Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.26 @ 10:56:07 Player: sckl Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (40) 200 Value Destroyed (863) 863 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2003 Bonus ------- None Cogmind --------- Core Integrity 333/400 Matter 273/300 Energy 265/265 System Corruption 0% Temperature Cool (7) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Improved Heat Sink Huge Storage Unit Seismic Detector Seismic Detector Transport Network Coupler Light Armor Plating Assault Rifle Assault Rifle Heavy Assault Rifle Datajack Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Improved Heat Sink Huge Storage Unit Seismic Detector Seismic Detector Transport Network Coupler Light Armor Plating Assault Rifle Assault Rifle Heavy Assault Rifle Datajack Mining Claw [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 17 | 7 5 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 5 | 2 . 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 1 | 1 . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility 2 | . . 2 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 11 | 3 11 14 Power 1 | . 1 3 Propulsion 1 | 1 1 . Utility 4 | . 4 6 Weapon 3 | . 3 4 Tool/Special . | . . . Unused Backups 17 | . 4 13 Power 2 | . . 2 Propulsion 4 | . 2 2 Utility 5 | . . 5 Weapon 5 | . 2 3 Tool/Special 1 | . . 1 Average Slot Usage (%) 95 | . 99 84 Engine 12 | . 13 11 Treads 27 | . 28 25 Device 2 | . 3 . Storage 13 | . 14 11 Protection 11 | . 10 15 Ballistic Gun 26 | . 28 22 Peak Build Rating 12 | 7 10 12 Average Rating 8 | 5 7 10 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 36 | 12 33 36 Greatest Support 60 | 40 40 60 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 5 15 15 Average Carried 11 | 3 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 15 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 745 | 302 227 216 Remotely . | . . . Salvage Created 1305 | 164 628 513 Parts 99 | 16 54 29 Haulers Intercepted 1 | . 1 . Recyclers Shooed 5 | 1 . 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 29 | . 16 13 Guns 29 | . 16 13 Classes Destroyed 8 | 2 5 1 Builder 2 | . 2 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 2 | 1 . 1 Watcher 2 | . 2 . Swarmer 11 | . 5 6 Grunt 14 | . 11 3 Sentry 4 | . . 4 Best Kill Streak 5 | 5 3 4 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 142 | . 56 86 Missed 35 | . 15 20 Hits 107 | . 41 66 Projectile 107 | . 41 66 Critical Strikes 1 | . . 1 Damage Taken 1106 | . 398 708 Core 140 | . 73 67 Absorbed by Shields . | . . . Redirected to Shielding 13 | . 13 . Regen/Repaired (Parts) 38 | . 38 . Core Remaining (%) 85 | 100 70 . Volleys Fired 102 | 8 52 42 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 204 | 16 104 84 Gun 204 | 16 104 84 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 204 | 16 104 84 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | 3 13 16 Robot Miss Streak 4 | 2 4 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 131 | 9 65 57 Core Hits 65 | 6 33 26 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1605 | 101 786 718 Guns 1581 | 101 775 705 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 24 | . 11 13 Kinetic 1581 | 101 775 705 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 8 | . 4 4 Targets Rammed 8 | . 4 4 Kicked . | . . . Crushed . | . . . Highest Temperature 47 | . 12 47 Average Temperature 8 | . 6 10 Received Heat Transfer 345 | . 141 204 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 1 Low Security (%) 79 | 100 75 83 Level 1 20 | . 24 16 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 236 | 10 231 236 Initial 81 | . . 81 Average 113 | 2 116 149 Influence Increases 892 | 25 512 355 Destroy 0b10 Robot/C 580 | . 320 260 Destroy 0b10 Robot/NC 55 | 25 25 5 Destroy Leader 126 | . 66 60 Successful Hack 41 | . 41 . Select Force Hacks 60 | . 30 30 Lose Combat Pursuer 30 | . 30 . Influence Decreases 656 | 25 319 312 Entered New Map 112 | . . 112 Time Decay 504 | 25 319 160 Lost Part 40 | . . 40 Squads Dispatched 5 | . 3 2 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 24 20 Peak Tracking Total 9 | . 3 9 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 10 1 Terminals 8 | . 8 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 31 | . 29 2 Successful 21 | . 19 2 Failed 10 | . 10 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 22 | . 21 1 Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 4 | . 2 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 8 | . 8 . Robot Analysis 5 | . 5 . Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 1 1 Report Inventory 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 7 1 Terminals 6 | . 6 . Botnet 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Tunnel 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 9 1 Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 298 | 56 242 . Seismic 298 | 56 242 . Robot Analysis Total 5 | . 5 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1433 | 129 970 334 Spaces Moved 584 | 63 437 84 Core 15 | 15 . . Treads 569 | 48 437 84 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 146 160 166 Slowest Speed 240 | 200 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 4 83 16 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . 1 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 896 | 82 614 200 Wait 154 | . 93 61 Move 582 | 62 436 84 Hop . | . . . Pick Up 19 | 5 12 2 Fast Attach 13 | 7 3 3 Attach 1 | . . 1 Detach 2 | . 2 . Swap 6 | . 5 1 Drop 9 | . 7 2 Fire 102 | 8 52 42 Melee . | . . . Ram . | . . . Kick . | . . . Crush 8 | . 4 4 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 15) 830 | -10/Materials | Derelicts attacked the area 965 | -10/Materials | Repaired Lgt. Ion Engine 1026 | -10/Materials | Discovered new exit (range 6) 1100 | -10/Materials | Entered another Materials area 1100 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1434 | -9/Materials | Self-destructed Last Messages --------------- 01347_ Dropped Lgt. Ion Engine. 01348_ Acquired 36 matter. 01349_ K-01 Serf collects debris. 01353_ Dropped Lgt. Treads. 01353_ Acquired Lgt. Treads. 01353_ K-01 Serf collects debris. 01373_ G-34 Mercenary destroyed. 01379_ K-01 Serf collects debris. 01379_ G-34 Mercenary destroyed. 01382_ K-01 Serf collects debris. 01390_ G-34 Mercenary destroyed. 01390_ K-01 Serf collects debris. 01394_ Acquired 36 matter. 01397_ Acquired 4 matter. 01400_ K-01 Serf collects debris. 01420_ S-10 Pest destroyed. 01420_ Switching to secondary target: S-10 Pest. 01421_ Lgt. Armor Plating destroyed. 01422_ S-10 Pest destroyed. 01426_ R-06 Scavenger collects Lgt. Assault Rifle. 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Ion Engine | 5% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostCompactDatajack Manual? 0 Play Time 00:20:33 Cumulative 25.6 hours Start 2026.02.26 @ 10:38:47 End 2026.02.26 @ 10:56:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: befb6489-dc47-4b78-910f-171d858b5674