 1 . 2 1 . . . 1 1 . . Operator 2 | . . . . 1 . . . . . 1 Watcher 3 | . . 1 . . . . 2 . . . Swarmer 21 | . . 8 2 3 . 2 4 . . 2 Cutter 2 | . . . . . . 2 . . . . Grunt 13 | . . . 4 2 . 2 5 . . . Brawler 1 | . . . 1 . . . . . . . Sentry 11 | . . 2 3 1 . . 2 . 1 2 Hunter 3 | . . . 1 . . . 2 . . . Programmer 2 | . . . . . . . 2 . . . Heavy 1 | . . . . . . 1 . . . . Behemoth 1 | . . . . . . . 1 . . . Protovariant Y 1 | . . . . . . . . . . 1 Best Kill Streak 16 | 3 . 6 5 7 . 3 16 1 1 5 Combat Bots Only 6 | . . 5 4 5 . 3 6 . 1 2 Max Kills in Single Turn 5 | 1 . 2 1 4 . 1 5 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 3 . . 4 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Tes Hostile Shots Fired 373 | . . 31 45 118 . 39 74 . 4 62 Missed 119 | . . 7 12 44 . 14 22 . 3 17 Hits 254 | . . 24 33 74 . 25 52 . 1 45 Melee 8 | . . . 1 . . 6 . . . 1 Projectile 246 | . . 24 32 74 . 19 52 . 1 44 AOE 1 | . . . . . . 1 . . . . Critical Strikes 6 | . . . 1 . . 5 . . . . Actively Blocked 1 | . . . . . . 1 . . . . Part Disruptions 2 | . . . . 2 . . . . . . Damage Taken 2728 | . . 107 296 458 . 451 650 . 19 747 Core 2028 | . . 74 207 302 . 327 486 . 15 617 Absorbed by Shields . | . . . . . . . . . . . Redirected to Core 1654 | . . 61 164 251 . 276 424 . 15 463 Ignored by Resistances 1666 | . . 81 182 314 . 258 382 . 11 438 Core Remaining (%) 88 | 100 100 100 97 74 . 81 79 79 . . Volleys Fired 159 | 12 . 21 26 8 . 13 34 3 3 39 Largest 3 | 2 . 3 3 3 . 2 2 2 2 2 Hottest 196 | 60 . 111 111 69 . 50 196 196 196 196 Shots Fired 343 | 15 . 54 78 21 . 17 68 6 6 78 Gun 71 | 15 . 18 9 21 . 8 . . . . Cannon 272 | . . 36 69 . . 9 68 6 6 78 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 173 | 12 . 45 78 21 . 17 . . . . Thermal 158 | . . . . . . . 68 6 6 78 Explosive . | . . . . . . . . . . . Electromagnetic 12 | 3 . 9 . . . . . . . . Robot Hit Streak 54 | 14 . 18 24 17 . 14 18 22 26 54 Robot Miss Streak 2 | . . 1 2 2 . 1 1 . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 251 | 14 . 25 48 29 . 23 54 4 4 50 Core Hits 124 | 6 . 17 22 25 . 9 28 1 2 14 Critical Kills 6 | . . . . . . . 3 . 1 2 Critical Parts Destroyed 2 | . . . . 1 . 1 . . . . Critical Strikes 13 | . . 1 1 2 . 3 3 . 1 2 Meltdown 6 | . . . . . . . 3 . 1 2 Blast 4 | . . 1 1 . . 2 . . . . Smash 3 | . . . . 2 . 1 . . . . Melee Attacks 24 | . . . . 17 . 7 . . . . Impact 23 | . . . . 16 . 7 . . . . Slashing 1 | . . . . 1 . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8279 | 176 . 515 1075 1086 . 829 2863 154 161 1420 Guns 769 | 176 . 189 58 222 . 124 . . . . Cannons 5392 | . . 326 1017 . . 383 1931 154 161 1420 Explosions 1311 | . . . . 379 . . 932 . . . Melee 807 | . . . . 485 . 322 . . . . Ramming . | . . . . . . . . . . . Kinetic 2363 | 149 . 410 1075 222 . 507 . . . . Thermal 4598 | . . . . . . . 2863 154 161 1420 Explosive . | . . . . . . . . . . . Electromagnetic 511 | 27 . 105 . 379 . . . . . . Impact 807 | . . . . 485 . 322 . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . . . Average Corruption 1 | . . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 550 | . . . . 45 . 81 331 9 . 84 Projectiles 107 | . . . . . . . 14 9 . 84 Explosions 317 | . . . . . . . 317 . . . Melee 126 | . . . . 45 . 81 . . . . Knockbacks 15 | . . 2 9 1 . 3 . . . . Impact 2 | . . . . 1 . 1 . . . . Kinetic 12 | . . 2 8 . . 2 . . . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 140 | . . . . 100 . . 40 . . . Shots 7 | . . . . 6 . . 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 224 | . . 75 192 . . . 224 16 33 . Average Temperature 53 | . . 31 71 . . . 54 13 17 . Received Heat Transfer 909 | . . . 207 225 . 36 201 . 9 231 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . 2 . . . . Combat Hostiles 2 | . . . . . . 2 . . . . Parts Fried 5 | . . . . 1 . 4 . . . . Impact Corruptions 8 | . . . . 3 . 5 . . . . Robots Melted 8 | . . . . . . . 5 . 1 2 Combat Hostiles 8 | . . . . . . . 5 . 1 2 Parts Melted 26 | . . . . . . . 14 2 1 9 Heat Transferred 6300 | . . . . . . . 3400 200 200 2500 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Tes Maximum Alert Level 2 | . . 1 1 . . 1 2 . . . Low Security (%) 82 | 100 100 88 21 100 100 75 61 100 100 100 Level 1 16 | . . 11 78 . . 24 30 . . . Level 2 1 | . . . . . . . 7 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 428 | 10 . 219 384 159 51 252 428 144 34 59 Initial 144 | . . . 56 111 51 . 97 144 24 1 Average 91 | 2 . 65 282 54 13 109 192 102 12 13 Influence Increases 2099 | 25 . 281 478 224 . 252 570 9 34 226 Destroy 0b10 Robot/C 1120 | . . 200 220 120 . 140 320 . 20 100 Destroy 0b10 Robot/NC 145 | 25 . 20 25 10 . 5 40 5 . 15 Destroy Leader 294 | . . 54 74 22 . 30 94 . 10 10 Disable Machine 96 | . . . . 56 . . 24 . . 16 Anti-Garrison Action 150 | . . . 150 . . . . . . . Destroy Structure 99 | . . 7 9 1 . 2 32 4 4 40 Lose Combat Pursuer 195 | . . . . 15 . 75 60 . . 45 Influence Decreases 2055 | 25 . 92 328 419 144 . 420 348 93 186 Entered New Map 909 | . . . 133 228 93 . 155 258 39 3 Time Decay 1136 | 25 . 92 195 191 51 . 255 90 54 183 Lost Part 10 | . . . . . . . 10 . . . Squads Dispatched 14 | . . 1 3 1 . 2 4 . . 3 Investigation 3 | . . . 1 . . . 2 . . . Extermination 2 | . . . . . . . 1 . . 1 Reinforcement 7 | . . 1 . 1 . 2 1 . . 2 Assault 1 | . . . 1 . . . . . . . Garrison 1 | . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Tes Distress Signals 6 | . . 1 1 . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 2 14 14 9 . 12 27 . 1 21 Peak Tracking Total 8 | . 2 8 5 2 . 4 6 . 1 7 Tactical Retreats 9 | . . . . 1 . 4 2 . . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Tes Traps Triggered 3 | . . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Tes Machines Disabled 25 | . . . 1 14 . . 6 . . 4 Max in Single Turn 9 | . . . 1 9 . . 4 . . 1 Garrison Access 2 | . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Tes Machines Accessed 6 | . . . 1 . 1 . 2 1 . 1 Terminals 5 | . . . 1 . 1 . 2 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 12 | . . . 2 . 1 . 4 3 . 2 Successful 4 | . . . . . 1 . 1 1 . 1 Failed 8 | . . . 2 . . . 3 2 . 1 Catastrophic 3 | . . . 2 . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . . . 2 . . . 4 3 . . Terminals 10 | . . . 2 . 1 . 4 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 3 | . . . . . 1 . 1 1 . . Open DSF 1 | . . . . . 1 . . . . . Level Access Points 2 | . . . . . . . 1 1 . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . 1 . . . 1 1 . . Full Trace Events 2 | . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Tes Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Tes Active Infowar (turns) 2366 | 6 76 212 269 315 168 228 354 136 103 499 Sensors 235 | . . . . . . . . . . 235 Terrain 2366 | 6 76 212 269 315 168 228 354 136 103 499 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Tes Turns Passed 2445 | 85 76 212 269 315 168 228 354 136 103 499 Spaces Moved 1985 | 32 95 147 182 290 79 171 387 197 51 354 Core 2 | . . . . 2 . . . . . . Treads . | . . . . . . . . . . . Legs 24 | 24 . . . . . . . . . . Wheels 546 | 8 95 147 182 114 . . . . . . Hover 1413 | . . . . 174 79 171 387 197 51 354 Flight . | . . . . . . . . . . . Fastest Speed 43 | 80 80 80 80 52 48 48 43 43 43 43 Average Speed 56 | 110 80 80 83 63 49 48 43 43 43 43 Slowest Speed 120 | 120 80 80 95 100 52 48 48 43 43 108 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 3 29 23 17 12 3 96 18 4 2 66 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 23 | . . 1 . 1 . . 2 2 2 15 Terrain Destroyed 59 | . . 7 11 1 . 2 13 2 2 21 Melee 1 | . . . . 1 . . . . . . Projectile 51 | . . 7 11 . . 2 6 2 2 21 AOE 7 | . . . . . . . 7 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Tes Total 3036 | 67 94 198 242 378 207 285 535 246 127 657 Wait 640 | 15 . 10 4 28 128 68 72 40 60 215 Move 1975 | 31 94 146 181 289 78 170 386 196 50 354 Hop . | . . . . . . . . . . . Pick Up 40 | 4 . 6 9 11 . 2 5 2 1 . Fast Attach 11 | . . . . . 1 3 3 . 1 3 Attach 29 | 4 . 6 4 7 . 1 3 2 . 2 Detach . | . . . . . . . . . . . Swap 9 | . . . . 3 . . 6 . . . Drop 33 | 1 . 4 5 6 . 3 7 3 . 4 Fire 159 | 12 . 21 26 8 . 13 34 3 3 39 Melee 24 | . . . . 17 . 7 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 103 | . . 5 13 9 . 18 19 . 12 27 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Low) -6/Factory -6/DSF -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 2) 86 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Identified exit to Materials 151 | -10/Materials | Discovered exit to Materials (range 14) 162 | -10/Materials | Entered another Materials area 164 | -9/Materials | Reached level 2 164 | -9/Materials | Reached level 3 172 | -9/Materials | Upgraded with Utility slot (x1) 172 | -9/Materials | Upgraded with Weapon slot (x1) 246 | -9/Materials | Identified exit to Mines 246 | -9/Materials | Discovered exit to Mines (range 15) 279 | -9/Materials | Discovered exit to Mines (range 15) 332 | -9/Materials | Reached level 4 362 | -9/Materials | Identified exit to Materials 362 | -9/Materials | Discovered exit to Materials (range 17) 374 | -9/Materials | Entered another Materials area 376 | -8/Materials | Reached level 5 376 | -8/Materials | Reached level 6 415 | -8/Materials | Garrison activated, responded to threat 432 | -8/Materials | Reached level 7 450 | -8/Materials | Upgraded with Propulsion slot (x2) 450 | -8/Materials | Upgraded with Utility slot (x2) 543 | -8/Materials | Build established: Hacker-Skirmisher 547 | -8/Materials | Reached level 8 554 | -8/Materials | Identified exit to Factory 554 | -8/Materials | Discovered exit to Factory (range 11) 643 | -8/Materials | Entered Factory 645 | -7/Factory | Reached level 9 670 | -7/Factory | Upgraded with Utility slot (x1) 922 | -7/Factory | Reached level 10 946 | -7/Factory | Identified exit to Factory 946 | -7/Factory | Discovered exit to Factory (range 11) 953 | -7/Factory | Identified exit to Lower Caves 953 | -7/Factory | Discovered exit to Lower Caves (range 16) 958 | -7/Factory | Entered another Factory area 960 | -6/Factory | Reached level 11 960 | -6/Factory | Reached level 12 1126 | -6/Factory | Identified exit to DSF 1126 | -6/Factory | Entered DSF 1128 | -6/DSF | Reached level 13 1154 | -6/DSF | Upgraded with Utility slot (x1) 1155 | -6/DSF | Upgraded with Weapon slot (x1) 1193 | -6/DSF | Additional patrols routed to DSF 1207 | -6/DSF | Core integrity fell below 50% 1266 | -6/DSF | Reached level 14 1278 | -6/DSF | Build established: Hacker-Scout 1289 | -6/DSF | Identified exit to Factory 1289 | -6/DSF | Discovered exit to Factory (range 15) 1354 | -6/DSF | Entered Factory 1356 | -5/Factory | Reached level 15 1386 | -5/Factory | Upgraded with Utility slot (x1) 1462 | -5/Factory | Spotted B-75 Beast 1468 | -5/Factory | Reached level 16 1485 | -5/Factory | Destroyed B-75 Beast 1555 | -5/Factory | Identified exit to Upper Caves 1555 | -5/Factory | Discovered exit to Upper Caves (range 9) 1630 | -5/Factory | Reached level 17 1665 | -5/Factory | Identified exit to Factory 1670 | -5/Factory | Upgraded with Power slot (x1) 1708 | -5/Factory | Entered another Factory area 1710 | -4/Factory | Reached level 18 1780 | -4/Factory | Identified exit to Research 1844 | -4/Factory | Entered Research 1846 | -3/Research | Reached level 19 1846 | -3/Research | Reached level 20 1846 | -3/Research | Reached level 21 1846 | -3/Research | Reached level 22 1894 | -3/Research | Identified exit to Testing 1894 | -3/Research | Discovered exit to Testing (range 15) 1945 | -3/Research | Upgraded with Utility slot (x2) 1947 | -3/Research | Entered Testing 1949 | -3/Testing | Reached level 23 1969 | -3/Testing | Found Prototype Device 1969 | -3/Testing | Identified 2N-1CE's Frost Array 2122 | -3/Testing | Spotted Striker 2123 | -3/Testing | Spotted Striker 2146 | -3/Testing | Spotted PY-UAZUCTBZEX 2181 | -3/Testing | Reached level 24 2181 | -3/Testing | Destroyed PY-UAZUCTBZEX 2208 | -3/Testing | Found Prototype Protection 2208 | -3/Testing | Identified Centrium Heavy Armor Plating 2334 | -3/Testing | Assembled infested ambush trap array 2374 | -3/Testing | Identified exit to Research 2374 | -3/Testing | Discovered exit to Research (range 19) 2446 | -3/Testing | Self-destructed Last Messages --------------- floor. 02334_ as-73896 emerges from a hatch in the floor. 02334_ ALERT: Infestation has breached Complex 0b10, dispatching Demolisher response squad. 02334_ K-01 Serf destroyed. 02335_ C-55 Analyst calls for reinforcements. 02335_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02336_ E-15 Imp destroyed. 02336_ C-55 Analyst calls for reinforcements. 02336_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02336_ as-98997 held in stasis. 02343_ S-43 Plague destroyed. 02352_ U-05 Engineer builds a Wall. 02374_ EXIT=FOUND: RESEARCH 02381_ U-05 Engineer builds a Wall. 02422_ W-44 Eye distress signal alerts nearby ally. Map ----- +----------------------------------------------------+ | ############## # ##"""""####?#??#?#??? | | ############## """"" # # " " "#######??????? | | ############## ""R"" # # ? #######??????? | | ############## " " + " " "####?##??????? | | ############### # ###"""##?######??#??? | | ############ # ###"??####??##?#????? | | ############ # ##?#####?####?#??#??? | | ###########" # "##########?#?##?#??? | | ###### "########## ##############?#????? | | # ## ########### ###############?????? | | # ## ########### + """ "######???????? | | #?## ## ########### # " "#######??????? | | ### # ########### # "########??????? | | ### # #########"" # " ########?????? | | " + #########T # " #####????????? | | ### # ########### # """#########??????? | | ### # ####"""""## ###############?????? | | #####?### ####" " " + ###############?????? | | ######### ] #### c #k ##########?#????????? | | ######### ####" " # ############???#????? | | ###########/#######"""### ##############?#????? | | ##### #####" "### ###########?####????? | | ##### ########### ############??##????? | | ##### ## # ########?###??##????? | | ##### c ## + ###########?###?????? | | #?########"/#### #@ < #########?#??##?#???? | | ########## kgg h g # ##?#########??##????? | | ] ## # #######?###?##?#????? | | A ## ######?####?#########????? | | """"" """## ######?##?###########????? | | """"" """## ###########??#?######????? | | ?""""" "## #########?#########??????? | | "F"############?########?#?##?###?????? | | """"" """### ####################?####??????? | | """"" ###?############?###?#####?##??????? | | """"" ##############??######?###?????????? | | # ###?##?##?##?##?##??????????? | | # """ ###?#######?#######?#???????? | | ? + """ ####?##?#####?##??##????????? | | !* # """ #####?###########?#?????????? | | ? !* ? # ?#?#####?##########??????????? | | ############### #?##?#?#########????????????? | | ?##?###################?##?##?######?????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 242 Energy Generation 54 Energy Capacity 700 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 810 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 30 Evasion (%) 56 Core Analysis 6 Matter Filtering 30 Particle Charging 20 Offensive Hacking 40 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Fac Res Tes Levels Raised 23 | . . 3 4 2 2 2 3 1 4 2 XP Earned 40841 | 6000 . 4830 5874 3305 3292 2473 4626 2533 5858 2050 XP Spent 38930 | 5980 . 2550 6415 4375 . 3400 6885 1575 6100 1650 Upgrades 75 | 17 . 7 10 8 . 2 14 6 2 9 Power Slot 1 | . . . . . . . 1 . . . Propulsion Slot 3 | 1 . . 2 . . . . . . . Utility Slot 10 | 2 . 1 2 1 . 1 1 . 2 . Weapon Slot 3 | 1 . 1 . . . 1 . . . . Core Integrity 14 | 2 . . 2 1 . . 3 . . 6 Heat Dissipation 10 | 2 . . 1 1 . . 6 . . . Energy Generation 3 | . . . . 1 . . 2 . . . Energy Storage 6 | . . . . . . . . 6 . . Matter Storage 2 | 1 . . 1 . . . . . . . Mass Support 3 | 1 . . . 1 . . 1 . . . Inventory Capacity 4 | 4 . . . . . . . . . . Sight Range 2 | 1 . . . 1 . . . . . . Terrain Scan Density 8 | . . 5 . . . . . . . 3 Ranged Accuracy 1 | 1 . . . . . . . . . . Hack Attack % 4 | 1 . . 2 1 . . . . . . Hack Defense % 1 | . . . . 1 . . . . . . Protomatter Created 1268 | . . 100 139 107 . 145 479 . 89 209 Integrity Restored 2178 | . . 87 239 182 . 387 432 . 265 586 Core 1861 | . . 74 186 109 . 387 432 . 223 450 Parts 317 | . . 13 53 73 . . . . 42 136 Protomatter Decayed 168 | . . 11 56 . . . 58 . . 43 Game ------ Seed ShiftHybridAutopenetrator Manual? 0 Play Time 00:27:04 Cumulative 1043.7 hours Start 2025.07.23 @ 20:58:42 End 2025.07.23 @ 21:24:55 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 327 Rogue 104 Adventurer 111 Explorer 112 Win Type - Total 48 Types 22/8/1/7/3/1/1/1/1/3 Lore% 97 Gallery% 99 Achievement% 97 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 791a43de-be83-4ea9-b785-05aadb575650