Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.03 @ 13:13:00 Player: shapeshifter Result: Smashed by cave-in Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (171) 855 Value Destroyed (6848) 6848 Prototype IDs (247) 4940 Alien Tech Used (16) 3200 Bonus (24505) 24505 TOTAL SCORE: 50748 Bonus ------- High Alert Combat Kills 104 Follower Combat Kills 100 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Hacked God Mode 5000 Pursued by Intercept 1000 Friendly Fire -99 Cogmind --------- Core Integrity 0/1950 Matter 316/425 Energy 100/100 System Corruption 18% Temperature Cool (0) +ITN Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Core Cannon Core Stripper Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Coolant Injector Large Storage Unit Experimental Energy Well Advanced Weight Redist. System Spectral Analyzer Advanced Signal Interpreter Advanced Transmission Jammer Graphene Brace Microwarp Drive > --- WEAPON ----------- Warp Cannon Core Cannon > --- INVENTORY -------- Matter Drive Cooled Gravmag System Cooled Gravmag System Quantum Capacitor Improved Force Field Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Subatomic Replicator Gamma Bomb Array Core Stripper [Rating: 213] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Centrium Wheel Treads Light Treads Leg Enhanced Biometal Leg Wheel Centrium Wheel Hover Unit Cooled Gravmag System Flight Unit Surge Thruster Utility Large Storage Unit Device Graphene Brace Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Core Shielding Artifact Microwarp Drive Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Longsword +1 Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Slots Evolved 16 | . . . 2 . . . 2 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . . . 1 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . Utility 9 | . . . 2 . . . 1 . . 1 . . . . 2 . . . . . . . . . . . 1 . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 184 | 7 8 3 16 8 2 2 9 . 16 8 . 2 4 2 13 1 . 2 . 9 7 20 3 2 9 . 2 2 2 13 5 7 Power 21 | 1 1 1 1 1 . . 2 . 1 . . . . 1 1 . . . . . 2 4 . 1 1 . . . . 2 . 1 Engine 9 | 1 1 1 1 1 . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . . 1 . . . . . . 2 1 . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . . . . 2 . 1 Propulsion 57 | 2 2 . 4 2 1 . . . 8 2 . . 2 . 4 1 . . . 4 2 7 . . 6 . 1 . . 5 1 3 Treads 10 | 2 2 . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . . . 2 . . . . . . 4 . 1 . . . . . . . . . . Wheel 11 | . . . . . 1 . . . 4 . . . . . . . . . . . . 6 . . . . . . . . . . Hover 18 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 6 . 1 . . 5 1 3 Flight 11 | . . . . . . . . . 4 2 . . . . 4 1 . . . . . . . . . . . . . . . . Utility 67 | 2 2 . 7 2 1 1 5 . 3 4 . 2 1 1 7 . . 2 . 2 2 5 3 1 2 . 1 2 1 4 2 2 Device 27 | 1 . . 2 1 . 1 1 . . 3 . . . . 1 . . 1 . 2 2 2 3 1 1 . . 1 . 2 2 . Storage 8 | 1 1 . . . 1 . . . 1 1 . . . . . . . 1 . . . 1 . . . . . 1 . . . . Processor 8 | . . . . . . . 1 . . . . 1 . 1 1 . . . . . . 2 . . . . 1 . . 1 . . Hackware 11 | . . . . . . . 2 . 2 . . . . . 5 . . . . . . . . . 1 . . . 1 . . . Protection 11 | . 1 . 5 1 . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 39 | 2 3 2 4 3 . 1 2 . 4 2 . . 1 . 1 . . . . 3 1 4 . . . . . . 1 2 2 1 Energy Gun 24 | . . 2 4 3 . . 1 . 4 1 . . . . . . . . . 3 1 4 . . . . . . 1 . . . Energy Cannon 5 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Ballistic Gun 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . 1 . . . . . . . 4 . . . . 1 . . . . 1 . . 1 2 1 1 . Parts Lost 72 | . 2 1 4 8 . . 1 . 4 . . . . . 4 . . . 5 . 7 3 1 4 . . . . . 10 . 18 Power 7 | . 1 . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . 1 . 1 Propulsion 28 | . . . 2 2 . . 1 . 3 . . . . . 2 . . . 2 . 2 . . 1 . . . . . 4 . 9 Utility 24 | . 1 . . 2 . . . . 1 . . . . . 2 . . . 3 . 3 . 1 2 . . . . . 3 . 6 Weapon 13 | . . 1 2 3 . . . . . . . . . . . . . . . . 1 2 . . . . . . . 2 . 2 Highest Loss Streak 16 | . 1 1 4 6 . . 1 . 3 . . . . . 2 . . . 5 . 5 3 1 3 . . . . . 5 . 16 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 5 11 14 14 13 13 15 15 16 19 14 15 14 13 15 10 4 4 4 3 12 13 17 17 18 17 14 13 12 11 13 12 8 Power . | . . . . . 2 3 . . . . . . 1 1 . . . . 1 . 1 1 . . 1 2 2 1 1 1 . . Propulsion 3 | 3 3 4 4 2 1 2 6 7 6 2 2 2 2 2 . . . . . 3 4 5 8 7 6 2 2 2 . . 3 1 Utility 6 | . 3 4 7 9 9 8 6 6 8 9 9 7 7 9 6 3 3 2 2 4 4 6 6 7 6 6 6 7 7 5 2 1 Weapon 2 | . 3 4 2 1 . 2 3 3 4 3 4 3 3 3 2 1 1 1 . 3 3 3 2 2 3 3 2 1 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 56 | . 6 3 11 . 1 . 4 . . 5 1 . 3 . 2 . 1 . . 2 . 3 . 1 4 . . 2 1 2 3 1 Power 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 14 | . 3 . 3 . . . . . . . . . . . . . . . . . . . . 1 3 . . 2 . . 2 . Utility 28 | . 2 3 6 . 1 . . . . 5 1 . 2 . 1 . 1 . . 1 . 2 . . . . . . 1 1 . 1 Weapon 9 | . 1 . 2 . . . 1 . . . . . . . 1 . . . . 1 . 1 . . 1 . . . . 1 . . Tool/Special 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 88 | . 99 96 99 95 88 99 93 76 86 78 73 73 73 73 81 92 93 82 68 71 75 90 99 92 93 89 90 95 99 87 91 47 Engine 5 | . 13 14 11 10 11 11 9 7 7 6 6 6 6 1 . 5 5 . . 4 3 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 5 10 7 10 10 9 9 9 6 4 2 Treads 9 | . 28 28 21 21 19 11 12 7 1 . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . 10 18 5 5 2 . . . . . . . . Wheel 5 | . . . . . 2 11 9 7 21 1 . . . . . . . . . . . 25 31 31 25 . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 31 31 33 33 27 30 15 Flight 3 | . . . . . . . . . 2 19 20 20 19 20 25 27 29 29 24 7 2 . . . . . . . . . . . Device 15 | . 8 . 11 10 11 21 11 7 6 11 13 13 17 20 10 11 11 11 11 20 24 24 30 28 30 26 23 19 18 23 26 11 Storage 7 | . 14 14 11 11 11 11 9 7 7 6 6 6 6 6 4 . . 4 3 4 5 5 5 5 5 5 4 6 9 4 5 4 Processor 4 | . . . . . . . 4 7 2 . . 4 6 11 6 11 11 5 5 5 5 9 5 5 5 5 8 9 9 10 11 4 Hackware 3 | . . . . . . . 9 7 16 20 20 8 1 . 16 23 23 23 17 5 3 . . . . 5 4 4 4 4 4 . Protection 6 | . 5 14 21 18 11 11 9 7 2 . . 4 7 1 . . . . . . . . . . . . . . . . . . Energy Gun 9 | . . . 21 21 22 18 9 7 13 11 . . . . 1 5 4 . . 7 6 9 10 10 9 5 5 10 14 4 1 . Energy Cannon 1 | . . . . . . 3 9 7 1 . 6 6 5 6 1 . . 5 3 . . . . . . . . . . 2 4 2 Ballistic Gun 3 | . 27 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 213 | 7 12 15 23 21 21 26 32 31 50 89 89 88 101 95 117 102 108 108 103 117 121 140 138 137 133 118 136 144 152 168 194 213 Average Rating 71 | 5 9 12 21 18 15 24 30 31 39 79 87 87 90 94 94 100 102 103 83 87 94 124 133 126 126 118 129 137 147 148 185 112 On Entrance 82 | . 7 12 15 21 13 21 26 31 31 45 89 86 88 93 95 88 102 108 103 44 117 55 140 135 129 118 118 136 142 152 153 194 Naked Turns 191 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 191 Heaviest Build 102 | 15 34 38 44 42 50 57 65 62 102 97 53 55 56 56 55 18 33 33 29 48 51 83 99 102 98 62 67 75 76 80 86 88 Greatest Support 116 | 40 46 46 46 43 40 12 12 12 76 56 56 56 56 56 56 29 29 29 29 116 116 96 96 96 96 75 76 76 76 89 109 104 Greatest Overweight (x) 8 | . . . . . 4 4 5 5 8 3 . . 1 . 3 1 1 1 . . 1 3 1 1 1 . . . . 6 4 7 Average Overweight (x) . | . . . . . 1 4 4 5 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 25 25 15 15 15 15 15 5 5 5 5 15 15 20 20 20 20 15 15 15 15 15 15 15 Average Capacity 15 | 7 12 15 15 15 16 20 20 20 24 15 15 15 15 15 14 5 5 5 5 13 15 18 20 20 19 15 15 15 15 15 15 10 Most Carried 25 | 8 15 15 15 15 20 20 20 20 25 25 15 15 15 15 15 5 5 5 5 15 15 20 19 20 20 15 15 15 15 15 15 15 Average Carried 14 | 5 11 14 14 13 14 19 19 20 23 15 15 14 14 15 11 5 4 4 3 13 14 18 18 19 18 15 14 13 13 14 14 9 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 25 15 15 15 15 15 5 5 5 5 5 15 15 20 20 20 15 15 15 15 15 15 15 15 Final Carried 25 | 7 15 13 15 9 20 20 20 20 25 15 15 15 15 15 5 5 5 4 4 15 15 20 19 20 15 15 15 10 14 15 15 10 Class Distribution -------------------- 55% | Mutant 16% | Hacker-Mutant 7% | Hacker-Sprinter 6% | Scavenger-Mutant 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Derelict-Sprinter | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Sprinter | -2/Research Alien-Ninja | -2/Quarantine Alien-Mutant | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Matter Collected 3218 | 314 293 155 175 50 20 10 130 . 155 62 28 20 185 20 234 . 32 15 . 186 43 372 30 38 . . 47 . . 464 6 134 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7304 | 92 364 136 1353 479 . 48 309 . 140 . 211 97 435 185 243 . 32 . 147 . 316 1052 . 307 . 39 60 . . 1083 20 156 Parts 331 | 8 31 9 85 25 . 7 12 . 7 . 1 3 11 3 17 . 2 . 1 . 19 34 . 10 . 2 7 . . 30 2 5 Haulers Intercepted 8 | . . . 3 . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . 2 3 . 3 . . . . . . 15 . . 9 . 2 . . . . . . Prevented 5 | . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Combat Hostiles Destroyed 136 | . 15 4 27 16 . 3 2 . 3 . 4 4 4 5 3 . . . 4 . 9 12 . 6 . 1 . . . 12 . 2 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Guns 88 | . 15 4 27 16 . 3 . . 3 . . . . . . . . . . . 7 7 . 5 . 1 . . . . . . Cannons 9 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . 4 . 1 AOE 14 | . . . . . . . . . . . 2 2 . 3 1 . . . 1 . 2 3 . . . . . . . . . . Classes Destroyed 20 | 1 4 2 3 . . . 3 . 1 . 1 1 . . . . . . . . 1 . . . . . . . . 2 . 1 Worker 6 | . 1 . 3 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Builder 5 | . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . Tunneler 5 | 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 8 | . . . 3 . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . 1 . . Recycler 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 6 | . 1 . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Swarmer 46 | . 12 . 3 9 . 3 . . . . 1 2 . 4 3 . . . 2 . 4 2 . . . 1 . . . . . . Grunt 40 | . 3 . 16 6 . . 1 . 2 . 1 . . . . . . . . . 4 3 . 3 . . . . . 1 . . Brawler 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . Duelist 3 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 14 | . . 2 7 . . . . . . . . . . 1 . . . . 1 . . 2 . 1 . . . . . . . . Hunter 7 | . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . 3 . . Programmer 6 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Master Thief 4 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | 1 4 2 5 4 . 3 2 . 2 . 2 2 5 4 6 . 1 . 3 . 5 5 . 5 . 1 3 . . 3 1 1 Combat Bots Only 5 | . 3 2 4 3 . 3 1 . 2 . 2 2 4 4 2 . . . 3 . 5 5 . 5 . 1 . . . 3 . 1 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 . 1 . 2 2 1 2 1 . 1 . 2 . 2 2 . 1 . 1 1 . . 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 1 . 2 1 . . . 1 . 1 2 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Data Miner (-6/Data Miner) God Mode (-2/Research) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Hostile Shots Fired 1142 | . 81 18 154 137 . 15 10 . 52 1 6 1 8 12 21 . 1 . 17 1 83 87 3 63 . 31 . . . 103 8 229 Missed 327 | . 22 2 52 34 . 1 3 . 13 1 3 1 2 8 7 . . . 9 . 22 31 . 24 . 18 . . . 11 4 59 Hits 815 | . 59 16 102 103 . 14 7 . 39 . 3 . 6 4 14 . 1 . 8 1 61 56 3 39 . 13 . . . 92 4 170 Melee 36 | . . 2 1 15 . . . . 1 . . . . . . . . . 5 . . 2 3 2 . . . . . . . 5 Projectile 779 | . 59 14 101 88 . 14 7 . 38 . 3 . 6 4 14 . 1 . 3 1 61 54 . 37 . 13 . . . 92 4 165 AOE 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Critical Strikes 26 | . . . 4 3 . . 1 . 3 . . . . . 1 . . . . . . 2 . 2 . . . . . 2 . 8 Actively Blocked 13 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 . . . . . 2 . 6 Damage Taken 14615 | . 502 269 1192 1353 . 109 184 . 645 . 119 68 386 97 270 . 18 . 80 10 1255 983 . 609 . 129 . . . 1500 64 4773 Core 3721 | . 81 14 74 255 . 20 42 . 61 . 9 17 199 11 19 . . . . . 202 120 . 29 . 30 . . . 113 20 2405 Absorbed by Shields 57 | . . . . . . . . . . . . . . . . . . . . . 13 . . 44 . . . . . . . . Redirected to Shielding 114 | . . . 15 57 . 3 8 . . . . . 31 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 567 | . . . . . . . . . . . . . . . . . . . . 3 94 164 . 82 . 34 . . . 190 . . Regen/Repaired (Parts) 340 | . . . . . . . . . . . . . . . . . . . . 65 . . . . . . . . . 275 . . Core Remaining (%) 75 | 100 . 62 . . . 12 92 . 91 . . . . 72 . . . . . . 77 . . . . 84 . . 91 . . . Volleys Fired 541 | 18 46 19 92 45 . 7 18 . 12 1 5 3 5 6 7 . . . 5 . 18 69 2 14 . 6 5 16 7 61 20 34 Largest 2 | 2 2 2 2 2 . 2 2 . 2 1 1 1 1 1 1 . . . 1 . 1 2 2 2 . 1 2 1 1 1 1 1 Hottest 300 | 40 40 40 130 112 . 96 136 . 150 250 250 250 250 250 250 . . . 250 . 60 140 48 144 . 72 72 72 72 100 300 300 Shots Fired 818 | 36 92 34 168 87 . 14 30 . 24 1 5 3 5 6 7 . . . 5 . 18 110 4 18 . 6 8 16 7 60 20 34 Gun 679 | 36 92 34 168 87 . 14 12 . 24 . . . . . . . . . . . 18 110 4 18 . 6 8 16 7 22 3 . Cannon 133 | . . . . . . . 18 . . 1 5 3 5 6 6 . . . 5 . . . . . . . . . . 33 17 34 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . . Kinetic 162 | 36 92 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 592 | . . . 168 87 . 14 30 . 24 1 5 3 5 6 6 . . . 5 . . 87 4 8 . 6 8 16 7 48 20 34 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 30 | . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . 7 . . Entropic 28 | . . . . . . . . . . . . . . . . . . . . . 18 . . 10 . . . . . . . . Robot Hit Streak 31 | 3 5 14 12 8 . 2 5 . 6 1 6 1 4 12 3 . . . 4 . 11 12 6 5 . 1 3 . . 23 26 31 Robot Miss Streak 5 | 3 4 3 5 4 . 5 1 . 2 2 1 3 4 3 3 . . . 2 . 5 5 1 3 . 2 . . . 3 . 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 7 | . . . 3 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 478 | 18 50 23 105 47 . 4 21 . 17 1 4 3 6 6 10 . 1 . 5 . 15 73 3 17 . 2 3 . . 31 3 10 Core Hits 274 | 4 22 8 51 19 . 3 8 . 6 3 12 7 14 10 9 . 1 . 4 . 18 44 1 10 . 1 3 . . 13 1 2 Critical Kills 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 1 1 Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 5 Critical Strikes 29 | . . . 6 1 . . . . 3 . . . . . . . . . . . 2 3 . . . . . . . 7 1 6 Burn 13 | . . . 6 1 . . . . 3 . . . . . . . . . . . . 3 . . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Destroy 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Detonate 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Melee Attacks 29 | . 1 . . . . . . . . . . . 1 . 8 . 12 . . . . 2 . . . . . . . . . 5 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . . . . 1 . 8 . 12 . . . . 2 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . 1 . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14961 | 246 614 180 1745 836 . 60 466 . 374 136 418 274 399 246 420 . 73 . 294 . 1187 2255 73 883 . 77 76 . . 1872 286 1471 Guns 8264 | 246 614 180 1745 836 . 60 141 . 374 . . . . . . . . . . . 918 1720 73 883 . 77 76 . . 321 . . Cannons 3850 | . . . . . . . 325 . . 25 116 84 49 58 55 . . . 76 . . . . . . . . . . 1440 286 1336 Explosions 2312 | . . . . . . . . . . 111 302 190 248 188 140 . . . 218 . 269 535 . . . . . . . 111 . . Melee 529 | . . . . . . . . . . . . . 102 . 225 . 73 . . . . . . . . . . . . . . 129 Ramming 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kinetic 1169 | 246 614 180 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 129 Thermal 11608 | . . . 1745 836 . 60 466 . 374 136 418 274 297 246 195 . . . 294 . 269 2038 73 286 . 77 76 . . 1826 286 1336 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 263 | . . . . . . . . . . . . . . . . . . . . . . 217 . . . . . . . 46 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 400 | . . . . . . . . . . . . . 102 . 225 . 73 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1515 | . . . . . . . . . . . . . . . . . . . . . 918 . . 597 . . . . . . . . Highest Corruption 41 | . . 3 . . . . . . . . . . . . . 10 10 10 10 10 . 11 11 7 . . . . . 41 41 18 Average Corruption 12 | . . 3 . . . . . . . . . . . . . 10 10 10 10 10 . 10 9 5 . . . . . 18 41 12 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 7 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 69 | . . . . . . . . . . . . . . . . 1 2 7 4 . . 10 9 3 . . . . . 23 . 10 Message Errors 9 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 1 . . . . . 4 . . Matter Fused 21 | . . . . . . . . . . . . . . . . . 1 2 1 . . 6 2 . . . . . . 8 . 1 Heat Flow Errors 11 | . . . . . . . . . . . . . . . . 1 . . . . . 2 2 . . . . . . 3 . 3 Energy Discharges 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Data Loss (minor) 6 | . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . 1 . 2 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . Overload Shots 63 | . . . . . . . . . . . . . . . . . . . . . . 13 . 6 . 4 2 15 6 14 3 . Effects 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . . Overflow Damage 730 | . . . . . . . . . . . . . . . 57 . . . 19 . . 22 . . . . . . . 89 26 517 Projectiles 602 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 26 492 Explosions 82 | . . . . . . . . . . . . . . . 11 . . . 19 . . 22 . . . . . . . 5 . 25 Melee 46 | . . . . . . . . . . . . . . . 46 . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 338 | . . . . . . . . . . . 29 68 . 23 42 . . . 19 . . . . . . . . . . 55 . 102 Shots 15 | . . . . . . . . . . . 3 4 . 2 3 . . . 1 . . . . . . . . . . 1 . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 664 | . 10 93 375 159 . . 9 . 6 214 456 223 664 351 554 95 2 . 260 . 35 171 244 207 31 176 184 196 192 349 158 276 Average Temperature 92 | . 7 33 85 76 . . 7 . 6 110 175 89 324 166 202 49 2 . 127 . 15 48 114 72 18 78 87 97 56 81 90 112 Received Heat Transfer 1861 | . 66 63 504 306 . . 9 . 351 . . . . . 54 . 9 . 18 . 117 120 . 73 . . . . . 36 . 135 Effects 18 | . . . 2 . . . . . . . 2 . 7 . 7 . . . . . . . . . . . . . . . . . Shutdowns 3 | . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . 1 . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 23 | . . . . . . . . . . . 2 . 4 2 1 . . . 3 . . 2 . 1 . . . . . 8 . . Combat Hostiles 23 | . . . . . . . . . . . 2 . 4 2 1 . . . 3 . . 2 . 1 . . . . . 8 . . Parts Melted 98 | . . . 15 6 . . 2 . 1 . 7 7 12 12 3 . . . 8 . . 11 . 1 . . . . . 13 . . Heat Transferred 26179 | . . . 4440 1913 . 124 777 . 1150 720 2080 1280 2560 1760 1200 . . . 1920 . 150 3480 150 500 . 130 150 . . 1510 74 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 10 | . . . . . . . . . . . . . . . . . . . 5 . . . 3 2 . . . . . . . . Parts Stripped 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Maximum Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 Low Security (%) 79 | 100 100 100 35 100 . 100 100 100 100 100 . . . . 100 100 100 . . . . 50 . . . . 100 100 . 100 100 12 Level 1 17 | . . . 64 . . . . . . . . . . . . . . . . . . 38 . . . . . . . . . 45 Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . 42 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 521 | 5 187 31 390 196 . 70 30 . 47 24 . . . . 153 24 42 . . . . 466 . . . . 32 30 . 153 183 521 Initial 126 | . . 31 . 126 . . . . 2 24 . . . . 50 24 9 . . . . 50 . . . . . 9 . . 69 96 Average 110 | . 88 8 220 118 . 8 4 . 24 6 . . . . 102 20 22 . . . . 171 . . . . 13 14 . 45 129 355 Influence Increases 5084 | 20 484 55 805 400 . 70 79 4 85 27 130 55 20 110 170 . 63 . 60 . 210 745 . 115 . 50 49 27 . 381 214 656 Destroy 0b10 Robot/C 2660 | . 300 40 540 320 . 60 40 . 60 . 80 40 20 100 100 . . . 60 . 180 300 . 100 . 20 . . . 240 . 60 Destroy 0b10 Robot/NC 175 | 20 10 . 45 . . . 20 . . . . . . . 20 . 5 . . . . 20 . . . . 15 . . 10 10 . Destroy Leader 518 | . 62 . 140 50 . 10 14 . 10 . 20 . . 10 10 . 2 . . . 30 66 . . . . . . . 74 . 20 Allied During Kill 15 | . . . . . . . . . . . . . . . 5 . . . . . . 10 . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Successful Hack 126 | . 22 . 19 . . . . 4 . 12 . . . . 12 . 9 . . . . 7 . . . . 30 . . . . 11 Disable Machine 585 | . . 15 . . . . . . . . . . . . 15 . . . . . . 210 . . . . . 15 . . 150 180 Destroy Structure 530 | . . . 1 . . . 5 . . . . . . . 8 . 22 . . . . 132 . . . . 4 12 . 27 39 280 Partial Spotted 75 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . 15 . 45 Lose Combat Pursuer 390 | . 90 . 60 30 . . . . 15 . 30 15 . . . . 15 . . . . . . 15 . 30 . . . 15 15 60 Influence Decreases 4734 | 20 402 137 481 646 78 70 79 . 42 74 70 52 83 30 180 56 35 42 60 . 130 365 291 203 81 50 30 46 . 258 164 479 Entered New Map 980 | . . 51 . 198 78 . . . 2 23 . 12 63 . 30 46 5 16 . . . 30 171 33 81 . . 10 . . 54 77 Time Decay 3151 | 20 382 86 441 368 . 70 79 . . 51 70 40 20 30 110 10 30 26 40 . 80 305 110 130 . 50 30 36 . 205 110 222 Lost Part 583 | . 20 . 40 80 . . . . 40 . . . . . 40 . . . . . 50 30 10 40 . . . . . 53 . 180 Lost Ally 20 | . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . Squads Dispatched 33 | . 2 . 3 . . . . . 2 2 . . . . 1 . . . . . . 4 . 1 . . . 1 . 8 3 6 Investigation 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Reinforcement 15 | . 2 . 3 . . . . . 2 1 . . . . 1 . . . . . . . . . . . . 1 . 1 1 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Distress Signals 26 | . 1 . 3 . . . . . . . . . . . . . . . . 2 6 1 . . . . . . . 10 . 3 Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 7 Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 7 Times Spotted 311 | . 29 5 41 23 . 3 6 . 9 3 7 8 4 5 5 6 2 . 8 11 13 20 4 12 . 4 1 . . 32 7 43 Peak Tracking Total 17 | . 4 2 7 7 . 3 4 . 4 3 4 3 3 4 4 6 2 . 5 8 4 5 2 5 . 3 1 . . 6 4 17 Tactical Retreats 21 | . 4 . 4 1 . . . . 1 . 2 1 . . . . 1 . . . . . . 1 . 2 . . . 1 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Traps Triggered 9 | . . . . . . . 2 . 1 . . . . . 1 . . . . . . 2 . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 19 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 8 | . 2 . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Machines Disabled 45 | . . 1 . . . . . . . . . . . . 1 . . . . . . 14 . . . . . 1 1 . 10 17 Max in Single Turn 4 | . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . . . 1 1 . 1 2 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Machines Accessed 49 | . 6 . 7 . 2 . . 1 . 2 . . 3 . 3 . 2 . 1 3 . 5 . 1 3 . 3 . 1 3 . 3 Terminals 26 | . 5 . 6 . . . . 1 . . . . . . 1 . 2 . 1 . . 4 . . . . 1 . . 2 . 3 Fabricators 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Hacks 181 | . 18 . 26 . 2 . . 4 . 10 . . 28 . 6 . 20 . 1 5 . 9 . 1 12 . 10 . 20 5 . 4 Successful 128 | . 12 . 16 . 2 . . 1 . 6 . . 28 . 2 . 14 . 1 5 . 1 . 1 12 . 3 . 20 2 . 2 Failed 53 | . 6 . 10 . . . . 3 . 4 . . . . 4 . 6 . . . . 8 . . . . 7 . . 3 . 2 Catastrophic 12 | . 1 . 2 . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 . . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 16 . 20 . 1 . . . . 2 . . . . . . 11 . . 1 . 6 . . . . 6 . . 1 . . Terminals 85 | . 17 . 20 . . . . 4 . . . . . . 3 . 20 . 1 . . 7 . . . . 7 . . 2 . 4 Fabricators 13 | . . . . . . . . . . 6 . . . . . . . . . . . 2 . . . . 2 . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Scanalyzers 10 | . . . 6 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Terminal Hacks 90 | . 5 . 3 . 2 . . 1 . . . . 28 . 1 . 7 . 1 5 . 1 . 1 12 . 1 . 20 . . 2 Record 35 | . . . . . 1 . . . . . . . 6 . . . . . 1 3 . . . . 4 . . . 20 . . . Part Schematic 17 | . . . . . . . . . . . . . 13 . . . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 2 . . . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . 2 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . 2 . . Network Status 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 6 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Insert Component 4 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 22 | . 6 . 7 . . . . . . 1 . . . . . . 7 . . . . . . . . . 1 . . . . . Terminals 21 | . 6 . 7 . . . . . . . . . . . . . 7 . . . . . . . . . 1 . . . . . Track 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 5 | . 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . Operators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Skim 13 | . 5 . 6 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 4 . 7 . . . . . . 1 . . . . 2 . 2 . . . . 4 . . . . 3 . . 3 . 3 Full Trace Events 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 3 . . . . . . 1 . . 13 . . . . . . . . . . . 4 . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . 1 . . . . . . . . . . . . . 2 . . . 1 2 . 1 . . . . . . . 3 . . Non-combat 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . . 1 . . . 1 2 . 1 . . . . . . . 3 . . Robot Hacks Applied 5 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . no_distress 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 3 3 3 1 1 1 1 1 . . . . . . . Autooverrided 5 | . . . . . . . . . . . . . . . 1 . . . 1 2 . 1 . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Total Allies 9 | . . 3 . . . . . . . . . . . . 1 . . . 1 2 . 2 . . . . . . . . . . Largest Group 3 | . . 3 . . . . . . . . . . . . 1 . . . 1 1 . 1 . . . . . . . . . . Highest-Rated Group 54 | . . 40 . . . . . . . . . . . . 12 . . . 12 47 . 54 . . . . . . . . . . Highest-Rated Ally 54 | . . 16 . . . . . . . . . . . . 12 . . . 12 47 . 54 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 30 | . . 13 . . . . . . . . . . . . 3 . . . 3 5 . 6 . . . . . . . . . . Total Damage 793 | . . 139 . . . . . . . . . . . . 37 . . . 27 215 . 375 . . . . . . . . . . Kills 7 | . . 1 . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Active Infowar (turns) 6949 | 32 589 . . . . 516 280 4 171 . . . . 164 190 31 77 209 87 845 136 827 235 228 156 125 88 85 331 1030 229 284 Optics 1100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 592 229 279 Sensors 4013 | . . . . . . . . . . . . . . . 9 31 77 209 87 845 135 827 235 228 156 125 88 85 331 395 91 59 Traps 591 | . . . . . . 516 75 . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 621 | 32 589 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 2136 | . . . . . . . . . . . . . . 164 190 31 77 6 . . . . . . . . 86 85 331 1030 136 . Machine Analysis 380 | . . . . . . . 205 4 171 . . . . . . . . . . . . . . . . . . . . . . . Cloaking 463 | . . . . . . . . . . . . . . . . . . . . . 1 459 3 . . . . . . . . . Jamming 1884 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 331 1030 206 284 Robot Analysis Total 151 | . . . . . . . . . . . . . 151 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . . 2 1 . 2 . . . 1 . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 98 | . . . . . . . . . . . . . . . 3 1 3 . . . . . . . . . 5 6 . 72 8 . Items 96 | . . . . . . . . . . . . . . . 3 1 1 . . . . . . . . . 5 6 . 72 8 . Patrols 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Turns Passed 12657 | 216 1017 405 1443 855 595 538 437 4 433 193 181 99 126 196 224 31 77 209 133 973 294 964 235 261 156 125 88 85 331 1030 229 474 Spaces Moved 11585 | 99 513 218 596 443 372 339 221 3 254 467 428 257 189 509 247 109 185 251 418 850 242 647 221 214 153 310 211 36 239 1093 515 736 Core 188 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 166 Treads 2123 | 84 513 218 596 443 269 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 774 | . . . . . . . . . . . . . 3 . . . . . . 495 191 85 . . . . . . . . . . Wheels 2020 | . . . . . 103 339 221 3 254 4 . . . . . . . . . . . 562 221 214 99 . . . . . . . Hover 2831 | . . . . . . . . . . . . . . . . . . . . . 51 . . . 54 310 211 36 239 1086 515 329 Flight 3408 | . . . . . . . . . . 463 428 257 186 509 247 109 185 251 418 355 . . . . . . . . . . . . Fastest Speed 16 | 50 160 160 160 160 150 150 150 165 112 34 34 34 34 34 20 25 25 25 25 32 38 90 90 90 28 18 26 26 26 26 16 17 Average Speed 76 | 143 160 160 160 160 157 150 158 165 134 34 34 34 36 34 54 26 25 25 27 72 92 91 100 98 80 27 26 26 26 35 30 39 Slowest Speed 350 | 160 160 160 160 160 160 150 165 165 210 145 34 34 190 34 146 76 81 81 32 110 110 150 110 110 110 28 31 26 26 350 250 250 Overloaded Moves 103 | . . . . . . . . . . . . . . . 15 . . . . . 47 . . . . 11 . . . 8 14 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . Potential Cave-ins 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 30 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Microwarps 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Exploration Rate (%) 49 | 6 80 43 60 86 70 60 19 . 85 12 72 41 78 75 5 80 9 44 59 93 45 21 45 43 60 57 6 3 92 33 58 52 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 38 | . . . . . 1 . . . . . 1 1 32 . . . . . . . . . . . 3 . . . . . . . Known Exits Taken 20 | . . . 1 1 . 1 . 1 . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . . 1 . 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . 1 . . . . . . 5 1 . 2 . . . 1 . . . . 1 3 . 1 . . . . . . Spaces Dug 142 | . . . . . . . . . . . . . . . 4 . 11 . . . . 5 . . . . 2 10 . 5 10 95 Terrain Destroyed 338 | . . . . . . . 4 . . . . . . . 4 . 11 . . . 41 67 . 5 . 3 2 12 . 12 15 162 Melee 16 | . . . . . . . . . . . . . . . 4 . 11 . . . . 1 . . . . . . . . . . Projectile 179 | . . . . . . . 4 . . . . . . . . . . . . . 15 9 . 5 . 3 2 12 . 10 15 104 AOE 143 | . . . . . . . . . . . . . . . . . . . . . 26 57 . . . . . . . 2 . 58 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Total 14457 | 137 622 251 930 502 382 354 282 2 327 499 456 264 242 525 329 110 203 395 431 1205 297 904 229 246 188 342 231 95 501 1674 572 730 Wait 1790 | . 6 4 177 5 . 3 13 . 13 3 22 . 20 8 10 . . 141 6 321 19 109 . 5 . 27 4 35 240 471 1 127 Move 11320 | 98 512 217 595 442 371 338 220 2 253 464 425 256 188 508 247 108 184 250 415 849 241 646 220 213 152 309 210 35 238 1092 514 508 Hop 3 | . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . Pick Up 240 | 14 18 3 28 2 8 2 9 . 20 8 1 2 8 . 14 . 3 . 2 16 2 21 3 7 7 . 3 . 8 10 12 9 Fast Attach 60 | . . . 1 . . . 2 . . . . . 4 . . 1 . . . 7 . 7 . 1 3 . 6 . 1 13 4 10 Attach 145 | 7 2 2 8 8 . 1 3 . 12 4 . . 2 . 20 . 1 . . 5 8 12 2 2 6 . 3 3 3 6 5 20 Detach 21 | . . . . . . . . . 1 . . . 1 . 3 . . 1 . 1 6 2 . . 1 . . 1 . 3 . 1 Swap 79 | . 7 1 7 . 2 2 6 . 4 4 1 2 3 2 4 . . 2 . 2 1 12 1 2 4 . . 2 . 5 1 2 Drop 196 | . 11 5 22 . 1 1 11 . 12 14 1 1 10 1 16 1 3 1 2 4 2 12 1 2 15 . . 3 4 13 15 12 Fire 541 | 18 46 19 92 45 . 7 18 . 12 1 5 3 5 6 7 . . . 5 . 18 69 2 14 . 6 5 16 7 61 20 34 Melee 29 | . 1 . . . . . . . . . . . 1 . 8 . 12 . . . . 2 . . . . . . . . . 5 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Rewire 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Trap 19 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Upp) -5/Waste -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 217 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 7) 558 | -10/Materials | Discovered new exit (range 8) 907 | -10/Materials | Discovered new exit (range 9) 1174 | -10/Materials | Discovered new exit (range 15) 1187 | -10/Materials | Learned location of 1 exit from Storage 1234 | -10/Materials | Entered Mines 1236 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1259 | -10/Mines | Assembled infested the area 1469 | -10/Mines | Lost 3 allies 1616 | -10/Mines | Discovered new exit (range 13) 1639 | -10/Mines | Entered Materials 1639 | -9/Materials | Evolved 2 slots: Utility x2 2137 | -9/Materials | Lost 4 parts (2n2w) 2143 | -9/Materials | Discovered new exit (range 7) 2362 | -9/Materials | Discovered new exit (range 9) 2661 | -9/Materials | Identified exit to Mines 2738 | -9/Materials | Identified exit to Materials 2804 | -9/Materials | Learned location of 1 exit from Recycling 2860 | -9/Materials | Loaded intel: 15 trap records 2908 | -9/Materials | Learned Storage stockpile data 3015 | -9/Materials | Learned Storage emergency access door positions 3082 | -9/Materials | Entered Mines 3459 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3475 | -9/Mines | Found a hidden stash of uninstalled traps 3665 | -9/Mines | Core integrity fell below 50% 3713 | -9/Mines | Lost 6 parts (2n2u2w) 3791 | -9/Mines | Core integrity fell below 20% 3818 | -9/Mines | Identified exit to Exiles 3929 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3937 | -9/Mines | Entered Exiles 3980 | -9/Exiles | Met 8R-AWN 4003 | -9/Exiles | Met EX-HEX 4092 | -9/Exiles | Build established: Scavenger-Mutant 4113 | -9/Exiles | Met EX-DEC 4146 | -9/Exiles | Learned location of Zion (-7) 4301 | -9/Exiles | Met EX-BIN 4318 | -9/Exiles | Aligned with FarCom system 4320 | -9/Exiles | Given EX-Vault access code 4357 | -9/Exiles | Opened EX-Vault 4368 | -9/Exiles | Found Longsword +1 4377 | -9/Exiles | Found Flying Fortress v7 4383 | -9/Exiles | Found Firepult 4415 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4425 | -9/Exiles | Exiles lab attacked by MAIN.C 4520 | -9/Exiles | Discovered new exit (range 10) 4532 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Firepult, Longsword +1 4532 | -9/Exiles | Entered Mines 4670 | -8/Mines | Build established: Mutant 5061 | -8/Mines | Discovered exit to Materials (range 6) 5070 | -8/Mines | Entered Materials 5070 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5421 | -8/Materials | Discovered new exit (range 10) 5507 | -8/Materials | Entered Factory 5507 | -7/Factory | Evolved 2 slots: Propulsion x2 5509 | -7/Factory | FarCom data flow suspended 5511 | -7/Factory | Identified exit to DSF 5511 | -7/Factory | Entered DSF 5512 | -7/DSF | Joined Warlord attack on 0b10 via DSF 5532 | -7/DSF | Additional patrols routed to DSF 5586 | -7/DSF | Lost 8 allies 5695 | -7/DSF | Discovered new exit (range 14) 5769 | -7/DSF | Lost 3 parts (3n) 5944 | -7/DSF | Entered Factory 5944 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5947 | -6/Factory | Build established: Hacker-Mutant 6068 | -6/Factory | Discovered new exit (range 9) 6081 | -6/Factory | Spotted B-75 Beast 6131 | -6/Factory | Fabricated Imp. Shock Absorption System? 6137 | -6/Factory | Entered Lower Caves 6141 | -6/Lower Caves | Spotted B-75 Beast 6288 | -6/Lower Caves | Learned location of 1 exit from Factory 6315 | -6/Lower Caves | Discovered new exit (range 8) 6318 | -6/Lower Caves | Entered another Lower Caves area 6318 | -6/Lower Caves | Spotted EZ-U9T(f) 6318 | -6/Lower Caves | Spotted AT-3UJ(f) 6318 | -6/Lower Caves | Destroyed EZ-U9T(f) 6318 | -6/Lower Caves | Destroyed AT-3UJ(f) 6384 | -6/Lower Caves | Encountered a Warlord checkpoint 6410 | -6/Lower Caves | Discovered new exit (range 13) 6417 | -6/Lower Caves | Entered Data Miner 6417 | -6/Data Miner | Discovered new exit (range 6) 6424 | -6/Data Miner | Met Data Miner 6430 | -6/Data Miner | Learned location of Section 7 (-2) 6430 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6436 | -6/Data Miner | Received God Mode back door access code from Data Miner 6451 | -6/Data Miner | Destroyed Data Miner 6454 | -6/Data Miner | Found Prototype Hackware 6456 | -6/Data Miner | Interfaced with the Data Conduit 6459 | -6/Data Miner | Found Prototype Hackware 6461 | -6/Data Miner | Found Prototype Hackware 6468 | -6/Data Miner | Found Prototype Hackware 6543 | -6/Data Miner | Entered Proximity Caves 6550 | -5/Proximity Caves | Learned location of 1 exit from Factory 6634 | -5/Proximity Caves | Build established: Mutant 6708 | -5/Proximity Caves | Identified exit to Factory 6714 | -5/Proximity Caves | Spotted B-75 Beast 6719 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6739 | -5/Proximity Caves | Entered Factory 6739 | -5/Factory | Evolved 2 slots: Utility x2 6740 | -5/Factory | Identified exit to Factory 6740 | -5/Factory | Identified exit to Upper Caves 6741 | -5/Factory | Loaded intel: 277 machine locations 6769 | -5/Factory | Identified Deep Network Scanner 6770 | -5/Factory | Identified System Mapper 6771 | -5/Factory | Identified Quantum Router 6794 | -5/Factory | Local machine network offline 6862 | -5/Factory | Identified Ghost Barrier 6963 | -5/Factory | Sucked down chute 6963 | -5/Factory | Entered Waste 6970 | -5/Waste | Spotted C-40 Crusher 6974 | -5/Waste | Spotted C-40 Crusher 6978 | -5/Waste | EMP discharged 6978 | -5/Waste | System corruption reached 10% 6980 | -5/Waste | Spotted C-40 Crusher 6983 | -5/Waste | Spotted C-40 Crusher 6984 | -5/Waste | Spotted C-40 Crusher 6986 | -5/Waste | Spotted C-40 Crusher 6991 | -5/Waste | Discovered new exit (range 11) 6994 | -5/Waste | Identified exit to Factory 6994 | -5/Waste | Entered Factory 6995 | -5/Factory | Loaded intel: 285 machine locations 7008 | -5/Factory | Identified exit to Extension 7021 | -5/Factory | Discovered exit to Factory (range 9) 7071 | -5/Factory | Entered Upper Caves 7086 | -5/Upper Caves | Learned 4 Factory zone layouts 7275 | -5/Upper Caves | Discovered new exit (range 16) 7279 | -5/Upper Caves | Identified exit to Upper Caves 7280 | -5/Upper Caves | Entered another Upper Caves area 7282 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7359 | -5/Upper Caves | Spotted WN-KI4(f) 7359 | -5/Upper Caves | Spotted E4-F5H(f) 7359 | -5/Upper Caves | Destroyed WN-KI4(f) 7360 | -5/Upper Caves | Spotted 7V-N0R(f) 7361 | -5/Upper Caves | Encountered a Master Thief 7361 | -5/Upper Caves | Encountered a Master Thief 7361 | -5/Upper Caves | Spotted B5-OO2(f) 7361 | -5/Upper Caves | Spotted GA-WTD(f) 7362 | -5/Upper Caves | Encountered a Master Thief 7362 | -5/Upper Caves | Encountered a Master Thief 7365 | -5/Upper Caves | Firepult stolen by Master Thief 7365 | -5/Upper Caves | Energy Well stolen by Master Thief 7411 | -5/Upper Caves | Discovered new exit (range 9) 7413 | -5/Upper Caves | Identified exit to Warlord 7413 | -5/Upper Caves | Entered Warlord 7425 | -5/Warlord | System corruption cleaned by Quarantine Array 7427 | -5/Warlord | Lost 5 parts (2n3u) 7474 | -5/Warlord | Met Warlord 7499 | -5/Warlord | Warlord's base attacked by MAIN.C 7534 | -5/Warlord | Opened Warlord's prototype stash 7545 | -5/Warlord | Found Vortex Chain Reactor 7549 | -5/Warlord | Found Exp. Cloaking Device 7565 | -5/Warlord | Found Exp. Core Analyzer 7577 | -5/Warlord | Found System Purifier 7748 | -5/Warlord | Found Prototype Energy Gun 7751 | -5/Warlord | Found Prototype Energy Gun 7751 | -5/Warlord | Identified Vortex Shotgun (x2) 7818 | -5/Warlord | Build established: Hacker-Mutant 7849 | -5/Warlord | Warlord forces counterattacked 8174 | -5/Warlord | Warlord base infiltrated, sounded retreat 8175 | -5/Warlord | Enhanced Grunt warped into view 8175 | -5/Warlord | Enhanced Grunt warped into view 8175 | -5/Warlord | Enhanced Grunt warped into view 8175 | -5/Warlord | Enhanced Demolisher warped into view 8175 | -5/Warlord | Enhanced Demolisher warped into view 8175 | -5/Warlord | Enhanced Demolisher warped into view 8303 | -5/Warlord | Lost 3 allies 8361 | -5/Warlord | Discovered new exit (range 15) 8365 | -5/Warlord | Found Exp. Shock Absorption System 8378 | -5/Warlord | Identified exit to Proximity Caves 8386 | -5/Warlord | Entered Proximity Caves 8492 | -4/Proximity Caves | Spotted B-86 Titan 8529 | -4/Proximity Caves | Destroyed B-86 Titan 8561 | -4/Proximity Caves | Lost 5 parts (2n2u1w) 8673 | -4/Proximity Caves | Discovered exit to Factory (range 14) 8680 | -4/Proximity Caves | Entered Factory 8680 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8682 | -4/Factory | Loaded intel: 252 machine locations 8905 | -4/Factory | Build established: Mutant 8919 | -4/Factory | Discovered new exit (range 4) 8921 | -4/Factory | Identified exit to Research 9211 | -4/Factory | Lost 3 parts (1p2w) 9215 | -4/Factory | Discovered exit to Research (range 15) 9233 | -4/Factory | Identified exit to Upper Caves 9340 | -4/Factory | System corruption reached 10% 9602 | -4/Factory | Garrison activated, responded to threat 9644 | -4/Factory | Entered Upper Caves 9644 | -4/Upper Caves | Spotted 9M-HTM(f) 9644 | -4/Upper Caves | Spotted FX-P2P(f) 9645 | -4/Upper Caves | Longsword +1 stolen by Master Thief 9646 | -4/Upper Caves | Encountered a Master Thief 9646 | -4/Upper Caves | Encountered a Master Thief 9647 | -4/Upper Caves | Exp. Cloaking Device stolen by Master Thief 9781 | -4/Upper Caves | Entered a destroyed Warlord outpost 9871 | -4/Upper Caves | Discovered new exit (range 8) 9878 | -4/Upper Caves | Identified exit to Upper Caves 9879 | -4/Upper Caves | Entered another Upper Caves area 9879 | -4/Upper Caves | Spotted SZ-4F3(f) 9879 | -4/Upper Caves | Spotted 8M-QZ3(f) 9881 | -4/Upper Caves | Encountered a Master Thief 9881 | -4/Upper Caves | Encountered a Master Thief 9882 | -4/Upper Caves | Cld. Antigrav System stolen by Master Thief 9886 | -4/Upper Caves | Imp. Diametric Drive stolen by Master Thief 9889 | -4/Upper Caves | Destroyed 8M-QZ3(f) 9928 | -4/Upper Caves | Learned 4 Research zone layouts 9951 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10035 | -4/Upper Caves | Lost 3 parts (1p1n1u) 10039 | -4/Upper Caves | Spotted B-86 Titan 10122 | -4/Upper Caves | Discovered new exit (range 7) 10139 | -4/Upper Caves | Identified exit to Zhirov 10140 | -4/Upper Caves | Entered Zhirov 10140 | -4/Zhirov | Discovered new exit (range 3) 10160 | -4/Zhirov | Met Zhirov 10191 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10208 | -4/Zhirov | Found Alien Artifact 10208 | -4/Zhirov | Identified Integrated Reactor 10208 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10237 | -4/Zhirov | Found Alien Artifact 10295 | -4/Zhirov | Identified exit to Proximity Caves 10296 | -4/Zhirov | Entered Proximity Caves 10418 | -3/Proximity Caves | Discovered exit to Research (range 10) 10421 | -3/Proximity Caves | Entered Research 10421 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10423 | -3/Research | Loaded intel: 115 machine locations 10457 | -3/Research | Identified exit to Armory 10457 | -3/Research | Identified exit to Testing 10509 | -3/Research | Entered Armory 10510 | -3/Armory | Loaded intel: 83 machine locations 10558 | -3/Armory | Identified Transdimensional Reconstructor 10558 | -3/Armory | Warped through subspace to slip node 10558 | -3/Armory | Discovered new exit (range 1) 10558 | -3/Armory | Identified exit to Lab 10594 | -3/Armory | Entered Lab 10594 | -3/Lab | Discovered new exit (range 9) 10596 | -3/Lab | Identified exit to Research 10597 | -3/Lab | Hidden lab's door opened automatically 10597 | -3/Lab | Sensor layout match revealed 10598 | -3/Lab | Gained access to the hidden lab's interior 10598 | -3/Lab | Decrypted terminal 10670 | -3/Lab | Found Alien Artifact 10685 | -3/Lab | Found Transdimensional Reconstructor 10690 | -3/Lab | Found Alien Artifact 10693 | -3/Lab | Identified Integrated Mediator 10693 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 10702 | -3/Lab | Found Quantum Router 10723 | -3/Lab | Found Alien Artifact 10751 | -3/Lab | Found Prototype Protection 10770 | -3/Lab | Decrypted terminal 10770 | -3/Lab | Acquired modification code for an L2 power cell 10836 | -3/Lab | Found Prototype Energy Gun 10836 | -3/Lab | Identified Tachyon Dispersion Ray 10901 | -3/Lab | Found Prototype Energy Cannon 10925 | -3/Lab | Entered Research 10925 | -2/Research | Warlord forces began assault on 0b10 10925 | -2/Research | Evolved 2 slots: Utility x2 10926 | -2/Research | Loaded intel: 104 machine locations 10960 | -2/Research | Spotted B-90 Cyclops 10964 | -2/Research | Found Quantum Capacitor 10990 | -2/Research | Build established: Hacker-Sprinter 10990 | -2/Research | Spotted B-90 Cyclops 11013 | -2/Research | Found Gamma Bomb Array 11014 | -2/Research | Identified Warp Cannon 11016 | -2/Research | Found Gamma Bomb Array 11035 | -2/Research | Research machine network offline 11064 | -2/Research | Met up with Warlord 11136 | -2/Research | Lost 5 allies 11204 | -2/Research | Spotted Striker 11216 | -2/Research | Spotted Striker 11239 | -2/Research | Met DD-05H 11272 | -2/Research | Discovered new exit (range 12) 11300 | -2/Research | Spotted Tracker 11302 | -2/Research | Spotted Tracker 11329 | -2/Research | Spotted Combat Programmer 11351 | -2/Research | Lost 5 parts (2n2u1w) 11363 | -2/Research | Found Spectral Analyzer 11380 | -2/Research | Borebot progress halted 11419 | -2/Research | P-80 Master assimilated allied 6S-B7Y(l) 11449 | -2/Research | Borebot progress halted 11527 | -2/Research | Spotted Striker 11527 | -2/Research | Spotted Striker 11533 | -2/Research | Destroyed Striker 11536 | -2/Research | Destroyed Striker 11546 | -2/Research | Spotted Striker 11546 | -2/Research | Spotted Striker 11664 | -2/Research | Hacked God Mode, triggering a massive explosion 11664 | -2/Research | Destroyed God Mode 11667 | -2/Research | System corruption reached 10% 11667 | -2/Research | System corruption reached 30% 11667 | -2/Research | Spotted Executioner 11670 | -2/Research | Destroyed Executioner 11780 | -2/Research | Spotted Tracker 11781 | -2/Research | Spotted Tracker 11781 | -2/Research | Spotted Tracker 11792 | -2/Research | Destroyed Tracker 11798 | -2/Research | Destroyed Tracker 11821 | -2/Research | Lost 3 parts (1p1u1w) 11830 | -2/Research | Spotted Combat Programmer 11845 | -2/Research | Destroyed Combat Programmer 11927 | -2/Research | Warlord invited to help at Command 11927 | -2/Research | Given Cave Seal Controls access code 11955 | -2/Research | Identified exit to Quarantine 11955 | -2/Research | Entered Quarantine 11956 | -2/Quarantine | Loaded intel: 85 machine locations 11956 | -2/Quarantine | Identified Core Reset Matrix 11956 | -2/Quarantine | Identified Core Regenerator 11956 | -2/Quarantine | Used Core Reset Matrix 11960 | -2/Quarantine | Detected hypermatrix surge 11960 | -2/Quarantine | Sensed 18 artifacts in vicinity 11966 | -2/Quarantine | Found Core Cannon 11984 | -2/Quarantine | Found Terrabomb 11997 | -2/Quarantine | Found Matter Drive 12016 | -2/Quarantine | Found Core Stripper 12086 | -2/Quarantine | Found Subatomic Replicator 12121 | -2/Quarantine | Found Dimensional Node Initializer 12124 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12128 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12149 | -2/Quarantine | Garrison activated, responded to threat 12162 | -2/Quarantine | Spotted Fortress 12180 | -2/Quarantine | Discovered new exit (range 6) 12180 | -2/Quarantine | Discovered new exit (range 7) 12181 | -2/Quarantine | Identified exit to Section 7 12182 | -2/Quarantine | Identified exit to Protoforge 12184 | -2/Quarantine | Entered Section 7 12185 | -2/Section 7 | Detected hypermatrix surge 12185 | -2/Section 7 | Sensed 25 artifacts in vicinity 12260 | -2/Section 7 | Found Spacefold Activator 12271 | -2/Section 7 | Found Microwarp Drive 12284 | -2/Section 7 | Spotted B-90 Cyclops 12287 | -2/Section 7 | Spotted S7 Guard 12291 | -2/Section 7 | Found Integrated Thermoelectric Network 12291 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 12305 | -2/Section 7 | Spotted Alpha 7 12311 | -2/Section 7 | Spotted S7 Guard 12316 | -2/Section 7 | Found Core Regenerator 12323 | -2/Section 7 | Initialized slip node 12327 | -2/Section 7 | Spotted Alpha 7 12331 | -2/Section 7 | Spotted Executioner 12331 | -2/Section 7 | Spotted Executioner 12332 | -2/Section 7 | Spotted B-99 Colossus 12349 | -2/Section 7 | Found Integrated Reactor 12350 | -2/Section 7 | Found Integrated Reactor 12350 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12352 | -2/Section 7 | Found Integrated Reactor 12352 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12354 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 12376 | -2/Section 7 | Intercept squad dispatched 12381 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Armor 12383 | -2/Section 7 | Found LRC Armor 12383 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 12384 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 12386 | -2/Section 7 | Found LRC Matter Compressor 12386 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 12395 | -2/Section 7 | Spotted Tracker 12396 | -2/Section 7 | Spotted Tracker 12405 | -2/Section 7 | Spotted Executioner 12405 | -2/Section 7 | Spotted Executioner 12411 | -2/Section 7 | Spotted Striker 12411 | -2/Section 7 | Spotted Striker 12420 | -2/Section 7 | Core integrity fell below 50% 12431 | -2/Section 7 | Used Core Regenerator, restored core integrity (+487) 12434 | -2/Section 7 | Spotted Combat Programmer 12435 | -2/Section 7 | Spotted Combat Programmer 12438 | -2/Section 7 | Warped through subspace to slip node 12463 | -2/Section 7 | Crushed by falling debris 12468 | -2/Section 7 | Released all parts (7) 12489 | -2/Section 7 | Core integrity fell below 20% 12492 | -2/Section 7 | Used Core Regenerator, restored core integrity (+487) 12493 | -2/Section 7 | Warped through subspace to slip node 12494 | -2/Section 7 | Lost 16 parts (1p9n5u1w) 12546 | -2/Section 7 | Warped through subspace to slip node 12554 | -2/Section 7 | Crushed by falling debris 12659 | -2/Section 7 | Crushed by falling debris 12659 | -2/Section 7 | Smashed by cave-in Last Messages --------------- 12542_ Penetrated by Slug. 12543_ Slug penetrates Wall. 12545_ Penetrated by Slug. 12546_ Slug penetrates Wall. 12546_ Warped through subspace, drawn to slip node. 12547_ Slammed into U-05 Engineer. 12548_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 12549_ K-01 Serf collects debris. 12552_ Acquired Core Cannon. 12554_ The unstable cave ceiling collapses. 12554_ Crushed by falling debris. 12557_ K-01 Serf collects debris. 12559_ System corrupted: Heat flow error (+143). 12560_ K-01 Serf collects debris. 12567_ U-05 Engineer forms the Earth. 12586_ System corrupted: Component data lost. 12639_ System corrupted: Matter fused (-7). 12659_ The unstable cave ceiling collapses. 12659_ Crushed by falling debris. 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"""#???#""" | | #?# """ #????????###@# ##"" """#???#""" | | #?# """ #?????????##### # ! #???#""" | | +### """ ######################+##### # | | "" + | | " " + | | + | | + | | ########################""############## # | | #??????????#"#?????????# #????????????#?#""" | | #???????????" "????????# #??????????????#""" | | #????????????" "???????# #??????????????#""" | | #????????????? ??????# #??????????????#"" | | #??????????????"""?????# #??????????????#" | | #???????????????""?????# #??????????????# " | | #??????????????????????# #??????????????# " | | #??????????????????????? #??????????????######## | | #??????????????????????? #?????????????????????? | | #??????????????????????? #?????????????????????? | | #??????????????????????? #?????????????????????? | | #???????????????????????# ??????????????????????? | | #???????????????????????? ??????????????????????? | | ##????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 100 Energy Generation 95 Energy Capacity 1300 Matter Stores 335 Matter Capacity 425 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: EX 75 Core Shielding 20 Power Shielding 66 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 71 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 45 Defensive Hacking 45 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Shock Absorption System | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Mediator Core Reset Matrix Core Stripper Core Cannon Spacefold Activator Microwarp Drive Integrated Thermoelectric Network Dimensional Node Initializer Subatomic Replicator LRC Armor LRC Matter Compressor Core Regenerator High-powered Transdimensional Reconstructor Matter Drive Achievements -------------- Artifact Hunter Challenges ------------ None Game ------ Seed MicrowarpBeamSegregator Manual? 0 Play Time 03:02:47 Cumulative 349.9 hours Start 2025.10.03 @ 01:57:23 End 2025.10.03 @ 13:13:00 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 456 Rogue 456 Adventurer 0 Explorer 0 Win Type - Total 11 Types 6/0/1/2/1/0/1/0/0/0 Lore% 87 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9601a9ba-4959-43ec-a516-86d5bd805642